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Author Topic: Semi-Interesting Dominion Moments Thread  (Read 92505 times)

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Donald X.

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Re: Semi-Interesting Dominion Moments Thread
« Reply #600 on: September 26, 2019, 02:41:35 pm »
0

Opponent did this, but it was still interesting:

j plays a King's Court.
j plays a Band of Misfits.
j plays a Farmers' Market.
j gets +1 Buy.
j adds 1 VP to the Farmers' Market pile.
j gets +$4.
j plays a Farmers' Market again.
j gets +1 Buy.
j takes 4 VP from the Farmers' Market pile.
j trashes a Farmers' Market.
j plays a Band of Misfits a third time.
j plays a Swindler.
j gets +$2.

I assume Band of Misfits could change into something else because it left play.

Yeah itís the classic BoM + Throne Room + Feast question basically. If you Throne Room a BoM normally, then Throne Room plays the BoM a second time except itís not a BoM anymore, so you canít choose a new card; youíre just playing that card. But if you use it on a one-shot, then when you play it again itís back to being a BoM again, so you choose a new card when you play BoM.

This is obsolete because errata, right?
Now you can just pick a different thing each time with Band of Misfits.
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tim17

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Re: Semi-Interesting Dominion Moments Thread
« Reply #601 on: September 26, 2019, 04:16:15 pm »
0

The day before yesterday, after the second shuffle in turn 5, I held the cards in hand I had bought through turns 1 to 4.

Were they 4 stewards?
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chipperMDW

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Re: Semi-Interesting Dominion Moments Thread
« Reply #602 on: September 26, 2019, 04:43:23 pm »
+3

This is obsolete because errata, right?

Yes, this situation is no longer semi-interesting.
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Wolphmaniac

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Re: Semi-Interesting Dominion Moments Thread
« Reply #603 on: October 05, 2019, 07:07:53 pm »
+2

D buys an Estate.
D gets 4 VP from Goons.
D gains an Estate.
D takes 2 VP from Battlefield.
D reacts with a Watchtower.
D trashes an Estate.
Watchtower loses track of Estate (it moved).
Watchtower loses track of Estate (it moved).
D buys an Estate.
D gets 4 VP from Goons.
D gains an Estate.
D takes 2 VP from Battlefield.
D reacts with a Watchtower.
D trashes an Estate.
Watchtower loses track of Estate (it moved).
Watchtower loses track of Estate (it moved).
D buys an Estate.
D gets 4 VP from Goons.
D gains an Estate.
D takes 2 VP from Battlefield.
D reacts with a Watchtower.
D trashes an Estate.
Watchtower loses track of Estate (it moved).
Watchtower loses track of Estate (it moved).
D buys an Estate.
D gets 4 VP from Goons.
D gains an Estate.
D takes 2 VP from Battlefield.
D reacts with a Watchtower.
D trashes an Estate.
Watchtower loses track of Estate (it moved).
Watchtower loses track of Estate (it moved).
D buys an Estate.
D gets 4 VP from Goons.
D gains an Estate.
D takes 2 VP from Battlefield.
D reacts with a Watchtower.
D trashes an Estate.
Watchtower loses track of Estate (it moved).
Watchtower loses track of Estate (it moved).
D buys an Estate.
D gets 4 VP from Goons.
D gains an Estate.
D takes 2 VP from Battlefield.
D reacts with a Watchtower.
D trashes an Estate.
Watchtower loses track of Estate (it moved).
Watchtower loses track of Estate (it moved).
D buys an Estate.
D gets 4 VP from Goons.
D gains an Estate.
D reacts with a Watchtower.
D trashes an Estate.
Watchtower loses track of Estate (it moved).
Watchtower loses track of Estate (it moved).
D buys an Estate.
D gets 4 VP from Goons.
D gains an Estate.
D reacts with a Watchtower.
D trashes an Estate.
Watchtower loses track of Estate (it moved).
Watchtower loses track of Estate (it moved).
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JW

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Re: Semi-Interesting Dominion Moments Thread
« Reply #604 on: October 05, 2019, 11:00:22 pm »
+8

J buys and gains a Cursed Village.
J takes Locusts.
J receives Locusts.
J shuffles their deck.
J trashes a Cursed Village.
J gains a Necromancer.
J discards Locusts.
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mad4math

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Re: Semi-Interesting Dominion Moments Thread
« Reply #605 on: October 08, 2019, 11:23:27 pm »
+7

I ended a game with a deck of 7 Coppers (and nothing else).

The game was a tie 17-17, ending on turn 8.
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Wizard_Amul

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Re: Semi-Interesting Dominion Moments Thread
« Reply #606 on: October 09, 2019, 12:39:22 am »
0

I ended a game with a deck of 7 Coppers (and nothing else).

The game was a tie 17-17, ending on turn 8.

How did this happen? I'm guessing it involved some combination of Donate + Tomb, but I have no idea why you would be left with 7 coppers...maybe Banquet or something.
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mad4math

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Re: Semi-Interesting Dominion Moments Thread
« Reply #607 on: October 09, 2019, 03:09:30 pm »
+1

Salt the Earth + Tomb. I bought 2 Razes, trashed my 3 estates and the two razes, and bought 6 Salt the Earths.

My opponent bought 2 provinces and trashed 2 non-estate cards with razes.

I ended a game with a deck of 7 Coppers (and nothing else).

The game was a tie 17-17, ending on turn 8.

How did this happen? I'm guessing it involved some combination of Donate + Tomb, but I have no idea why you would be left with 7 coppers...maybe Banquet or something.
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spineflu

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Re: Semi-Interesting Dominion Moments Thread
« Reply #608 on: October 09, 2019, 03:11:58 pm »
+1

Castles pile was the Bane. didn't know that could happen.

Wolphmaniac

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Re: Semi-Interesting Dominion Moments Thread
« Reply #609 on: October 11, 2019, 12:34:54 pm »
+3

I'm D.  Oof...

M plays a Skulk.
M gets +1 Buy.
M takes Haunting.
D receives Haunting.
D topdecks a Province.
M discards Haunting.
M plays a Skulk again. (Citadel)
M gets +1 Buy.
M takes Locusts.
D receives Locusts.
D trashes a Province.
D gains a Duchy.
M discards Locusts.

Ouch.
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pubby

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Re: Semi-Interesting Dominion Moments Thread
« Reply #610 on: October 15, 2019, 06:04:33 pm »
+2

I had a very bizarre game. I had inherited Ironworks and put the +1 Card token on Ironworks from Pathfinding. First I gained all 8 Estates, then I gained 9 Ironworks. The following turn I played them all and ended the game on a 4-pile. There was no draw besides Enchantress (but no village).
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hhelibebcnofnena

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Re: Semi-Interesting Dominion Moments Thread
« Reply #611 on: October 15, 2019, 08:04:17 pm »
+2

This was intentional, but I played a game IRL with Capitalism, and the only kingdom cards were cards that were affected by Capitalism. It felt weird not to have to worry about villages.
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LibraryAdventurer

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Re: Semi-Interesting Dominion Moments Thread
« Reply #612 on: October 27, 2019, 01:38:55 am »
0

IRL, I play with a modded version of Wild Hunt. But I just played an online game with Wild Hunt with no villages and only two non-terminal actions, but it also had the Peasant line. So I put the +action token on Wild Hunt and destroyed my opponent.
(A big reason I don't like Wild Hunt and Farmer's Market is they heavily favor the person who's already ahead. First person to be able to play a few Wild Hunts in one turn has a huge advantage.)

On another note, it's hard to find an even match online. That game I destroyed my opponent. The game before that I got completely crushed. It's seems to go one way or the other most of the time.

Wizard_Amul

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Re: Semi-Interesting Dominion Moments Thread
« Reply #613 on: October 27, 2019, 04:32:33 pm »
+1

On another note, it's hard to find an even match online. That game I destroyed my opponent. The game before that I got completely crushed. It's seems to go one way or the other most of the time.

I don't know if you know this, but you can click on "Advanced Options" to adjust the min and max rating of your opponent. The default is +10 and -10; I set it to +5 and -5, and I feel like I usually get pretty good opponents that way. There is of course still some variance in how good people are who have a given rating.
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pubby

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Re: Semi-Interesting Dominion Moments Thread
« Reply #614 on: November 15, 2019, 11:42:54 pm »
+2

I just lost to pirate ship big money... on a board with chapel, university, outpost, envoy, royal blacksmith, farmer's market, crossroads, and one of those VP landmarks that give points for actions. My strategy could have been better, but man, engines are pretty bad if you dud 10 times in a row.
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pubby

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Re: Semi-Interesting Dominion Moments Thread
« Reply #615 on: November 17, 2019, 09:49:42 am »
+13

Code: [Select]
X plays a Cutpurse.
X gets +$2.
p reveals 4 Patrons and a Wharf.
p gets a Coffers from Patron.
p gets a Coffers from Patron.
p gets a Coffers from Patron.
p gets a Coffers from Patron.
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Jack Rudd

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Re: Semi-Interesting Dominion Moments Thread
« Reply #616 on: November 17, 2019, 10:24:22 am »
+1

I just lost to pirate ship big money... on a board with chapel, university, outpost, envoy, royal blacksmith, farmer's market, crossroads, and one of those VP landmarks that give points for actions. My strategy could have been better, but man, engines are pretty bad if you dud 10 times in a row.
Pirate Ship is pretty strong on boards that are short of non-money +Coin.
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ipofanes

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Re: Semi-Interesting Dominion Moments Thread
« Reply #617 on: November 18, 2019, 07:36:15 am »
0

I just lost to pirate ship big money... on a board with chapel, university, outpost, envoy, royal blacksmith, farmer's market, crossroads, and one of those VP landmarks that give points for actions. My strategy could have been better, but man, engines are pretty bad if you dud 10 times in a row.
Pirate Ship is pretty strong on boards that are short of non-money +Coin.
How well does Crypt counter a Pirate Ship strategy?
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mxdata

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Re: Semi-Interesting Dominion Moments Thread
« Reply #618 on: November 26, 2019, 12:10:40 am »
+1

Played two Skulks.  First Skulk, there was only one hex left in the pile, and it was Misery, the first of the game, so my opponent took Miserable.  Second Skulk, hex pile gets reshuffled.  After reshuffling, the top hex was ... Misery!  So, now my opponent has Twice Miserable!  -4VP in a single turn!
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mxdata

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Re: Semi-Interesting Dominion Moments Thread
« Reply #619 on: November 29, 2019, 02:00:53 am »
+2

Game I just played with my brother: I had a Treasure Map, a Tracker, a Gold, a Copper, and a Ghost in my hand.  He played Ghost Ship.  So, I top-decked my Treasure Map and Ghost.  Then, on my turn, I played Tracker, and then bought another Treasure Map, using the Tracker to topdeck it, so my next had I had two Treasure Maps, which, of course, I immediately played (and obviously did not play the Ghost)  Then, it turned out that the top card on the deck before the Treasure Maps was the Pouch, so my next hand was 4 Golds + 1 Pouch = $13 with 2 buys.  It was a rather interesting irony that his Ghost Ship happened to benefit me
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pubby

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Re: Semi-Interesting Dominion Moments Thread
« Reply #620 on: December 17, 2019, 01:48:58 am »
+10

Popped all my tragic heroes last turn and gained coppers with them for fountain points.
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Wolphmaniac

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Re: Semi-Interesting Dominion Moments Thread
« Reply #621 on: December 19, 2019, 02:04:37 pm »
+3

P plays a Black Market.
P gets +$2.
P reveals a Patron.
P gets a Coffers from Patron.
P reveals a Merchant Ship and an Enchantress.

lol @ getting a coffers for revealing a Patron in the BM deck.
« Last Edit: December 25, 2019, 10:52:47 am by Wolphmaniac »
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Wolphmaniac

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Re: Semi-Interesting Dominion Moments Thread
« Reply #622 on: December 22, 2019, 12:37:01 am »
+1

...
K plays an Inventor.
...
K plays an Inventor.
K gains a Sir Destry.
K plays a Sir Destry.
D reveals a Province and a Silver.
D trashes a Province.
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humcalc216

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Re: Semi-Interesting Dominion Moments Thread
« Reply #623 on: December 29, 2019, 11:15:07 am »
+3

In an IRL game, I bid 40 for Mountain Pass. I then proceeded to Smuggle 2 Provinces (I played two Bridges first) and use gainers to cause a 3-pile and win.
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Honkeyfresh

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Re: Semi-Interesting Dominion Moments of 2016 Thread
« Reply #624 on: December 29, 2019, 09:35:09 pm »
+1

This thread is gonna die.
upvoted for a solid prediction.
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