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Author Topic: Themed Kingdoms  (Read 19298 times)

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Cave-o-sapien

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Re: Themed Kingdoms
« Reply #75 on: February 20, 2018, 02:41:24 pm »
0

Anyone else play Terra Mystica?

Witch
Giant
Cultist
Alchemist
Nomad Camp
Temple
Worker's Village
Trading Post
Castles
Rebuild

Other options:

Engineer
Bridge
Fortress as Stronghold
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LibraryAdventurer

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Re: Themed Kingdoms
« Reply #76 on: February 21, 2018, 05:49:46 pm »
+2





could sub Wild Hunt for Catacombs
and/or Sacred Grove for Death Cart (for reliable +buy)

ackmondual

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Re: Themed Kingdoms
« Reply #77 on: February 22, 2018, 01:52:14 am »
+1

Glory To Rome
Merchant
Legionary
Forum
Villa
Temple
Market
Garden
Storeroom
Bridge
Catacomb

*Palace
*Fountain
*Tower
*Aqueduct
*Wall
*Bath
*Basilica
« Last Edit: March 06, 2018, 02:46:49 am by ackmondual »
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Village, +2 Actions.  Village, +3 Actions.  Village, +4 Actions.  Village, +5 Actions.  Village, +6 Actions.  Village, +7 Actions.  Workers Village, +2 Buys, +8 Actions.  End Action Phase.  No Treasures to play.  No buy.  No Night cards to play

TinchO

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Re: Themed Kingdoms
« Reply #78 on: August 23, 2021, 11:20:11 pm »
0

Hello there !

I'm doing a bit of a necromancy here, because i've just threw some ideas of themed kingdoms on virtual paper, and i wanted to read some opinions about them. What do you think of these ?

Diversity kingdom




Another Top deck




Feudal hierarchy




Post-apocalyptic romans :






EDIT: The one which don't appear in "diversity kingdom", for whatever reason, is horn of plenty, while the other two missing from "another top deck" are wishing well and secret passage. For the last one, "post apocalyptic romans" it's chariot race missing.  I guess it has something to do with the space between words which i misspelled from a code point of view. Let me know if you have an idea.
« Last Edit: August 26, 2021, 12:09:05 pm by TinchO »
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