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Author Topic: Empires Previews #4: Landmarks  (Read 28926 times)

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ThetaSigma12

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Re: Empires Previews #4: Landmarks
« Reply #150 on: May 25, 2016, 12:07:27 pm »
+2

So now I'll have to reprint so many fan cards with different names and art. Battlefield, fountain, tomb, castle, keep, farmer's market, and maybe even more. I'd be willing to post new versions if people wanted them.
« Last Edit: May 25, 2016, 02:30:56 pm by ThetaSigma12 »
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mith

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Re: Empires Previews #4: Landmarks
« Reply #151 on: May 25, 2016, 01:15:10 pm »
+15

I propose adding "Hipster" to all fan card names which have later been released as official cards.
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Seprix

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Re: Empires Previews #4: Landmarks
« Reply #152 on: May 25, 2016, 02:05:02 pm »
0

I propose adding "Hipster" to all fan card names which have later been released as official cards.

You made the card before it was cool.

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mameluke

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Re: Empires Previews #4: Landmarks
« Reply #153 on: May 25, 2016, 02:12:17 pm »
0

I have this weird suspicion they will provide VP somehow.
Necessarily?

There could be all sorts of other stuff, too: "If you do not gain a card on your turn, gain a Curse", or "Every turn, gain a copy of a card costing up to $4 you played that turn.", or...

(I'm not saying those specific ones are good ideas, just noting the spaces that are left for other kinds of Landmark.)

I mean, in the original post it says that they all involve scoring. The 'gain a Curse' one I guess is plausible.
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ahyangyi

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Re: Empires Previews #4: Landmarks
« Reply #154 on: May 26, 2016, 02:19:02 am »
0

The new landmark cards remind me of Kingdom Builder. Cool.
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Nflickner

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Re: Empires Previews #4: Landmarks
« Reply #155 on: May 26, 2016, 01:35:38 pm »
+1

So now I'll have to reprint so many fan cards with different names and art. Battlefield, fountain, tomb, castle, keep, farmer's market, and maybe even more. I'd be willing to post new versions if people wanted them.

yes please post your new mock-ups in the variants forum.  I have much appreciated those you have redone in the past and will much appreciate new ones you post.  thanks  in advance :)
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ThetaSigma12

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Re: Empires Previews #4: Landmarks
« Reply #156 on: May 26, 2016, 05:38:33 pm »
0

So now I'll have to reprint so many fan cards with different names and art. Battlefield, fountain, tomb, castle, keep, farmer's market, and maybe even more. I'd be willing to post new versions if people wanted them.

yes please post your new mock-ups in the variants forum.  I have much appreciated those you have redone in the past and will much appreciate new ones you post.  thanks  in advance :)
So here's my plan of cards to redo. N means new name, A means new art, C means different cost, and E means new effect.
Fountain A, N
Sanatarium, C
Elixir, C
Escalation, E, C
Production Village, E
Cloister, C, E
Royal Demense, E
Book of Spells, E
Enchantment, C, E
Battle Strategy, E
Bartender, E
Cabal, E
Castle, N, A
Tomb, N
Forum, E
Crystal Ball, A

Sorry I can't do more, mobile post. :P

Edit: Finished some.
« Last Edit: May 28, 2016, 12:02:29 pm by ThetaSigma12 »
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eHalcyon

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Re: Empires Previews #4: Landmarks
« Reply #157 on: May 26, 2016, 05:46:08 pm »
+1

It's Harbinger, not Harbringer.

Is my Crystal Ball art so bad? :P
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ThetaSigma12

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Re: Empires Previews #4: Landmarks
« Reply #158 on: May 26, 2016, 06:07:43 pm »
0

It's Harbinger, not Harbringer.
Oops.

Is my Crystal Ball art so bad? :P
It's just my preference. Part of it is the text is too bold, I'll fix that as well.
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mith

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Re: Empires Previews #4: Landmarks
« Reply #159 on: May 26, 2016, 07:14:33 pm »
+1

It's Harbinger, not Harbringer.
Oops.

Good news though - if there's ever an official Harbinger card, you're set!
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MattTV

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Re: Empires Previews #4: Landmarks
« Reply #160 on: May 28, 2016, 11:53:02 am »
+3

I'm really liking the landmarks. They remind me of the first time i got into dominion and I was obsessed with the garden strategy cause it was so much deeper than just focusing on how your going to get the money to buy the most provinces. instead your trying to stall the game and figure out how your going to increase the size of your deck the fastest. And these add a whole bunch a dynamic strategies to the point where you may not have to race for the most provinces/colonies anymore, which is mostly of every game x). 
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Accatitippi

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Re: Empires Previews #4: Landmarks
« Reply #161 on: May 28, 2016, 12:34:15 pm »
+4

Does Wolf Den punish singletons because you have to create wolf packs to live in the den, or because going alone in the woods will get you killed?
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LastFootnote

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Re: Empires Previews #4: Landmarks
« Reply #162 on: May 28, 2016, 01:10:02 pm »
+2

Does Wolf Den punish singletons because you have to create wolf packs to live in the den, or because going alone in the woods will get you killed?

I always assumed it was the second one.
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GendoIkari

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Re: Empires Previews #4: Landmarks
« Reply #163 on: May 28, 2016, 01:53:13 pm »
+4

Does Wolf Den punish singletons because you have to create wolf packs to live in the den, or because going alone in the woods will get you killed?

I always assumed it was the second one.

I had assumed the first. Wolves are known for travelling in packs; so the theme would be that your deck should be in packs as well.
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Nflickner

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Re: Empires Previews #4: Landmarks
« Reply #164 on: May 28, 2016, 02:51:40 pm »
+1

So now I'll have to reprint so many fan cards with different names and art. Battlefield, fountain, tomb, castle, keep, farmer's market, and maybe even more. I'd be willing to post new versions if people wanted them.

yes please post your new mock-ups in the variants forum.  I have much appreciated those you have redone in the past and will much appreciate new ones you post.  thanks  in advance :)
So here's my plan of cards to redo. N means new name, A means new art, C means different cost, and E means new effect.
Fountain A, N
Sanatarium, C
Elixir, C
Escalation, E, C
Production Village, E
Cloister, C, E
Royal Demense, E
Book of Spells, E
Enchantment, C, E
Battle Strategy, E
Bartender, E
Cabal, E
Castle, N, A
Tomb, N
Forum, E
Crystal Ball, A

Sorry I can't do more, mobile post. :P

Edit: Finished some.

thanks, I'm excited to see the finished products.  I noticed you said you have completed some, but I've only seen the one you posted on the "Asper's cards" thread (Redo of Fountain).  Are you planning on having all your redone cards on one thread so they are easier to find for those of us who appreciate them?  You could still give credit where credit is do, but it may be easier to find if they are also collected on a thread you start.  Just an idea.
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Orange

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Re: Empires Previews #4: Landmarks
« Reply #165 on: June 01, 2016, 11:17:31 pm »
0

Played a few games online with "proxy" landmarks, just tracking the scoring manually.  For a short recap, see my post in this thread:

http://forum.dominionstrategy.com/index.php?topic=15536.msg605686#msg605686
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AJD

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Re: Empires Previews #4: Landmarks
« Reply #166 on: June 02, 2016, 01:18:29 pm »
0

Say, is Tomb +1 VP per card trashed, or is it just +1 VP when you trash a card?  (It's possible to trash more than one card at the same time.)
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LastFootnote

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Re: Empires Previews #4: Landmarks
« Reply #167 on: June 02, 2016, 01:35:20 pm »
+1

Say, is Tomb +1 VP per card trashed, or is it just +1 VP when you trash a card?  (It's possible to trash more than one card at the same time.)

Per card trashed.
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