Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1]

Author Topic: Infiltrator--card that attacks the Tavern Mat  (Read 1463 times)

0 Members and 1 Guest are viewing this topic.

Marcory

  • Minion
  • *****
  • Offline Offline
  • Posts: 710
  • Respect: +1154
    • View Profile
Infiltrator--card that attacks the Tavern Mat
« on: March 31, 2016, 01:26:22 am »
+1

Infiltrator $5 Action-Attack-Reserve 

Put this on your Tavern mat.
Each other player discards a card from his Tavern. Each player who did not takes his -1 Card token.
_____________
At the start of your turn, you may call this, for $3.


(Revised from 1st edition: Each player who did not discards two cards.)


This is either  a counter to Reserve cards or else a Militia with delayed but greater benefit. Would it work at $4? 

Edit: Sorry for the typos in the OP/Thread title; was on a tablet.
« Last Edit: March 31, 2016, 02:37:47 pm by Marcory »
Logged

wachsmuth

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 266
  • Respect: +344
    • View Profile
Re: Infiktrator--card that attacks the Tavern Mat
« Reply #1 on: March 31, 2016, 02:54:51 am »
0

Pin card. If you get 4 of these, you can start each turn with 6$ and make the opponent start with 1 card. Gonna be very hard to ignore on many boards.

Edit: Since putting on the tavern mat is optional, this is a pin that involves only playing 2 of these and a village, and then they're effectively out of the game. Play one more consistently and they will have 0 card hands for the rest of the game.
« Last Edit: March 31, 2016, 02:56:46 am by wachsmuth »
Logged

AdrianHealey

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2244
  • Respect: +775
    • View Profile
Re: Infiktrator--card that attacks the Tavern Mat
« Reply #2 on: March 31, 2016, 06:12:53 am »
0

I really, really, hate pin effects. (I often just blatantely leave games with village + torturer with no reasonable defense.) You could change the 'torturer' effect to a 'militia' effect, though. But you don't leave a choice, so it's 'first check the reserve mat, if no cards there, discard 2 cards'. (Which is not necessarily bad.)

But I am ok with the effect of attacking the reserve mat,  but I'd do it with a sacrifice from yourself. Something like this.

Quote
Price: $5
+1 Action
+$2
Discard a card from you your tavern mat. If you do, each other player discards a card from his tavern mat. Each player who did not, discards down to 3 cards.
---------
When you gain this, gain a XXX.
Set up: Add XXX to the supply.

Quote
XXX
Prize: 0*
+1 Card
+1 Action
Put this on your tavern mat.
[/quote

This looks like a fun concept. Different enough from militia, can be used as it's own defense.
Logged

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
  • Respect: +1343
    • View Profile
Re: Infiktrator--card that attacks the Tavern Mat
« Reply #3 on: March 31, 2016, 06:30:30 am »
0

They should have to didcard down to three cards, but I do like the concept.
Logged
Oh God someone delete this before Roadrunner sees it.

pst

  • Minion
  • *****
  • Offline Offline
  • Posts: 575
  • Respect: +887
    • View Profile
Re: Infiktrator--card that attacks the Tavern Mat
« Reply #4 on: March 31, 2016, 10:29:18 am »
0

From the subject I so thought it would be a way to put a card on another player's tavern, where it would cause mayhem.
Logged

beri

  • Spy
  • ****
  • Offline Offline
  • Posts: 81
  • Respect: +32
    • View Profile
Re: Infiktrator--card that attacks the Tavern Mat
« Reply #5 on: March 31, 2016, 10:42:16 am »
0

Neat idea, but it should either make opponents discard down to 3 or do something else (like take their −1 card token).

You may want to add "if an Infiltrator was discarded this way, discard an Infiltrator from your Tavern mat" like Knights do to avoid asymmetry in the efficiency of Infiltrators.

Also, you should put "You may put this on your Tavern mat" at the beginning.
Logged

Marcory

  • Minion
  • *****
  • Offline Offline
  • Posts: 710
  • Respect: +1154
    • View Profile
Re: Infiktrator--card that attacks the Tavern Mat
« Reply #6 on: March 31, 2016, 12:32:30 pm »
0

Thanks for your comments. I'll edit the OP to reflect their wisdom.
Logged

Co0kieL0rd

  • Minion
  • *****
  • Offline Offline
  • Posts: 741
  • Respect: +859
    • View Profile
Re: Infiltrator--card that attacks the Tavern Mat
« Reply #7 on: March 31, 2016, 04:06:33 pm »
+1

With the -1 Card token it might actually work. It's a pretty cool idea and I think it should cost $5 in its current form.
Logged
Check out my fan cards!
Dominion: Seasons - a small set Asper and I made that revolves around a unique and original mechanic
Roots and Renewal - this set is about interacting with the Supply and manipulating your opening turns
Flash cards - trying out a new concept
Pages: [1]
 

Page created in 0.054 seconds with 21 queries.