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Author Topic: Mono-Set Tournament  (Read 5274 times)

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vsiewnar

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Re: Mono-Set Tournament
« Reply #75 on: December 13, 2016, 09:17:50 am »
+1

vs diedre91

Game 1: https://youtu.be/ES3u9eZ_6nA
Money, money everywhere (Seaside)

Game 2: https://youtu.be/AjY8NPqCkp4
Fast Doctor (Corn/Guilds)

Game 3: https://youtu.be/FqG5ziJxEYg
Artificer gains, Dungeon cycles (Adventures)

Game 4: https://youtu.be/pbAYbdwnTkA
Silver Surfer (Hinterlands)

Game 5: https://youtu.be/kycBI25MMTw
The Wishing Well fiasco (Intrigue)
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smcrtorchs

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Re: Mono-Set Tournament
« Reply #76 on: December 14, 2016, 11:18:58 am »
+2

Hey,

I believe the wishing wells should be gained on this board, otherwise you lose. The thing is that you both chose the wrong card to trash here. Wishing wells work well only when their density in your deck is very high, or when there are 2 cards in the deck. This means that you should clearly prefer the trading post as it gets out of the way 2 cards and always give you the same card. Ideally you end up with wishing wells and silvers here before you green. There are other cards of course to consider here and maybe a late upgrade to turn the post into a gold and the ironworks in a duchy is good, depending on how fast your deck cycles, or in other words on how many wells you have and how well they work. But you should expect that after 3 provinces your deck will not cycle good if you split the wells. With all the wells and just silvers, this should not be a problem though.
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Chris is me

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Re: Mono-Set Tournament
« Reply #77 on: December 14, 2016, 11:52:00 am »
+1

I think in that game I would have opened Silver / IW, get Wishing Wells every time with Ironworks, and either Upgrade or Trading Post. I'm inclined to say Upgrade so you can make Bridge your terminal and double Province with a deck that basically becomes Silver, WW, Bridge by the end of the game.

You don't need a two card deck for Wishing Well to be worth it; it doesn't always have to draw 2 cards to be good. But there is benefit to a more monolithic deck and I don't think there is much to make a more complex engine worth it. Sab isn't a huge deal; Ironworks just gains whatever component you lost during greening.
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vsiewnar

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Re: Mono-Set Tournament
« Reply #78 on: December 14, 2016, 04:27:50 pm »
0

vsiewnar 4 - Micha1980 3

Veto: Base (vsiewnar), Adventures (Micha1980)
Hinterlands (Micha1980 wins)
Dark Ages (vsiewnar wins)
Corn/Guilds (Micha1980 wins)
Seaside (vsiewnar wins)
Prosperity (Micha1980 wins)
Intrigue (vsiewnar wins)
Base (vsiewnar wins)
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markus

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Re: Mono-Set Tournament
« Reply #79 on: December 15, 2016, 04:32:01 pm »
0

vsiewnar 3 - 4 markus

Code: [Select]
Start Win
Intrigue V M
Adventures M M
Dark Ages M V
Seaside V V
Corn/Guilds M M
Prosperity V V
Hinterlands V M
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Awaclus

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Re: Mono-Set Tournament
« Reply #80 on: December 18, 2016, 05:08:28 am »
0

Awaclus 4 - 2 The Do-Operator

I vetoed Base and The Do-Operator vetoed Intrigue.

Set______________Start____________Winner__________
Guilds/CornThe Do-OperatorAwaclus
Dark AgesAwaclusThe Do-Operator
SeasideThe Do-OperatorAwaclus
AdventuresAwaclusThe Do-Operator
ProsperityThe Do-OperatorAwaclus
HinterlandsAwaclusAwaclus
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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vsiewnar

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Re: Mono-Set Tournament
« Reply #81 on: December 18, 2016, 08:24:02 pm »
0

vs Micha1980

Game 1: https://youtu.be/pFJ9W4PxR-Q
Fool's Gold tension

Game 2: https://youtu.be/j3af6Z5clH8
Gaining Gold

Game 3: https://youtu.be/vLt7eE4O-DE
Winning Tournaments

Game 4: https://youtu.be/P8LBM3nccXw
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Feast fit for a king
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Chris is me

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Re: Mono-Set Tournament
« Reply #82 on: December 19, 2016, 11:17:11 am »
0

Markus vs Awaclus is next, but jsh357 has apparently resigned, so the winner of that match goes to the Grand Finals vs Rabid.

In the finals, if Rabid loses the first match, a rematch is played.
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Awaclus

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Re: Mono-Set Tournament
« Reply #83 on: December 19, 2016, 03:27:46 pm »
+1

Awaclus 4 - 3 markus

I'm too lazy to do the table thing so I'll just post the notes I was making.

seaside markus start awa win
hinterlands awa start awa win
adventures awa start markus win
prosperity markus start markus win
dark ages markus start markus win
corn awa start awa win
intrigue awa start awa win

EDIT: Oh and I vetoed Base and markus vetoed Intrigue.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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dedicateddan

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Re: Mono-Set Tournament
« Reply #84 on: December 19, 2016, 04:14:18 pm »
+1

Hey,

I believe the wishing wells should be gained on this board, otherwise you lose. The thing is that you both chose the wrong card to trash here. Wishing wells work well only when their density in your deck is very high, or when there are 2 cards in the deck. This means that you should clearly prefer the trading post as it gets out of the way 2 cards and always give you the same card. Ideally you end up with wishing wells and silvers here before you green. There are other cards of course to consider here and maybe a late upgrade to turn the post into a gold and the ironworks in a duchy is good, depending on how fast your deck cycles, or in other words on how many wells you have and how well they work. But you should expect that after 3 provinces your deck will not cycle good if you split the wells. With all the wells and just silvers, this should not be a problem though.

I agree that wishing well density is crucial to the deck functioning. I like opening Wishing Well/Wishing Well into 2-3 upgrades and piling the wishing wells. After getting thin with upgrades, they can upgrade themselves into gold before greening.

Log:
http://gokosalvager.com/static/logprettifier.html?https://dominion-game-logs.s3.amazonaws.com/game_logs/20161219/log.0.1482183217935.txt
« Last Edit: December 19, 2016, 04:38:47 pm by dedicateddan »
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vsiewnar

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Re: Mono-Set Tournament
« Reply #85 on: December 20, 2016, 01:41:45 pm »
0

vs markus

Game 1: https://youtu.be/0krLzQjMwN8
Live by the Swindler, die by the Swindler

Game 2: https://youtu.be/uRnLSdBcGtU
What's that under the Bridge?

Game 3: https://youtu.be/4Ox1IKTJum8
Rags to riches

Game 4: https://youtu.be/sZ7pv5wxvjQ
Ambassador showcase

Game 5: https://youtu.be/xyv4YZGHGog
Hunting for Hunting Parties

Game 6: https://youtu.be/51oBGlaTCB4
Vault to victory

Game 7: https://youtu.be/EtUtOuqiRKs
Hinterlands hiccup

Thanks Chris and everyone for the tournament!
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vsiewnar

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Re: Mono-Set Tournament
« Reply #86 on: December 20, 2016, 01:42:47 pm »
0

Also, that is very instructive, thanks dan
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Rabid

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Re: Mono-Set Tournament
« Reply #87 on: December 20, 2016, 04:10:59 pm »
+3

Final  Awaclus 4 - 1 Rabid

Grand Final: Awaclus 1 - 4 Rabid
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smcrtorchs

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Re: Mono-Set Tournament
« Reply #88 on: December 21, 2016, 06:30:13 pm »
0

Hey,

I believe the wishing wells should be gained on this board, otherwise you lose. The thing is that you both chose the wrong card to trash here. Wishing wells work well only when their density in your deck is very high, or when there are 2 cards in the deck. This means that you should clearly prefer the trading post as it gets out of the way 2 cards and always give you the same card. Ideally you end up with wishing wells and silvers here before you green. There are other cards of course to consider here and maybe a late upgrade to turn the post into a gold and the ironworks in a duchy is good, depending on how fast your deck cycles, or in other words on how many wells you have and how well they work. But you should expect that after 3 provinces your deck will not cycle good if you split the wells. With all the wells and just silvers, this should not be a problem though.

I agree that wishing well density is crucial to the deck functioning. I like opening Wishing Well/Wishing Well into 2-3 upgrades and piling the wishing wells. After getting thin with upgrades, they can upgrade themselves into gold before greening.

Log:
http://gokosalvager.com/static/logprettifier.html?https://dominion-game-logs.s3.amazonaws.com/game_logs/20161219/log.0.1482183217935.txt

Very nice, thanks for the log :)
The circulation that the wishing wells offer ensure that you play the upgrades often enough!

I was wondering about getting more golds after you double province once though. Is it clear to you that they help the deck? My initial feeling is that by keeping less gold your wishing wells can succeed more often by wishing for them selves and therefore you have better reliability.

Maybe though as you want only 3 golds for a province you buy the golds as finding one of them is 1/3 of your mission, but if you were having silvers in your deck instead of golds you would not buy more and keep their number to the minimum (4), since now finding a silver is only a fourth of your goal, or would you still buy silvers?
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