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Author Topic: Slaves - a double-sided Event  (Read 1495 times)

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Accatitippi

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Slaves - a double-sided Event
« on: May 12, 2016, 07:40:17 am »
+1

Lately I've been trying to find a format to make my auto-attacking event idea (Wolf Packs) work without the Seasons board.
Flipping the Event card is an idea I got yesterday, while trying to find a way to track the trigger event. The front is a Villa/Champion-ish effect which may or may not be good. (I think it is nice, but I can't exclude it might be broken)

front:
Quote
Slaves - 0$ - Event
Once per turn:
+1 Buy
+3 Actions
Return to your Action phase.

When any player gains a Province, flip this Event.

back:
Quote
Rebels - 1$ - Event
+1 Buy
At the end of every turn in which you didn't buy this, trash a card from your hand (after drawing).


So, what do you think?
Are the Events priced right? I put Slaves at 0 because it comes with the cost of suddently leaving you without villages and a deck that might not be ready to stand on its own legs, but I could see the point of adding some real cost to using it.
2$ could be too much for Rebels, so I conservatively put it at 1.
I like this Event pair, and I'm definitely going to print and test them.
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J Reggie

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Re: Slaves - a double-sided Event
« Reply #1 on: May 12, 2016, 08:17:41 am »
0

I think the first one should definitely cost more than $0, but it's a cool idea.

tristan

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Re: Slaves - a double-sided Event
« Reply #2 on: May 12, 2016, 10:17:30 am »
+1

With this Event you could build a deck without villages and e.g. only terminal draws: Play a terminal, end your Action phase, trigger Slaves, then have the same situation as if you had played THREE villages and now play up to three further terminals. So you can play 4 terminals instead of just one.
This is definitely crazily overpowered for 0$. I'd nerf it and have it gift only 2 or 1 actions. Even one freebie action is quite good.

I like the general idea of a flipping Event and Rebels is innovative. It is the only nasty Event so far and it could be moderately hurtful (you could also try it at a cost of 2$) in the endgame.
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Destry

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Re: Slaves - a double-sided Event
« Reply #3 on: May 13, 2016, 04:18:50 pm »
0

I agree +1 Buy, +1 Action return to Action Phase is plenty powerful for the front.
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