This is a game I played yesterday against theory where the two openings were played. I was on the silver side, while theory took the double ambassador.
cards in supply: Ambassador, City, Fairgrounds, Feast, Festival, Harem, Laboratory, Minion, Pirate Ship, and Salvager
(If somebody can tell me how to make a table in here, I'll reformat this).
WW theory
3. 4->Amb Amb (estate x 2)
4. 5->Lab Amb (copper x 2)
5. Lab, Amb(estate x 2), 3->silver Amb (copper x 2)
At this point, theory's had more or less the ideal draw, though I've been fairly lucky too. I have more power in my deck (the lab, 3 silvers to none) but also more bloat.
6. Amb(copper x 2) Amb (estate), 3->Silver
7. 4->Feast Amb (copper x 2)
8. Amb(copper x 2) Amb (copper), 3->Silver
9. Lab, Amb(copper x 2) Amb (copper x 2)
10. 4->Silver Amb (estate)
theory has continued to get good draws here, having played one of the ambassadors every single turn. I wonder now whether my turn 7 play was the best - maybe I should have grabbed a silver instead. In any case here's what our decks looked like:
WW (Lab, Feast, Amb x2, Lab x3, Estate x3, Copper x6)
theory (Amb x2, Silver x2, Copper)
11. Lab, Amb, 5->Festival Amb (copper x 0) 5->City
12. Amb (estate x2) City, Amb (estate), Amb (copper)
13. Lab, Feast (Lab), 7->Gold City, Amb (estate x 0), Amb (estate), 4->Silver
14. Festival, 5->Lab City, 6->Lab
15. Amb (copper x2) Lab, City, Amb (cop x 0), Amb (cop), 6->Festival
16. Lab, Lab, Festival, 6->Amb x 2 City, Festival, 6->Lab
I think this 16th turn from me was a definite overreaction. I should have gone for a gold. theory's now had a couple turns where he didn't play an ambassador, but he's still played 17 in his 16 turns.
17. Lab, 8->Province Lab, Lab, City, Festival, 8->Province
18. 3->Silver City, Festival, Amb(Amb), 6->Lab
19. Lab, 4->Feast Labx3, City, Festival, 8->Province
20. Lab, Amb (Copper x 0), 8->Province 6->Lab
21. Festival, Amb (Cop x 0), Amb (Cop x 2) Labx3, City, Festival, Amb (Cop x 2), 6->Lab
22.Lab, Festival, Amb (Cop x 0), 8->Province Labx5, Festival, City, Amb (Cop x 2), 8->Province
Let's take stock here. Decks:
WW (Province x 3, Gold, Festival, Lab x 3, Feast, Amb x 5, Silver x 4, Estate x 4, Copper x 8) Total: 22
theory(Province x 3, City, Festival, Lab x 5, Amb, Silver x 3) Total:18
So I'm up by 4 with 2 provinces left, but I'm in a very difficult position; I've got a much worse deck, I need to grab basically all the VP I can get, and I still need to be able to get one of the last two provinces. As a note, after theory played all his actions on 23, he took a long think (maybe a minute or two) and then we started talking. He didn't want to hurt his engine, but he didn't want to leave himself vulnerable to me hitting a good hand and ending the game. At this point, I knew my hand for turn 24 and that he was fine to grab the penultimate province, but I made suggestions to him based on what I'd do in his position - basically Harem. Well, you'll see what happened.
23. Amb (Copper x 0), 2-> Estate Lab x 5, Festival, Amb (Cop), City, 8->Duchy
24. 7->Harem Lab x 5, Festival, City, 8->Duchy, Silver
25.Lab, Lab, Feast (Duchy), 2->Estate Lab x 5, Festival, City, 10->Duchy x 2
26. Amb (Copper), 2 ->Estate Lab x 4, Festival, 8->Province
27. Amb (Copper), 2->Estate Lab, City, 4->Estate
28. Lab x 2, Festival, Amb (Cop x 0), 7->Duchy, Estate Lab x 3, Amb(Copper x 0), 6->Fairgrounds
29. Lab, 4->Estate Lab x 3, Festival, Amb(Prov x 0), 7->Fairgrounds
Game Over: theory 45, WW 42