So a few questions here; dealing more with why things are how they are, rather than what the rules are.
So, according to the rule book, Duration cards stay out unti the last turn in which they do something. But, according to common usage, and the way many people mistakingly think of them, Duration cards stay out until the end of the turn after you played them.
So when there is a difference between the two:
- When you play Tactician as the last card in your hand... you discard no cards, so you don't do anything special next turn.
- When you play Haven as the last card in your hand, with no cards in your deck... Haven has no card to take into your hand next turn, so you don't keep it out. (I'm pretty sure about this... but can someone confirm?)
Is there any other possible time that a Duration will get cleaned up the turn it is played?
I don't understand Outpost either. Outpost stays out the turn you play it, right? Why? It doesn't do anything the turn after you play it. It changes what you do for THIS turn's cleanup, but it doesn't do anything next turn.
Finally, and this one's maybe a question for Donald... is there a reason why the Duration cards stay out "until the last turn that they do something" instead of just "until the end of your next turn"? At first I thought that there might be some issue with having to remember "when did I play that card?" but that issue exists currently as well; you just have to note or move Duration cards that need to now be cleaned up. Since it's extremely rarely advantageous to play a Tactician with no other cards in hand, I doubt the rule was written that was just for that edge case. Were you originally planning on making Duration cards that did things for more than 2 turns?