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Author Topic: M83: Duel Mafia (Game Over, Town Wins!)  (Read 99728 times)

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Re: M83: Duel Mafia (Day 1)
« Reply #175 on: July 19, 2016, 08:43:51 pm »

Oh, Ash, how I have missed playing with you.  Those opening posts with weird spellings and errors were interesting, but then you settled into your plan.  Good stuff.  Self-vote and everything.

Anyway, sheeping Jimmmmm is a thing.  Pretty sure he is a cop.  (or is that just my nightmares from bygone games....)

vote: iguanaiguana
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Re: M83: Duel Mafia (Day 1)
« Reply #176 on: July 19, 2016, 08:50:04 pm »

Anyway, sheeping Jimmmmm is a thing.  Pretty sure he is a cop.  (or is that just my nightmares from bygone games....)

I think you're thinking of that one game from a couple of years ago. Good times.

Who's sheeping me?
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Re: M83: Duel Mafia (Day 1)
« Reply #177 on: July 19, 2016, 08:59:17 pm »

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Re: M83: Duel Mafia (Day 1)
« Reply #178 on: July 19, 2016, 08:59:30 pm »

quote fail
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Re: M83: Duel Mafia (Day 1)
« Reply #179 on: July 19, 2016, 09:02:18 pm »

There's a setup post here: http://forum.dominionstrategy.com/index.php?topic=15591.msg606116#msg606116

It says there are 10* 1-shot ghouls, where asterisks generally mean there is a caveat (footnote) but I can't find any footnotes.

My PM and QT both do NOT mention shots, so I should have the ability every night.  Whether there are 1-shot ghouls out there or not I cannot confirm.  I don't think someone claiming 1-shot ghoul means they are scum and I would not vote for them specifically for that.

I would also caution against voting a ghoul without the shot limitation for the same reason, but Jimmmm did, until he said it was a joke.

I don't know.  At this point, it seems possible that some Ghouls are 1-shot and some aren't.

I think the asterisk means "times" like there are 10 1-shot ghouls.  I would say everyone confirm in your qt
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Re: M83: Duel Mafia (Day 1)
« Reply #180 on: July 20, 2016, 01:08:33 am »

I feel like no one is around right now and the appropriate thing to do is to give a reads list.  I will refrain and see how Ashersky's plan plays out.  I seriously doubt that giving reads lists actually helps scum at all, but they could definitely help mafia decide who to duel, so in that sense yes.
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Re: M83: Duel Mafia (Day 1)
« Reply #181 on: July 20, 2016, 01:22:38 am »

unvote

Not liking the Lyle vote on Jimmmm.

Also, if anyone says they want to be chosen for the duel, it's probably scum playing the long con.

That said, I want to be chosen for the duel.
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Re: M83: Duel Mafia (Day 1)
« Reply #182 on: July 20, 2016, 01:25:04 am »

I think x is the preferred f.ds notation for multiplication.

I can concede that SS used the * for that.  Makes sense in context.

It is still one guaranteed scum NK if we do the plan.  It fails if anyone uses their power on a different night or outside the plan.  I think we should do it N1.
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Re: M83: Duel Mafia (Day 1)
« Reply #183 on: July 20, 2016, 01:25:48 am »

Also, I'm a mason.  My partner will confirm.
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Re: M83: Duel Mafia (Day 1)
« Reply #184 on: July 20, 2016, 04:53:36 am »

It is still one guaranteed scum NK if we do the plan.  It fails if anyone uses their power on a different night or outside the plan.  I think we should do it N1.

I would assume that scum can no-kill.
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Re: M83: Duel Mafia (Day 1)
« Reply #185 on: July 20, 2016, 04:55:54 am »

It is still one guaranteed scum NK if we do the plan.  It fails if anyone uses their power on a different night or outside the plan.  I think we should do it N1.

I would assume that scum can no-kill.

Except they cannot:

The Mafia NK is compulsory. A town-player will be randomized if no choice was submitted.

Well, then let's do it. Looks super-broken, but I guess them's the rules.
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Re: M83: Duel Mafia (Day 1)
« Reply #186 on: July 20, 2016, 05:02:35 am »

Town on ash and Jimmmmm. Need to look again for scum reads.
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Re: M83: Duel Mafia (Day 1)
« Reply #187 on: July 20, 2016, 05:07:17 am »

I may have to retract that townread on ash sadly... something just doesn't add up. He claims to have thought about this setup for a bit, yet he didn't know there are only 1-shot ghouls. If scum!ash had the town PM available, I could see him going for this kind of fake.

Meh.
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Re: M83: Duel Mafia (Day 1)
« Reply #188 on: July 20, 2016, 06:25:09 am »

I may have to retract that townread on ash sadly... something just doesn't add up. He claims to have thought about this setup for a bit, yet he didn't know there are only 1-shot ghouls. If scum!ash had the town PM available, I could see him going for this kind of fake.

Meh.

It is more that I didn't realize there were only 1-shot ghouls in the setup.  Like, my QT clearly does NOT specify that my power is 1-shot, and that's my go to for all role information.  Open setup or not, role pm/qt needs to specify.

Scum team will complain but the Ghoul plan is basically gold.  Chairs gets huge town points for pointing it out -- I don't see him doing that as scum in the way he did.

Everyone should post something acknowledging the plan.

I will follow the Ghoul plan tonight, target the person on the list after me.
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Re: M83: Duel Mafia (Day 1)
« Reply #189 on: July 20, 2016, 06:26:02 am »

vote: EgorK
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Re: M83: Duel Mafia (Day 1)
« Reply #190 on: July 20, 2016, 06:30:23 am »

I will follow the Ghoul plan tonight, target the person on the list after me.
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Re: M83: Duel Mafia (Day 1)
« Reply #191 on: July 20, 2016, 06:30:37 am »

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Re: M83: Duel Mafia (Day 1)
« Reply #192 on: July 20, 2016, 06:36:34 am »

vote: EgorK

Egor is in this game?

Supposedly.  #5 on the player list.
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Re: M83: Duel Mafia (Day 1)
« Reply #193 on: July 20, 2016, 06:39:12 am »

vote: EgorK

Egor is in this game?

Supposedly.  #5 on the player list.

Well, he should have confirmed at least, so at some point he might show up.

Vote: Seprix for now. Something feels wrong. I can't quite place it.
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Re: M83: Duel Mafia (Day 1)
« Reply #194 on: July 20, 2016, 07:00:06 am »

Boo.
2 pages already? Why do games start in the middle of the night? :P

Jimm clearly comes out worse on the 1-shot thing, to my mind. Reading the setup is not a scumtell, I know, but it definitely seemed to me (at least at first) that Jimm was trying to look like he'd seen a town QT when in fact they don't mention 1-shotness.  Ash's overly careful reading of the setup afterwards is just ash being ash.

Great playing with you again btw, ash! And you too Jimm. :)

Has seprix done anything batshit insane yet? No? Well then faust's vote seems reasonable.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: M83: Duel Mafia (Day 1)
« Reply #195 on: July 20, 2016, 07:08:31 am »

Jimm clearly comes out worse on the 1-shot thing, to my mind. Reading the setup is not a scumtell, I know, but it definitely seemed to me (at least at first) that Jimm was trying to look like he'd seen a town QT when in fact they don't mention 1-shotness.  Ash's overly careful reading of the setup afterwards is just ash being ash.

If Jimmmm is scum, and ash town, wouldn't Jimmmmm trust ash if he's saying that the town PM did not mention the 1-shotness?
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Re: M83: Duel Mafia (Day 1)
« Reply #196 on: July 20, 2016, 07:23:53 am »

Jimm clearly comes out worse on the 1-shot thing, to my mind. Reading the setup is not a scumtell, I know, but it definitely seemed to me (at least at first) that Jimm was trying to look like he'd seen a town QT when in fact they don't mention 1-shotness.  Ash's overly careful reading of the setup afterwards is just ash being ash.

If Jimmmm is scum, and ash town, wouldn't Jimmmmm trust ash if he's saying that the town PM did not mention the 1-shotness?
Right but Jimm made the mistake first right?
In any case, I'm not saying either is scum necessarily.  They could easily both be town. But if I had to pick...
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: M83: Duel Mafia (Day 1)
« Reply #197 on: July 20, 2016, 07:29:18 am »

Right but Jimm made the mistake first right?

What mistake did I make?
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Re: M83: Duel Mafia (Day 1)
« Reply #198 on: July 20, 2016, 07:41:27 am »

Jimm clearly comes out worse on the 1-shot thing, to my mind. Reading the setup is not a scumtell, I know, but it definitely seemed to me (at least at first) that Jimm was trying to look like he'd seen a town QT when in fact they don't mention 1-shotness.  Ash's overly careful reading of the setup afterwards is just ash being ash.

If Jimmmm is scum, and ash town, wouldn't Jimmmmm trust ash if he's saying that the town PM did not mention the 1-shotness?
Right but Jimm made the mistake first right?
In any case, I'm not saying either is scum necessarily.  They could easily both be town. But if I had to pick...

I think not.

Scum ought to be super angry in their QT right now.  Can't we just do this every night and win?

We are 1-shot Ghouls.
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Re: M83: Duel Mafia (Day 1)
« Reply #199 on: July 20, 2016, 07:58:22 am »

Oh. Alright then. Forget I said anything.

 :-[
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87
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