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Author Topic: RMM 34: City Hall Mafia- On Indefinite Hold  (Read 4062 times)

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A Drowned Kernel

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RMM 34: City Hall Mafia- On Indefinite Hold
« on: June 02, 2016, 11:38:33 pm »

Welcome to RMM 34: City Hall Mafia!

Mod: A Drowned Kernel

This is a closed setup for 13 players. It will start as soon as it fills up.


1. faust
2. Roadrunner7671
3. J Reggie
4. gkrieg13
5. Seprix
6.
7.
8.
9.
10.
11.
12.
13.

Tagged: iguanaiguana, ashersky, e

Rules of mafia, with game specific changes in blue.

1. General Gameplay and Etiquette:

1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind.  Paraphrasing (for role claims, etc.) is acceptable.
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.  Mafia members may communicate at night and during the confirmation stage.
3. As a general rule you should aim for one post every 24 hours, minimum, to keep the game moving.

2. Voting, Deadlines, and Player Death:

1. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate.  Further votes will also be ignored.
3. Once a player is lynched the game enters twilight until the mods lock the thread; all players including the one who was lynched may continue to post during twilight.
4. Deadlines will last 7 days, with 48 hour nights.
5. If deadline is reached with no majority lynch and ten or more players are alive, the player will the most votes will be lynched. In the case of a tie, the player who reached the current number of votes first will be lynched. If deadline is reached with 9 or fewer player alive, a no-lynch will occur.

6. Please submit votes as: Vote: PlayerName.  Votes will NOT be counted if they are not bold or do not follow this syntax! Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
7. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
8. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
9. Once you are killed (either via lynch or night kill) you may no longer post in the game or in Quicktopics. This means that you do not even get a “Bah” post. The dead in this game are silent.
10. If the thread is locked, you may not post.  Threads can be locked for various reasons, but no matter what the reason, you may not post.  The mod may forget to lock the thread, but if they say it is locked, it is still locked.
11. Do not edit or delete posts.  We don't want some players having more information than others.  If you want to clarify posts, feel free to double post. Mods will not edit posts for you.

3. Miscellaneous/Mechanics:

1. Bold, blue colored text is reserved for the Mods.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mods privately.  Do not post issues/complaints in the game thread.
3. The Mods may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mods so that they don’t get missed.
5. Prods of missing players will be issued upon request after 24 hours of no activity.  A prodded player has 48 hours to respond or risks replacement.  A player who has been prodded 2 times is subject to replacement under rule 3.10 without further notice.
6. Please do not discuss ongoing games, it can unintentionally affect the other game.
7. Rule violations will be dealt with according to their severity, which may include modkill(s) if needed.
8. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.
9. Players who discover they are too busy to play in a game or want to leave the game for civility issues are not allowed to officially /out in the thread.  A request to /out must only be done via a PM to the moderator.  Please do not use this as a manipulation technique.  (Note players may continue to threaten to /out or imply that they might as long as it does not include an official request).  Requests to /out are final once submitted.  There will be no /outing and then /inning back into the game so make sure that when you /out you have thought it through and really want to do it. Players that can't be replaced will simply be mod-killed.
10. If a player wants to /out, they may be replaced by anyone on D1-N1.  On D2-N2, no one from the speccy may replace the player.  After this, a player who /outs may not be replaced.  It is up to the mod's discretion whether to modkill the player or do something else under these circumstances.
« Last Edit: August 16, 2016, 06:00:54 am by ashersky »
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A Drowned Kernel

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #1 on: June 02, 2016, 11:38:39 pm »

City Hall Mafia is a closed setup. It builds on ideas from Insomnia Mafia and ASoIaF Mafia, but with its own unique spin. It is also relatively simple as far as RMM setups on this site are concerned.

This game will have a somewhat lengthy pre-game stage, with some fairly short deadlines. Be forewarned.

This game will not feature alignment-changing.

This game will not have personal QTs. Direct quoting of shared QTs is as usual against the rules; paraphrasing is ok.
« Last Edit: June 09, 2016, 10:28:36 pm by A Drowned Kernel »
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Seprix

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #2 on: June 02, 2016, 11:49:06 pm »

/in
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Roadrunner7671

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #3 on: June 02, 2016, 11:51:47 pm »

In
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J Reggie

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #4 on: June 02, 2016, 11:59:45 pm »

/in
Sure why not.

gkrieg13

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #5 on: June 03, 2016, 12:55:45 am »

/in
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Seprix

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #6 on: June 03, 2016, 01:07:01 am »

Well, I'm joining the city heroes thing, so /out for now. When I have less games to play, I'll in again.
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #7 on: June 03, 2016, 02:52:16 am »

What about QT quoting?
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #8 on: June 03, 2016, 07:53:07 am »

What about QT quoting?

There won't be private QTs in this game, I'll add a line to that effect.
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iguanaiguana

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #9 on: June 03, 2016, 09:45:03 am »

Does everyone know that ADK is highly fashionable?

I once gave his brother a ride to a dominion tournament, where he taught me how to use my hermits better alongside two newbies who looked at a board and said "I think the power card here is woodcutter. I want a lot of those."

That's all I have to say about this game for now. In other words,

/tag
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #10 on: June 03, 2016, 10:12:48 am »

Does everyone know that ADK is highly fashionable?

I once gave his brother a ride to a dominion tournament, where he taught me how to use my hermits better alongside two newbies who looked at a board and said "I think the power card here is woodcutter. I want a lot of those."

That's all I have to say about this game for now. In other words,

/tag

I want to hear more about this.
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ashersky

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #11 on: June 03, 2016, 10:30:04 am »

/tag
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2013, 2014, 2015 Mafia Mod of the Year
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #12 on: June 03, 2016, 10:31:57 am »

Does everyone know that ADK is highly fashionable?

I once gave his brother a ride to a dominion tournament, where he taught me how to use my hermits better alongside two newbies who looked at a board and said "I think the power card here is woodcutter. I want a lot of those."

That's all I have to say about this game for now. In other words,

/tag

I want to hear more about this.

I had bad shuffles, and one of the newbies won the game.
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #13 on: June 09, 2016, 07:51:00 pm »

Why is ADK not adding the players to the list?
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #14 on: June 09, 2016, 07:55:15 pm »

Why is ADK not adding the players to the list?

Maybe part of the game is figuring out how to sign up.

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #15 on: June 09, 2016, 07:57:18 pm »

This game will have a somewhat lengthy pre-game stage, with some fairly short deadlines. Be forewarned.

We are currently in that somewhat lengthy pre-game stage, and it might be that we all missed the fairly short deadline (for signing up) already.
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faust

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #16 on: June 13, 2016, 04:08:46 pm »

/in
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #17 on: June 13, 2016, 04:19:43 pm »

/tag
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #18 on: June 13, 2016, 07:05:51 pm »

/in
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #19 on: June 20, 2016, 10:44:36 pm »

/in
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faust

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #20 on: June 21, 2016, 05:32:10 am »

/out
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #21 on: June 21, 2016, 11:18:40 am »

NOOOOOOOOOOOO! :(
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #22 on: June 21, 2016, 11:49:59 am »

I'm pretty severely lacking the time out energy for mafia these days, and that includes modding. This game can be considered on indefinite hiatus.
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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #23 on: June 29, 2016, 12:31:55 pm »

/in

faust

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Re: RMM 34: City Hall Mafia- Signups Open!
« Reply #24 on: June 29, 2016, 12:54:00 pm »

/in

You're aware that thi game isn't starting anytime soon? If you want RMM, sign up for gkrieg's game.
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