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Author Topic: Semi-Interesting Dominion Moments Thread  (Read 257038 times)

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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #575 on: June 23, 2019, 01:30:38 pm »
+3

Opponent did this, but it was still interesting:

j plays a King's Court.
j plays a Band of Misfits.
j plays a Farmers' Market.
j gets +1 Buy.
j adds 1 VP to the Farmers' Market pile.
j gets +$4.
j plays a Farmers' Market again.
j gets +1 Buy.
j takes 4 VP from the Farmers' Market pile.
j trashes a Farmers' Market.
j plays a Band of Misfits a third time.
j plays a Swindler.
j gets +$2.

I assume Band of Misfits could change into something else because it left play.
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GendoIkari

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Re: Semi-Interesting Dominion Moments Thread
« Reply #576 on: June 23, 2019, 07:54:15 pm »
+1

Opponent did this, but it was still interesting:

j plays a King's Court.
j plays a Band of Misfits.
j plays a Farmers' Market.
j gets +1 Buy.
j adds 1 VP to the Farmers' Market pile.
j gets +$4.
j plays a Farmers' Market again.
j gets +1 Buy.
j takes 4 VP from the Farmers' Market pile.
j trashes a Farmers' Market.
j plays a Band of Misfits a third time.
j plays a Swindler.
j gets +$2.

I assume Band of Misfits could change into something else because it left play.

Yeah it’s the classic BoM + Throne Room + Feast question basically. If you Throne Room a BoM normally, then Throne Room plays the BoM a second time except it’s not a BoM anymore, so you can’t choose a new card; you’re just playing that card. But if you use it on a one-shot, then when you play it again it’s back to being a BoM again, so you choose a new card when you play BoM.
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faust

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Re: Semi-Interesting Dominion Moments Thread
« Reply #577 on: June 25, 2019, 10:19:42 am »
+10

Nasty attack combo:


f plays a Storyteller.
f gets +1 Coin (from Training).
f gets +1 Action.
f gets +$1.
f plays a Relic. (+$2)
L moves -Card token to Draw Pile.
[...]
f plays a Legionary.
f gets +$3.
f reveals a Gold.
L discards 2 other cards and a Copper.
L skips a draw (because of Relic).
L moves -Card token to Token Limbo.
f plays a Militia.
f gets +$2.
f plays a Relic. (+$2)
L moves -Card token to Draw Pile.
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Chappy7

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Re: Semi-Interesting Dominion Moments Thread
« Reply #578 on: June 25, 2019, 01:14:51 pm »
0

Nasty attack combo:


f plays a Storyteller.
f gets +1 Coin (from Training).
f gets +1 Action.
f gets +$1.
f plays a Relic. (+$2)
L moves -Card token to Draw Pile.
[...]
f plays a Legionary.
f gets +$3.
f reveals a Gold.
L discards 2 other cards and a Copper.
L skips a draw (because of Relic).
L moves -Card token to Token Limbo.
f plays a Militia.
f gets +$2.
f plays a Relic. (+$2)
L moves -Card token to Draw Pile.

Wow that hurts.
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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #579 on: July 05, 2019, 12:41:57 am »
+1

C plays a Seer.
C draws a Copper.
C gets +1 Action.
C reveals 3 Curses.
C topdecks 3 Curses.
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pubby

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Re: Semi-Interesting Dominion Moments Thread
« Reply #580 on: July 25, 2019, 10:33:01 pm »
+3

Ruin pile had 7 ruined markets  8)
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Gherald

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Re: Semi-Interesting Dominion Moments Thread
« Reply #581 on: August 03, 2019, 12:55:59 am »
+17

10 points ahead with one province remaining:
Quote
Turn 20 - Gherald
G plays an Ambassador.
G reveals a Province.
B reacts with a Trader.
B gains a Silver.
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boris

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Re: Semi-Interesting Dominion Moments Thread
« Reply #582 on: August 04, 2019, 01:43:47 pm »
+4

Today I trashed a Province with Catapult reaching 8$ to grab the last Province and win with a one-point lead because of the curse from the Catapult.

It felt weird trashing a Province with Catapult.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #583 on: August 05, 2019, 09:44:15 am »
+3

Today I trashed a Province with Catapult reaching 8$ to grab the last Province and win with a one-point lead because of the curse from the Catapult.

It felt weird trashing a Province with Catapult.

thematically, it must have been an obscenely large catapult.
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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #584 on: August 05, 2019, 08:22:37 pm »
0

Today I trashed a Province with Catapult reaching 8$ to grab the last Province and win with a one-point lead because of the curse from the Catapult.

It felt weird trashing a Province with Catapult.

thematically, it must have been an obscenely large catapult.

Using Catapult on Estates is already a regular thing, so... :P
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Gherald

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Re: Semi-Interesting Dominion Moments Thread
« Reply #585 on: August 08, 2019, 05:25:46 pm »
+5

Sewers and Market Square on a board where the only trasher was...Old Witch ::)
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ehunt

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Re: Semi-Interesting Dominion Moments Thread
« Reply #586 on: August 24, 2019, 04:43:48 pm »
+4

inheritance plus capitalism:

e plays an Ironmonger.
    e draws a Copper.
    e gets +1 Action.
    e reveals an Estate.
    e topdecks an Estate.
    e gets +1 Action.
    e gets +$1.
    e draws an Estate.
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tim17

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Re: Semi-Interesting Dominion Moments Thread
« Reply #587 on: August 27, 2019, 10:29:27 pm »
+20

Started a turn with 7 captains in play and played them all as leprechauns.
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Wizard_Amul

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Re: Semi-Interesting Dominion Moments Thread
« Reply #588 on: August 27, 2019, 10:48:57 pm »
0

Started a turn with 7 captains in play and played them all as leprechauns.

Wow, that is a really great start to a turn. How many of the wishes and gold did you draw that turn?
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tim17

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Re: Semi-Interesting Dominion Moments Thread
« Reply #589 on: August 28, 2019, 01:12:36 am »
0

Started a turn with 7 captains in play and played them all as leprechauns.

Wow, that is a really great start to a turn. How many of the wishes and gold did you draw that turn?

I don't think I bothered getting around to them, I had a pileout anyway. Lord Voldebot wasn't putting up much of a fight.
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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #590 on: August 30, 2019, 09:08:31 pm »
+1

C plays an Artisan.
C gains a Cursed Village.
C takes Haunting.
C receives Haunting.
C discards Haunting.
C topdecks a Cursed Village.
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NoMoreFun

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Re: Semi-Interesting Dominion Moments Thread
« Reply #591 on: September 08, 2019, 01:56:10 am »
+6

I was able to afford a Province to win the game after a Black Market I played revealed a Patron (giving +1 Coffers)
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GendoIkari

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Re: Semi-Interesting Dominion Moments Thread
« Reply #592 on: September 08, 2019, 10:42:00 am »
+1

I was able to afford a Province to win the game after a Black Market I played revealed a Patron (giving +1 Coffers)

I don’t think I would have realized that that actually works; because the Patron isn’t yours. But I see that it’s no different than using Lurker to trash a Fortress that’s in the supply.
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ipofanes

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Re: Semi-Interesting Dominion Moments Thread
« Reply #593 on: September 09, 2019, 03:34:04 am »
+1

I was able to afford a Province to win the game after a Black Market I played revealed a Patron (giving +1 Coffers)

I don’t think I would have realized that that actually works; because the Patron isn’t yours. But I see that it’s no different than using Lurker to trash a Fortress that’s in the supply.

In the case of Lurker/Fortress you have to actively try it out while in this case it's something that just happens to you sooner or later.
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AJD

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Re: Semi-Interesting Dominion Moments Thread
« Reply #594 on: September 09, 2019, 04:06:49 am »
+4

This almost happened in a game I played, so it's definitely semi-interesting:

A game with Fleet and Experiment, ending with only two piles empty, neither of them Province or Colony.
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ehunt

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Re: Semi-Interesting Dominion Moments Thread
« Reply #595 on: September 21, 2019, 01:19:08 pm »
+5

p plays a Treasure Hunter.
  p gets +1 Action.
  p gets +$1.
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
p plays a Treasure Hunter again. (Citadel)
  p gets +1 Action.
  p gets +$1.
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
  p gains a Silver.
    p gets +1 Coffers. (Guildhall)
« Last Edit: September 21, 2019, 01:21:18 pm by ehunt »
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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #596 on: September 22, 2019, 09:00:27 pm »
+4

C plays an Ironworks.
C gains a Cemetery.
C trashes a Curse and 3 Coppers.
C draws a Watchtower.
C plays a Watchtower.
C draws a Fishing Village and a Dame Anna.
C shuffles their deck.
C draws a Copper, a Cemetery and a Haunted Mirror.
C plays a Dame Anna.
C trashes a Cemetery and a Haunted Mirror.
C discards a Fishing Village.
C gains a Ghost.
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pubby

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Re: Semi-Interesting Dominion Moments Thread
« Reply #597 on: September 24, 2019, 09:27:55 am »
+1

Play artisan, gain pillage
Play pillage, discard opponent's 1st city
Play artisan, gain soothsayer
Play soothsayer, opponent draws 1
Play artisan, gain pillage
Play pillage, discard opponent's second city
Opponent resigns
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Re: Semi-Interesting Dominion Moments Thread
« Reply #598 on: September 26, 2019, 01:54:04 am »
0

The day before yesterday, after the second shuffle in turn 5, I held the cards in hand I had bought through turns 1 to 4.

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vishwathg

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Re: Semi-Interesting Dominion Moments Thread
« Reply #599 on: September 26, 2019, 02:24:04 pm »
0

Opponent did this, but it was still interesting:

j plays a King's Court.
j plays a Band of Misfits.
j plays a Farmers' Market.
j gets +1 Buy.
j adds 1 VP to the Farmers' Market pile.
j gets +$4.
j plays a Farmers' Market again.
j gets +1 Buy.
j takes 4 VP from the Farmers' Market pile.
j trashes a Farmers' Market.
j plays a Band of Misfits a third time.
j plays a Swindler.
j gets +$2.

I assume Band of Misfits could change into something else because it left play.

Yeah it’s the classic BoM + Throne Room + Feast question basically. If you Throne Room a BoM normally, then Throne Room plays the BoM a second time except it’s not a BoM anymore, so you can’t choose a new card; you’re just playing that card. But if you use it on a one-shot, then when you play it again it’s back to being a BoM again, so you choose a new card when you play BoM.

This is obsolete because errata, right?
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