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Author Topic: Piledriving Spoils  (Read 1656 times)

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faust

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Piledriving Spoils
« on: November 02, 2016, 05:56:58 am »
+10

This was fun.



Code: [Select]
Ferry, Pilgrimage, Advisor, Mining Village, Pirate Ship, Remake, Bandit Camp, Ghost Ship, Giant, Mine, Hireling, Nobles
So this is an interesting board to begin with. There's no +buy, but otherwise the engine components are great. Pilgrimage is a sort of weird pseudo +buy. Also notice the neat interaction of Ferry/Remake.

My opponent was mainly going for a thin engine/BM hybrid deck with lots of Bandit Camps providing ecomony and some other actions, going for Provinces early. I build some more and get a bit behind, and well there isn't a good way to catch up. I go for multi-Giant, but realize that alone is too slow to stop him before he empties the Provinces.

And here it became option to destroy his economy. Just trashing 2 Spoils per turn turned out to be enough to wreck his deck. This is also an example of how the Ferry token can hurt - once I wanted to remake $4-cost into Giant, but my token was on Giant. And my opponent would really have benefitted from Bandit Camp into Gold, but his Ferry token was on Bandit Camp.

Overall, I thought this was a cool board and it's very rare that trashing all the Spoils is a legitimate strategy. Also I love the "screw this" move in my opponent's final turn.
« Last Edit: November 03, 2016, 03:19:10 am by faust »
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Chris is me

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Re: Piledriving Spoils
« Reply #1 on: November 02, 2016, 02:08:00 pm »
+1

I really hope that Kingdom Viewer bug on log search gets fixed and it stops adding decimals to event widths so they display correctly.

Cool board though. Some neat things to go here, and enough for the engine to be worth it. Ghost Ship and Giant kind of anti synergize but whatever.
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Jacob marley

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Re: Piledriving Spoils
« Reply #2 on: November 02, 2016, 10:13:04 pm »
0

I really hope that Kingdom Viewer bug on log search gets fixed and it stops adding decimals to event widths so they display correctly.

Cool board though. Some neat things to go here, and enough for the engine to be worth it. Ghost Ship and Giant kind of anti synergize but whatever.

Now I just go through and delete the decimals manually before submitting.
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SettingFraming

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Re: Piledriving Spoils
« Reply #3 on: November 03, 2016, 04:23:48 pm »
0

This has to be one of the most clever ways to win a game of Dominion that I've ever seen.
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Witherweaver

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Re: Piledriving Spoils
« Reply #4 on: November 03, 2016, 04:26:34 pm »
0

Could also have named this Spoiling Spoils.
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