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Author Topic: All the Fan Cards you could ever want! (300+ Images!)  (Read 6617 times)

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ThetaSigma12

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All the Fan Cards you could ever want! (300+ Images!)
« on: September 14, 2016, 01:32:35 pm »
+10

I'm planning to redo many fan cards that have appeared on this forum and beyond. For the older ones, I'll update the wording and whatnot. The newer ones will mainly be for the sake of consistency. I'll also add some of my cards I made, and link to other threads where you can get more juicy fan cards that are so good I won't do them.
Disclaimer: Most of these are being done solely as the work of a fan (yes, a work of a fan on a work of a fan). For most of these, I'm simply hoping to redo the templates and add some balancing based on my playtesting experience.

A few things to know before you browse:
-Seasons and Flash mechanics were developed by Co0kiel0rd (Also Asper for Seasons). Click them to find the thread with the rules, and check out the other cards.
-Please point out typos. I find it helpful, not annoying.
-Click the images to zoom in.
-Click the quote by the creator to find the source thread.
-Unless you would necro the thread, please continue the discussion of the card effects in the original thread.
-Under the card, you'll see some words "By: X" or "Creator: X" refers to the creator's name. "Illustration: X" refers to the artist's name.
-There are a few tags I may have added. (Modded) means I substantially changed the card from the original. (Edited) means it's roughly the same but it may function differently in certain edge cases. (Recosted) means I just changed the cost.
-The second quote box is my thoughts on the expansion. Under that you'll see some headings, "-" meaning a change I might make, "+" meaning a card I'll add, and "~" meaning cards I won't do.
-There's a new word, "during". Any effect that happens "during" X, happens the next time you reach X, or now if you're already in X.
-Some Reserves say "you may call a X". This means that you may only call one X to react to a certain event.
-I give every reply a +1
-If you're a creator and have a beef with me about something, post about it here please, or PM me if you want to.
« Last Edit: February 22, 2017, 02:45:13 pm by ThetaSigma12 »
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #1 on: September 15, 2016, 08:51:46 am »
+4

Adversity by MultiTalented:
This is a set that aims to be a standalone expansion. It does not use any tokens or rely on any cards from other expansions. I tried to encompass all the essential aspects of Dominion, and I'll be adding more cards later. The theme is adversity and the unfair nature of life.
Quote from: ThetaSigma12
This is one of my favorite fan expansions! Exotic Traders is just classic.
+Ingratitude
~Inquisition, Travellers

Asper's Cards
"Asper's Cards" were created with the main goal to make original but relatively easy to understand cards by using existing game mechanics. As most mechanics of Dominion are visited, the collection also works as a Treasure Chest, with each official set up to Empires having at least 2 cards dedicated to it. The "set" currently has: A -token cantrip, a card you can spend more than one action on, a Victory card that attacks to become worth more, a card that starts out in the trash, a curser, a card that makes you fall behind in points when you play it, a Event, and at least one horrible pun
Quote from: ThetaSigma12
So, yeah. Some of the best cards on the forums. Seriously. Anywho, Asper doesnít like the nitty gritty typo stuff so I redid them all to fix that.





Auto-Destruct-Sequence's Cards:
This is my first attempt at creating a fan expansion. There are 24 cards. I did my best to try to include various card types with a good deal of interactions.
Quote from: ThetaSigma12
One of the older expansions, this one disappeared into the mists of time, but here it is! Several cards got moved into outtakes because the expansion is a little dated. But there are still some really cool ideas in here, Dilemma is a personal favorite.
-I'd like to change some of the outtakes, like Refund. They still have promise, but the original version is kinda annoying.
-There's a lot of different ways Dilemma could go with the concept. It might not stay the same.
-Construction could use art in higher detail.
>Keep, see Flagship
>Charlatan, see Blackmail
>Harlot, see Humble Castle
~Boom Town, Philanthropist, Refuse, Reserve.

Ben_King's Cards:
Over the past few months, I've been working on making some of my own Dominion cards.  Mostly they're just random ideas, but there are a couple themes lurking that may get organized enough to turn into a fan expansion someday:

1) Cards that get treasures into play during the action phase (a la Black Market and Storyteller) and action cards that benefit from having treasures in play.
2) Cards that would best be online only (Elixir and Quintessence - since they really should only be in the game if there are other Potion cards).  I've been working on my own online Dominion interface and am planning to implement them there. [Note: I didn't do either of these]

I'm sure some of these ideas have probably been done before, but I'd love to know what you guys think about them.
Quote from: ThetaSigma12
Another oldie. This one has some really cool cards in it, the whole "Treasures in Action phase" is a good concept to go with.
-Foundry and Hoarder could use better art.
+I might do Elixir and Quintessence.
~Iron Mask, Manor.

Civilization by ThetaSigma12 & AdrianHealey
Greetings forum,

A while ago Roadrunner and I started working on an expansion together, we were stuck a bit, until Theta joined us and then everything went pretty quickly. So today I have the honor to present to you the beta version of a new fan expansion called 'civilization'. Most of the cards have seen sufficient playtesting to warrant 'probably ok' label, but some could use some more.
Quote from: ThetaSigma12
I did this expansions with Adrian healey. It has a lot of mechanichs introduced by newer sets.



Conspiracy by kru5h
My cards aspire to be the sequel to Intrigue. Lots of choices and duality. I call it Dominion: Conspiracy.
Quote from: ThetaSigma12
I did all of these cards for kru5h. The versions here may have different names and/or art then the cards he originally posted.
+Pupil/Campus, Trap
~The rest





Greed by Fragasnap:
Dominion: Greed is a fan expansion that has been in the making since the release of Dominion: Guilds in 2013 between myself and Lamestar, a friend of mine.
This expansion for Dominion consists of 21 Kingdom cards, with more pending testing. The set has two mechanical themes: Cards which harm the user (providing negative effects) and "in games using this" effects.
Quote from: ThetaSigma12
I Love this expansion! "In Games Using This" is a great theme. I originally planned not to do these, but switching out the art was to tempting. I like the digital stuff, not the icky paintings ;D.
-Architect and Inventor use 7 wonders art, which is good but not the best fit.
-Idol will be changed by Fragasnap soon.
+War Flag when it's changed.

Highlands by SettingFraming:
I've been playing Dominion for a while, but haven't really spent any time on this part of the forum. Anyways, I made a small expansion (12 cards). They're mountain themed. I'll let you guys figure out the play theme (if there is one).
Quote from: ThetaSigma12
Stuff, a few goodies, maybe more blah blach blah. Too laxy to write something up right now.
>Mountain Village, see Sea Shanty

Holy Order by General Ramos:
This post has been updated to reflect the current state of the cards. The following are more or less stable right now.
Quote from: ThetaSigma12
The art for this mainly consisted of pictures, so I wanted to change that. In finding the art, I changed a lot of the names, so unfortunately the Church theme is less present.
-Give some of them their old names back if I can find art for them. I don't like dropping all the theme, but some of them (like Holy Vesteament) were just too obscure.
+Tithe, Labryrinth, Corvee
~Everything else



MattLee's Cards:
Hi all! This is my first shot at making cards and I'd love any and all input I can get before I print them out. I only own the base set (1st and 2nd edition), Intrigue (1st and 2nd), Seaside, and Prosperity but I am familiar with most of the other cards. If a card of mine is very similar to a card in a later expansion me know. I only play 2 player and usually colony/platinum games so cards that work for those games are my priority but I want them balanced for all games if possible. I prefer cards that are simple, don't slow down the game, and are unique.
Quote from: ThetaSigma12
Some of my pal MattLee's cards, with maybe more later.

McGarnacle's Cards:
Using Violet CLM's fantastic Dominion Card Image Generator (Note: It's great but I didn't use it), I've made some Fan Cards I would like your opinions on. They are supposed to work with Alchemy and Cornucopia specifically (2 of my fav expansions), using some ideas I've seen previously like the + mechanic, which is awesome.
Quote from: ThetaSigma12
McGarnacle's a buddy of mine, so I did some of his cards because I like them.

Mini-Set Design Contest
Quote from: ThetaSigma12
The winners of the Mini-Set design contest!
-Instructor could revert to tit's original name of "Royal Tutor"
+Future Winners




« Last Edit: February 03, 2017, 08:25:17 am by ThetaSigma12 »
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #2 on: September 20, 2016, 07:33:59 pm »
+4

Mini-Set Losers
Quote from: ThetaSigma12
These cards didn't quite make the set, but I made them anyway!
+Maybe more?



Plauge by Plasticbrain:
Hail, weary pilgrim... rest while I tell a dark tale of disaster.... and redemption!  On comes Plague, a dangerous new mini-expansion for Dominion. I hope you 'enjoy' Curses as much as I do... mwah ha ha HAAAA!!

... bear in mind, that only 5 of these 13 cards actually give Curses. I also designed them specifically so while they have fun interactions amongst themselves, they could go into any random Dominion game and be fun individually. let me know what you think, but please spend a little time with them. Their dark, risky edge brings something pretty different to the Dominion universe, but that doesn't make them bad or not fun. My whole concept was to make Curses fun after all!
--Don Riddle 'plasticbrain'
Quote from: ThetaSigma12
GeeJo found most of the original art. There are some cool ones in here, and Sewers is one of the few fan Landmarks
+Misfortune, when I post Supplements.
>Mortuary, see Creek
~Pauper, Plague Doctor, Quarantine.



Resurgance by LibraryAdventuer:
Making a fan expansion (or at least calling your bunch of fan cards a fan expansion) seems the thing to do these days for people who like to make fan cards.  So here's my fan expansion, in its current condition.
  Flavor themes: Restoration and Inheritance. This is to come in the story timeline next after Dark Ages.
  Mechanic themes: durations and mixed-type victory cards along with a bit of a treasure chest of other expansion mechanics.
Quote from: ThetaSigma12
There's some good ideas in here. Accountants is a personal favorite, but I suggest you donít play it with Nobles.
-Fortifications will go back to Foundations, when I find the right art.
+Mortar Repair, Generous Benefactor, Gargoyle, Kingdom Restoration
~Preserve cards, Collectables, Ancestral Crypt, Royal Hierloom, Iron Furnace

Roots & Renewal + Co0kiel0rdís Other Cards
Roots and Renewal has been around for over one and a half years now and although I havenít posted any news in a while, Iíve constantly developed, tested, reworked, fine-tuned and scratched cards for this set. A huge thanks goes to Asper for countless fun and interesting test games and plenty of feedback. Also thanks to Fragasnap and LastFootnote for their help and everybody else on the forum for commenting.

Roots and Renewal is still some ways afar from being finished so itís time I cleaned up this thread, rid it of outdated images and uploaded updated versions as well as some new cards. Just to remind everyone, the setís themes are still the following:

  • Interaction with the Supply
  • Manipulation of the opening turns
  • Powerful and unusual reactions
Quote from: ThetaSigma12
Only a few art swaps, but hopefully more.
-Builder references Battlement, you can find that in the other cards thread for now.
+Reconvert, Benefit

ShadowLancer's Cards:
Hey guys! For my first forum post, here are a bunch of card ideas I came up with. I havenít really playtested any of them, so they might be terribly imbalanced. Tell me what you guys think!
Quote from: ThetaSigma12
I really love some of these! Aresenal is a favorite.
~Fire Pit, Boomerang, Genie


Strive & Reward by DBnator
This is my first try at making a fan-expansion and I'm not that experienced with Dominion yet, so any kind of feedback is appreciated a lot. :)
My goal was to focus on gaining/discarding/trashing Treasure cards and creating interesting interactions and tactics.
Quote from: ThetaSigma12
A recent expansion! This one just needed some wording edits (DBnator is not a native english speaker), and I like my templates better :P. I didn't need to do this one, but it's here.
-Looking for new art for some
+Launderer

ThetaSigma12ís Other Cards
Quote from: ThetaSigma12
These are my other cards, many based on cards from otherís expansions.



Warlords & Wizards by 461.weavile
The primary goal I had when beginning this expansion was to make the Potion games more fun. They seemed to not be worth it, especially with very few cards that cost a potion in a Kingdom. So there are a few new cards that cost potion, a way to avoid buying Potions sometimes, ways to use the Potion for something after you buy what you need, and Events that cost potion.

Once that was done, it just didn't seem to be enough, so I started to do what our beloved DXV can't really do, and combine concepts from different expansions. I combined Alchemy with Adventures, Dark Ages, and Seaside. I combined Dark Ages with Adventures, Alchemy, Cornucopia, Guilds, Prosperity, and Seaside. I combined Adventures with a whole bunch of things and brought a couple Victory Point Tokens back.

I tried not to go overboard with new mechanics... [Note: Cut for length, click the quote to read the rest]
Quote from: ThetaSigma12
There's a lot in here, and plenty of them I probably won't ever do. But there are still some really good ones, and 461.weavile made some really good Events!
+Magical Hammer
~Everything else.




Other Cards:
Quote from: ThetaSigma12
Hoo boy, I should break this up. Plenty of fun ones in here!
+Way way more.





Outtakes:
Quote from: ThetaSigma12
These are all good in their own way but are eclipsed by very simmilar cards that use the same idea better. Some could make a comeback, and some will probably be added :P.


-Thanks to Asper, Co0kiel0rd, LastFootnote, GeneralRamos, and Herw for their templates!
-Thanks to Thanar for helping me find some of the artist's names!
-Thanks to LibraryAdventurer for giving me some pointers!
-Thanks to Nflicker and McGanacle for your support and +1s!
-Thanks to Donald X. for some wording tips, and for dominion in general.
-Thanks to all the creators!
« Last Edit: February 03, 2017, 08:54:20 am by ThetaSigma12 »
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #3 on: September 21, 2016, 07:07:20 am »
+5

Weekly Cards!


Sea Shanty is an interesting Village variant NoMoreFun made for a hypothetical 2nd edition of Seaside.

Exotic Traders gives you a , but both cards miss the shuffle. On some boards it's on the weaker end, but can get insane with good trashing and plenty of good s.

Maid is a very interesting Oasis variant. She cleans your hand up, *poof* that Curse is a Copper! Possibly good enough to cost , but her unreliability with your discard pile can be a big drawback, and she will never make any progress through your deck.
« Last Edit: February 03, 2017, 07:45:46 am by ThetaSigma12 »
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tristan

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Re: Fan Card Mock-Ups 2.0
« Reply #4 on: September 21, 2016, 08:41:49 am »
+2


Arsenal was by far my favorite, so it's fitting to be at the top of the list. I bumped the cost to because it seems too much better than Expedition at .
Huh? How can you directly compare an Event with a terminal Reserve card?
Arsenal was by the way fine at 2. The problem with Reserve terminal draw is that you virtually always wanna call them immediately so they are only very slightly better than duration terminal draws. And duration terminal draws are probably roughly equal in strength to ordinary terminal draw ... and +2 Cards is really not all that strong.
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #5 on: September 21, 2016, 08:47:28 am »
+1

Expedition costs and gives you +2 Cards next turn. This costs and when you play it it gives +2 Cards next turn. On second thought it does seem week for and might be better at . But then is it too good for ?
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tristan

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Re: Fan Card Mock-Ups 2.0
« Reply #6 on: September 21, 2016, 09:10:41 am »
+3

Expedition is a terminal Event, i.e. you need to spend a buy for it. Arsenal is a normal terminal card which you can play several times. You can hardly directly compare them.

+2 Cards is weaker than Moat so it is weaker than a 2$ (which doesn't really mean much). As Duration or Reserve card Aresenal could be slightly better in some circumstances but this hardly justifies a price increase to 3$. I cannot imagine buying Arsenal over Oracle in many Kingdoms.
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Nflickner

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Re: Fan Card Mock-Ups 2.0
« Reply #7 on: September 21, 2016, 11:25:04 am »
+2

I agree with Tristan's thoughts about Arsenal.  I think 2 is a fine cost for it.  I'm not sure what I think about your changes to Contest.  I think I might like the old version better. 
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #8 on: September 21, 2016, 11:36:50 am »
+2

I agree with Tristan's thoughts about Arsenal.  I think 2 is a fine cost for it.  I'm not sure what I think about your changes to Contest.  I think I might like the old version better. 
Expedition is a terminal Event, i.e. you need to spend a buy for it. Arsenal is a normal terminal card which you can play several times. You can hardly directly compare them.

+2 Cards is weaker than Moat so it is weaker than a 2$ (which doesn't really mean much). As Duration or Reserve card Aresenal could be slightly better in some circumstances but this hardly justifies a price increase to 3$. I cannot imagine buying Arsenal over Oracle in many Kingdoms.
Okay I'll redo Aresnal at . I don't fully agree with your logic, but the end result seems fine.

As for contest, I'll post a different version identical to the original.
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #9 on: September 21, 2016, 12:10:42 pm »
+2

Auto-Destruct-Sequence's Cards! Please see the OP!
« Last Edit: January 10, 2017, 08:04:05 pm by ThetaSigma12 »
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Nflickner

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Re: Fan Card Mock-Ups 2.0
« Reply #10 on: September 21, 2016, 12:38:47 pm »
+1

Thanks!  The cards look great!  If I may be so bold as to make a suggestion, it will be easier to keep track of the different sets if you put all the cards from one set in one post, label it as the redone set, and then edit it if you need to change anything, that way we can keep track of which set is which.  Thanks :)
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Re: Fan Card Mock-Ups 2.0
« Reply #11 on: September 21, 2016, 12:41:52 pm »
+1

Hmm, looking at Mad scientist, I like the concept, but not a big fan of the name or art for the card.  I know you're reusing the old one.  I think I would prefer it if it was renamed (I don't know--Deranged Serf or something :) and made with new art.  The mad scientist art doesn't feel like it fits either medieval or roman theme very well.  Oh and by the way, I think your art pics are great, I hope you don't feel I was being too critical.  I find your art choices to be excellent, Reimburse and Contest are great examples of amazing art redoes. 
« Last Edit: September 21, 2016, 12:43:17 pm by Nflickner »
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #12 on: September 21, 2016, 01:14:03 pm »
+1

Hmm, looking at Mad scientist, I like the concept, but not a big fan of the name or art for the card.  I know you're reusing the old one.  I think I would prefer it if it was renamed (I don't know--Deranged Serf or something :) and made with new art.  The mad scientist art doesn't feel like it fits either medieval or roman theme very well.  Oh and by the way, I think your art pics are great, I hope you don't feel I was being too critical.  I find your art choices to be excellent, Reimburse and Contest are great examples of amazing art redoes.
I'll do an alternate version.
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Re: Fan Card Mock-Ups 2.0
« Reply #13 on: September 21, 2016, 01:34:33 pm »
+1


Thanks :)
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Re: Fan Card Mock-Ups 2.0
« Reply #14 on: September 21, 2016, 03:13:08 pm »
+1

I really like the munitions art. Awesome stuff, man!
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #15 on: September 21, 2016, 03:20:02 pm »
0

I really like the munitions art. Awesome stuff, man!
Don't thank me, thank Candra. Fun fact: The section is simply a zoomed in version of a larger picture. On the other cropped half of the picture is Bladesmith, from my Civilization.
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Re: Fan Card Mock-Ups 2.0
« Reply #16 on: September 21, 2016, 03:26:45 pm »
+1

Thanks!
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Re: Fan Card Mock-Ups 2.0
« Reply #17 on: September 21, 2016, 03:37:39 pm »
+1

I don't understand how Petitioner is not supremely overpowered as is.  Shouldn't it at least cost 6?  Discarding victory cards does not seem like that big of a drawback. 
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Re: Fan Card Mock-Ups 2.0
« Reply #18 on: September 21, 2016, 03:51:42 pm »
0

I don't understand how Petitioner is not supremely overpowered as is.  Shouldn't it at least cost 6?  Discarding victory cards does not seem like that big of a drawback.
Oops, old version.
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Re: Fan Card Mock-Ups 2.0
« Reply #19 on: September 24, 2016, 02:23:16 pm »
+4



I don't know why this needs "if this is on your tavern mat" on it? You can't call it unless it's on your tavern mat; it's just extra unnecessary wording.
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Re: Fan Card Mock-Ups 2.0
« Reply #20 on: September 24, 2016, 08:54:20 pm »
+1

I love it! Pretty much all the changes you made (card names, art, wording, prices) were super great improvements.

Now I realize I was probably overvaluing Disassemble (originally priced at $5) just because you can trash an estate and get $3 early on. Later on, it becomes not-so-great, so I think the $3 price is good.

I also like the old version of Contest better. I wonder if it would work even better as a landmark? Something like "Once per game, when you have at least $12 available, you may gain a prize from the prize pile." It feels much cleaner than paying a bunch of money and getting it back instantly.
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Re: Fan Card Mock-Ups 2.0
« Reply #21 on: September 25, 2016, 03:35:59 pm »
0

I love it! Pretty much all the changes you made (card names, art, wording, prices) were super great improvements.

Now I realize I was probably overvaluing Disassemble (originally priced at $5) just because you can trash an estate and get $3 early on. Later on, it becomes not-so-great, so I think the $3 price is good.

I also like the old version of Contest better. I wonder if it would work even better as a landmark? Something like "Once per game, when you have at least $12 available, you may gain a prize from the prize pile." It feels much cleaner than paying a bunch of money and getting it back instantly.
Contest is fine as an Event. I'll put dissasemble at 3 too.
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Re: Fan Card Mock-Ups 2.0
« Reply #22 on: September 29, 2016, 05:49:26 pm »
+1



Prison and Reimburse got swanky new art, Petitioner got balanced and Merchant got a renam (dealer).

Looking good.  What sets are Prison and Reimburse from?
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ThetaSigma12

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Re: Fan Card Mock-Ups 2.0
« Reply #23 on: September 29, 2016, 09:56:46 pm »
0



Prison and Reimburse got swanky new art, Petitioner got balanced and Merchant got a renam (dealer).

Looking good.  What sets are Prison and Reimburse from?
Shadow Lancers.
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If you have a fan card you want to be created, just post about it here! I'd love to take a look at it.

LibraryAdventurer

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Re: Fan Card Mock-Ups 2.0
« Reply #24 on: October 01, 2016, 09:30:37 pm »
+2

@ThetaSigma12 Do you actually print the cards with the artwork in color? Doesn't that get expensive? If not, how do you do it? /What do you use?

When I use fan cards, I don't print the art at all*, mainly because printing the usual way in color would get expensive and most of the art wouldn't look right in black & white. Also, it's a lot less trouble just to put the text in card-shaped boxes in Word and print that way, but I'd like to get my expansion printed using the mock-ups at some point (when the cards are more final).
*My mock-ups for Resurgence are mainly there to hopefully make it more likely that people will look at, use, & give feedback for my cards.
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