Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 12 13 [14] 15 16 ... 41  All

Author Topic: M83: Duel Mafia (Game Over, Town Wins!)  (Read 99742 times)

0 Members and 2 Guests are viewing this topic.

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #325 on: July 21, 2016, 06:41:23 pm »

Reads are interesting here because of someone is consensus town (like me) then scum are more likely to NK then. But a consensus scum individual (like seprix or iguana or j reggie) then it seems more likely that scum will duel that person.

But then wifom hits and we have a duel between "consensus town" and "consensus scum." Now what.

I mean, would scum really pick egork to duel if he was one of them? I mean, egork is the fallback lynch in every single game he is in. But everyone knows that.

Then we have town people switching sides, which is cool, but it is D1 all over again. (To some extent)

I am not sure where this past was supposed to go, but let it end here: it's all wifom and we shouldn't worry about it until we know what the duel is.
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

iguanaiguana

  • Minion
  • *****
  • Offline Offline
  • Posts: 600
  • Shuffle iT Username: iguana iguana
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #326 on: July 21, 2016, 06:46:43 pm »

Why does my expending very little effort on this game make me scummy?
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #327 on: July 21, 2016, 06:57:50 pm »

Why does my expending very little effort on this game make me scummy?

Who said that?  Wasn't me.  I thought your posts were scummy.
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5301
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #328 on: July 21, 2016, 07:17:52 pm »

Questioon to nod. Can mafia kill one of their own at night?

yes

J Reggie

  • Jester
  • *****
  • Offline Offline
  • Posts: 842
  • Shuffle iT Username: J Reggie
    • View Profile
    • Jeff Rosenthal Music
Re: M83: Duel Mafia (Day 1)
« Reply #329 on: July 21, 2016, 08:03:46 pm »

Reads are interesting here because of someone is consensus town (like me) then scum are more likely to NK then. But a consensus scum individual (like seprix or iguana or j reggie) then it seems more likely that scum will duel that person.

But then wifom hits and we have a duel between "consensus town" and "consensus scum." Now what.

I mean, would scum really pick egork to duel if he was one of them? I mean, egork is the fallback lynch in every single game he is in. But everyone knows that.

Then we have town people switching sides, which is cool, but it is D1 all over again. (To some extent)

I am not sure where this past was supposed to go, but let it end here: it's all wifom and we shouldn't worry about it until we know what the duel is.

This is exactly what I told everyone to think about but not talk about. Let's not talk about this anymore until tomorrow.

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #330 on: July 21, 2016, 09:16:05 pm »

I'm actually surprised my post count is that high.
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #331 on: July 21, 2016, 09:50:45 pm »

Townpoints for Jimmmmmm for being so active.
Scumponts for Jimmmmmm for earning townpoints.

I lol'd.
Logged

iguanaiguana

  • Minion
  • *****
  • Offline Offline
  • Posts: 600
  • Shuffle iT Username: iguana iguana
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #332 on: July 21, 2016, 10:30:43 pm »

Why does my expending very little effort on this game make me scummy?

Who said that?  Wasn't me.  I thought your posts were scummy.

I'm a town. You are wrong.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

  • Minion
  • *****
  • Offline Offline
  • Posts: 600
  • Shuffle iT Username: iguana iguana
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #333 on: July 21, 2016, 10:31:18 pm »

Please explain the scum motivation for anything I've done.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Seprix

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5607
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #334 on: July 21, 2016, 11:29:05 pm »

Reads are interesting here because of someone is consensus town (like me) then scum are more likely to NK then. But a consensus scum individual (like seprix or iguana or j reggie) then it seems more likely that scum will duel that person.

But then wifom hits and we have a duel between "consensus town" and "consensus scum." Now what.

I mean, would scum really pick egork to duel if he was one of them? I mean, egork is the fallback lynch in every single game he is in. But everyone knows that.

Then we have town people switching sides, which is cool, but it is D1 all over again. (To some extent)

I am not sure where this past was supposed to go, but let it end here: it's all wifom and we shouldn't worry about it until we know what the duel is.

This is exactly what I told everyone to think about but not talk about. Let's not talk about this anymore until tomorrow.

Unbelievable. Why do people do this?
Logged
DM me for ideas on a new article, either here or on Discord (I check Discord way more often)

J Reggie

  • Jester
  • *****
  • Offline Offline
  • Posts: 842
  • Shuffle iT Username: J Reggie
    • View Profile
    • Jeff Rosenthal Music
Re: M83: Duel Mafia (Day 1)
« Reply #335 on: July 21, 2016, 11:48:39 pm »

Well, I have to agree with faust. We do need to discuss reads, otherwise it is crapshoot

Questioon to nod. Can mafia kill one of their own at night?

This is towny for EgorK. This is probably a question that scum would have asked in their cutie rather than in thread. Of course, EgorK could have done it on purpose, but I'm still leaving town on this.

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #336 on: July 22, 2016, 01:59:32 am »

1.  I accuse three players of acti-lurking.
2.  I vote for one of those three.
3.  The two I did not vote for get defensive.

Bonus scumpoints for those two!
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #337 on: July 22, 2016, 02:36:35 am »

Well, I have to agree with faust. We do need to discuss reads, otherwise it is crapshoot

Questioon to nod. Can mafia kill one of their own at night?

This is towny for EgorK. This is probably a question that scum would have asked in their cutie rather than in thread. Of course, EgorK could have done it on purpose, but I'm still leaving town on this.
Agree. Scum would ask this in their scumchat.
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

EgorK

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 272
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #338 on: July 22, 2016, 02:40:32 am »

Questioon to nod. Can mafia kill one of their own at night?

yes

That's unfortunate, otherwise we would have an IC beside free mafia kill out of the night
Logged

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #339 on: July 22, 2016, 04:23:42 am »

We almost do anyway, right?

I need to think about this, but unless there are two Mafia in a row on the list, the person immediately before the dead Mafia is an IC.  So someone do the math on the absolute probability of that happening.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3377
  • Shuffle iT Username: faust
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #340 on: July 22, 2016, 04:36:48 am »

I need to think about this, but unless there are two Mafia in a row on the list, the person immediately before the dead Mafia is an IC.  So someone do the math on the absolute probability of that happening.

Well, that's true, but that statement is true in any game. Of course if there are no two mafia in a row, the person directly before (or after) a mafia player must be town.

However, the player before or after a mafia player has the exact same likelihood to be scum as any other player.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

EgorK

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 272
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #341 on: July 22, 2016, 04:46:03 am »

Actually would mafia be forbidden to kill themselves person right before killed mafia after N1 would be IC. Now, suppose we can flip a coin and get all he same result. This way we can force scum into either give us an IC or kill their own with a chance they are doing it "for free" for us. Some kind of football match that happens during first half of night phase could be such a coin, but alas this is too hard to coordinate I think
Logged

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #342 on: July 22, 2016, 05:35:26 am »

However, the player before or after a mafia player has the exact same likelihood to be scum as any other player.
Given that we know the alignment of the dead player, yes true, of course. Forget that then.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3377
  • Shuffle iT Username: faust
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #343 on: July 22, 2016, 05:38:16 am »

Actually would mafia be forbidden to kill themselves person right before killed mafia after N1 would be IC. Now, suppose we can flip a coin and get all he same result. This way we can force scum into either give us an IC or kill their own with a chance they are doing it "for free" for us. Some kind of football match that happens during first half of night phase could be such a coin, but alas this is too hard to coordinate I think

It's an interesting thought, but we would need to make sure that the mafia doesn't know the result of the coin flip, and that seems impossible.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

iguanaiguana

  • Minion
  • *****
  • Offline Offline
  • Posts: 600
  • Shuffle iT Username: iguana iguana
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #344 on: July 22, 2016, 06:03:29 am »

1.  I accuse three players of acti-lurking.
2.  I vote for one of those three.
3.  The two I did not vote for get defensive.

Bonus scumpoints for those two!

You are giving scum points to a town player.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

  • Minion
  • *****
  • Offline Offline
  • Posts: 600
  • Shuffle iT Username: iguana iguana
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #345 on: July 22, 2016, 06:04:52 am »

I want my tombstone to say,

He lived and died a town, who spent literally 10 minutes a day playing this game and only skimmed the thread for mentions of himself.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

EgorK

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 272
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #346 on: July 22, 2016, 07:18:35 am »

Actually would mafia be forbidden to kill themselves person right before killed mafia after N1 would be IC. Now, suppose we can flip a coin and get all he same result. This way we can force scum into either give us an IC or kill their own with a chance they are doing it "for free" for us. Some kind of football match that happens during first half of night phase could be such a coin, but alas this is too hard to coordinate I think

It's an interesting thought, but we would need to make sure that the mafia doesn't know the result of the coin flip, and that seems impossible.

Right, I missed this part. Well, I should never post my ideas right after I woke up

PPE: some
Logged

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #347 on: July 22, 2016, 09:26:44 am »

Ya I'm liking this from egork. Seems townie. Also slightly more active than normal from him. I still think we should go with teamlyle. Especially with his disappearance.
Logged

iguanaiguana

  • Minion
  • *****
  • Offline Offline
  • Posts: 600
  • Shuffle iT Username: iguana iguana
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #348 on: July 22, 2016, 10:22:15 am »

Ya I'm liking this from egork. Seems townie. Also slightly more active than normal from him. I still think we should go with teamlyle. Especially with his disappearance.


baaa

Vote: Teamlyle
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M83: Duel Mafia (Day 1)
« Reply #349 on: July 22, 2016, 10:31:15 am »

I have an idea how we can do a pseudo coin flip.

Essentially based on the exact content of town QTs.

Something like "if the 10th to last character of the town QT is in the first half of the alphabet we do it if not we don't. "

Two problems: it assumes all town QTs are identical. We could probably check that.

Also it feels a lot like cheating.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87
Pages: 1 ... 12 13 [14] 15 16 ... 41  All
 

Page created in 0.24 seconds with 20 queries.