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Author Topic: M85: Olympics Mafia (Game Over!)  (Read 113333 times)

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gkrieg13

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M85: Olympics Mafia (Game Over!)
« on: July 19, 2016, 01:41:36 pm »

Welcome to M85: Olympics Mafia by gkrieg13.

This game is for 9 players, and is an invented, semi-open setup designed by gkrieg13.

Co-mod:

Sign ups are open.


1. silverspawn
2. Calamitas
3. Seprix - Swimming, the Bodyguard
4. Roadrunner7671 - Basketball, posing as Badminton, the Mafia Roleblocker
5. Iguanaiguana
6. Mail-mi
7. SpaceAnemone - Rowing, the Watcher
8. LaLight - Cycling, the Tracker
9. Joseph2302 - Fencing, the Vanilla Townie

Tags: J Reggie, SirMartin

Game State Tracker:
Day 1 start || Day 1 end
Day 2 start || Day 2 end
Day 3 start || Day 3 end
...


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, green text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently, especially because I am a new mod. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last two IRL days.
3. Night action phase submission deadline will be 36 hours after the night begins.
« Last Edit: September 06, 2016, 12:43:06 pm by gkrieg13 »
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gkrieg13

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #1 on: July 19, 2016, 01:41:44 pm »

Setup Post:

Town PRs (power roles) will be chosen the following way:

- Roles and modifiers will be randomly selected from the roles and modifiers lists until the points add up to 7 or more. The modifiers and roles will be applied to the 7 town members independently, so you may end up with a VT (vanilla townie) that has a modifier, or a PR (power role) with no modifier.
- All modifiers will be unknown.
- Town members who don't get a role will be a VT.

Roles:
  • Jailkeeper: 4
  • Tracker: 4
  • Watcher: 4
  • Rolecop: 4
  • Vigilante: 3
  • Doctor: 2
  • Neapolitan: 1
  • Roleblocker: 1
  • Bodyguard: 1

Modifiers:
  • Random: -3
  • Weak: -2
  • Miller (always shown as JOAT to rolecop): -1
  • Witness (always shown targeting the person who died if tracked): 0
  • Framed (always shown as targeting the person who was killed for a watcher): 0
  • Macho: 0
  • Loud: 1
  • Ascetic: 2
  • Vanillaising: 2

- Mafia will be:

1 Mafia JOAT (1-shot of each: Strongman, Ninja, Godfather)
1 Mafia Goon if the number is 7 or lower, 1 Mafia Roleblocker if the number is 8 or higher



All players will be given role QTs and all communications with the mod should be made in those role QTs.
The PRs and modifiers have been designed so none of the PRs can ever be 100% certain of their results!
« Last Edit: August 16, 2016, 03:21:57 pm by gkrieg13 »
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gkrieg13

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #2 on: July 19, 2016, 01:41:50 pm »

Flavor Post:

The flavor for this game will be olympics.   

I might change the flavor if something better comes to mind before the game begins.

Flavor written by me has no effect on the game.  Town will be know as Olympic Sports, mafia will be known as "Real" Sports
« Last Edit: August 15, 2016, 05:48:42 pm by gkrieg13 »
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silverspawn

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #3 on: July 19, 2016, 01:52:56 pm »

f/inrst!

gkrieg13

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #4 on: July 19, 2016, 01:54:20 pm »

yay!

I also want to know what people think of the new setup.  This way there will be an unknown number of PRs, so hopefully it won't be like the last game of this setup...
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faust

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #5 on: July 19, 2016, 01:59:20 pm »

I feel like the modifiers are somewhat unbalanced. Some are pretty bad (Random, Macho) while others are actually good (Ascetic, possibly Loud and Vanillaising). Maybe there should be a point system for them as well?

Also, what does Insane do? I only know this modifier for Cops, but this setup has no Cops.
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gkrieg13

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #6 on: July 19, 2016, 02:28:47 pm »

I feel like the modifiers are somewhat unbalanced. Some are pretty bad (Random, Macho) while others are actually good (Ascetic, possibly Loud and Vanillaising). Maybe there should be a point system for them as well?

Also, what does Insane do? I only know this modifier for Cops, but this setup has no Cops.

I was thinking that it would be for rolecops but I should really just take it out.  It could also apply to neapolitans. 

A point system would work for the modifiers.  Mafia's strength could be determined by power of roles - power of modifiers.
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gkrieg13

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #7 on: July 19, 2016, 02:38:50 pm »

So I did 3 randomizations, and I need to tweak something, because right now we get:

Witness RB, Vanillaising Vig, Ascetic Vig vs. JOAT and Goon

Ascetic Jk and vanillaising Rolecop vs JOAT and Goon

weak Jailkeeper,Miller Bodyguard, Framed Neapolitan, Ascetic Roleblocker, vs. JOAT and Goon

I think Jailkeeper probably needs to go into the 4 class, and maybe lower Roleblocker and Doctor each down one.
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ashersky

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #8 on: July 19, 2016, 06:57:33 pm »

I feel like the modifiers are somewhat unbalanced. Some are pretty bad (Random, Macho) while others are actually good (Ascetic, possibly Loud and Vanillaising). Maybe there should be a point system for them as well?

This.
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gkrieg13

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #9 on: July 19, 2016, 07:51:38 pm »

Ok with the modifiers added with point values 3 random setups gives:

Macho JK, Macho Vig vs. JOAT and Goon

Miller Neapolitan, Random Doctor, Witness Vig, Loud Watcher, Weak JK vs. JOAT and Goon

Witness Doctor, Macho RB, Framed Tracker, Vanillaising Vigilante vs. JOAT and RB
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J Reggie

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #10 on: July 19, 2016, 10:07:02 pm »

/tag swag

Calamitas

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #11 on: July 25, 2016, 05:55:41 pm »

/in but depending on the expected duration (a reference point would be nice).
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Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

Seprix

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #12 on: July 25, 2016, 05:56:44 pm »

/in
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gkrieg13

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #13 on: July 25, 2016, 06:17:48 pm »

/in but depending on the expected duration (a reference point would be nice).

The time can vary.  These micro setups are definitely the shortest games.  The game will start when it is full, and the last iteration of this setup took 22 days to complete, but it was one of the quicker mafia games because of bad luck on mafia's side.  I would expect this game to take a bit longer, but the maximum time it would take is 36 days.

If you want a game that would start sooner, but might take a little bit longer, I suggest you sign up for this game <- url
« Last Edit: July 25, 2016, 06:30:50 pm by gkrieg13 »
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Roadrunner7671

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #14 on: July 25, 2016, 07:06:56 pm »

/in
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SirMartin

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #15 on: July 30, 2016, 01:25:00 am »

/tag
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iguanaiguana

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #16 on: August 14, 2016, 09:08:15 pm »

/in for literally any form of mafia
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #17 on: August 14, 2016, 09:09:23 pm »

/in for literally any form of mafia

Woah you beat me to it
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mail-mi

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Re: M85: Soap Opera Mafia 2 (Signups Open!)
« Reply #18 on: August 14, 2016, 09:31:20 pm »

/in
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gkrieg13

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Re: M85: Olympics Mafia (Signups Open! 3 spots left!)
« Reply #19 on: August 15, 2016, 05:43:30 pm »

I changed the flavor to olympics, because they are going on right now, and it should be more fun.
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Re: M85: Olympics Mafia (Signups Open! 3 spots left!)
« Reply #20 on: August 15, 2016, 05:54:58 pm »

/in
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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iguanaiguana

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Re: M85: Olympics Mafia (Signups Open! 2 spots left!)
« Reply #21 on: August 15, 2016, 06:10:26 pm »

/out




















/in


feels like a new game!
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: M85: Olympics Mafia (Signups Open! 2 spots left!)
« Reply #22 on: August 15, 2016, 06:14:43 pm »

I'd expect the last couple of spots to fill quickly, so get them while they're hot!
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Roadrunner7671

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Re: M85: Olympics Mafia (Signups Open! 2 spots left!)
« Reply #23 on: August 15, 2016, 06:34:23 pm »

/in
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Re: M85: Olympics Mafia (Signups Open! 2 spots left!)
« Reply #24 on: August 15, 2016, 06:42:14 pm »

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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.
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