Introduction:
Plague Doctor is a reaction card for a mini-expansion of mine. This expansion is basically a sequel to Dark Ages. When using cards with the "Hexer" card type, you replace the Curse pile with a pile of alternate Curses; there are 5 different types of alt Curse and 10 of each type, and before starting the game, you shuffle the alt Curse pile a-la Ruins.
Cards:
Curse of SolitudeCurse of EmptinessMidas' TouchCurse of SorrowCurse of ParanoiaPlague Doctor
Comments:
Curse of Solitude:
The first is a negative Duchy, but the rest turn them into regular Curses. Still worth -3 VP even if you have 15 Curses and it's the only Curse of Solitude in your deck; only a 2nd copy of itself will make it less harsh.
Curse of Emptiness:
Acts as an Oasis, but takes away more points than any other type of Curse.
Midas' Touch:
Gives money, but takes an Action to use and is (sort of) worth -1.5 VP.
Curse of Sorrow:
Doesn't take or give any VP, but makes you gain a 2nd Curse along with it. You get to choose which type of curse the 2nd one is, though, so it isn't quite strictly harsher than the other Curses.
Curse of Paranoia:
An Estate that you can't get rid of. A free Estate in games w/o trashing.
Plague Doctor:
A (usually) terminal silver/trasher/woodcutter.
Thoughts?
Thanks to
Violet CLM for making an easy-to-use
Dominion Card Image Maker.
Edits: Buffed Plague Doctor and changed Curse of Emptiness. Fixed typo on Curse of Sorrow (originally gained a Curse from your discard pile), as well as fixed a mistake on Curse of Solitude (was an Action despite being unplayable).