Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1]

Author Topic: Fixed Pathfinding on BGG  (Read 3915 times)

0 Members and 1 Guest are viewing this topic.

Beyond Awesome

  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 2941
  • Shuffle iT Username: Beyond Awesome
  • Respect: +2466
    • View Profile
Fixed Pathfinding on BGG
« on: May 16, 2016, 02:49:13 am »
+3

BGG has the fixed Pathfinding art. $1 for the card, but I think you need to make an order of $4 or $5. It is also shipping with Summon in case you haven't bought it yet.

http://boardgamegeekstore.com/products/dominion-pathfinding-fix-card
Logged

Harley_Beckett

  • Spy
  • ****
  • Offline Offline
  • Posts: 82
  • Respect: +138
    • View Profile
Re: Fixed Pathfinding on BGG
« Reply #1 on: May 16, 2016, 06:21:54 am »
0

OK, I give up, what was the art error?
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11815
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
  • Respect: +12868
    • View Profile
    • Birds of Necama
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Harley_Beckett

  • Spy
  • ****
  • Offline Offline
  • Posts: 82
  • Respect: +138
    • View Profile
Logged

LostPhoenix

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 272
  • Shuffle iT Username: Lost Phoenix
  • Your resident lurker
  • Respect: +325
    • View Profile
Re: Fixed Pathfinding on BGG
« Reply #4 on: May 16, 2016, 10:18:03 am »
+1

I always thought that the dark area was a tree.
Logged

papadjango

  • Baron
  • ****
  • Offline Offline
  • Posts: 50
  • Respect: +18
    • View Profile
Re: Fixed Pathfinding on BGG
« Reply #5 on: May 16, 2016, 10:42:08 am »
0

I always thought that the dark area was a tree.
Me too! Why does anyone want to make a reprint because of this?
Logged

Infthitbox

  • Explorer
  • *****
  • Offline Offline
  • Posts: 317
  • Respect: +440
    • View Profile
Re: Fixed Pathfinding on BGG
« Reply #6 on: May 16, 2016, 10:45:00 am »
0

I always thought that the dark area was a tree.
Me too! Why does anyone want to make a reprint because of this?

Because you can't unsee it.
Logged

Chris is me

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Chris is me
  • What do you want me to say?
  • Respect: +3458
    • View Profile
Re: Fixed Pathfinding on BGG
« Reply #7 on: May 16, 2016, 11:49:14 am »
0

Can't complain that this exists, but I do wish they would have bundled this with Summon.
Logged
Twitch channel: http://www.twitch.tv/chrisisme2791

bug me on discord

pm me if you wanna do stuff for the blog

they/them

Accatitippi

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1153
  • Shuffle iT Username: Accatitippi
  • Silver is underraided
  • Respect: +1797
    • View Profile
Re: Fixed Pathfinding on BGG
« Reply #8 on: May 16, 2016, 11:52:02 am »
+1

Can't complain that this exists, but I do wish they would have bundled this with Summon.

They sell it bundled now, but offer Pathfinding alone for people who already bought Summon.
Logged

Donald X.

  • Dominion Designer
  • *****
  • Offline Offline
  • Posts: 6364
  • Respect: +25699
    • View Profile
Re: Fixed Pathfinding on BGG
« Reply #9 on: May 16, 2016, 12:58:26 pm »
+2

I always thought that the dark area was a tree.
Me too! Why does anyone want to make a reprint because of this?
You'd have to ask Jay; he did want to.
Logged
Pages: [1]
 

Page created in 0.043 seconds with 21 queries.