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Author Topic: Doubling Events: Shady Deal and Blessing  (Read 3672 times)

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werothegreat

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Doubling Events: Shady Deal and Blessing
« on: September 24, 2016, 02:34:16 pm »
+2

Shady Deal
- Event

Once per turn: the next time you buy an Event this turn, its effects happen twice.
-----------------------------
Setup: Add an extra Event to the game.



Blessing
- Event

Once per game: move your Doubling token to an Action Supply pile costing up to (after you resolve a card from that pile, play it again).
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Re: Doubling Events: Shady Deal and Blessing
« Reply #1 on: September 24, 2016, 02:44:02 pm »
+1

Shady Deal should have +1 buy, methinks. Otherwise it's useless in games without +buy.
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werothegreat

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Re: Doubling Events: Shady Deal and Blessing
« Reply #2 on: September 24, 2016, 03:00:51 pm »
0

Shady Deal should have +1 buy, methinks. Otherwise it's useless in games without +buy.

You are absolutely right.  For some reason I forgot that Events cost a buy...  :-[
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Re: Doubling Events: Shady Deal and Blessing
« Reply #3 on: September 24, 2016, 07:22:43 pm »
+1

I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your - token the 2nd time), Conquest, Alms, or Pilgrimage.

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Re: Doubling Events: Shady Deal and Blessing
« Reply #4 on: September 24, 2016, 07:31:52 pm »
0

I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your - token the 2nd time), Conquest, Alms, or Pilgrimage.
Or Expedition
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GendoIkari

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Re: Doubling Events: Shady Deal and Blessing
« Reply #5 on: September 24, 2016, 07:42:44 pm »
0

I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your - token the 2nd time), Conquest, Alms, or Pilgrimage.

Dominate doesn't do anything different does it?
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GendoIkari

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Re: Doubling Events: Shady Deal and Blessing
« Reply #6 on: September 24, 2016, 07:47:16 pm »
+1

Blessing as worded is infinite. Probably just needs "if you played it from your hand" or something. Will make it less powerful with various combinations.
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Re: Doubling Events: Shady Deal and Blessing
« Reply #7 on: September 25, 2016, 12:47:26 am »
0

I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your - token the 2nd time), Conquest, Alms, or Pilgrimage.

Dominate doesn't do anything different does it?
"Gain a province. If you do +9."
With Shady Deal that's two provinces and 18VP tokens.

faust

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Re: Doubling Events: Shady Deal and Blessing
« Reply #8 on: September 25, 2016, 05:55:10 am »
0

It's unclear how Shady Deal works with a "Once per turn" clause. It's probably too powerful either way.
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GendoIkari

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Re: Doubling Events: Shady Deal and Blessing
« Reply #9 on: September 25, 2016, 08:37:55 am »
0

I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your - token the 2nd time), Conquest, Alms, or Pilgrimage.

Dominate doesn't do anything different does it?
"Gain a province. If you do +9."
With Shady Deal that's two provinces and 18VP tokens.

Haven't learned all the new names yet; I was thinking of the trash your deck as much as you want event.
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Re: Doubling Events: Shady Deal and Blessing
« Reply #10 on: September 25, 2016, 09:36:00 am »
+3

I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your - token the 2nd time), Conquest, Alms, or Pilgrimage.

Dominate doesn't do anything different does it?
"Gain a province. If you do +9."
With Shady Deal that's two provinces and 18VP tokens.

Haven't learned all the new names yet; I was thinking of the trash your deck as much as you want event.
Dominate  :)

GendoIkari

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Re: Doubling Events: Shady Deal and Blessing
« Reply #11 on: September 25, 2016, 10:04:34 am »
0

I like Blessing, but Shady deal is either OP or does nothing with most events, especially OP with Dominate, Ball (you already have your - token the 2nd time), Conquest, Alms, or Pilgrimage.

Dominate doesn't do anything different does it?
"Gain a province. If you do +9."
With Shady Deal that's two provinces and 18VP tokens.

Haven't learned all the new names yet; I was thinking of the trash your deck as much as you want event.
Dominate  :)

I wasn't very far off then. :)
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werothegreat

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Re: Doubling Events: Shady Deal and Blessing
« Reply #12 on: September 25, 2016, 10:35:52 am »
0

These are all very good points.  I think it's okay that with Shady Deal once-per-turn effects can happen twice, like Save or Mission, but it might be a good idea to put a cost cap on it, maybe ?  And Blessing could be worded "...move your Doubling token to that pile (after a card from that pile is resolved other than by the Doubling token, play it again)."
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Re: Doubling Events: Shady Deal and Blessing
« Reply #13 on: September 25, 2016, 04:21:02 pm »
+2

Shady deal seems difficult to balance given the wide range of event costs.  What if it just said:

Once per turn: +1 Buy.  The next time you buy an event this turn, +1 Buy, +$1.

This allows you to buy an event multiple times, but the cost scales with the event.  It allows you to do other things too...
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