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Author Topic: King's Court, Poor House, Trade Route  (Read 997 times)

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tailred

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King's Court, Poor House, Trade Route
« on: July 06, 2016, 02:14:03 am »
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https://dominion-game-logs.s3.amazonaws.com/game_logs/20160706/log.0.1467783622469.txt
(Edit: No clue how prettifier works any more, here's the raw one)

Thought this was a pretty interesting kingdom. The KC/PH backbone is pretty obvious but tactically it was interesting as to how to pick up the critical +buy / work in outpost. I was trying to think of how to make my engine last two turns of greening but it seemed one was enough. Didn't even need my outpost turn in the end.
« Last Edit: July 06, 2016, 02:36:04 am by tailred »
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ConMan

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Re: King's Court, Poor House, Trade Route
« Reply #1 on: July 06, 2016, 02:27:03 am »
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I'm not seeing a log? That said, it's a neat combo although it's probably a bit tricky to set up in practice unless there's some good support (at least a bit of draw, I'd say).
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