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Author Topic: Semi-Interesting Dominion Moments Thread  (Read 257106 times)

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Orange

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Re: Semi-Interesting Dominion Moments Thread
« Reply #500 on: September 09, 2018, 10:39:17 pm »
+2

Turn 9 - SamE
S plays a Fishing Village
S plays a Treasure Hunter.
    S gains 3 Silvers.
S plays a Warrior.
    S shuffles their deck.
    S draws a Silver and a Soldier.
    O discards a Warrior.
    O trashes a Warrior.
    O discards a Soldier.
    O trashes a Soldier.


Great candidate for the "Sorry my opponent" thread
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gamesou

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Re: Semi-Interesting Dominion Moments Thread
« Reply #501 on: September 13, 2018, 04:26:43 am »
+5

In a IRL game featuring Thief&Secret Cave, I could activate two Magic Lamps on the same turn!
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boris

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Re: Semi-Interesting Dominion Moments Thread
« Reply #502 on: September 13, 2018, 06:08:43 pm »
+4

I played a game where I gained a ghost which I used only twice.
First hit: Forge with no reasonable targets. First use gains a copper for me and the other discarding a card by trashing and regaining it.
Second hit: Small Castle when the castle pile was already empty. At least I got 1VP as I had Crumbling Castle in hand.

I still won though. I might have had some luck otherwise.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #503 on: September 23, 2018, 12:18:12 am »
+2

J plays 3 Charms, a Gold and 2 Coppers.
J buys a Province.
J gains a Sprawling Castle.
J gains a Duchy.
J gains a Province.

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Re: Semi-Interesting Dominion Moments Thread
« Reply #504 on: September 24, 2018, 10:54:39 pm »
+1

I just bought an IGG specifically so I could gain Coppers with it.

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Re: Semi-Interesting Dominion Moments Thread
« Reply #505 on: September 26, 2018, 09:22:38 am »
+3

d plays a Villain.
  d gets +2 Coffers.
  e discards a Villain.
d plays a Silver and 2 Coppers.
d uses 1 Coffers.
d buys and gains a Lost City.
  e draws a Lost City.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #506 on: September 28, 2018, 09:21:02 pm »
+4

Man, this new stuff allows all sorts of things.

C plays a Princess.
C gets +1 Buy.
C plays a Gold and a Ducat.
C gets +1 Coffers.
C gets +1 Buy.
C uses 2 Coffers.
C buys Innovation and a Faithful Hound.
C gains a Faithful Hound.
C sets a Faithful Hound aside.
C plays a Faithful Hound.
C draws a Curse and a Copper.
C buys and gains a Ducat.
C trashes a Copper.
C trashes a Curse. (Sewers)
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Gherald

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Re: Semi-Interesting Dominion Moments Thread
« Reply #507 on: September 29, 2018, 04:15:41 pm »
+8

I managed to draw an all-green hand of three duchies and two provinces, with Citadel and a Ghosted Priest in play.
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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #508 on: September 29, 2018, 07:41:02 pm »
0

I managed to draw an all-green hand of three duchies and two provinces, with Citadel and a Ghosted Priest in play.

I think this should go in the bad luck thread.

Also, somebody else upvoted this at the exact same time I did. It said +3, then I clicked it and it said +5. Either that or this post was so awesome the site allowed me to upvote it twice.
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crj

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Re: Semi-Interesting Dominion Moments Thread
« Reply #509 on: September 29, 2018, 07:52:27 pm »
0

Also, somebody else upvoted this at the exact same time I did. It said +3, then I clicked it and it said +5. Either that or this post was so awesome the site allowed me to upvote it twice.
Well, you can see the list of upvoters, and you're only on it once.

I was upvoter number 4 and had a surprising amount of difficulty. Having hammered the button a bit, I had to refresh, retry, wait... I think the website may have been distracted by some heavy thinking.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #510 on: September 29, 2018, 08:37:18 pm »
+2

The number only updates when you upvote the post, so if you see it go up by 2, that means someone else upvoted the post between when you loaded the page and when you upvoted. Depending on how long it had been since you loaded the page, it might not be surprising to see the number increase by more than 1.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #511 on: September 30, 2018, 06:31:30 pm »
+2

bought a cursed village after having put my cube on innovation. I get to choose the order of receiving a Hex and play Cursed Village. Didn't really care so chose to get the Hex first. Oops:


e buys and gains a Cursed Village.
  e takes Bad Omens.
  e receives Bad Omens
  e moves their deck to the discard.
  Innovation loses track of Cursed Village (it was covered up).
  e looks at a Cursed Village, 2 Estates, 3 Coppers and a Silver.
  e topdecks 2 Coppers.
  e discards Bad Omens.
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Titandrake

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Re: Semi-Interesting Dominion Moments Thread
« Reply #512 on: October 05, 2018, 02:09:06 am »
+2

Sometimes it isn't your day for Swindler

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Re: Semi-Interesting Dominion Moments Thread
« Reply #513 on: October 05, 2018, 09:07:26 pm »
+1

I just creamed someone with Palace points. I played a Treasure Hunter right after he activated his Lamp, gaining 5 Silvers, then I could get Golds with my own Wishes. I didn't even plan this; it just ended up that way. I ended up with exactly 5 Coppers, 5 Silvers and 5 Golds.
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GendoIkari

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Re: Semi-Interesting Dominion Moments Thread
« Reply #514 on: October 17, 2018, 04:03:21 pm »
+1

Sometimes it isn't your day for Swindler



I'm not actually sure which side you're saying got unlucky here. Having 3 Golds replaced with 3 Farmlands could either be good or bad depending on when in the game it happened; the results could have ended up either far better or far worse for either player.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #515 on: October 17, 2018, 04:33:13 pm »
+2

Sometimes it isn't your day for Swindler



I'm not actually sure which side you're saying got unlucky here. Having 3 Golds replaced with 3 Farmlands could either be good or bad depending on when in the game it happened; the results could have ended up either far better or far worse for either player.

How often do you have an empty Gold pile?
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GendoIkari

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Re: Semi-Interesting Dominion Moments Thread
« Reply #516 on: October 17, 2018, 05:08:21 pm »
0

Sometimes it isn't your day for Swindler



I'm not actually sure which side you're saying got unlucky here. Having 3 Golds replaced with 3 Farmlands could either be good or bad depending on when in the game it happened; the results could have ended up either far better or far worse for either player.

How often do you have an empty Gold pile?

Indeed that did occur to me. If we're to assume that Gold was still available, then clearly the Swindler-player felt that he was getting an advantage out of playing Swindler; that the Farmlands were worse than just another Gold would be. But even so, The question is still is it "not your day for Swindler because you lost 3 Golds"? Or is it "not your day for Swindler because all you got out of playing it 3 times was trashing 3 Golds"? In either case, things could have gone much worse for either the attacker or for one being attacked.

*Edit* I mean either way, it is indeed a semi-interesting moment, simply based on the fact that it hit 3 copies of the same card 3 times in a row. I just wasn't clear on the intended meaning of the comment.
« Last Edit: October 17, 2018, 06:04:40 pm by GendoIkari »
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Oyvind

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Re: Semi-Interesting Dominion Moments Thread
« Reply #517 on: October 18, 2018, 07:30:36 am »
+1

Sometimes it isn't your day for Swindler



I'm not actually sure which side you're saying got unlucky here. Having 3 Golds replaced with 3 Farmlands could either be good or bad depending on when in the game it happened; the results could have ended up either far better or far worse for either player.

How often do you have an empty Gold pile?

Nothing here suggests that the Gold pile is empty. As you can see, the acting player buys a Gold after performing all the attacks. It could be that that Gold was the last one in the pile, but we wouldn’t know that, unless we witnessed the game being played.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #518 on: October 20, 2018, 11:54:49 am »
0

Contrabands pile was emptied in my last game.

I love keep.
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Eran of Arcadia

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Re: Semi-Interesting Dominion Moments Thread
« Reply #519 on: October 20, 2018, 12:08:54 pm »
0

I found myself intentionally buying 2 coppers a turn for several turns the other day.

(Double Tac, needed the coppers to fuel the Foragers so I could buy a province a turn.)
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Re: Semi-Interesting Dominion Moments Thread
« Reply #520 on: October 31, 2018, 08:07:56 pm »
+3

C plays an Envoy.
C reveals a Copper and 4 Estates.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #521 on: October 31, 2018, 08:39:26 pm »
+7

C plays an Envoy.
C reveals a Copper and 4 Estates.

Should have had a Scout.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #522 on: November 01, 2018, 09:24:25 am »
0

C plays an Envoy.
C reveals a Copper and 4 Estates.

Should have had a Scout.

Should have had Inheritance.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #523 on: November 02, 2018, 05:51:21 pm »
+1

C plays an Envoy.
C reveals a Copper and 4 Estates.

Should have had a Scout.

Should have had Inheritance.

But that would be even worse, if CC didn't have any more actions.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #524 on: November 18, 2018, 12:13:48 am »
0

Just played a game in which no victory cards were gained and we split the curses evenly, and yet I won 17 to 13
...with only four VP tokens.
« Last Edit: November 18, 2018, 12:18:15 am by LibraryAdventurer »
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