Craftsmen's Quarter (Action [$5+]
+3 Cards
+1 Buy
-
When you buy this, for each $2 you overpay (rounding up), take a coin token.
Is this really weak?
I think this would be cool if, like Chris said, this would be on play:
While this is in play, when you buy a card you may overpay for it. If you do, for every 2 you overpay, take a Coin token.
This would be a non-Event implentation of Asper's Conserve that avoided Conserve's problems.
Sure, it's a cool idea, but what happens when you buy a card that already has overpay?
You get both bonuses. In fact, if you manage to play several of these, you will get a Coin Token per copy of the card per $2. Which isn't necessarily a deal breaker, but there's also Merchant Guild already. The original just meant you can keep part of the cash if you bought it for too much. Which is also the path I went for my second take on the conserve idea, Bargain.