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Author Topic: Three Cards for all the provinces  (Read 3728 times)

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-Stef-

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Three Cards for all the provinces
« on: May 31, 2016, 10:51:15 am »
+1

At the start of my turn, all my three cards are in my hand. In my buy phase I buy out the Provinces. How?

details:
  - I start the turn with the regular 1 action, 0 coins, 1 buy, and 0 coin tokens.
  - because I own only these three cards, nothing was set aside / summoned / ?, and both my draw pile and discard pile are empty.
  - the province pile has 8 provinces at the start of my turn.
  - Procession and Fortress are banned, because they make it too easy.
  - you can use at most 2 events, possibly having bought them on previous turns.
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Chris is me

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Re: Three Cards for all the provinces
« Reply #1 on: May 31, 2016, 11:13:51 am »
0

Maybe I'm stupid but this seems easy?

Ferry on KC, +Card on BoM
Bridge and Feast in the kingdom

Hand starts as KC KC BoM

Play KC1 on KC2
KC2.1: BoM1 as Feast (gain BoM2), BoM as Feast (gain KC3), BoM as Bridge (Province cost 7)
KC2.2: BoM2 as Feast (gain BoM3), BoM as Feast (gain Bridge), BoM as Bridge (Province cost 6)
KC2.3: Play KC3

KC3.1: BoM3 as Feast (gain Bridge), BoM as Bridge X2 (Province cost 4)
KC3.2: Bridge x3 (Province cost 1)
KC3.3: Bridge x3 (Province cost 0, win game)
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gkrieg13

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Re: Three Cards for all the provinces
« Reply #2 on: May 31, 2016, 11:16:11 am »
0

Maybe I'm stupid but this seems easy?

Ferry on KC, +Card on BoM
Bridge and Feast in the kingdom

Hand starts as KC KC BoM

Play KC1 on KC2
KC2.1: BoM1 as Feast (gain BoM2), BoM as Feast (gain KC3), BoM as Bridge (Province cost 7)
KC2.2: BoM2 as Feast (gain BoM3), BoM as Feast (gain Bridge), BoM as Bridge (Province cost 6)
KC2.3: Play KC3

KC3.1: BoM3 as Feast (gain Bridge), BoM as Bridge X2 (Province cost 4)
KC3.2: Bridge x3 (Province cost 1)
KC3.3: Bridge x3 (Province cost 0, win game)

How do you draw the other BOM?
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Chris is me

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Re: Three Cards for all the provinces
« Reply #3 on: May 31, 2016, 11:16:41 am »
0

Maybe I'm stupid but this seems easy?

Ferry on KC, +Card on BoM
Bridge and Feast in the kingdom

Hand starts as KC KC BoM

Play KC1 on KC2
KC2.1: BoM1 as Feast (gain BoM2), BoM as Feast (gain KC3), BoM as Bridge (Province cost 7)
KC2.2: BoM2 as Feast (gain BoM3), BoM as Feast (gain Bridge), BoM as Bridge (Province cost 6)
KC2.3: Play KC3

KC3.1: BoM3 as Feast (gain Bridge), BoM as Bridge X2 (Province cost 4)
KC3.2: Bridge x3 (Province cost 1)
KC3.3: Bridge x3 (Province cost 0, win game)

How do you draw the other BOM?

+Card token on BoM
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navical

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Re: Three Cards for all the provinces
« Reply #4 on: May 31, 2016, 11:18:11 am »
+2

Your hand is King's Court, King's Court, Ironworks. You've previously bought Pathfinding to put the +1 Card token on Ironworks and Training to put the +$1 token on Bridge. Your turn:

play King's Court
... playing King's Court
...... playing Ironworks
......... gaining a Bridge, getting +1 Action
...... playing Ironworks
......... drawing a Bridge
......... gaining a Bridge, getting +1 Action
...... playing Ironworks
......... drawing a Bridge
......... gaining a Villa, getting +1 Action, putting it into your hand
... playing King's Court
......... playing Bridge x3, getting $6, 3 Buys and cards cost $3 less this turn
... playing King's Court
......... playing Bridge x3, getting $6, 3 Buys and cards cost $3 less this turn
play Villa, getting +2 Actions, +1 Buy, +$1

You have 1 + 3 + 3 + 1 = 8 buys, all cards cost $6 less, and you have $6 + $6 + $1 = $13, which is enough to buy out the Provinces. isn't enough, so this doesn't work.
« Last Edit: May 31, 2016, 11:29:10 am by navical »
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Accatitippi

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Re: Three Cards for all the provinces
« Reply #5 on: May 31, 2016, 11:26:10 am »
0

Your hand is King's Court, King's Court, Ironworks. You've previously bought Pathfinding to put the +1 Card token on Ironworks and Training to put the +$1 token on Bridge. Your turn:

play King's Court
... playing King's Court
...... playing Ironworks
......... gaining a Bridge, getting +1 Action
...... playing Ironworks
......... drawing a Bridge
......... gaining a Bridge, getting +1 Action
...... playing Ironworks
......... drawing a Bridge
......... gaining a Villa, getting +1 Action, putting it into your hand
... playing King's Court
......... playing Bridge x3, getting $6, 3 Buys and cards cost $3 less this turn
... playing King's Court
......... playing Bridge x3, getting $6, 3 Buys and cards cost $3 less this turn
play Villa, getting +2 Actions, +1 Buy, +$1

You have 1 + 3 + 3 + 1 = 8 buys, all cards cost $6 less, and you have $6 + $6 + $1 = $13, which is enough to buy out the Provinces.

I like it, but 13$ aren't enough to buy out the Provinces at 2$, are they?
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navical

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Re: Three Cards for all the provinces
« Reply #6 on: May 31, 2016, 11:28:47 am »
+1

I like it, but 13$ aren't enough to buy out the Provinces at 2$, are they?
Oops! Back to the drawing board...
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navical

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Re: Three Cards for all the provinces
« Reply #7 on: May 31, 2016, 11:40:58 am »
0

Attempt 2:

Your hand is King's Court, King's Court, Ironworks. You've previously bought Inheritance to inherit Bridges, and Borrow is the second Event.

play King's Court
... playing King's Court
...... playing Ironworks
......... gaining an Estate-Bridge, drawing the Estate-Bridge and getting +1 Action
...... playing Ironworks
......... gaining an Estate-Bridge, drawing the Estate-Bridge and getting +1 Action
...... playing Ironworks
......... gaining an Estate-Bridge, drawing the Estate-Bridge and getting +1 Action
... playing King's Court
......... playing Estate-Bridge x3, getting $3, 3 Buys and cards cost $3 less this turn
... playing King's Court
......... playing Estate-Bridge x3, getting $3, 3 Buys and cards cost $3 less this turn
play Estate-Bridge, getting $1, 1 Buy and card cost $1 less this turn.

So you have $7, 8 Buys, and Provinces cost $1.
Buy Borrow, so you have $8, 8 Buys, and Provinces cost $1. Buy 8 Provinces.
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Mic Qsenoch

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Re: Three Cards for all the provinces
« Reply #8 on: May 31, 2016, 11:55:22 am »
+3

Attempt 2:

Your hand is King's Court, King's Court, Ironworks. You've previously bought Inheritance to inherit Bridges, and Borrow is the second Event.

play King's Court
... playing King's Court
...... playing Ironworks
......... gaining an Estate-Bridge, drawing the Estate-Bridge and getting +1 Action
...... playing Ironworks
......... gaining an Estate-Bridge, drawing the Estate-Bridge and getting +1 Action
...... playing Ironworks
......... gaining an Estate-Bridge, drawing the Estate-Bridge and getting +1 Action
... playing King's Court
......... playing Estate-Bridge x3, getting $3, 3 Buys and cards cost $3 less this turn
... playing King's Court
......... playing Estate-Bridge x3, getting $3, 3 Buys and cards cost $3 less this turn
play Estate-Bridge, getting $1, 1 Buy and card cost $1 less this turn.

So you have $7, 8 Buys, and Provinces cost $1.
Buy Borrow, so you have $8, 8 Buys, and Provinces cost $1. Buy 8 Provinces.

Inheritance isn't allowed because you set aside the Bridge, you "own" it, so it violates the second detail.
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navical

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Re: Three Cards for all the provinces
« Reply #9 on: June 01, 2016, 11:45:09 am »
0

Hard mode: buy all the Colonies as well.

Ferry and Pathfinding on King's Court; hand is King's Court, King's Court, University.

KC1 plays KC2, first KC2 play on Uni, gaining KC3, KC4, Ironworks1.
At this point, we have two KC plays. Each of these draws one of the just gained cards, then KCs it. At least one of these must be a KC, allowing us to draw and KC the third. When we KC Ironworks1, gain Bridge, Bridge, Ironworks2. So after playing KC3, KC4, IW1 the situation is:
5 KC plays available, discard is Bridge, Bridge, Ironworks2.
If the next card drawn from a KC is the Ironworks2, don't play any action, and draw another. KC one Bridge and then the Ironworks, gaining KC4, KC5, Ironworks3. This used 3 KC plays (maybe 2 with good shuffle luck).
So the situation is:
2 KC plays available, one Bridge in hand, discard is KC4, KC5, Ironworks3, one KC-Bridge played.
As before, 2 KC plays is enough to draw and KC all three of these, using up one of the plays from a drawn KC. When we KC the Ironworks3, gain 3 Bridges. So the situation is now:
5 KC plays available, one Bridge in hand, 3 Bridges in discard, one KC-Bridge played.
3 KC plays draw and KC 3 Bridges, one KCs the Bridge in hand. We've played 5 times KC-Bridge, making cards cost $15 less and giving us 1 + 15 Buys with which to buy out the Colonies and Provinces.
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AdrianHealey

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Re: Three Cards for all the provinces
« Reply #10 on: June 01, 2016, 12:22:21 pm »
+3

Stef is going to post the log of the game where he did this shortly, I am sure.
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Chris is me

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Re: Three Cards for all the provinces
« Reply #11 on: June 01, 2016, 12:36:10 pm »
0

Hard mode: buy all the Colonies as well.

my solution actually also works for Colony, because it reduces the cost of Colony to 1, gives you 10 Buys and $10, for only 8 Colonies in the Supply.
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eHalcyon

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Re: Three Cards for all the provinces
« Reply #12 on: June 01, 2016, 12:47:48 pm »
+1

Hard mode: buy all the Colonies as well.

my solution actually also works for Colony, because it reduces the cost of Colony to 1, gives you 10 Buys and $10, for only 8 Colonies in the Supply.

But the hard mode is to buy out both Provinces and Colonies.
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Re: Three Cards for all the provinces
« Reply #13 on: June 01, 2016, 12:57:49 pm »
+1

Hand is KC KC Bridge

Events are Alms and Pathfinding
+1 Card token is on Villa

KC Bridge
Buy phase 1: cards cost 3 less, $3 and 4 buys: buy 2x Bridge, Alms for King's Court, Villa
KC Villa, play Bridge, Bridge, keep KC in hand
Buy phase 2: cards cost 5 less, 5 buys, $5: buy KC, Bridge, Bridge, Villa($3 and 1 buy left over)
KC Villa, play Bridge, Bridge, keep KC in hand
...etc.
Buy phase 5: cards cost 11 less, 8 buys, $13: buy KC, Squire, Squire, Villa
KC Villa, 2xSquire(choosing +2 Buys each time)
Buy phase 6: cards cost 11 less, 10 buys, $X(doesn't matter anymore): buy KC, Squire, Squire, Villa
...
Buy phase 9: cards cost 11 less, 19 buys: buy 8 Provinces, 8 Colonies, and 3 Moats.
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