I'd like to receive some opinions about this game. I considered posting this in the Help! board, but while I definitely would do with some help here, I think it's an interesting enough board to be here.
Kingdom:
Ferry, Ball, Coin of the Realm, Shanty Town, Militia, Navigator, Spy, Worker's Village, Rabble, Royal Carriage, Swamp Hag, Hireling
Log:
http://gokosalvager.com/static/logprettifier.html?https://dominion-game-logs.s3.amazonaws.com/game_logs/20160523/log.0.1464000691920.txtOk, so, a Swamp Hag Kingdom with no trashing, multiple buys, an Engine on board, Royal Carriage, Ball and Ferry. I'm pretty proud of the title of this thread.
Neither of us is willing to take the curses, so we do a weird game of ferrying stuff and then Balling it in. I win the Royal Carriage split 7-3, sacrificing draw, and the game punishes me by letting him have two Swampless windows to buy Provinces, while I only got one. (actually, I got another and didn't take it!)
With the three pile around the corner, I hope he'll dud next turn and buy two Provinces (and 6 Curses come for free), tieing him.
My opponent had a guaranteed 8 in next turn (9 from Swampies -1 from Ball), and my desperate hope was that he wouldn't gather the 4 coins and the buy to get the last Worker's village. As a matter of fact, he did, but didn't see the forced win, which I took one turn later. With 8 new dead cards, my deck sucked, but Swamp Hag's money was enough there.
What would you do?
Also, how would you deal with the end game? I'm pretty sure there was a better solution than mine.
I think my worst tactical error is skipping the Province on turn 13. Hireling was good because I desperately needed reliability, but those -6 points could have cost me the game. So, probably I should have Ferried the Hireling and gotten them the "usual" way, instead getting a Province there?