as I remember somebody saying you'd need to have 2 actions to be able to utilize it (missing that TR itself lets you play a card from your hand, without requiring an action at that point).
Wow. That would be a seriously bad card!
I played my first game ages ago (my 1st year as an undergrad, I think - ie. 5ish years ago) at the house of a friend of mine. I can't even remember how it went, except that I didn't win, but did OK. I think the utility of Chapel was demonstrated to me pretty clearly by the guy who taught me (he won). I remember absolutely adoring it, but couldn't get it myself because I was poor.
Then a couple of years passed, I had more money and I bought a copy of the game for my flatmate for his birthday, taught him and my other flatmate the rules (which had stuck in my head, pretty much, "such an awesome game", etc.), and went from there. It was clear enough to them how much I loved the game that all future expansions were gifts to me from them rather than the other way around!
That was maybe 2 years ago now. Long enough for me to feel able to theorycraft pretty well, but my execution in 2 player games remains deeply average, if only because noone plays 2p games with me IRL any more - I win those fairly consistently against my IRL friends, who don't (afaik) frequent f.ds.