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Author Topic: Imperial Settlers  (Read 1253 times)

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junkers

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Imperial Settlers
« on: May 19, 2016, 05:03:51 am »
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Anybody given this card-drafting/resource management game a shot?

I initially felt it was a little too complex for what it amounted to, but once I'd played it a few times with various factions and tested out their individual strengths and weaknesses, I really started to enjoy it.

The way in which it limits dead turns by giving you some way to burn cards or resources, even for a much reduced benefit, seems really intelligent. And each of the factions each play very, very differently.

Unfortunately, while I found it reasonably easy to teach to a new player, they alternately got flooded with too much stone as the Romans and too much gold as the Egyptians; and thus dismissed it as unbalanced. For those that haven't played it, that's the equivalent of complaining when you bought a million coppers and Actions every turn and didn't win, or watching BM rake in the green and dismissing Dominion as not strategic.
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Davio

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Re: Imperial Settlers
« Reply #1 on: May 19, 2016, 07:33:58 am »
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I played it a couple of times.

I found the variety in the cards lackluster, also the game is over too quick to enjoy the little economy you built.
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junkers

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Re: Imperial Settlers
« Reply #2 on: May 19, 2016, 08:36:13 am »
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I found the variety in the cards lackluster,
I guess that's a drawback of their inter-connectedness: so often, you can sub one kind of resource for the other, so they all feel a little samey. Unless you're playing as the Japanese with their food-juggling shenanigans.

also the game is over too quick to enjoy the little economy you built.
Definitely agree with this. As soon as you feel like you've assembled something of worth, it's all over.
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Davio

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Re: Imperial Settlers
« Reply #3 on: May 19, 2016, 09:09:35 am »
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The Japanese apple economy is just bonkers.
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