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Author Topic: The most missed removed card.  (Read 31826 times)

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Awaclus

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Re: The most missed removed card.
« Reply #25 on: October 02, 2016, 02:37:29 pm »
+1

Wishing Well is a powerful engine card. I probably buy it every time it's on the board these days, edge cases aside.
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Re: The most missed removed card.
« Reply #26 on: October 02, 2016, 04:27:51 pm »
0

I guess Coppersmith is the one that isn't really implemented by an existing card (Merchant, arguably). It was also the one i was least sure would leave. I admit, however, that there's no other card that i feel would have been more plausible to leave from those that remained. I guess i'll keep Coppersmith around, even when i got the upgrades (if they ever come to Germany...).
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Re: The most missed removed card.
« Reply #27 on: October 02, 2016, 05:14:30 pm »
+1

I guess Coppersmith is the one that isn't really implemented by an existing card (Merchant, arguably). It was also the one i was least sure would leave. I admit, however, that there's no other card that i feel would have been more plausible to leave from those that remained.
Have you forgotten that although Saboteur left, we are still stuck with Swindler? I find swindler one of the most painful attacks, because everyone goes for it and it is possible to open with it. I think I'll take out swindler instead of Coppersmith. Although I'll probably be that guy that plays with all the removed cards anyway.
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Re: The most missed removed card.
« Reply #28 on: October 02, 2016, 05:34:50 pm »
+8

I guess Coppersmith is the one that isn't really implemented by an existing card (Merchant, arguably). It was also the one i was least sure would leave. I admit, however, that there's no other card that i feel would have been more plausible to leave from those that remained. I guess i'll keep Coppersmith around, even when i got the upgrades (if they ever come to Germany...).

I think Bank is arguably a version of Coppersmith. It is much more expensive, granted.
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Re: The most missed removed card.
« Reply #29 on: October 02, 2016, 06:07:30 pm »
0

I guess Coppersmith is the one that isn't really implemented by an existing card (Merchant, arguably). It was also the one i was least sure would leave. I admit, however, that there's no other card that i feel would have been more plausible to leave from those that remained. I guess i'll keep Coppersmith around, even when i got the upgrades (if they ever come to Germany...).

I think Bank is arguably a version of Coppersmith. It is much more expensive, granted.

These two posts (well one post plus quote if you're being pedantic) make me wonder, what other kind of 'fixed' Coppersmiths could we have gotten? I think that if Coppersmith was non-terminal, maybe it'd have been a much more interesting card much more often, but well putting that in as a replacement would be awkward - it'd strictly better at $4, and needs yet something else to be interesting at $5. Another option is a treasure version of the card at $5 (likely doing the inverse effect, "Worth $1 per copper you have in play") but, this starts to sound extremely similar to bank.

I'd have quite liked to see the Coppersmith effect still stay around - I mean I did use a copper worth about $30 as my avatar for a while - but it's hard to work out what kind of card it would have to be on. A $5 duration? A $5 treasure? A non-terminal $5? Some other bonus as well at $5? I dunno.

Oh and in case it wasn't obvious, my answer to the poll was Coppersmith. I can't say I'm disappointed to see Coppersmith itself go, but I am disappointed to see there is now no card which makes coppers produce $1 more.
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Asper

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Re: The most missed removed card.
« Reply #30 on: October 02, 2016, 06:28:15 pm »
0

I guess Coppersmith is the one that isn't really implemented by an existing card (Merchant, arguably). It was also the one i was least sure would leave. I admit, however, that there's no other card that i feel would have been more plausible to leave from those that remained.
Have you forgotten that although Saboteur left, we are still stuck with Swindler? I find swindler one of the most painful attacks, because everyone goes for it and it is possible to open with it. I think I'll take out swindler instead of Coppersmith. Although I'll probably be that guy that plays with all the removed cards anyway.

I don't like Swindler, either. I don't think it has to be removed, though. Neither did Coppersmith, but it was clear to me that the cards that would be removed would be removed for being practically wasted space. This isn't the case for Coppersmith, at least not as much as for Scout or Adventurer, but even less for Swindler.
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Donald X.

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Re: The most missed removed card.
« Reply #31 on: October 02, 2016, 08:28:27 pm »
+6

These two posts (well one post plus quote if you're being pedantic) make me wonder, what other kind of 'fixed' Coppersmiths could we have gotten? I think that if Coppersmith was non-terminal, maybe it'd have been a much more interesting card much more often, but well putting that in as a replacement would be awkward - it'd strictly better at $4, and needs yet something else to be interesting at $5. Another option is a treasure version of the card at $5 (likely doing the inverse effect, "Worth $1 per copper you have in play") but, this starts to sound extremely similar to bank.
As you will see in the secret history, I tried a treasure for $5, "name a card, worth $1 per copy of that card you have in play." That looks so classic; how could it just be awful.
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Re: The most missed removed card.
« Reply #32 on: October 03, 2016, 07:57:25 am »
0

I guess Coppersmith is the one that isn't really implemented by an existing card (Merchant, arguably). It was also the one i was least sure would leave. I admit, however, that there's no other card that i feel would have been more plausible to leave from those that remained. I guess i'll keep Coppersmith around, even when i got the upgrades (if they ever come to Germany...).

I think Bank is arguably a version of Coppersmith. It is much more expensive, granted.

These two posts (well one post plus quote if you're being pedantic) make me wonder, what other kind of 'fixed' Coppersmiths could we have gotten? I think that if Coppersmith was non-terminal, maybe it'd have been a much more interesting card much more often, but well putting that in as a replacement would be awkward - it'd strictly better at $4, and needs yet something else to be interesting at $5. Another option is a treasure version of the card at $5 (likely doing the inverse effect, "Worth $1 per copper you have in play") but, this starts to sound extremely similar to bank.

I'd have quite liked to see the Coppersmith effect still stay around - I mean I did use a copper worth about $30 as my avatar for a while - but it's hard to work out what kind of card it would have to be on. A $5 duration? A $5 treasure? A non-terminal $5? Some other bonus as well at $5? I dunno.

Oh and in case it wasn't obvious, my answer to the poll was Coppersmith. I can't say I'm disappointed to see Coppersmith itself go, but I am disappointed to see there is now no card which makes coppers produce $1 more.

There's a few interesting "make coppers do more" fan cards out there. I liked "Mill Town" by LastFootnote (since removed from his expansion, which may mean it's on its way to being official like Settlers), which let you gain a card costing up to the number of Coppers you reveal.

Coppersmith probably could have been fixed with nothing more than a +buy. That way you could take more advantage of huge hands with lots of Coppers in them, and gain extra coppers if you need to.

"+1 Buy. Reveal your hand. +1 Card per Copper in your hand" would be an interesting card. It could get crazy in engines but you'd need to think about what you're doing.
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smcrtorchs

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Re: The most missed removed card.
« Reply #33 on: October 03, 2016, 10:02:33 am »
+4

I will miss adventurer, because it is the easiest dead card to replace an existing one when you want to try a board against a bot without that card.

I will miss spy, because it enables some engines on boards that otherwise would not be possible.

I will miss thief, because I just had so much fun with it, before I learned it was a bad card.

I will miss feast from boards where kings court is around.

I will miss chancellor from the boards with a 4 cost or less key card and no other shifter.

I will miss woodcuter, because the question another terminal or a + buy is not always that easy and because it is the only + buy many times on the board

I will miss secret chamber, because of its weird defensive mechanic that works so well against swindler, knights and maybe ok versus cursers to help you reach a pricepoint, but also because its discarding effect sometimes enabled a different strategy on the board, like reach a 9 cards hand and get a province no matter what those cards are.

I will miss great hall as a cheap 3rd pile to empty that does not harm your deck and because it enables a vagrant great hall engine sometimes.

I will miss tribute... well actually no, I am not  going to miss tribute.

I will miss Saboteur, because it can wreck a potion based deck like a scrying pool deck or a deck with only 1 very powerful card like minions and because it is a considerable addition to a deckbwith many villages.

I will miss coppersmith, because it does work better than people think in many boards. Enabling you to reach a desired pricepoint more often can be game defining and coppersmith had this.

I will miss scout, because roadrunner is going to cry.
« Last Edit: October 03, 2016, 10:06:54 am by smcrtorchs »
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Re: The most missed removed card.
« Reply #34 on: October 03, 2016, 10:30:21 am »
0

I will miss scout, because roadrunner is going to cry

Plus its your current post title.
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arcee

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Re: The most missed removed card.
« Reply #35 on: October 03, 2016, 11:38:14 pm »
0

My binder will have space for keeping one of the old cards from each set.  I think Thief, Woodcutter, Saboteur, and Coppersmith are fighting for those slots.
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Re: The most missed removed card.
« Reply #36 on: October 04, 2016, 12:19:44 am »
+1

I think instead of "most missed removed card", the question should be which removed cards will you continue to use?
For me it'll be Spy, Coppersmith, Scout, and maybe Woodcutter. Scout is only there for sentimental reasons, and even then I use a modded version with +$1, so maybe it shouldn't even count as using the old card. I miss Secret Chamber's reaction, but not the card (we have Vault as a better version of the upper half). I'll just make a fan card that uses the reaction (or a similar one).

I removed Saboteur from my IRL games after playing with it only once.

amoffett11

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Re: The most missed removed card.
« Reply #37 on: October 04, 2016, 09:37:55 am »
+1

I think instead of "most missed removed card", the question should be which removed cards will you continue to use?

I was thinking along the same lines.  When I play IRL games, I will either do the DXV method of just grabbing two sets and playing with those, but sometimes if there's going to be a lot of Dominion played we'll just put all the randomizers in one pile, play the first 10 cards, then next game go to the next 10 cards, and so on, sometimes playing right through the pile over the course of a weekend.  (For the record, I own Base, Intrigue, Seaside, Cornucopia/Guilds, and Empires). 

Woodcutter can go, I have lots of +Buy.  Thief is replaced by Bandit, so I don't need Thief.  Feast can easily go.  Adventurer I almost lean towards keeping, it's my only 6 cost card apart from Harem and Nobles.  But it will probably go as well.

Chancellor I'm going to keep playing with.  I don't own Dark Ages or Adventures, so I don't have Scavenger or Messenger, and I like Chancellor's ability enough that I will keep it in.  It's a useful teaching tool as well. 

Spy is a tough one for me.  There's not a new card that replaced what Spy does, but what Spy does is kind of annoying.  I know some of my opponents like playing it, but they hate playing against it.  We'll play a game with a workshop or an ironworks and I'll grab 5 or 6 for my engine, and now every turn is like (I spy on you again.  And again.  And again.  Oh wait, you're still shuffling?  OK fine, but once you've drawn your hand I spy on you 6 times.  Skip it, skip it, ok there's an estate, keep it there the next 3 times).  Spy might have to go. 

Great Hall can go, it's replaced by Mill.  Scout can go as well for Smithy Scout.  Tribute I'm on the fence with, I like the randomness in just-for-games and I like the song.

Secret Chamber can go, no one but me ever buys it because it seems too complicated.  It's also kind of been replaced by Diplomat, although it's also a complicated card. 

Saboteur I'm on the fence with, I never buy it but some of my opponents like it.  It might stay.

For me, I'll keep using Coppersmith for sure.  In the games where it shines it's really fun, and I often try to make it work even when it's going to be hard, I don't take my IRL games very seriously.  We once played a game with Ironworks and Heralds where I was able to get 6 Coppersmiths in play. 


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Re: The most missed removed card.
« Reply #38 on: October 04, 2016, 01:10:01 pm »
0

I will not miss Tribute that much.  In my experience, cards with a bunch of "if ... else if ... else if ..." (Tribute, Ironworks, Transmute, Ironmonger, etc.) aren't very fun for beginner players that aren't computer programmers, they're hard to for me to explain, and they take a lot of time to resolve.
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Re: The most missed removed card.
« Reply #39 on: October 04, 2016, 01:35:41 pm »
+1

I think a lot of people (including me) didn't like Tribute because it didn't have a standard +1 Action, making it too much of a liability.

It might have been fine if it only provided +1 Action for each unique action card revealed while giving +1 Action out of the box.
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Re: The most missed removed card.
« Reply #40 on: October 04, 2016, 02:15:37 pm »
+1

I think a lot of people (including me) didn't like Tribute because it didn't have a standard +1 Action, making it too much of a liability.

It might have been fine if it only provided +1 Action for each unique action card revealed while giving +1 Action out of the box.

It's also, like, just wrong for an engine, because to reliably give +Actions, your opponent has to have a lot of Actions, in which case there are likely better engine enablers on the board.
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Re: The most missed removed card.
« Reply #41 on: October 04, 2016, 05:11:35 pm »
+1

I voted for Woodcutter purely because I have seen way too many kingdoms with no +buy. No extra actions happens sometimes; no draw happens sometimes; no trashing happens sometimes, but no +buy seems to happen quite a lot. The fact that it didn't get replaced with another +buy card is going to make that phenomenon slightly more common.
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Re: The most missed removed card.
« Reply #42 on: October 04, 2016, 05:12:39 pm »
+1

I voted for Woodcutter purely because I have seen way too many kingdoms with no +buy. No extra actions happens sometimes; no draw happens sometimes; no trashing happens sometimes, but no +buy seems to happen quite a lot. The fact that it didn't get replaced with another +buy card is going to make that phenomenon slightly more common.

In fairness, Intrigue got a new +Buy card with none removed, so it's almost the same ratio.
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Re: The most missed removed card.
« Reply #43 on: October 04, 2016, 06:01:24 pm »
0

Artisan also fills the same role as +Buy. You can't double Province, but it's arguably better than most +Buy cards while you build.
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Re: The most missed removed card.
« Reply #44 on: October 04, 2016, 06:21:04 pm »
+1

I think instead of "most missed removed card", the question should be which removed cards will you continue to use?

That is the big question for me and my group, and we haven't agreed on an answer yet.  We have opinions ranging from, "The more cards, the merrier.  We should use them all; old and new" to "I trust that the designer knows what he's doing. If he thinks they should go, we should take 'em out" and all points in between.

Heck, I haven't even agreed with myself on an opinion.  I'm considering either A) keeping them all, B) just keeping the cards that don't seem to have a direct replacement [Chancellor, Woodcutter, Adventurer, Saboteur and Coppersmith], or C) keeping the cards I've had the most fun with in the past [Tribute, Saboteur and Coppersmith].

Or I could take the intersection of those three and just keep Saboteur and Coppersmith.  As you can see, I'm very decisive.
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Re: The most missed removed card.
« Reply #45 on: October 04, 2016, 09:46:45 pm »
+1

I think instead of "most missed removed card", the question should be which removed cards will you continue to use?
That is a fair point. Under that question, I think it will depend on two things: wether I replace the removed cards in the box (probably) and wether or not I feel lile getting out the extra box for whichever ones aren't in the main box. So it really depends on wether I feel lile seeing how the old ones interact with the new ones. Either case I moght end up leaving Coppersmith around anyway.
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Re: The most missed removed card.
« Reply #46 on: October 05, 2016, 06:17:11 am »
0

I voted for Woodcutter purely because I have seen way too many kingdoms with no +buy. No extra actions happens sometimes; no draw happens sometimes; no trashing happens sometimes, but no +buy seems to happen quite a lot. The fact that it didn't get replaced with another +buy card is going to make that phenomenon slightly more common.
Often there's no explicit +Buy, but instead another way to gain more than 1 card per turn.
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Re: The most missed removed card.
« Reply #47 on: October 05, 2016, 07:51:27 am »
0

I think instead of "most missed removed card", the question should be which removed cards will you continue to use?

Other than Coppersmith, which is a given, I think also Tribute and maybe Saboteur (if I'm playing against an opponent who doesn't hate it, which is rare) and Woodcutter. The other ones were pretty much useless and/or have a good replacement.
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Re: The most missed removed card.
« Reply #48 on: October 05, 2016, 08:47:46 am »
0

I might keep Great Hall, even with mill...

Coppersmith for sure.

Woodcutter, Tribute, and Sab no.
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Re: The most missed removed card.
« Reply #49 on: October 05, 2016, 11:34:19 pm »
0

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