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Author Topic: schadnd  (Read 86937 times)

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schadd

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schadnd
« on: September 07, 2016, 05:33:28 pm »

welcome to the dnd that is my one!
   -there are very few rules in comparison to the real kind, everything is gonna be qualitative instead of quantitative (e.g. that goblin looks super almost dead and has a bunch of gashes on her face, rather than that goblin has 2 hp left or whatever)


   -anything goes, which is to say, you can have your character attempt to do anything and the success is determined by a dice roll, put in the context of how likely it would have been to begin with (i.e. something like 'become a god' has, like, no chance of success even with like 3 consecutive 20s).


   -dice rolls won't be "this will work with a roll of n or higher," rather, i decide some outcome that is somewhere between catastrophically clumsy (1) and immaculately executed (20).


   -there will be a somewhat loosely observed map, inventory, and increasing skillset.


   -i will use random.org 1-20 for dice rolls, and attempt to use dice rolls for as many things as possible


expect it to be low commitment, fairly long-term, and super dumb and maybe lightly offensive

current players:
1. roadrunner
2. lalight
3. adk
4. another ragtag bunch of rapscallions

in the near future, you can send me an application to fall from the sky and join the fray. if you want to interact but don't feel the need to join, you can apply to be a force of nature (e.g. make there suddenly be a bunch of wind flowing west)
to join, choose a race, gender, specialization, blessing, curse, and other thing:
races:
  *everiman: no distinguishing characteristics, really, tends to be somewhat physically strong and socially competent
  *dork'm: really scrunched-up orc face, brutish, good at hand-to-hand combat and stuff, super racist
  *dank elf: affinity for drugs
  *nerd'm: generally seem to have an aloof and pretentious expression, good at magic and arithmetic, often get punched in the face
  *joht: have a very wide assortment of random skills, fun at parties, emotionally repressed
  *sneak'm: sneaky, good at archery and stuff, tend to notice when people's flies are unzipped but don't say anything
  *mahst: a weird ghosty sorta thing that have an affinity for any weird mystical type stuff. they usually avoid eye contact
  *glihb: universally attractive and personable. i heard they have a girlfriend that goes to a different school


genders:
  *male
  *female
  *frensnark
  *unspecified


specialization/area of study: choose major and minor
  *sword combat, hand weaponry of all shapes and sizes except for the really weird ones that were elective courses
  *archery, crossbows, that that go shooty-shooty
  *sneakin around
  *magic - the friendly ones like healing and armor and stuff
  *magic - the eeeeevil ones like fire and being able to yell really loud
  *music, bardsmanship, generally strong manual dexterity and some affinity for drugs also
  *speechcraft, smooth-talking, politics, shoehorning yourself as the party leader and stuff
  *art history, which should, uh, occasionally be useful
(note: this and also sorta the race are non-binding, and if you are for some reason captivated by the desire to learn a new skill you can expect to pick it up eventually)


blessing (often given the opportunity to change, diegetically)
  *of smackatosh: original rolls of 20 on a combat thing result in a suuuuuper crit
  *of snatura: whenever you help a person, this deity summons for you a friendlus dop for some amount of minutes
  *of beliespor: you can do a really fast sprint thing but it makes you nauseous


curses (ibid.)
  *of plaggadon: original rolls of 10 or 12 on speech replace one of the nouns that you use with 'robot underpantsssss'
  *of dabbadoo: original rolls of 10 or 12 on magic spells that hit you will be disastrous
  *of xastron: original rolls of 10 or 12 for worldgen (!) will make the place smell really bad


other things: you can choose up to two affinities for something, but here's the catch: i roll a d20 that determines how good it is. 10 doesn't change anything, more makes you better at the thing and less makes you oh so worse

« Last Edit: May 25, 2017, 01:59:22 pm by schadd »
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Roadrunner7671

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Re: schadnd, for 3 players
« Reply #1 on: September 07, 2016, 05:37:14 pm »

/in Didn't read the setup, just honed in on the word 'dank.' I wanna be a dank elf
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schadd

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Re: schadnd, for 3 players
« Reply #2 on: September 07, 2016, 05:53:30 pm »

/in Didn't read the setup, just honed in on the word 'dank.' I wanna be a dank elf
to join, choose a race, gender, specialization, blessing, curse, and other thing:
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Roadrunner7671

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Re: schadnd, for 3 players
« Reply #3 on: September 07, 2016, 05:59:05 pm »

I'll be a male dank elf who specalized in sword combat and minored in the bard drug one. My curse should be the curse of dabbadoo and my blessing shall by that of smackitosh
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LaLight

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Re: schadnd, for 3 players
« Reply #4 on: September 07, 2016, 07:00:50 pm »

wow, I'm in! I have 2 am, I read half the setup, will read another one in the morning =)
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A Drowned Kernel

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Re: schadnd, for 3 players
« Reply #5 on: September 07, 2016, 07:35:50 pm »

Okay here we go:

Male Joht, speechcraft major, sneaking around minor, blessing of beliespor, curse of dabbadoo

Also: affinity for parlor games (darts, billiards, etc.)
« Last Edit: September 07, 2016, 08:17:10 pm by A Drowned Kernel »
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schadd

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Re: schadnd, for 3 players
« Reply #6 on: September 07, 2016, 09:04:44 pm »

Also: affinity for parlor games (darts, billiards, etc.)
well. you got a 1. /pledge to never lie about dice rolls, here or hereafter.

at some point during your undergrad you had a freak pipe-smoking accident that gave you permanent parlor-game ptsd. any time you are presented with a parlor game you will have a panic attack and puke and stuff.

so. once lalight gets his character in order i'll give a little starting scene and we shall begin. as far as turn order or whatever, you can give commands for your character (in bold, how about) until the last 3 commands out of 6 were yours. you can do schemingy stuff by pm once we get into things.

imaginably if someone wants in later they can fall from the sky or whatever
« Last Edit: September 07, 2016, 09:05:45 pm by schadd »
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schadd

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Re: schadnd, for 3 players
« Reply #7 on: September 07, 2016, 09:07:41 pm »

also, rr, surely you would like to declare some other affinity for something? or i guess drugs is enough
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Roadrunner7671

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Re: schadnd, for 3 players
« Reply #8 on: September 07, 2016, 09:10:25 pm »

also, rr, surely you would like to declare some other affinity for something? or i guess drugs is enough
The risk vs. reward isn't great. It's a 50/50 chance. I might check it in a minute, but drugs are great.
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Re: schadnd, for 3 players
« Reply #9 on: September 07, 2016, 09:10:56 pm »

Actually is affinity for Dominion an option?
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schadd

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Re: schadnd, for 3 players
« Reply #10 on: September 07, 2016, 09:12:15 pm »

Actually is affinity for Dominion an option?
i mean yeah but don't expect dominion to pop up all too often in this wubbulous world
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Re: schadnd, for 3 players
« Reply #11 on: September 07, 2016, 09:12:56 pm »

Actually is affinity for Dominion an option?
i mean yeah but don't expect dominion to pop up all too often in this wubbulous world
I'm going for it
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schadd

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Re: schadnd, for 3 players
« Reply #12 on: September 07, 2016, 09:14:24 pm »

Actually is affinity for Dominion an option?
i mean yeah but don't expect dominion to pop up all too often in this wubbulous world
I'm going for it
10. you are okay at dominion
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Roadrunner7671

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Re: schadnd, for 3 players
« Reply #13 on: September 07, 2016, 09:15:04 pm »

Actually is affinity for Dominion an option?
i mean yeah but don't expect dominion to pop up all too often in this wubbulous world
I'm going for it
10. you are okay at dominion
Well I could've told you that!
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Re: schadnd, for 3 players
« Reply #14 on: September 08, 2016, 01:41:58 am »

okay!
Female (why not?) mahst, major specialization is evil king of magic, minor is music, blessing is snatura, curse of plaggadon

I'm affinite for dancing on the tables and horses.

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schadd

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Re: schadnd, for 3 players
« Reply #15 on: September 08, 2016, 08:10:48 am »

I'm affinite for dancing on the tables
15. you are the life of the party and get some combat bonuses when you have recently danced on a table
I'm affinite for [...] horses.
8. horses will generally respond to you a little bit less than most people
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LaLight

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Re: schadnd, for 3 players
« Reply #16 on: September 08, 2016, 08:12:10 am »

I'm affinite for dancing on the tables
15. you are the life of the party and get some combat bonuses when you have recently danced on a table
I'm affinite for [...] horses.
8. horses will generally respond to you a little bit less than most people

Wow! I'm dancing on the table right now!
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schadd

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Re: schadnd, for 3 players
« Reply #17 on: September 08, 2016, 08:27:34 am »

let us begin!
the three of you are on the ground on a neat stack in a large room of a cave; you can see the walls of the cave forming a hemisphere around you with a radius of like 100 meters. there is a stream of a glowing, green fluid that is somehow moving uphill through the middle of the cave. on the opposite side of the stream is a door. in front of that door is a skeleman holding a Menacing Battleaxe. there is a bright yellow and also glowing chest behind you.


roadrunner: not wounded. has 5 feppings in his left pocket and a pleen mace in a holster-type thing on his left leg. his right pocket has a jaw harp, a lighter and a small unlabeled box.


lalight: not wounded. fully magicked and stuff. 3 feppings in left pocket and a Standard Issue Wand holstered on her left leg. her right pocket has a note from her mom. known magic spells: conjure angerwolf (2), shoot modest fireball (4), and summon boulder to fall on a nearby target (1). parentheticals denote how many times you can expect to use it before running out of magic


adk: not wounded. 9 feppings in left pocket. folded up picture of a spook in right pocket.
« Last Edit: September 08, 2016, 02:33:03 pm by schadd »
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Re: schadnd, for 3 players
« Reply #18 on: September 08, 2016, 08:40:11 am »

excuse me, what is fepping and what does it do?
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schadd

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Re: schadnd, for 3 players
« Reply #19 on: September 08, 2016, 08:42:20 am »

excuse me, what is fepping and what does it do?
it is a blue coin that gets spent on stuff
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LaLight

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Re: schadnd, for 3 players
« Reply #20 on: September 08, 2016, 08:44:39 am »

trying to cry some greetings to skeleman
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schadd

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Re: schadnd, for 3 players
« Reply #21 on: September 08, 2016, 08:50:32 am »

trying to cry some greetings to skeleman
[15] you ease yourself cleanly out of the pile of bodies, the other two of which seem to be unconscious still. you yell out, in a voice that is well-calibrated to the acoustics of the room, "yoo-hoo! skelemaaan!" and he looks at you a bit anxiously and then looks away at some other thing. a stalactite falls onto the floor somewhere on his side of the cave. yikes.
« Last Edit: September 08, 2016, 08:57:41 am by schadd »
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Re: schadnd, for 3 players
« Reply #22 on: September 08, 2016, 08:50:56 am »

imaginably if someone wants in later they can fall from the sky or whatever

I may be falling from the sky in the near future. If you ever see an awesome, invincible character plummeting toward you at terminal velocity, that would be me.
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LaLight

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Re: schadnd, for 3 players
« Reply #23 on: September 08, 2016, 08:53:07 am »

imaginably if someone wants in later they can fall from the sky or whatever

I may be falling from the sky in the near future. If you ever see an awesome, invincible character plummeting toward you at terminal velocity, that would be me.

You're a golden chest?
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Re: schadnd, for 3 players
« Reply #24 on: September 08, 2016, 08:54:49 am »

trying to cry some greetings to skeleman
[15] you ease yourself cleanly out of the pile of bodies, the other two of which seem to be unconscious still. you yell out, in a voice that is well-calibrated to the acoustics of the room, "yoo-hoo! skelemaaan!" and he looks at you a bit anxiously and then looks away at some other thing. a stalactite falls onto the floor somewhere on his side of the cave. yikes.

Good that it's on his side. Thus the skeleman don't pay any mind, I'll investigate the chess
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