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Author Topic: Cultist incorrect implementation.  (Read 733 times)

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Limetime

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Cultist incorrect implementation.
« on: July 04, 2016, 01:02:39 pm »
+6

After playing cultist multiple times and You decline to play cultist it asks whether you want to play cultist again for every cultist in play. It should not because the first cultist uses up its ability to play another cultist and so on. After all the cultist says you may play a cultist no multiple cultist.
(This does not change any thing but it might in the future)
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DG

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Re: Cultist incorrect implementation.
« Reply #1 on: July 04, 2016, 01:49:00 pm »
0

There's also a bug when a champion is in play. Each cultist played in the chain gives you an extra action (and you normally don't notice as it would cost an action too).
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mail-mi

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Re: Cultist incorrect implementation.
« Reply #2 on: July 04, 2016, 01:55:40 pm »
+11

There's also a bug when a champion is in play. Each cultist played in the chain gives you an extra action (and you normally don't notice as it would cost an action too).

No, that's right. Champion gives you +1 action every time you play an action.
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Re: Cultist incorrect implementation.
« Reply #3 on: July 04, 2016, 05:47:02 pm »
+2

There's also a bug when a champion is in play. Each cultist played in the chain gives you an extra action (and you normally don't notice as it would cost an action too).

No, that's right. Champion gives you +1 action every time you play an action.

That's why Lost Arts on Cultist is so good.
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