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Author Topic: M91: trouble in the Scouncil (schadnd mafia) (g@me over)  (Read 204690 times)

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silverspawn

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (and stuff)
« Reply #25 on: December 16, 2016, 01:06:48 pm »

Your correction isn't 100% correct, either :P there is no comma allowed at that position. Just "... ein /tag ohne "tag"."

JaketheBaseballGod22

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (and stuff)
« Reply #26 on: December 20, 2016, 01:24:24 pm »

Bump
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Roadrunner7671

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (and stuff)
« Reply #27 on: December 23, 2016, 11:27:45 pm »

/out
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Oh God someone delete this before Roadrunner sees it.

IDontPlayThisGame

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (and stuff)
« Reply #28 on: December 24, 2016, 09:32:44 am »

/in

2.71828.....

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (and stuff)
« Reply #29 on: December 25, 2016, 02:39:53 pm »

/tag
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mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (7/12) (&c)
« Reply #30 on: December 26, 2016, 10:30:09 am »

/maybe
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (7/12) (&c)
« Reply #31 on: December 26, 2016, 12:25:19 pm »

/in for now

But if this starts too soon I might have to out.
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I have been forced to accept that lackluster play is a town tell for you.

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (7/12) (&c)
« Reply #32 on: December 26, 2016, 02:35:45 pm »

/in for now

But if this starts too soon I might have to out.

/samzies
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Dylan32

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (9/12) (&c)
« Reply #33 on: December 26, 2016, 03:01:44 pm »

/tag for flavor. If it doesn't start until January 1, I'll join, but I don't want to join another game and be gone for the first few (irl) days.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

faust

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Re: M91: trouble in the Scouncil (schadnd mafia) (open for signups) (9/12) (&c)
« Reply #34 on: December 27, 2016, 05:02:57 am »

/in
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Roadrunner7671

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/in
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Oh God someone delete this before Roadrunner sees it.

gkrieg13

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I will /hammer, but it looks like people want this to start after the holidays anyway
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schadd

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Re: M91: trouble in the Scouncil (schadnd mafia) (in limbo) (12/12) (!)
« Reply #37 on: December 27, 2016, 04:08:02 pm »

uh, so
/in for now

But if this starts too soon I might have to out.
how soon is too soon?
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Robz888

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Re: M91: trouble in the Scouncil (schadnd mafia) (in limbo) (12/12) (!)
« Reply #38 on: December 27, 2016, 04:31:55 pm »

I won't go out either way, but is it okay to wait until Mafia 90 has begun Day 3?
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I have been forced to accept that lackluster play is a town tell for you.

schadd

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Re: M91: trouble in the Scouncil (schadnd mafia) (in limbo) (12/12) (!)
« Reply #39 on: December 27, 2016, 04:43:53 pm »

I won't go out either way, but is it okay to wait until Mafia 90 has begun Day 3?
sure
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Twistedarcher

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/out, vacation time is over by the time this will start :(
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Robz888

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Re: M91: trouble in the Scouncil (schadnd mafia) (open again) (11/12) (!?)
« Reply #41 on: December 29, 2016, 11:23:35 am »

Sorry I didn't mean to hold this up. Start it whenever is convenient for others
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I have been forced to accept that lackluster play is a town tell for you.

LaLight

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Re: M91: trouble in the Scouncil (schadnd mafia) (open again) (11/12) (!?)
« Reply #42 on: December 29, 2016, 11:25:47 am »

Sorry I didn't mean to hold this up. Start it whenever is convenient for others

Well, we need one more player now :)
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Joseph2302

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Re: M91: trouble in the Scouncil (schadnd mafia) (open again) (11/12) (!?)
« Reply #43 on: December 29, 2016, 11:58:03 am »

Sorry I didn't mean to hold this up. Start it whenever is convenient for others

Well, we need one more player now :)
I always lose at asher9++.

But anyway, let's /hammer.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Awaclus

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Re: M91: trouble in the Scouncil (schadnd mafia) (open again) (11/12) (!?)
« Reply #44 on: December 29, 2016, 12:02:42 pm »

I always lose at asher9++.

Hopefully we're on opposing teams then!
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schadd

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Re: M91: trouble in the Scouncil (schadnd mafia) (open again) (11/12) (!?)
« Reply #45 on: December 29, 2016, 12:16:22 pm »

alrighty then. i am going to send PMs out now, please confirm (by saying "confirm" in your QT) under the following time constraint:
whenever is convenient for others
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M91: trouble in the Scouncil (full!) (PMs out!) (N0 starts now!) (cool!)
« Reply #46 on: December 29, 2016, 12:28:51 pm »

thread locked! N0 is now!
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M91: trouble in the Scouncil (full!) (PMs out!) (N0 starts now!) (cool!)
« Reply #47 on: December 29, 2016, 09:49:32 pm »

oh, here's the flavor


    trouble has struck in the Wonderful Omniruling Scouncil of Aegence! a vast epidemic of sneddism has emerged among our impressionable teens, and our expert cultologists have computed that a sned-spread of this magnitude and diversity must surely be derived from our most innermostest leadership.
   hi. i’m your innermostest hostess, greaseth wobbles-wednesday, here reporting the hottest snews on the latest snissues. today, the Scouncil is holding a Competitive Discussion to determine which department heads are, in fact, imposing these detestable values on today's youth; this C. D., like most, ends in death. may snad impose their blessing on the good guys; but uh, not too hard, because we are totally rolling in ratings right now and we would like this to last until zoohre’s fifth finger.
    may snad’s blessing be with all of you, may sned's blessing be with a quickly decreasing number of you, and to all a good night.
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M91: trouble in the Scouncil (full!) (PMs out!) (N0 starts now!) (cool!)
« Reply #48 on: December 29, 2016, 09:50:25 pm »

leaving the thread unlocked in case this incites more tagging. don't post, scouncilfolks
« Last Edit: December 29, 2016, 09:52:57 pm by schadd »
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #49 on: December 30, 2016, 12:32:59 pm »

    the opening ceremony is over, and the shamans are now putting all of their ritual paraphernalia back into their suitcases and heading out. thanks, shamans! alright, now, the scouncilfolk are now starting to stand on their chairs and begin the CD. i am dying to see what happens next, and, more importantly, so are you, the wonderful viewers. on your marks, get set, go!

Day 1 begins.

Vote Count 1.NaN

Not Voting (12): The_Wine_Merchant, IDontPlayThisGame, Robz888, Jakethebaseballgod22, Calamitas, Awaclus, McGarnacle, Joseph2302, mcmcsalot, faust, Roadrunner7671, gkrieg13


With 12 alive, it takes 7 to lynch. Day 1 starts now and ends Saturday, January 7th (2017) at noon forum time (taking an extra day because of the whole new year thing)
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'
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