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Author Topic: Reverse the piles  (Read 1142 times)

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GendoIkari

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Reverse the piles
« on: May 10, 2016, 03:35:58 pm »
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I suppose this type of challenge was always possible with Knights or even Ruins, but it seems to make more sense with the new split-pile cards. In a solo game, what is the fewest number of turns in which you can cause all 5 Rocks to be in the supply, with all 5 Catapults in the supply underneath them?

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Deadlock39

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Re: Reverse the piles
« Reply #1 on: May 10, 2016, 04:21:55 pm »
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Well, the upper bounds on this has to be 4 turns right?  You can buy out the entire supply in 3, so instead of buying everything, just buy all the Catapult/Rocks, and a couple Ambassadors.  The next turn King the Ambassadors to send them all back in the required order.

Edit: probably you can gain them and send them back on turn 3 by adjusting the turn 3 craziness bit.
« Last Edit: May 10, 2016, 04:24:08 pm by Deadlock39 »
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GendoIkari

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Re: Reverse the piles
« Reply #2 on: May 10, 2016, 05:19:55 pm »
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Well, the upper bounds on this has to be 4 turns right?  You can buy out the entire supply in 3, so instead of buying everything, just buy all the Catapult/Rocks, and a couple Ambassadors.  The next turn King the Ambassadors to send them all back in the required order.

Edit: probably you can gain them and send them back on turn 3 by adjusting the turn 3 craziness bit.

Well a couple issues with that... the 3 turn supply emptying doesn't leave any room in the Kingdom for Catapult or Ambassador. Also, on the turn after you buy the supply, or even just the Catapult pile, it may or may not be possible to draw your deck. But yeah, all that probably adds at most 1 or maybe 2 extra turns.
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