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Author Topic: Reaction to Drawing  (Read 1280 times)

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Davio

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Reaction to Drawing
« on: April 20, 2016, 06:46:39 am »
0

Here's an idea for reacting to drawing:

Town Crier - $3
Action - Reaction

+2 Cards

When you are instructed to draw any number of cards, you may reveal this from your hand. If you do, get that many Actions instead.


The wording is like that, because I didn't want to make it possible to do this with Smithy:
Draw 1
Reveal to get +1 Action
Draw 1

You either get the Cards, or the Actions, not a mix of both by playing one card.

So with Smithy, you choose between +3 Cards and +3 Actions.
You can use this when an opponent plays Council Room or Soothsayer.
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Haddock

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Re: Reaction to Drawing
« Reply #1 on: April 20, 2016, 07:07:58 am »
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You can use this when an opponent plays Council Room or Soothsayer.
Can you?  I thought Caravan Guard confirmed for us that +Action gained out of turn doesn't do anything.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Awaclus

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Re: Reaction to Drawing
« Reply #2 on: April 20, 2016, 07:13:57 am »
+1

You can use this when an opponent plays Council Room or Soothsayer.
Can you?  I thought Caravan Guard confirmed for us that +Action gained out of turn doesn't do anything.

True, but that doesn't prevent you from gaining it anyway, and even if it did, it still wouldn't prevent you from revealing the Reaction.
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Davio

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Re: Reaction to Drawing
« Reply #3 on: April 20, 2016, 07:14:54 am »
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Oh yeah, you can, but you lose the action at the start of your turn. :)

In this case, you might be able to prevent a nasty reshuffle.
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Haddock

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Re: Reaction to Drawing
« Reply #4 on: April 20, 2016, 07:16:20 am »
+1

You can use this when an opponent plays Council Room or Soothsayer.
Can you?  I thought Caravan Guard confirmed for us that +Action gained out of turn doesn't do anything.

True, but that doesn't prevent you from gaining it anyway, and even if it did, it still wouldn't prevent you from revealing the Reaction.
Yes of course.
I hadn't really thought of the potential benefits of just doing this purely for the sake of not drawing.  Interesting.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87
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