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Author Topic: New game (currently unnamed) playtest  (Read 27402 times)

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Kuildeous

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Re: New game (currently unnamed) playtest
« Reply #50 on: August 26, 2016, 08:02:30 am »

Outbid Schadd for 3
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Re: New game (currently unnamed) playtest
« Reply #51 on: August 26, 2016, 08:17:58 am »

Back to Schadd then.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

schadd

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Re: New game (currently unnamed) playtest
« Reply #52 on: August 26, 2016, 12:16:03 pm »

bid 0 on card 8
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Re: New game (currently unnamed) playtest
« Reply #53 on: August 28, 2016, 07:27:23 am »

By CO, Ghost bids 5 on card 24 (Effect card). Kirian then outbids it for 6, leaving it back to Ghost.

Current turn: 1B
Current player: Ghost

Current turn order:
Schadd
Kuildeous
Kirian
Ghostofmars
Seprix

Currently available cards:
Card No.   Effect   Cost   Current Bid
Card 1   Income: RR   RRR   
Card 24   Effect: Exchanging R>B/G costs all others one more R. Income: R   RRRR   6, Kirian
Card 6   Income: RR   RRR   
Card 20   Exchange: 4R>G and G>2R, 1 off: GGG   RRR   3, Kuildeous
Card 8   Income: RRRR   BR   0, Shadd

Public Scoring Cards
Scoring: Score 7 VP per Scoring card from stage 1 or 2 that you own
Scoring: Score 5 VP per Effect card you own

PlayerRedGreenBlueRed IncGreen IncBlue IncVPs
Kirian11125000
Ghostofmars9105100
Seprix11008000
Schadd10124000
Kuildeous6105100

Link to game sheet: https://docs.google.com/spreadsheets/d/1Z4JnyGQurC2NJiobtbzCTQ3BA5E7wtRZIqKmkPP1Foo/edit#gid=1357006813
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

ghostofmars

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Re: New game (currently unnamed) playtest
« Reply #54 on: August 28, 2016, 06:56:06 pm »

bid 8 on card 24
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Kuildeous

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Re: New game (currently unnamed) playtest
« Reply #55 on: August 28, 2016, 10:42:18 pm »

Well, that's exciting.
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Kirian

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Re: New game (currently unnamed) playtest
« Reply #56 on: August 28, 2016, 11:40:25 pm »

Since my CO applies to a situation that no loner exists, it get cancelled:

Bid 1 on Card 8
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Re: New game (currently unnamed) playtest
« Reply #57 on: August 29, 2016, 06:40:00 am »

By CO, Shadd bids 2 on card 8

Current turn: 1B
Current player: Kirian

Current turn order:
Schadd
Kuildeous
Kirian
Ghostofmars
Seprix

Currently available cards:
Card No.   Effect   Cost   Current Bid
Card 1   Income: RR   RRR   
Card 24   Effect: Exchanging R>B/G costs all others one more R. Income: R   RRRR   8, Ghostofmars
Card 6   Income: RR   RRR   
Card 20   Exchange: 4R>G and G>2R, 1 off: GGG   RRR   3, Kuildeous
Card 8   Income: RRRR   BR   2, Shadd

Public Scoring Cards
Scoring: Score 7 VP per Scoring card from stage 1 or 2 that you own
Scoring: Score 5 VP per Effect card you own

PlayerRedGreenBlueRed IncGreen IncBlue IncVPs
Kirian11125000
Ghostofmars9105100
Seprix11008000
Schadd10124000
Kuildeous6105100

Link to game sheet: https://docs.google.com/spreadsheets/d/1Z4JnyGQurC2NJiobtbzCTQ3BA5E7wtRZIqKmkPP1Foo/edit#gid=1357006813

I'm pretty certain I want to make a few changes to the bidding mechanics, in particular so that it goes clockwise repeatedly until everyone has bid. I feel that would be better as it wouldn't mean players just sorta sit watching stuff happen.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kirian

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Re: New game (currently unnamed) playtest
« Reply #58 on: August 29, 2016, 12:01:09 pm »

Bid 3 on Card 8
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Kirian

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Re: New game (currently unnamed) playtest
« Reply #59 on: August 29, 2016, 12:01:30 pm »

I'm pretty certain I want to make a few changes to the bidding mechanics, in particular so that it goes clockwise repeatedly until everyone has bid. I feel that would be better as it wouldn't mean players just sorta sit watching stuff happen.

I think this is an excellent idea.
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Re: New game (currently unnamed) playtest
« Reply #60 on: August 29, 2016, 02:55:11 pm »

By CO Shadd bids 4 for card 20 (Exchange card). So Kuildeous is back in control

Current turn: 1B
Current player: Kuildeous

Current turn order:
Schadd
Kuildeous
Kirian
Ghostofmars
Seprix

Currently available cards:
Card No.   Effect   Cost   Current Bid
Card 1   Income: RR   RRR   
Card 24   Effect: Exchanging R>B/G costs all others one more R. Income: R   RRRR   8, Ghostofmars
Card 6   Income: RR   RRR   
Card 20   Exchange: 4R>G and G>2R, 1 off: GGG   RRR   4, Shadd
Card 8   Income: RRRR   BR   3, Kirian

Public Scoring Cards
Scoring: Score 7 VP per Scoring card from stage 1 or 2 that you own
Scoring: Score 5 VP per Effect card you own

PlayerRedGreenBlueRed IncGreen IncBlue IncVPs
Kirian11125000
Ghostofmars9105100
Seprix11008000
Schadd10124000
Kuildeous6105100

Link to game sheet: https://docs.google.com/spreadsheets/d/1Z4JnyGQurC2NJiobtbzCTQ3BA5E7wtRZIqKmkPP1Foo/edit#gid=1357006813
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kuildeous

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Re: New game (currently unnamed) playtest
« Reply #61 on: August 29, 2016, 05:16:11 pm »

Man, too rich for my blood. Bid 0 on Card 1. I guess Seprix can finally get his turn.

I like the Evo style of the booted person immediately rebidding, but you're right that it's boring to be at the end. It also means that if you bid early in the round, you better make it count because the whole landscape may change before you go again.
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Re: New game (currently unnamed) playtest
« Reply #62 on: August 29, 2016, 06:21:56 pm »

Okay, over to Seprix.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Seprix

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Re: New game (currently unnamed) playtest
« Reply #63 on: August 29, 2016, 06:27:21 pm »

Bid 5 on Card 20
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Re: New game (currently unnamed) playtest
« Reply #64 on: August 29, 2016, 06:29:44 pm »

Current turn: 1B
Current player: Schadd

Current turn order:
Schadd
Kuildeous
Kirian
Ghostofmars
Seprix

Currently available cards:
Card No.   Effect   Cost   Current Bid
Card 1   Income: RR   RRR   0, Kuildeous
Card 24   Effect: Exchanging R>B/G costs all others one more R. Income: R   RRRR   8, Ghostofmars
Card 6   Income: RR   RRR   
Card 20   Exchange: 4R>G and G>2R, 1 off: GGG   RRR   5, Seprix
Card 8   Income: RRRR   BR   3, Kirian

Public Scoring Cards
Scoring: Score 7 VP per Scoring card from stage 1 or 2 that you own
Scoring: Score 5 VP per Effect card you own

PlayerRedGreenBlueRed IncGreen IncBlue IncVPs
Kirian11125000
Ghostofmars9105100
Seprix11008000
Schadd10124000
Kuildeous6105100

Link to game sheet: https://docs.google.com/spreadsheets/d/1Z4JnyGQurC2NJiobtbzCTQ3BA5E7wtRZIqKmkPP1Foo/edit#gid=1357006813

And we're straight back into bidding wars.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

schadd

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Re: New game (currently unnamed) playtest
« Reply #65 on: August 29, 2016, 07:56:47 pm »

bid 4 on card 8
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Kirian

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Re: New game (currently unnamed) playtest
« Reply #66 on: August 30, 2016, 03:10:06 am »

Bid 6 on Card 8

(Tables, this effectively liquidates my CO.)
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Re: New game (currently unnamed) playtest
« Reply #67 on: August 30, 2016, 07:32:27 am »

Schadd again then
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kuildeous

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Re: New game (currently unnamed) playtest
« Reply #68 on: August 30, 2016, 07:53:20 am »

I like the Evo style of the booted person immediately rebidding, but you're right that it's boring to be at the end. It also means that if you bid early in the round, you better make it count because the whole landscape may change before you go again.

Rereading this, I see I’ve been sloppy in my writing. I meant that having bidding go clockwise means that you better make your bid count. I mean, it’s true in any system of bidding, but going around rather than waiting to be outbid means that you don’t have the luxury of just bidding higher immediately after you’re outbid. Three people might outbid you by the time your turn comes around.
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Re: New game (currently unnamed) playtest
« Reply #69 on: August 30, 2016, 10:55:46 am »

I like the Evo style of the booted person immediately rebidding, but you're right that it's boring to be at the end. It also means that if you bid early in the round, you better make it count because the whole landscape may change before you go again.

Rereading this, I see I’ve been sloppy in my writing. I meant that having bidding go clockwise means that you better make your bid count. I mean, it’s true in any system of bidding, but going around rather than waiting to be outbid means that you don’t have the luxury of just bidding higher immediately after you’re outbid. Three people might outbid you by the time your turn comes around.


So... yeah, but does that really matter? If you go once and immediately rebid, you might just get outbid again straight away, we've seen that happen here as well. If a card is popular or desirable, it's going to get several bids in each system. I don't think one system necessarily makes your bids count more than the other.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: New game (currently unnamed) playtest
« Reply #70 on: August 30, 2016, 11:22:30 am »

I like the Evo style of the booted person immediately rebidding, but you're right that it's boring to be at the end. It also means that if you bid early in the round, you better make it count because the whole landscape may change before you go again.

Rereading this, I see I’ve been sloppy in my writing. I meant that having bidding go clockwise means that you better make your bid count. I mean, it’s true in any system of bidding, but going around rather than waiting to be outbid means that you don’t have the luxury of just bidding higher immediately after you’re outbid. Three people might outbid you by the time your turn comes around.


So... yeah, but does that really matter? If you go once and immediately rebid, you might just get outbid again straight away, we've seen that happen here as well. If a card is popular or desirable, it's going to get several bids in each system. I don't think one system necessarily makes your bids count more than the other.

Probably not a huge difference, but I can see where it might make a difference.

If you go first and you’re willing to bid 8 on that tile, you could start off bidding only 0. Then someone bids 1 and lets you bid again, which is of course 2. You and this other guy do incremental bidding until you reach your max of 8.

But if you have six players all bidding, then the bid could be as high as 5 when it comes to your turn. Well, damn, do you bid only 6 and hope to scare the others away, or do you gird your loins and bid 8 anyway?

Of course, in either case, you could open with 8, but then you run the risk of overemphasizing a tile that others weren’t that interested in.

But yeah, the obviously desirable tile will reach that high price point regardless.
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schadd

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Re: New game (currently unnamed) playtest
« Reply #71 on: August 30, 2016, 05:10:29 pm »

bid 0 on the one that i can bid 0 on. then buy it when the turn ends
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Re: New game (currently unnamed) playtest
« Reply #72 on: August 31, 2016, 04:01:07 am »

Alright, that ends bidding for this round. Once again, I'm going to assume everyone is buying and will do so in general from now on unless you explicitly mention otherwise in a CO. I'm also going to assume you pay as much R as possible when buying, unless you explicitly tell me otherwise. Although this is pretty easy to correct at the start of the next round with I feel little or no potential advantage to gain, so you may also ask at the start of the next turn (before your first bid) if you want to change how you paid your bid.

Kuildeous pays 3R for the income RR
Ghost pays 5R, G for his bid of 8 and then pays 4R for the effect card, which is now in effect.
Shad pays 3R for the income RR
Seprix pays 5R for his bid and 3R for the Exchange card
Kirian pays 6R for his bid and RB for income RRRR

Current turn: 1C
Current player: Seprix

Current turn order:
Seprix
Schadd
Kuildeous
Kirian
Ghostofmars

Currently available cards:
Card No.   Effect   Cost   Current Bid
Card 11   1 off: BB   RR   
Card 18   1 off: B, 7R   G   
Card 22   Effect: You now choose whether you want to go first or last in bidding (choose every turn). Income: RR   GR   
Card 13   1 off: GGG   RR   
Card 7   Income: RRR   GRR   

Public Scoring Cards
Scoring: Score 7 VP per Scoring card from stage 1 or 2 that you own
Scoring: Score 5 VP per Effect card you own

PlayerRedGreenBlueRed IncGreen IncBlue IncVPs
Kirian13119000
Ghostofmars6106100
Seprix11308000
Schadd13126000
Kuildeous10207100

Link to game sheet: https://docs.google.com/spreadsheets/d/1Z4JnyGQurC2NJiobtbzCTQ3BA5E7wtRZIqKmkPP1Foo/edit#gid=1357006813

Question for everyone: Should I update your exchange cards to reflect Ghost's effect card or leave it as is?

Actually I'm pretty sure that effect card isn't a good idea because it's going to be so hard to remember.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: New game (currently unnamed) playtest
« Reply #73 on: August 31, 2016, 08:00:28 am »

Question for everyone: Should I update your exchange cards to reflect Ghost's effect card or leave it as is?

Actually I'm pretty sure that effect card isn't a good idea because it's going to be so hard to remember.


I’d be okay with the display being updated. We haven’t played this before, so no one would have that exchange memorized anyway.

I suppose a less confusing effect would be to reduce your own exchange by 1, though that could get really powerful. I guess the other players have themselves to blame if someone manages to get 4R>B because of this combo.
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Re: New game (currently unnamed) playtest
« Reply #74 on: August 31, 2016, 10:08:46 am »

Bid 0 on card 13
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