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Author Topic: Codenames VI  (Read 159586 times)

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silverspawn

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Codenames VI
« on: March 04, 2016, 12:57:34 pm »



Alright! New Match! Everything is randomized except that I made myself spymaster, since I already saw the full grid.

Red Team:
eHalcyon (spymaster)
gkrieg13


Blue Team:
silverspawn (spymaster)
Eevee



Grid:
ICE CREAMROCKGLOVECOMICHIMALAYAS
KNIGHTIVORYMERCURYTRIANGLEPRIVATE
DRAGONGREECESHOTCHESTLINE
ENGLANDCHECKMINTALPSELECTRIC
AMERICAEYEHORSECARDSCALE

Blue goes first.
« Last Edit: April 20, 2016, 07:10:13 pm by silverspawn »
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gkrieg13

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Re: Codenames V
« Reply #1 on: March 04, 2016, 12:59:53 pm »

Codenames V already exists.  I think this should be VI
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silverspawn

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Re: Codenames V
« Reply #2 on: March 04, 2016, 01:07:52 pm »

Codenames V already exists.  I think this should be VI
oups, you're right. It now is.

silverspawn

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Re: Codenames V
« Reply #3 on: March 04, 2016, 01:09:57 pm »

Mine: 2

Eevee

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Re: Codenames VI
« Reply #4 on: March 04, 2016, 01:37:36 pm »

Mint
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silverspawn

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Re: Codenames VI
« Reply #5 on: March 04, 2016, 02:02:59 pm »

Mint is blue.

Eevee

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Re: Codenames VI
« Reply #6 on: March 04, 2016, 02:55:42 pm »

card
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silverspawn

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Re: Codenames VI
« Reply #7 on: March 04, 2016, 03:04:25 pm »

Card is neutral.

Updated Grid:
ICE CREAMROCKGLOVECOMICHIMALAYAS
KNIGHTIVORYMERCURYTRIANGLEPRIVATE
DRAGONGREECESHOTCHESTLINE
ENGLANDCHECKMINTALPSELECTRIC
AMERICAEYEHORSECARDSCALE

It is Red's Turn.

eHalcyon

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Re: Codenames VI
« Reply #8 on: March 04, 2016, 04:03:05 pm »

Country: 3
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gkrieg13

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Re: Codenames VI
« Reply #9 on: March 04, 2016, 04:16:54 pm »

England
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eHalcyon

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Re: Codenames VI
« Reply #10 on: March 04, 2016, 04:27:20 pm »

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gkrieg13

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Re: Codenames VI
« Reply #11 on: March 04, 2016, 04:37:17 pm »

AMERICA
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eHalcyon

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Re: Codenames VI
« Reply #12 on: March 04, 2016, 04:47:13 pm »

AMERICA

Also red.  Of course you had to POST IT LIKE THIS. :P
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gkrieg13

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Re: Codenames VI
« Reply #13 on: March 04, 2016, 04:48:58 pm »

haha

GrEeCe
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silverspawn

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Re: Codenames VI
« Reply #14 on: March 04, 2016, 04:50:30 pm »

Greece is also red.

eHalcyon

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Re: Codenames VI
« Reply #15 on: March 04, 2016, 05:03:28 pm »

Updated Grid:
ICE CREAMROCKGLOVECOMICHIMALAYAS
KNIGHTIVORYMERCURYTRIANGLEPRIVATE
DRAGONGREECESHOTCHESTLINE
ENGLANDCHECKMINTALPSELECTRIC
AMERICAEYEHORSECARDSCALE

It is Blue's Turn.

I mean, we have one more guess, but I think it's safe to assume that gkrieg won't use it since there's no previous info to base it on.
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silverspawn

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Re: Codenames VI
« Reply #16 on: March 04, 2016, 05:16:04 pm »

Yeah, I didn't want to take my turn because of that chance. But if you take the responsibility...

Danger: 3

gkrieg13

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Re: Codenames VI
« Reply #17 on: March 04, 2016, 06:21:32 pm »

but but but but...  jk I would've passed
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Eevee

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Re: Codenames VI
« Reply #18 on: March 04, 2016, 06:50:14 pm »

dragon
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Kuildeous

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Re: Codenames VI
« Reply #19 on: March 04, 2016, 06:51:43 pm »

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eHalcyon

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Re: Codenames VI
« Reply #20 on: March 04, 2016, 07:12:31 pm »

Mine: 2
Mint


Only on f.ds does that clue make any sense.

Well, you can both mine and mint various metals.  They are both thematically connected that way, which is why both Dominion cards do stuff with Treasure.




BTW, I almost feel bad that we had such a simple and obviously clue for 3.  Almost. :P
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silverspawn

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Re: Codenames VI
« Reply #21 on: March 04, 2016, 07:17:32 pm »

BTW, I almost feel bad that we had such a simple and obviously clue for 3.  Almost. :P

Yeah that was painful

silverspawn

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Re: Codenames VI
« Reply #22 on: March 04, 2016, 07:18:03 pm »

By the way, you can answer for me @eHalcyon

Dragon is Blue.

Eevee

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Re: Codenames VI
« Reply #23 on: March 05, 2016, 03:05:22 am »

mercury
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eHalcyon

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Re: Codenames VI
« Reply #24 on: March 05, 2016, 04:42:24 am »

@silverspawn, ah right, sorry, I missed the earlier response.

@Eevee, I am afraid that Mercury is red.  So that's Red's turn now, I think...

Updated Grid:
ICE CREAMROCKGLOVECOMICHIMALAYAS
KNIGHTIVORYMERCURYTRIANGLEPRIVATE
DRAGONGREECESHOTCHESTLINE
ENGLANDCHECKMINTALPSELECTRIC
AMERICAEYEHORSECARDSCALE

Cow: 2
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eHalcyon

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Re: Codenames VI
« Reply #25 on: March 05, 2016, 04:54:02 am »

Aside: how strict are we being on rules?  The Codenames rules includes expert clue rules (where you can give "0" and "unlimited" as numbers), rules about proper names that are technically more than one word, rules about rhyming clues...  And we'll play more than one round, right?

Edit: In case anybody misses it, my clue is on the previous page (if you are using the default number of posts per page).
« Last Edit: March 05, 2016, 04:55:21 am by eHalcyon »
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Eevee

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Re: Codenames VI
« Reply #26 on: March 05, 2016, 05:06:23 am »

Aside: how strict are we being on rules?  The Codenames rules includes expert clue rules (where you can give "0" and "unlimited" as numbers), rules about proper names that are technically more than one word, rules about rhyming clues...  And we'll play more than one round, right?

Edit: In case anybody misses it, my clue is on the previous page (if you are using the default number of posts per page).
Ivote yes for multiple games, unlimited and 0 as guesses, I'm fine with proper names. What does the rule say about rhyming?

@silverspawn
Sorry!
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eHalcyon

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Re: Codenames VI
« Reply #27 on: March 05, 2016, 05:21:42 am »

If your group wants, you can rule to allow clues with no connection other than rhyming.  You can't specify that it is a rhyming clue, of course.
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silverspawn

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Re: Codenames VI
« Reply #28 on: March 05, 2016, 07:37:41 am »

@silverspawn
Sorry!

I think that's mostly my fault  :(

I also read the rules - yeah, they say rhyming is okay, other than that it has to about the meaning of the word, not the position, and the number must not give a clue.

gkrieg13

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Re: Codenames VI
« Reply #29 on: March 05, 2016, 09:58:31 am »

ice cream

I say yes to everything but rhyming. If you have a question about a specific clue just PM the other soy master
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Watno

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Re: Codenames VI
« Reply #30 on: March 05, 2016, 10:06:43 am »

What's a soy master?
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eHalcyon

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Re: Codenames VI
« Reply #31 on: March 05, 2016, 10:15:06 am »

ice cream

I say yes to everything but rhyming. If you have a question about a specific clue just PM the other soy master

Ice Cream is red.

@Watno, spy master. :)
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gkrieg13

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Re: Codenames VI
« Reply #32 on: March 05, 2016, 10:18:55 am »

What's a soy master?

You have much to learn before you can become a soy master.

horse
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eHalcyon

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Re: Codenames VI
« Reply #33 on: March 05, 2016, 10:27:37 am »

What's a soy master?

You have much to learn before you can become a soy master.

horse

Also red.

gkrieg, do you pass or use your extra guess?
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gkrieg13

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Re: Codenames VI
« Reply #34 on: March 05, 2016, 10:33:28 am »

pass
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silverspawn

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Re: Codenames VI
« Reply #35 on: March 05, 2016, 01:26:29 pm »

okay, jewelry: unlimited

gkrieg13

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Re: Codenames VI
« Reply #36 on: March 05, 2016, 01:35:42 pm »

you might want to post the board again
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eHalcyon

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Re: Codenames VI
« Reply #37 on: March 05, 2016, 01:54:46 pm »

So, unlimited means you can have as many guesses as you want but you don't know how many the new clue applies to.

I'm on mobile so I can't really edit.  Anybody can do it though, since it's public.
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silverspawn

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Re: Codenames VI
« Reply #38 on: March 05, 2016, 01:56:49 pm »

Right, here.

Ugh it's so red  :'(


ICE CREAMROCKGLOVECOMICHIMALAYAS
KNIGHTIVORYMERCURYTRIANGLEPRIVATE
DRAGONGREECESHOTCHESTLINE
ENGLANDCHECKMINTALPSELECTRIC
AMERICAEYEHORSECARDSCALE

Eevee

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Re: Codenames VI
« Reply #39 on: March 05, 2016, 02:48:13 pm »

rock

im having a birthday party today, it's 9:48pm, I think I'll be away from the action for 12-14 hours. hopefully.
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eHalcyon

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Re: Codenames VI
« Reply #40 on: March 05, 2016, 02:58:27 pm »

Rock is blue
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ipofanes

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Re: Codenames VI
« Reply #41 on: March 06, 2016, 02:21:32 am »

Mine: 2
Mint


Only on f.ds does that clue make any sense.

This might be viewed as illegal by some gaming groups, as the association is on merit of spelling (more precisely, on merit that they are mistaken for each other because of spelling).
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eHalcyon

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Re: Codenames VI
« Reply #42 on: March 06, 2016, 02:43:48 am »

Mine: 2
Mint


Only on f.ds does that clue make any sense.

This might be viewed as illegal by some gaming groups, as the association is on merit of spelling (more precisely, on merit that they are mistaken for each other because of spelling).

They are associated in meaning both in Dominion (actions that trash and gain treasures) and outside of Dominion too (verbs that apply to precious metals), as I explained above.  It's not only an association by spelling.  In any case, the rulebook says that it is the opposing spy master's call, and I'm not going to begrudge it.
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Eevee

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Re: Codenames VI
« Reply #43 on: March 06, 2016, 10:15:45 am »

ivory
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eHalcyon

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Re: Codenames VI
« Reply #44 on: March 06, 2016, 10:31:24 am »

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Eevee

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Re: Codenames VI
« Reply #45 on: March 06, 2016, 01:43:23 pm »

chest
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silverspawn

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Re: Codenames VI
« Reply #46 on: March 06, 2016, 01:52:00 pm »

Chest is Blue.

Eevee

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Re: Codenames VI
« Reply #47 on: March 06, 2016, 01:55:39 pm »

scale
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silverspawn

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Re: Codenames VI
« Reply #48 on: March 06, 2016, 02:11:17 pm »

Scale is neutral.

Good job, though.

ICE CREAMROCKGLOVECOMICHIMALAYAS
KNIGHTIVORYMERCURYTRIANGLEPRIVATE
DRAGONGREECESHOTCHESTLINE
ENGLANDCHECKMINTALPSELECTRIC
AMERICAEYEHORSECARDSCALE

eHalcyon

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Re: Codenames VI
« Reply #49 on: March 06, 2016, 05:08:57 pm »

Clothes: 2
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gkrieg13

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Re: Codenames VI
« Reply #50 on: March 06, 2016, 05:42:55 pm »

GLOVE
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silverspawn

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Re: Codenames VI
« Reply #51 on: March 06, 2016, 05:58:37 pm »

is red

gkrieg13

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Re: Codenames VI
« Reply #52 on: March 06, 2016, 05:59:32 pm »

It's gotta be LINE
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silverspawn

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Re: Codenames VI
« Reply #53 on: March 06, 2016, 06:00:01 pm »

it is.

gkrieg13

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Re: Codenames VI
« Reply #54 on: March 06, 2016, 06:00:53 pm »

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silverspawn

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Re: Codenames VI
« Reply #55 on: March 06, 2016, 06:01:42 pm »

Alright. Red wins flawlessly!

Full Grid:

ICE CREAMROCKGLOVECOMICHIMALAYAS
KNIGHTIVORYMERCURYTRIANGLEPRIVATE
DRAGONGREECESHOTCHESTLINE
ENGLANDCHECKMINTALPSELECTRIC
AMERICAEYEHORSECARDSCALE

silverspawn

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Re: Codenames VI
« Reply #56 on: March 06, 2016, 06:04:19 pm »

Our best shot was you picking alps for Cow. I would have done that over Icecream.

I intended shot for dangerous... looks like that was too far fetched. Also maaaybe Himalayas.

silverspawn

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Re: Codenames VI
« Reply #57 on: March 06, 2016, 06:06:37 pm »

I would play another round, if you three want. Maybe with switched spymasters - someone else would have to randomize the grid then. It's almost no work.

eHalcyon

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Re: Codenames VI
« Reply #58 on: March 06, 2016, 06:52:32 pm »

@silverspawn, as blue, I think my first clue would have been Treasure: 4 going for Dragon, Ivory, Mint and Chest.

Before Mercury got flipped, I was going to give Sagittarius: 2 for Horse and Mercury, going from the astrology angle.

I maybe could have gone Cow: 3 for Glove as well, but I was playing it conservatively.  Good thing too, because I didn't even think of the Alps connection until a second after I posted the clue. :P

Good guessing out there, gkrieg!

I'd play again.  You guys had it rough with the easy 3 countries for us and the Himalayas vs. Alps sitting there, though it didn't come into play.
« Last Edit: March 06, 2016, 06:54:15 pm by eHalcyon »
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silverspawn

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Re: Codenames VI
« Reply #59 on: March 06, 2016, 06:57:27 pm »

I actually did consider treasure for my second pick, and went for jewelry instead. I thought ivory would be too much of a stretch and I didn't even make a connection to Mint.

but-- yeah, I agree that it would've been better.

gkrieg13

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Re: Codenames VI
« Reply #60 on: March 06, 2016, 07:52:21 pm »

Our best shot was you picking alps for Cow. I would have done that over Icecream.

I intended shot for dangerous... looks like that was too far fetched. Also maaaybe Himalayas.

That must be a German/European? thing. I would never associate alps and cow

I'd be up for another round
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Eevee

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Re: Codenames VI
« Reply #61 on: March 06, 2016, 08:05:19 pm »

rematch!
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silverspawn

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Re: Codenames VI
« Reply #62 on: March 06, 2016, 08:11:47 pm »

Our best shot was you picking alps for Cow. I would have done that over Icecream.

I intended shot for dangerous... looks like that was too far fetched. Also maaaybe Himalayas.

That must be a German/European? thing. I would never associate alps and cow

I'd be up for another round

It's also a bit of a family thing, since we went to alps like every year since the beginning of time and always saw cows.

gkrieg13

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Re: Codenames VI
« Reply #63 on: March 06, 2016, 08:18:05 pm »


It's also a bit of a family thing, since we went to alps like every year since the beginning of time and always saw cows.

Do you have pictures of cows from the alps on your milk?
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silverspawn

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Re: Codenames VI
« Reply #64 on: March 06, 2016, 08:43:57 pm »


It's also a bit of a family thing, since we went to alps like every year since the beginning of time and always saw cows.

Do you have pictures of cows from the alps on your milk?

yes

gkrieg13

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Re: Codenames VI
« Reply #65 on: March 06, 2016, 11:05:58 pm »


It's also a bit of a family thing, since we went to alps like every year since the beginning of time and always saw cows.

Do you have pictures of cows from the alps on your milk?


yes

That might influence it
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eHalcyon

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Re: Codenames VI
« Reply #66 on: March 07, 2016, 12:47:36 am »

rematch!

You or gkrieg will have to randomize if we are switching spymasters.  Unless we don't switch both?
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Re: Codenames VI
« Reply #67 on: March 07, 2016, 04:02:53 am »

Is there some online tool to randomizing? I don't know how to create pretty matrixes like that.
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Re: Codenames VI
« Reply #69 on: March 07, 2016, 06:01:51 am »

PITCHPISTOLTHIEFDOCTORWELL
FILECHOCOLATEBRAZILSTARSTICK
SCALETELESCOPEATLANTISFALLSETTLE
DOGLEADGLOVESHIPTRIANGLE
BOWDISEASECREAMSATELLITEGAME

Red goes first!
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Re: Codenames VI
« Reply #70 on: March 07, 2016, 10:42:43 am »

fingerprint: 2
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Re: Codenames VI
« Reply #71 on: March 07, 2016, 12:20:41 pm »


It's also a bit of a family thing, since we went to alps like every year since the beginning of time and always saw cows.

Do you have pictures of cows from the alps on your milk?

We have pictures of purple cows in front of alpine panorama on our chocolate.

As I heard, the background was taken in the New Zealand Alps.
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Re: Codenames VI
« Reply #72 on: March 07, 2016, 12:33:59 pm »

Thief
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Re: Codenames VI
« Reply #73 on: March 07, 2016, 12:37:57 pm »

Thief is red
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Re: Codenames VI
« Reply #74 on: March 07, 2016, 12:39:58 pm »

Um, Glove?

If this is right, I won't be taking the extra guess. It'll be Blue's turn either way.
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Re: Codenames VI
« Reply #75 on: March 07, 2016, 12:45:22 pm »

GLOVE is RED

PITCHPISTOLTHIEFDOCTORWELL
FILECHOCOLATEBRAZILSTARSTICK
SCALETELESCOPEATLANTISFALLSETTLE
DOGLEADGLOVESHIPTRIANGLE
BOWDISEASECREAMSATELLITEGAME

BLUE team is up
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Re: Codenames VI
« Reply #76 on: March 07, 2016, 12:45:50 pm »

Meteor: 4
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Re: Codenames VI
« Reply #77 on: March 07, 2016, 01:38:23 pm »

Telescope

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Re: Codenames VI
« Reply #78 on: March 07, 2016, 01:41:54 pm »

telescope is blue
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Re: Codenames VI
« Reply #79 on: March 07, 2016, 01:48:22 pm »

Fall

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Re: Codenames VI
« Reply #80 on: March 07, 2016, 01:57:09 pm »

fall is blue
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Re: Codenames VI
« Reply #81 on: March 07, 2016, 02:05:24 pm »

Star

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Re: Codenames VI
« Reply #82 on: March 07, 2016, 02:17:48 pm »

star is blue
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Re: Codenames VI
« Reply #83 on: March 07, 2016, 02:53:50 pm »

okay, Satellite and pass and I'm going to bed.

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Re: Codenames VI
« Reply #84 on: March 07, 2016, 02:54:18 pm »

satellite is blue, red's turn
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Re: Codenames VI
« Reply #85 on: March 07, 2016, 02:57:36 pm »

Here is the grid.

PITCHPISTOLTHIEFDOCTORWELL
FILECHOCOLATEBRAZILSTARSTICK
SCALETELESCOPEATLANTISFALLSETTLE
DOGLEADGLOVESHIPTRIANGLE
BOWDISEASECREAMSATELLITEGAME

RED team is up
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Re: Codenames VI
« Reply #86 on: March 07, 2016, 04:15:04 pm »

Chapada Diamantina: 2
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Re: Codenames VI
« Reply #87 on: March 07, 2016, 04:23:15 pm »

Brazil
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Re: Codenames VI
« Reply #88 on: March 07, 2016, 04:32:31 pm »

BRAZIL is RED
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Re: Codenames VI
« Reply #89 on: March 07, 2016, 05:00:43 pm »

Man, I don't know.  There are some things that I could maybe guess based on part of the clue, but that's not really in the spirit of Codenames.  So I'm trying to think why you are naming this region in particular.  I would just pass, but we're already behind as it is.  So, uh...

Settle?
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Re: Codenames VI
« Reply #90 on: March 07, 2016, 05:01:45 pm »

settle is BLUE  :'( sorry
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Re: Codenames VI
« Reply #91 on: March 07, 2016, 05:37:51 pm »

It's like this game is the flip of the first one. :D
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Re: Codenames VI
« Reply #92 on: March 07, 2016, 05:38:36 pm »

It's like this game is the flip of the first one. :D

lol
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Re: Codenames VI
« Reply #93 on: March 07, 2016, 06:08:09 pm »

Watson: 3
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Re: Codenames VI
« Reply #94 on: March 07, 2016, 06:09:17 pm »

PITCHPISTOLTHIEFDOCTORWELL
FILECHOCOLATEBRAZILSTARSTICK
SCALETELESCOPEATLANTISFALLSETTLE
DOGLEADGLOVESHIPTRIANGLE
BOWDISEASECREAMSATELLITEGAME
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Re: Codenames VI
« Reply #95 on: March 07, 2016, 07:56:21 pm »

Doctor

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Re: Codenames VI
« Reply #96 on: March 08, 2016, 08:05:23 am »

doctor is blue
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Re: Codenames VI
« Reply #97 on: March 08, 2016, 01:36:38 pm »

okay - apologies, but pass

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Re: Codenames VI
« Reply #98 on: March 08, 2016, 01:39:09 pm »

PITCHPISTOLTHIEFDOCTORWELL
FILECHOCOLATEBRAZILSTARSTICK
SCALETELESCOPEATLANTISFALLSETTLE
DOGLEADGLOVESHIPTRIANGLE
BOWDISEASECREAMSATELLITEGAME

RED team is up
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Re: Codenames VI
« Reply #99 on: March 08, 2016, 04:55:20 pm »

THREE: 2
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Re: Codenames VI
« Reply #100 on: March 08, 2016, 05:14:22 pm »

Triangle
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Re: Codenames VI
« Reply #101 on: March 08, 2016, 05:34:58 pm »

TRIANGLE is RED
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Re: Codenames VI
« Reply #102 on: March 08, 2016, 05:50:39 pm »

Pitch
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Re: Codenames VI
« Reply #103 on: March 08, 2016, 05:57:42 pm »

PITCH is NEUTRAL
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Re: Codenames VI
« Reply #104 on: March 08, 2016, 06:18:40 pm »

I am going to need an explanation when this is over. :P
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Re: Codenames VI
« Reply #105 on: March 08, 2016, 06:21:09 pm »

PITCHPISTOLTHIEFDOCTORWELL
FILECHOCOLATEBRAZILSTARSTICK
SCALETELESCOPEATLANTISFALLSETTLE
DOGLEADGLOVESHIPTRIANGLE
BOWDISEASECREAMSATELLITEGAME

Shot: 2
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Re: Codenames VI
« Reply #106 on: March 08, 2016, 06:29:11 pm »

well, Pistol

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Re: Codenames VI
« Reply #107 on: March 08, 2016, 06:32:04 pm »

PISTOL is BLUE
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Re: Codenames VI
« Reply #108 on: March 08, 2016, 06:41:14 pm »

Bow

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Re: Codenames VI
« Reply #109 on: March 08, 2016, 06:47:14 pm »

BOW is NEUTRAL
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Re: Codenames VI
« Reply #110 on: March 08, 2016, 06:47:45 pm »

PITCHPISTOLTHIEFDOCTORWELL
FILECHOCOLATEBRAZILSTARSTICK
SCALETELESCOPEATLANTISFALLSETTLE
DOGLEADGLOVESHIPTRIANGLE
BOWDISEASECREAMSATELLITEGAME


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Re: Codenames VI
« Reply #111 on: March 08, 2016, 06:48:19 pm »

CLUE: 4
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Re: Codenames VI
« Reply #112 on: March 08, 2016, 07:41:21 pm »

Well that is ambitious.  :o

Lead
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Re: Codenames VI
« Reply #113 on: March 08, 2016, 07:42:41 pm »

LEAD is RED
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Re: Codenames VI
« Reply #114 on: March 08, 2016, 07:46:12 pm »

LEAD is RED

Well that's good.  I realized after I guessed that it could have been the last Blue (Lead Shot).  I feel so confused now haha.  Eevee previously also gave Watson: 3.  Pistol was probably the second one for that clue, but I'm still not sure of the third.  And my best guesses for that also sort of overlap with Clue.

Let's try Game, since Clue is a game.  But also, the game is afoot...
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Re: Codenames VI
« Reply #115 on: March 08, 2016, 07:49:54 pm »

Game is red
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Re: Codenames VI
« Reply #116 on: March 08, 2016, 07:50:41 pm »

OK... Stick for the candlestick?
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Re: Codenames VI
« Reply #117 on: March 08, 2016, 07:53:45 pm »

stick is red.
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Re: Codenames VI
« Reply #118 on: March 08, 2016, 08:01:38 pm »

PITCHPISTOLTHIEFDOCTORWELL
FILECHOCOLATEBRAZILSTARSTICK
SCALETELESCOPEATLANTISFALLSETTLE
DOGLEADGLOVESHIPTRIANGLE
BOWDISEASECREAMSATELLITEGAME

So blue is 1 away from a win, and it's pretty easy to give a clue for just one word.  I am totally unsure but I think I need to press on and try to finish it, for better or worse, which will include the extra guess if I get this one right...

File
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Re: Codenames VI
« Reply #119 on: March 08, 2016, 08:02:44 pm »

file is red.
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Re: Codenames VI
« Reply #120 on: March 08, 2016, 08:12:25 pm »

Atlantis?
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Re: Codenames VI
« Reply #121 on: March 08, 2016, 08:21:49 pm »

ATLANTIS is NEUTRAL  so close
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Re: Codenames VI
« Reply #122 on: March 08, 2016, 08:29:34 pm »

ATLANTIS is NEUTRAL  so close

Guessed it because Chapada Diamantina is apparently known as "Brazil's Lost World".   ::)

My next guess would be Well, but we really shouldn't get there since Eevee only needs to give a clue for 1.
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Re: Codenames VI
« Reply #123 on: March 08, 2016, 08:59:53 pm »

Ebola: 1
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Re: Codenames VI
« Reply #124 on: March 08, 2016, 09:28:09 pm »

okay, disaease

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Re: Codenames VI
« Reply #125 on: March 08, 2016, 09:32:57 pm »

DISEASE is PURPLE






jk.  it's BLUE.  You guys win
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Re: Codenames VI
« Reply #126 on: March 08, 2016, 09:33:30 pm »

The last one for us was WELL.  We almost made it on that last turn!
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Re: Codenames VI
« Reply #127 on: March 08, 2016, 09:57:32 pm »

DISEASE is PURPLE

... I bought this for a moment

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Re: Codenames VI
« Reply #128 on: March 08, 2016, 09:58:34 pm »

Amazing clues! And I almost botched it.

Thing is that I don't know anything about Watson, and doing some research I found things indicating Bow, plus shot, and I chose it over disease.

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Re: Codenames VI
« Reply #129 on: March 08, 2016, 10:18:55 pm »

So what was Chapada Diamantina for?  And was Shot supposed to point to Disease?

I guessed Pitch for Three because it's 3 strikes and you're out.
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Re: Codenames VI
« Reply #130 on: March 08, 2016, 10:21:50 pm »

So what was Chapada Diamantina for?  And was Shot supposed to point to Disease?

I guessed Pitch for Three because it's 3 strikes and you're out.

Ya I wanted to use for the clue so you would guess well, but Eevee said no (rightly so).  So I went with three hoping that would give you well.

I searched brazil well online and found Chapada Diamantina.  There is a big attraction called enchanted well. 

I had awful clues, and pistol was there blocking clue from being a clue.
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Re: Codenames VI
« Reply #131 on: March 08, 2016, 10:39:00 pm »

Yeah, I wasn't sure if I should google anything because I wouldn't be doing that while playing IRL.  I ended up doing a cursory search for just the place name, but nothing too specific.

What was the assassin card?  In your place, I think I may have given "Dominion: 3" as my first clue... unless the assassin was Ship.
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Re: Codenames VI
« Reply #132 on: March 08, 2016, 10:46:57 pm »

Yeah, I wasn't sure if I should google anything because I wouldn't be doing that while playing IRL.  I ended up doing a cursory search for just the place name, but nothing too specific.

What was the assassin card?  In your place, I think I may have given "Dominion: 3" as my first clue... unless the assassin was Ship.

I need an emoji of putting a finger on your nose. That was the assassin. Also doctor was theirs
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Re: Codenames VI
« Reply #133 on: March 08, 2016, 11:44:36 pm »

Yeah, I wasn't sure if I should google anything because I wouldn't be doing that while playing IRL.  I ended up doing a cursory search for just the place name, but nothing too specific.

What was the assassin card?  In your place, I think I may have given "Dominion: 3" as my first clue... unless the assassin was Ship.

I need an emoji of putting a finger on your nose. That was the assassin. Also doctor was theirs

Oops!  Forgot about Doctor.  Yeah, that was a tough start.  Clue as a clue was hilarious though.  Out of curiosity, did you mean "Lead" as in "I have a lead" or as in the Lead Pipe from the game?  I thought both, which is why I picked that one first. :P
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Re: Codenames VI
« Reply #134 on: March 08, 2016, 11:46:37 pm »

Yeah, I wasn't sure if I should google anything because I wouldn't be doing that while playing IRL.  I ended up doing a cursory search for just the place name, but nothing too specific.

What was the assassin card?  In your place, I think I may have given "Dominion: 3" as my first clue... unless the assassin was Ship.

I need an emoji of putting a finger on your nose. That was the assassin. Also doctor was theirs

Oops!  Forgot about Doctor.  Yeah, that was a tough start.  Clue as a clue was hilarious though.  Out of curiosity, did you mean "Lead" as in "I have a lead" or as in the Lead Pipe from the game?  I thought both, which is why I picked that one first. :P

Lead pipe was my thought
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Re: Codenames VI
« Reply #135 on: March 09, 2016, 01:04:17 am »

Shall we do another?
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gkrieg13

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Re: Codenames VI
« Reply #136 on: March 09, 2016, 01:04:58 am »

Yep
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Re: Codenames VI
« Reply #137 on: March 09, 2016, 05:23:39 am »

Amazing clues! And I almost botched it.

Thing is that I don't know anything about Watson, and doing some research I found things indicating Bow, plus shot, and I chose it over disease.
Watson as ex-military often carried a pistol in their adventures, and as a doctor he treated diseases... I knew it was a long shot but I didn't think you'd go to ship anyways, and after they took our hardest word (settle) out, the prospect of winning in two turns felt too good to pass up, even if it wasn't the safest win after the excellent start.

I vote for new games until someone indicates they don't want anymore, this is really fun.
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Re: Codenames VI
« Reply #138 on: March 09, 2016, 10:28:50 am »

new game!!

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Re: Codenames VI
« Reply #139 on: March 09, 2016, 10:53:32 am »

ehalcyon or silverspawn make the grid!
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Re: Codenames VI
« Reply #140 on: March 09, 2016, 11:35:42 am »

since eH technically hasn't confirmed that he's playing again, I'll let him do it once he comes back.

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Re: Codenames VI
« Reply #141 on: March 09, 2016, 01:04:46 pm »

Did you guys also want to switch up spymaster combinations?

But for this time maybe we can just do the same pairs with different starting colour.  I'll roll one for silverspawn and myself with Red start.
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Re: Codenames VI
« Reply #142 on: March 09, 2016, 01:09:09 pm »

Red goes first
ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

Give me a few minutes...
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Re: Codenames VI
« Reply #143 on: March 09, 2016, 01:20:44 pm »

Rumble: 4
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Re: Codenames VI
« Reply #144 on: March 09, 2016, 01:21:57 pm »

TRAIN?
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Re: Codenames VI
« Reply #145 on: March 09, 2016, 01:24:30 pm »

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Re: Codenames VI
« Reply #146 on: March 09, 2016, 01:36:41 pm »

wind
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Re: Codenames VI
« Reply #147 on: March 09, 2016, 01:50:25 pm »

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Re: Codenames VI
« Reply #148 on: March 09, 2016, 02:27:46 pm »

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

Fall: 3

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Re: Codenames VI
« Reply #149 on: March 09, 2016, 02:55:55 pm »

cliff
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Re: Codenames VI
« Reply #150 on: March 09, 2016, 02:56:50 pm »

is Blue.

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Re: Codenames VI
« Reply #151 on: March 09, 2016, 03:55:15 pm »

fly
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Re: Codenames VI
« Reply #152 on: March 09, 2016, 04:18:20 pm »

is Blue.

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Re: Codenames VI
« Reply #153 on: March 09, 2016, 04:20:17 pm »

london
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Re: Codenames VI
« Reply #154 on: March 09, 2016, 04:55:28 pm »

london

Is also blue.  That's 3, so you have one more guess if you want it.
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Re: Codenames VI
« Reply #155 on: March 09, 2016, 05:00:38 pm »

Updated grid:

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

I like it with the color for neutral flips instead of bolding stuff.  I hope you don't mind the switch, silverspawn.
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Re: Codenames VI
« Reply #156 on: March 09, 2016, 05:12:12 pm »

I'll pass.
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Re: Codenames VI
« Reply #157 on: March 09, 2016, 05:15:11 pm »

Biofuel: 3
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Re: Codenames VI
« Reply #158 on: March 09, 2016, 05:20:03 pm »

I like it with the color for neutral flips instead of bolding stuff.  I hope you don't mind the switch, silverspawn.

Well, it basically becomes invisible, which is why I bolded instead. Maybe it's because I have a different brightness, if it's not for you.

You could make it green. Or pink!

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Re: Codenames VI
« Reply #159 on: March 09, 2016, 05:34:02 pm »

I like it with the color for neutral flips instead of bolding stuff.  I hope you don't mind the switch, silverspawn.

Well, it basically becomes invisible, which is why I bolded instead. Maybe it's because I have a different brightness, if it's not for you.

You could make it green. Or pink!

But what's wrong with it being invisible?  In the real life game, the words are just covered up entirely, and you can always highlight if you want to see it.  I guess it could be yellow instead...

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM
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Re: Codenames VI
« Reply #160 on: March 09, 2016, 05:56:39 pm »

But what's wrong with it being invisible?

It distorts the pattern :'(

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Re: Codenames VI
« Reply #161 on: March 09, 2016, 07:12:30 pm »

Please do not make it yellow. That colour is really hard on the eyes.
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Re: Codenames VI
« Reply #162 on: March 09, 2016, 08:51:15 pm »

Engine
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Re: Codenames VI
« Reply #163 on: March 09, 2016, 09:12:13 pm »

Engine

Is red.

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

I guess pink works pretty well for the neutral words then?  It is low key but visible.
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Re: Codenames VI
« Reply #164 on: March 09, 2016, 09:14:40 pm »

SOUND
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Re: Codenames VI
« Reply #165 on: March 09, 2016, 09:15:25 pm »

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Re: Codenames VI
« Reply #166 on: March 09, 2016, 09:17:53 pm »

CELL
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Re: Codenames VI
« Reply #167 on: March 09, 2016, 09:19:03 pm »

CELL

Is red.

You've got one more guess if you want it.
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Re: Codenames VI
« Reply #168 on: March 09, 2016, 09:20:30 pm »

MICROSCOPE
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Re: Codenames VI
« Reply #169 on: March 09, 2016, 09:23:33 pm »

MICROSCOPE

Neutral, unfortunately.

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

Blue's turn!
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Re: Codenames VI
« Reply #170 on: March 09, 2016, 09:52:04 pm »

Nike: 2

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Re: Codenames VI
« Reply #171 on: March 09, 2016, 09:52:54 pm »

Wow I am struggling today
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Re: Codenames VI
« Reply #172 on: March 10, 2016, 05:59:47 am »

shoe
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Re: Codenames VI
« Reply #173 on: March 10, 2016, 09:44:08 am »

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Re: Codenames VI
« Reply #174 on: March 10, 2016, 10:04:41 am »

farm
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Re: Codenames VI
« Reply #175 on: March 10, 2016, 10:32:43 am »

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Re: Codenames VI
« Reply #176 on: March 10, 2016, 10:34:07 am »

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

Red's Turn.

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Re: Codenames VI
« Reply #177 on: March 10, 2016, 10:43:06 am »

So I'm thinking RUMBLE was the clue for SOUND, ENGINE, TRAIN, and maybe PITCH?

BIOFUEL was the clue for ENGINE, CELL, and FARM?

So I'll probably guess PITCH as my extra guess this time.  I guess it could've been FIGHTER, like let's get ready to rumble.
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Re: Codenames VI
« Reply #178 on: March 10, 2016, 10:43:38 am »

I guess MILK is also a BIOFUEL of sorts?
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Re: Codenames VI
« Reply #179 on: March 10, 2016, 01:02:57 pm »

Let's try a proper noun... Madam Pomfrey: 2
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Re: Codenames VI
« Reply #180 on: March 10, 2016, 01:12:42 pm »

Let's try a proper noun... Madam Pomfrey: 2

Isn't that illegal though? The rules say one word.

I was also debating a 2 word clue that's just one thing, and didn't go with it.

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Re: Codenames VI
« Reply #181 on: March 10, 2016, 01:36:02 pm »

We agreed to allow proper nouns though, which includes multiple word proper nouns.  It's in the rulebook!  Maybe we should have clarified that better, but  gkrieg did in the last game too (the Brazilian region name) and nobody complained.

The key thing is that the word as a whole must be considered.  For example, I could not use "Harry Potter: 2" as a clue for Truman and Clay.
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Re: Codenames VI
« Reply #182 on: March 10, 2016, 01:40:35 pm »

I'm changing my mind about this, just because it seems mostly redundant. You could have just said "Pomfrey" here, just as "Watson" worked as a clue for me well enough, there was no need for John Watson or Mr Watson.

I don't really care either way, but I think I'll stick to shortening my multiple word proper nouns. Giving clues is easy enough when playing over the internet anyways.
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Re: Codenames VI
« Reply #183 on: March 10, 2016, 01:44:00 pm »

You're right, it is in the rules. I withdraw my point.

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Re: Codenames VI
« Reply #184 on: March 10, 2016, 01:49:35 pm »

The rulebook gives the following examples:

George vs. George Washington
George vs. George W. Bush (note that shortening to just Bush has a big difference in meaning)
The Three Musketeers
New York

Do you want to remove multiple word clues entirely? Remove them mostly, but with some exceptions (like place names)?  I don't mind either way; I was just following the precedent we had set.  FWIW, Eevee is right that it's redundant in this case.
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Re: Codenames VI
« Reply #185 on: March 10, 2016, 01:52:54 pm »

I'd say persons and places, but otherwise one word?

Or, what about movie titles and such?

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Re: Codenames VI
« Reply #186 on: March 10, 2016, 02:02:24 pm »

SPELL
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Re: Codenames VI
« Reply #187 on: March 10, 2016, 04:21:13 pm »

SPELL

Is red.



Re: specific rules for proper nouns, I'm OK with anything.  I'd prefer place names to be allowed (even though I probably wouldn't use them much because I'm bad at geography).  If it's easier, we could restrict everything else in future games?
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Re: Codenames VI
« Reply #188 on: March 10, 2016, 04:56:26 pm »

DISEASE
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Re: Codenames VI
« Reply #189 on: March 10, 2016, 05:00:36 pm »

is red

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Re: Codenames VI
« Reply #190 on: March 10, 2016, 05:03:12 pm »

PITCH
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Re: Codenames VI
« Reply #191 on: March 10, 2016, 05:21:34 pm »

Is neutral.

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

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Re: Codenames VI
« Reply #192 on: March 10, 2016, 05:24:42 pm »

Dinosaur: 3

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Re: Codenames VI
« Reply #193 on: March 10, 2016, 06:24:28 pm »

death
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Re: Codenames VI
« Reply #194 on: March 10, 2016, 06:29:03 pm »

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Re: Codenames VI
« Reply #195 on: March 10, 2016, 07:04:58 pm »

fighter
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Re: Codenames VI
« Reply #196 on: March 10, 2016, 07:09:19 pm »

 :-[

Is red.

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Re: Codenames VI
« Reply #197 on: March 10, 2016, 07:10:13 pm »

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

Red's Turn.

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Re: Codenames VI
« Reply #198 on: March 10, 2016, 07:41:27 pm »

d'oh
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Re: Codenames VI
« Reply #199 on: March 10, 2016, 08:31:16 pm »

I thought Dinosaur was a great clue.  I was thinking of something along similar lines for Blue, though somewhat more specific.

Uhh...

Figurine: 1
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Re: Codenames VI
« Reply #200 on: March 10, 2016, 08:35:58 pm »

Plastic?
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Re: Codenames VI
« Reply #201 on: March 10, 2016, 08:49:34 pm »

is red!

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Re: Codenames VI
« Reply #202 on: March 10, 2016, 08:53:32 pm »

Yay!  Man my guessing was off on that one.  But we made it through!
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Re: Codenames VI
« Reply #203 on: March 10, 2016, 08:55:10 pm »

Full grid:

ENGINEFLYSPELLDEATHCLIFF
PITCHWINDPOOLMAILCELL
SOUNDFIGHTERMILKPASSTRAIN
LONDONPLASTICWEBSPINEDISEASE
MICROSCOPETAILSHOELEPRECHAUNFARM

Rumble was for Fighter.  I knew that Pitch would be a possible catch, but I didn't think Wind would be.

silverspawn and I were both confused that Eevee picked London for Fall.  The intended answer was Death.  I don't know about silverspawn, but I'm still confused.  My best guess is either you think London is particularly beautiful in the Fall, or Fall > Skyfall > James Bond > British > London.  Or maybe you had just gotten Fly and were thinking of the iconic Heathrow Airport?

My specific clue idea for blue was Thagomizer, the name for dinosaur tail spikes.

I had so many ideas that just had some bad overlaps.  Some examples:

Surgery: 2 for Plastic and Disease, but then Death and Spine could be catches for that.
League of Legends: 3 (or MOBA or DOTA or something) for Fighter, Spell and Farm, but then Web and Death seems like a major ones for that.
Cleric: 3 (or maybe Paladin) for Fighter, Spell, maybe Disease.  But the magical aspect could lead to Leprechaun.  I ended up landing on Madame Pomfrey.
Electric: 3 for Engine, Cell and Farm, but I thought that might be a tough connection for Farm and went with Biofuel, which didn't work anyway. :P

Good game!  That had some great back and forth there.
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Re: Codenames VI
« Reply #204 on: March 10, 2016, 09:03:42 pm »

Blue goes first
CLOUDCOURTVETCHAIRPILOT
ANGELDINOSAURROCKCHANGEMOON
LEPRECHAUNTHUMBALPSSTRIKEIRON
FAIRDOCTORCZECHHOODCOOK
STADIUMPAPERBERRYCROWNCHICK
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Re: Codenames VI
« Reply #205 on: March 10, 2016, 09:06:24 pm »

There is a movie called London Has Fallen that just came out, that's why I guessed fall for London.
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Re: Codenames VI
« Reply #206 on: March 10, 2016, 10:04:15 pm »

You are blue right?
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Re: Codenames VI
« Reply #207 on: March 11, 2016, 06:45:00 am »

prescription: 2
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Re: Codenames VI
« Reply #208 on: March 11, 2016, 07:28:18 am »

Doctor

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Re: Codenames VI
« Reply #209 on: March 11, 2016, 07:35:32 am »

doctor is blue
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Re: Codenames VI
« Reply #210 on: March 11, 2016, 12:44:56 pm »

Court and pass

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Re: Codenames VI
« Reply #211 on: March 11, 2016, 01:10:03 pm »

court is red :S
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Re: Codenames VI
« Reply #212 on: March 11, 2016, 01:20:49 pm »

... ? :'(

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Re: Codenames VI
« Reply #213 on: March 11, 2016, 02:00:04 pm »

I don't get the Court connection, but I see a few other connections that seem plausible to me...

(Edit: this, I guess?)

So, before it comes up again, what are we saying about proper nouns with multiple words?  Or does nobody care one way or the other? :P
« Last Edit: March 11, 2016, 02:01:28 pm by eHalcyon »
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Re: Codenames VI
« Reply #214 on: March 11, 2016, 02:59:04 pm »

animal:4
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Re: Codenames VI
« Reply #215 on: March 11, 2016, 03:03:29 pm »

I don't get the Court connection, but I see a few other connections that seem plausible to me...

(Edit: this, I guess?)

So, before it comes up again, what are we saying about proper nouns with multiple words?  Or does nobody care one way or the other? :P

they're allowed I think

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Re: Codenames VI
« Reply #216 on: March 11, 2016, 03:16:55 pm »

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Re: Codenames VI
« Reply #217 on: March 11, 2016, 03:17:56 pm »

DINOSAUR is RED
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Re: Codenames VI
« Reply #218 on: March 11, 2016, 03:43:47 pm »

I don't get the Court connection, but I see a few other connections that seem plausible to me...

(Edit: this, I guess?)

should probably answer that after the game

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Re: Codenames VI
« Reply #219 on: March 11, 2016, 03:47:05 pm »

I don't get the Court connection, but I see a few other connections that seem plausible to me...

(Edit: this, I guess?)

should probably answer that after the game

I think it's OK for us to talk as long as the spy masters are staying out of it and we're not saying stuff like, "I associate X with Y, so keep that in mind when you make clues".

But err on the side of caution, I guess.

Next guess: Vet
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Re: Codenames VI
« Reply #220 on: March 11, 2016, 03:49:37 pm »

oh right, you're not a spymaster.

well, I'm not a native, I only know the word prescription for a few weeks, because sanders keeps using it. so-- I looked it up, and it immediately gave me the meaning in law and the one in medicine, so I assumed they're used equally.

although... I thought the alternative was... Vet?  ???

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Re: Codenames VI
« Reply #221 on: March 11, 2016, 04:13:51 pm »

vet is red..
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Re: Codenames VI
« Reply #222 on: March 11, 2016, 04:23:32 pm »

oh right, you're not a spymaster.

well, I'm not a native, I only know the word prescription for a few weeks, because sanders keeps using it. so-- I looked it up, and it immediately gave me the meaning in law and the one in medicine, so I assumed they're used equally.

although... I thought the alternative was... Vet?  ???

I think the legal explanation totally works, it's just one that I'm unfamiliar with.  Vet was one of the more plausible ones to me, but it's also a strong animal association.  I think I know which one Eevee intended now.



Next guess: Chick

And if it's red, I'll still pass.  I could guess at #4, but I'm not as sure as I am with these 3.
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Re: Codenames VI
« Reply #223 on: March 11, 2016, 04:29:38 pm »

CHICK is RED
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Re: Codenames VI
« Reply #224 on: March 12, 2016, 08:15:57 am »

item: unlimited

sorry, I couldn't think of anything to connect these words at any point.
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Re: Codenames VI
« Reply #225 on: March 12, 2016, 10:02:16 am »

CLOUDCOURTVETCHAIRPILOT
ANGELDINOSAURROCKCHANGEMOON
LEPRECHAUNTHUMBALPSSTRIKEIRON
FAIRDOCTORCZECHHOODCOOK
STADIUMPAPERBERRYCROWNCHICK

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Re: Codenames VI
« Reply #226 on: March 12, 2016, 10:05:16 am »

paper

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Re: Codenames VI
« Reply #227 on: March 12, 2016, 10:17:08 am »

paper is blue
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Re: Codenames VI
« Reply #228 on: March 12, 2016, 11:10:14 am »

Berry

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Re: Codenames VI
« Reply #229 on: March 12, 2016, 11:57:23 am »

And that's a fitting end.  :-[


Blue goes first
CLOUDCOURTVETCHAIRPILOT
ANGELDINOSAURROCKCHANGEMOON
LEPRECHAUNTHUMBALPSSTRIKEIRON
FAIRDOCTORCZECHHOODCOOK
STADIUMPAPERBERRYCROWNCHICK
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Re: Codenames VI
« Reply #230 on: March 12, 2016, 12:34:39 pm »

Aw. :(

So I think it was a bit early to drop an Unlimited clue.  silverspawn could have easily picked up Paper as the extra guess on a later clue, and "item" was a bit generic.

Also, maybe "Cash" could work for Paper and Change?  "Throne" for Crown and Chair?  But yeah, that blue set looks especially tough.  So far I've been aiming for at least 3 on every first clue, but I don't see any for that here...

For gkrieg's Animal clue, I was torn between Fair (like, a state fair with animals) and Cook.
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Re: Codenames VI
« Reply #231 on: March 12, 2016, 12:40:25 pm »

It was meant to be cook. 

Next I was thinking of doing Europe, then maybe Chef for the last clue.
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Re: Codenames VI
« Reply #232 on: March 12, 2016, 12:43:23 pm »

Aw. :(

So I think it was a bit early to drop an Unlimited clue.  silverspawn could have easily picked up Paper as the extra guess on a later clue, and "item" was a bit generic.

Also, maybe "Cash" could work for Paper and Change?  "Throne" for Crown and Chair?  But yeah, that blue set looks especially tough.  So far I've been aiming for at least 3 on every first clue, but I don't see any for that here...

For gkrieg's Animal clue, I was torn between Fair (like, a state fair with animals) and Cook.
Good ideas! I think I was even thinking about throne at some point, don't remember why I decided against it. It's pretty bleak though. Someone randomize the next, and keep in mind it's our turn to win. :)
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silverspawn

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Re: Codenames VI
« Reply #233 on: March 12, 2016, 01:36:46 pm »

When I hear 'item' i mostly think of games; a berry seems like a super common consumable.

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Re: Codenames VI
« Reply #234 on: March 12, 2016, 02:00:33 pm »

I didn't think of that connection.
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Re: Codenames VI
« Reply #235 on: March 12, 2016, 02:09:24 pm »

What did you think about?

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Re: Codenames VI
« Reply #236 on: March 12, 2016, 03:02:07 pm »

I mean, which words did you intend

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Re: Codenames VI
« Reply #237 on: March 13, 2016, 11:07:05 am »

Doctor and paper for prescription, I thought item could bring chair, crown. I don't know, sort of gave up when we were doing so badly and I just couldn't think of anything. My bad!
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Re: Codenames VI
« Reply #238 on: March 13, 2016, 01:39:05 pm »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER

Blue goes first

Unrelated to this game, I think we might want to expand the word list a bit. Maybe add these?

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Re: Codenames VI
« Reply #239 on: March 13, 2016, 02:05:46 pm »

girly: 2

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Re: Codenames VI
« Reply #240 on: March 13, 2016, 02:43:57 pm »

princess
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Re: Codenames VI
« Reply #241 on: March 13, 2016, 03:45:43 pm »

princess

 :D

ahm. princess is blue.

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Re: Codenames VI
« Reply #242 on: March 13, 2016, 04:14:57 pm »

uhm, flute
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Re: Codenames VI
« Reply #243 on: March 13, 2016, 04:16:00 pm »

is also blue!

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Re: Codenames VI
« Reply #244 on: March 13, 2016, 04:23:37 pm »

nice!

pass
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Re: Codenames VI
« Reply #245 on: March 13, 2016, 09:13:43 pm »

Sorry for the delay!  I'm less available on the weekend.

Sauerbraten: 3
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Re: Codenames VI
« Reply #246 on: March 13, 2016, 09:14:30 pm »

german
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Re: Codenames VI
« Reply #247 on: March 13, 2016, 09:16:40 pm »

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Re: Codenames VI
« Reply #248 on: March 13, 2016, 11:29:56 pm »

cook
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Re: Codenames VI
« Reply #249 on: March 13, 2016, 11:54:46 pm »

is red

by the way, foreign words are against the rules

Quote
You must play in English. A foreign word is
allowed only if the players in your group would
use it in an English sentence. For example,
you can't use Apfel as a clue for APPLE and
BERLIN, but you can use strudel.

And for good reason, you can get a free ticket on every country simply by translating any other clue into that language.

well, unless you are using Sauerbraten regularly-- are you?

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Re: Codenames VI
« Reply #250 on: March 14, 2016, 12:45:43 am »

Well I didn't look up what the word meant so

paper

I agree about foreign words though
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Re: Codenames VI
« Reply #251 on: March 14, 2016, 01:14:15 am »

is red

by the way, foreign words are against the rules

Quote
You must play in English. A foreign word is
allowed only if the players in your group would
use it in an English sentence. For example,
you can't use Apfel as a clue for APPLE and
BERLIN, but you can use strudel.

And for good reason, you can get a free ticket on every country simply by translating any other clue into that language.

well, unless you are using Sauerbraten regularly-- are you?

Uhh, I thought it would be OK since it's a specific food dish and there's no equivalent definitely-English word.  If I were to refer to it, I would call it Sauerbraten.  But if you want a penalty, I won't make a big deal about it.  In any case, Paper is Blue.
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Re: Codenames VI
« Reply #252 on: March 14, 2016, 07:44:55 am »

Uhh, I thought it would be OK since it's a specific food dish and there's no equivalent definitely-English word.  If I were to refer to it, I would call it Sauerbraten.  But if you want a penalty, I won't make a big deal about it.  In any case, Paper is Blue.

As a noninvolved party, I would have accepted sauerbraten. It's frequently on the menu at my local German restaurant. I place it in the same category as crepe, tiramisu, and sushi (though probably not unagi and tamago).

As for that list of additional words, I couldn't get the web page to open for some reason. We should probably ask in the main Codenames thread.
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Re: Codenames VI
« Reply #253 on: March 14, 2016, 08:32:25 am »

Uhh, I thought it would be OK since it's a specific food dish and there's no equivalent definitely-English word.  If I were to refer to it, I would call it Sauerbraten.  But if you want a penalty, I won't make a big deal about it.  In any case, Paper is Blue.

As a noninvolved party, I would have accepted sauerbraten. It's frequently on the menu at my local German restaurant. I place it in the same category as crepe, tiramisu, and sushi (though probably not unagi and tamago).

As for that list of additional words, I couldn't get the web page to open for some reason. We should probably ask in the main Codenames thread.

I too would accept sauerbraten without problems. Of course google makes these clues much more problematic, since IRL games are naturally limiting how deep in linguistic weirdness you can go with the other players still knowing what you're talking about.
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silverspawn

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Re: Codenames VI
« Reply #254 on: March 14, 2016, 09:39:44 am »

As a noninvolved party, I would have accepted sauerbraten. It's frequently on the menu at my local German restaurant. I place it in the same category as crepe, tiramisu, and sushi (though probably not unagi and tamago).

Huh... okay I guess that's fine.

and I wasn't meaning to imply that we should give you a penalty or anything, just for the future. But if it's fine anyway, then nvm, as long as we don't allow to translate just any term.

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Re: Codenames VI
« Reply #255 on: March 14, 2016, 09:46:21 am »

and I wasn't meaning to imply that we should give you a penalty or anything, just for the future. But if it's fine anyway, then nvm, as long as we don't allow to translate just any term.

That's why I probably wouldn't allow unagi. While it is a type of sushi, it is just a Japanese translation for eel.

It does boil down to whether or not the opposing spymaster has a problem with it. I played a real-life game with my wife, and she wanted to give maneki-neko as the clue. It was a little more difficult being that she didn't know the exact word, but she asked me if that waving cat would be a valid clue. We looked it up on Google, and I figured that it was valid. I was lucky on that one because the person who spent years in Japan was on my team and not hers.

I forgot about (or overlooked) the rule about English words. With the globalization of language, that rule can be a little difficult to interpret. So again, ask the other spymaster.
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eHalcyon

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Re: Codenames VI
« Reply #256 on: March 14, 2016, 01:18:21 pm »

Well, blue is up!
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Re: Codenames VI
« Reply #257 on: March 14, 2016, 01:32:17 pm »

Ohh oups I totally missed that a blue word was flipped. I'll get right to it.

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Re: Codenames VI
« Reply #258 on: March 14, 2016, 01:37:14 pm »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER

wealth: 2

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Re: Codenames VI
« Reply #259 on: March 14, 2016, 01:59:30 pm »

millionaire
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Re: Codenames VI
« Reply #260 on: March 14, 2016, 02:01:44 pm »

is blue

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Re: Codenames VI
« Reply #261 on: March 14, 2016, 03:20:15 pm »

bank
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Re: Codenames VI
« Reply #262 on: March 14, 2016, 03:39:32 pm »

is blue

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Re: Codenames VI
« Reply #263 on: March 14, 2016, 03:40:48 pm »

pass  :)
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Re: Codenames VI
« Reply #264 on: March 14, 2016, 04:34:58 pm »

Frosty: 3
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Re: Codenames VI
« Reply #265 on: March 14, 2016, 04:46:55 pm »

SNOW
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Re: Codenames VI
« Reply #266 on: March 14, 2016, 05:36:56 pm »

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gkrieg13

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Re: Codenames VI
« Reply #267 on: March 14, 2016, 06:14:55 pm »

mint?
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silverspawn

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Re: Codenames VI
« Reply #268 on: March 14, 2016, 06:33:46 pm »

red

gkrieg13

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Re: Codenames VI
« Reply #269 on: March 14, 2016, 11:08:34 pm »

tap
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silverspawn

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Re: Codenames VI
« Reply #270 on: March 14, 2016, 11:13:55 pm »

is neutral.

silverspawn

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Re: Codenames VI
« Reply #271 on: March 15, 2016, 12:04:01 am »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER

maths: 2

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Re: Codenames VI
« Reply #272 on: March 15, 2016, 06:17:37 am »

code
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silverspawn

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Re: Codenames VI
« Reply #273 on: March 15, 2016, 11:19:42 am »

is blue

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Re: Codenames VI
« Reply #274 on: March 15, 2016, 01:15:16 pm »

iiii'll say india?
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silverspawn

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Re: Codenames VI
« Reply #275 on: March 15, 2016, 01:19:23 pm »

is Neutral.

TAPLONDONMINTSNOWMILLIONAIRE
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Red's Turn.

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Re: Codenames VI
« Reply #276 on: March 15, 2016, 01:19:52 pm »

Bleh.
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silverspawn

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Re: Codenames VI
« Reply #277 on: March 15, 2016, 01:20:36 pm »

could be worse!

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Re: Codenames VI
« Reply #278 on: March 15, 2016, 01:22:15 pm »

Yeppp, let's close this one out!
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eHalcyon

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Re: Codenames VI
« Reply #279 on: March 15, 2016, 01:52:25 pm »

Pub: 3

Let's just give 3-clues every time. :P
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gkrieg13

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Re: Codenames VI
« Reply #280 on: March 15, 2016, 02:00:38 pm »

POOL
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eHalcyon

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Re: Codenames VI
« Reply #281 on: March 15, 2016, 02:04:02 pm »

POOL

Well that one was unexpected.  I'm afraid Pool is neutral.
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eHalcyon

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Re: Codenames VI
« Reply #282 on: March 15, 2016, 02:04:53 pm »

I totally should have made that connection first though. Whoops, my bad!
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silverspawn

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Re: Codenames VI
« Reply #283 on: March 15, 2016, 02:06:08 pm »

country: 1

gkrieg13

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Re: Codenames VI
« Reply #284 on: March 15, 2016, 02:06:20 pm »

Sorry about that.  The good thing is I think I have enough clues to get the rest of the words
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silverspawn

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Re: Codenames VI
« Reply #285 on: March 15, 2016, 02:08:35 pm »

Sorry about that.  The good thing is I think I have enough clues to get the rest of the words

eh, I don't think you should say that out loud.

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Re: Codenames VI
« Reply #286 on: March 15, 2016, 02:13:55 pm »

Sorry about that.  The good thing is I think I have enough clues to get the rest of the words

Nah, it was my fault.  Pool was an obvious connection that I overlooked while evaluating.

On the bright side, I get to try one more 3-clue. ;)

PPE: well, it's objective fact that he has at least one entirely unused 3-clue to work with, with only 4 codenames left for us to find.  In general, I think it's OK for the guessers to table talk a bit.
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silverspawn

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Re: Codenames VI
« Reply #287 on: March 15, 2016, 02:44:12 pm »

I agree; I think it's more problematic if the guesser says something to the spymaster. Mh maybe I'm oversensitive, but this seems like it could affect your decisions.

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Re: Codenames VI
« Reply #288 on: March 15, 2016, 02:54:06 pm »

I agree; I think it's more problematic if the guesser says something to the spymaster. Mh maybe I'm oversensitive, but this seems like it could affect your decisions.

Well, the objective fact of the most recent clue suggests that I already believe gkrieg will have enough to get 3. I don't think that statement changes my evaluation of the situation.
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silverspawn

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Re: Codenames VI
« Reply #289 on: March 15, 2016, 02:55:13 pm »

fair enough.

I hope you're wrong  :D

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Re: Codenames VI
« Reply #290 on: March 15, 2016, 03:26:29 pm »

france
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eHalcyon

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Re: Codenames VI
« Reply #291 on: March 15, 2016, 04:11:52 pm »

fair enough.

I hope you're wrong  :D

Given the track record of the current game, it is a strong possibility. :D

@Eevee, France is Blue!  You have a guess left, if you want it.
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gkrieg13

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Re: Codenames VI
« Reply #292 on: March 15, 2016, 05:48:50 pm »

I agree; I think it's more problematic if the guesser says something to the spymaster. Mh maybe I'm oversensitive, but this seems like it could affect your decisions.

In the real game I'm allowed to say what ever I want. It's the spymasters that have rules on what they can say
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silverspawn

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Re: Codenames VI
« Reply #293 on: March 15, 2016, 05:55:13 pm »

I agree; I think it's more problematic if the guesser says something to the spymaster. Mh maybe I'm oversensitive, but this seems like it could affect your decisions.

In the real game I'm allowed to say what ever I want. It's the spymasters that have rules on what they can say

... really? that can be used for benefit, though-- in fact, it should be used if it's legal. It's always beneficial to inform your spymaster at which words you are or aren't suspecting.

gkrieg13

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Re: Codenames VI
« Reply #294 on: March 15, 2016, 06:02:57 pm »

I agree; I think it's more problematic if the guesser says something to the spymaster. Mh maybe I'm oversensitive, but this seems like it could affect your decisions.

In the real game I'm allowed to say what ever I want. It's the spymasters that have rules on what they can say

... really? that can be used for benefit, though-- in fact, it should be used if it's legal. It's always beneficial to inform your spymaster at which words you are or aren't suspecting.

ya I think it is just this game that we are being a little bit strange about it.  I have always talked to my spymaster in the other games
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eHalcyon

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Re: Codenames VI
« Reply #295 on: March 15, 2016, 06:22:38 pm »

I agree; I think it's more problematic if the guesser says something to the spymaster. Mh maybe I'm oversensitive, but this seems like it could affect your decisions.

In the real game I'm allowed to say what ever I want. It's the spymasters that have rules on what they can say

... really? that can be used for benefit, though-- in fact, it should be used if it's legal. It's always beneficial to inform your spymaster at which words you are or aren't suspecting.

Within the realm of reason, and according to what the group is comfortable with.  Like, it would certainly be wrong for gkrieg to do stuff like, "you should give this sort of clue if it's this, or that sort of clue if it's that" and dictate what I do.  But the guessers would certainly be talking, especially if there were multiple guessers per team.
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gkrieg13

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Re: Codenames VI
« Reply #296 on: March 15, 2016, 06:26:21 pm »

I agree; I think it's more problematic if the guesser says something to the spymaster. Mh maybe I'm oversensitive, but this seems like it could affect your decisions.

In the real game I'm allowed to say what ever I want. It's the spymasters that have rules on what they can say

... really? that can be used for benefit, though-- in fact, it should be used if it's legal. It's always beneficial to inform your spymaster at which words you are or aren't suspecting.

Within the realm of reason, and according to what the group is comfortable with.  Like, it would certainly be wrong for gkrieg to do stuff like, "you should give this sort of clue if it's this, or that sort of clue if it's that" and dictate what I do.  But the guessers would certainly be talking, especially if there were multiple guessers per team.

Ya there are a few things that are off limits because of the forum setting, but everything that isn't intentionally trying to game it should be allowed
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Re: Codenames VI
« Reply #297 on: March 15, 2016, 07:06:09 pm »

fair
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eHalcyon

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Re: Codenames VI
« Reply #298 on: March 15, 2016, 07:51:30 pm »

Is blue.

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER
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eHalcyon

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Re: Codenames VI
« Reply #299 on: March 15, 2016, 07:56:25 pm »

I'm going to go with Stables: Unlimited
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gkrieg13

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Re: Codenames VI
« Reply #300 on: March 15, 2016, 09:14:34 pm »

centaur

And pool should be labeled neutral
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silverspawn

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Re: Codenames VI
« Reply #301 on: March 15, 2016, 09:18:36 pm »

is red

eHalcyon

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Re: Codenames VI
« Reply #302 on: March 15, 2016, 09:35:03 pm »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER
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gkrieg13

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Re: Codenames VI
« Reply #303 on: March 15, 2016, 09:43:33 pm »

london
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silverspawn

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Re: Codenames VI
« Reply #304 on: March 15, 2016, 10:14:04 pm »

is red

gkrieg13

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Re: Codenames VI
« Reply #305 on: March 15, 2016, 10:35:16 pm »

head
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eHalcyon

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Re: Codenames VI
« Reply #306 on: March 15, 2016, 10:38:24 pm »

head

Is red!

But can you get the last word and end the game?
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silverspawn

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Re: Codenames VI
« Reply #307 on: March 15, 2016, 10:42:28 pm »

I'll give you a hint: it's   Moat 

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Re: Codenames VI
« Reply #308 on: March 15, 2016, 10:46:21 pm »

I really hope it is

cover
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eHalcyon

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Re: Codenames VI
« Reply #309 on: March 15, 2016, 10:49:48 pm »

I really hope it is

cover

I was worried about that one.  Neutral.  Valiant effort though.  Take it away, Blue Team.
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gkrieg13

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Re: Codenames VI
« Reply #310 on: March 15, 2016, 10:51:28 pm »

Oh man I totally missed card.  How did I not see that?
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silverspawn

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Re: Codenames VI
« Reply #311 on: March 15, 2016, 11:03:19 pm »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER

supply: 1

eHalcyon

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Re: Codenames VI
« Reply #312 on: March 15, 2016, 11:41:18 pm »

Oh man I totally missed card.  How did I not see that?

No comment on whether this is correct or not, but I do wonder if a different clue would have been better.  I shared a bunch of ideas with silverspawn because I just wanted to get them down somewhere.  And I hadn't considered it earlier, but I realize now that this may have been a good time for a 0-clue.
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Re: Codenames VI
« Reply #313 on: March 16, 2016, 05:17:36 am »

stock.

Are we tied again?
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silverspawn

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Re: Codenames VI
« Reply #314 on: March 16, 2016, 06:57:10 am »

silverspawn

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Re: Codenames VI
« Reply #315 on: March 16, 2016, 07:09:52 am »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER

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Re: Codenames VI
« Reply #316 on: March 16, 2016, 08:32:02 am »

I meant in total games, is it 3-3 now?
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Re: Codenames VI
« Reply #317 on: March 16, 2016, 08:33:18 am »

Blue goes first
PASSTABLETLAWYERLUCKDOOR
PAWMARCHEASTCZECHMOON
CENTAURCONCERTALPSDANCEFILM
FILEBEERLITTERALIENBAND
WAKESUPERHEROCRICKETCHURCHDEGREE
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Re: Codenames VI
« Reply #318 on: March 16, 2016, 08:38:38 am »

E.T. :2
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Re: Codenames VI
« Reply #319 on: March 16, 2016, 01:05:55 pm »

Quote from: eHalcyon
So here's how I evaluate the situation right now:

I've given a clue to cover every word already, but some are a stretch.  I think London is well covered by Pub.  Head is OK-ish.  It's covered by "Frosty" and "Pub", which were both stretches but there are two!  Frosty was originally supposed to be "Frosty the Snowman > hat on head" but gkrieg guessed Tap, probably thinking of beer.  In that sense, Frosty still works for Head and I decided to lean on that further with Pub.  So I hope that's OK.

Centaur is iffy.  The intention was to get it with Sauerbraten (traditionally made with horse meat).  Card is also a little iffy because Cover has maybe even a stronger connection to Pub.

So I really want a clue to hit Centaur and Card.  From the start, I really wanted to go with Dumbledore: 3 to hit London, Head[master] and Centaur (for the magical connection and the big role they play in the series).  I avoided it because of Fair.  Now that I think about it more, it could have a Card connection (chocolate frogs) but there is also a danger with Tower.  I was also considering Tarot, Divination, or Magic to touch on similar ideas, more strongly hitting Card (especially Tarot and Magic) but being weaker with other associations.  Tarot has a problem in that it has a strong connection with Tower.  Queen is another possible 3-clue but it doesn't hit Centaur, which I'm worried about, and could mislead to Fair as well.

I'm torn between trying for another 3 and hoping the previous clues are enough to guide away from the red herrings, or just giving a stronger clue for Card and Centaur (currently thinking, Stables: unlimited).

gkrieg's statement doesn't really affect my judgement because I know I've already covered everything but I also know that some things are a bit of a stretch.  His statement doesn't tell me anything useful because he could easily be overconfident.  It's easier for me to just judge based on my own intention and evaluation (Pool notwithstanding).
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silverspawn

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Re: Codenames VI
« Reply #320 on: March 16, 2016, 01:14:17 pm »

I think this is the final game for me. You can probably find a replacement if you want to continue after this one, though.

Film

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Re: Codenames VI
« Reply #321 on: March 16, 2016, 01:59:03 pm »

blue
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silverspawn

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Re: Codenames VI
« Reply #322 on: March 16, 2016, 03:06:48 pm »

... band?

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Re: Codenames VI
« Reply #323 on: March 16, 2016, 03:13:23 pm »

band is neutral
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Re: Codenames VI
« Reply #324 on: March 16, 2016, 05:29:15 pm »

Wonder Dog: 3
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eHalcyon

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Re: Codenames VI
« Reply #325 on: March 16, 2016, 05:53:16 pm »

Superhero
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gkrieg13

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Re: Codenames VI
« Reply #326 on: March 16, 2016, 06:20:44 pm »

Is red
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eHalcyon

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Re: Codenames VI
« Reply #327 on: March 16, 2016, 06:23:07 pm »

Paw
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gkrieg13

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Re: Codenames VI
« Reply #328 on: March 16, 2016, 06:37:19 pm »

Is red
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eHalcyon

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Re: Codenames VI
« Reply #329 on: March 16, 2016, 06:40:07 pm »

Uh, Litter and then pass
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eHalcyon

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Re: Codenames VI
« Reply #330 on: March 16, 2016, 06:40:52 pm »

pass as in end the turn, not as in guessing that word :P
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gkrieg13

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Re: Codenames VI
« Reply #331 on: March 16, 2016, 06:41:42 pm »

Is red
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Re: Codenames VI
« Reply #332 on: March 17, 2016, 11:12:01 am »

sound: 2
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Re: Codenames VI
« Reply #333 on: March 17, 2016, 11:15:55 am »

PASSTABLETLAWYERLUCKDOOR
PAWMARCHEASTCZECHMOON
CENTAURCONCERTALPSDANCEFILM
FILEBEERLITTERALIENBAND
WAKESUPERHEROCRICKETCHURCHDEGREE

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Re: Codenames VI
« Reply #334 on: March 17, 2016, 11:16:41 am »

well Concert

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Re: Codenames VI
« Reply #335 on: March 17, 2016, 12:29:15 pm »

blue (sorry on mobile, couldnt edit the grid)
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Re: Codenames VI
« Reply #336 on: March 17, 2016, 05:20:08 pm »

cricket?

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Re: Codenames VI
« Reply #337 on: March 17, 2016, 05:58:05 pm »

blue (Y)
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Re: Codenames VI
« Reply #338 on: March 17, 2016, 06:12:13 pm »

dance

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Re: Codenames VI
« Reply #339 on: March 18, 2016, 02:48:30 am »

neutral :|
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Re: Codenames VI
« Reply #340 on: March 18, 2016, 01:26:47 pm »

PASSTABLETLAWYERLUCKDOOR
PAWMARCHEASTCZECHMOON
CENTAURCONCERTALPSDANCEFILM
FILEBEERLITTERALIENBAND
WAKESUPERHEROCRICKETCHURCHDEGREE
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Re: Codenames VI
« Reply #341 on: March 18, 2016, 02:03:37 pm »

- Why is that a dance?
That's just what they call it.
- Don't make much sense.
I think it's poetic.

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Re: Codenames VI
« Reply #342 on: March 18, 2016, 02:06:35 pm »

Genghis Khan: 3
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Re: Codenames VI
« Reply #343 on: March 18, 2016, 02:34:10 pm »

East

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Re: Codenames VI
« Reply #344 on: March 18, 2016, 02:44:23 pm »

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Re: Codenames VI
« Reply #345 on: March 18, 2016, 02:51:00 pm »

March?
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Re: Codenames VI
« Reply #346 on: March 18, 2016, 03:09:27 pm »

MARCH is RED
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Re: Codenames VI
« Reply #347 on: March 18, 2016, 03:57:48 pm »

Sketchy, but I'm going to go with Centaur for the horse association.
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Re: Codenames VI
« Reply #348 on: March 18, 2016, 04:12:19 pm »

CENTAUR is RED
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Re: Codenames VI
« Reply #349 on: March 18, 2016, 04:35:22 pm »

End turn!
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Re: Codenames VI
« Reply #350 on: March 18, 2016, 07:29:42 pm »


PASSTABLETLAWYERLUCKDOOR
PAWMARCHEASTCZECHMOON
CENTAURCONCERTALPSDANCEFILM
FILEBEERLITTERALIENBAND
WAKESUPERHEROCRICKETCHURCHDEGREE

Quarterback: 2


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Re: Codenames VI
« Reply #351 on: March 18, 2016, 07:43:34 pm »

PASS

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Re: Codenames VI
« Reply #352 on: March 18, 2016, 07:46:10 pm »

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Re: Codenames VI
« Reply #353 on: March 18, 2016, 08:07:13 pm »

PASS is BLUE
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Re: Codenames VI
« Reply #354 on: March 18, 2016, 08:17:30 pm »

FILE?

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Re: Codenames VI
« Reply #355 on: March 18, 2016, 10:25:20 pm »

FILE is RED

 8)

PASSTABLETLAWYERLUCKDOOR
PAWMARCHEASTCZECHMOON
CENTAURCONCERTALPSDANCEFILM
FILEBEERLITTERALIENBAND
WAKESUPERHEROCRICKETCHURCHDEGREE

iPad: 1
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Re: Codenames VI
« Reply #356 on: March 19, 2016, 01:03:25 am »

Tablet
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Re: Codenames VI
« Reply #357 on: March 19, 2016, 01:44:17 am »

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Re: Codenames VI
« Reply #358 on: March 19, 2016, 01:44:37 am »

gg all!
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Re: Codenames VI
« Reply #359 on: March 19, 2016, 02:22:12 am »

Good games, everyone. :)

So ET was Alien, right?  It has to be, and it was kind of shocking that silverspawn got Film but missed Alien...

I am unsure what the other Quarterback word is.  My best guess is Beer.
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Re: Codenames VI
« Reply #360 on: March 19, 2016, 02:57:38 am »

Yes, ET was alien. QB was luck for Andrew Luck.

Congrats ehalc and gkrieg :)
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Re: Codenames VI
« Reply #361 on: March 19, 2016, 10:51:43 am »

well that was unfortunate... I've never watched ET and know nothing about sports so I had to rely purely on a bit of research for both.

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Re: Codenames VI
« Reply #362 on: March 19, 2016, 02:52:31 pm »

well that was unfortunate... I've never watched ET and know nothing about sports so I had to rely purely on a bit of research for both.

I haven't watched it either, but it's just such a huge pop culture thing, at least in North America.

So, are you still up for more, or are you definitely done?

If done, do any spectators want to step in?
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Re: Codenames VI
« Reply #363 on: March 19, 2016, 03:07:32 pm »

Maybe draw for new teams, whoever we get, be it silver or a new spectator?
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Re: Codenames VI
« Reply #364 on: March 19, 2016, 04:17:53 pm »

I think I'm done, at least for now. I'll lean back and watch you play for a while  :P

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Re: Codenames VI
« Reply #365 on: March 19, 2016, 04:32:10 pm »

I can replace silver if you like.
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Re: Codenames
« Reply #366 on: March 19, 2016, 06:06:37 pm »

I'm drawing for teams, random number for my teammate, faust is 1, gkrieg 2 and ehalc 3.


.. turns out I'm too dumb to figure out how to roll for teams. Someone less stupid do it!
« Last Edit: March 19, 2016, 06:08:42 pm by Eevee »
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Re: Codenames VI
« Reply #367 on: March 19, 2016, 06:28:02 pm »

Rolled 1d3 : 2, total 2
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Re: Codenames VI
« Reply #368 on: March 19, 2016, 06:28:14 pm »

So I'm your teammate
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Re: Codenames VI
« Reply #369 on: March 20, 2016, 11:05:59 am »

Since I was the spymaster in the last game, maybe faust and ehalcyon go first?

Let's go team Eevee + gkrieg!
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Re: Codenames VI
« Reply #370 on: March 20, 2016, 05:27:45 pm »

Since I was the spymaster in the last game, maybe faust and ehalcyon go first?

Let's go team Eevee + gkrieg!

gkrieg was spymaster last turn too?  Uhhh... so I guess I can be spymaster and then either Either Eevee or gkrieg will be.  Eevee is 1, gkrieg is 2.

The opposing spymaster will be...

Rolled 1d2 : 2, total 2
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Re: Codenames VI
« Reply #371 on: March 20, 2016, 05:31:03 pm »

gkrieg is the other spymaster.  We can re-roll for colours too!  I've already sent gkrieg the grid.

Blue goes first

STATECORNERLETTERANTARCTICAGREECE
AMAZONLASERPICKAMERICALIGHT
ALIENSLIPFIELDPANTSSATURN
CHURCHGIANTGUITARMILKFALL
LEADHOODEASTTRAINSATELLITE

1 = ehalcyon + faust are blue
2 = gkrieg + Eevee are blue

Rolled 1d2 : 1, total 1
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Re: Codenames VI
« Reply #372 on: March 20, 2016, 05:34:30 pm »

OK, faust and I are blue.

Liquid: 3
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Re: Codenames VI
« Reply #373 on: March 20, 2016, 06:57:20 pm »

Milk
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Re: Codenames VI
« Reply #374 on: March 20, 2016, 07:02:39 pm »

MILK is BLUE
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Re: Codenames VI
« Reply #375 on: March 20, 2016, 07:04:12 pm »

Amazon
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Re: Codenames VI
« Reply #376 on: March 20, 2016, 07:30:57 pm »

AMAZON is BLUE
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Re: Codenames VI
« Reply #377 on: March 20, 2016, 07:44:26 pm »

State and pass
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Re: Codenames VI
« Reply #378 on: March 20, 2016, 07:48:13 pm »

STATE is BLUE

STATECORNERLETTERANTARCTICAGREECE
AMAZONLASERPICKAMERICALIGHT
ALIENSLIPFIELDPANTSSATURN
CHURCHGIANTGUITARMILKFALL
LEADHOODEASTTRAINSATELLITE

War of the Worlds: 3
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Re: Codenames VI
« Reply #379 on: March 20, 2016, 07:48:21 pm »

EDIT: Nevermind, I'm stupid.
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Re: Codenames VI
« Reply #380 on: March 20, 2016, 07:58:34 pm »

alien
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Re: Codenames VI
« Reply #381 on: March 20, 2016, 08:24:07 pm »

ALIEN is RED
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Re: Codenames VI
« Reply #382 on: March 20, 2016, 08:31:35 pm »

Giant
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Re: Codenames VI
« Reply #383 on: March 20, 2016, 08:32:02 pm »

GIANT is RED
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Re: Codenames VI
« Reply #384 on: March 20, 2016, 08:33:12 pm »

Field
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Re: Codenames VI
« Reply #385 on: March 20, 2016, 09:01:22 pm »

FIELD is NEUTRAL
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Re: Codenames VI
« Reply #386 on: March 20, 2016, 09:47:27 pm »

Cleric: 3
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Re: Codenames VI
« Reply #387 on: March 20, 2016, 09:49:13 pm »

STATECORNERLETTERANTARCTICAGREECE
AMAZONLASERPICKAMERICALIGHT
ALIENSLIPFIELDPANTSSATURN
CHURCHGIANTGUITARMILKFALL
LEADHOODEASTTRAINSATELLITE
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Re: Codenames VI
« Reply #388 on: March 21, 2016, 05:15:22 am »

Church
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Re: Codenames VI
« Reply #389 on: March 21, 2016, 10:46:21 am »

Church is blue
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Re: Codenames VI
« Reply #390 on: March 21, 2016, 10:48:22 am »

Hood
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Re: Codenames VI
« Reply #391 on: March 21, 2016, 11:02:02 am »

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Re: Codenames VI
« Reply #392 on: March 21, 2016, 11:14:00 am »

lead
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Re: Codenames VI
« Reply #393 on: March 21, 2016, 11:14:13 am »

And pass
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Re: Codenames VI
« Reply #394 on: March 21, 2016, 11:59:46 am »

Can't post grid right now, but lead is blue.
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Re: Codenames VI
« Reply #395 on: March 21, 2016, 12:17:17 pm »

STATECORNERLETTERANTARCTICAGREECE
AMAZONLASERPICKAMERICALIGHT
ALIENSLIPFIELDPANTSSATURN
CHURCHGIANTGUITARMILKFALL
LEADHOODEASTTRAINSATELLITE

Wow that is a blue board
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Re: Codenames VI
« Reply #396 on: March 21, 2016, 12:20:35 pm »

PEEL: 3
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Re: Codenames VI
« Reply #397 on: March 21, 2016, 01:01:43 pm »

slip
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Re: Codenames VI
« Reply #398 on: March 21, 2016, 01:11:55 pm »

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Re: Codenames VI
« Reply #399 on: March 21, 2016, 01:21:44 pm »

guitar
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Re: Codenames VI
« Reply #400 on: March 21, 2016, 01:22:29 pm »

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Re: Codenames VI
« Reply #401 on: March 21, 2016, 01:23:46 pm »

corner
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Re: Codenames VI
« Reply #402 on: March 21, 2016, 01:25:49 pm »

corner

That would have been my guess too, but I'm afraid it's neutral.

Still can't post the grid.  Will post clue shortly...
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Re: Codenames VI
« Reply #403 on: March 21, 2016, 01:35:06 pm »

Going for it.

Cargo: 3
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Re: Codenames VI
« Reply #404 on: March 21, 2016, 03:45:28 pm »

Updated grid before I make my choice.

STATECORNERLETTERANTARCTICAGREECE
AMAZONLASERPICKAMERICALIGHT
ALIENSLIPFIELDPANTSSATURN
CHURCHGIANTGUITARMILKFALL
LEADHOODEASTTRAINSATELLITE
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Re: Codenames VI
« Reply #405 on: March 21, 2016, 03:46:06 pm »

pants
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Re: Codenames VI
« Reply #406 on: March 21, 2016, 03:55:53 pm »

PANTS is BLUE
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Re: Codenames VI
« Reply #407 on: March 21, 2016, 04:01:27 pm »

train
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Re: Codenames VI
« Reply #408 on: March 21, 2016, 04:02:47 pm »

TRAIN is BLUE
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Re: Codenames VI
« Reply #409 on: March 21, 2016, 04:04:13 pm »

letter

Fingers crossed...
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Re: Codenames VI
« Reply #410 on: March 21, 2016, 04:20:19 pm »

letter

Fingers crossed...

I knew this was a risk going in, but I thought it would be more fun anyway. :P

Letter is Red!
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Re: Codenames VI
« Reply #411 on: March 21, 2016, 04:23:29 pm »

STATECORNERLETTERANTARCTICAGREECE
AMAZONLASERPICKAMERICALIGHT
ALIENSLIPFIELDPANTSSATURN
CHURCHGIANTGUITARMILKFALL
LEADHOODEASTTRAINSATELLITE

1 Blue word remaining, 3 Red words remaining.  Red is up!  Can they end it now?
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Re: Codenames VI
« Reply #412 on: March 21, 2016, 04:25:40 pm »

Let's go red!
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Re: Codenames VI
« Reply #413 on: March 21, 2016, 05:13:55 pm »

DONALD TRUMP: 3
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Re: Codenames VI
« Reply #414 on: March 21, 2016, 05:17:27 pm »

'mmurica!
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Re: Codenames VI
« Reply #415 on: March 21, 2016, 05:18:49 pm »

'mmurica!

Although I can easily infer your meaning, you might want to make it clear that you are actually guessing
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Re: Codenames VI
« Reply #416 on: March 21, 2016, 05:28:59 pm »

America!
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Re: Codenames VI
« Reply #417 on: March 21, 2016, 05:35:42 pm »

AMERICA is RED
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Re: Codenames VI
« Reply #418 on: March 21, 2016, 05:42:06 pm »

Laser
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Re: Codenames VI
« Reply #419 on: March 21, 2016, 05:43:44 pm »

darn.

LASER is NEUTRAL
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Re: Codenames VI
« Reply #420 on: March 21, 2016, 05:44:45 pm »

Oh. Darn. Sorry!
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Re: Codenames VI
« Reply #421 on: March 21, 2016, 05:48:14 pm »

STATECORNERLETTERANTARCTICAGREECE
AMAZONLASERPICKAMERICALIGHT
ALIENSLIPFIELDPANTSSATURN
CHURCHGIANTGUITARMILKFALL
LEADHOODEASTTRAINSATELLITE

It was a good try though!

Flash: 1
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Re: Codenames VI
« Reply #422 on: March 21, 2016, 06:04:03 pm »

light
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Re: Codenames VI
« Reply #423 on: March 21, 2016, 06:10:42 pm »

LIGHT is the ASSASSIN!!!

Just kidding it is totally BLUE

BLUE TEAM WINS!
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Re: Codenames VI
« Reply #424 on: March 21, 2016, 06:11:23 pm »



STATECORNERLETTERANTARCTICAGREECE
AMAZONLASERPICKAMERICALIGHT
ALIENSLIPFIELDPANTSSATURN
CHURCHGIANTGUITARMILKFALL
LEADHOODEASTTRAINSATELLITE
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Re: Codenames VI
« Reply #425 on: March 21, 2016, 06:13:20 pm »

pick and fall would actually have been my guesses for Trump. Well played everyone! Special thanks to ehalc for top-notch clues.
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Re: Codenames VI
« Reply #426 on: March 21, 2016, 06:15:48 pm »

pick and fall would actually have been my guesses for Trump. Well played everyone! Special thanks to ehalc for top-notch clues.

It was great because they went together: America Picks Donald Trump and Falls
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Re: Codenames VI
« Reply #427 on: March 21, 2016, 06:16:57 pm »

I thought Donald Trump was really clever.

For Cleric, I was actually aiming for Light instead of Lead, because I was thinking of it more as the element.  In retrospect, we might have been able to do Cleric: 5 to grab Train as well.  I had been planning to use something military to hit Lead (bullets), Train and Pants.  I ended up trying Cargo > weight > Light but I knew Letter was a risk there.  I was hoping that the red clue for Peel might have deterred faust there.
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Re: Codenames VI
« Reply #428 on: March 21, 2016, 06:18:20 pm »

pick and fall would actually have been my guesses for Trump. Well played everyone! Special thanks to ehalc for top-notch clues.

It was great because they went together: America Picks Donald Trump and Falls

Oh, I thought America Picks Donald Trump in the Fall.
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Re: Codenames VI
« Reply #429 on: March 21, 2016, 06:19:43 pm »

Ya my problems with clues this game is that I had a few that were really close, but hard to give a clue for.  The two were SLIP and FALL, and GUITAR and PICK
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Re: Codenames VI
« Reply #430 on: March 21, 2016, 06:20:54 pm »

I thought Donald Trump was really clever.

For Cleric, I was actually aiming for Light instead of Lead, because I was thinking of it more as the element.  In retrospect, we might have been able to do Cleric: 5 to grab Train as well.  I had been planning to use something military to hit Lead (bullets), Train and Pants.  I ended up trying Cargo > weight > Light but I knew Letter was a risk there.  I was hoping that the red clue for Peel might have deterred faust there.

Ha, light makes sense for cleric I guess. Train, Letter and Pants just came to me immediately when I thought of Cargo, and I didn't think you would play risky with the lead we had.
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Re: Codenames VI
« Reply #431 on: March 21, 2016, 06:21:30 pm »

Once more with switched roles?
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Re: Codenames VI
« Reply #432 on: March 21, 2016, 06:22:52 pm »

Once more with switched roles?

yep
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Re: Codenames VI
« Reply #433 on: March 21, 2016, 06:23:50 pm »

I thought Donald Trump was really clever.

For Cleric, I was actually aiming for Light instead of Lead, because I was thinking of it more as the element.  In retrospect, we might have been able to do Cleric: 5 to grab Train as well.  I had been planning to use something military to hit Lead (bullets), Train and Pants.  I ended up trying Cargo > weight > Light but I knew Letter was a risk there.  I was hoping that the red clue for Peel might have deterred faust there.

Ha, light makes sense for cleric I guess. Train, Letter and Pants just came to me immediately when I thought of Cargo, and I didn't think you would play risky with the lead we had.

I think it's more fun to play risky in Codenames. :P  The lead wasn't necessarily so big.  I actually wasn't sure what else War in the Worlds was for, but maybe Eevee could have cracked it.  And then I knew there was Peel for Letter.  That's 2, so it seemed possible for red to catch up with past clues filling in.

I also didn't think Letter was a super strong association, though I figured it was probably a bit more plausible than Light.  But I went for it anyway.  Didn't work out that turn, but oh well!

faust or Eevee, randomize the next one?
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Re: Codenames VI
« Reply #434 on: March 21, 2016, 06:25:50 pm »

I thought Donald Trump was really clever.

For Cleric, I was actually aiming for Light instead of Lead, because I was thinking of it more as the element.  In retrospect, we might have been able to do Cleric: 5 to grab Train as well.  I had been planning to use something military to hit Lead (bullets), Train and Pants.  I ended up trying Cargo > weight > Light but I knew Letter was a risk there.  I was hoping that the red clue for Peel might have deterred faust there.

Ha, light makes sense for cleric I guess. Train, Letter and Pants just came to me immediately when I thought of Cargo, and I didn't think you would play risky with the lead we had.

I think it's more fun to play risky in Codenames. :P  The lead wasn't necessarily so big.  I actually wasn't sure what else War in the Worlds was for, but maybe Eevee could have cracked it.  And then I knew there was Peel for Letter.  That's 2, so it seemed possible for red to catch up with past clues filling in.

I also didn't think Letter was a super strong association, though I figured it was probably a bit more plausible than Light.  But I went for it anyway.  Didn't work out that turn, but oh well!

faust or Eevee, randomize the next one?

Ya I was thinking America for War of the Worlds, but I then read more about it and it took place mainly not in America.  I was thinking about the movie.  I wanted to say Independence Day as the clue, but knew that wouldn't work as well because people would just think of the 4th of July instead of the movie
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Re: Codenames VI
« Reply #435 on: March 21, 2016, 06:31:58 pm »

Blue goes first
ROOTLINECHURCHMAILPAW
HIREGRACEHEARTNUTCOURT
CAKEDUCKSUITLIMOUSINESAIL
TRUNKDESEASEMINEMARBLESNOW
NINJASQUARETEMPLEHAMBACK
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Re: Codenames VI
« Reply #436 on: March 21, 2016, 06:32:47 pm »

Do we randomize starting order too or should we let the team start that went last the last time?
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Re: Codenames VI
« Reply #437 on: March 21, 2016, 06:34:36 pm »

Do we randomize starting order too or should we let the team start that went last the last time?

Starting team has one word more, so it's not clear that it's an advantage

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Re: Codenames VI
« Reply #438 on: March 21, 2016, 06:40:58 pm »

I thought laser was for Wor of Worlds, I googled if they shoot lasers and it seemed they did. I've seen the movie when it came out, can't remember many movies I like less than it. I was going to pick fall next, but I was also considering east for Trump since he is from the east coast.
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Re: Codenames VI
« Reply #439 on: March 21, 2016, 06:47:44 pm »

Go new round.

Life: 4
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Re: Codenames VI
« Reply #440 on: March 21, 2016, 07:17:51 pm »

Ambitious!

Root
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Re: Codenames VI
« Reply #441 on: March 21, 2016, 07:56:01 pm »

ROOT is BLUE.
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Re: Codenames VI
« Reply #442 on: March 21, 2016, 07:57:29 pm »

Line
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Re: Codenames VI
« Reply #443 on: March 21, 2016, 07:58:52 pm »

Also, just noticed a typo in a word on the grid -- is that supposed to be DECEASE or DISEASE?
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Re: Codenames VI
« Reply #444 on: March 21, 2016, 08:00:07 pm »

LINE is BLUE.
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Re: Codenames VI
« Reply #445 on: March 21, 2016, 08:03:27 pm »

Also, just noticed a typo in a word on the grid -- is that supposed to be DECEASE or DISEASE?

I'd say it's disease. Fixed grid:

ROOTLINECHURCHMAILPAW
HIREGRACEHEARTNUTCOURT
CAKEDUCKSUITLIMOUSINESAIL
TRUNKDISEASEMINEMARBLESNOW
NINJASQUARETEMPLEHAMBACK
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Re: Codenames VI
« Reply #446 on: March 21, 2016, 08:16:31 pm »

This is where it gets hairy.  I see a few possibilities now and none that I feel super strongly about.

I'm going to go with NUT, because it shares the same kind of life theme with Root.
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Re: Codenames VI
« Reply #447 on: March 21, 2016, 08:22:39 pm »

NUT is NEUTRAL.

ROOTLINECHURCHMAILPAW
HIREGRACEHEARTNUTCOURT
CAKEDUCKSUITLIMOUSINESAIL
TRUNKDISEASEMINEMARBLESNOW
NINJASQUARETEMPLEHAMBACK

Red's turn.
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Re: Codenames VI
« Reply #448 on: March 21, 2016, 08:30:13 pm »

D'oh.  Next time then. :P
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Re: Codenames VI
« Reply #449 on: March 22, 2016, 02:20:37 pm »

Eevee?
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Re: Codenames VI
« Reply #450 on: March 22, 2016, 02:32:04 pm »

Sorry, didn't see this. I'll give a clue in a few hours, having a dinner with my mom now. :)
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Re: Codenames VI
« Reply #451 on: March 22, 2016, 07:05:52 pm »

NUT is NEUTRAL.

ROOTLINECHURCHMAILPAW
HIREGRACEHEARTNUTCOURT
CAKEDUCKSUITLIMOUSINESAIL
TRUNKDISEASEMINEMARBLESNOW
NINJASQUARETEMPLEHAMBACK

Red's turn.


White: 3
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Re: Codenames VI
« Reply #452 on: March 22, 2016, 07:30:17 pm »

cake
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Re: Codenames VI
« Reply #453 on: March 22, 2016, 07:34:50 pm »

CAKE is RED.
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Re: Codenames VI
« Reply #454 on: March 22, 2016, 07:46:03 pm »

snow
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Re: Codenames VI
« Reply #455 on: March 22, 2016, 07:49:27 pm »

snow is red!
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Re: Codenames VI
« Reply #456 on: March 22, 2016, 07:52:51 pm »

snow is red!

I thought snow was white...
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Re: Codenames VI
« Reply #457 on: March 22, 2016, 07:57:42 pm »

church
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Re: Codenames VI
« Reply #458 on: March 22, 2016, 08:05:50 pm »

church is blue :(
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Re: Codenames VI
« Reply #459 on: March 22, 2016, 08:08:25 pm »

snow is red!

I thought snow was white...

But Snow White wears blue!
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Re: Codenames VI
« Reply #460 on: March 22, 2016, 08:27:30 pm »

ROOTLINECHURCHMAILPAW
HIREGRACEHEARTNUTCOURT
CAKEDUCKSUITLIMOUSINESAIL
TRUNKDISEASEMINEMARBLESNOW
NINJASQUARETEMPLEHAMBACK

Owl: 3
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Re: Codenames VI
« Reply #461 on: March 22, 2016, 08:43:15 pm »

faust obviously shouldn't confirm or deny, but I'll state that Church was one of the possibilities I saw for "Life".

My first guess will be Duck because they are both birds and Duck could have been something for Life too.
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Re: Codenames VI
« Reply #462 on: March 22, 2016, 08:44:08 pm »

DUCK is BLUE.
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Re: Codenames VI
« Reply #463 on: March 22, 2016, 08:46:14 pm »

Mail, hoping that faust has noticed the Harry Potter theme that's been running in Codenames VI. :P
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Re: Codenames VI
« Reply #464 on: March 22, 2016, 08:47:35 pm »

Mail is blue as well
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Re: Codenames VI
« Reply #465 on: March 22, 2016, 08:55:50 pm »

I am torn between ~3 different words now.  I'm going to pick the one I think would be cleverest if it were intended.

Court (because parliament of owls)
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Re: Codenames VI
« Reply #466 on: March 22, 2016, 09:08:57 pm »

blue indeed
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Re: Codenames VI
« Reply #467 on: March 22, 2016, 09:21:30 pm »

:D

I could make an additional guess for Life, but there's enough potential overlap that I will leave it.  I pass!
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Re: Codenames VI
« Reply #468 on: March 23, 2016, 07:41:51 am »


ROOTLINECHURCHMAILPAW
HIREGRACEHEARTNUTCOURT
CAKEDUCKSUITLIMOUSINESAIL
TRUNKDISEASEMINEMARBLESNOW
NINJASQUARETEMPLEHAMBACK

Sellsword: 2

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Re: Codenames VI
« Reply #469 on: March 23, 2016, 10:35:43 am »

hire
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Re: Codenames VI
« Reply #470 on: March 23, 2016, 10:44:04 am »

HIRE is RED.
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Re: Codenames VI
« Reply #471 on: March 23, 2016, 10:46:19 am »

marble
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Re: Codenames VI
« Reply #472 on: March 23, 2016, 10:46:42 am »

red!
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Re: Codenames VI
« Reply #473 on: March 23, 2016, 10:55:08 am »

ninja
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Re: Codenames VI
« Reply #474 on: March 23, 2016, 10:58:37 am »

NINJA is RED.

I'll be posting a clue shortly.
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Re: Codenames VI
« Reply #475 on: March 23, 2016, 11:08:14 am »

ROOTLINECHURCHMAILPAW
HIREGRACEHEARTNUTCOURT
CAKEDUCKSUITLIMOUSINESAIL
TRUNKDISEASEMINEMARBLESNOW
NINJASQUARETEMPLEHAMBACK

Let's do it!

Shireen Baratheon: 3
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Re: Codenames VI
« Reply #476 on: March 23, 2016, 01:13:22 pm »

Disease is the most obvious one.
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Re: Codenames VI
« Reply #477 on: March 23, 2016, 01:16:30 pm »

DISEASE is BLUE.
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Re: Codenames VI
« Reply #478 on: March 23, 2016, 01:46:51 pm »

Your Grace...
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Re: Codenames VI
« Reply #479 on: March 23, 2016, 01:51:33 pm »

GRACE is BLUE.
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Re: Codenames VI
« Reply #480 on: March 23, 2016, 01:56:10 pm »

The Flaming Heart?

If this is the one, you totally could've done Life: 6.  I would have tried Nut, but then gotten the rest later.
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Re: Codenames VI
« Reply #481 on: March 23, 2016, 02:06:14 pm »

That's the one :)

I thought about giving life a higher number... I was worried that it would lead to stuff like "paw" and "ham" eventually.
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Re: Codenames VI
« Reply #482 on: March 23, 2016, 02:08:12 pm »

Grace was a difficult one. It just didn't seem to fit with any other clues until I thought Game of Thrones.
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Re: Codenames VI
« Reply #483 on: March 23, 2016, 02:09:22 pm »

Full grid:

ROOTLINECHURCHMAILPAW
HIREGRACEHEARTNUTCOURT
CAKEDUCKSUITLIMOUSINESAIL
TRUNKDISEASEMINEMARBLESNOW
NINJASQUARETEMPLEHAMBACK
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Re: Codenames VI
« Reply #484 on: March 23, 2016, 02:10:10 pm »

I realized the "disease" misspelling early on, but didn't want to say anything because that might have indicated that it was blue.
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Re: Codenames VI
« Reply #485 on: March 23, 2016, 02:11:33 pm »

Good game. I would have had trouble connecting sail, ham and paw even if you missed.
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Re: Codenames VI
« Reply #486 on: March 23, 2016, 02:14:40 pm »

Good game. I would have had trouble connecting sail, ham and paw even if you missed.

I was a bit worried that ehalc might go for Sail because of Dragonstone being an island.
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Re: Codenames VI
« Reply #487 on: March 23, 2016, 02:19:23 pm »

I realized the "disease" misspelling early on, but didn't want to say anything because that might have indicated that it was blue.

While for my part, I thought it was high likelihood for Life whether it was Disease or Decease, but the fact that it hadn't been corrected immediately made me doubt. :P.

If you didn't do GoT, something like Jesus could have hit Church, Grace, Heart, maybe Root, Disease, Court.  Temple would be the one trap there.

Temple and Grace were my other thoughts for Owl.  Did you intend it for Grace and I just got lucky with Court?  Temple was a possibility to me because I have this strong association for Temple > Athens > Athena > Owl motif, but that's just so many steps.
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Re: Codenames VI
« Reply #488 on: March 23, 2016, 02:20:44 pm »

Good game. I would have had trouble connecting sail, ham and paw even if you missed.

Not thinking too hard about it, but your set definitely looks a lot tougher to me. 
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Re: Codenames VI
« Reply #489 on: March 23, 2016, 02:21:37 pm »

I was torn between church and marble for the white clue and just chose wrong
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Re: Codenames VI
« Reply #490 on: March 23, 2016, 02:31:35 pm »

I've been spectating this, and interestingly would have never guessed cake for white - I would have gone straight for Sail, Marble and Snow.  ;D

The Owl hint was awesome, congratulations to team blue!
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Re: Codenames VI
« Reply #491 on: March 23, 2016, 02:32:56 pm »

I've been spectating this, and interestingly would have never guessed cake for white - I would have gone straight for Sail, Marble and Snow.  ;D

The Owl hint was awesome, congratulations to team blue!

I love white cake, so that was the reason.
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Re: Codenames VI
« Reply #492 on: March 23, 2016, 02:35:18 pm »

I realized the "disease" misspelling early on, but didn't want to say anything because that might have indicated that it was blue.

While for my part, I thought it was high likelihood for Life whether it was Disease or Decease, but the fact that it hadn't been corrected immediately made me doubt. :P.

If you didn't do GoT, something like Jesus could have hit Church, Grace, Heart, maybe Root, Disease, Court.  Temple would be the one trap there.

Temple and Grace were my other thoughts for Owl.  Did you intend it for Grace and I just got lucky with Court?  Temple was a possibility to me because I have this strong association for Temple > Athens > Athena > Owl motif, but that's just so many steps.

Yeah, most religious things with grace would have also indicated temple, so that was an issue.

I tried to get to Grace with owl. Originally I intended to give Divorce: 3 for court, church, heart, but then church was already guessed.
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Re: Codenames VI
« Reply #493 on: March 23, 2016, 05:13:55 pm »

gkrieg randomize, or do you want me to do it?  Maybe randomize until you get a red start.
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Re: Codenames VI
« Reply #494 on: March 23, 2016, 05:18:01 pm »

Red goes first
CONCERT THIEF DANCE OIL PALM
PIN KIWI MEXICO HORN WASHINGTON
FALL BACK LINK DUST HAWK
CANADA SUIT SPINE MOUNT THUMB
ICE CREAM HOSPITAL PRESS ALPS COMIC
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Re: Codenames VI
« Reply #495 on: March 23, 2016, 05:19:00 pm »

Clue to come later
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Re: Codenames VI
« Reply #496 on: March 24, 2016, 11:09:32 am »

ROBIN HOOD: 3
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Re: Codenames VI
« Reply #497 on: March 24, 2016, 04:45:13 pm »

can't guess until tomorrow, sorry!
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Re: Codenames VI
« Reply #498 on: March 24, 2016, 04:46:54 pm »

except I'll say thief
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Re: Codenames VI
« Reply #499 on: March 24, 2016, 04:59:51 pm »

THIEF is RED
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Re: Codenames VI
« Reply #500 on: March 24, 2016, 05:00:09 pm »

can't guess until tomorrow, sorry!

Take your time!
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Re: Codenames VI
« Reply #501 on: March 24, 2016, 05:50:27 pm »

back (can't resist)
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Re: Codenames VI
« Reply #502 on: March 24, 2016, 05:51:26 pm »

back (can't resist)

Is that a guess?
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Re: Codenames VI
« Reply #503 on: March 24, 2016, 06:53:32 pm »

back
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Re: Codenames VI
« Reply #504 on: March 24, 2016, 06:59:11 pm »

BACK is BLUE

 :'(
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Re: Codenames VI
« Reply #505 on: March 24, 2016, 07:00:20 pm »

And now my 4-clue will be reduced to a 3-clue.

CONCERT THIEF DANCE OIL PALM
PIN KIWI MEXICO HORN WASHINGTON
FALL BACK LINK DUST HAWK
CANADA SUIT SPINE MOUNT THUMB
ICE CREAM HOSPITAL PRESS ALPS COMIC

Homecoming: 3
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Re: Codenames VI
« Reply #506 on: March 24, 2016, 08:27:13 pm »

should have resisted
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Re: Codenames VI
« Reply #507 on: March 24, 2016, 08:30:58 pm »

American college traditions, huh? Well, let's see how good I can be at that.

Dance
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Re: Codenames VI
« Reply #508 on: March 24, 2016, 08:53:10 pm »

DANCE is BLUE
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Re: Codenames VI
« Reply #509 on: March 24, 2016, 09:03:19 pm »

Fall
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Re: Codenames VI
« Reply #510 on: March 24, 2016, 09:03:55 pm »

FALL is BLUE
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Re: Codenames VI
« Reply #511 on: March 24, 2016, 09:05:08 pm »

Concert

I hope there are concerts involved.
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Re: Codenames VI
« Reply #512 on: March 24, 2016, 09:10:20 pm »

Red, unfortunately!  Not sure if there are concerts involved in homecoming activities, but I've never heard of that.  I did think it would be a possible trap here, but big clues are always more fun. :P

CONCERT THIEF DANCE OIL PALM
PIN KIWI MEXICO HORN WASHINGTON
FALL BACK LINK DUST HAWK
CANADA SUIT SPINE MOUNT THUMB
ICE CREAM HOSPITAL PRESS ALPS COMIC

Out of curiosity, do you think you would have gotten BACK if it hadn't been flipped earlier?
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Re: Codenames VI
« Reply #513 on: March 24, 2016, 09:20:42 pm »

I don't know. It fits, but I also thought it would go well with Robin Hood, so I guess it depends on how those guesses would have went down.
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Re: Codenames VI
« Reply #514 on: March 24, 2016, 09:34:09 pm »

I don't know. It fits, but I also thought it would go well with Robin Hood, so I guess it depends on how those guesses would have went down.

I'm actually not seeing the Robin Hood connection for "back", and gkrieg didn't either.  Maybe this is a Europe vs. North America thing. :P
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Re: Codenames VI
« Reply #515 on: March 24, 2016, 09:46:51 pm »

Zelda: 3
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Re: Codenames VI
« Reply #516 on: March 24, 2016, 09:53:59 pm »

He famously gave back to the poor!

Now I'm really out until tomorrow.
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Re: Codenames VI
« Reply #517 on: March 24, 2016, 10:00:17 pm »

He famously gave back to the poor!

Now I'm really out until tomorrow.

Oh, that's fair.
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Re: Codenames VI
« Reply #518 on: March 25, 2016, 09:24:35 am »

We might be in trouble, I've never played any of the zelda games at all.

However, we shall try.

Link
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Re: Codenames VI
« Reply #519 on: March 25, 2016, 10:42:36 am »

link is red
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Re: Codenames VI
« Reply #520 on: March 25, 2016, 12:17:55 pm »

Hawk
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Re: Codenames VI
« Reply #521 on: March 25, 2016, 12:26:37 pm »

HAWK is RED
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Re: Codenames VI
« Reply #522 on: March 25, 2016, 12:29:04 pm »

Hopefully there is a zelda Comic?
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Re: Codenames VI
« Reply #523 on: March 25, 2016, 12:29:58 pm »

COMIC is RED
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Re: Codenames VI
« Reply #524 on: March 25, 2016, 12:33:05 pm »

I'm still going to try Suit, it's mostly process of elimination and I think it could fit both clues. I'm having a hard time finding anything else for Hood.
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Re: Codenames VI
« Reply #525 on: March 25, 2016, 12:58:12 pm »

SUIT is BLUE

 :'( :'( :'(
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Re: Codenames VI
« Reply #526 on: March 25, 2016, 01:10:11 pm »

sorry! :(
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Re: Codenames VI
« Reply #527 on: March 25, 2016, 01:25:59 pm »

Neutral is playing so badly this game.
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Re: Codenames VI
« Reply #528 on: March 25, 2016, 01:49:37 pm »

We are like modern day Robin Hoods ourselves with Faust, giving words to the other team left and right.
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Re: Codenames VI
« Reply #529 on: March 25, 2016, 01:54:07 pm »

We are like modern day Robin Hoods ourselves with Faust, giving words to the other team left and right.

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Re: Codenames VI
« Reply #530 on: March 25, 2016, 01:54:34 pm »

Fatty: 2
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Re: Codenames VI
« Reply #531 on: March 25, 2016, 02:13:49 pm »

I want a new table before picking something.

CONCERT THIEF DANCE OIL PALM
PIN KIWI MEXICO HORN WASHINGTON
FALL BACK LINK DUST HAWK
CANADA SUIT SPINE MOUNT THUMB
ICE CREAM HOSPITAL PRESS ALPS COMIC
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Re: Codenames VI
« Reply #532 on: March 25, 2016, 02:15:02 pm »

Oil
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Re: Codenames VI
« Reply #533 on: March 25, 2016, 02:54:08 pm »

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Re: Codenames VI
« Reply #534 on: March 25, 2016, 04:44:54 pm »

So, the other one can go two ways... but I guess it should be Ice Cream
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Re: Codenames VI
« Reply #535 on: March 25, 2016, 05:00:17 pm »

So, the other one can go two ways... but I guess it should be Ice Cream

Also blue.  You have a guess remaining, if you want to use it.
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Re: Codenames VI
« Reply #536 on: March 25, 2016, 05:05:32 pm »

Well, I'm worried that that last word for homecoming was suit, so I'll pass. Also we have only two words left anyway! I'm sure you can come up with something.
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Re: Codenames VI
« Reply #537 on: March 26, 2016, 10:20:50 am »

HERNIATED: 4
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Re: Codenames VI
« Reply #538 on: March 26, 2016, 03:31:22 pm »

spine
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Re: Codenames VI
« Reply #539 on: March 26, 2016, 03:32:39 pm »

SPINE is RED
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Re: Codenames VI
« Reply #540 on: March 26, 2016, 04:00:35 pm »

hospital
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Re: Codenames VI
« Reply #541 on: March 26, 2016, 04:13:01 pm »

HOSPITAL is RED
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Re: Codenames VI
« Reply #542 on: March 26, 2016, 05:47:34 pm »

press
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Re: Codenames VI
« Reply #543 on: March 27, 2016, 09:57:46 am »

press

Press is neutral.

Sorry I can't update the grid right now, but

Hand: 2
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Re: Codenames VI
« Reply #544 on: March 27, 2016, 10:49:03 am »

Sorry, I thought a herniated disc is pressing against something.  :-[
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Re: Codenames VI
« Reply #545 on: March 27, 2016, 10:54:33 am »

Sorry, I thought a herniated disc is pressing against something.  :-[

It is. I had to go for a big clue though
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Re: Codenames VI
« Reply #546 on: March 27, 2016, 10:56:29 am »

I thought it was very good!
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Re: Codenames VI
« Reply #547 on: March 27, 2016, 01:21:32 pm »

Palm
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Re: Codenames VI
« Reply #548 on: March 27, 2016, 02:00:30 pm »

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Re: Codenames VI
« Reply #549 on: March 27, 2016, 02:55:22 pm »

Thumb
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Re: Codenames VI
« Reply #550 on: March 27, 2016, 02:56:02 pm »

Thumb

Indeed.  And that's it for this one.
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Re: Codenames VI
« Reply #551 on: March 27, 2016, 03:01:58 pm »

Those were the things I thought about for fatty too, so fatty: 4 might have worked.

I imagine it would have been rather difficult if palm and thumb didn't have the same color.
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Re: Codenames VI
« Reply #552 on: March 27, 2016, 03:10:51 pm »

I would have guessed Thumb for herniated next, apparently the bulging disc can make your thumbs numb.. So we were really lost on this.

What were the words for robin hood and herniated?
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Re: Codenames VI
« Reply #553 on: March 27, 2016, 04:24:18 pm »

CONCERTTHIEFDANCEOILPALM
PINKIWIMEXICOHORNWASHINGTON
FALLBACKLINKDUSTHAWK
CANADASUITSPINEMOUNTTHUMB
ICE CREAMHOSPITALPRESSALPSCOMIC

Those were the things I thought about for fatty too, so fatty: 4 might have worked.

I imagine it would have been rather difficult if palm and thumb didn't have the same color.

I considered fat: 3 because "fat thumbs" is something that people sometimes talk about in reference to small touch screens, and I think small board game components too?  But I thought it was too big a stretch for Palm and it was fine to play it safe.  If they weren't the same colour, there were other options.  My first inclination upon seeing the grid was actually to pair Palm and Oil because they are right next to each other and palm oil is a thing.  So Palm could be something to do with palm trees.  Even if I wanted to stick with the body part, there are ways to get palm without thumb -- sweaty palms, slapping... As for thumb, there are thumb drives (USB could make a good clue for Mount and Thumb, though it might not count as one word), likes (Facebook thumbs up), thumbing through books... I think there would have been possibilities.  Having Palm and Thumb together did make it easier though, absolutely.
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Re: Codenames VI
« Reply #554 on: March 27, 2016, 04:28:09 pm »

I would have guessed Thumb for herniated next, apparently the bulging disc can make your thumbs numb.. So we were really lost on this.

What were the words for robin hood and herniated?

gkrieg said he was going for COMIC and HAWK.  I thought that Link might be one of them, since depictions of Robin Hood and Link from LoZ are kind of similar to me (heroic figure clad in green in forested area).

I'm not sure, but I think ZELDA may have been intended to hit Mount (Epona).

Herniated: 4 would have finished it, right?  The missing words were Pin and Mount.
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Re: Codenames VI
« Reply #555 on: March 28, 2016, 05:52:33 pm »

Ya I didn't have a good clue that didn't include thumb so I went for herniated on a whim
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Re: Codenames VI
« Reply #556 on: March 28, 2016, 06:55:02 pm »

Eevee or faust, randomize the next one?
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Re: Codenames VI
« Reply #557 on: March 28, 2016, 08:21:08 pm »

Alrighty.

Blue goes first
SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
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Re: Codenames VI
« Reply #558 on: March 28, 2016, 08:21:20 pm »

Will need to think a bit.
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Re: Codenames VI
« Reply #559 on: March 28, 2016, 08:25:38 pm »

Didn't take as long as I thought.

Female: 3
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Re: Codenames VI
« Reply #560 on: March 28, 2016, 10:31:48 pm »

Dress
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Re: Codenames VI
« Reply #561 on: March 29, 2016, 05:51:48 am »

Dress is blue.
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Re: Codenames VI
« Reply #562 on: March 29, 2016, 11:32:57 am »

Will guess Nurse even though there are male nurses.
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Re: Codenames VI
« Reply #563 on: March 29, 2016, 12:27:03 pm »

Will guess Nurse even though there are male nurses.
There are also dresses for males  :P

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Re: Codenames VI
« Reply #564 on: March 29, 2016, 12:51:03 pm »

Will guess Nurse even though there are male nurses.
There are also dresses for males  :P

Yeah, but that seems much less common outside of Scotland. ;)
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Re: Codenames VI
« Reply #565 on: March 29, 2016, 02:40:51 pm »

Nurse is blue
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Re: Codenames VI
« Reply #566 on: March 29, 2016, 05:28:58 pm »

Likewise will guess Model.  Then I'll pass.
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Re: Codenames VI
« Reply #567 on: March 30, 2016, 04:53:23 am »

Model is blue as well :)
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Re: Codenames VI
« Reply #568 on: March 30, 2016, 07:23:06 am »

Catholic: 3

Sorry, can't update the grid at all, I have only phone access all week.
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Re: Codenames VI
« Reply #569 on: March 30, 2016, 07:31:22 am »

SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
PRICELAWYERALIENCHECKSCALE
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Re: Codenames VI
« Reply #570 on: March 30, 2016, 09:55:11 am »

temple
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Re: Codenames VI
« Reply #571 on: March 30, 2016, 11:32:39 am »

red!
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Re: Codenames VI
« Reply #572 on: March 30, 2016, 11:52:34 am »

organ
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Re: Codenames VI
« Reply #573 on: March 30, 2016, 11:59:20 am »

Organ is red as well.
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Re: Codenames VI
« Reply #574 on: March 30, 2016, 12:04:03 pm »

BRAZIL
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Re: Codenames VI
« Reply #575 on: March 30, 2016, 12:07:59 pm »

Also red.
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Re: Codenames VI
« Reply #576 on: March 30, 2016, 12:19:01 pm »

pass
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Re: Codenames VI
« Reply #577 on: March 30, 2016, 12:21:26 pm »

SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
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Air Force: 3
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Re: Codenames VI
« Reply #578 on: March 30, 2016, 02:26:03 pm »

I don't think that counts as a proper noun?  I'm not sure.
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Re: Codenames VI
« Reply #579 on: March 30, 2016, 02:46:47 pm »

I don't think that counts as a proper noun?  I'm not sure.

Uh I wasn't exactly sure about the rules... there have been multi-word clue before, no? Sorry if I messed up, but giving another tip would be stupid now, right? We could do some compensation like reveal a random red word if you feel it's against the rules. Anyway it's a single noun in German :P
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Re: Codenames VI
« Reply #580 on: March 30, 2016, 02:52:30 pm »

I think it counts as a proper noun
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Re: Codenames VI
« Reply #581 on: March 30, 2016, 02:56:07 pm »

I don't think that counts as a proper noun?  I'm not sure.

Uh I wasn't exactly sure about the rules... there have been multi-word clue before, no? Sorry if I messed up, but giving another tip would be stupid now, right? We could do some compensation like reveal a random red word if you feel it's against the rules. Anyway it's a single noun in German :P

Multiple words are only allowed for proper nouns, i.e. a specific thing, like a book title or a specific person or place.

Eevee will have to decide whether to call for a penalty or not.  I can't check right now but I think the rule book recommendation is immediate turn end and flip a word of opposing spy master's choice.

But FWIW, I only see one obvious word anyway. :P

PPE: it's not a proper noun because there are different air forces out there, right?
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Re: Codenames VI
« Reply #582 on: March 30, 2016, 02:59:54 pm »

A neutral watching the game says: I'd be happy with an opposing spymaster saying "Air Force".
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Re: Codenames VI
« Reply #583 on: March 30, 2016, 03:03:18 pm »

PPE: it's not a proper noun because there are different air forces out there, right?

So if I named a specific air force, that would have been allowed, even though it conveys more information?
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Re: Codenames VI
« Reply #584 on: March 30, 2016, 04:06:54 pm »

PPE: it's not a proper noun because there are different air forces out there, right?

So if I named a specific air force, that would have been allowed, even though it conveys more information?

Yeah.  Note that conveying more specific info can be a disadvantage in Codenames.

Since multiple people have chimed in with approval, I'll just go ahead and put in the obvious guess:

Fly

Depending on Weber's take, we can retroactively penalize if necessary.
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Re: Codenames VI
« Reply #585 on: March 30, 2016, 04:18:45 pm »

No penalty of course. Next time err on the side of being strict if it's close seems plenty fair.
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Re: Codenames VI
« Reply #586 on: March 30, 2016, 04:26:42 pm »

I think the ultimate rule is just to ask the spymaster of the other team
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Re: Codenames VI
« Reply #587 on: March 30, 2016, 04:27:54 pm »

Depending on Weber's take

That was supposed to be "Eevee", of course.  That autocorrect. :P
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Re: Codenames VI
« Reply #588 on: March 30, 2016, 05:28:39 pm »

Thanks Eevee!

Fly is blue of course.
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Re: Codenames VI
« Reply #589 on: March 30, 2016, 06:20:05 pm »

Private, as in the military rank
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Re: Codenames VI
« Reply #590 on: March 30, 2016, 06:21:15 pm »

It's blue.
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Re: Codenames VI
« Reply #591 on: March 30, 2016, 06:51:42 pm »

I've got like 3 maybes here...

Gonna try Eagle, thinking specifically of the USAF.
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Re: Codenames VI
« Reply #592 on: March 30, 2016, 06:59:13 pm »

Also blue.
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Re: Codenames VI
« Reply #593 on: March 30, 2016, 07:07:51 pm »

Well then, I pass!
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Re: Codenames VI
« Reply #594 on: March 30, 2016, 07:12:43 pm »

SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
PRICELAWYERALIENCHECKSCALE
SPELLNURSEPARKTAGTEACHER
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Re: Codenames VI
« Reply #595 on: March 31, 2016, 04:59:43 am »

green: 2
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Re: Codenames VI
« Reply #596 on: March 31, 2016, 05:57:25 am »

A neutral watching the game says: I'd be happy with an opposing spymaster saying "Air Force".

The German rules frown at the German practice of chaining nouns out of thin air.
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Re: Codenames VI
« Reply #597 on: March 31, 2016, 06:54:10 am »

we've resigned to playing in english with my finnish friends for this reason. you can chain almost any two words together in finnish and it's grammatically correct. makes the game less interesting.
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Re: Codenames VI
« Reply #598 on: March 31, 2016, 08:29:02 am »

A neutral watching the game says: I'd be happy with an opposing spymaster saying "Air Force".

The German rules frown at the German practice of chaining nouns out of thin air.

I think common practice for such games is to require the word to be included in the "Duden". (a standard dictionary for the German language) Of course I haven't seen the German ruleset for this particular game.
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Re: Codenames VI
« Reply #599 on: March 31, 2016, 09:09:10 am »

Alien
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Re: Codenames VI
« Reply #600 on: March 31, 2016, 09:16:46 am »

is red
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Re: Codenames VI
« Reply #601 on: March 31, 2016, 09:39:27 am »

Park
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Re: Codenames VI
« Reply #602 on: March 31, 2016, 09:50:25 am »

red!
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Re: Codenames VI
« Reply #603 on: March 31, 2016, 10:14:11 am »

Pass
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Re: Codenames VI
« Reply #604 on: March 31, 2016, 10:18:06 am »

SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
PRICELAWYERALIENCHECKSCALE
SPELLNURSEPARKTAGTEACHER
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Re: Codenames VI
« Reply #605 on: March 31, 2016, 10:19:07 am »

Metamorphoses: 3
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Re: Codenames VI
« Reply #606 on: March 31, 2016, 12:09:16 pm »

Wow, what a clue.  I hope it works out.

Change is the obvious one.
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Re: Codenames VI
« Reply #607 on: March 31, 2016, 12:38:49 pm »

I hope it works out.

Me too.

Change is blue.
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Re: Codenames VI
« Reply #608 on: March 31, 2016, 12:54:52 pm »

Shakespeare by way of Ovid
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Re: Codenames VI
« Reply #609 on: March 31, 2016, 05:13:21 pm »

Blue


drumroll!
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Re: Codenames VI
« Reply #610 on: March 31, 2016, 08:53:46 pm »

I'm split on two.  My guess will be... metamorphosis involves a changing Figure
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Re: Codenames VI
« Reply #611 on: March 31, 2016, 09:01:09 pm »

You aren't all about the Pirate metamorphosis?
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Re: Codenames VI
« Reply #612 on: April 01, 2016, 01:55:00 am »

figure is neutral
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Re: Codenames VI
« Reply #613 on: April 01, 2016, 02:00:19 am »

adventures: 3
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Re: Codenames VI
« Reply #614 on: April 01, 2016, 04:54:28 am »

SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
PRICELAWYERALIENCHECKSCALE
SPELLNURSEPARKTAGTEACHER
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Re: Codenames VI
« Reply #615 on: April 01, 2016, 09:53:23 am »

teacher
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Re: Codenames VI
« Reply #616 on: April 01, 2016, 10:26:33 am »

Is red.
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Re: Codenames VI
« Reply #617 on: April 01, 2016, 10:40:44 am »

fair
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Re: Codenames VI
« Reply #618 on: April 01, 2016, 10:45:08 am »

Also red.
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Re: Codenames VI
« Reply #619 on: April 01, 2016, 10:51:36 am »

Pirate for the win?
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Re: Codenames VI
« Reply #620 on: April 01, 2016, 10:54:00 am »

Yep. Well played.
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Re: Codenames VI
« Reply #621 on: April 01, 2016, 11:39:52 am »

Nice game
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Re: Codenames VI
« Reply #622 on: April 01, 2016, 11:45:03 am »

Amazing job gkrieg! Very well done.
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Re: Codenames VI
« Reply #623 on: April 01, 2016, 11:48:41 am »

Great job.  Good game!

Was the last blue Spell?
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Re: Codenames VI
« Reply #624 on: April 01, 2016, 11:51:48 am »

It was glass.

Edit:

Here's the next one!

Blue goes first
SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
PRICELAWYERALIENCHECKSCALE
SPELLNURSEPARKTAGTEACHER
« Last Edit: April 01, 2016, 11:53:11 am by Eevee »
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Re: Codenames VI
« Reply #625 on: April 01, 2016, 12:21:13 pm »

Hmmm, I can see that now, though I wonder if there's any big concept I missed that makes that a stronger connection.

gkrieg, do you want to randomize the next one.  I'll do it in a few hours if you haven't by then.
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Re: Codenames VI
« Reply #626 on: April 01, 2016, 12:51:57 pm »

Hmmm, I can see that now, though I wonder if there's any big concept I missed that makes that a stronger connection.

No, there isn't really. But I couldn't think of a better clue and figure and spell were both neutral, so you guessing them would not have been too bad.
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Re: Codenames VI
« Reply #627 on: April 01, 2016, 02:41:47 pm »

This has been a very entertaining set to read/follow.  I think 2v2 is probably better for PbP, it's so fast.
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Re: Codenames VI
« Reply #628 on: April 01, 2016, 03:25:57 pm »

Guys, we are a hit!
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Re: Codenames VI
« Reply #629 on: April 01, 2016, 04:34:42 pm »

Blue goes first

BEESBEESBEESBEESBEES
BEESBEESBEESBEESBEES
BEESBEESBEESBEESBEES
BEESBEESBEESBEESBEES
BEESBEESBEESBEESBEES

Honey: 9
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Re: Codenames VI
« Reply #630 on: April 01, 2016, 05:19:44 pm »

Oh man, this is hard.
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Re: Codenames VI
« Reply #631 on: April 01, 2016, 07:14:15 pm »

It was glass.

Edit:

Here's the next one!

Blue goes first
SHAKESPEARECHANGETEMPLEBRAZILPRIVATE
ORGANMODELFLYGLASSFIGURE
PIRATEFAIREAGLEDRESSPOOL
PRICELAWYERALIENCHECKSCALE
SPELLNURSEPARKTAGTEACHER

I was guessing spell for the last one.
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Re: Codenames VI
« Reply #632 on: April 01, 2016, 07:23:28 pm »

I thought that a triple Shakespeare-Change-Spell would have resulted in a different clue that has something to do with language. Maybe Klingon: 3 or something.
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Re: Codenames VI
« Reply #633 on: April 01, 2016, 11:52:50 pm »

Sorry I only have a phone for the next few days. Hard to randomize
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Re: Codenames VI
« Reply #634 on: April 02, 2016, 04:03:20 am »

Was going to wait for faust to guess on the Bee puzzle, but I guess it's no longer April 1. :P

Red goes first
CHECKCELLKETCHUPCREAMPOLE
DICEPANDOCTORTRIANGLESHOP
BEATWATERAMBULANCELAWYERGROUND
HOLETIMEMAILSTOCKROME
SCALEFORESTROPEPOSTTOOTH

Edit: wrong board somehow.  This is not the puzzle!
« Last Edit: April 02, 2016, 01:43:27 pm by eHalcyon »
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Re: Codenames VI
« Reply #635 on: April 02, 2016, 10:27:19 am »

flight: 4
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Re: Codenames VI
« Reply #636 on: April 02, 2016, 11:14:49 am »

ground
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Re: Codenames VI
« Reply #637 on: April 02, 2016, 11:33:26 am »

Wait a second..

eHalcyon definitely sent me a different key than the one he posted..

I have no idea what color ground is
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Re: Codenames VI
« Reply #638 on: April 02, 2016, 11:38:13 am »

 RED goes first
FIGHTER TRIP LITTER SUB KANGAROO
EMBASSY DUST CRANE DISEASE CRICKET
MOUSE LINE EARTH APPLE PIZZA
SPRING CANADA BILL ROBIN WITCH
CARD ROW SETTLE SOUL SLUG

Much better
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Re: Codenames VI
« Reply #639 on: April 02, 2016, 01:39:03 pm »

Uh, I guess the spreadsheet must have refreshed in between the posts or something.  Sorry!
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Re: Codenames VI
« Reply #640 on: April 02, 2016, 02:16:25 pm »

trip
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Re: Codenames VI
« Reply #641 on: April 02, 2016, 02:24:46 pm »

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Re: Codenames VI
« Reply #642 on: April 02, 2016, 04:17:49 pm »

row
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Re: Codenames VI
« Reply #643 on: April 02, 2016, 04:49:49 pm »

row

I'm afraid that's Blue!  I guess you were thinking of rows on an airplane?

Australians: 3
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Re: Codenames VI
« Reply #644 on: April 02, 2016, 06:34:22 pm »

Yeah, where else do you encounter rows? :| Sorry gkrieg, I must be a frustrating teammate. :(
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Re: Codenames VI
« Reply #645 on: April 03, 2016, 02:52:12 pm »

Sorry, this sort of slipped my mind.

Kangaroo
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Re: Codenames VI
« Reply #646 on: April 03, 2016, 05:27:01 pm »

Sorry, this sort of slipped my mind.

Kangaroo

Is blue
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Re: Codenames VI
« Reply #647 on: April 03, 2016, 05:32:14 pm »

Cricket
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Re: Codenames VI
« Reply #648 on: April 03, 2016, 06:19:05 pm »

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Re: Codenames VI
« Reply #649 on: April 04, 2016, 02:18:24 am »

Last one is trickier... but I think I'm going to Settle for this. And pass.
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Re: Codenames VI
« Reply #650 on: April 04, 2016, 02:33:29 am »

Is blue.

FIGHTER TRIP LITTER SUB KANGAROO
EMBASSY DUST CRANE DISEASE CRICKET
MOUSE LINE EARTH APPLE PIZZA
SPRING CANADA BILL ROBIN WITCH
CARD ROW SETTLE SOUL SLUG

Red's turn.
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Re: Codenames VI
« Reply #651 on: April 05, 2016, 12:37:05 pm »

gkrieg?
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Re: Codenames VI
« Reply #652 on: April 05, 2016, 01:03:41 pm »

DECOMPOSING: 3
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Re: Codenames VI
« Reply #653 on: April 06, 2016, 03:30:18 am »

Apple
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Re: Codenames VI
« Reply #654 on: April 06, 2016, 11:06:28 am »

Is red
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Re: Codenames VI
« Reply #655 on: April 07, 2016, 06:40:12 am »

crane
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Re: Codenames VI
« Reply #656 on: April 07, 2016, 09:11:49 am »

Is neutral
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Re: Codenames VI
« Reply #657 on: April 07, 2016, 01:00:57 pm »

Coil: 2
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Re: Codenames VI
« Reply #658 on: April 07, 2016, 02:28:59 pm »

Sub
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Re: Codenames VI
« Reply #659 on: April 07, 2016, 02:31:44 pm »

SUB is RED!!!
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Re: Codenames VI
« Reply #660 on: April 07, 2016, 02:37:33 pm »

SUB is RED!!!

We all have to mess up some time  :)
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Re: Codenames VI
« Reply #661 on: April 07, 2016, 02:40:20 pm »


FIGHTER TRIP LITTER SUB KANGAROO
EMBASSY DUST CRANE DISEASE CRICKET
MOUSE LINE EARTH APPLE PIZZA
SPRING CANADA BILL ROBIN WITCH
CARD ROW SETTLE SOUL SLUG

Red's turn.
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Re: Codenames VI
« Reply #662 on: April 07, 2016, 02:42:21 pm »

CRIME: 3
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Re: Codenames VI
« Reply #663 on: April 07, 2016, 04:02:29 pm »

Sub

Gotta say, I don't see the connection for this one. :P
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Re: Codenames VI
« Reply #664 on: April 08, 2016, 12:43:36 pm »

Litter
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Re: Codenames VI
« Reply #665 on: April 08, 2016, 12:50:55 pm »

LITTER is RED
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Re: Codenames VI
« Reply #666 on: April 08, 2016, 01:48:12 pm »

Robin
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Re: Codenames VI
« Reply #667 on: April 08, 2016, 01:55:33 pm »

ROBIN is RED
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Re: Codenames VI
« Reply #668 on: April 08, 2016, 02:13:02 pm »

fighter
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Re: Codenames VI
« Reply #669 on: April 08, 2016, 02:35:38 pm »

Is red
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Re: Codenames VI
« Reply #670 on: April 08, 2016, 02:48:22 pm »

Mouse
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Re: Codenames VI
« Reply #671 on: April 08, 2016, 04:15:06 pm »

MOUSE is NEUTRAL
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Re: Codenames VI
« Reply #672 on: April 08, 2016, 04:15:14 pm »

Great run Eevee!
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Re: Codenames VI
« Reply #673 on: April 08, 2016, 04:28:59 pm »

If I may

FIGHTERTRIP LITTERSUB KANGAROO
EMBASSY DUST CRANE DISEASECRICKET
MOUSELINEEARTH APPLEPIZZA
SPRING CANADA BILLROBINWITCH
CARD ROWSETTLESOULSLUG

Blue's turn.

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Re: Codenames VI
« Reply #674 on: April 08, 2016, 04:40:32 pm »

If I may

FIGHTERTRIP LITTERSUB KANGAROO
EMBASSY DUST CRANE DISEASECRICKET
MOUSELINEEARTH APPLEPIZZA
SPRING CANADA BILLROBINWITCH
CARD ROWSETTLESOULSLUG

Blue's turn.

You must be excited to spectate!
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Re: Codenames VI
« Reply #675 on: April 08, 2016, 04:43:37 pm »

Suddenly overtaken!

OK then... Hag: Unlimited
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Re: Codenames VI
« Reply #676 on: April 09, 2016, 05:45:00 am »

Card
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Re: Codenames VI
« Reply #677 on: April 09, 2016, 10:49:26 am »

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Re: Codenames VI
« Reply #678 on: April 09, 2016, 11:00:58 am »

Witch
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Re: Codenames VI
« Reply #679 on: April 09, 2016, 11:14:52 am »

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Re: Codenames VI
« Reply #680 on: April 09, 2016, 11:25:35 am »

Spring
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Re: Codenames VI
« Reply #681 on: April 09, 2016, 11:32:41 am »

Spring

Is Blue.

But can you get the last one?
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Re: Codenames VI
« Reply #682 on: April 09, 2016, 11:57:08 am »

That is the question. Unfortunately, I don't have a great handle on the word "coil"... like I know roughly what it means, but not the common usages. That is why I messed up earlier I think. Still, let me try...
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Re: Codenames VI
« Reply #683 on: April 09, 2016, 11:59:12 am »

Well, uh. Let's try this.

Disease
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Re: Codenames VI
« Reply #684 on: April 09, 2016, 12:02:06 pm »

Well, uh. Let's try this.

Disease

Red!  I guess you were thinking of shuffling off this mortal coil?  I was worried about that.
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Re: Codenames VI
« Reply #685 on: April 09, 2016, 12:08:43 pm »

I was actually thinking about coils being used in medicine. I have done community service at a hospital where they used these kinds of things.
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Re: Codenames VI
« Reply #686 on: April 12, 2016, 01:47:42 pm »

Red, it's your turn!  You're within striking distance!
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Re: Codenames VI
« Reply #687 on: April 12, 2016, 01:51:38 pm »

sorry I forgot to mark this as unread.  I'm coming up with a clue now
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Re: Codenames VI
« Reply #688 on: April 12, 2016, 01:54:56 pm »

FIGHTERTRIP LITTERSUB KANGAROO
EMBASSY DUST CRANE DISEASECRICKET
MOUSELINEEARTH APPLEPIZZA
SPRING CANADA BILLROBINWITCH
CARD ROWSETTLESOULSLUG

INTELLIGENCE: 2
« Last Edit: April 12, 2016, 02:48:04 pm by gkrieg13 »
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Re: Codenames VI
« Reply #689 on: April 13, 2016, 04:24:50 am »

earth
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Re: Codenames VI
« Reply #690 on: April 13, 2016, 10:35:00 am »

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Re: Codenames VI
« Reply #691 on: April 13, 2016, 11:50:30 am »

Interesting  ;)

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Re: Codenames VI
« Reply #692 on: April 13, 2016, 11:58:16 am »

Straight: 1
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Re: Codenames VI
« Reply #693 on: April 13, 2016, 12:24:28 pm »

gg's, was really sure about that too!
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Re: Codenames VI
« Reply #694 on: April 13, 2016, 12:35:34 pm »

gg's, was really sure about that too!

The last couple of words were hard for me to put together
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Re: Codenames VI
« Reply #695 on: April 13, 2016, 01:01:07 pm »

Line
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Re: Codenames VI
« Reply #696 on: April 13, 2016, 01:26:13 pm »

Embassy and slug were our words then I guess?
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Re: Codenames VI
« Reply #697 on: April 13, 2016, 01:28:48 pm »

Line is blue!

Embassy and Soul were the last red words.

Speaking of which, we should decide whether to allow homophone-based clues.  I thought the rule was a hard no, but it is actually in the variants part of the rules and we just failed to discuss it here.  If it's allowed, Red should have locked in the win with gkrieg's original clue, which was South Korea: 2.
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Re: Codenames VI
« Reply #698 on: April 13, 2016, 02:25:43 pm »

I prefer to disallow such clues.
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Re: Codenames VI
« Reply #699 on: April 14, 2016, 02:51:43 am »

Funny, the city is called Soul in finnish. No opposition to disallowing those clues from me.
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Re: Codenames VI
« Reply #700 on: April 15, 2016, 05:07:06 am »

Funny, the city is called Soul in finnish.

Finns doing it right. I wonder what the significance of the "e" is.
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Re: Codenames VI
« Reply #701 on: April 15, 2016, 07:16:56 am »

So new round? We didn't really reach a conclusion on the rules issue.
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Re: Codenames VI
« Reply #702 on: April 15, 2016, 07:45:36 am »

New round!
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Re: Codenames VI
« Reply #703 on: April 15, 2016, 09:03:52 am »

The man has spoken!

Red goes first
GREENHAWKNINJATURKEYMAPLE
FARMCLIFFMILLIONAIREMOSCOWBRIDGE
JACKDOORMOUSEFINGERBARK
KIDVANSTARHORNRULER
VACUUMDIAMONDSHOTWATERPASTE
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Re: Codenames VI
« Reply #704 on: April 15, 2016, 12:00:15 pm »

So new round? We didn't really reach a conclusion on the rules issue.

No homophones, I think.
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Re: Codenames VI
« Reply #705 on: April 15, 2016, 12:37:33 pm »

So new round? We didn't really reach a conclusion on the rules issue.

No homophones, I think.

Sounds good to me, although I really like homophones
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Re: Codenames VI
« Reply #706 on: April 15, 2016, 05:54:54 pm »

Cucumber: 3
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Re: Codenames VI
« Reply #707 on: April 15, 2016, 06:00:12 pm »

green
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Re: Codenames VI
« Reply #708 on: April 15, 2016, 06:38:24 pm »

green is red
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Re: Codenames VI
« Reply #709 on: April 16, 2016, 12:21:13 am »

Farm
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Re: Codenames VI
« Reply #710 on: April 16, 2016, 03:23:43 am »

red
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Re: Codenames VI
« Reply #711 on: April 16, 2016, 07:46:57 am »

Water
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Re: Codenames VI
« Reply #712 on: April 16, 2016, 07:52:02 am »

Water is red
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Re: Codenames VI
« Reply #713 on: April 16, 2016, 07:59:56 am »

That is some weird water on a normal farm that doesn't know its colors

Pass
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Re: Codenames VI
« Reply #714 on: April 16, 2016, 08:04:19 am »

That is some weird water on a normal farm that doesn't know its colors

Pass

The farm is near Flint, Michigan.
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Re: Codenames VI
« Reply #715 on: April 16, 2016, 08:05:17 am »

Ring: 3
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Re: Codenames VI
« Reply #716 on: April 16, 2016, 12:22:09 pm »

Diamond
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Re: Codenames VI
« Reply #717 on: April 16, 2016, 04:32:59 pm »

is blue
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Re: Codenames VI
« Reply #718 on: April 16, 2016, 07:11:12 pm »

Finger
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Re: Codenames VI
« Reply #719 on: April 16, 2016, 08:00:13 pm »

finger is blue
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Re: Codenames VI
« Reply #720 on: April 16, 2016, 08:12:35 pm »

OK, will go with Door.  Pass after this.
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Re: Codenames VI
« Reply #721 on: April 16, 2016, 08:22:45 pm »

Door is neutral.

Well, I knew this was a trap, but neutral isn't that bad I thought.
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Re: Codenames VI
« Reply #722 on: April 17, 2016, 02:12:59 am »

Pluto: 4

Sorry, on mobile so can't create an updated grid.
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Re: Codenames VI
« Reply #723 on: April 17, 2016, 04:14:40 am »

I forget what you did for neutrals.

GREENHAWKNINJATURKEYMAPLE
FARMCLIFFMILLIONAIREMOSCOWBRIDGE
JACKDOORMOUSEFINGERBARK
KIDVANSTARHORNRULER
VACUUMDIAMONDSHOTWATERPASTE
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Re: Codenames VI
« Reply #724 on: April 17, 2016, 10:37:52 am »

Thanks!  We use pink for neutrals.

GREENHAWKNINJATURKEYMAPLE
FARMCLIFFMILLIONAIREMOSCOWBRIDGE
JACKDOORMOUSEFINGERBARK
KIDVANSTARHORNRULER
VACUUMDIAMONDSHOTWATERPASTE
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Re: Codenames VI
« Reply #725 on: April 17, 2016, 11:02:59 am »

Star
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Re: Codenames VI
« Reply #726 on: April 17, 2016, 11:10:38 am »

star is red
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Re: Codenames VI
« Reply #727 on: April 17, 2016, 11:14:24 am »

Ruler
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Re: Codenames VI
« Reply #728 on: April 17, 2016, 11:15:31 am »

is blue.

i was unaware of that connection, my baddd
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Re: Codenames VI
« Reply #729 on: April 17, 2016, 12:03:37 pm »

GREENHAWKNINJATURKEYMAPLE
FARMCLIFFMILLIONAIREMOSCOWBRIDGE
JACKDOORMOUSEFINGERBARK
KIDVANSTARHORNRULER
VACUUMDIAMONDSHOTWATERPASTE
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Re: Codenames VI
« Reply #730 on: April 17, 2016, 12:05:29 pm »

Hmm...

let's try Little Boy: 3
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Re: Codenames VI
« Reply #731 on: April 17, 2016, 01:33:57 pm »

Hmm...

let's try Little Boy: 3

One word clues
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Re: Codenames VI
« Reply #732 on: April 17, 2016, 04:19:46 pm »

Hmm...

let's try Little Boy: 3

One word clues

Well, Little Boy was the codename of  the atomic bomb dropped on Hiroshima in WWII.  Not sure if that counts as a proper noun (more were manufactured) but it is also the name of a 2015 war film as a reference to the bomb, as well as the main character who is a little boy.

Should I take my guess?  The spy masters should talk this one out...
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Re: Codenames VI
« Reply #733 on: April 17, 2016, 04:26:22 pm »

Hmm...

let's try Little Boy: 3

One word clues

Well, Little Boy was the codename of  the atomic bomb dropped on Hiroshima in WWII.  Not sure if that counts as a proper noun (more were manufactured) but it is also the name of a 2015 war film as a reference to the bomb, as well as the main character who is a little boy.

Should I take my guess?  The spy masters should talk this one out...

Going again with the homophone stuff (I realize this is slightly different), I would say that it couldn't have references to little boys, and I see that many of the words definitely are associated with that part of the clue as compared to the bomb part of the clue.
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Re: Codenames VI
« Reply #734 on: April 17, 2016, 05:00:45 pm »

Hmm...

let's try Little Boy: 3

One word clues

Well, Little Boy was the codename of  the atomic bomb dropped on Hiroshima in WWII.  Not sure if that counts as a proper noun (more were manufactured) but it is also the name of a 2015 war film as a reference to the bomb, as well as the main character who is a little boy.

Should I take my guess?  The spy masters should talk this one out...

Going again with the homophone stuff (I realize this is slightly different), I would say that it couldn't have references to little boys, and I see that many of the words definitely are associated with that part of the clue as compared to the bomb part of the clue.

I would base my guesses on what little I know of the bomb and the movie.
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Re: Codenames VI
« Reply #735 on: April 17, 2016, 07:12:44 pm »

Well I don't want to say too much as to not give hints. I'll wait for Eevee.
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Re: Codenames VI
« Reply #736 on: April 18, 2016, 02:04:47 am »

I would accept that as a proper noun.
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Re: Codenames VI
« Reply #737 on: April 18, 2016, 01:56:55 pm »

OK, my first guess has to be Kid.  Of course this is influenced by the non-proper noun interpretation of the clue (can't get around that) but it's justifiable by the movie's main character.

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Re: Codenames VI
« Reply #738 on: April 18, 2016, 02:06:55 pm »

Kid is blue
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Re: Codenames VI
« Reply #739 on: April 18, 2016, 02:24:52 pm »

Horn, which is slang for telephone.
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Re: Codenames VI
« Reply #740 on: April 18, 2016, 02:27:27 pm »

Horn is neutral :/
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Re: Codenames VI
« Reply #741 on: April 18, 2016, 02:44:34 pm »

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Re: Codenames VI
« Reply #742 on: April 18, 2016, 02:56:42 pm »

Anadol: 2
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Re: Codenames VI
« Reply #743 on: April 18, 2016, 03:04:53 pm »

GREENHAWKNINJATURKEYMAPLE
FARMCLIFFMILLIONAIREMOSCOWBRIDGE
JACKDOORMOUSEFINGERBARK
KIDVANSTARHORNRULER
VACUUMDIAMONDSHOTWATERPASTE
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Re: Codenames VI
« Reply #744 on: April 18, 2016, 03:05:08 pm »

turkey
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Re: Codenames VI
« Reply #745 on: April 18, 2016, 03:06:49 pm »

red
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Re: Codenames VI
« Reply #746 on: April 18, 2016, 03:07:29 pm »

VAN
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Re: Codenames VI
« Reply #747 on: April 18, 2016, 03:33:53 pm »

red
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Re: Codenames VI
« Reply #748 on: April 18, 2016, 03:36:57 pm »

BARK  because of pluto the dog
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Re: Codenames VI
« Reply #749 on: April 18, 2016, 03:50:47 pm »

Yeah, I realized what a horrible clue that was the second I clicked post..

It's blue. :(
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Re: Codenames VI
« Reply #750 on: April 18, 2016, 03:55:07 pm »

Yeah, I realized what a horrible clue that was the second I clicked post..

It's blue. :(

Oh wow.  I've been with gkrieg on this one the whole way.  Star, Ruler and Bark were all on my list of possible Pluto words.
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Re: Codenames VI
« Reply #751 on: April 18, 2016, 03:55:40 pm »

Not such a genius clue I thought it might be..
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Re: Codenames VI
« Reply #752 on: April 18, 2016, 04:31:46 pm »

GREENHAWKNINJATURKEYMAPLE
FARMCLIFFMILLIONAIREMOSCOWBRIDGE
JACKDOORMOUSEFINGERBARK
KIDVANSTARHORNRULER
VACUUMDIAMONDSHOTWATERPASTE

Hunting: 2
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Re: Codenames VI
« Reply #753 on: April 18, 2016, 04:33:37 pm »

This is definitely one of our more dramatic rounds.
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Re: Codenames VI
« Reply #754 on: April 18, 2016, 05:49:11 pm »

Will start with Hawk, for the most obvious Hunting reference.
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Re: Codenames VI
« Reply #755 on: April 18, 2016, 06:05:52 pm »

It's blue.
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Re: Codenames VI
« Reply #756 on: April 18, 2016, 06:57:22 pm »

Shot, which is hunting-related and could possibly have been intended for ring ("shots ring out").
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Re: Codenames VI
« Reply #757 on: April 18, 2016, 09:13:25 pm »

blue
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Re: Codenames VI
« Reply #758 on: April 19, 2016, 01:09:15 am »

It's a big stretch, but I'm going to guess Little Boy > WWII > Cold War > Moscow
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Re: Codenames VI
« Reply #759 on: April 19, 2016, 03:38:03 am »

it's blue!
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Re: Codenames VI
« Reply #760 on: April 19, 2016, 05:23:03 am »

Yay we won! I guess my clues weren't too great this game... I mean you could have easily gone Little Boy -> Hiroshima -> Japan -> Ninja on that last one.
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Re: Codenames VI
« Reply #761 on: April 19, 2016, 05:23:39 am »

And my third "ring" clue was also a stretch I suppose.
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Re: Codenames VI
« Reply #762 on: April 19, 2016, 07:39:22 am »

This game was such a mess. My Pluto clue really messed us up.
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Re: Codenames VI
« Reply #763 on: April 19, 2016, 10:44:22 am »

This game was such a mess. My Pluto clue really messed us up.

Ya what were you going for with that one?
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Re: Codenames VI
« Reply #764 on: April 19, 2016, 11:16:14 am »

Mouse (Mickey Mouse's pet), star (both celestial objects), vacuum (pluto is in outer space, that's a vacuum) and .. I don't understand why I said 4, maybe a missclick? Embarassing.  :-[
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Re: Codenames VI
« Reply #765 on: April 19, 2016, 01:09:50 pm »

Mouse (Mickey Mouse's pet), star (both celestial objects), vacuum (pluto is in outer space, that's a vacuum) and .. I don't understand why I said 4, maybe a missclick? Embarassing.  :-[

FWIW, Mouse and Vacuum were also on my list for Pluto.

So was Ring for Shot like I thought?  And what was the third Little Boy word?  Also Shot, connected by way of artillery?

gkrieg, can you make the next one?
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Re: Codenames VI
« Reply #766 on: April 19, 2016, 01:16:40 pm »

Mouse (Mickey Mouse's pet), star (both celestial objects), vacuum (pluto is in outer space, that's a vacuum) and .. I don't understand why I said 4, maybe a missclick? Embarassing.  :-[

FWIW, Mouse and Vacuum were also on my list for Pluto.

So was Ring for Shot like I thought?  And what was the third Little Boy word?  Also Shot, connected by way of artillery?

gkrieg, can you make the next one?

I was going to guess Mouse if Bark was one of the clues
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Re: Codenames VI
« Reply #767 on: April 19, 2016, 01:39:11 pm »

Mouse (Mickey Mouse's pet), star (both celestial objects), vacuum (pluto is in outer space, that's a vacuum) and .. I don't understand why I said 4, maybe a missclick? Embarassing.  :-[

FWIW, Mouse and Vacuum were also on my list for Pluto.

So was Ring for Shot like I thought?  And what was the third Little Boy word?  Also Shot, connected by way of artillery?

gkrieg, can you make the next one?

Ring was for ruler... as in "one ring to rule them all". Little Boy was for shot, yes.
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Re: Codenames VI
« Reply #768 on: April 19, 2016, 02:09:38 pm »

Ahh, right.  I did think of that after it flipped, but forgot.
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Re: Codenames VI
« Reply #769 on: April 20, 2016, 11:18:05 am »

Do we want to go again?  We could switch up teams, or who is spymaster with whom etc
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Re: Codenames VI
« Reply #770 on: April 20, 2016, 11:34:07 am »

I'm in, and also fine with switching teams.
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Re: Codenames VI
« Reply #771 on: April 20, 2016, 11:42:47 am »

I'm in for more, switching it up a little sounds fun too.
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Re: Codenames VI
« Reply #772 on: April 20, 2016, 02:31:36 pm »

Sure!
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Re: Codenames VI
« Reply #773 on: April 20, 2016, 03:44:38 pm »

My team is 1 for Faust, 2 for eHalcyon

Rolled 1d2 : 1, total 1
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Re: Codenames VI
« Reply #774 on: April 20, 2016, 03:45:24 pm »

1 for me and eevee as spymasters, 2 for the others

Rolled 1d2 : 2, total 2
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Re: Codenames VI
« Reply #775 on: April 20, 2016, 03:51:57 pm »

Let's go Team E!


.. or is it Team e!
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Re: Codenames VI
« Reply #776 on: April 20, 2016, 05:19:11 pm »

I was actually hoping to just pair with Eevee, since he would be a new teammate for me.

Edit: oh wait, it rolled that way anyway.  Cool. :P
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Re: Codenames VI
« Reply #777 on: April 20, 2016, 05:24:18 pm »

I think you can go ahead and start the game. :)
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Re: Codenames VI
« Reply #778 on: April 20, 2016, 05:27:38 pm »

https://docs.google.com/spreadsheets/d/1TXkY5snm_uhZQNYvGqwrLSHjuHARIZouOP5pBEWRMXA/edit#gid=0

silverspawn, if you're still reading, could you edit this link into the OP so it's easy to find? :D

Red goes first
GROUNDPLANEPHOENIXRIVERCAKE
BERLINBERMUDAMATCHPRIVATETOOTH
FOOTBEIJINGCRANESQUAREPAN
PRINCESSBATTERYTUBEMINEROME
TRUNKCOTTONCHINATRIANGLEVALLEY

Eevee and I will be {1 = red, 2 = blue}

Rolled 1d2 : 1, total 1
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Re: Codenames VI
« Reply #779 on: April 20, 2016, 05:41:48 pm »

Yangtze: 3
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Re: Codenames VI
« Reply #780 on: April 20, 2016, 06:06:10 pm »

Beijing
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Re: Codenames VI
« Reply #781 on: April 20, 2016, 06:35:03 pm »

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Re: Codenames VI
« Reply #782 on: April 20, 2016, 06:38:48 pm »

River
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Re: Codenames VI
« Reply #783 on: April 20, 2016, 06:41:41 pm »

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Re: Codenames VI
« Reply #784 on: April 20, 2016, 06:44:25 pm »

China and pass.

Sorry for getting these in the worst order possible.
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Re: Codenames VI
« Reply #785 on: April 20, 2016, 06:47:50 pm »

China and pass.

Sorry for getting these in the worst order possible.

Also red.

I already feel bad for having such an easy start. :(
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Re: Codenames VI
« Reply #786 on: April 20, 2016, 07:10:48 pm »

silverspawn, if you're still reading, could you edit this link into the OP so it's easy to find? :D

I can! 8)

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Re: Codenames VI
« Reply #787 on: April 20, 2016, 07:35:30 pm »

Soldier: 3
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Re: Codenames VI
« Reply #788 on: April 20, 2016, 11:16:30 pm »

Foot
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Re: Codenames VI
« Reply #789 on: April 20, 2016, 11:50:39 pm »

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Re: Codenames VI
« Reply #790 on: April 21, 2016, 12:31:26 am »

Plane
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Re: Codenames VI
« Reply #791 on: April 21, 2016, 04:07:38 am »

Well, Plane is the assassin... I guess that was a short round.
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Re: Codenames VI
« Reply #792 on: April 21, 2016, 04:13:29 am »

Full grid:

GROUNDPLANEPHOENIXRIVERCAKE
BERLINBERMUDAMATCHPRIVATETOOTH
FOOTBEIJINGCRANESQUAREPAN
PRINCESSBATTERYTUBEMINEROME
TRUNKCOTTONCHINATRIANGLEVALLEY

Honestly, I didn't feel like we haad much of a chance here anyway.
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Re: Codenames VI
« Reply #793 on: April 21, 2016, 06:24:49 am »

Full grid:

GROUNDPLANEPHOENIXRIVERCAKE
BERLINBERMUDAMATCHPRIVATETOOTH
FOOTBEIJINGCRANESQUAREPAN
PRINCESSBATTERYTUBEMINEROME
TRUNKCOTTONCHINATRIANGLEVALLEY

Honestly, I didn't feel like we haad much of a chance here anyway.

Yay for assassin words!  Private was gonna be my next guess and I debated ground
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Re: Codenames VI
« Reply #794 on: April 21, 2016, 06:32:11 am »

Blue goes first
CATCOLDPLOTPIRATEDWARF
BLOCKCAKEBRAZILFAIRTUBA
HANDSCIENTISTWATERMOSCOWFORCE
VACUUMTRACKKIDPIEBAT
MICROSCOPESOULBUFFALOCHESTBEIJING
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Re: Codenames VI
« Reply #795 on: April 21, 2016, 10:35:31 am »

HOT: 4
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Re: Codenames VI
« Reply #796 on: April 21, 2016, 10:53:46 am »

Cold
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Re: Codenames VI
« Reply #797 on: April 21, 2016, 11:08:19 am »

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Re: Codenames VI
« Reply #798 on: April 21, 2016, 12:41:07 pm »

Brazil
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Re: Codenames VI
« Reply #799 on: April 21, 2016, 01:11:42 pm »

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Re: Codenames VI
« Reply #800 on: April 21, 2016, 01:45:17 pm »

Pie, as in Hot Pie from GoT. Also pie is hot generally I guess. But mainly Game of Thrones!
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Re: Codenames VI
« Reply #801 on: April 21, 2016, 02:12:23 pm »

Is red  :(
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Re: Codenames VI
« Reply #802 on: April 21, 2016, 03:16:39 pm »

Game of Thrones: 3
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Re: Codenames VI
« Reply #803 on: April 21, 2016, 04:14:09 pm »

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Re: Codenames VI
« Reply #804 on: April 21, 2016, 05:15:01 pm »

CATCOLDPLOTPIRATEDWARF
BLOCKCAKEBRAZILFAIRTUBA
HANDSCIENTISTWATERMOSCOWFORCE
VACUUMTRACKKIDPIEBAT
MICROSCOPESOULBUFFALOCHESTBEIJING

I guess that might have been a 4 clue if Pie hadn't flipped already?  Not sure if I would have gotten Pie for that though. :P

Dwarf
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Re: Codenames VI
« Reply #805 on: April 21, 2016, 05:54:24 pm »

It was under consideration, although cold worried me a little (I think that's about on par with pie as far as obscurity of associations go). I probably would have gone with something else altogether. Hopefully I didn't accidentally give any hints with the commentary while the game is still going.

Dwarf is red.
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eHalcyon

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Re: Codenames VI
« Reply #806 on: April 21, 2016, 06:11:08 pm »

Hand
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Eevee

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Re: Codenames VI
« Reply #807 on: April 21, 2016, 06:29:07 pm »

Hand is red.


edit: I tried to think of something funny with red-handed, but since it's actually a good thing you "caught me", I couldn't come up with anything.
« Last Edit: April 21, 2016, 06:35:54 pm by Eevee »
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eHalcyon

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Re: Codenames VI
« Reply #808 on: April 21, 2016, 06:37:36 pm »

Plot
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Re: Codenames VI
« Reply #809 on: April 21, 2016, 06:43:42 pm »

What did I do? O___O

Yeah, easy come, easy go.


Blue goes first
CATCOLDPLOTPIRATEDWARF
BLOCKCAKEBRAZILFAIRTUBA
HANDSCIENTISTWATERMOSCOWFORCE
VACUUMTRACKKIDPIEBAT
MICROSCOPESOULBUFFALOCHESTBEIJING

It works in two levels too, what a special clue I came up with. :D Oh dear.
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eHalcyon

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Re: Codenames VI
« Reply #810 on: April 21, 2016, 06:46:57 pm »

Aww.  So it was supposed to be Cat?
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Re: Codenames VI
« Reply #811 on: April 21, 2016, 06:55:31 pm »

Yeah, for Catelyn. I'm embarrassed, I went through all the blue and neutral words thinking of possible connections, guess I completely skipped the green one. Bleh!
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silverspawn

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Re: Codenames VI
« Reply #812 on: April 21, 2016, 07:02:30 pm »

well, I would have guessed plot as my first try  :P

Too bad, I liked the clue.

faust

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Re: Codenames VI
« Reply #813 on: April 21, 2016, 07:11:02 pm »

I'll be gone over the weekend and can't access here. If someone (silver?) wants to step in for the time being, that's fine by me.
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

eHalcyon

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Re: Codenames VI
« Reply #814 on: April 21, 2016, 08:09:22 pm »

I'll be gone over the weekend and can't access here. If someone (silver?) wants to step in for the time being, that's fine by me.

Does that mean you don't want to start the next one yourself?  It's not the weekend yet!
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gkrieg13

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Re: Codenames VI
« Reply #815 on: April 21, 2016, 10:37:56 pm »

Well we played two games in less than a day right? :P
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faust

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Re: Codenames VI
« Reply #816 on: April 22, 2016, 03:51:01 am »

I'll be gone over the weekend and can't access here. If someone (silver?) wants to step in for the time being, that's fine by me.

Does that mean you don't want to start the next one yourself?  It's not the weekend yet!

Well, I'll leave in 3 hours... I kinda doubt that's enough time :P
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silverspawn

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Re: Codenames VI
« Reply #817 on: April 22, 2016, 01:37:28 pm »

I still prefer speccing. Anyone else maybe?

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Re: Codenames VI
« Reply #818 on: April 23, 2016, 03:43:22 am »

I can join.  fair warning: I'll never give a multi-word clue as spymaster, but I won't yell at you for doing so.
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eHalcyon

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Re: Codenames VI
« Reply #819 on: April 23, 2016, 07:55:44 pm »

I can join.  fair warning: I'll never give a multi-word clue as spymaster, but I won't yell at you for doing so.

If you're up for it, you can make the next game now. :)
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arcee

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Re: Codenames VI
« Reply #820 on: April 23, 2016, 09:37:08 pm »

Blue goes first
SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER

sending the grid to eHalcyon, hopefully the same one.

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arcee

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Re: Codenames VI
« Reply #821 on: April 23, 2016, 09:49:22 pm »

and assuming teams didn't change otherwise (so me with gkrieg13 as blue and the two Es together as red).

PERSEPHONE: 3
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gkrieg13

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Re: Codenames VI
« Reply #822 on: April 23, 2016, 10:28:02 pm »

QUEEN
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arcee

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Re: Codenames VI
« Reply #823 on: April 23, 2016, 10:38:16 pm »

QUEEN is blue.
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gkrieg13

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Re: Codenames VI
« Reply #824 on: April 23, 2016, 11:49:16 pm »

Winter
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arcee

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Re: Codenames VI
« Reply #825 on: April 24, 2016, 12:13:55 am »

WINTER is blue.
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gkrieg13

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Re: Codenames VI
« Reply #826 on: April 24, 2016, 12:23:25 am »

Night and pass if necessary
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Re: Codenames VI
« Reply #827 on: April 24, 2016, 10:13:43 am »

Night is neutral, red team up.

SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER
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eHalcyon

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Re: Codenames VI
« Reply #828 on: April 24, 2016, 05:21:15 pm »

Pen: 3
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Re: Codenames VI
« Reply #829 on: April 24, 2016, 05:39:26 pm »

paper
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arcee

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Re: Codenames VI
« Reply #830 on: April 24, 2016, 06:36:18 pm »

PAPER is red
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Re: Codenames VI
« Reply #831 on: April 24, 2016, 06:44:37 pm »

cap
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eHalcyon

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Re: Codenames VI
« Reply #832 on: April 24, 2016, 06:54:55 pm »

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Re: Codenames VI
« Reply #833 on: April 24, 2016, 06:58:51 pm »

letter and pass
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eHalcyon

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Re: Codenames VI
« Reply #834 on: April 24, 2016, 07:00:25 pm »

Also red.

SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER

Blue is up!
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arcee

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Re: Codenames VI
« Reply #835 on: April 24, 2016, 07:06:22 pm »

JAMESON: 2
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gkrieg13

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Re: Codenames VI
« Reply #836 on: April 24, 2016, 09:42:21 pm »

Theater
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arcee

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Re: Codenames VI
« Reply #837 on: April 24, 2016, 09:56:03 pm »

Theatre is neutral, red team up!

SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER
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eHalcyon

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Re: Codenames VI
« Reply #838 on: April 25, 2016, 12:33:51 am »

Cash: 2
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Re: Codenames VI
« Reply #839 on: April 25, 2016, 05:05:45 am »

let's try casino
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silverspawn

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Re: Codenames VI
« Reply #840 on: April 25, 2016, 05:43:34 am »

cash yes, but for whom?

arcee

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Re: Codenames VI
« Reply #841 on: April 25, 2016, 06:20:52 am »

For red!
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Re: Codenames VI
« Reply #842 on: April 25, 2016, 08:21:34 am »

spot
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Re: Codenames VI
« Reply #843 on: April 25, 2016, 08:22:09 am »

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eHalcyon

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Re: Codenames VI
« Reply #844 on: April 25, 2016, 02:04:16 pm »

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Re: Codenames VI
« Reply #845 on: April 25, 2016, 02:15:45 pm »

Whii!

Pass
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arcee

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Re: Codenames VI
« Reply #846 on: April 25, 2016, 08:22:15 pm »

SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER

BLACKBERRY: unlimited
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gkrieg13

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Re: Codenames VI
« Reply #847 on: April 25, 2016, 09:47:23 pm »

Server
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arcee

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Re: Codenames VI
« Reply #848 on: April 26, 2016, 01:35:21 am »

SERVER is blue.
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gkrieg13

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Re: Codenames VI
« Reply #849 on: April 26, 2016, 01:36:53 am »

Net
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arcee

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Re: Codenames VI
« Reply #850 on: April 26, 2016, 01:48:49 am »

Net Neutrality.  Red is up.

SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER

At least I'm not steering towards red/assassins.
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gkrieg13

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Re: Codenames VI
« Reply #851 on: April 26, 2016, 01:49:45 am »

Sorry we can't get on the same page for some reason
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arcee

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Re: Codenames VI
« Reply #852 on: April 26, 2016, 11:19:58 am »

After the game I can tell you what I meant and you can see how silly my connections are :)
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gkrieg13

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Re: Codenames VI
« Reply #853 on: April 26, 2016, 11:25:53 am »

Well it looks like we will need another unlimited clue next time.
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eHalcyon

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Re: Codenames VI
« Reply #854 on: April 26, 2016, 01:33:04 pm »

Barracks: 2
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Re: Codenames VI
« Reply #855 on: April 26, 2016, 02:40:10 pm »

Bugle
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eHalcyon

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Re: Codenames VI
« Reply #856 on: April 26, 2016, 04:22:24 pm »

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Re: Codenames VI
« Reply #857 on: April 26, 2016, 04:27:53 pm »

Oh!
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arcee

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Re: Codenames VI
« Reply #858 on: April 26, 2016, 05:50:36 pm »

SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER

HERNIA:2
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gkrieg13

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Re: Codenames VI
« Reply #859 on: April 26, 2016, 06:35:18 pm »

Spine
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arcee

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Re: Codenames VI
« Reply #860 on: April 26, 2016, 07:23:37 pm »

SPINE is red, and by red I mean blue.
« Last Edit: April 26, 2016, 09:44:09 pm by arcee »
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gkrieg13

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Re: Codenames VI
« Reply #861 on: April 26, 2016, 07:31:45 pm »

Slip
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arcee

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Re: Codenames VI
« Reply #862 on: April 26, 2016, 09:43:42 pm »

SLIP is blue.

Also, we both mistook red for blue in my last post (SPINE is on our side).
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gkrieg13

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Re: Codenames VI
« Reply #863 on: April 26, 2016, 11:27:32 pm »

No problem. I was red last time and was sure that was one of our words.

Palm?
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Re: Codenames VI
« Reply #864 on: April 26, 2016, 11:30:35 pm »

PALM is blue, red team up!

SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER

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eHalcyon

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Re: Codenames VI
« Reply #865 on: April 27, 2016, 12:42:56 am »

Let's try... Commissary: 2
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Re: Codenames VI
« Reply #866 on: April 27, 2016, 04:46:27 am »

robin
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arcee

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Re: Codenames VI
« Reply #867 on: April 27, 2016, 09:15:57 am »

Robins aren't red, they're blue!

SERVERNETTHEATERNEW YORKCOMPOUND
QUEENRINGNIGHTBUGLESLIP
HORSESHOETUBAWINTERBEDLETTER
SPOTPALMSPINECAPROBIN
SHOPCOVERBANDCASINOPAPER

MANHATTAN: 1
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Re: Codenames VI
« Reply #868 on: April 27, 2016, 09:21:27 am »

Well this has taken a sad turn! Wow.
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gkrieg13

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Re: Codenames VI
« Reply #869 on: April 27, 2016, 10:20:03 am »

New York!
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eHalcyon

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Re: Codenames VI
« Reply #870 on: April 27, 2016, 03:51:25 pm »

New York!

Is Blue.  That's game!  Good rally.

@Eevee, Cash was actually intended for Shop, not Spot.  I'm guessing you were thinking like, "can you spot me?"  But Spot turned out to be ours anyway.  Barracks was Bed and Compound, and I Commissary was for Shop and Compound (prison).  I understand the Bugle choice, but I'm not seeing the Robin one.
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gkrieg13

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Re: Codenames VI
« Reply #871 on: April 27, 2016, 04:58:10 pm »

Wow that game was a struggle for both sides. Very fun though. What was the Jameson clue?
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eHalcyon

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Re: Codenames VI
« Reply #872 on: April 27, 2016, 06:09:13 pm »

Wow that game was a struggle for both sides. Very fun though. What was the Jameson clue?

I'm pretty sure it was a reference to J. Jonah Jameson from Spiderman. He works at the Daily Bugle in New York.

If we hadn't flipped Robin for you, I think Batman would have been a good clue for Robin and New York.
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arcee

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Re: Codenames VI
« Reply #873 on: April 27, 2016, 10:31:27 pm »

Yeah, that's what Jameson was - a little easier IRL as I can pronounce it with three syllables instead of two.  I realised afterwards I could have stretched it to 3: a SERVER brings you Jameson whiskey at a bar.

I was planning "Hood" for New York / Robin, as I usually see Gotham as a Chicago analogue to Metropolis' New York.

Persephone's third was "slip" (she erred in eating).  I thought Night might be guessed first but it was neutral so whatever.  Blackberry was for Palm (the older handheld computer).

Great game!  Bugle was a lucky catch, that would have been hard to add to our remaining words since it seemed clear that JJJ had missed.
« Last Edit: April 27, 2016, 10:47:20 pm by arcee »
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gkrieg13

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Re: Codenames VI
« Reply #874 on: April 27, 2016, 11:14:38 pm »

Yeah, that's what Jameson was - a little easier IRL as I can pronounce it with three syllables instead of two.  I realised afterwards I could have stretched it to 3: a SERVER brings you Jameson whiskey at a bar.

I was planning "Hood" for New York / Robin, as I usually see Gotham as a Chicago analogue to Metropolis' New York.

Persephone's third was "slip" (she erred in eating).  I thought Night might be guessed first but it was neutral so whatever.  Blackberry was for Palm (the older handheld computer).

Great game!  Bugle was a lucky catch, that would have been hard to add to our remaining words since it seemed clear that JJJ had missed.

My problem was that I wasn't familiar with Spider-Man or Mythology
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Re: Codenames VI
« Reply #875 on: April 28, 2016, 05:49:32 am »

I had to google what commissary means, and the first thing I got was "deputy or delegate", which I thought Robin could be to Batman, so that was that. My second guess for barracks was going to be cover, so it was definitely looking bleak for us whatever happened. I thought bugle was a name for the military horn as well.
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Re: Codenames VI
« Reply #876 on: April 28, 2016, 01:12:08 pm »

I had to google what commissary means, and the first thing I got was "deputy or delegate", which I thought Robin could be to Batman, so that was that. My second guess for barracks was going to be cover, so it was definitely looking bleak for us whatever happened. I thought bugle was a name for the military horn as well.

Yeah, I should have considered Bugle a trap.  My bad for sure.

I thought the most well known definition for commissary would be the prison shop thanks to Orange is the New Black.  Sorry about that!
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Re: Codenames VI
« Reply #877 on: April 28, 2016, 04:48:02 pm »

Haven't seen one episode. Language barrier problems, no worries! Nothing you could have predicted. I'll rand for new words.
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Re: Codenames VI
« Reply #878 on: April 28, 2016, 04:51:34 pm »

Red goes first
MOONBOLTAPPLESATELLITEDEATH
FIGUREFARMSPIDERSILVERKID
RINGBERRYQUEENVACUUMSOUND
GOLDWATERROBINUNICORNHOOD
PANLUCKCOMICEGYPTSTICK
                                                      
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Re: Codenames VI
« Reply #879 on: April 28, 2016, 04:55:45 pm »

Cleopatra: 4
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Re: Codenames VI
« Reply #880 on: April 28, 2016, 06:06:16 pm »

Well, let's start with the obvious ones.

Egypt
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Re: Codenames VI
« Reply #881 on: April 28, 2016, 06:09:27 pm »

red
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Re: Codenames VI
« Reply #882 on: April 28, 2016, 06:27:02 pm »

Queen
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Re: Codenames VI
« Reply #883 on: April 28, 2016, 06:28:57 pm »

red
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Re: Codenames VI
« Reply #884 on: April 28, 2016, 07:32:38 pm »

Gold?
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Re: Codenames VI
« Reply #885 on: April 28, 2016, 07:42:44 pm »

red!
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Re: Codenames VI
« Reply #886 on: April 28, 2016, 09:40:02 pm »

Death?
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Re: Codenames VI
« Reply #887 on: April 29, 2016, 01:26:08 am »

red
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Re: Codenames VI
« Reply #888 on: April 29, 2016, 01:36:11 am »

Well, I guess I pass then.  Good clue!
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Re: Codenames VI
« Reply #889 on: April 30, 2016, 11:18:25 am »

energy: 4
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Re: Codenames VI
« Reply #890 on: April 30, 2016, 10:57:23 pm »

bolt
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Re: Codenames VI
« Reply #891 on: April 30, 2016, 11:22:52 pm »

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Re: Codenames VI
« Reply #892 on: May 01, 2016, 12:33:05 am »

water
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Re: Codenames VI
« Reply #893 on: May 01, 2016, 01:21:21 am »

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Re: Codenames VI
« Reply #894 on: May 01, 2016, 05:48:40 am »

Princess Luna: 3
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Re: Codenames VI
« Reply #895 on: May 01, 2016, 04:21:40 pm »

Unicorn
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Re: Codenames VI
« Reply #896 on: May 01, 2016, 04:26:02 pm »

red
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Re: Codenames VI
« Reply #897 on: May 01, 2016, 04:29:46 pm »

Moon
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Re: Codenames VI
« Reply #898 on: May 01, 2016, 04:31:45 pm »

red
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Re: Codenames VI
« Reply #899 on: May 01, 2016, 04:38:10 pm »

Silver?
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Re: Codenames VI
« Reply #900 on: May 01, 2016, 04:38:52 pm »

unforunately blue
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Re: Codenames VI
« Reply #901 on: May 01, 2016, 04:53:38 pm »

On mobile. Can someone update the grid?
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Re: Codenames VI
« Reply #902 on: May 01, 2016, 07:12:33 pm »

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Re: Codenames VI
« Reply #903 on: May 01, 2016, 07:16:31 pm »

Fwiw I thought your guess was awesome!

MOONBOLTAPPLESATELLITEDEATH
FIGUREFARMSPIDERSILVERKID
RINGBERRYQUEENVACUUMSOUND
GOLDWATERROBINUNICORNHOOD
PANLUCKCOMICEGYPTSTICK

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Re: Codenames VI
« Reply #904 on: May 01, 2016, 08:14:38 pm »

bite: 3
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Re: Codenames VI
« Reply #905 on: May 02, 2016, 01:10:35 am »

Unicorn should be blue, right?

spider
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Re: Codenames VI
« Reply #906 on: May 02, 2016, 07:30:07 am »

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Re: Codenames VI
« Reply #907 on: May 02, 2016, 07:32:03 am »

Though on the other hand ??? the unicorn is blue. But on the third hand it's still not a unicorn.

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Re: Codenames VI
« Reply #908 on: May 02, 2016, 08:33:23 am »

Unicorn is red. I totally blanked on the silverspawn-connection with my clue, good job still though. This time let's close it out too!
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Re: Codenames VI
« Reply #909 on: May 02, 2016, 08:33:47 am »

Spider is blue
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Re: Codenames VI
« Reply #910 on: May 02, 2016, 02:54:59 pm »

let's take another bite at the apple
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Re: Codenames VI
« Reply #911 on: May 02, 2016, 03:00:16 pm »

let's take another bite at the apple

Also blue
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Re: Codenames VI
« Reply #912 on: May 02, 2016, 03:33:54 pm »

sound
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Re: Codenames VI
« Reply #913 on: May 02, 2016, 03:54:14 pm »

and I have to head out, so I'll prepare energy ring if needed.
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Re: Codenames VI
« Reply #914 on: May 02, 2016, 03:56:07 pm »

sounds is blue
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Re: Codenames VI
« Reply #915 on: May 02, 2016, 03:56:47 pm »

ring is red!
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Re: Codenames VI
« Reply #916 on: May 02, 2016, 08:36:27 pm »

Oops.  sorry - actually thought of Ring for both clues (teething ring with bite).
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Re: Codenames VI
« Reply #917 on: May 03, 2016, 06:57:22 am »

Peter: 1
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Re: Codenames VI
« Reply #918 on: May 03, 2016, 12:19:36 pm »

Pan
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Re: Codenames VI
« Reply #919 on: May 03, 2016, 12:23:12 pm »

Pan

Is the ASSASSIN!!!!!!  MUHAHAHAHAHA

jk

gg
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Re: Codenames VI
« Reply #920 on: May 03, 2016, 01:18:06 pm »

Is red.

We still have a word left, gkrieg!
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Re: Codenames VI
« Reply #921 on: May 03, 2016, 01:38:37 pm »

Is red.

We still have a word left, gkrieg!

Oh oops. Sorry
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Re: Codenames VI
« Reply #922 on: May 03, 2016, 04:11:47 pm »

MOONBOLTAPPLESATELLITEDEATH
FIGUREFARMSPIDERSILVERKID
RINGBERRYQUEENVACUUMSOUND
GOLDWATERROBINUNICORNHOOD
PANLUCKCOMICEGYPTSTICK

Pass.  I don't know enough about MLP to make another guess at Princess Luna.  For all I know, it was Ring.  Blue has a fair chance to finish and it's more fun if they win that way than if I accidentally hit the assassin. :P
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Re: Codenames VI
« Reply #923 on: May 03, 2016, 04:24:03 pm »

machine: 2
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Re: Codenames VI
« Reply #924 on: May 03, 2016, 04:32:42 pm »

vacuum
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Re: Codenames VI
« Reply #925 on: May 03, 2016, 04:46:15 pm »

blue
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Re: Codenames VI
« Reply #926 on: May 03, 2016, 09:31:45 pm »

farm
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Re: Codenames VI
« Reply #927 on: May 03, 2016, 10:04:06 pm »

neutral!

Superman: 1
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Re: Codenames VI
« Reply #928 on: May 03, 2016, 11:19:50 pm »

I was totally thinking Energy Farm would be a thing.

Comic
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Re: Codenames VI
« Reply #929 on: May 03, 2016, 11:41:14 pm »

or farm machines!  still, I should have said satellite first.

here's hoping superman has action figures! 
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Re: Codenames VI
« Reply #930 on: May 04, 2016, 01:09:18 am »

I was totally thinking Energy Farm would be a thing.

Comic

Comic is red.

Machine was satellite. The other bite one was berry, because you bite a berry
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Re: Codenames VI
« Reply #931 on: May 04, 2016, 09:03:49 am »

Yay eHalc! Gg.
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Re: Codenames VI
« Reply #932 on: May 04, 2016, 11:49:41 am »

I am not up for more games for the next couple of weeks.

Thanks, it's been great fun!
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Re: Codenames VI
« Reply #933 on: May 04, 2016, 12:27:20 pm »

Well maybe Faust is back
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Re: Codenames VI
« Reply #934 on: May 04, 2016, 01:42:59 pm »

What say you, faust?

@Eevee, what was the other Princess Luna?
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Re: Codenames VI
« Reply #935 on: May 04, 2016, 02:37:02 pm »

It was comic, cartoon is like a comic book in a video form, and I'm sure they've also made MLP comic books if you dig deep enough.
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Re: Codenames VI
« Reply #936 on: May 04, 2016, 03:57:00 pm »

It was comic, cartoon is like a comic book in a video form, and I'm sure they've also made MLP comic books if you dig deep enough.

They're pretty good. Better than the show, some say.

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Re: Codenames VI
« Reply #937 on: May 08, 2016, 03:04:14 pm »

Oh, I didn't see this. I can play again if you'd like.
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Re: Codenames VI
« Reply #938 on: May 08, 2016, 03:11:41 pm »

Yes please!
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Re: Codenames VI
« Reply #939 on: May 08, 2016, 03:44:01 pm »

Oh, I didn't see this. I can play again if you'd like.

Make it!
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Re: Codenames VI
« Reply #940 on: May 08, 2016, 04:15:31 pm »

Okay... who's the team again? And who are the spymasters?
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Re: Codenames VI
« Reply #941 on: May 08, 2016, 04:29:44 pm »

You and gkrieg are a team.

And last game it was me and arcee explaining, so this game would be gkrieg and ehalcyon.
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Re: Codenames VI
« Reply #942 on: May 08, 2016, 04:43:35 pm »

I have 666 posts and will never again post anywhere but in forum games! (Maybe)
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Re: Codenames VI
« Reply #943 on: May 08, 2016, 04:45:12 pm »

you must be hitler!

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Re: Codenames VI
« Reply #944 on: May 08, 2016, 07:54:23 pm »

You and gkrieg are a team.

And last game it was me and arcee explaining, so this game would be gkrieg and ehalcyon.

Oh, then I guess gkrieg should make it. ;)
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Re: Codenames VI
« Reply #945 on: May 08, 2016, 07:55:32 pm »

You and gkrieg are a team.

And last game it was me and arcee explaining, so this game would be gkrieg and ehalcyon.

Oh, then I guess gkrieg should make it. ;)

I will do it when I'm by a computer
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Re: Codenames VI
« Reply #946 on: May 08, 2016, 08:45:00 pm »


Blue goes first
AFRICAHOTELSCORPIONTURKEYCLIFF
PLATYPUSBERMUDAPLASTICRINGSINK
SMUGGLEREARTHMINTTAILSCUBA DIVER
SWINGSLUGKNIGHTPLANETEACHER
BOARDSNOWPARACHUTETAPWORM
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Re: Codenames VI
« Reply #947 on: May 08, 2016, 08:53:31 pm »

You're blue, I think?
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Re: Codenames VI
« Reply #948 on: May 08, 2016, 08:55:52 pm »

You're blue, I think?

yep.

COMBAT: 3
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Re: Codenames VI
« Reply #949 on: May 09, 2016, 05:02:32 am »

Knight
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Re: Codenames VI
« Reply #950 on: May 09, 2016, 10:21:30 am »

Is blue
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Re: Codenames VI
« Reply #951 on: May 09, 2016, 10:54:07 am »

Going by current politics, my next guess will be Turkey
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Re: Codenames VI
« Reply #952 on: May 09, 2016, 10:58:00 am »

Hmmmmm

Welp that was the assassin

Gg guys
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Re: Codenames VI
« Reply #953 on: May 09, 2016, 11:03:08 am »

 8)
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Re: Codenames VI
« Reply #954 on: May 09, 2016, 11:04:51 am »

Blue goes first
GROUNDSTARMOUSEPLOTBREAK
MIRRORPIPEICEBEATWATER
SHARKKNIFEAUSTRALIASKYSCRAPERFAIR
MISSILESTADIUMFOOTBALLBOXOCTOPUS
WARDOCTORKNIGHTWEBPORT
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Re: Codenames VI
« Reply #955 on: May 09, 2016, 11:23:39 am »

What other words did you have in mind for combat?
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Re: Codenames VI
« Reply #956 on: May 09, 2016, 11:26:22 am »

What other words did you have in mind for combat?

Well, our words didn't go together too well.

I was hoping for slug and parachute, with you maybe guessing plane, which was neutral
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Re: Codenames VI
« Reply #957 on: May 09, 2016, 11:29:12 am »

Man, I wasn't even aware of that meaning of slug. Anyway,

Sewerage: 3
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Re: Codenames VI
« Reply #958 on: May 09, 2016, 11:30:22 am »

Man, I wasn't even aware of that meaning of slug. Anyway,

Sewerage: 3

Pipe
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Re: Codenames VI
« Reply #959 on: May 09, 2016, 11:34:58 am »

Is blue
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Re: Codenames VI
« Reply #960 on: May 09, 2016, 04:56:48 pm »

We didn't get to do anything that round. :(  Here was the board:

AFRICAHOTELSCORPIONTURKEYCLIFF
PLATYPUSBERMUDAPLASTICRINGSINK
SMUGGLEREARTHMINTTAILSCUBA DIVER
SWINGSLUGKNIGHTPLANETEACHER
BOARDSNOWPARACHUTETAPWORM

My first thought was -- Africa, Bermuda and Earth go together well... but Turkey.  After some thought, I though "Atlantic" might work to hit those three while excluding Turkey, but I would try to wait until Sink and Scuba Diver were gone.  Scorpion and Worm should be easy to connect, but my first clue was going to be Apple for Teacher, Worm and maybe Tap (via touchscreens).  If that worked, I could try for some sort of Mortal Kombat clue to hit Snow and Scorpion. :P
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Re: Codenames VI
« Reply #961 on: May 09, 2016, 05:04:20 pm »

WATER
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Re: Codenames VI
« Reply #962 on: May 09, 2016, 05:04:56 pm »


My first thought was -- Africa, Bermuda and Earth go together well... but Turkey.  After some thought, I though "Atlantic" might work to hit those three while excluding Turkey, but I would try to wait until Sink and Scuba Diver were gone.  Scorpion and Worm should be easy to connect, but my first clue was going to be Apple for Teacher, Worm and maybe Tap (via touchscreens).  If that worked, I could try for some sort of Mortal Kombat clue to hit Snow and Scorpion. :P

I was going to do the clue water, but you had Tap in the way, and I was sure that would be chosen
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Re: Codenames VI
« Reply #963 on: May 09, 2016, 05:07:12 pm »

Water is blue.

(for once, colors roughly match)
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Re: Codenames VI
« Reply #964 on: May 09, 2016, 05:10:02 pm »

GROUND
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Re: Codenames VI
« Reply #965 on: May 09, 2016, 05:10:12 pm »

and PASS
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Re: Codenames VI
« Reply #966 on: May 09, 2016, 05:37:36 pm »

Ground is red!
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Re: Codenames VI
« Reply #967 on: May 09, 2016, 05:43:14 pm »

David Campese: 3
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Re: Codenames VI
« Reply #968 on: May 09, 2016, 09:28:52 pm »

I was going to do the clue water, but you had Tap in the way, and I was sure that would be chosen

If you were only trying for Sink and Scuba Diver, you could probably have gone for something like Ocean, Submarine, Snorkeling?

Anyway...

GROUNDSTARMOUSEPLOTBREAK
MIRRORPIPEICEBEATWATER
SHARKKNIFEAUSTRALIASKYSCRAPERFAIR
MISSILESTADIUMFOOTBALLBOXOCTOPUS
WARDOCTORKNIGHTWEBPORT

Australia
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Re: Codenames VI
« Reply #969 on: May 10, 2016, 03:15:22 am »

Australia is red
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Re: Codenames VI
« Reply #970 on: May 10, 2016, 04:01:26 am »

Football
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Re: Codenames VI
« Reply #971 on: May 10, 2016, 04:37:28 am »

Red
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Re: Codenames VI
« Reply #972 on: May 10, 2016, 01:49:25 pm »

Pass.  Don't know much about this guy, and it wouldn't feel fair to me if I do more than a quick glance over his Wikipedia page.  The IRL game allows table talk between guessers so I'll say this -- I have at least one guess, but I don't see why it would require David Campese as such a specific clue as opposed to just "Rugby", which is why I'm holding off for now. :P
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Re: Codenames VI
« Reply #973 on: May 10, 2016, 01:59:51 pm »

Yeah, it was my understanding that we allowed googling for thing. I'm of course okay with changing this rule for future games.
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Re: Codenames VI
« Reply #974 on: May 10, 2016, 02:05:46 pm »

I was also under the impression that googling was allowed
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Re: Codenames VI
« Reply #975 on: May 10, 2016, 02:26:43 pm »

I'm fine with it, I just personally would feel kind of cheap to do too much research.  That way lies madness for me. :P  I mean, if I hadn't searched, I wouldn't even have gotten the first two words.

You could also call it laziness.  I don't mind at all how much you guys want to research.  And if I get desperate I may go back and read up on Campese.
« Last Edit: May 10, 2016, 02:28:33 pm by eHalcyon »
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Re: Codenames VI
« Reply #976 on: May 10, 2016, 03:32:57 pm »

I mean, I haven't googled for longer than a minute for anything. Like, last time I had an inkling there could be a My Little Pony character that has something to do with the moon, so I googled MLP moon, and took the first match. That's the kind of googling I've done. I also feel going too deep can cause problems as well, I think even happened in one of the early games we had for someone, but I don't remember how it went exactly. So it's a tricky balance.
« Last Edit: May 10, 2016, 03:36:28 pm by Eevee »
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Re: Codenames VI
« Reply #977 on: May 10, 2016, 05:03:05 pm »

Well, I certainly hope googling is allowed; there are some words that I just don't know. I would prefer if it stays just at a "what is this" level.

Anyway, Interval: 2
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Re: Codenames VI
« Reply #978 on: May 10, 2016, 05:13:00 pm »

Right, that's about how I've been treating it.  I was like, "who is David Campese?"  He's an Australian rugby player.  I kind of skimmed a bit more of the wiki article but didn't glean enough to guess at the third word.

There's no clear line of how much is "allowed" and it's not so enforceable anyway so I'm totally cool if you guys want to spend a lot more time looking stuff up.  I'm just probably not going to do it myself! :)
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Re: Codenames VI
« Reply #979 on: May 11, 2016, 10:44:45 am »

break
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Re: Codenames VI
« Reply #980 on: May 11, 2016, 10:56:16 am »

break is blue
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Re: Codenames VI
« Reply #981 on: May 11, 2016, 03:29:09 pm »

Beat
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Re: Codenames VI
« Reply #982 on: May 11, 2016, 03:43:48 pm »

beat is neutral
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Re: Codenames VI
« Reply #983 on: May 11, 2016, 03:54:17 pm »

Career: 2
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Re: Codenames VI
« Reply #984 on: May 11, 2016, 05:41:15 pm »

Doctor
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Re: Codenames VI
« Reply #985 on: May 11, 2016, 06:58:29 pm »

Doctor is red
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Re: Codenames VI
« Reply #986 on: May 11, 2016, 07:00:51 pm »

GROUNDSTARMOUSEPLOTBREAK
MIRRORPIPEICEBEATWATER
SHARKKNIFEAUSTRALIASKYSCRAPERFAIR
MISSILESTADIUMFOOTBALLBOXOCTOPUS
WARDOCTORKNIGHTWEBPORT
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Re: Codenames VI
« Reply #987 on: May 11, 2016, 07:21:15 pm »

I guess Knight is also a career?
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Re: Codenames VI
« Reply #988 on: May 12, 2016, 01:15:42 am »

it is red
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Re: Codenames VI
« Reply #989 on: May 12, 2016, 01:16:36 am »

Just so you know Faust, I'm leaning toward mouse and war for the last two clues
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Re: Codenames VI
« Reply #990 on: May 12, 2016, 01:45:49 am »

Pass
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Re: Codenames VI
« Reply #991 on: May 12, 2016, 03:11:07 am »

Just so you know Faust, I'm leaning toward mouse and war for the last two clues
This I'm not sure is allowed, though? For future reference, I think the only discussion between the spymaster and the guesser should be the clues. What do others think?
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Re: Codenames VI
« Reply #992 on: May 12, 2016, 03:17:03 am »

Just so you know Faust, I'm leaning toward mouse and war for the last two clues
This I'm not sure is allowed, though? For future reference, I think the only discussion between the spymaster and the guesser should be the clues. What do others think?

I don't really mind.  Spymaster shouldn't be conveying information to the team other than through clues, but the team (even though in this case it's just one person) is free to discuss among themselves, for which the Spymaster is present the whole time.  I said a few things earlier too, re: holding off on a third guess for David Campese.
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Re: Codenames VI
« Reply #993 on: May 12, 2016, 03:34:22 am »

Just so you know Faust, I'm leaning toward mouse and war for the last two clues
This I'm not sure is allowed, though? For future reference, I think the only discussion between the spymaster and the guesser should be the clues. What do others think?

Yes, I think this should not be done. I don't mind ehalc explaining his pass earlier, but straight up saying what clues you will take gives way too much information to the spymaster. I mean, you could then also just say: "If you want me to pick X, give a Y clue." That's no fun.
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Re: Codenames VI
« Reply #994 on: May 12, 2016, 03:34:37 am »

Villain: Unlimited
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Re: Codenames VI
« Reply #995 on: May 12, 2016, 03:53:46 am »

Just so you know Faust, I'm leaning toward mouse and war for the last two clues
This I'm not sure is allowed, though? For future reference, I think the only discussion between the spymaster and the guesser should be the clues. What do others think?

Yes, I think this should not be done. I don't mind ehalc explaining his pass earlier, but straight up saying what clues you will take gives way too much information to the spymaster. I mean, you could then also just say: "If you want me to pick X, give a Y clue." That's no fun.

Well, setting up codes like that is unreasonable.  But I'm going from my experience IRL, where players will say stuff like, "I really think it could be X or Y, but I'm not confident enough so I'll pass for now".  It seems fine to me.

...granted, I did go out of my way not to mention which word I was thinking, just in case others might object.
« Last Edit: May 12, 2016, 03:55:32 am by eHalcyon »
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Re: Codenames VI
« Reply #996 on: May 12, 2016, 11:21:55 am »

I feel like often you don't want to say which words you are thinking because you don't want the other team to know which words you think are yours. Table talk by the guessers is encouraged, and I wouldn't say stuff like include a d in your answer if the fourth word is involved.

From my experience IRL, you can be completely wrong and say I will guess this or this, so add 2 numbers to whatever clue you were going to give. The spymaster had no way to convey that the two you were planning on guessing we're completely wrong
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Re: Codenames VI
« Reply #997 on: May 12, 2016, 11:22:47 am »

war
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Re: Codenames VI
« Reply #998 on: May 12, 2016, 11:57:10 am »

Well... war is neutral.
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Re: Codenames VI
« Reply #999 on: May 12, 2016, 12:13:09 pm »

Oopsie
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Re: Codenames VI
« Reply #1000 on: May 12, 2016, 03:22:07 pm »

Above: 2
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Re: Codenames VI
« Reply #1001 on: May 12, 2016, 04:45:50 pm »

star
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Re: Codenames VI
« Reply #1002 on: May 12, 2016, 05:34:21 pm »

red
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Re: Codenames VI
« Reply #1003 on: May 12, 2016, 05:48:48 pm »

GROUNDSTARMOUSEPLOTBREAK
MIRRORPIPEICEBEATWATER
SHARKKNIFEAUSTRALIASKYSCRAPERFAIR
MISSILESTADIUMFOOTBALLBOXOCTOPUS
WARDOCTORKNIGHTWEBPORT

I think this is updated correctly?

Uh, I see two that work pretty well for Above.  I'll guess Skyscraper.
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Re: Codenames VI
« Reply #1004 on: May 12, 2016, 05:49:13 pm »

red
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Re: Codenames VI
« Reply #1005 on: May 12, 2016, 05:53:24 pm »

OK, pass.
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Re: Codenames VI
« Reply #1006 on: May 12, 2016, 06:20:32 pm »

I feel like I have to do something clever now. Oh well. Let's try

Self-conscious: Unlimited
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Re: Codenames VI
« Reply #1007 on: May 12, 2016, 06:29:45 pm »

Gl blue, should be fun :)
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Re: Codenames VI
« Reply #1008 on: May 12, 2016, 06:35:33 pm »

I think I can hit 4 blues but I'm kind of lost on the last 2.
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Re: Codenames VI
« Reply #1009 on: May 12, 2016, 09:08:15 pm »

plot
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Re: Codenames VI
« Reply #1010 on: May 13, 2016, 04:41:58 am »

Plot is neutral
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Re: Codenames VI
« Reply #1011 on: May 13, 2016, 04:43:00 am »

Jaws: 1
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Re: Codenames VI
« Reply #1012 on: May 13, 2016, 03:05:48 pm »

Well, I would have gone for Plot too.

Shark
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Re: Codenames VI
« Reply #1013 on: May 13, 2016, 03:32:00 pm »

I actually thought plot was the last interval clue, then thought it was one of the villain clues.  I was going to guess shark as one of my last villain guesses too...
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Re: Codenames VI
« Reply #1014 on: May 13, 2016, 03:50:21 pm »

I actually thought plot was the last interval clue, then thought it was one of the villain clues.  I was going to guess shark as one of my last villain guesses too...

I was thinking Plot and Knife for villain, Mouse and Mirror for self-conscious.

(Plot twist: Shark is yours and I'm helping you now.)
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Re: Codenames VI
« Reply #1015 on: May 13, 2016, 05:01:40 pm »

Shark is red! :)
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Re: Codenames VI
« Reply #1016 on: May 13, 2016, 07:17:51 pm »

So tell me about David Campese.
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Re: Codenames VI
« Reply #1017 on: May 13, 2016, 07:22:24 pm »

The australian football star?  :)
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Re: Codenames VI
« Reply #1018 on: May 13, 2016, 07:54:56 pm »

The australian football star?  :)

Ohhh.  I don't really think of professional athletes as "stars", though certainly some people do.

What's the full grid?
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Re: Codenames VI
« Reply #1019 on: May 13, 2016, 08:06:58 pm »

Blue goes first
GROUNDSTARMOUSEPLOTBREAK
MIRRORPIPEICEBEATWATER
SHARKKNIFEAUSTRALIASKYSCRAPERFAIR
MISSILESTADIUMFOOTBALLBOXOCTOPUS
WARDOCTORKNIGHTWEBPORT


Create a new game for us! :)
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Re: Codenames VI
« Reply #1020 on: May 13, 2016, 08:28:54 pm »

in my IRL games we haven't allowed googling but when 2v2 and the courier has no idea what it means we give a different clue (assuming honesty, all that has happened is free information for the opponents so no harm).
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Re: Codenames VI
« Reply #1021 on: May 13, 2016, 08:46:01 pm »

I actually thought plot was the last interval clue, then thought it was one of the villain clues.  I was going to guess shark as one of my last villain guesses too...

Maybe my clues weren't too good? I liked them though.

My thought was that all clues were already given when I proposed my last clue, so that was just to make you shy away from some animal-related clues.

Sewerage was for pipe, water, web. Because it's a web of water pipes. D'oh.
Interval was for break, stadium. I specifically thought of interval as a sports term, which has a more distinctive name in German, but I tried it anyway.
Villian was Knife, Missile (which just seem like villian tools) and Mirror (via Snow White) and Octopus (via The Little Mermaid)
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Re: Codenames VI
« Reply #1022 on: May 13, 2016, 09:05:59 pm »

in my IRL games we haven't allowed googling but when 2v2 and the courier has no idea what it means we give a different clue (assuming honesty, all that has happened is free information for the opponents so no harm).

I wouldn't allow any googling IRL either, but this isn't IRL and I think we're all fine with it. :P
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Re: Codenames VI
« Reply #1023 on: May 13, 2016, 09:12:46 pm »

Red goes first
DUSTSOCKBAYHEARTALIEN
CASTLEPARTICEBEIJINGSCORPION
BELTPLAYMEXICOANTARCTICAFALL
EGYPTSPIDERGOLDUNDERTAKERBASE
ELECTRICLABPASTEFILEDATE
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Re: Codenames VI
« Reply #1024 on: May 13, 2016, 09:23:58 pm »

Gonna try Crypt: 4
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Re: Codenames VI
« Reply #1025 on: May 14, 2016, 02:30:31 am »

castle
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Re: Codenames VI
« Reply #1026 on: May 14, 2016, 02:32:23 am »

Castle is red.
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Re: Codenames VI
« Reply #1027 on: May 14, 2016, 04:49:43 am »

egypt
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Re: Codenames VI
« Reply #1028 on: May 14, 2016, 12:02:11 pm »

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Re: Codenames VI
« Reply #1029 on: May 14, 2016, 12:02:27 pm »

city: 3
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Re: Codenames VI
« Reply #1030 on: May 14, 2016, 12:04:33 pm »

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Re: Codenames VI
« Reply #1031 on: May 14, 2016, 12:17:29 pm »

Beijing
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Re: Codenames VI
« Reply #1032 on: May 14, 2016, 12:23:10 pm »

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Re: Codenames VI
« Reply #1033 on: May 14, 2016, 01:31:58 pm »

hey I'm out for the next 24h, sorry guys
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Re: Codenames VI
« Reply #1034 on: May 14, 2016, 02:04:20 pm »

Mexico
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Re: Codenames VI
« Reply #1035 on: May 14, 2016, 02:50:50 pm »

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Re: Codenames VI
« Reply #1036 on: May 14, 2016, 04:58:37 pm »

The last one is kinda hard... but I will go with Lab, assuming a Dominion clue.
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Re: Codenames VI
« Reply #1037 on: May 14, 2016, 04:58:52 pm »

And pass
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Re: Codenames VI
« Reply #1038 on: May 14, 2016, 05:35:10 pm »

Lab is neutral
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Re: Codenames VI
« Reply #1039 on: May 16, 2016, 01:12:36 am »

On mobile, will update grid tomorrow if nobody else does.

Glitter: 3
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Re: Codenames VI
« Reply #1040 on: May 16, 2016, 04:57:08 am »

also on mobile.

gold
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Re: Codenames VI
« Reply #1041 on: May 16, 2016, 09:57:56 am »

DUSTSOCKBAYHEARTALIEN
CASTLEPARTICEBEIJINGSCORPION
BELTPLAYMEXICOANTARCTICAFALL
EGYPTSPIDERGOLDUNDERTAKERBASE
ELECTRICLABPASTEFILEDATE
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Re: Codenames VI
« Reply #1042 on: May 16, 2016, 05:02:41 pm »

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Re: Codenames VI
« Reply #1043 on: May 16, 2016, 05:05:10 pm »

ice
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Re: Codenames VI
« Reply #1044 on: May 16, 2016, 06:23:40 pm »

ice

Neutral.

We aren't syncing this game! >_>
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Re: Codenames VI
« Reply #1045 on: May 16, 2016, 06:26:28 pm »

Dang!
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Re: Codenames VI
« Reply #1046 on: May 18, 2016, 06:24:45 pm »

gkrieg, you there?
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Re: Codenames VI
« Reply #1047 on: May 18, 2016, 07:00:51 pm »

gkrieg, you there?

Sorry about that. Getting a clue now
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Re: Codenames VI
« Reply #1048 on: May 18, 2016, 07:08:32 pm »

animal crossing: 3
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Re: Codenames VI
« Reply #1049 on: May 18, 2016, 07:14:06 pm »

Is that a valid clue?
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Re: Codenames VI
« Reply #1050 on: May 18, 2016, 07:15:08 pm »

Ah, it's a game as Google tells me. I will think about this tomorrow.
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Re: Codenames VI
« Reply #1051 on: May 18, 2016, 07:18:33 pm »

Ah, it's a game as Google tells me. I will think about this tomorrow.

Sorry I should have capitalized it
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Re: Codenames VI
« Reply #1052 on: May 19, 2016, 04:27:23 am »

Alright, since it's a game, play seems safe.
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Re: Codenames VI
« Reply #1053 on: May 19, 2016, 01:14:10 pm »

Alright, since it's a game, play seems safe.

Blue
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Re: Codenames VI
« Reply #1054 on: May 19, 2016, 02:27:14 pm »

Well then... let's go for some animals.

Spider
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Re: Codenames VI
« Reply #1055 on: May 19, 2016, 02:37:08 pm »

Well then... let's go for some animals.

Spider

darn.  Spider is Red
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Re: Codenames VI
« Reply #1056 on: May 19, 2016, 06:12:26 pm »

DUSTSOCKBAYHEARTALIEN
CASTLEPARTICEBEIJINGSCORPION
BELTPLAYMEXICOANTARCTICAFALL
EGYPTSPIDERGOLDUNDERTAKERBASE
ELECTRICLABPASTEFILEDATE

Let's try Meteorite: 4
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Re: Codenames VI
« Reply #1057 on: May 19, 2016, 06:28:30 pm »

fall
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Re: Codenames VI
« Reply #1058 on: May 19, 2016, 06:33:09 pm »

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Re: Codenames VI
« Reply #1059 on: May 19, 2016, 07:08:33 pm »

belt
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Re: Codenames VI
« Reply #1060 on: May 20, 2016, 02:30:13 am »

belt

Neutral.

Darn, I hadn't even considered that as a potential trap.  My bad.
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Re: Codenames VI
« Reply #1061 on: May 20, 2016, 10:58:53 am »

Pacemaker: 2
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Re: Codenames VI
« Reply #1062 on: May 20, 2016, 11:07:09 am »

belt

Neutral.

Darn, I hadn't even considered that as a potential trap.  My bad.
No worries. It's a lot of fun having this many clues on hold! I love your style of trying to give really big clues, even if there are some missteps at times.

And we'll get this game as well still!
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Re: Codenames VI
« Reply #1063 on: May 20, 2016, 09:14:14 pm »

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Re: Codenames VI
« Reply #1064 on: May 20, 2016, 11:21:24 pm »

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Re: Codenames VI
« Reply #1065 on: May 21, 2016, 05:23:19 am »

Electric
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Re: Codenames VI
« Reply #1066 on: May 21, 2016, 11:19:01 am »

Also blue
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Re: Codenames VI
« Reply #1067 on: May 21, 2016, 01:05:14 pm »

Part
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Re: Codenames VI
« Reply #1068 on: May 21, 2016, 01:22:15 pm »

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Re: Codenames VI
« Reply #1069 on: May 21, 2016, 01:23:39 pm »

DUSTSOCKBAYHEARTALIEN
CASTLEPARTICEBEIJINGSCORPION
BELTPLAYMEXICOANTARCTICAFALL
EGYPTSPIDERGOLDUNDERTAKERBASE
ELECTRICLABPASTEFILEDATE
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Re: Codenames VI
« Reply #1070 on: May 21, 2016, 01:26:10 pm »

This game is a mess!

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Re: Codenames VI
« Reply #1071 on: May 21, 2016, 09:43:15 pm »

Quick recap for ease of tracking...

Crypt: 4
- Castle

- Egypt

City: 3
- Beijing
- Mexico

- Lab

Glitter: 3
- Gold

- Ice

Animal Crossing
- Play

- Spider

Meteorite: 4
- Fall

- Belt

Pacemaker: 2
- Heart
- Electric

- Part

Yeah it really is a mess. :P
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Re: Codenames VI
« Reply #1072 on: May 22, 2016, 01:41:54 am »

Glue: Unlimited
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Re: Codenames VI
« Reply #1073 on: May 22, 2016, 05:24:36 am »

paste
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Re: Codenames VI
« Reply #1074 on: May 22, 2016, 09:44:41 am »

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Re: Codenames VI
« Reply #1075 on: May 22, 2016, 09:56:00 am »

So many ways I could go!

Alien
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Re: Codenames VI
« Reply #1076 on: May 22, 2016, 10:01:26 am »

So many ways I could go!

Alien

Is red
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Re: Codenames VI
« Reply #1077 on: May 22, 2016, 10:02:28 am »

Dust
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Re: Codenames VI
« Reply #1078 on: May 22, 2016, 10:03:15 am »

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Re: Codenames VI
« Reply #1079 on: May 22, 2016, 10:37:41 am »

Undertaker
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Re: Codenames VI
« Reply #1080 on: May 22, 2016, 10:47:20 am »

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Re: Codenames VI
« Reply #1081 on: May 22, 2016, 11:19:11 am »

Wohoo!
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Re: Codenames VI
« Reply #1082 on: May 22, 2016, 12:45:08 pm »

A tremendous win!

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Re: Codenames VI
« Reply #1083 on: May 22, 2016, 10:18:31 pm »

 ;D
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Re: Codenames VI
« Reply #1084 on: May 23, 2016, 05:11:35 am »

What's the grid? I'm still unsure what some of our clues were supposed to be...
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Re: Codenames VI
« Reply #1085 on: May 23, 2016, 12:42:45 pm »

DUSTSOCKBAYHEARTALIEN
CASTLEPARTICEBEIJINGSCORPION
BELTPLAYMEXICOANTARCTICAFALL
EGYPTSPIDERGOLDUNDERTAKERBASE
ELECTRICLABPASTEFILEDATE

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Re: Codenames VI
« Reply #1086 on: May 23, 2016, 01:30:51 pm »

I didn't see spider when I gave the Animal Crossing clue, but it was supposed to be PLAY, ELECTRIC, SCORPION, and then FILE if we got there, which we didn't
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Re: Codenames VI
« Reply #1087 on: May 24, 2016, 04:25:57 am »

Red goes first
TABLEMILKENGINEORANGEPOUND
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Re: Codenames VI
« Reply #1088 on: May 24, 2016, 04:45:19 am »

Coolant: 2
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Re: Codenames VI
« Reply #1089 on: May 24, 2016, 05:04:36 am »

Engine is the obvious one.
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Re: Codenames VI
« Reply #1090 on: May 24, 2016, 05:12:54 am »

Yes sir, red.
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Re: Codenames VI
« Reply #1091 on: May 24, 2016, 12:48:14 pm »

OK, will go with Compound now.
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Re: Codenames VI
« Reply #1092 on: May 24, 2016, 03:01:40 pm »

Red again!
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Re: Codenames VI
« Reply #1093 on: May 24, 2016, 04:44:20 pm »

Pass!
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Re: Codenames VI
« Reply #1094 on: May 25, 2016, 10:23:23 am »

Mercury: 4
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Re: Codenames VI
« Reply #1095 on: May 25, 2016, 11:08:12 am »

Degree
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Re: Codenames VI
« Reply #1096 on: May 25, 2016, 11:09:06 am »

/tag
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Re: Codenames VI
« Reply #1097 on: May 25, 2016, 11:54:07 am »

Degree is blue.
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Re: Codenames VI
« Reply #1098 on: May 25, 2016, 12:08:44 pm »

Saturn
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Re: Codenames VI
« Reply #1099 on: May 25, 2016, 12:10:46 pm »

Also blue.
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Re: Codenames VI
« Reply #1100 on: May 25, 2016, 12:13:46 pm »

Table?
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Re: Codenames VI
« Reply #1101 on: May 25, 2016, 12:25:02 pm »

Blue!
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Re: Codenames VI
« Reply #1102 on: May 25, 2016, 12:25:29 pm »

Rock and pass
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Re: Codenames VI
« Reply #1103 on: May 25, 2016, 12:40:28 pm »

Rock is red.

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Re: Codenames VI
« Reply #1104 on: May 25, 2016, 12:52:06 pm »

Quiet: 3
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Re: Codenames VI
« Reply #1105 on: May 25, 2016, 05:49:26 pm »

Interesting clue...

Private
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Re: Codenames VI
« Reply #1106 on: May 25, 2016, 06:01:03 pm »

Red!
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Re: Codenames VI
« Reply #1107 on: May 25, 2016, 10:31:52 pm »

Um, Grace?
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Re: Codenames VI
« Reply #1108 on: May 26, 2016, 05:27:07 am »

Grace is red.
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Re: Codenames VI
« Reply #1109 on: May 26, 2016, 12:07:28 pm »

Nice. Um... You may want it to be quiet when you take a Break?

(Pass after this.)
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Re: Codenames VI
« Reply #1110 on: May 26, 2016, 12:18:36 pm »

Break is neutral.

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Re: Codenames VI
« Reply #1111 on: May 26, 2016, 12:19:01 pm »

Fluid: 2
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Re: Codenames VI
« Reply #1112 on: May 26, 2016, 12:26:43 pm »

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Re: Codenames VI
« Reply #1113 on: May 26, 2016, 12:33:05 pm »

Blue
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Re: Codenames VI
« Reply #1114 on: May 26, 2016, 12:36:23 pm »

Wave
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Re: Codenames VI
« Reply #1115 on: May 26, 2016, 12:36:50 pm »

Also blue.
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Re: Codenames VI
« Reply #1116 on: May 26, 2016, 12:38:14 pm »

Hospital?
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Re: Codenames VI
« Reply #1117 on: May 26, 2016, 12:43:11 pm »

Blue as well :)
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Re: Codenames VI
« Reply #1118 on: May 26, 2016, 12:59:05 pm »

Reflects: 3
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Re: Codenames VI
« Reply #1119 on: May 26, 2016, 01:30:33 pm »

Ray
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Re: Codenames VI
« Reply #1120 on: May 26, 2016, 01:38:12 pm »

red
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Re: Codenames VI
« Reply #1121 on: May 26, 2016, 04:28:25 pm »

Um, a nice shiny Plate?
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Re: Codenames VI
« Reply #1122 on: May 26, 2016, 04:29:40 pm »

That would be red, sir.
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Re: Codenames VI
« Reply #1123 on: May 26, 2016, 05:44:28 pm »

To reflect something is to Cast it back...
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Re: Codenames VI
« Reply #1124 on: May 26, 2016, 06:18:23 pm »

Cast is blue.
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Re: Codenames VI
« Reply #1125 on: May 26, 2016, 06:20:49 pm »

That means one more word for us right?
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Re: Codenames VI
« Reply #1126 on: May 26, 2016, 06:22:25 pm »

TABLEMILKENGINEORANGEPOUND
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CAKESNOWMANHOSPITALCASTANTARCTICA
CRANEDRESSRAYMOSCOWPLATE
GRACEWAVESATURNCOMPOUNDBARK

Lifts: 1
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Re: Codenames VI
« Reply #1127 on: May 26, 2016, 06:24:25 pm »

Dang.  I had a dream.
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Re: Codenames VI
« Reply #1128 on: May 26, 2016, 06:54:18 pm »

Dang.  I had a dream.

Sorry Eevee!

So we were missing one Quiet and one Reflects... I only have one guess that kind of works for both, but I'm lost on the last word then... I'll make final guesses after Blue goes, win or lose. :P
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Re: Codenames VI
« Reply #1129 on: May 26, 2016, 09:19:50 pm »

CRANE
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Re: Codenames VI
« Reply #1130 on: May 26, 2016, 09:35:12 pm »

Red goes first
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Congrats blue! Good game.
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Re: Codenames VI
« Reply #1131 on: May 26, 2016, 11:05:21 pm »

Well my other guess was going to be Log (in the sense of writing in a journal and reflecting).

The ones we missed were... Antarctica and Dress?  I guess Antarctica reflects because it's icy?  Not sure about Quiet/Dress though, if that was even the intention.
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Re: Codenames VI
« Reply #1132 on: May 27, 2016, 04:09:32 am »

Well my other guess was going to be Log (in the sense of writing in a journal and reflecting).

The ones we missed were... Antarctica and Dress?  I guess Antarctica reflects because it's icy?  Not sure about Quiet/Dress though, if that was even the intention.

Yeah, I wasn't sure where this was going either... at first I thought Antarctica is pretty quiet, but then it also fitted the reflects clue.
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Re: Codenames VI
« Reply #1133 on: May 27, 2016, 06:56:32 am »

It was a hail mary, I didn't think we would get another turn, and I couldn't think of anything that connects all four words.


Antarctica was the third word for quiet, dress was the last one for reflects, I was thinking about the blue/golden dress. It was a long shot. :P
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Re: Codenames VI
« Reply #1134 on: May 30, 2016, 07:29:51 pm »

Blue goes first
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Re: Codenames VI
« Reply #1135 on: May 30, 2016, 07:35:51 pm »

Let's go team red!
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Re: Codenames VI
« Reply #1136 on: May 30, 2016, 11:15:15 pm »

paratrooper: 3
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Re: Codenames VI
« Reply #1137 on: May 31, 2016, 05:29:08 am »

Well, Parachute.
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Re: Codenames VI
« Reply #1138 on: May 31, 2016, 06:04:39 am »

is RED.

Or maybe it's BLUE. I don't know. I'm not playing.

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Re: Codenames VI
« Reply #1139 on: May 31, 2016, 11:05:44 am »

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Re: Codenames VI
« Reply #1140 on: May 31, 2016, 12:09:24 pm »

Soldier
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Re: Codenames VI
« Reply #1141 on: May 31, 2016, 12:09:59 pm »

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Re: Codenames VI
« Reply #1142 on: May 31, 2016, 12:14:39 pm »

I'll pick Ground for the last one. Pass after that.
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Re: Codenames VI
« Reply #1143 on: May 31, 2016, 05:18:27 pm »

I'll pick Ground for the last one. Pass after that.

Is red
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Re: Codenames VI
« Reply #1144 on: May 31, 2016, 05:37:06 pm »

I'll pick Ground for the last one. Pass after that.

Is red

Check again, it's neutral!

MOUNTTALENEEDLECODEMEXICO
SCIENTISTMUGAMAZONSOLDIERWORM
BONDDATEGAMEPARACHUTEMAMMOTH
SETTLEPOISONORANGEPLATYPUSKETCHUP
GROUNDBEARENGLANDBOOTSCREEN

I'm going big.

Scolipede: 5
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Re: Codenames VI
« Reply #1145 on: May 31, 2016, 07:20:49 pm »

poison
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Re: Codenames VI
« Reply #1146 on: May 31, 2016, 07:33:17 pm »

red!
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Re: Codenames VI
« Reply #1147 on: June 02, 2016, 05:07:26 pm »

Eevee?
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Re: Codenames VI
« Reply #1148 on: June 02, 2016, 05:28:06 pm »

Forgot about this game!

Worm
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Re: Codenames VI
« Reply #1149 on: June 02, 2016, 05:46:37 pm »

Red!
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Re: Codenames VI
« Reply #1150 on: June 02, 2016, 06:51:47 pm »

game
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Re: Codenames VI
« Reply #1151 on: June 02, 2016, 08:26:11 pm »

Red
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Re: Codenames VI
« Reply #1152 on: June 03, 2016, 12:45:03 am »

I'll try screen
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Re: Codenames VI
« Reply #1153 on: June 03, 2016, 02:03:47 am »

Neutral, but it was a good run.

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Re: Codenames VI
« Reply #1154 on: June 03, 2016, 08:53:19 am »

South America: 3
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Re: Codenames VI
« Reply #1155 on: June 03, 2016, 09:15:59 am »

Amazon
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Re: Codenames VI
« Reply #1156 on: June 03, 2016, 09:20:34 am »

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Re: Codenames VI
« Reply #1157 on: June 03, 2016, 09:54:47 am »

I'm going to pick Mexico, even though I don't think it's technically in South America.
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Re: Codenames VI
« Reply #1158 on: June 03, 2016, 01:10:32 pm »

I'm going to pick Mexico, even though I don't think it's technically in South America.

Blue
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Re: Codenames VI
« Reply #1159 on: June 03, 2016, 02:15:37 pm »

I'm a bit torn about the last one... Settle?
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Re: Codenames VI
« Reply #1160 on: June 03, 2016, 02:15:52 pm »

Pass after that.
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Re: Codenames VI
« Reply #1161 on: June 03, 2016, 02:30:31 pm »

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Re: Codenames VI
« Reply #1162 on: June 03, 2016, 04:42:47 pm »

MOUNTTALENEEDLECODEMEXICO
SCIENTISTMUGAMAZONSOLDIERWORM
BONDDATEGAMEPARACHUTEMAMMOTH
SETTLEPOISONORANGEPLATYPUSKETCHUP
GROUNDBEARENGLANDBOOTSCREEN

Gonna try... Fluid: 3
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Re: Codenames VI
« Reply #1163 on: June 03, 2016, 05:07:03 pm »

ketchup
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Re: Codenames VI
« Reply #1164 on: June 03, 2016, 06:08:49 pm »

ketchup

Ketchup is red.  It checks out.
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Re: Codenames VI
« Reply #1165 on: June 03, 2016, 06:26:30 pm »

code
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Re: Codenames VI
« Reply #1166 on: June 03, 2016, 06:58:03 pm »

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Re: Codenames VI
« Reply #1167 on: June 03, 2016, 07:42:27 pm »

Mammoth
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Re: Codenames VI
« Reply #1168 on: June 03, 2016, 07:47:17 pm »

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Re: Codenames VI
« Reply #1169 on: June 03, 2016, 07:54:16 pm »

Right, we have three words left... no way we can win this turn. And I don't feel confident enough and would rather have red take some more guesses and get another clue... so pass.
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Re: Codenames VI
« Reply #1170 on: June 03, 2016, 09:22:55 pm »

Helvellyn: Unlimited
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Re: Codenames VI
« Reply #1171 on: June 04, 2016, 03:29:13 am »

england
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Re: Codenames VI
« Reply #1172 on: June 04, 2016, 03:39:45 am »

red
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Re: Codenames VI
« Reply #1173 on: June 04, 2016, 03:41:53 am »

mount
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Re: Codenames VI
« Reply #1174 on: June 04, 2016, 04:30:33 am »

red
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Re: Codenames VI
« Reply #1175 on: June 04, 2016, 05:17:42 am »

MOUNTTALENEEDLECODEMEXICO
SCIENTISTMUGAMAZONSOLDIERWORM
BONDDATEGAMEPARACHUTEMAMMOTH
SETTLEPOISONORANGEPLATYPUSKETCHUP
GROUNDBEARENGLANDBOOTSCREEN
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Re: Codenames VI
« Reply #1176 on: June 04, 2016, 05:33:15 am »

boot
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Re: Codenames VI
« Reply #1177 on: June 04, 2016, 09:29:25 am »

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Re: Codenames VI
« Reply #1178 on: June 04, 2016, 09:37:16 am »

March 1
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Re: Codenames VI
« Reply #1179 on: June 04, 2016, 10:51:37 am »

March 1

Isn't writing this without a colon already giving a subtle hint? :P

Date
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Re: Codenames VI
« Reply #1180 on: June 04, 2016, 10:52:51 am »

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Re: Codenames VI
« Reply #1181 on: June 04, 2016, 12:12:00 pm »

Could be neutral? 🙏🏼
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Re: Codenames VI
« Reply #1182 on: June 04, 2016, 12:21:43 pm »

Date is blue.

It's not over though! You have one more guess.
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Re: Codenames VI
« Reply #1183 on: June 04, 2016, 01:11:19 pm »

I'm going to pick Mexico, even though I don't think it's technically in South America.

This is one of my favourite sorts of situations in Codenames.
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Re: Codenames VI
« Reply #1184 on: June 04, 2016, 01:33:09 pm »

https://www.youtube.com/watch?v=VaNbDYGmGwc

I was hoping "march" referred to the famous platypus march.  ::) (Any excuse to post that clip.)
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Re: Codenames VI
« Reply #1185 on: June 04, 2016, 10:34:07 pm »

I feel like the only reasonable guess is Bond. James Bond.
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Re: Codenames VI
« Reply #1186 on: June 05, 2016, 12:55:31 am »

I feel like the only reasonable guess is Bond. James Bond.

Neutral
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Re: Codenames VI
« Reply #1187 on: June 05, 2016, 01:01:32 am »

MOUNTTALENEEDLECODEMEXICO
SCIENTISTMUGAMAZONSOLDIERWORM
BONDDATEGAMEPARACHUTEMAMMOTH
SETTLEPOISONORANGEPLATYPUSKETCHUP
GROUNDBEARENGLANDBOOTSCREEN

Welp, Container: 2
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Re: Codenames VI
« Reply #1188 on: June 05, 2016, 04:37:38 am »

mug
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Re: Codenames VI
« Reply #1189 on: June 05, 2016, 10:15:47 am »

Red
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Re: Codenames VI
« Reply #1190 on: June 05, 2016, 10:42:40 am »

scientist
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Re: Codenames VI
« Reply #1191 on: June 05, 2016, 01:10:28 pm »

scientist

Muhahahahahahahahaha

Assassinated!👹🏹🗡🗡
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Re: Codenames VI
« Reply #1192 on: June 05, 2016, 01:16:53 pm »

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Re: Codenames VI
« Reply #1193 on: June 05, 2016, 03:19:30 pm »

scientist

Hmm, I guess Container mislead because the needle isn't the container so much as the syringe. :(

Needle was also intended for Fluid and kind of a stretch for Scolipede (it can be bred to learn Twineedle!).

Oh well, assassin at the end is more fun than assassin at the beginning. :P
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Re: Codenames VI
« Reply #1194 on: June 05, 2016, 06:17:30 pm »

Yay! What was that last word for blue?
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Re: Codenames VI
« Reply #1195 on: June 05, 2016, 06:41:58 pm »

Yay! What was that last word for blue?

Before we reveal it... It turns out that gkrieg actually screwed up his last clue. He meant it to be March 1: 2. Given that, what would your second guess have been?

Also, Eevee, what clue lead you to Boot?
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Re: Codenames VI
« Reply #1198 on: June 05, 2016, 07:59:52 pm »

Yay! What was that last word for blue?

Before we reveal it... It turns out that gkrieg actually screwed up his last clue. He meant it to be March 1: 2. Given that, what would your second guess have been?

March 1? Uh... are dates even allowed? Anyway... not sure. That date doesn't really ring a bell.

I pinned down Mug and Tale as possible reds (for fluid/scolipede). I don't think Platypus would be linked to a specific date, and probably Needle neither. Bear seems a had sell too. So it would have been between Scientist, Bond, Orange.

Further googling led me to the realization that March 1 is self-injury awareness day and comes with orange ribbons. But I would probably not have done that research if we were still playing. I don't think I would have taken Scientist, but Bond could have been a real option there still.
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Re: Codenames VI
« Reply #1199 on: June 05, 2016, 08:09:48 pm »

You didn't look up national platypus day then!
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Re: Codenames VI
« Reply #1200 on: June 05, 2016, 08:12:40 pm »

You didn't look up national platypus day then!

I looked it up now, but it's not even necessarily on March 1!

Also I thought Platypus was also a potential fluid clue, since they live in the water.
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Re: Codenames VI
« Reply #1201 on: June 05, 2016, 08:13:57 pm »

So I think that even if I did research, I would have still picked Orange over Platypus.
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Re: Codenames VI
« Reply #1202 on: June 05, 2016, 08:16:46 pm »

Blue goes first
WAKEBEERSTADIUMKIWILIFE
SHOPPISTOLUNICORNBREADBERLIN
BOOTBUCKCHECKTELESCOPEMINT
MIRRORGERMANYLAWYERCIRCLETAG
ROOFANGELDANCEDUCKTRIANGLE
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Re: Codenames VI
« Reply #1203 on: June 05, 2016, 08:20:35 pm »

are dates even allowed?

gkrieg posted the clue as it was by accident, then messaged me to ask if I would have allowed dates.  I was against it at first, and in the meantime you guys just assumed he accidentally left out the colon.  Then he told me his reasoning and I thought the National Platypus Day reference was funny so he could correct the clue with the number if he wanted (even though Eevee had posted that platypus video!), but then faust made his guess before gkrieg returned (I think).

We should clarify now though.  Are dates allowed?  Here's a discussion thread but it's inconclusive.  As with most Codenames rules, it's up to the group.
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Re: Codenames VI
« Reply #1204 on: June 05, 2016, 08:22:40 pm »

are dates even allowed?

gkrieg posted the clue as it was by accident, then messaged me to ask if I would have allowed dates.  I was against it at first, and in the meantime you guys just assumed he accidentally left out the colon.  Then he told me his reasoning and I thought the National Platypus Day reference was funny so he could correct the clue with the number if he wanted (even though Eevee had posted that platypus video!), but then faust made his guess before gkrieg returned (I think).

We should clarify now though.  Are dates allowed?  Here's a discussion thread but it's inconclusive.  As with most Codenames rules, it's up to the group.

I think dates are fine. They don't usually give away more than a single word.
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Re: Codenames VI
« Reply #1205 on: June 05, 2016, 08:23:01 pm »

Trigonometry: 3
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Re: Codenames VI
« Reply #1206 on: June 05, 2016, 08:34:20 pm »

I'm fine with dates as clues

TRIANGLE
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Re: Codenames VI
« Reply #1207 on: June 05, 2016, 08:40:03 pm »

blue
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Re: Codenames VI
« Reply #1208 on: June 05, 2016, 08:50:04 pm »

CIRCLE
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Re: Codenames VI
« Reply #1209 on: June 05, 2016, 09:02:40 pm »

also blue
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Re: Codenames VI
« Reply #1210 on: June 05, 2016, 09:26:31 pm »

ROOF?
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Re: Codenames VI
« Reply #1211 on: June 06, 2016, 05:09:02 am »

And it's blue as well.
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Re: Codenames VI
« Reply #1212 on: June 06, 2016, 10:05:54 am »

Pass
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Re: Codenames VI
« Reply #1213 on: June 06, 2016, 10:29:15 am »

WAKEBEERSTADIUMKIWILIFE
SHOPPISTOLUNICORNBREADBERLIN
BOOTBUCKCHECKTELESCOPEMINT
MIRRORGERMANYLAWYERCIRCLETAG
ROOFANGELDANCEDUCKTRIANGLE
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Re: Codenames VI
« Reply #1214 on: June 07, 2016, 05:44:26 am »

Good game last game!

Looking: 3
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Re: Codenames VI
« Reply #1215 on: June 07, 2016, 02:00:10 pm »

Telescope
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Re: Codenames VI
« Reply #1216 on: June 07, 2016, 02:03:24 pm »

Red
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Re: Codenames VI
« Reply #1217 on: June 07, 2016, 02:29:36 pm »

Mirror
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Re: Codenames VI
« Reply #1218 on: June 07, 2016, 02:38:36 pm »

red
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Re: Codenames VI
« Reply #1219 on: June 07, 2016, 03:50:35 pm »

Check
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Re: Codenames VI
« Reply #1220 on: June 07, 2016, 03:56:28 pm »

Ugh, Blue!
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Re: Codenames VI
« Reply #1221 on: June 07, 2016, 07:27:08 pm »

WAKEBEERSTADIUMKIWILIFE
SHOPPISTOLUNICORNBREADBERLIN
BOOTBUCKCHECKTELESCOPEMINT
MIRRORGERMANYLAWYERCIRCLETAG
ROOFANGELDANCEDUCKTRIANGLE

Yeast: 2
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Re: Codenames VI
« Reply #1222 on: June 07, 2016, 07:56:27 pm »

beer
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Re: Codenames VI
« Reply #1223 on: June 07, 2016, 08:01:50 pm »

blue
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Re: Codenames VI
« Reply #1224 on: June 07, 2016, 09:20:27 pm »

bread
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Re: Codenames VI
« Reply #1225 on: June 08, 2016, 04:29:38 am »

blue
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Re: Codenames VI
« Reply #1226 on: June 08, 2016, 10:37:17 am »

Pass
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Re: Codenames VI
« Reply #1227 on: June 09, 2016, 08:55:28 am »


WAKEBEERSTADIUMKIWILIFE
SHOPPISTOLUNICORNBREADBERLIN
BOOTBUCKCHECKTELESCOPEMINT
MIRRORGERMANYLAWYERCIRCLETAG
ROOFANGELDANCEDUCKTRIANGLE

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Re: Codenames VI
« Reply #1228 on: June 09, 2016, 09:01:01 am »

Aramoana: 3
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Re: Codenames VI
« Reply #1229 on: June 09, 2016, 12:58:12 pm »

Kiwi
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Re: Codenames VI
« Reply #1230 on: June 09, 2016, 01:42:46 pm »

red
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Re: Codenames VI
« Reply #1231 on: June 09, 2016, 01:46:42 pm »

Pistol?
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Re: Codenames VI
« Reply #1232 on: June 09, 2016, 03:16:36 pm »

red
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Re: Codenames VI
« Reply #1233 on: June 09, 2016, 04:58:38 pm »

Man, I don't know.  Uh, Shop because when you go shopping you are looking at stuff. ???
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Re: Codenames VI
« Reply #1234 on: June 09, 2016, 05:47:31 pm »

Neutral
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Re: Codenames VI
« Reply #1235 on: June 09, 2016, 05:49:24 pm »

Aww.
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Re: Codenames VI
« Reply #1236 on: June 09, 2016, 05:51:45 pm »

It's a difficult set. :)
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Re: Codenames VI
« Reply #1237 on: June 09, 2016, 06:16:41 pm »

Coin: 2
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Re: Codenames VI
« Reply #1238 on: June 09, 2016, 06:24:44 pm »

MINT
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Re: Codenames VI
« Reply #1239 on: June 09, 2016, 06:36:11 pm »

blue
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Re: Codenames VI
« Reply #1240 on: June 09, 2016, 07:48:17 pm »

Buck?
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Re: Codenames VI
« Reply #1241 on: June 09, 2016, 11:44:41 pm »

blue
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Re: Codenames VI
« Reply #1242 on: June 10, 2016, 01:10:44 am »

Pass
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Re: Codenames VI
« Reply #1243 on: June 10, 2016, 04:56:38 am »

holsteiner: 3
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Re: Codenames VI
« Reply #1244 on: June 10, 2016, 05:13:53 am »

WAKEBEERSTADIUMKIWILIFE
SHOPPISTOLUNICORNBREADBERLIN
BOOTBUCKCHECKTELESCOPEMINT
MIRRORGERMANYLAWYERCIRCLETAG
ROOFANGELDANCEDUCKTRIANGLE
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Re: Codenames VI
« Reply #1245 on: June 10, 2016, 02:09:31 pm »

Germany
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Re: Codenames VI
« Reply #1246 on: June 10, 2016, 02:33:56 pm »

Is red.
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Re: Codenames VI
« Reply #1247 on: June 10, 2016, 02:54:11 pm »

Unicorn
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Re: Codenames VI
« Reply #1248 on: June 10, 2016, 03:00:44 pm »

red
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Re: Codenames VI
« Reply #1249 on: June 10, 2016, 03:29:52 pm »

I'm going to hope for Berlin...
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Re: Codenames VI
« Reply #1250 on: June 10, 2016, 04:51:27 pm »

Blue, ggg
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Re: Codenames VI
« Reply #1251 on: June 10, 2016, 04:52:41 pm »

There is an angel looking over you, even if you commit mass murder and need a lawyer.  :-X
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Re: Codenames VI
« Reply #1252 on: June 10, 2016, 05:21:17 pm »

Well, I think your set was harder this time. And we got lucky with my first clue, which wasn't meant to point to Roof at all, but instead to Check.

Which was a shame actually, I had such a nice follow-up clue in mind.

Also, having Berlin-Germany for opposite teams was harsh. Well I could think of a thousand clues that I associate with Berlin but not with Germany, but then I'm a German living in Berlin, so ugh, no idea how relatable they would be.
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Re: Codenames VI
« Reply #1253 on: June 10, 2016, 06:29:31 pm »

I could drop in for Eevee if the rest of you wants to play again.

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Re: Codenames VI
« Reply #1254 on: June 10, 2016, 06:34:20 pm »

I want to play!
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Re: Codenames VI
« Reply #1255 on: June 10, 2016, 06:37:04 pm »

I want to play!

oh, sorry! I thought you said it was your last game. Never mind, then, I'm happy to continue observing.

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Re: Codenames VI
« Reply #1256 on: June 10, 2016, 06:51:42 pm »

Great game faust! 

I think that was a perfect game for us!
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Re: Codenames VI
« Reply #1257 on: June 10, 2016, 07:00:30 pm »

So we got three 3 clues, but for each one I really only got 2.  Apparently Angel was for Looking... what were the third words for Holsteiner and Aramoana?
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Re: Codenames VI
« Reply #1258 on: June 10, 2016, 07:02:08 pm »

So we got three 3 clues, but for each one I really only got 2.  Apparently Angel was for Looking... what were the third words for Holsteiner and Aramoana?

Aramoana was Laywer. I don't think Holsteiner had a third, but he needed the number to give you enough clue to win. (Should just take "unlimited" in that case though)
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Re: Codenames VI
« Reply #1259 on: June 10, 2016, 07:02:53 pm »

Since it's in between a game, I guess I'll ask: When (let's say blue) gives a hint like Egg: 3 and the blue field operator guesses 3 things successfully, why do you assume they want the turn to end?
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Re: Codenames VI
« Reply #1260 on: June 10, 2016, 07:05:03 pm »

Since it's in between a game, I guess I'll ask: When (let's say blue) gives a hint like Egg: 3 and the blue field operator guesses 3 things successfully, why do you assume they want the turn to end?

I didn't have anymore clues that I hadn't gotten the words already so there isn't too much of a point of me guessing further
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Re: Codenames VI
« Reply #1261 on: June 10, 2016, 07:06:55 pm »

Since it's in between a game, I guess I'll ask: When (let's say blue) gives a hint like Egg: 3 and the blue field operator guesses 3 things successfully, why do you assume they want the turn to end?

I didn't have anymore clues that I hadn't gotten the words already so there isn't too much of a point of me guessing further
You don't trust dumb luck?
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Re: Codenames VI
« Reply #1262 on: June 10, 2016, 07:08:06 pm »

So we got three 3 clues, but for each one I really only got 2.  Apparently Angel was for Looking... what were the third words for Holsteiner and Aramoana?

Aramoana was Laywer. I don't think Holsteiner had a third, but he needed the number to give you enough clue to win. (Should just take "unlimited" in that case though)

What's the Lawyer connection?

Yeah, if you give a number then it means that there are that many words that apply.  This actually came up in the previous game as well.  We had 4 words to find, and I thought the most difficult ones left were Mount and England, so I gave the clue "Helvellyn".  Eevee got my intended words immediately, and "unlimited" should have been clue that Helvellyn didn't apply to more than 2.  If it worked for a third word, I could have just given "3" instead of "unlimited" since we'd still have the fourth guess from that.
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Re: Codenames VI
« Reply #1263 on: June 10, 2016, 07:11:34 pm »

Since it's in between a game, I guess I'll ask: When (let's say blue) gives a hint like Egg: 3 and the blue field operator guesses 3 things successfully, why do you assume they want the turn to end?

I didn't have anymore clues that I hadn't gotten the words already so there isn't too much of a point of me guessing further
You don't trust dumb luck?

Guessing randomly is more likely to help the other team than your own.  Unless you're already super far behind, you're less likely to hit your own colour than the combined chance of hitting the assassin, your opponents' word, or neutral.  Each of those cases is bad for you.  Assassin is instant loss, opponent's word is putting yourself a word behind, and neutral is one less word that could trip them up on their upcoming turn.
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Re: Codenames VI
« Reply #1264 on: June 10, 2016, 07:25:08 pm »

Yeah, both bad oversights by me. Although the shoe connection would have been hard to ignore once I found it.

Next time I'll know!
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Re: Codenames VI
« Reply #1265 on: June 12, 2016, 01:22:21 pm »

New game?
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Re: Codenames VI
« Reply #1266 on: June 12, 2016, 01:28:43 pm »


Blue goes first
RACKETFORESTBOOTQUEENWASHER
SOUNDSHOECASTMOONHEAD
BATTERYCONCERTBUGLEYARDLIFE
CROSSAPPLEGRASSFRANCESHADOW
DRESSBERLINNUTBRUSHTICK
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Re: Codenames VI
« Reply #1267 on: June 12, 2016, 07:48:48 pm »

energy: 2
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Re: Codenames VI
« Reply #1268 on: June 13, 2016, 02:07:05 am »

Battery
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Re: Codenames VI
« Reply #1269 on: June 13, 2016, 03:40:22 am »

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Re: Codenames VI
« Reply #1270 on: June 13, 2016, 11:06:35 am »

Uhhh... life?
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Re: Codenames VI
« Reply #1271 on: June 13, 2016, 01:16:25 pm »

Uhhh... life?

Neutral.

Shampoo: 3
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Re: Codenames VI
« Reply #1272 on: June 13, 2016, 01:22:51 pm »

washer
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Re: Codenames VI
« Reply #1273 on: June 13, 2016, 01:25:31 pm »

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Re: Codenames VI
« Reply #1274 on: June 13, 2016, 01:26:33 pm »

head
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Re: Codenames VI
« Reply #1275 on: June 13, 2016, 01:37:19 pm »

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Re: Codenames VI
« Reply #1276 on: June 13, 2016, 01:40:31 pm »

Let's try Apple
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Re: Codenames VI
« Reply #1277 on: June 13, 2016, 01:46:02 pm »

Let's try Apple

Aww, that's blue.
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Re: Codenames VI
« Reply #1278 on: June 13, 2016, 01:47:42 pm »

Aww.
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Re: Codenames VI
« Reply #1279 on: June 13, 2016, 01:49:44 pm »



RACKETFORESTBOOTQUEENWASHER
SOUNDSHOECASTMOONHEAD
BATTERYCONCERTBUGLEYARDLIFE
CROSSAPPLEGRASSFRANCESHADOW
DRESSBERLINNUTBRUSHTICK

Measurement: 2
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Re: Codenames VI
« Reply #1280 on: June 13, 2016, 03:16:56 pm »

Yard
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Re: Codenames VI
« Reply #1281 on: June 13, 2016, 04:15:17 pm »

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Re: Codenames VI
« Reply #1282 on: June 13, 2016, 04:27:50 pm »

Dress
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Re: Codenames VI
« Reply #1283 on: June 13, 2016, 04:33:31 pm »

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Re: Codenames VI
« Reply #1284 on: June 13, 2016, 04:36:20 pm »

Meh :/ This is not going too well.
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Re: Codenames VI
« Reply #1285 on: June 13, 2016, 04:37:48 pm »

Undergrowth: 3
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Re: Codenames VI
« Reply #1286 on: June 13, 2016, 04:38:25 pm »

Meh :/ This is not going too well.

It's a difficult set
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Re: Codenames VI
« Reply #1287 on: June 13, 2016, 04:52:36 pm »

forest
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Re: Codenames VI
« Reply #1288 on: June 13, 2016, 04:57:51 pm »

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Re: Codenames VI
« Reply #1289 on: June 13, 2016, 04:58:46 pm »

grass
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Re: Codenames VI
« Reply #1290 on: June 13, 2016, 05:04:34 pm »

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Re: Codenames VI
« Reply #1291 on: June 13, 2016, 05:09:44 pm »

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Re: Codenames VI
« Reply #1292 on: June 13, 2016, 05:10:08 pm »

Oh.
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Re: Codenames VI
« Reply #1293 on: June 13, 2016, 05:13:21 pm »

RACKETFORESTBOOTQUEENWASHER
SOUNDSHOECASTMOONHEAD
BATTERYCONCERTBUGLEYARDLIFE
CROSSAPPLEGRASSFRANCESHADOW
DRESSBERLINNUTBRUSHTICK

Just to elaborate, I thought it was OK to risk it since it was neutral and since we were still keeping up with Blue.

Not sure why gkrieg switched neutral to yellow instead of pink, but OK. :P
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Re: Codenames VI
« Reply #1294 on: June 13, 2016, 05:32:43 pm »

Kangoo Jumps: 3
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Re: Codenames VI
« Reply #1295 on: June 13, 2016, 07:18:10 pm »

Maybe Neutral is winning this one.

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Re: Codenames VI
« Reply #1296 on: June 14, 2016, 02:40:03 am »

Shoe
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Re: Codenames VI
« Reply #1297 on: June 14, 2016, 10:48:48 am »

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Re: Codenames VI
« Reply #1298 on: June 14, 2016, 11:22:23 am »

The others are kind of hazy... I'll pick Moon because when you're wearing kangoo jumps, it's like walking on the moon! (I presume; I didn't actually try kangoo jumps yet, and have not been to the moon)
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Re: Codenames VI
« Reply #1299 on: June 14, 2016, 11:57:26 am »

The others are kind of hazy... I'll pick Moon because when you're wearing kangoo jumps, it's like walking on the moon! (I presume; I didn't actually try kangoo jumps yet, and have not been to the moon)

Blue
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Re: Codenames VI
« Reply #1300 on: June 14, 2016, 04:25:22 pm »

faust?
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Re: Codenames VI
« Reply #1301 on: June 14, 2016, 06:29:24 pm »

faust?

Sorry about the delay.

Uh, Sound?
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Re: Codenames VI
« Reply #1302 on: June 14, 2016, 06:35:48 pm »

Sound is Blue.

You have one more guess, if you want it.
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Re: Codenames VI
« Reply #1303 on: June 14, 2016, 07:05:28 pm »

It's tempting, but I think I'll pass.
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Re: Codenames VI
« Reply #1304 on: June 14, 2016, 07:49:01 pm »

RACKETFORESTBOOTQUEENWASHER
SOUNDSHOECASTMOONHEAD
BATTERYCONCERTBUGLEYARDLIFE
CROSSAPPLEGRASSFRANCESHADOW
DRESSBERLINNUTBRUSHTICK

Cacophony: 3
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Re: Codenames VI
« Reply #1305 on: June 14, 2016, 07:49:48 pm »

concert
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Re: Codenames VI
« Reply #1306 on: June 14, 2016, 07:50:15 pm »

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Re: Codenames VI
« Reply #1307 on: June 14, 2016, 07:51:30 pm »

bugle
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Re: Codenames VI
« Reply #1308 on: June 14, 2016, 07:59:08 pm »

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Re: Codenames VI
« Reply #1309 on: June 14, 2016, 08:22:07 pm »

I think passing is the right move.
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Re: Codenames VI
« Reply #1310 on: June 14, 2016, 08:46:09 pm »

RACKETFORESTBOOTQUEENWASHER
SOUNDSHOECASTMOONHEAD
BATTERYCONCERTBUGLEYARDLIFE
CROSSAPPLEGRASSFRANCESHADOW
DRESSBERLINNUTBRUSHTICK

GLADENBECK FOUNDRY: 2
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Re: Codenames VI
« Reply #1311 on: June 14, 2016, 08:57:13 pm »

Clues are becoming ever more obscure. This one doesn't even have an entry in the German wikipedia!

Anyway, Berlin
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Re: Codenames VI
« Reply #1312 on: June 14, 2016, 09:47:22 pm »

Clues are becoming ever more obscure. This one doesn't even have an entry in the German wikipedia!

Anyway, Berlin

Maybe we should enact some new rules to get away from that.

Berlin is blue.
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Re: Codenames VI
« Reply #1313 on: June 15, 2016, 05:47:04 am »

Cast
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Re: Codenames VI
« Reply #1314 on: June 15, 2016, 10:39:28 am »

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Re: Codenames VI
« Reply #1315 on: June 15, 2016, 01:03:53 pm »

Well, I feel like I need to try it...

Boot
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Re: Codenames VI
« Reply #1316 on: June 15, 2016, 01:10:00 pm »

Well, I feel like I need to try it...

Boot

Neutral.

Lights: 0

Remember, 0 means that our words don't relate to the clue, and you get unlimited guesses.
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Re: Codenames VI
« Reply #1317 on: June 15, 2016, 06:10:32 pm »

You could have chosen any word, then, like candle or Pneumonoultramicroscopicsilicovolcanoconiosis, or moat. Or mint. Or mine. Instead you went with lights?

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Re: Codenames VI
« Reply #1318 on: June 15, 2016, 08:21:22 pm »

brush
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Re: Codenames VI
« Reply #1319 on: June 15, 2016, 09:19:34 pm »

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Re: Codenames VI
« Reply #1320 on: June 16, 2016, 03:51:23 am »

You could have chosen any word, then, like candle or Pneumonoultramicroscopicsilicovolcanoconiosis, or moat. Or mint. Or mine. Instead you went with lights?

The word he chose is still significant.
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Re: Codenames VI
« Reply #1321 on: June 16, 2016, 04:30:01 am »

nut
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Re: Codenames VI
« Reply #1322 on: June 16, 2016, 06:55:53 am »

You could have chosen any word, then, like candle or Pneumonoultramicroscopicsilicovolcanoconiosis, or moat. Or mint. Or mine. Instead you went with lights?

The word he chose is still significant.

ah, of course. I see why. Carry on.

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Re: Codenames VI
« Reply #1323 on: June 16, 2016, 10:45:53 am »

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Re: Codenames VI
« Reply #1324 on: June 16, 2016, 10:46:32 am »

clock: 1
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Re: Codenames VI
« Reply #1325 on: June 16, 2016, 10:52:57 am »

Tick
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Re: Codenames VI
« Reply #1326 on: June 16, 2016, 10:56:06 am »

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Re: Codenames VI
« Reply #1327 on: June 16, 2016, 11:11:32 am »

Meh. I eliminated shadow for lights, and tick I pegged for your word after the measurement clue, but I didn't really have a good grip on our remaining clues. I thought nuts, like acorns and stuff could be found in the undergrowth (couldn't connect any other words there at least). For cacophony I would have probably gone for queen (the band), although I thought cacophony means noise that isn't in harmony, so wasn't feeling good about that at all.

Dunno! What were you going for? I would have been 50-50 between shadow and nut for undergrowth without the last clue.
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Re: Codenames VI
« Reply #1328 on: June 16, 2016, 11:40:56 am »

It was shadow! I was hoping you would consider it the opposite/absence of light and take the 0 that way. I was also hoping to eliminate stuff like Paris (which is a noisy place, so maybe you were thinking about it for Cacophony) and Cross (the assassin).  I realized afterwards that you might reasonably associate Lights and Shadow instead and kicked myself for that, sorry.

Cacophony was for Racket. They are synonyms. It actually appears if you look up the definition on Google.

I do wish you had guessed instead of passed on the second to last turn, because I was lost on what useful clue to provide, everything was so different. Now I think maybe I could have done something like Mafia: 2 to get shadow and racket, but that uses a more obscure definition of racket and might hit on Cross...

Ah well, good game!
« Last Edit: June 16, 2016, 11:42:14 am by eHalcyon »
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Re: Codenames VI
« Reply #1329 on: June 16, 2016, 12:02:52 pm »

I passed, because I thought it'd be first priority to make their job as hard as possible so we'd get another turn and a shot to win. Didn't work out!

I'm randomizing a new grid for us.
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Re: Codenames VI
« Reply #1330 on: June 16, 2016, 12:04:53 pm »

Red goes first
STOCKLIONWINDHAMLOG
TURKEYHOTELKISSROOFSOUL
FLOWERMOUSESTRINGNURSEDIAMOND
VANMILKCOTTONTUBASCORPION
FORCELIGHTMAJORSPINECHARGE
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Re: Codenames VI
« Reply #1331 on: June 16, 2016, 12:09:36 pm »

New rule proposal: for simplicity and less obscurity, how about we eliminate all multi-word clues except for Dominion card/event/landmark names?
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Re: Codenames VI
« Reply #1332 on: June 16, 2016, 12:11:15 pm »

Vertebrate: 4

PPE: Fine with ehalcyon's proposal.
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Re: Codenames VI
« Reply #1333 on: June 16, 2016, 12:15:54 pm »

Vertebrate: 4

PPE: Fine with ehalcyon's proposal.

Wow, what a clue. OK, Lion
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Re: Codenames VI
« Reply #1334 on: June 16, 2016, 12:16:20 pm »

red
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Re: Codenames VI
« Reply #1335 on: June 16, 2016, 12:16:55 pm »

Mouse
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Re: Codenames VI
« Reply #1336 on: June 16, 2016, 12:19:28 pm »

red
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Re: Codenames VI
« Reply #1337 on: June 16, 2016, 12:23:56 pm »

Turkey
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Re: Codenames VI
« Reply #1338 on: June 16, 2016, 12:26:45 pm »

red
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Re: Codenames VI
« Reply #1339 on: June 16, 2016, 12:28:32 pm »

Uh, Eevee? I didn't get the grid.
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Re: Codenames VI
« Reply #1340 on: June 16, 2016, 12:30:23 pm »

Uh, Eevee? I didn't get the grid.

Uh I got the grid...
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Re: Codenames VI
« Reply #1341 on: June 16, 2016, 12:31:03 pm »

I guess we're switching up the order!

Spine
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Re: Codenames VI
« Reply #1342 on: June 16, 2016, 12:31:22 pm »

Oh sorry! Well, shuffling players it seems. My bad.

We can also re-do if you want of course, we got a bit of a ridiculous start here.

PPE: red
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Re: Codenames VI
« Reply #1343 on: June 16, 2016, 12:31:38 pm »

Uh, Eevee? I didn't get the grid.

Uh I got the grid...

Well... I suppose you're going to have to be spymaster again.
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Re: Codenames VI
« Reply #1344 on: June 16, 2016, 12:35:46 pm »

Pass.

I don't feel bad about the luck since we've lost the last couple games.  ;D
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Re: Codenames VI
« Reply #1345 on: June 16, 2016, 01:07:00 pm »

Pass.

I don't feel bad about the luck since we've lost the last couple games.  ;D
I went back the thread to track my record on all these games this far, and it's LWLLWLLLLWLLWLLWWWWLLLL, for 8/23. Not good Eevee, not good!
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Re: Codenames VI
« Reply #1346 on: June 16, 2016, 02:07:15 pm »

I'm good for being spymaster again.

crash: 3
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Re: Codenames VI
« Reply #1347 on: June 16, 2016, 02:11:33 pm »

Other thoughts on the rule proposal?
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Re: Codenames VI
« Reply #1348 on: June 16, 2016, 02:16:22 pm »

Other thoughts on the rule proposal?

I think proper names should be allowed
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Re: Codenames VI
« Reply #1349 on: June 16, 2016, 02:22:27 pm »

Other thoughts on the rule proposal?

I think proper names should be allowed

I'm not sure what "proper names" entails. I feel like single words are fine.
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Re: Codenames VI
« Reply #1350 on: June 16, 2016, 02:23:35 pm »

Force
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Re: Codenames VI
« Reply #1351 on: June 16, 2016, 02:36:02 pm »

blue
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Re: Codenames VI
« Reply #1352 on: June 16, 2016, 03:49:53 pm »

Van
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Re: Codenames VI
« Reply #1353 on: June 16, 2016, 03:54:18 pm »

blue
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Re: Codenames VI
« Reply #1354 on: June 16, 2016, 04:03:48 pm »

Roof?
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Re: Codenames VI
« Reply #1355 on: June 16, 2016, 04:04:32 pm »

blue
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Re: Codenames VI
« Reply #1356 on: June 16, 2016, 04:37:47 pm »

Pass
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Re: Codenames VI
« Reply #1357 on: June 16, 2016, 05:21:33 pm »

electricity: 3
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Re: Codenames VI
« Reply #1358 on: June 16, 2016, 08:54:18 pm »

Charge
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Re: Codenames VI
« Reply #1359 on: June 16, 2016, 08:55:01 pm »

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Re: Codenames VI
« Reply #1360 on: June 16, 2016, 08:56:27 pm »

Light

Update grid, somebody? Currently on mobile...
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Re: Codenames VI
« Reply #1361 on: June 16, 2016, 08:57:53 pm »

red.

also on mobile unfortunately
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Re: Codenames VI
« Reply #1362 on: June 16, 2016, 09:00:05 pm »

Kiss?
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Re: Codenames VI
« Reply #1363 on: June 16, 2016, 09:09:08 pm »

STOCKLIONWINDHAMLOG
TURKEYHOTELKISSROOFSOUL
FLOWERMOUSESTRINGNURSEDIAMOND
VANMILKCOTTONTUBASCORPION
FORCELIGHTMAJORSPINECHARGE

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Re: Codenames VI
« Reply #1364 on: June 16, 2016, 09:54:44 pm »

neutral  :(
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Re: Codenames VI
« Reply #1365 on: June 16, 2016, 10:29:46 pm »

neutral  :(

No worries, we're still doing fine anyway.
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Re: Codenames VI
« Reply #1366 on: June 17, 2016, 12:04:26 am »

BABY: 3
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Re: Codenames VI
« Reply #1367 on: June 17, 2016, 02:51:04 am »

Milk
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Re: Codenames VI
« Reply #1368 on: June 17, 2016, 03:03:42 am »

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Re: Codenames VI
« Reply #1369 on: June 17, 2016, 03:53:25 am »

Nurse
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Re: Codenames VI
« Reply #1370 on: June 17, 2016, 03:58:27 am »

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faust

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Re: Codenames VI
« Reply #1371 on: June 17, 2016, 04:02:05 am »

Flower?
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Re: Codenames VI
« Reply #1372 on: June 17, 2016, 04:13:34 am »

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Re: Codenames VI
« Reply #1373 on: June 17, 2016, 05:24:47 am »

STOCKLIONWINDHAMLOG
TURKEYHOTELKISSROOFSOUL
FLOWERMOUSESTRINGNURSEDIAMOND
VANMILKCOTTONTUBASCORPION
FORCELIGHTMAJORSPINECHARGE
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Re: Codenames VI
« Reply #1374 on: June 17, 2016, 05:27:08 am »

luxury: 2
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Re: Codenames VI
« Reply #1375 on: June 17, 2016, 02:03:09 pm »

Diamond
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Re: Codenames VI
« Reply #1376 on: June 17, 2016, 03:44:38 pm »

red
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Re: Codenames VI
« Reply #1377 on: June 17, 2016, 05:00:10 pm »

Hotel
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Re: Codenames VI
« Reply #1378 on: June 17, 2016, 05:21:47 pm »

red
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Re: Codenames VI
« Reply #1379 on: June 17, 2016, 05:32:03 pm »

Alright, for the win: Wind?
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Re: Codenames VI
« Reply #1380 on: June 17, 2016, 05:33:31 pm »

Red! 👑👑👑
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gkrieg13

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Re: Codenames VI
« Reply #1381 on: June 17, 2016, 05:43:45 pm »

Congrats.

I'm not sure how I would've gotten the last ones to all go together.  I think Physics: 2 would've been the clue, but I'm pretty sure it wouldn't get the right answers.
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Re: Codenames VI
« Reply #1382 on: June 17, 2016, 06:14:36 pm »

We really had a dream set here, especially after you took away force.
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Re: Codenames VI
« Reply #1383 on: June 17, 2016, 07:29:16 pm »

We really had a dream set here, especially after you took away force.

I feel like this kind of tactical play is an area in which we can still improve. What were those last blue words?
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Re: Codenames VI
« Reply #1384 on: June 17, 2016, 08:29:13 pm »

Red goes first
STOCKLIONWINDHAMLOG
TURKEYHOTELKISSROOFSOUL
FLOWERMOUSESTRINGNURSEDIAMOND
VANMILKCOTTONTUBASCORPION
FORCELIGHTMAJORSPINECHARGE
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Re: Codenames VI
« Reply #1385 on: June 17, 2016, 08:41:11 pm »

I don't know what the last Baby word would be. I would have guessed Cotton. I can see arguments for soul, maybe string, and log (which would be hilarious)
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Re: Codenames VI
« Reply #1386 on: June 17, 2016, 09:53:00 pm »

I don't know what the last Baby word would be. I would have guessed Cotton. I can see arguments for soul, maybe string, and log (which would be hilarious)

It was supposed to be soul
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Re: Codenames VI
« Reply #1387 on: June 18, 2016, 04:59:01 am »

Blue goes first
LIGHTARMCANDLERAYEAGLE
NEW YORKAZTECSTRAWTAILSLIP
ENGLANDPILOTPISTOLHOLECANADA
BEIJINGROWDEGREESCALETAG
UNDERTAKERBEDSERVERCHARGESTOCK
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Re: Codenames VI
« Reply #1388 on: June 18, 2016, 05:13:52 am »

Kelvin: 4
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Re: Codenames VI
« Reply #1389 on: June 18, 2016, 05:56:36 am »

Red goes first
STOCKLIONWINDHAMLOG
TURKEYHOTELKISSROOFSOUL
FLOWERMOUSESTRINGNURSEDIAMOND
VANMILKCOTTONTUBASCORPION
FORCELIGHTMAJORSPINECHARGE

Diagonal: 5 would have been such a good clue (and probably forbidden).
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Re: Codenames VI
« Reply #1390 on: June 18, 2016, 10:00:15 am »

forbidden, sadly. If all clues were allowed, you could code all positions into the number beside your clue. something: 1412040916 etc

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Re: Codenames VI
« Reply #1391 on: June 18, 2016, 10:03:35 am »

degree
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Re: Codenames VI
« Reply #1392 on: June 18, 2016, 10:58:10 am »

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Re: Codenames VI
« Reply #1393 on: June 18, 2016, 11:56:03 am »

scale
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Re: Codenames VI
« Reply #1394 on: June 18, 2016, 12:51:34 pm »

is blue
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Re: Codenames VI
« Reply #1395 on: June 18, 2016, 01:10:10 pm »

England?
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Re: Codenames VI
« Reply #1396 on: June 18, 2016, 01:11:54 pm »

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Re: Codenames VI
« Reply #1397 on: June 18, 2016, 02:16:58 pm »

CANADA
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Re: Codenames VI
« Reply #1398 on: June 18, 2016, 02:24:45 pm »

CANADA

Fortunately for us, that's Red!

Hollow: 3
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Re: Codenames VI
« Reply #1399 on: June 18, 2016, 04:35:19 pm »

straw
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Re: Codenames VI
« Reply #1400 on: June 18, 2016, 04:36:23 pm »

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Re: Codenames VI
« Reply #1401 on: June 18, 2016, 04:39:54 pm »

hole
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Re: Codenames VI
« Reply #1402 on: June 18, 2016, 04:44:44 pm »

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Re: Codenames VI
« Reply #1403 on: June 18, 2016, 05:22:16 pm »

pistol
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Re: Codenames VI
« Reply #1404 on: June 18, 2016, 05:41:50 pm »

pistol

I'm afraid that one is blue.  So we traded. :P
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Re: Codenames VI
« Reply #1405 on: June 18, 2016, 05:57:09 pm »

Airport: 3
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Re: Codenames VI
« Reply #1406 on: June 18, 2016, 09:39:57 pm »

LIGHTARMCANDLERAYEAGLE
NEW YORKAZTECSTRAWTAILSLIP
ENGLANDPILOTPISTOLHOLECANADA
BEIJINGROWDEGREESCALETAG
UNDERTAKERBEDSERVERCHARGESTOCK

PILOT
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Re: Codenames VI
« Reply #1407 on: June 18, 2016, 09:57:02 pm »

Pilot is blue
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Re: Codenames VI
« Reply #1408 on: June 18, 2016, 10:31:03 pm »

New York?
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Re: Codenames VI
« Reply #1409 on: June 18, 2016, 10:37:56 pm »

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Re: Codenames VI
« Reply #1410 on: June 18, 2016, 10:38:20 pm »

BEIJING
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Re: Codenames VI
« Reply #1411 on: June 18, 2016, 11:46:40 pm »

blue
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Re: Codenames VI
« Reply #1412 on: June 18, 2016, 11:47:36 pm »

Pass
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Re: Codenames VI
« Reply #1413 on: June 19, 2016, 01:32:42 am »

Number: 4
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Re: Codenames VI
« Reply #1414 on: June 19, 2016, 06:32:35 am »

Interesting.
stock
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Re: Codenames VI
« Reply #1415 on: June 19, 2016, 09:06:11 am »

is red
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Re: Codenames VI
« Reply #1416 on: June 19, 2016, 11:56:44 am »

row for the airport angle
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Re: Codenames VI
« Reply #1417 on: June 19, 2016, 12:17:51 pm »

row for the airport angle

It's red.
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Re: Codenames VI
« Reply #1418 on: June 19, 2016, 12:36:24 pm »

row for the airport angle

Wasn't airport my clue?
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Re: Codenames VI
« Reply #1419 on: June 19, 2016, 12:54:23 pm »

row for the airport angle

Wasn't airport my clue?
*airline angle. :)

slip for betting slips and the like
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Re: Codenames VI
« Reply #1420 on: June 19, 2016, 01:19:04 pm »

Also red.
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Re: Codenames VI
« Reply #1421 on: June 19, 2016, 01:39:40 pm »

tag for price tags and such
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Re: Codenames VI
« Reply #1422 on: June 19, 2016, 02:34:16 pm »

tag for price tags and such

Sorry, that's the assassin.
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Re: Codenames VI
« Reply #1423 on: June 19, 2016, 02:35:21 pm »

LIGHTARMCANDLERAYEAGLE
NEW YORKAZTECSTRAWTAILSLIP
ENGLANDPILOTPISTOLHOLECANADA
BEIJINGROWDEGREESCALETAG
UNDERTAKERBEDSERVERCHARGESTOCK
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Re: Codenames VI
« Reply #1424 on: June 19, 2016, 02:41:07 pm »

Last Kelvin word was Candle, via Heat -> Fire.

I was going to do chandelier as my next clue for candle/arm, but I'm not sure if that would be allowed. I asked ehalc, but as the game is over now, I might as well ask all of you.
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Re: Codenames VI
« Reply #1425 on: June 19, 2016, 02:43:52 pm »

Aw man, that was pretty awesome. I thought we needed a big play and spent a long time trying to think of something that could work. If only you had stuck with the airline theme and picked up tail number. Tag was totally reasonable though!

I think chandelier is fine.
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Re: Codenames VI
« Reply #1426 on: June 19, 2016, 02:44:19 pm »

Last Kelvin word was Candle, via Heat -> Fire.

I was going to do chandelier as my next clue for candle/arm, but I'm not sure if that would be allowed. I asked ehalc, but as the game is over now, I might as well ask all of you.

I think I would've allowed it. Although I think there are ways to get around it like with menorah
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Re: Codenames VI
« Reply #1427 on: June 19, 2016, 03:12:23 pm »

tag for price tags and such

Sorry, that's the assassin.

how anti climactic.

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Re: Codenames VI
« Reply #1428 on: June 19, 2016, 03:52:06 pm »

Aww.

I would have allowed chandelier. New game!
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Re: Codenames VI
« Reply #1429 on: June 20, 2016, 12:55:09 am »

tag for price tags and such

Sorry, that's the assassin.

how anti climactic.

I thought it was pretty climactic at this point in the game.  I gave a weird kind of clue and Eevee managed to nail 3/4 of the ones intended.

Out of curiosity, Eevee, do you think you would have gotten Light with your last guess Tag had been correct instead of Tail?  Also, you can start the next game yourself. :)
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Re: Codenames VI
« Reply #1430 on: June 20, 2016, 09:03:00 am »

Blue goes first
AGENTTIECASTTALEPIRATE
NOTEBUGLESPIDERSOCKPASTE
BLOCKAZTECDRESSFACEHORSE
CANADABUGTRIPROSEWATCH
MINECENTERPUPILGUITARBOLT
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Re: Codenames VI
« Reply #1431 on: June 20, 2016, 09:03:42 am »

No idea, I was just trying to get the 4 numbers first, and then look for the last one if I was still alive.
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Re: Codenames VI
« Reply #1432 on: June 20, 2016, 09:50:18 am »

animal: 3
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Re: Codenames VI
« Reply #1433 on: June 20, 2016, 12:21:25 pm »

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Re: Codenames VI
« Reply #1434 on: June 20, 2016, 12:50:10 pm »

animal: 3

Again? Oh well.

Horse

blue.

Again with the clue?  Or again with the game?
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Re: Codenames VI
« Reply #1435 on: June 20, 2016, 12:55:51 pm »

The clue. It's very reminiscent of red's first clue last game.

Spider
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Re: Codenames VI
« Reply #1436 on: June 20, 2016, 12:58:09 pm »

The clue. It's very reminiscent of red's first clue last game.

Spider

Ahhh.  I understand where you are coming from on that.  the more I play this game, the more I think that it is very luck driven even if it doesn't really seem that way.

oh and blue
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Re: Codenames VI
« Reply #1437 on: June 20, 2016, 01:03:03 pm »

Bug
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Re: Codenames VI
« Reply #1438 on: June 20, 2016, 01:05:48 pm »

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Re: Codenames VI
« Reply #1439 on: June 20, 2016, 01:32:26 pm »

I assume you'll pass here.

Béatrice Martin: 4
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Re: Codenames VI
« Reply #1440 on: June 20, 2016, 02:49:27 pm »

I thought we agreed on single word clues and Dominion cards/events/landmarks only?
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Re: Codenames VI
« Reply #1441 on: June 20, 2016, 02:55:25 pm »

Ah, I thought it was excluding persons. Ehm. Hard to take it back now that you've seen it.
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Re: Codenames VI
« Reply #1442 on: June 20, 2016, 02:57:20 pm »

I'm fine with the clue.  I think that people are a good form of multiple words.  I think that maybe the names of places or events should be avoided.
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Re: Codenames VI
« Reply #1443 on: June 20, 2016, 09:14:23 pm »

I'm fine with the clue.  I think that people are a good form of multiple words.  I think that maybe the names of places or events should be avoided.

Well, the point of excluding multiple words in general was because we were starting to get into increasingly obscure and specific clues.  This falls into the same trap -- I have no idea who Beatrice Martin is.  Granted, maybe she is actually super famous and it's just my bad. :P

I haven't looked her up yet so I can still just ignore it.  Otherwise, we could say that the rule isn't in effect until next game.
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Re: Codenames VI
« Reply #1444 on: June 20, 2016, 11:08:19 pm »

Yeah, it's very good that the default rule as written is "one word".  The slope is so slippery, best to just stay roped to the peak.
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Re: Codenames VI
« Reply #1445 on: June 21, 2016, 03:07:22 am »

I think it helps you even if you don't google it, but I can reclue as well if that's what you guys think better.
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Re: Codenames VI
« Reply #1446 on: June 21, 2016, 02:44:21 pm »

If nobody says anything in the next ~90 minutes, I'll just use the clue and we can bring in the stricter single-word rule next game.
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Re: Codenames VI
« Reply #1447 on: June 21, 2016, 02:45:07 pm »

If nobody says anything in the next ~90 minutes, I'll just use the clue and we can bring in the stricter single-word rule next game.

I forgot to post, but that was what I meant to suggest.
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Re: Codenames VI
« Reply #1448 on: June 21, 2016, 02:56:23 pm »

If nobody says anything in the next ~90 minutes, I'll just use the clue and we can bring in the stricter single-word rule next game.

Sounds good to me.
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Re: Codenames VI
« Reply #1449 on: June 21, 2016, 05:37:35 pm »

OK, well, Pirate.

As it turns out, I recognize her stage name from somewhere but I have no idea when I might have heard or read it.
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Re: Codenames VI
« Reply #1450 on: June 21, 2016, 05:39:07 pm »

red
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Re: Codenames VI
« Reply #1451 on: June 21, 2016, 05:41:47 pm »

Canada
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Re: Codenames VI
« Reply #1452 on: June 21, 2016, 09:18:29 pm »

red
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Re: Codenames VI
« Reply #1453 on: June 21, 2016, 09:22:07 pm »

So those were the obvious ones.  Now moving to less obvious...

Rose? For her latest single...
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Re: Codenames VI
« Reply #1454 on: June 21, 2016, 10:24:04 pm »

Neutral
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Re: Codenames VI
« Reply #1455 on: June 21, 2016, 10:33:18 pm »

School: 3

edit: bolded it
« Last Edit: June 23, 2016, 07:32:57 pm by gkrieg13 »
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Re: Codenames VI
« Reply #1456 on: June 23, 2016, 07:31:37 pm »

faust?
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Re: Codenames VI
« Reply #1457 on: June 23, 2016, 07:35:49 pm »

Sorry. Forgot it was my turn...

Pupil
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Re: Codenames VI
« Reply #1458 on: June 23, 2016, 07:59:39 pm »

Sorry. Forgot it was my turn...

Pupil

Ours
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Re: Codenames VI
« Reply #1459 on: June 23, 2016, 08:01:07 pm »

Note
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Re: Codenames VI
« Reply #1460 on: June 23, 2016, 08:01:22 pm »

AGENTTIECASTTALEPIRATE
NOTEBUGLESPIDERSOCKPASTE
BLOCKAZTECDRESSFACEHORSE
CANADABUGTRIPROSEWATCH
MINECENTERPUPILGUITARBOLT
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Re: Codenames VI
« Reply #1461 on: June 23, 2016, 08:01:57 pm »

NOTE is BLUE
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Re: Codenames VI
« Reply #1462 on: June 23, 2016, 08:06:23 pm »

Eh... Center?
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Re: Codenames VI
« Reply #1463 on: June 23, 2016, 08:08:58 pm »

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Re: Codenames VI
« Reply #1464 on: June 23, 2016, 08:09:28 pm »

AGENTTIECASTTALEPIRATE
NOTEBUGLESPIDERSOCKPASTE
BLOCKAZTECDRESSFACEHORSE
CANADABUGTRIPROSEWATCH
MINECENTERPUPILGUITARBOLT
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Re: Codenames VI
« Reply #1465 on: June 24, 2016, 06:05:22 am »

Cool. Pass
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Re: Codenames VI
« Reply #1466 on: June 24, 2016, 12:58:35 pm »

I'm glad you guys got Note out of the way because it may have been my next guess for Beatrice (music notes).
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Re: Codenames VI
« Reply #1467 on: June 25, 2016, 01:51:25 pm »

Eevee?
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Re: Codenames VI
« Reply #1468 on: June 26, 2016, 01:46:02 am »

Sorry, midsummer festivities in Finland. I'll be back with a clue tomorrow.
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Re: Codenames VI
« Reply #1469 on: June 26, 2016, 05:11:44 pm »

Instrument: 2  :-\
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Re: Codenames VI
« Reply #1470 on: June 26, 2016, 06:35:39 pm »

Guitar

Should have gone for something else!  Guitar would have been my next guess for Beatrice. (I somehow overlooked it earlier, but did catch it the other day.)
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Re: Codenames VI
« Reply #1471 on: June 27, 2016, 07:02:24 am »

Let's talk about it after the game!

Red
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Re: Codenames VI
« Reply #1472 on: June 27, 2016, 11:54:06 am »

Bugle
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Re: Codenames VI
« Reply #1473 on: June 27, 2016, 12:31:38 pm »

red
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Re: Codenames VI
« Reply #1474 on: June 27, 2016, 01:22:12 pm »

Maybe... Dress?
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Re: Codenames VI
« Reply #1475 on: June 27, 2016, 01:25:28 pm »

Maybe... Dress?

DRESS is NEUTRAL

FERNANDO VARGAS: 3
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Re: Codenames VI
« Reply #1476 on: June 27, 2016, 01:47:48 pm »

Uh. I know nothing about this person. But apparently he's a boxer. So I guess Block?
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Re: Codenames VI
« Reply #1477 on: June 27, 2016, 01:49:45 pm »

Uh. I know nothing about this person. But apparently he's a boxer. So I guess Block?

I guess the cultural barrier is large on this one then.

BLOCK is BLUE
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Re: Codenames VI
« Reply #1478 on: June 27, 2016, 01:52:45 pm »

Well. We're still in good shape. I think pass is better than guessing semi-randomly.
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Re: Codenames VI
« Reply #1479 on: June 28, 2016, 11:08:42 am »


AGENTTIECASTTALEPIRATE
NOTEBUGLESPIDERSOCKPASTE
BLOCKAZTECDRESSFACEHORSE
CANADABUGTRIPROSEWATCH
MINECENTERPUPILGUITARBOLT

Leave: 3
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Re: Codenames VI
« Reply #1480 on: June 28, 2016, 11:09:33 am »

Friends, can i participate in later games? I want to try :)
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Re: Codenames VI
« Reply #1481 on: June 28, 2016, 11:19:59 am »

Friends, can i participate in later games? I want to try :)

I see you've posted in the other thread to try to set up a new game. If that doesn't work out, I don't mind stepping out for a while so you have a chance. I'll be on a trip from Thursday to Saturday.   I think I should still be able to check in regularly, but you could play a few games in my place anyway, if you can't get the new game off the ground.


OK, Leave... Bolt
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Re: Codenames VI
« Reply #1482 on: June 28, 2016, 11:42:27 am »

Friends, can i participate in later games? I want to try :)

I see you've posted in the other thread to try to set up a new game. If that doesn't work out, I don't mind stepping out for a while so you have a chance. I'll be on a trip from Thursday to Saturday.   I think I should still be able to check in regularly, but you could play a few games in my place anyway, if you can't get the new game off the ground.


OK, Leave... Bolt

BOLT is RED
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Re: Codenames VI
« Reply #1483 on: June 28, 2016, 01:25:38 pm »

Trip
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Re: Codenames VI
« Reply #1484 on: June 28, 2016, 01:26:09 pm »

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Re: Codenames VI
« Reply #1485 on: June 28, 2016, 02:18:40 pm »

Cast
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Re: Codenames VI
« Reply #1486 on: June 28, 2016, 02:37:10 pm »

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Re: Codenames VI
« Reply #1487 on: June 28, 2016, 03:49:34 pm »

If I'm counting correctly, the only one that's left is the fourth Beatrice Martin word.  Pirate and Canada were easy, and Guitar should have been easy too (I just overlooked it).  I guessed Rose for her album, which I think was reasonable.  Then I guessed Dress as something that sort of vaguely works.  What is left...

Umm, as a musical artist I guess she would have an Agent

Fingers crossed as my track record on this one is not great.
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Re: Codenames VI
« Reply #1488 on: June 28, 2016, 04:00:21 pm »

That one is neutral

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Re: Codenames VI
« Reply #1489 on: June 28, 2016, 04:00:53 pm »

foot: 1
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Re: Codenames VI
« Reply #1490 on: June 28, 2016, 07:23:58 pm »

So I guess I'll have to do something about that Fernando Vargas clue, huh?

But first, Sock.
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Re: Codenames VI
« Reply #1491 on: June 28, 2016, 07:31:10 pm »

blue
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Re: Codenames VI
« Reply #1492 on: June 28, 2016, 07:42:52 pm »

Let's do some good old PoE.

It's not Tie, because really, you would have given the clue Shoe for Sock/Tie.
It's not Tale, because Santa Claus would be a clue for Sock/Tale, and I see no convincing connecting to Vargas.
Is it Paste? I don't see how paste has anything to do with the clue. So I guess not.
It could be Aztec, if Vargas has some sort of Aztec ancestry, but I don't know about that and it doesn't feel right to google.
Face... well I guess people have faces, so there. However, it could just as well be the red word. Possibilities for that one run out too. Sock/Face also seems like a clueable combination.
Watch... well, you watch sports, that could be valid. You also watch concerts, so ugh, it could be red for the same reason.
Finally, Mint. Well, smell kinda works for sock/mint, no? :P

It seems like the possible words are also possible for red, which is ugh. However, Aztec seems like a stretch, so I'm going for Watch.
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Re: Codenames VI
« Reply #1493 on: June 28, 2016, 07:56:21 pm »

Let's do some good old PoE.

It's not Tie, because really, you would have given the clue Shoe for Sock/Tie.
It's not Tale, because Santa Claus would be a clue for Sock/Tale, and I see no convincing connecting to Vargas.
Is it Paste? I don't see how paste has anything to do with the clue. So I guess not.
It could be Aztec, if Vargas has some sort of Aztec ancestry, but I don't know about that and it doesn't feel right to google.
Face... well I guess people have faces, so there. However, it could just as well be the red word. Possibilities for that one run out too. Sock/Face also seems like a clueable combination.
Watch... well, you watch sports, that could be valid. You also watch concerts, so ugh, it could be red for the same reason.
Finally, Mint. Well, smell kinda works for sock/mint, no? :P

It seems like the possible words are also possible for red, which is ugh. However, Aztec seems like a stretch, so I'm going for Watch.

Neutral :(
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Re: Codenames VI
« Reply #1494 on: June 28, 2016, 08:20:26 pm »

And now the watch is ended.

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Re: Codenames VI
« Reply #1495 on: June 28, 2016, 08:52:48 pm »

Copy: 1
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Re: Codenames VI
« Reply #1496 on: June 28, 2016, 08:56:51 pm »

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Re: Codenames VI
« Reply #1497 on: June 28, 2016, 08:58:20 pm »

Paste

I'm pretty sure I know the last Blue. My willingness to Google basically amounts to "skim the Wiki page" and there was a prominent detail about his nickname...
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Re: Codenames VI
« Reply #1498 on: June 28, 2016, 09:01:00 pm »

Paste is red!
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Re: Codenames VI
« Reply #1499 on: June 28, 2016, 10:04:52 pm »

Paste

I'm pretty sure I know the last Blue. My willingness to Google basically amounts to "skim the Wiki page" and there was a prominent detail about his nickname...

Ya I thought his nickname would be pretty well known, and it does come up in the google wikipedia thumbnail thing.
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Re: Codenames VI
« Reply #1500 on: June 28, 2016, 10:57:30 pm »

So, what was the paste connection?
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Re: Codenames VI
« Reply #1501 on: June 29, 2016, 05:26:38 am »

Paste

I'm pretty sure I know the last Blue. My willingness to Google basically amounts to "skim the Wiki page" and there was a prominent detail about his nickname...

Ya I thought his nickname would be pretty well known, and it does come up in the google wikipedia thumbnail thing.

The trouble of having German wiki thumbnails.
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Re: Codenames VI
« Reply #1502 on: June 29, 2016, 05:39:17 am »

So, what was the paste connection?
There wasn't any, I couldn't connect all four, so I was just banking on them to miss (sock and aztec felt like a tough duo to pair at least).

Frankly, I had trouble connecting paste with any of our words all game. This was a very tough set!
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Re: Codenames VI
« Reply #1503 on: June 29, 2016, 10:40:36 am »

Paste

I'm pretty sure I know the last Blue. My willingness to Google basically amounts to "skim the Wiki page" and there was a prominent detail about his nickname...

Ya I thought his nickname would be pretty well known, and it does come up in the google wikipedia thumbnail thing.

The trouble of having German wiki thumbnails.

Ah of course.  And the Wikipedia page might have been hard to spot his nickname.  I was dubious that you would get sock from a boxer anyway as that is slang that you might not have heard before
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Re: Codenames VI
« Reply #1504 on: June 29, 2016, 12:56:04 pm »

So, what was the paste connection?
There wasn't any, I couldn't connect all four, so I was just banking on them to miss (sock and aztec felt like a tough duo to pair at least).

Frankly, I had trouble connecting paste with any of our words all game. This was a very tough set!

Wait, so what was the fourth Beatrice Martin word?
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Re: Codenames VI
« Reply #1505 on: June 30, 2016, 02:12:08 am »

Also, consider me V/LA until Sunday.  Feel free to start a game with a replacement in the mean time!
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Re: Codenames VI
« Reply #1506 on: July 06, 2016, 03:45:10 pm »

Wait, so what was the fourth Beatrice Martin word?

Still want to know this. :P

I'll start a new game?  Maybe in a few hours?
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Re: Codenames VI
« Reply #1507 on: July 06, 2016, 03:50:58 pm »

Wait, so what was the fourth Beatrice Martin word?

Still want to know this. :P

I'll start a new game?  Maybe in a few hours?

Sounds good to me.
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Re: Codenames VI
« Reply #1508 on: July 06, 2016, 04:24:32 pm »

Bugle, for the musical instrument connection.. it's not good.

Ready and eager to start!
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Re: Codenames VI
« Reply #1509 on: July 06, 2016, 10:10:40 pm »

Red goes first
BOLTMAPLEKNIFEPILOTPARACHUTE
TOOTHHORSEBALLIRONSNOWMAN
BELTNOVELHOOKICESOUL
PANTSKINGTRIANGLESHAKESPEAREBUCK
DOGKETCHUPDUSTSHOTSMILE
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Re: Codenames VI
« Reply #1510 on: July 06, 2016, 10:34:21 pm »

Let me start by trying Yoga: 3
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Re: Codenames VI
« Reply #1511 on: July 07, 2016, 05:05:20 am »

pants
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Re: Codenames VI
« Reply #1512 on: July 07, 2016, 05:09:43 am »

Pants is red.
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Re: Codenames VI
« Reply #1513 on: July 07, 2016, 07:25:34 am »

Hmm.

The (fewer than 10) times I've done yoga, they've sure have had us doing many dog poses?
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Re: Codenames VI
« Reply #1514 on: July 07, 2016, 07:42:01 am »

Dog is red.
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Re: Codenames VI
« Reply #1515 on: July 07, 2016, 12:57:41 pm »

Well, Triangle
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Re: Codenames VI
« Reply #1516 on: July 07, 2016, 01:48:18 pm »

Also red.
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Re: Codenames VI
« Reply #1517 on: July 07, 2016, 01:55:25 pm »

Pass!
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Re: Codenames VI
« Reply #1518 on: July 07, 2016, 03:30:59 pm »

Water: 3
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Re: Codenames VI
« Reply #1519 on: July 07, 2016, 03:35:01 pm »

Ice
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Re: Codenames VI
« Reply #1520 on: July 07, 2016, 03:38:53 pm »

Ice is blue.
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Re: Codenames VI
« Reply #1521 on: July 07, 2016, 03:42:28 pm »

Snowman
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Re: Codenames VI
« Reply #1522 on: July 08, 2016, 07:24:49 am »

Also blue.
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Re: Codenames VI
« Reply #1523 on: July 08, 2016, 11:00:10 am »

Ketchup?
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Re: Codenames VI
« Reply #1524 on: July 08, 2016, 11:13:43 am »

Ketchup?

Ketchup is red... in real life, but here it is blue. You've got it. :)
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Re: Codenames VI
« Reply #1525 on: July 08, 2016, 11:27:40 am »

As I wait for an official Pass, can everyone confirm that we're now only allowing for single words with the sole exceptions being Dominion cards/events/landmarks?
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Re: Codenames VI
« Reply #1526 on: July 08, 2016, 12:16:43 pm »

pass

and sure.
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Re: Codenames VI
« Reply #1527 on: July 08, 2016, 12:37:47 pm »

confiirm
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Re: Codenames VI
« Reply #1528 on: July 08, 2016, 12:57:29 pm »

I'm going to try a Dominion card then.

Royal Carriage: 4
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Re: Codenames VI
« Reply #1529 on: July 08, 2016, 01:43:15 pm »

King
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Re: Codenames VI
« Reply #1530 on: July 08, 2016, 02:20:39 pm »

Red
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Re: Codenames VI
« Reply #1531 on: July 08, 2016, 04:49:43 pm »

Horse
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Re: Codenames VI
« Reply #1532 on: July 08, 2016, 05:07:25 pm »

Horse is red.
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Re: Codenames VI
« Reply #1533 on: July 08, 2016, 05:33:06 pm »

Pilot?
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Re: Codenames VI
« Reply #1534 on: July 08, 2016, 05:56:16 pm »

Pilot is neutral.
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Re: Codenames VI
« Reply #1535 on: July 08, 2016, 05:59:23 pm »

BOLTMAPLEKNIFEPILOTPARACHUTE
TOOTHHORSEBALLIRONSNOWMAN
BELTNOVELHOOKICESOUL
PANTSKINGTRIANGLESHAKESPEAREBUCK
DOGKETCHUPDUSTSHOTSMILE
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Re: Codenames VI
« Reply #1536 on: July 08, 2016, 06:00:45 pm »

Well, uh...I feel that risks need to be taken at this point...

Neverland: 5
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Re: Codenames VI
« Reply #1537 on: July 08, 2016, 06:09:15 pm »

hook
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Re: Codenames VI
« Reply #1538 on: July 08, 2016, 06:10:43 pm »

Is blue.
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Re: Codenames VI
« Reply #1539 on: July 08, 2016, 06:51:02 pm »

Well, uh...I feel that risks need to be taken at this point...

Neverland: 5

Man, since we didn't get at least 3 I feel like we're behind and need risks more than you. :P
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Re: Codenames VI
« Reply #1540 on: July 08, 2016, 06:53:42 pm »

Well, uh...I feel that risks need to be taken at this point...

Neverland: 5

Man, since we didn't get at least 3 I feel like we're behind and need risks more than you. :P

But you still have only 2 word left that are "unclued".
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Re: Codenames VI
« Reply #1541 on: July 08, 2016, 07:00:27 pm »

Getting the words right is the hard part!
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Re: Codenames VI
« Reply #1542 on: July 08, 2016, 08:50:27 pm »

novel
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Re: Codenames VI
« Reply #1543 on: July 08, 2016, 08:58:55 pm »

novel

Blue.

Fair enough, faust.  I think it's interesting (and good game design!) that Codenames creates pressure for both teams simultaneously.
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Re: Codenames VI
« Reply #1544 on: July 08, 2016, 09:08:00 pm »

Dust
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Re: Codenames VI
« Reply #1545 on: July 08, 2016, 09:13:56 pm »

Dust is red.

BOLTMAPLEKNIFEPILOTPARACHUTE
TOOTHHORSEBALLIRONSNOWMAN
BELTNOVELHOOKICESOUL
PANTSKINGTRIANGLESHAKESPEAREBUCK
DOGKETCHUPDUSTSHOTSMILE

Serrated: 2
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Re: Codenames VI
« Reply #1546 on: July 08, 2016, 09:14:53 pm »

Darn I knew I should've read/watched Peter Pan.
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Re: Codenames VI
« Reply #1547 on: July 08, 2016, 09:31:56 pm »

Darn I knew I should've read/watched Peter Pan.

Nah, fairy dust is totally a thing in Peter Pan.  faust may have overlooked it.  When I was thinking of clues, I kept coming up with great 3-4 word clues, but then triple-checking revealed some bad overlaps. :P
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Re: Codenames VI
« Reply #1548 on: July 08, 2016, 09:55:41 pm »

I just watched the pilot of The night of, and a serrated knife came up. Was the first time I heard this word too.
« Last Edit: July 08, 2016, 09:57:13 pm by Eevee »
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Re: Codenames VI
« Reply #1549 on: July 08, 2016, 10:21:30 pm »

I just watched the pilot of The night of, and a serrated knife came up. Was the first time I heard this word too.

Well, Knife is red at least.  Hope you get the other one. :D
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Re: Codenames VI
« Reply #1550 on: July 08, 2016, 10:24:43 pm »

tooth
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Re: Codenames VI
« Reply #1551 on: July 09, 2016, 01:24:10 am »

Red!
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Re: Codenames VI
« Reply #1552 on: July 09, 2016, 05:05:48 am »

And who said tv wasn't educating!

I'll guess that the royal carriage is going to a ball?
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Re: Codenames VI
« Reply #1553 on: July 09, 2016, 09:23:51 am »

Congratulations! It is red.

I was hoping that since Dust was clued by Royal Carriage, gkrieg wouldn't guess it. Plus, I had a really hard time connecting the words this time. It was that 5-clue or a 2-word clue, and that would have been too little.
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Re: Codenames VI
« Reply #1554 on: July 09, 2016, 09:24:51 am »

Complete grid:

BOLTMAPLEKNIFEPILOTPARACHUTE
TOOTHHORSEBALLIRONSNOWMAN
BELTNOVELHOOKICESOUL
PANTSKINGTRIANGLESHAKESPEAREBUCK
DOGKETCHUPDUSTSHOTSMILE
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Re: Codenames VI
« Reply #1555 on: July 09, 2016, 09:36:46 am »

Yay! I think this my first time getting all the words in 3 turns! With a little help from the blue team, of course.

Really great clues eHalcyon.
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Re: Codenames VI
« Reply #1556 on: July 09, 2016, 09:38:11 am »

Blue goes first
ANTARCTICAWEBWORMAZTECCHURCH
WATERDRESSGAMEVALLEYWAR
ROCKINDIACRANEJUPITERHOLLYWOOD
POLICEPASTEDICESPINEWHIP
FANNEEDLEVACUUMFENCEJACK
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Re: Codenames VI
« Reply #1557 on: July 09, 2016, 11:49:06 am »

moses: 4
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Re: Codenames VI
« Reply #1558 on: July 09, 2016, 12:22:43 pm »

Yay! I think this my first time getting all the words in 3 turns! With a little help from the blue team, of course.

Really great clues eHalcyon.

Funny thing, Ball was supposed to be for yoga. I was going to clue Triangle with Knife and Tooth (Pointy, after Hook was removed).

A few other clues I'd considered were Hunting Party 4 (but Buck!) and Cinderella (but Novel; I realized the Carriage alone would suffice, even for Dust).

Great guessing, Eevee!
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Re: Codenames VI
« Reply #1559 on: July 09, 2016, 03:33:05 pm »

Water
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Re: Codenames VI
« Reply #1560 on: July 09, 2016, 03:39:58 pm »

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Re: Codenames VI
« Reply #1561 on: July 09, 2016, 09:17:10 pm »

Church
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Re: Codenames VI
« Reply #1562 on: July 10, 2016, 11:46:23 am »

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Re: Codenames VI
« Reply #1563 on: July 10, 2016, 02:13:58 pm »

Now I could go a number of ways...

As I walk through the valley of the shadow of death?
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Re: Codenames VI
« Reply #1564 on: July 10, 2016, 02:25:14 pm »

Now I could go a number of ways...

As I walk through the valley of the shadow of death?

That's not Moses. ;)
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Re: Codenames VI
« Reply #1565 on: July 10, 2016, 02:28:31 pm »

Now I could go a number of ways...

As I walk through the valley of the shadow of death?

That's not Moses. ;)

I'm aware. But close enough (hopefully).
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Re: Codenames VI
« Reply #1566 on: July 10, 2016, 02:31:11 pm »

It is blue!
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Re: Codenames VI
« Reply #1567 on: July 11, 2016, 05:06:45 am »

I'm torn about that last one. I'll guess Rock, for the material the ten commandments were written on.
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Re: Codenames VI
« Reply #1568 on: July 11, 2016, 06:12:07 am »

It's also blue, well done!
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Re: Codenames VI
« Reply #1569 on: July 11, 2016, 07:36:00 am »

Whew. Pass then.
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Re: Codenames VI
« Reply #1570 on: July 11, 2016, 11:54:38 am »

I would have guessed Water followed by Rock immediately, for the water from the rock incident. May have gotten stuck on Valley though.
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Re: Codenames VI
« Reply #1571 on: July 11, 2016, 03:30:29 pm »

I would have guessed Water followed by Rock immediately, for the water from the rock incident. May have gotten stuck on Valley though.

My Bible knowledge is... sketchy at best, so I'm very glad I got them all.
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Re: Codenames VI
« Reply #1572 on: July 11, 2016, 08:01:45 pm »

I'm just home from a bachelor party, for the good of the team a clue shall wait until tomorrow. :)
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Re: Codenames VI
« Reply #1573 on: July 12, 2016, 05:51:41 am »

Sword: 4
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Re: Codenames VI
« Reply #1574 on: July 12, 2016, 11:55:55 am »

Several possibilities... I'll start with Fence.
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Re: Codenames VI
« Reply #1575 on: July 12, 2016, 11:57:37 am »

There ought to be several, it's a clue for 4 words!

Fence is red.
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Re: Codenames VI
« Reply #1576 on: July 12, 2016, 12:08:07 pm »

Needle for GoT
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Re: Codenames VI
« Reply #1577 on: July 12, 2016, 12:10:04 pm »

Needle is red.
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Re: Codenames VI
« Reply #1578 on: July 12, 2016, 12:27:57 pm »

War is the last one with a super direct connection that I see.
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Re: Codenames VI
« Reply #1579 on: July 12, 2016, 12:55:03 pm »

War is also red!
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Re: Codenames VI
« Reply #1580 on: July 12, 2016, 01:05:53 pm »

Right now I'm seeing like 5 words with equal levels of connection. Not sure if I should guess...
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Re: Codenames VI
« Reply #1581 on: July 12, 2016, 01:20:38 pm »

So there's one that's a strong connection for me, but I don't know if you were a fan of the show it's from. There's one that's a pun, another that is more related to the three other words than to Sword itself.  And then there are two that just feel tangentially related.

I'm going to guess the one that is related to the other words.

Game, for sports, GoT, war games.. the GoT connection especially feels big what with the Iron Throne.
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Re: Codenames VI
« Reply #1582 on: July 12, 2016, 01:29:04 pm »

GAME is BLUE
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Re: Codenames VI
« Reply #1583 on: July 12, 2016, 01:29:59 pm »

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Re: Codenames VI
« Reply #1584 on: July 12, 2016, 01:30:38 pm »

ANTARCTICAWEBWORMAZTECCHURCH
WATERDRESSGAMEVALLEYWAR
ROCKINDIACRANEJUPITERHOLLYWOOD
POLICEPASTEDICESPINEWHIP
FANNEEDLEVACUUMFENCEJACK
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Re: Codenames VI
« Reply #1585 on: July 12, 2016, 01:31:41 pm »

NECK: 2
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Re: Codenames VI
« Reply #1586 on: July 12, 2016, 03:46:27 pm »

Spine
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Re: Codenames VI
« Reply #1587 on: July 12, 2016, 03:54:42 pm »

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Re: Codenames VI
« Reply #1588 on: July 12, 2016, 04:09:56 pm »

I don't really know about the other one... but I suppose the Aztecs lived on the neck of the Americas?
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Re: Codenames VI
« Reply #1589 on: July 12, 2016, 04:10:34 pm »

I don't really know about the other one... but I suppose the Aztecs lived on the neck of the Americas?

RED

I'm just striking out today...
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Re: Codenames VI
« Reply #1590 on: July 12, 2016, 06:04:22 pm »

Funny thing is, Aztec was one of the ones I was considering for Sword.  It was a really loose connection, like... "Ancient peoples like the Aztecs used swords as primary weapons".  The problem with seeing a bunch of words with possible loose connections is that even if it flips red, I'm not sure if it was intended. :P
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Re: Codenames VI
« Reply #1591 on: July 12, 2016, 08:43:14 pm »

parka: 2
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Re: Codenames VI
« Reply #1592 on: July 12, 2016, 09:01:27 pm »

Antarctica
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Re: Codenames VI
« Reply #1593 on: July 12, 2016, 09:02:05 pm »

red
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Re: Codenames VI
« Reply #1594 on: July 12, 2016, 09:43:41 pm »

Dress

And then the right move after that should be to pass, given the number of words remaining on both sides.
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Re: Codenames VI
« Reply #1595 on: July 12, 2016, 11:28:02 pm »

It's red

sticky: 2
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Re: Codenames VI
« Reply #1596 on: July 13, 2016, 05:30:23 am »

Paste
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Re: Codenames VI
« Reply #1597 on: July 13, 2016, 05:31:55 am »

blue
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Re: Codenames VI
« Reply #1598 on: July 13, 2016, 05:32:43 am »

Web
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Re: Codenames VI
« Reply #1599 on: July 13, 2016, 05:35:15 am »

web is blue


edit: i mean blue!
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Re: Codenames VI
« Reply #1600 on: July 13, 2016, 06:12:22 am »

Err.... Crane?
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Re: Codenames VI
« Reply #1601 on: July 13, 2016, 06:28:28 am »

Err.... Blue!
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Re: Codenames VI
« Reply #1602 on: July 13, 2016, 06:30:33 am »

ANTARCTICAWEBWORMAZTECCHURCH
WATERDRESSGAMEVALLEYWAR
ROCKINDIACRANEJUPITERHOLLYWOOD
POLICEPASTEDICESPINEWHIP
FANNEEDLEVACUUMFENCEJACK
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Re: Codenames VI
« Reply #1603 on: July 13, 2016, 06:32:20 am »

... wait! That's the game, isn't it?
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Re: Codenames VI
« Reply #1604 on: July 13, 2016, 06:43:26 am »

It should be. That last one was lucky.
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Re: Codenames VI
« Reply #1605 on: July 13, 2016, 10:11:03 am »

It should be. That last one was lucky.

Crane your neck is an expression that isn't used very much. Good job!  This win was the perfect birthday present!
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Re: Codenames VI
« Reply #1606 on: July 13, 2016, 10:27:04 am »

It should be. That last one was lucky.

Crane your neck is an expression that isn't used very much. Good job!  This win was the perfect birthday present!

I mostly thought "Well, they all don't really fit... but I assume gkrieg would have come up with a better connection for most of them. I know Crane has given me a hard time in another game, so I'll choose that one."

EDIT: Oh, and happy birthday! :)
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Re: Codenames VI
« Reply #1607 on: July 13, 2016, 10:42:55 am »

It should be. That last one was lucky.

Crane your neck is an expression that isn't used very much. Good job!  This win was the perfect birthday present!

I mostly thought "Well, they all don't really fit... but I assume gkrieg would have come up with a better connection for most of them. I know Crane has given me a hard time in another game, so I'll choose that one."

EDIT: Oh, and happy birthday! :)

Thanks!  Crane is a hard one, especially with jack there.
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Re: Codenames VI
« Reply #1608 on: July 13, 2016, 11:12:01 am »

Happy birthday gkrieg!

My clue would have been something in the line of Games: 2, shooting for dice and fan.

New game?
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Re: Codenames VI
« Reply #1609 on: July 13, 2016, 11:49:39 am »

Happy birthday gkrieg!

My clue would have been something in the line of Games: 2, shooting for dice and fan.

New game?

Sounds good to me.
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Re: Codenames VI
« Reply #1610 on: July 13, 2016, 12:13:13 pm »

Congratulations! I thought the Neck word was going to be Whip.

Was Sword meant for Aztec, or for Fan? The Fan connection comes from ATLA but I couldn't remember if you were a fan or if you would remember that particular bit.
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Re: Codenames VI
« Reply #1611 on: July 13, 2016, 01:08:41 pm »

For Aztec, for the reason you mentioned earlier. Do you think it's a good idea to go for loose connections such as that?
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Re: Codenames VI
« Reply #1612 on: July 13, 2016, 01:34:59 pm »

For Aztec, for the reason you mentioned earlier. Do you think it's a good idea to go for loose connections such as that?

Possibly, but you have to be careful with other loose associations. I was torn on Aztec, Game, Paste (think "cut and paste"), Whip (weapons), Fan (from Avatar, Fan and Sword were the final elements of the gAang according to Sokka). No worries though, because I tend to push loose connections with my own clues, often to no avail. :P
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Re: Codenames VI
« Reply #1613 on: July 13, 2016, 05:54:36 pm »

Red goes first
MODELCARDHOOKDINOSAURNET
PLATYPUSLINKHOLLYWOODBOOMCOFFEE
SHADOWHAWKPIEARMSPELL
HORSETEMPLEVACATIONJACKDEATH
SEALBOOTEUROPESOULGOLD
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Re: Codenames VI
« Reply #1614 on: July 13, 2016, 07:15:01 pm »

Let's try...

Worker's Village: 4
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Re: Codenames VI
« Reply #1615 on: July 13, 2016, 07:22:23 pm »

Card
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Re: Codenames VI
« Reply #1616 on: July 13, 2016, 07:26:23 pm »

Card

Red.  Yeah, that's kind of a gimme, but now that it's out of the way maybe faust can try Dominion card names too. :D
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Re: Codenames VI
« Reply #1617 on: July 13, 2016, 07:29:54 pm »

I am extremely confused.

Europe?
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Re: Codenames VI
« Reply #1618 on: July 13, 2016, 07:31:08 pm »

It's red.
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Re: Codenames VI
« Reply #1619 on: July 13, 2016, 07:35:16 pm »

I'm gonna pass, just have no clue.
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Re: Codenames VI
« Reply #1620 on: July 13, 2016, 07:59:12 pm »

This one's going to be a leap of faith.

Angelus: 3
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Re: Codenames VI
« Reply #1621 on: July 13, 2016, 10:51:58 pm »

TEMPLE?
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Re: Codenames VI
« Reply #1622 on: July 14, 2016, 12:42:19 am »

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Re: Codenames VI
« Reply #1623 on: July 14, 2016, 02:00:40 am »

Soul
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Re: Codenames VI
« Reply #1624 on: July 14, 2016, 02:06:05 am »

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Re: Codenames VI
« Reply #1625 on: July 14, 2016, 10:18:48 am »

Death?
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Re: Codenames VI
« Reply #1626 on: July 14, 2016, 11:07:42 am »

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Re: Codenames VI
« Reply #1627 on: July 14, 2016, 11:09:33 am »

MODELCARDHOOKDINOSAURNET
PLATYPUSLINKHOLLYWOODBOOMCOFFEE
SHADOWHAWKPIEARMSPELL
HORSETEMPLEVACATIONJACKDEATH
SEALBOOTEUROPESOULGOLD
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Re: Codenames VI
« Reply #1628 on: July 14, 2016, 05:48:26 pm »

I haven't forgotten about this.  I'm just double checking something with faust and waiting for his reply.
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Re: Codenames VI
« Reply #1629 on: July 14, 2016, 06:33:31 pm »

Microphone: 3
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Re: Codenames VI
« Reply #1630 on: July 14, 2016, 06:41:14 pm »

Aaww.

Model
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Re: Codenames VI
« Reply #1631 on: July 14, 2016, 07:10:54 pm »

Aaww.

Model

Aaww is right -- Model is blue. :'(
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Re: Codenames VI
« Reply #1632 on: July 14, 2016, 07:11:33 pm »

Oh my heck.
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Re: Codenames VI
« Reply #1633 on: July 14, 2016, 08:37:28 pm »

Kerouac: 3
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Re: Codenames VI
« Reply #1634 on: July 14, 2016, 08:55:17 pm »

Jack
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Re: Codenames VI
« Reply #1635 on: July 14, 2016, 10:04:18 pm »

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Re: Codenames VI
« Reply #1636 on: July 14, 2016, 10:46:43 pm »

Hollywood
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Re: Codenames VI
« Reply #1637 on: July 14, 2016, 10:57:07 pm »

Hollywood

So, this is another one of those games.  Hollywood is red.
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Re: Codenames VI
« Reply #1638 on: July 14, 2016, 10:59:22 pm »

You guys really just wanted to give the other team clues!
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Re: Codenames VI
« Reply #1639 on: July 14, 2016, 11:13:38 pm »

MODELCARDHOOKDINOSAURNET
PLATYPUSLINKHOLLYWOODBOOMCOFFEE
SHADOWHAWKPIEARMSPELL
HORSETEMPLEVACATIONJACKDEATH
SEALBOOTEUROPESOULGOLD

Oh man, let's just try a very simple Gun: 2.
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Re: Codenames VI
« Reply #1640 on: July 15, 2016, 03:39:49 am »

arm
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Re: Codenames VI
« Reply #1641 on: July 15, 2016, 04:22:27 am »

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Re: Codenames VI
« Reply #1642 on: July 15, 2016, 09:31:54 am »

Man, am I struggling.

The workers in the village got to have their vacation days?
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Re: Codenames VI
« Reply #1643 on: July 15, 2016, 10:14:38 am »

Man, am I struggling.

The workers in the village got to have their vacation days?

Well... vacation is blue.
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Re: Codenames VI
« Reply #1644 on: July 15, 2016, 10:46:59 am »

Walking in the footsteps of the great Pablo Picasso, I'm now in my blue phase.
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Re: Codenames VI
« Reply #1645 on: July 15, 2016, 11:45:54 am »

This game is weird.

Plesiosaur: 2
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Re: Codenames VI
« Reply #1646 on: July 15, 2016, 11:58:00 am »

dinosaur
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Re: Codenames VI
« Reply #1647 on: July 15, 2016, 11:59:31 am »

Then the question is whether it looks more like a seal or a platypus.  I'm gonna go with seal.

seal
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Re: Codenames VI
« Reply #1648 on: July 15, 2016, 05:11:51 pm »

Then the question is whether it looks more like a seal or a platypus.  I'm gonna go with seal.

seal

Blue.

I think you have one word to go?  Guess or pass?
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Re: Codenames VI
« Reply #1649 on: July 15, 2016, 05:45:47 pm »

MODELCARDHOOKDINOSAURNET
PLATYPUSLINKHOLLYWOODBOOMCOFFEE
SHADOWHAWKPIEARMSPELL
HORSETEMPLEVACATIONJACKDEATH
SEALBOOTEUROPESOULGOLD

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Re: Codenames VI
« Reply #1650 on: July 15, 2016, 05:50:57 pm »

This one's going to be a leap of faith.

Angelus: 3

I got TEMPLE and SOUL

Kerouac: 3

I got JACK

This game is weird.

Plesiosaur: 2

I got DINOSAUR and SEAL.

So two more kerouac clues, one more Angelus clue. 

I think vacation was probably a kerouac clue.  And maybe Seal was an Angelus clue?

Angelus coffee exists, so I guess

COFFEE?
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Re: Codenames VI
« Reply #1651 on: July 15, 2016, 06:20:22 pm »

Once again, this is one of those games.

Coffee is Red.

Egg: 3

It would have been 4 for coffee (breakfast!) but now it is not.
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Re: Codenames VI
« Reply #1652 on: July 15, 2016, 06:22:13 pm »

platypus
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Re: Codenames VI
« Reply #1653 on: July 15, 2016, 06:26:43 pm »

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Re: Codenames VI
« Reply #1654 on: July 15, 2016, 06:29:39 pm »

hawk
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Re: Codenames VI
« Reply #1655 on: July 15, 2016, 06:34:01 pm »

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Re: Codenames VI
« Reply #1656 on: July 15, 2016, 06:41:39 pm »

I'm torn between pie and gold for the last egg clue. I think you would have given plural if it was pie, and gold connects better with the earlier clues, so I'll say gold.
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Re: Codenames VI
« Reply #1657 on: July 15, 2016, 06:44:27 pm »

I'm torn between pie and gold for the last egg clue. I think you would have given plural if it was pie, and gold connects better with the earlier clues, so I'll say gold.

Gold is red.

One more for the win!
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Re: Codenames VI
« Reply #1658 on: July 15, 2016, 07:03:59 pm »

MODELCARDHOOKDINOSAURNET
PLATYPUSLINKHOLLYWOODBOOMCOFFEE
SHADOWHAWKPIEARMSPELL
HORSETEMPLEVACATIONJACKDEATH
SEALBOOTEUROPESOULGOLD


Worker's Village: 4
-Card
-Europe?
-Gold?

Microphone: 3
-Hollywood?
-Arm?

Gun: 2.
-Arm
-Gold

Egg: 3
-Platypus
-Hawk
-Gold


There is a net on a microphone, and I guess WW nets you more buys.

Net!
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Re: Codenames VI
« Reply #1659 on: July 15, 2016, 07:06:01 pm »

There is a net on a microphone, and I guess WW nets you more buys.

Net!

Net is... ... ...         neutral!       
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Re: Codenames VI
« Reply #1660 on: July 15, 2016, 07:07:28 pm »

Magic: 1
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Re: Codenames VI
« Reply #1661 on: July 15, 2016, 07:09:16 pm »

Bleh!
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Re: Codenames VI
« Reply #1662 on: July 15, 2016, 07:09:43 pm »

Bleh!

Never heard of net neutrality, huh?
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Re: Codenames VI
« Reply #1663 on: July 15, 2016, 07:12:05 pm »

No, and I'm feeling quite blue about it.
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Re: Codenames VI
« Reply #1664 on: July 15, 2016, 07:42:09 pm »

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Re: Codenames VI
« Reply #1665 on: July 15, 2016, 07:47:21 pm »

It is blue! And it is finally done.
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Re: Codenames VI
« Reply #1666 on: July 15, 2016, 07:48:08 pm »

MODELCARDHOOKDINOSAURNET
PLATYPUSLINKHOLLYWOODBOOMCOFFEE
SHADOWHAWKPIEARMSPELL
HORSETEMPLEVACATIONJACKDEATH
SEALBOOTEUROPESOULGOLD
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Re: Codenames VI
« Reply #1667 on: July 15, 2016, 07:50:00 pm »

So what were the intended words for the clues?
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Re: Codenames VI
« Reply #1668 on: July 15, 2016, 07:52:01 pm »

The Angelus clue was meant to refer to the Buffy character who has a vampire that had his human soul sealed in him again via a spell. Temple was never really part of it; I wanted to leave it because I thought Eevee might guess it as a Dominion card.

Kerouac was for Jack, Vacation and Spell. (Because the name is hard to spell. I know.)
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Re: Codenames VI
« Reply #1669 on: July 15, 2016, 07:53:18 pm »

I figured out the Jack Kerouac thing after I had already guessed coffee.  Unfortunately I know nothing of Buffy lore, and that wasn't the first thing that came up when I googled it
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Re: Codenames VI
« Reply #1670 on: July 15, 2016, 07:59:30 pm »

Worker's Village: 4
Card
Hollywood (like, it's a sort of literal description?)
Europe
Boom (as in Boom Town)

I wanted to go with Bustling Village first, but thought that it was too risky and could have been associated strongly with Temple, since they are from the same set.

Microphone: 3
Hollywood (used for filming)
Boom (it's a sound!)
Arm (you hold a microphone?)

And boom arms are a thing used in Hollywood.  That overall tight association is sketchy though, so I asked faust if he would allow it.

Gun: 2
Arm
Boom

I thought this one was so obvious too.

Egg: 3
Platypus
Hawk
Gold

It was originally going to be a 4 clue to go with Coffee.  I was waiting on this one from the start, but couldn't use it until Dinosaur was gone.

I had a bunch of other ideas, but there were always words on the board in the way.  A big one I had in mind was

Business: 5
Card
Hollywood
Coffee
Europe
Gold (profits and all)

But then there was Model, Vacation, Net... :(
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Re: Codenames VI
« Reply #1671 on: July 15, 2016, 08:01:58 pm »

I feel boom is generally a very difficult word.

Gg's! I'm on mobile, someone else want to create a new one?
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Re: Codenames VI
« Reply #1672 on: July 15, 2016, 08:05:36 pm »

I feel boom is generally a very difficult word.

Gg's! I'm on mobile, someone else want to create a new one?

Blue goes first
MINEAZTECEMBASSYMARKDIAMOND
SERVERSOULSTRAWSCHOOLPRINCESS
FIGHTERCARROTDICEEAGLEPIN
TOKYOSCIENTISTMOLEKEYSTADIUM
BACKTAGBARKBOOMWASHER
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Re: Codenames VI
« Reply #1673 on: July 15, 2016, 08:12:35 pm »

Boom: Boom

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Re: Codenames VI
« Reply #1674 on: July 15, 2016, 08:14:26 pm »

Achicometl: 2
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Re: Codenames VI
« Reply #1675 on: July 15, 2016, 08:21:38 pm »

Wow.

Aztec
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Re: Codenames VI
« Reply #1676 on: July 15, 2016, 08:34:00 pm »

blue.

AZTEC is my least favorite word in the entire game, because no one really knows enough about their culture.
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Re: Codenames VI
« Reply #1677 on: July 15, 2016, 08:39:16 pm »

But maybe not the word Aztec is at fault, or the game, but society?

My superficial googling tells me that this is somehow related to a Princess.
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Re: Codenames VI
« Reply #1678 on: July 15, 2016, 08:46:15 pm »

blue
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Re: Codenames VI
« Reply #1679 on: July 15, 2016, 08:58:23 pm »

Assuming pass.

Tōhoku: 3
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Re: Codenames VI
« Reply #1680 on: July 15, 2016, 09:12:03 pm »

MINEAZTECEMBASSYMARKDIAMOND
SERVERSOULSTRAWSCHOOLPRINCESS
FIGHTERCARROTDICEEAGLEPIN
TOKYOSCIENTISTMOLEKEYSTADIUM
BACKTAGBARKBOOMWASHER

Tokyo
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Re: Codenames VI
« Reply #1681 on: July 15, 2016, 09:17:29 pm »

Red
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Re: Codenames VI
« Reply #1682 on: July 15, 2016, 09:21:35 pm »

I am really unsure now.  The only notable thing I really know about this place is the Fukushima disaster, but then I wonder why Fukushima wasn't the clue in the first place.

So, uh, Boom?

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Re: Codenames VI
« Reply #1683 on: July 15, 2016, 09:46:55 pm »

I am really unsure now.  The only notable thing I really know about this place is the Fukushima disaster, but then I wonder why Fukushima wasn't the clue in the first place.

So, uh, Boom?

Boom is blue
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Re: Codenames VI
« Reply #1684 on: July 15, 2016, 09:47:54 pm »

wrestling: 3
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Re: Codenames VI
« Reply #1685 on: July 15, 2016, 09:54:33 pm »

wrestling: 3

I thought we had already established that this is not my area of expertise.

Well, stadium.
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Re: Codenames VI
« Reply #1686 on: July 15, 2016, 11:13:28 pm »

Blue
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Re: Codenames VI
« Reply #1687 on: July 16, 2016, 07:55:48 am »

Well...I guess those wrestlers are Fighters.
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Re: Codenames VI
« Reply #1688 on: July 16, 2016, 08:48:10 am »

Uh uh!

Blue goes first
MINEAZTECEMBASSYMARKDIAMOND
SERVERSOULSTRAWSCHOOLPRINCESS
FIGHTERCARROTDICEEAGLEPIN
TOKYOSCIENTISTMOLEKEYSTADIUM
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Re: Codenames VI
« Reply #1689 on: July 16, 2016, 10:12:47 am »

Darn. I would personally say that wrestling isn't fighting, but I definitely took a risk there.

Gg
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Re: Codenames VI
« Reply #1690 on: July 16, 2016, 10:49:35 am »

All according to plan.

What were the other Tohoku words then?
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Re: Codenames VI
« Reply #1691 on: July 16, 2016, 10:55:34 am »

I was going for the university, school and scientist.
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Re: Codenames VI
« Reply #1692 on: July 16, 2016, 12:26:23 pm »

New game? :)
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Re: Codenames VI
« Reply #1693 on: July 16, 2016, 01:27:45 pm »

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Re: Codenames VI
« Reply #1694 on: July 17, 2016, 06:13:56 pm »

New game!

Red goes first
CODETAILAMAZONTUBAMAPLE
VACATIONSHADOWCRANESTAFFFINGER
TORCHFIELDNINJAROUNDSEAL
CHURCHHORSESLUGKETCHUPCALF
SPYAGENTCOVERBELTENGLAND
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Re: Codenames VI
« Reply #1695 on: July 17, 2016, 06:26:30 pm »

Music: 3
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Re: Codenames VI
« Reply #1696 on: July 17, 2016, 06:53:30 pm »

Tuba
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Re: Codenames VI
« Reply #1697 on: July 17, 2016, 07:26:23 pm »

Tuba is blue red.
« Last Edit: July 17, 2016, 07:44:28 pm by faust »
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Re: Codenames VI
« Reply #1698 on: July 17, 2016, 07:27:38 pm »

Blue?   :-X
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Re: Codenames VI
« Reply #1699 on: July 17, 2016, 07:44:09 pm »

Red. I mean red. Sorry.
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Re: Codenames VI
« Reply #1700 on: July 17, 2016, 07:47:12 pm »

church
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Re: Codenames VI
« Reply #1701 on: July 17, 2016, 07:56:17 pm »

But sadly, this one is blue for real.
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Re: Codenames VI
« Reply #1702 on: July 17, 2016, 07:56:57 pm »

Battle: 3
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Re: Codenames VI
« Reply #1703 on: July 17, 2016, 08:08:45 pm »

NINJA
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Re: Codenames VI
« Reply #1704 on: July 18, 2016, 01:23:22 am »

church

Darn.  I considered the possibility but didn't think it would be high on your list of guesses.

Ninja is blue.
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Re: Codenames VI
« Reply #1705 on: July 18, 2016, 01:28:36 am »

Field
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Re: Codenames VI
« Reply #1706 on: July 18, 2016, 01:34:50 am »

blue
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Re: Codenames VI
« Reply #1707 on: July 18, 2016, 01:47:32 am »

Torch
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Re: Codenames VI
« Reply #1708 on: July 18, 2016, 01:50:44 am »

Torch

Assassin.  Wow.

Eevee, care to guess what the other Music words were?  Also, my next clue would have been Covert: 4.  Was just waiting for Ninja to be removed.
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Re: Codenames VI
« Reply #1709 on: July 18, 2016, 08:58:30 am »

Hmm. Cover and finger?

Agent, spy, tail and code for covert?

New game incoming!
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Re: Codenames VI
« Reply #1710 on: July 18, 2016, 09:00:45 am »

Blue goes first
HOLECROSSWALLROBINWASHER
DOGROCKPOOLWHEELHAWK
LUCKCLOUDVACUUMCOVERNOVEL
APPLEBUFFALOTUBAMEXICORING
BEERTABLETMASSMOUTHENGLAND
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Re: Codenames VI
« Reply #1711 on: July 18, 2016, 10:04:44 am »

Sorry about that last one. I didn't connect torch to battle very strongly, and was gunning for Horse.
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Re: Codenames VI
« Reply #1712 on: July 18, 2016, 10:08:15 am »

i: 3
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Re: Codenames VI
« Reply #1713 on: July 18, 2016, 10:12:54 am »

i: 3

Single letters are allowed?

Apple
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Re: Codenames VI
« Reply #1714 on: July 18, 2016, 10:15:58 am »

i: 3

Single letters are allowed?

Apple

I didn't read the rules. I thought they just weren't allowed if you're going for the first letter of words
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Re: Codenames VI
« Reply #1715 on: July 18, 2016, 10:51:47 am »

i: 3

Single letters are allowed?

Apple

I didn't read the rules. I thought they just weren't allowed if you're going for the first letter of words

Might be. I didn't read the rules either.
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Re: Codenames VI
« Reply #1716 on: July 18, 2016, 10:54:27 am »

Oh blue
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Re: Codenames VI
« Reply #1717 on: July 18, 2016, 10:55:25 am »

Tablet
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Re: Codenames VI
« Reply #1718 on: July 18, 2016, 11:07:33 am »

Blue
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Re: Codenames VI
« Reply #1719 on: July 18, 2016, 11:47:08 am »

I guess the complex numbers form a Ring.
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Re: Codenames VI
« Reply #1720 on: July 18, 2016, 11:52:26 am »

That one is red
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Re: Codenames VI
« Reply #1721 on: July 18, 2016, 12:10:34 pm »

Lips: 3
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Re: Codenames VI
« Reply #1722 on: July 18, 2016, 12:36:07 pm »

Hmm. Cover and finger?

Agent, spy, tail and code for covert?

New game incoming!

Staff was intended for Music. Cover and Finger were both on my mind but I thought Finger was iffy so I made it 3 instead of 4.

Covert would have been for Agent, Spy, Shadow and Cover. I knew Tail was a possibility. I thought Code would be lower on the list.

CODETAILAMAZONTUBAMAPLE
VACATIONSHADOWCRANESTAFFFINGER
TORCHFIELDNINJAROUNDSEAL
CHURCHHORSESLUGKETCHUPCALF
SPYAGENTCOVERBELTENGLAND
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Re: Codenames VI
« Reply #1723 on: July 18, 2016, 12:40:26 pm »

Single letters are allowed if connected to meaning.

Mouth.

Also, I request a confirmation that Eevee did not misread Luck as Lick. Maybe discuss in private whether both Spymasters agree that giving such a confirmation is kosher though...
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Re: Codenames VI
« Reply #1724 on: July 18, 2016, 12:42:55 pm »

Ehh, it's probably too much info to confirm either way. I rescind the request.
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Re: Codenames VI
« Reply #1725 on: July 18, 2016, 01:01:58 pm »

mouth is red
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Re: Codenames VI
« Reply #1726 on: July 18, 2016, 01:46:37 pm »

I considered shadow and cover as well, but thought cover - covert was so close that you meant for me to get cover off the board with the music clue.
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Re: Codenames VI
« Reply #1727 on: July 18, 2016, 01:48:43 pm »

Blue goes first
HOLECROSSWALLROBINWASHER
DOGROCKPOOLWHEELHAWK
LUCKCLOUDVACUUMCOVERNOVEL
APPLEBUFFALOTUBAMEXICORING
BEERTABLETMASSMOUTHENGLAND

Can't update right now, but Apple, Tablet, Ring are off the board.

Did we get Tuba again?

PPE: Cover was a possibility for music too, so that was fine. But keep in mind that clues can overlap, so since you didn't get Cover for music the first time, it would have counted for Covert too!
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Re: Codenames VI
« Reply #1728 on: July 18, 2016, 01:59:59 pm »

yes you did.
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Re: Codenames VI
« Reply #1729 on: July 18, 2016, 02:20:35 pm »

Beer?
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Re: Codenames VI
« Reply #1730 on: July 18, 2016, 02:48:35 pm »

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Re: Codenames VI
« Reply #1731 on: July 18, 2016, 02:54:24 pm »

Nice. I pass.
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Re: Codenames VI
« Reply #1732 on: July 18, 2016, 03:04:06 pm »

bet: 3
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Re: Codenames VI
« Reply #1733 on: July 18, 2016, 06:14:38 pm »

Luck
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Re: Codenames VI
« Reply #1734 on: July 18, 2016, 06:34:33 pm »

Blue
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Re: Codenames VI
« Reply #1735 on: July 18, 2016, 06:56:47 pm »

Cloud (this one is still for i, in case you're wondering)
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Re: Codenames VI
« Reply #1736 on: July 18, 2016, 07:01:36 pm »

cloud is blue.
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Re: Codenames VI
« Reply #1737 on: July 19, 2016, 11:57:25 am »

?
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Re: Codenames VI
« Reply #1738 on: July 19, 2016, 01:34:31 pm »

Sorry, I forgot that it's still my turn.

I suppose Dog races are a thing?
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Re: Codenames VI
« Reply #1739 on: July 19, 2016, 01:45:16 pm »

Dog is blue
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Re: Codenames VI
« Reply #1740 on: July 19, 2016, 01:50:40 pm »

When you place a bet, you often make a Cross.
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Re: Codenames VI
« Reply #1741 on: July 19, 2016, 01:54:46 pm »

When you place a bet, you often make a Cross.

darn.  cross is red
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Re: Codenames VI
« Reply #1742 on: July 19, 2016, 03:27:45 pm »

Drill: 2
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Re: Codenames VI
« Reply #1743 on: July 19, 2016, 03:54:54 pm »

HOLECROSSWALLROBINWASHER
DOGROCKPOOLWHEELHAWK
LUCKCLOUDVACUUMCOVERNOVEL
APPLEBUFFALOTUBAMEXICORING
BEERTABLETMASSMOUTHENGLAND

Is that all up-to-date?

Hole
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Re: Codenames VI
« Reply #1744 on: July 19, 2016, 03:59:17 pm »

HOLECROSSWALLROBINWASHER
DOGROCKPOOLWHEELHAWK
LUCKCLOUDVACUUMCOVERNOVEL
APPLEBUFFALOTUBAMEXICORING
BEERTABLETMASSMOUTHENGLAND

Is that all up-to-date?

Hole

looks good.

red
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Re: Codenames VI
« Reply #1745 on: July 19, 2016, 04:37:47 pm »

Rock
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Re: Codenames VI
« Reply #1746 on: July 19, 2016, 04:41:23 pm »

You are sneaking around looking for operatives.  You have a pretty good team going so far.  "HOLE!" , you call out.  Another red operative comes out of the shadows and joins you.

"ROCK", you call out.  A man comes around the corner with a gun pointed at you.  Before you can run, he shoots.  You're dead.

Rock was the Assassin
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Re: Codenames VI
« Reply #1747 on: July 19, 2016, 04:42:04 pm »

HOLECROSSWALLROBINWASHER
DOGROCKPOOLWHEELHAWK
LUCKCLOUDVACUUMCOVERNOVEL
APPLEBUFFALOTUBAMEXICORING
BEERTABLETMASSMOUTHENGLAND
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Re: Codenames VI
« Reply #1748 on: July 19, 2016, 05:33:28 pm »

Omg!
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Re: Codenames VI
« Reply #1749 on: July 19, 2016, 05:35:08 pm »

hey guys, the goal of he game isn't to hit the assasin as often as possible. I think you're doing something wrong :P

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Re: Codenames VI
« Reply #1750 on: July 19, 2016, 05:46:04 pm »

Moar games!

Blue goes first
MILLIONAIRETELESCOPECREAMCOTTONCROSS
BOARDSUITFORCETURKEYMUG
CARDCELLBOXPIANOIRON
KEYBUGQUEENPRIVATELAB
CARROTLEMONNINJAJACKFIGURE
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Re: Codenames VI
« Reply #1751 on: July 19, 2016, 05:47:07 pm »

Bento: 4
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Re: Codenames VI
« Reply #1752 on: July 19, 2016, 05:48:30 pm »

Omg!

Drill makes more sense for Rock than for Wall...  :-\
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Re: Codenames VI
« Reply #1753 on: July 19, 2016, 05:49:45 pm »

Omg!

Drill makes more sense for Rock than for Wall...  :-\

I have to agree.
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Re: Codenames VI
« Reply #1754 on: July 19, 2016, 05:58:00 pm »

box
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Re: Codenames VI
« Reply #1755 on: July 19, 2016, 05:58:33 pm »

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Re: Codenames VI
« Reply #1756 on: July 19, 2016, 06:28:09 pm »

carrot then turkey
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Re: Codenames VI
« Reply #1757 on: July 19, 2016, 06:34:55 pm »

carrot then turkey

Carrot is blue.

Turkey is red.
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Re: Codenames VI
« Reply #1758 on: July 19, 2016, 06:47:25 pm »

Crescendo: 3
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Re: Codenames VI
« Reply #1759 on: July 20, 2016, 05:08:58 am »

carrot then turkey

Uh.. I don't think this should be allowed. Too much information for the spymaster if the first one is wrong.
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Re: Codenames VI
« Reply #1760 on: July 20, 2016, 09:42:38 am »

carrot then turkey

Uh.. I don't think this should be allowed. Too much information for the spymaster if the first one is wrong.

But I could literally say anything as the guesser. Like I can say the five things I think work for bento and then only choose four of them.
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Re: Codenames VI
« Reply #1761 on: July 20, 2016, 11:10:33 am »

Yeah, it seems fine to me. IRL the discussion among guessers is far more informative to the Spymaster and among the things that people find most enjoyable about the game. It's only a problem if a team tries to take advantage of it, e.g. asking for a certain clue if this or a different clue if that. We've self-censored a little in this game, but in general I think it's OK to voice suspicions.
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Re: Codenames VI
« Reply #1762 on: July 20, 2016, 02:26:59 pm »

Yeah, it seems fine to me. IRL the discussion among guessers is far more informative to the Spymaster and among the things that people find most enjoyable about the game. It's only a problem if a team tries to take advantage of it, e.g. asking for a certain clue if this or a different clue if that. We've self-censored a little in this game, but in general I think it's OK to voice suspicions.

I thought it was not allowed, because if it was, I would just always tell my spymaster all the words that I consider before placing a guess; not doing so seems like bad play then.
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Re: Codenames VI
« Reply #1763 on: July 20, 2016, 03:04:21 pm »

Yeah, it seems fine to me. IRL the discussion among guessers is far more informative to the Spymaster and among the things that people find most enjoyable about the game. It's only a problem if a team tries to take advantage of it, e.g. asking for a certain clue if this or a different clue if that. We've self-censored a little in this game, but in general I think it's OK to voice suspicions.

I thought it was not allowed, because if it was, I would just always tell my spymaster all the words that I consider before placing a guess; not doing so seems like bad play then.

This is very true. I just thought the norm was not not saying anything so I haven't been. Normally you say all of the words you're thinking about and really talk it through your thought process
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Re: Codenames VI
« Reply #1764 on: July 20, 2016, 04:01:11 pm »

piano
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Re: Codenames VI
« Reply #1765 on: July 20, 2016, 04:34:53 pm »

This is very true. I just thought the norm was not not saying anything so I haven't been. Normally you say all of the words you're thinking about and really talk it through your thought process

Likewise.  An easy example -- consider what the game would be like playing with teams of 3.  After the spymaster gives their clue, are you not allowed to discuss with your partner what words to guess?  Do you have to whisper to each other, or does the spymaster have to plug their ears?  Typically you just discuss freely (and the spymaster does their level best to keep a straight face).

So yeah, it's just something to leave up to discretion of the group.  A little thing like gkrieg's two guesses is totally fine IMO.  Something like, "I'm torn between these words... I'll go with this" would be fine by me too, though this group so far has mostly avoided that.
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Re: Codenames VI
« Reply #1766 on: July 20, 2016, 04:37:20 pm »

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Re: Codenames VI
« Reply #1767 on: July 20, 2016, 04:54:18 pm »

telescope
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Re: Codenames VI
« Reply #1768 on: July 20, 2016, 05:23:39 pm »

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Re: Codenames VI
« Reply #1769 on: July 20, 2016, 05:25:49 pm »

MILLIONAIRETELESCOPECREAMCOTTONCROSS
BOARDSUITFORCETURKEYMUG
CARDCELLBOXPIANOIRON
KEYBUGQUEENPRIVATELAB
CARROTLEMONNINJAJACKFIGURE
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Re: Codenames VI
« Reply #1770 on: July 20, 2016, 06:27:12 pm »

So yeah, it's just something to leave up to discretion of the group.  A little thing like gkrieg's two guesses is totally fine IMO.  Something like, "I'm torn between these words... I'll go with this" would be fine by me too, though this group so far has mostly avoided that.

Well, it would be nice to know what's allowed and what isn't. Where is the line?
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Re: Codenames VI
« Reply #1771 on: July 20, 2016, 06:29:04 pm »

Pandemic: 3
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Re: Codenames VI
« Reply #1772 on: July 20, 2016, 07:00:30 pm »

Man, I thought it was really clever too!
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Re: Codenames VI
« Reply #1773 on: July 20, 2016, 07:22:28 pm »

board-> cross -> private
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Re: Codenames VI
« Reply #1774 on: July 20, 2016, 10:45:25 pm »

So yeah, it's just something to leave up to discretion of the group.  A little thing like gkrieg's two guesses is totally fine IMO.  Something like, "I'm torn between these words... I'll go with this" would be fine by me too, though this group so far has mostly avoided that.

Well, it would be nice to know what's allowed and what isn't. Where is the line?

By nature, the line is fuzzy.  I guess it's up to the spymasters, yeah?  I'm saying I'm OK with stuff like pre-guessing.  If you insist, we could stop it now.  I'm fine either way.  But this "extra" info is helping you, not me, so... :P

IMO, it's just a good faith thing.  If a guesser wants to share their thoughts or hesitations or whatever, it's probably fine.  If a guesser is trying to game the system with a code or whatever else, that's bad.  I trust that nobody here has any intention of cheating.

board-> cross -> private

Board is blue.  Cross is red.

MILLIONAIRETELESCOPECREAMCOTTONCROSS
BOARDSUITFORCETURKEYMUG
CARDCELLBOXPIANOIRON
KEYBUGQUEENPRIVATELAB
CARROTLEMONNINJAJACKFIGURE
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Re: Codenames VI
« Reply #1775 on: July 20, 2016, 10:55:51 pm »

Soft: 2
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Re: Codenames VI
« Reply #1776 on: July 21, 2016, 04:30:17 am »

IMO, it's just a good faith thing.  If a guesser wants to share their thoughts or hesitations or whatever, it's probably fine.  If a guesser is trying to game the system with a code or whatever else, that's bad.  I trust that nobody here has any intention of cheating.

Well I don't know if I'm cheating if I don't know the rules. Before this conversation, I felt that telling my partner all words I'm considering before guessing is cheating, and now I don't, so I always will do that.

Also  :( I thought my clue was pretty good and honestly don't really see the cross connection. (Red Cross maybe? But hey, that should be an alarm bell right there!)
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Re: Codenames VI
« Reply #1777 on: July 21, 2016, 06:14:11 am »

I also think that's cheating.

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Re: Codenames VI
« Reply #1778 on: July 21, 2016, 06:26:06 am »

cotton
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Re: Codenames VI
« Reply #1779 on: July 21, 2016, 06:28:03 am »

I'm going on a holiday (France, yayy!), might be a little slow in responding until tuesday.
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Re: Codenames VI
« Reply #1780 on: July 21, 2016, 07:48:03 am »

Cotton is red.
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Re: Codenames VI
« Reply #1781 on: July 21, 2016, 09:33:17 am »

IMO, it's just a good faith thing.  If a guesser wants to share their thoughts or hesitations or whatever, it's probably fine.  If a guesser is trying to game the system with a code or whatever else, that's bad.  I trust that nobody here has any intention of cheating.

Well I don't know if I'm cheating if I don't know the rules. Before this conversation, I felt that telling my partner all words I'm considering before guessing is cheating, and now I don't, so I always will do that.

Also  :( I thought my clue was pretty good and honestly don't really see the cross connection. (Red Cross maybe? But hey, that should be an alarm bell right there!)

Well in the real game each team usually has a couple of guessers. It is very common to say " I think I missed these two from that last clue so those will be the first ones I guess for the next clue"

Also the logo of the game is a cross, and many elements of the game have crosses in them!
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Re: Codenames VI
« Reply #1782 on: July 21, 2016, 09:53:52 am »

uhm, cream?
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Re: Codenames VI
« Reply #1783 on: July 21, 2016, 09:54:24 am »

Uhm, red!
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Re: Codenames VI
« Reply #1784 on: July 21, 2016, 09:56:36 am »

Well in the real game each team usually has a couple of guessers. It is very common to say " I think I missed these two from that last clue so those will be the first ones I guess for the next clue"

Sure. But in my mind, it's more like a "this cannot be avoided" kind of thing rather than being intentional. Similar to how in IRL mafia games you have the "he moved while we had our eyes closed" tell. There is no reason to think that this should be emulated when playing forum mafia.
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Re: Codenames VI
« Reply #1785 on: July 21, 2016, 11:52:55 am »

Well in the real game each team usually has a couple of guessers. It is very common to say " I think I missed these two from that last clue so those will be the first ones I guess for the next clue"

Sure. But in my mind, it's more like a "this cannot be avoided" kind of thing rather than being intentional. Similar to how in IRL mafia games you have the "he moved while we had our eyes closed" tell. There is no reason to think that this should be emulated when playing forum mafia.

Mafia is a social deduction game where meta tells like movement are to be avoided, to the point where people try to find ways to mask it (e.g. "everybody please move a little").

Codenames is marketed as a party game where the team discussion is a big part of the fun.  People could certain avoid it (e.g. whispered discussions, sending Spymaster away while discussing, or even having a no discussion rule so the team members just alternate guessing on their own or something)  but I've never heard of a group doing that.
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Re: Codenames VI
« Reply #1786 on: July 21, 2016, 11:58:17 am »

force
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Re: Codenames VI
« Reply #1787 on: July 21, 2016, 12:35:31 pm »

force

Red. That's guess 3 so our turn is over. Good job!
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Re: Codenames VI
« Reply #1788 on: July 21, 2016, 01:15:38 pm »

well, this is awkward.

Public: 0
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Re: Codenames VI
« Reply #1789 on: July 21, 2016, 01:31:20 pm »

MILLIONAIRETELESCOPECREAMCOTTONCROSS
BOARDSUITFORCETURKEYMUG
CARDCELLBOXPIANOIRON
KEYBUGQUEENPRIVATELAB
CARROTLEMONNINJAJACKFIGURE

PRIVATE -> CARD -> LAB
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Re: Codenames VI
« Reply #1790 on: July 21, 2016, 01:32:18 pm »

What? Why? Do you know what 0 means?

Private is red.
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Re: Codenames VI
« Reply #1791 on: July 21, 2016, 01:43:17 pm »

What? Why? Do you know what 0 means?

Private is red.

Doesn't it mean it isn't related to it?

Private is the opposite of public, so I thought it was another clue for that one.

sorry about that.
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Re: Codenames VI
« Reply #1792 on: July 21, 2016, 01:51:06 pm »

Doesn't it mean it isn't related to it?

Private is the opposite of public, so I thought it was another clue for that one.

sorry about that.

Well, yes it means it's not related. If one word is the opposite of another, they are related. Also I already knew you were going to guess Private, so why would I clue that again?
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Re: Codenames VI
« Reply #1793 on: July 21, 2016, 02:01:14 pm »

Doesn't it mean it isn't related to it?

Private is the opposite of public, so I thought it was another clue for that one.

sorry about that.

Well, yes it means it's not related. If one word is the opposite of another, they are related. Also I already knew you were going to guess Private, so why would I clue that again?

I guess that's true.  My bad
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Re: Codenames VI
« Reply #1794 on: July 21, 2016, 03:46:10 pm »

Doesn't it mean it isn't related to it?

Private is the opposite of public, so I thought it was another clue for that one.

sorry about that.

Well, yes it means it's not related. If one word is the opposite of another, they are related. Also I already knew you were going to guess Private, so why would I clue that again?

I guess that's true.  My bad

Haha, I wouldn't blame you for that.  We ran into this problem in an earlier game!  I can't remember the exact set but I tried to use [opposite]: 0 and instead they avoided my intended word entirely.  I think it might have been Light and Shadow.
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Re: Codenames VI
« Reply #1795 on: July 21, 2016, 03:47:47 pm »

So yeah, Private is Red.

Unlock: 1
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Re: Codenames VI
« Reply #1796 on: July 21, 2016, 07:15:17 pm »

key
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Re: Codenames VI
« Reply #1797 on: July 21, 2016, 07:43:33 pm »

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Re: Codenames VI
« Reply #1798 on: July 21, 2016, 08:08:27 pm »

I would have taken key last turn if I could. Might be that I feel the need to say this because I didn't really have to do much to win this one. :D

I'm only on mobile access until tuesday, could gkrieg create a new game for us?
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Re: Codenames VI
« Reply #1799 on: July 21, 2016, 08:14:14 pm »

So I'm guessing our others were card, lab, ninja, lemon, figure?
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Re: Codenames VI
« Reply #1800 on: July 21, 2016, 08:15:15 pm »

Also

Red goes first
CREAMCORNERCHOCOLATEKIDBRUSH
SOUNDSERVERGREECETRUNKTABLET
SHADOWCOURTCASTCENTERTALE
TRACKROBINNEW YORKCARLIFE
BREADCODEMOLEAMERICACONDUCTOR
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Re: Codenames VI
« Reply #1801 on: July 21, 2016, 08:32:00 pm »

Let's try mascara: 3
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Re: Codenames VI
« Reply #1802 on: July 21, 2016, 11:16:29 pm »

So I'm guessing our others were card, lab, ninja, lemon, figure?

MILLIONAIRETELESCOPECREAMCOTTONCROSS
BOARDSUITFORCETURKEYMUG
CARDCELLBOXPIANOIRON
KEYBUGQUEENPRIVATELAB
CARROTLEMONNINJAJACKFIGURE


Almost. It was Bug,  not Card.
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Re: Codenames VI
« Reply #1803 on: July 21, 2016, 11:17:34 pm »

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Re: Codenames VI
« Reply #1804 on: July 22, 2016, 12:09:38 am »

Red
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Re: Codenames VI
« Reply #1805 on: July 22, 2016, 01:53:53 am »

Shadow?
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Re: Codenames VI
« Reply #1806 on: July 22, 2016, 03:23:31 am »

red
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Re: Codenames VI
« Reply #1807 on: July 22, 2016, 11:42:50 am »

Cream
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Re: Codenames VI
« Reply #1808 on: July 22, 2016, 11:55:26 am »

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Re: Codenames VI
« Reply #1809 on: July 22, 2016, 12:14:48 pm »

Pass.  :)
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Re: Codenames VI
« Reply #1810 on: July 22, 2016, 03:00:27 pm »

Wicked: 4
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Re: Codenames VI
« Reply #1811 on: July 22, 2016, 11:53:43 pm »

Wicked: 4

That is one wicked clue.

I would guess but for both our sakes, I shall wait until uh I've slept and my blood alcohol level is lower.
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Re: Codenames VI
« Reply #1812 on: July 24, 2016, 01:08:17 pm »

Cast
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Re: Codenames VI
« Reply #1813 on: July 24, 2016, 01:10:51 pm »

I'm guessing the clue is mostly for the musical... so Sound and Tale are valid clues. But for this combination of words, Musical would work just as well for the clue, so there has to be something specific to this one which I don't know yet.
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Re: Codenames VI
« Reply #1814 on: July 24, 2016, 06:38:33 pm »

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Re: Codenames VI
« Reply #1815 on: July 25, 2016, 06:01:17 am »

Tale
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Re: Codenames VI
« Reply #1816 on: July 25, 2016, 09:30:35 am »

Red
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Re: Codenames VI
« Reply #1817 on: July 25, 2016, 09:44:56 am »

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Re: Codenames VI
« Reply #1818 on: July 26, 2016, 01:51:26 pm »

CREAMCORNERCHOCOLATEKIDBRUSH
SOUNDSERVERGREECETRUNKTABLET
SHADOWCOURTCASTCENTERTALE
TRACKROBINNEW YORKCARLIFE
BREADCODEMOLEAMERICACONDUCTOR
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Re: Codenames VI
« Reply #1819 on: July 26, 2016, 02:09:13 pm »

Etiquette: 2
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Re: Codenames VI
« Reply #1820 on: July 26, 2016, 03:52:57 pm »

Umm, Etiquette is a kind of social Code?
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Re: Codenames VI
« Reply #1821 on: July 26, 2016, 04:30:58 pm »

Umm, Etiquette is a kind of social Code?

Red
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Re: Codenames VI
« Reply #1822 on: July 26, 2016, 04:54:08 pm »

Etiquette means having Courtly graces?
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Re: Codenames VI
« Reply #1823 on: July 26, 2016, 05:11:13 pm »

Neutral
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Re: Codenames VI
« Reply #1824 on: July 26, 2016, 05:32:12 pm »

iRound: 3
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Re: Codenames VI
« Reply #1825 on: July 26, 2016, 05:57:59 pm »

iRound: 3

I believe that gkrieg is some sort of secret Apple advertiser.

Well, Tablet for sure. For the other two, well Server and Track would make some sense. But it's a hospital thingy, right? So maybe something more hospital-related? Life is the only only I can think of, and that connection is kinda meh.

Also good thing Code is gone. That would have definitely been a top guess for this one.
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Re: Codenames VI
« Reply #1826 on: July 26, 2016, 05:59:11 pm »

blue
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Re: Codenames VI
« Reply #1827 on: July 26, 2016, 05:59:57 pm »

Track
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Re: Codenames VI
« Reply #1828 on: July 26, 2016, 06:15:35 pm »

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Re: Codenames VI
« Reply #1829 on: July 26, 2016, 06:25:43 pm »

Better to first do safer stuff.

Sound
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Re: Codenames VI
« Reply #1830 on: July 26, 2016, 06:26:47 pm »

Better to first do safer stuff.

Sound

Neutral
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Re: Codenames VI
« Reply #1831 on: July 26, 2016, 06:35:42 pm »

I'm really confused right now.
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Re: Codenames VI
« Reply #1832 on: July 26, 2016, 07:14:55 pm »

I'm really confused right now.

Sorry
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Re: Codenames VI
« Reply #1833 on: July 27, 2016, 02:27:21 am »

Hathi: 2
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Re: Codenames VI
« Reply #1834 on: July 27, 2016, 03:51:31 am »

I don't really have a good guess for the remaining Etiquette clue and I only see one for Hathi right now: Trunk.  I'll have to think some more on a second guess.
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Re: Codenames VI
« Reply #1835 on: July 27, 2016, 04:12:18 am »

red
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Re: Codenames VI
« Reply #1836 on: July 27, 2016, 04:16:22 pm »

CREAMCORNERCHOCOLATEKIDBRUSH
SOUNDSERVERGREECETRUNKTABLET
SHADOWCOURTCASTCENTERTALE
TRACKROBINNEW YORKCARLIFE
BREADCODEMOLEAMERICACONDUCTOR

OK, so Wicked still counts for up to 3.  iRound is missing 1.

Etiquette is probably missing 1.  Hathi is missing 1.

Uhh... yeah I don't know.  I'm going to guess Kid because of Mowgli.
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Re: Codenames VI
« Reply #1837 on: July 27, 2016, 05:08:47 pm »

Kid is Blue
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Re: Codenames VI
« Reply #1838 on: July 27, 2016, 05:16:11 pm »

Melanoma: 3
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Re: Codenames VI
« Reply #1839 on: July 27, 2016, 05:27:30 pm »

Mole
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Re: Codenames VI
« Reply #1840 on: July 27, 2016, 05:29:12 pm »

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Re: Codenames VI
« Reply #1841 on: July 27, 2016, 05:31:26 pm »

Life
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Re: Codenames VI
« Reply #1842 on: July 27, 2016, 05:32:50 pm »

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Re: Codenames VI
« Reply #1843 on: July 27, 2016, 05:33:38 pm »

CREAMCORNERCHOCOLATEKIDBRUSH
SOUNDSERVERGREECETRUNKTABLET
SHADOWCOURTCASTCENTERTALE
TRACKROBINNEW YORKCARLIFE
BREADCODEMOLEAMERICACONDUCTOR

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Re: Codenames VI
« Reply #1844 on: July 27, 2016, 06:06:16 pm »

Really not sure which clue I should best use.

But the Broadway is in New York.
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Re: Codenames VI
« Reply #1845 on: July 27, 2016, 06:12:09 pm »

Life

blue

Welp, Life was the other one I was considering alongside Kid. :P
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Re: Codenames VI
« Reply #1846 on: July 27, 2016, 06:15:47 pm »

Really not sure which clue I should best use.

But the Broadway is in New York.

blue
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Re: Codenames VI
« Reply #1847 on: July 27, 2016, 07:06:08 pm »

That is seven out of eight, right?

We have:

Wicked: Cast, New York, Kid (?), Life?
iRound: Tablet, Track, Life
Melanoma: Mole, Life, ?

I guess there is a big skin cancer risk when spending your holiday in Greece?
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Re: Codenames VI
« Reply #1848 on: July 27, 2016, 07:15:50 pm »

Neutral
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Re: Codenames VI
« Reply #1849 on: July 28, 2016, 02:26:05 am »

 Crust: 2
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Re: Codenames VI
« Reply #1850 on: July 28, 2016, 05:39:15 pm »

Bread

And I don't have a good second guess... all these 2 clues aren't working out for me. >_>

Will have to guess anyway.
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Re: Codenames VI
« Reply #1851 on: July 28, 2016, 05:49:51 pm »

Bread

And I don't have a good second guess... all these 2 clues aren't working out for me. >_>

Will have to guess anyway.

bread is red
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Re: Codenames VI
« Reply #1852 on: July 28, 2016, 07:53:29 pm »

The only thing thing left that makes sense for "etiquette" is Server, I think.  I hope it wasn't meant for iRound.
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Re: Codenames VI
« Reply #1853 on: July 28, 2016, 08:44:15 pm »

The only thing thing left that makes sense for "etiquette" is Server, I think.  I hope it wasn't meant for iRound.

Neutral

middle: 1
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Re: Codenames VI
« Reply #1854 on: July 28, 2016, 10:51:50 pm »

I need answers! We had a strong lead and then I just never got more than 1 off of any clue.
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Re: Codenames VI
« Reply #1855 on: July 29, 2016, 05:49:47 am »

Center
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Re: Codenames VI
« Reply #1856 on: July 29, 2016, 10:02:30 am »

Center

Blue

That one was a tough one.
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Re: Codenames VI
« Reply #1857 on: July 29, 2016, 11:01:46 am »

True. I'm very interested in what the clues were all for.
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Re: Codenames VI
« Reply #1858 on: July 29, 2016, 11:18:35 am »

Red goes first
CREAMCORNERCHOCOLATEKIDBRUSH
SOUNDSERVERGREECETRUNKTABLET
SHADOWCOURTCASTCENTERTALE
TRACKROBINNEW YORKCARLIFE
BREADCODEMOLEAMERICACONDUCTOR

Wicked was for New York, Cast, Kid, Life, Mole.  I thought it was the story of the wicked witches, so Life was loosely associated. I totally didn't even see sound or Tale.  That was my bad.

iRound was Tablet, Track, and Life again.

Melanoma was Mole and Life, and I felt like you could still get New York, and then Center was a long shot, because that is where you get treated for Melanoma.
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Re: Codenames VI
« Reply #1859 on: July 29, 2016, 12:03:34 pm »

So I guess Crust was supposed to be for Corner? Etiquette for Corner? Maybe Hathi too because he's like a military general or something?
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Re: Codenames VI
« Reply #1860 on: July 30, 2016, 04:42:57 am »

I was going for code of conduct with etiquette. Hathi was trunk and conductor (the marching scene from The Jungle Book, he had the stick and everything). Crust was corner and bread.

Should we switch teams up again? I feel bad for dissappointing eHalcyon all the time!
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Re: Codenames VI
« Reply #1861 on: July 30, 2016, 05:58:08 am »

I did at multiple points consider Conductor as another word for Wicked. Guess we got lucky with that.

We can switch teams if you like.
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Re: Codenames VI
« Reply #1862 on: July 30, 2016, 10:42:09 am »

I was going for code of conduct with etiquette. Hathi was trunk and conductor (the marching scene from The Jungle Book, he had the stick and everything). Crust was corner and bread.

Should we switch teams up again? I feel bad for dissappointing eHalcyon all the time!

It's a group effort. Now that it's explained, it makes total sense. Don't feel bad!
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Re: Codenames VI
« Reply #1863 on: August 02, 2016, 08:02:27 am »

Hey, could I play?  :)
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Re: Codenames VI
« Reply #1864 on: August 02, 2016, 10:14:03 am »

that rhymed!

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Re: Codenames VI
« Reply #1865 on: August 02, 2016, 10:15:35 am »

I'd like to still play!
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Re: Codenames VI
« Reply #1866 on: August 02, 2016, 10:31:18 am »

Same here.
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Re: Codenames VI
« Reply #1867 on: August 02, 2016, 10:57:50 am »

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Re: Codenames VI
« Reply #1868 on: August 02, 2016, 12:10:45 pm »

Oops, I have been distracted by Pokemon.

Someone start the next round?  I can later if nobody else does.  And if teamlyle wants to jump in, I don't mind offering him my place for a little while (but you should post in the main thread and see if there are people interested in starting a new game).
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Re: Codenames VI
« Reply #1869 on: August 02, 2016, 12:14:15 pm »

I think we have had all the combinations of teams right?

I think the first set were me/eHalcyon vs. Eevee/silverspawn, so maybe we should go back to those teams?

That would put me with teamlyle, and Eevee with faust.
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Re: Codenames VI
« Reply #1870 on: August 02, 2016, 01:04:30 pm »

Let's do it then. I'll start with me/gkrieg as spymasters.

Blue: Eevee/me
Red: teamlyle/gkrieg

Blue goes first
VACATIONRIVERHOOKKISSDRESS
ROUNDCODEFARMAMERICASHADOW
BERRYSPYDEATHGOLDELECTRIC
FIREMOSCOWBRUSHHEARTDISEASE
DOORDAYBUCKCASINOMARCH
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Re: Codenames VI
« Reply #1871 on: August 02, 2016, 01:06:09 pm »

Fishing: 3
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Re: Codenames VI
« Reply #1872 on: August 02, 2016, 02:54:55 pm »

River -> hook
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Re: Codenames VI
« Reply #1873 on: August 02, 2016, 03:04:48 pm »

blue x 2
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Re: Codenames VI
« Reply #1874 on: August 02, 2016, 03:45:43 pm »

vacation (->pass)
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Re: Codenames VI
« Reply #1875 on: August 02, 2016, 04:25:33 pm »

It's blue as well! I think this new team is starting out nicely :)
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Re: Codenames VI
« Reply #1876 on: August 02, 2016, 04:39:10 pm »

Great clue.
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Re: Codenames VI
« Reply #1877 on: August 02, 2016, 04:45:38 pm »

Tin: 3
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Re: Codenames VI
« Reply #1878 on: August 02, 2016, 08:18:13 pm »

Electric > gold >heart

Fingers crossed!
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"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
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"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
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Re: Codenames VI
« Reply #1879 on: August 02, 2016, 08:52:49 pm »

Electric > gold >heart

Fingers crossed!

All 3 are red
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Re: Codenames VI
« Reply #1880 on: August 02, 2016, 08:55:19 pm »

Yay!!!!!
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"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
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"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
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Re: Codenames VI
« Reply #1881 on: August 03, 2016, 04:01:18 am »

I assume it's pass after that.

Kandinsky: 3
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Re: Codenames VI
« Reply #1882 on: August 03, 2016, 05:10:19 am »

moscow
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Re: Codenames VI
« Reply #1883 on: August 03, 2016, 05:11:32 am »

Is blue.
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Re: Codenames VI
« Reply #1884 on: August 03, 2016, 05:40:25 am »

brush
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Re: Codenames VI
« Reply #1885 on: August 03, 2016, 06:07:40 am »

Brush is blue.
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Re: Codenames VI
« Reply #1886 on: August 03, 2016, 06:15:32 am »

Pass
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Re: Codenames VI
« Reply #1887 on: August 04, 2016, 06:32:46 pm »

VACATIONRIVERHOOKKISSDRESS
ROUNDCODEFARMAMERICASHADOW
BERRYSPYDEATHGOLDELECTRIC
FIREMOSCOWBRUSHHEARTDISEASE
DOORDAYBUCKCASINOMARCH
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Re: Codenames VI
« Reply #1888 on: August 04, 2016, 06:34:24 pm »

Wow totally spaced this thread. 

SOLDIER: 3
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Re: Codenames VI
« Reply #1889 on: August 04, 2016, 10:45:50 pm »

america > march > death > pass
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #1890 on: August 04, 2016, 10:46:40 pm »

america > march > death

All are red. Wow you're killing it!
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teamlyle

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Re: Codenames VI
« Reply #1891 on: August 04, 2016, 10:46:59 pm »

Thanks! That was a good clue :)
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

faust

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Re: Codenames VI
« Reply #1892 on: August 07, 2016, 10:18:24 am »

We're back! This is a tight game.

Gotta try it I guess. Minecraft: 3
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Re: Codenames VI
« Reply #1893 on: August 07, 2016, 12:39:29 pm »

Uh oh.

Code
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gkrieg13

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Re: Codenames VI
« Reply #1894 on: August 07, 2016, 12:44:05 pm »

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faust

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Re: Codenames VI
« Reply #1895 on: August 07, 2016, 01:20:20 pm »

Uh oh.

Code

Well, that was the danger. But I couldn't find another way to connect the remaining 3.
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teamlyle

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Re: Codenames VI
« Reply #1896 on: August 07, 2016, 10:14:43 pm »

berry
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

gkrieg13

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Re: Codenames VI
« Reply #1897 on: August 07, 2016, 10:35:02 pm »

berry

Nice! Red

Wow I don't think I've ever had a game that smooth
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Eevee

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Re: Codenames VI
« Reply #1898 on: August 08, 2016, 03:42:15 am »

What were our words?
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faust

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Re: Codenames VI
« Reply #1899 on: August 08, 2016, 04:07:31 am »

VACATIONRIVERHOOKKISSDRESS
ROUNDCODEFARMAMERICASHADOW
BERRYSPYDEATHGOLDELECTRIC
FIREMOSCOWBRUSHHEARTDISEASE
DOORDAYBUCKCASINOMARCH

Round was the final one for Kandinsky (because he liked geomtric shapes), and then Day, Door, Farm for Minecraft. Those were really hard to combine, but I felt that Red was very likely to win if we didn't get everything.
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Eevee

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Re: Codenames VI
« Reply #1900 on: August 08, 2016, 05:32:26 pm »

Blue goes first
HEADBREAKPYRAMIDMINTSTREAM
BUGTAGMAMMOTHGROUNDCOURT
BALLNIGHTSPYROCKCAKE
PRINCESSPLASTICCROWNTOKYOBAND
CHICKENGLANDTORCHAMERICAPOISON
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teamlyle

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Re: Codenames VI
« Reply #1901 on: August 08, 2016, 05:38:49 pm »

So I'm guessing it's my turn to be spymaster? Should I go now, or are you guys blue?
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

Eevee

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Re: Codenames VI
« Reply #1902 on: August 08, 2016, 05:39:18 pm »

Prosperity: 2


You guys are red, you are the spymaster. I pm'd the grid to you!  I hope.
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Eevee

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Re: Codenames VI
« Reply #1903 on: August 09, 2016, 01:46:39 pm »

Bump!
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faust

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Re: Codenames VI
« Reply #1904 on: August 09, 2016, 01:48:04 pm »

I kinda forgot that I'm now on a team with Eevee... sorry about that.

Man, there are a lot of Dominion cards in that grid.

Mint is definitely the first one. The second is kinda hard. Going by the Dominion theme, Court would work for King's Court. On the other hand, Courtyard is in Intrigue.

I'll take -> Pyramid, because a culture building pyramids has to be pretty prosperous.

Pass after that.
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Re: Codenames VI
« Reply #1905 on: August 09, 2016, 01:49:45 pm »

Mint is blue

Pyramid is red.  :(
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faust

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Re: Codenames VI
« Reply #1906 on: August 09, 2016, 02:04:18 pm »

Well, the last game started off good and only went dow from there. So here, not starting off very well should be a good sign, right?
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Re: Codenames VI
« Reply #1907 on: August 09, 2016, 02:08:40 pm »

Hopefully!
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teamlyle

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Re: Codenames VI
« Reply #1908 on: August 09, 2016, 06:48:31 pm »

Firefly: 2
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

gkrieg13

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Re: Codenames VI
« Reply #1909 on: August 09, 2016, 06:59:13 pm »

BUG -> TORCH -> Pass
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teamlyle

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Re: Codenames VI
« Reply #1910 on: August 09, 2016, 08:31:27 pm »

Bug is red

Torch is blue  :-[
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #1911 on: August 10, 2016, 01:39:47 pm »

Wambach: 4
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faust

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Re: Codenames VI
« Reply #1912 on: August 10, 2016, 01:53:19 pm »

Generally not a good sign if I have to google the word before guessing... well, let's see.

America -> Ball

These are for sure; after that, well, I look for generally soccer-aligned words, but my knowledge of English soccer slang is sorely lacking. Also I cannot help but think that there is some reason for choosing that particular player.

Well, she's a striker, so Head is third.

After that, let's go Court for the first clue.

I wonder if I should make another guess... but I think not. Court could be a stretch for Wambach too (because court soccer is a thing), and if all those guesses are right, we have 3 words left... that sounds like a good amount.

So Pass after this.
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Re: Codenames VI
« Reply #1913 on: August 10, 2016, 02:07:06 pm »

All blue! Very well done.
« Last Edit: August 10, 2016, 02:08:44 pm by Eevee »
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teamlyle

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Re: Codenames VI
« Reply #1914 on: August 10, 2016, 02:39:33 pm »

Manhunt: 3
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

gkrieg13

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Re: Codenames VI
« Reply #1915 on: August 10, 2016, 03:04:36 pm »

HEADBREAKPYRAMIDMINTSTREAM
BUGTAGMAMMOTHGROUNDCOURT
BALLNIGHTSPYROCKCAKE
PRINCESSPLASTICCROWNTOKYOBAND
CHICKENGLANDTORCHAMERICAPOISON
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gkrieg13

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Re: Codenames VI
« Reply #1916 on: August 10, 2016, 03:07:41 pm »

Uh, I have no clue on this one.

night because of firefly
Mammoth?  I mean men hunt them.
break?  I am guessing this is in reference to the video game, which is horror stealth related.
TAG?  I mean the game is kind of like a man hunt
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Eevee

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Re: Codenames VI
« Reply #1917 on: August 10, 2016, 03:11:45 pm »

Night is red.
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Eevee

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Re: Codenames VI
« Reply #1918 on: August 10, 2016, 03:12:22 pm »

Mammoth is neutral
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gkrieg13

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Re: Codenames VI
« Reply #1919 on: August 10, 2016, 03:12:35 pm »

Mammoth is neutral

Well that is one of the saddest things I've experienced
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faust

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Re: Codenames VI
« Reply #1920 on: August 10, 2016, 03:13:42 pm »

Eevee sure knows how to build the suspense.
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Re: Codenames VI
« Reply #1921 on: August 10, 2016, 03:16:21 pm »

At least to me these block guesses -> block reveals take some of it out, so I thought that'd be more fun.

Botox: 3
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faust

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Re: Codenames VI
« Reply #1922 on: August 10, 2016, 03:37:44 pm »

At least to me these block guesses -> block reveals take some of it out, so I thought that'd be more fun.

Botox: 3

I hear you. But not doing them is game-theoretically suboptimal as long as we allow them.

Well, let's build some suspense at least.

Poison -> Plastic
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Re: Codenames VI
« Reply #1923 on: August 10, 2016, 03:39:04 pm »

I don't mind the guesses being blocks, but the reveals can at least be made exciting!

Poison is blue
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Re: Codenames VI
« Reply #1924 on: August 10, 2016, 03:39:46 pm »

Plastic is











blue
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faust

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Re: Codenames VI
« Reply #1925 on: August 10, 2016, 03:51:30 pm »

Hmmm...

Princess
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Re: Codenames VI
« Reply #1926 on: August 10, 2016, 03:57:12 pm »

Princess is...




neutral
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Re: Codenames VI
« Reply #1927 on: August 10, 2016, 04:00:55 pm »

HEADBREAKPYRAMIDMINTSTREAM
BUGTAGMAMMOTHGROUNDCOURT
BALLNIGHTSPYROCKCAKE
PRINCESSPLASTICCROWNTOKYOBAND
CHICKENGLANDTORCHAMERICAPOISON
« Last Edit: August 10, 2016, 04:02:48 pm by Eevee »
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teamlyle

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Re: Codenames VI
« Reply #1928 on: August 10, 2016, 09:50:24 pm »

Sorry for my poor performance this game!

Descole: 5
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

gkrieg13

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Re: Codenames VI
« Reply #1929 on: August 10, 2016, 10:21:50 pm »

It's not your fault.

spy-> England
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eHalcyon

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Re: Codenames VI
« Reply #1930 on: August 11, 2016, 01:01:44 am »

At least to me these block guesses -> block reveals take some of it out, so I thought that'd be more fun.
I hear you. But not doing them is game-theoretically suboptimal as long as we allow them.

That's false!  This extra information may help your spymaster provide you with better clues, but it can also help the other side!  For example, as the opposing spymaster, I once decided on a different clue because you (or gkrieg?) indicated a suspicion for a word that was one of ours!  Instead of going with a clue that would cover that word, I picked a different clue to leave that option up as a trap.  Can't remember if that worked out, but it was a thing.

Also, if you indicate a suspicion for something correct but an earlier guess stops the chain, that can influence the opposing guesser!  For example, gkrieg's above chain of guesses was stopped by Mammoth, but he mentioned break and tag as follow-ups.  Maybe faust will now avoid those words if he thinks gkrieg's reasoning makes sense.
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faust

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Re: Codenames VI
« Reply #1931 on: August 11, 2016, 01:45:03 am »

At least to me these block guesses -> block reveals take some of it out, so I thought that'd be more fun.
I hear you. But not doing them is game-theoretically suboptimal as long as we allow them.

That's false!  This extra information may help your spymaster provide you with better clues, but it can also help the other side!  For example, as the opposing spymaster, I once decided on a different clue because you (or gkrieg?) indicated a suspicion for a word that was one of ours!  Instead of going with a clue that would cover that word, I picked a different clue to leave that option up as a trap.  Can't remember if that worked out, but it was a thing.

Also, if you indicate a suspicion for something correct but an earlier guess stops the chain, that can influence the opposing guesser!  For example, gkrieg's above chain of guesses was stopped by Mammoth, but he mentioned break and tag as follow-ups.  Maybe faust will now avoid those words if he thinks gkrieg's reasoning makes sense.
Sure, it can help the other team. So can flat-out guessing if you guess the wrong word. That doesn't prove that you should make no guesses. I think overall the benefits outweigh the costs. And even if the other team does not make suggestions, you should keep in mind anyway what their remaining words could be based on their clues, and act accordingly.
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Re: Codenames VI
« Reply #1932 on: August 11, 2016, 04:24:48 am »

Red and...







red!
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gkrieg13

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Re: Codenames VI
« Reply #1933 on: August 11, 2016, 09:14:48 am »

Let's go tag next
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Re: Codenames VI
« Reply #1934 on: August 11, 2016, 10:08:04 am »

Also red!
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Re: Codenames VI
« Reply #1935 on: August 11, 2016, 10:19:33 am »

Break?
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Re: Codenames VI
« Reply #1936 on: August 11, 2016, 10:54:13 am »

That's also red!
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"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
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Re: Codenames VI
« Reply #1937 on: August 11, 2016, 11:26:05 am »

HEADBREAKPYRAMIDMINTSTREAM
BUGTAGMAMMOTHGROUNDCOURT
BALLNIGHTSPYROCKCAKE
PRINCESSPLASTICCROWNTOKYOBAND
CHICKENGLANDTORCHAMERICAPOISON
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Re: Codenames VI
« Reply #1938 on: August 11, 2016, 11:34:58 am »

HEADBREAKPYRAMIDMINTSTREAM
BUGTAGMAMMOTHGROUNDCOURT
BALLNIGHTSPYROCKCAKE
PRINCESSPLASTICCROWNTOKYOBAND
CHICKENGLANDTORCHAMERICAPOISON
So I think this is where I am at this point.

Firefly was bug and night,
Manhunt was tag, break, ??
Descole was spy, England, ??

I think rock probably makes the most sense?  I don't think Descole ever wore a crown, if I remember correctly, and ground and band just don't really work?  Also Manhunt was developed by Rockstar games, so...

ROCK?
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Re: Codenames VI
« Reply #1939 on: August 11, 2016, 11:40:39 am »

neutral :(

gg
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #1940 on: August 11, 2016, 11:43:48 am »

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Re: Codenames VI
« Reply #1941 on: August 11, 2016, 12:18:47 pm »

HEADBREAKPYRAMIDMINTSTREAM
BUGTAGMAMMOTHGROUNDCOURT
BALLNIGHTSPYROCKCAKE
PRINCESSPLASTICCROWNTOKYOBAND
CHICKENGLANDTORCHAMERICAPOISON
So I think this is where I am at this point.

Firefly was bug and night,
Manhunt was tag, break, ??
Descole was spy, England, ??

I think rock probably makes the most sense?  I don't think Descole ever wore a crown, if I remember correctly, and ground and band just don't really work?  Also Manhunt was developed by Rockstar games, so...

ROCK?

I know it's not intentional, but it can be misleading if you post a grid with colors that haven't actually been revealed. Let's not do that.
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gkrieg13

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Re: Codenames VI
« Reply #1942 on: August 11, 2016, 12:22:26 pm »

HEADBREAKPYRAMIDMINTSTREAM
BUGTAGMAMMOTHGROUNDCOURT
BALLNIGHTSPYROCKCAKE
PRINCESSPLASTICCROWNTOKYOBAND
CHICKENGLANDTORCHAMERICAPOISON
So I think this is where I am at this point.

Firefly was bug and night,
Manhunt was tag, break, ??
Descole was spy, England, ??

I think rock probably makes the most sense?  I don't think Descole ever wore a crown, if I remember correctly, and ground and band just don't really work?  Also Manhunt was developed by Rockstar games, so...

ROCK?

I know it's not intentional, but it can be misleading if you post a grid with colors that haven't actually been revealed. Let's not do that.

Sorry, I figured that at this point, I either needed to win, or you guys would easily get the win.  I wouldn't do that in the middle of the game, I was just trying to figure out our last word.
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Re: Codenames VI
« Reply #1943 on: August 11, 2016, 12:58:27 pm »

At least to me these block guesses -> block reveals take some of it out, so I thought that'd be more fun.
I hear you. But not doing them is game-theoretically suboptimal as long as we allow them.

That's false!  This extra information may help your spymaster provide you with better clues, but it can also help the other side!  For example, as the opposing spymaster, I once decided on a different clue because you (or gkrieg?) indicated a suspicion for a word that was one of ours!  Instead of going with a clue that would cover that word, I picked a different clue to leave that option up as a trap.  Can't remember if that worked out, but it was a thing.

Also, if you indicate a suspicion for something correct but an earlier guess stops the chain, that can influence the opposing guesser!  For example, gkrieg's above chain of guesses was stopped by Mammoth, but he mentioned break and tag as follow-ups.  Maybe faust will now avoid those words if he thinks gkrieg's reasoning makes sense.
Sure, it can help the other team. So can flat-out guessing if you guess the wrong word. That doesn't prove that you should make no guesses. I think overall the benefits outweigh the costs. And even if the other team does not make suggestions, you should keep in mind anyway what their remaining words could be based on their clues, and act accordingly.

My point was that it's not necessarily/always sub-optimal. Sometimes the right move is to not guess. I'm pretty sure even you have opted not to take every guess available to you.
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Re: Codenames VI
« Reply #1944 on: August 11, 2016, 03:36:24 pm »

hen: 1
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Re: Codenames VI
« Reply #1945 on: August 12, 2016, 10:29:11 am »

Well... Chick.
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Re: Codenames VI
« Reply #1946 on: August 12, 2016, 12:05:45 pm »

Blue!
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Re: Codenames VI
« Reply #1947 on: August 13, 2016, 06:33:36 am »

Gg! New game?
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Re: Codenames VI
« Reply #1948 on: August 13, 2016, 07:54:58 am »

Good game! You guys played well.

My clues probably could've been better this game. Firefly was night and bug (I probably should have chosen cricket or something instead), manhunt was tag, night, and spy, and Descole was spy, england, ground, and break (and I was hoping you would guess tag from the previous clue, which is why I said 5 instead of 4.)
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #1949 on: August 13, 2016, 08:00:24 am »

Good game! You guys played well.

My clues probably could've been better this game. Firefly was night and bug (I probably should have chosen cricket or something instead), manhunt was tag, night, and spy, and Descole was spy, england, ground, and break (and I was hoping you would guess tag from the previous clue, which is why I said 5 instead of 4.)

If you say 5, that means that clues are for 5 words. You could have said 4 and gkrieg is always allowed to guess one more, and it would have given him the hint that the last word is for an earlier clue.
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faust

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Re: Codenames VI
« Reply #1950 on: August 13, 2016, 08:01:38 am »

New game!

Red goes first
SLIPSTREAMCOFFEEINDIATUBE
ROSEALIENHOLLYWOODMEXICOTRIANGLE
MERCURYFORCEBUTTONWINTERMOUNT
PYRAMIDCHARGEVACUUMPITCHMILLIONAIRE
ROUNDPLANEBERMUDABANKPUPIL
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gkrieg13

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Re: Codenames VI
« Reply #1951 on: August 13, 2016, 03:58:10 pm »

Bollywood:  2
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Re: Codenames VI
« Reply #1952 on: August 14, 2016, 08:26:48 am »

Hollywood > India > pass
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

gkrieg13

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Re: Codenames VI
« Reply #1953 on: August 14, 2016, 10:13:18 am »

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faust

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Re: Codenames VI
« Reply #1954 on: August 14, 2016, 10:47:54 am »

Essos: 4
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Re: Codenames VI
« Reply #1955 on: August 14, 2016, 11:52:23 am »

Pyramid
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Re: Codenames VI
« Reply #1956 on: August 14, 2016, 01:46:50 pm »

Pyramid is blue.
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Re: Codenames VI
« Reply #1957 on: August 14, 2016, 02:33:22 pm »

bank
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faust

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Re: Codenames VI
« Reply #1958 on: August 14, 2016, 02:35:02 pm »

Blue as well.
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Re: Codenames VI
« Reply #1959 on: August 14, 2016, 02:46:05 pm »

Mount
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faust

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Re: Codenames VI
« Reply #1960 on: August 14, 2016, 02:51:45 pm »

Mount is blue.
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Re: Codenames VI
« Reply #1961 on: August 14, 2016, 03:11:43 pm »

Great!

I will try winter.
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faust

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Re: Codenames VI
« Reply #1962 on: August 14, 2016, 03:21:44 pm »

Winter is coming blue.
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Re: Codenames VI
« Reply #1963 on: August 14, 2016, 03:23:56 pm »

SLIPSTREAMCOFFEEINDIATUBE
ROSEALIENHOLLYWOODMEXICOTRIANGLE
MERCURYFORCEBUTTONWINTERMOUNT
PYRAMIDCHARGEVACUUMPITCHMILLIONAIRE
ROUNDPLANEBERMUDABANKPUPIL
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Re: Codenames VI
« Reply #1964 on: August 14, 2016, 03:38:41 pm »

Pass!
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Re: Codenames VI
« Reply #1965 on: August 14, 2016, 07:38:51 pm »

air: 3
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Re: Codenames VI
« Reply #1966 on: August 14, 2016, 08:41:41 pm »

Vacuum > plane > tube > pass
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #1967 on: August 14, 2016, 08:43:27 pm »

Vacuum is neutral.
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Re: Codenames VI
« Reply #1968 on: August 14, 2016, 09:11:11 pm »

Sorry :(
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #1969 on: August 14, 2016, 09:14:49 pm »

Sorry :(

No problem. Not a great clue. Totally missed vacuum
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Re: Codenames VI
« Reply #1970 on: August 15, 2016, 04:39:35 am »

Let's do something exciting!

Dalek: 4
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Re: Codenames VI
« Reply #1971 on: August 15, 2016, 04:45:23 am »

alien
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Re: Codenames VI
« Reply #1972 on: August 15, 2016, 04:54:49 am »

Alien is blue!
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Re: Codenames VI
« Reply #1973 on: August 15, 2016, 05:20:57 am »

force
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Re: Codenames VI
« Reply #1974 on: August 15, 2016, 06:21:33 am »

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Re: Codenames VI
« Reply #1975 on: August 15, 2016, 06:24:43 am »

My bad, I'm not an expert on Daleks.
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Re: Codenames VI
« Reply #1976 on: August 15, 2016, 09:48:36 am »

eye: 2
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Re: Codenames VI
« Reply #1977 on: August 15, 2016, 09:51:52 am »

Hmmm... I guess pupil

And plane because of air

I guess eyes are also round, not the strongest connection but I can't see anything better on the board
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"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
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Re: Codenames VI
« Reply #1978 on: August 15, 2016, 09:54:29 am »

All red!
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Re: Codenames VI
« Reply #1979 on: August 15, 2016, 09:57:40 am »

Yay!! :) :)
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #1980 on: August 15, 2016, 10:09:45 am »

SLIPSTREAMCOFFEEINDIATUBE
ROSEALIENHOLLYWOODMEXICOTRIANGLE
MERCURYFORCEBUTTONWINTERMOUNT
PYRAMIDCHARGEVACUUMPITCHMILLIONAIRE
ROUNDPLANEBERMUDABANKPUPIL
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Re: Codenames VI
« Reply #1981 on: August 15, 2016, 10:10:04 am »

Battery: 2
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Re: Codenames VI
« Reply #1982 on: August 15, 2016, 10:13:24 am »

Wait isn't force red?

SLIPSTREAMCOFFEEINDIATUBE
ROSEALIENHOLLYWOODMEXICOTRIANGLE
MERCURYFORCEBUTTONWINTERMOUNT
PYRAMIDCHARGEVACUUMPITCHMILLIONAIRE
ROUNDPLANEBERMUDABANKPUPIL

P.S. I changed my avatar!
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #1983 on: August 15, 2016, 10:19:00 am »

Right, forgot about that one. Sorry!
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Re: Codenames VI
« Reply #1984 on: August 15, 2016, 10:19:29 am »

Charge
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Re: Codenames VI
« Reply #1985 on: August 15, 2016, 10:55:57 am »

Charge is blue.
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Re: Codenames VI
« Reply #1986 on: August 15, 2016, 11:20:29 am »

Nice avatar teamlyle!

mercury
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Re: Codenames VI
« Reply #1987 on: August 15, 2016, 11:25:09 am »

Mercury is blue!
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Re: Codenames VI
« Reply #1988 on: August 15, 2016, 11:47:14 am »

I'm going to risk it and guess just based on googling: Rose
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Re: Codenames VI
« Reply #1989 on: August 15, 2016, 11:53:06 am »

I'm going to risk it and guess just based on googling: Rose

Also blue.  Congrats!
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Re: Codenames VI
« Reply #1990 on: August 15, 2016, 12:03:06 pm »

Nice :)
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Re: Codenames VI
« Reply #1991 on: August 15, 2016, 04:12:47 pm »

Blue goes first
BERMUDAWASHINGTONGREECEAMAZONSCREEN
TAGEAGLEMERCURYKISSCLUB
CALFLITTERAUSTRALIACOURTROOF
MOONSTAFFFLUTEWALLMISSILE
BILLHORSECHAIRPOOLFOREST
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Re: Codenames VI
« Reply #1992 on: August 15, 2016, 04:18:22 pm »

American: 6

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Re: Codenames VI
« Reply #1993 on: August 16, 2016, 01:27:27 am »

What a clue!

Let's see what fits... Washington and Eagle for sure. The rest is harder...

Amazon is an American company. Also the Amazon is in South America.
Wall because Donald Trump.
Missile because they like bombing stuff.
Bill because Clinton.
Horse because it was a Native American chief.

Let's do
Washington -> Eagle -> Amazon -> Horse -> Bill -> Wall -> Pass
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Re: Codenames VI
« Reply #1994 on: August 16, 2016, 04:33:18 am »

Washington and Eagle are blue
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Re: Codenames VI
« Reply #1995 on: August 16, 2016, 04:33:35 am »

As is Amazon
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Re: Codenames VI
« Reply #1996 on: August 16, 2016, 04:35:01 am »

Horse is red
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Re: Codenames VI
« Reply #1997 on: August 16, 2016, 05:58:38 am »

I did wonder whether that "American Horse" reference might have been too obscure.
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Re: Codenames VI
« Reply #1998 on: August 16, 2016, 06:10:11 am »

Yeah, got to admit I didn't even think of that.

We can still win this though!
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Re: Codenames VI
« Reply #1999 on: August 16, 2016, 10:04:31 am »

Olympics: 5
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2000 on: August 16, 2016, 10:14:15 am »

Pool and court
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Re: Codenames VI
« Reply #2001 on: August 16, 2016, 10:14:55 am »

Red and red!
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Re: Codenames VI
« Reply #2002 on: August 16, 2016, 10:31:41 am »

Greece then screen then staff
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Re: Codenames VI
« Reply #2003 on: August 16, 2016, 10:53:44 am »

Greece and screen are red

staff is blue
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2004 on: August 16, 2016, 01:10:57 pm »

Clue coming tomorrow, it's crayfish (party) season, I'm out of pocket all of tonight.
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Re: Codenames VI
« Reply #2005 on: August 18, 2016, 07:58:24 am »

BERMUDAWASHINGTONGREECEAMAZONSCREEN
TAGEAGLEMERCURYKISSCLUB
CALFLITTERAUSTRALIACOURTROOF
MOONSTAFFFLUTEWALLMISSILE
BILLHORSECHAIRPOOLFOREST

Lips: 2
« Last Edit: August 18, 2016, 04:50:22 pm by Eevee »
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Re: Codenames VI
« Reply #2006 on: August 18, 2016, 04:47:11 pm »

Is there any special reasoning behind the black coloring for Wall?

Anyway,

Kiss -> Flute -> Bill
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Re: Codenames VI
« Reply #2007 on: August 18, 2016, 04:51:16 pm »

Just me missclicking around the matrix, fixed.

All blue. Good job!
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Re: Codenames VI
« Reply #2008 on: August 18, 2016, 10:31:14 pm »

Inada: 3
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"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
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"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
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Re: Codenames VI
« Reply #2009 on: August 21, 2016, 07:14:45 am »

gkrieg?
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Re: Codenames VI
« Reply #2010 on: August 21, 2016, 10:41:45 am »

Chair
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Re: Codenames VI
« Reply #2011 on: August 21, 2016, 01:03:35 pm »

Chair is red
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"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
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Re: Codenames VI
« Reply #2012 on: August 21, 2016, 02:44:20 pm »

Calf?
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Re: Codenames VI
« Reply #2013 on: August 21, 2016, 03:54:22 pm »

red
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Re: Codenames VI
« Reply #2014 on: August 21, 2016, 03:59:23 pm »

Tag?
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Re: Codenames VI
« Reply #2015 on: August 21, 2016, 04:02:40 pm »

Tag is blue!
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Re: Codenames VI
« Reply #2016 on: August 21, 2016, 05:21:36 pm »

Triangle: 1
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Re: Codenames VI
« Reply #2017 on: August 21, 2016, 06:01:27 pm »

Bermuda
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Re: Codenames VI
« Reply #2018 on: August 21, 2016, 06:11:03 pm »

Yay!

BERMUDAWASHINGTONGREECEAMAZONSCREEN
TAGEAGLEMERCURYKISSCLUB
CALFLITTERAUSTRALIACOURTROOF
MOONSTAFFFLUTEWALLMISSILE
BILLHORSECHAIRPOOLFOREST
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Re: Codenames VI
« Reply #2019 on: August 21, 2016, 06:17:56 pm »

Which were all the American words? I don't quite get to 6.
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Re: Codenames VI
« Reply #2020 on: August 21, 2016, 06:18:58 pm »

I almost went for Australia too
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Re: Codenames VI
« Reply #2021 on: August 21, 2016, 06:20:13 pm »

And the next one!

Blue goes first
GRASSBANKDAYCANDLESCIENTIST
MARCHFINGERDEGREETUBASUB
WINETRAINFIELDDROPNEW YORK
PHOENIXCARROTLASERSHARKHAWK
LEMONLAWYERBUGDICENURSE

EDIT: Somehow copied the wrong table. Sorry!
« Last Edit: August 21, 2016, 06:27:45 pm by faust »
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Re: Codenames VI
« Reply #2022 on: August 21, 2016, 06:21:39 pm »

Waxing: 3
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Re: Codenames VI
« Reply #2023 on: August 21, 2016, 06:25:02 pm »

Which were all the American words? I don't quite get to 6.
They were Bermuda, Washington, Amazon, Bill, eagle, and Kiss (for the band which is american). Missile is a better fit than Kiss so maybe not the best to include it, but felt fun.
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Re: Codenames VI
« Reply #2024 on: August 21, 2016, 06:27:01 pm »

I copied the wrong table. It's fixed now!
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Re: Codenames VI
« Reply #2025 on: August 21, 2016, 06:29:09 pm »

Man was I confused with your clue!

candle
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Re: Codenames VI
« Reply #2026 on: August 21, 2016, 06:39:48 pm »

Man was I confused with your clue!

candle

is blue
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Re: Codenames VI
« Reply #2027 on: August 21, 2016, 08:55:55 pm »

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Re: Codenames VI
« Reply #2028 on: August 22, 2016, 05:21:17 am »

laser
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faust

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Re: Codenames VI
« Reply #2029 on: August 22, 2016, 10:13:28 am »

Laser is blue.
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Re: Codenames VI
« Reply #2030 on: August 22, 2016, 10:15:08 am »

Pass, I have no clue.
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Re: Codenames VI
« Reply #2031 on: August 22, 2016, 10:34:49 am »

Pass, I have no clue.

But you have a clue, I gave it to you!
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Re: Codenames VI
« Reply #2032 on: August 22, 2016, 11:32:48 am »

botonist: 4
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Re: Codenames VI
« Reply #2033 on: August 22, 2016, 03:58:28 pm »

Let's see... a botanist studies plants. So let's do grass and scientist

I guess a botanist could have a degree.

Also, a carrot is a plant and so carrot and then pass.
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Re: Codenames VI
« Reply #2034 on: August 22, 2016, 04:08:34 pm »

Grass is blue.

Sorry, that's harsh. :/
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Re: Codenames VI
« Reply #2035 on: August 22, 2016, 04:11:08 pm »

Down: 2
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Re: Codenames VI
« Reply #2036 on: August 22, 2016, 04:13:22 pm »

GRASSBANKDAYCANDLESCIENTIST
MARCHFINGERDEGREETUBASUB
WINETRAINFIELDDROPNEW YORK
PHOENIXCARROTLASERSHARKHAWK
LEMONLAWYERBUGDICENURSE
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Re: Codenames VI
« Reply #2037 on: August 22, 2016, 04:34:19 pm »

drop
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Re: Codenames VI
« Reply #2038 on: August 22, 2016, 04:38:43 pm »

Is blue.
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Re: Codenames VI
« Reply #2039 on: August 22, 2016, 04:41:48 pm »

sub?
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Re: Codenames VI
« Reply #2040 on: August 22, 2016, 05:29:20 pm »

Blue as well.
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Re: Codenames VI
« Reply #2041 on: August 22, 2016, 05:34:11 pm »

Grass is blue.

Sorry, that's harsh. :/

Sorry gkrieg :(
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Re: Codenames VI
« Reply #2042 on: August 22, 2016, 05:46:41 pm »

pass  :)
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Re: Codenames VI
« Reply #2043 on: August 22, 2016, 06:01:45 pm »

Robbery: 3
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Re: Codenames VI
« Reply #2044 on: August 22, 2016, 09:04:51 pm »

bank
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"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
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"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
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Re: Codenames VI
« Reply #2045 on: August 22, 2016, 09:29:20 pm »

bank

Red!  We got one on the board!
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Re: Codenames VI
« Reply #2046 on: August 22, 2016, 10:25:07 pm »

scientist

lawyer
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"Come on man, let the plat play." -The Plat
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"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
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Re: Codenames VI
« Reply #2047 on: August 23, 2016, 01:11:33 am »

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Re: Codenames VI
« Reply #2048 on: August 23, 2016, 08:32:57 am »

Gotta make a guess... carrot
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"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
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Re: Codenames VI
« Reply #2049 on: August 23, 2016, 08:36:14 am »

Carrot is red!
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Re: Codenames VI
« Reply #2050 on: August 23, 2016, 09:43:59 am »

I guess it's your guys' turn
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"Ugh... 399 cursors. Time to hack!" -Ben
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"Come on man, let the plat play." -The Plat
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"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
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"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
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Re: Codenames VI
« Reply #2051 on: August 24, 2016, 11:52:40 am »

Sorry about the delay.

Philharmonic: 2
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Re: Codenames VI
« Reply #2052 on: August 24, 2016, 01:08:30 pm »

tuba
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Re: Codenames VI
« Reply #2053 on: August 24, 2016, 01:59:31 pm »

tuba

Blue.  If tuba is on the board next game, faust should just auto guess it.
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Re: Codenames VI
« Reply #2054 on: August 24, 2016, 03:45:29 pm »

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Re: Codenames VI
« Reply #2055 on: August 24, 2016, 05:29:42 pm »

march
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Re: Codenames VI
« Reply #2056 on: August 24, 2016, 05:33:46 pm »

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Re: Codenames VI
« Reply #2057 on: August 24, 2016, 05:37:35 pm »

caterpie: 3
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Re: Codenames VI
« Reply #2058 on: August 24, 2016, 08:12:22 pm »

GRASSBANKDAYCANDLESCIENTIST
MARCHFINGERDEGREETUBASUB
WINETRAINFIELDDROPNEW YORK
PHOENIXCARROTLASERSHARKHAWK
LEMONLAWYERBUGDICENURSE
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2059 on: August 24, 2016, 08:13:08 pm »

bug -> field
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"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
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Re: Codenames VI
« Reply #2060 on: August 24, 2016, 09:33:05 pm »

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Re: Codenames VI
« Reply #2061 on: August 25, 2016, 09:51:56 pm »

Sorry for the delay. I was stressing over forum survivor :P

day
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"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2062 on: August 25, 2016, 10:39:17 pm »

Day is neutral.
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Re: Codenames VI
« Reply #2063 on: August 26, 2016, 10:42:08 am »

GRASSBANKDAYCANDLESCIENTIST
MARCHFINGERDEGREETUBASUB
WINETRAINFIELDDROPNEW YORK
PHOENIXCARROTLASERSHARKHAWK
LEMONLAWYERBUGDICENURSE
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Re: Codenames VI
« Reply #2064 on: August 26, 2016, 10:44:38 am »

Am I allowed to ponder the earlier clues before faust gives his now? Definitely feel like it would be a big advantage for us, but it also feels a little against the spirit of the game, even if it isn't any different from pondering them when giving my guesses. Gray area, thoughts?
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Re: Codenames VI
« Reply #2065 on: August 26, 2016, 10:47:56 am »

Am I allowed to ponder the earlier clues before faust gives his now? Definitely feel like it would be a big advantage for us, but it also feels a little against the spirit of the game, even if it isn't any different from pondering them when giving my guesses. Gray area, thoughts?

Not a gray area, definitely allowed.
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Re: Codenames VI
« Reply #2066 on: August 26, 2016, 10:52:11 am »

Ok!

Well, I feel pretty strongly that I know the second word for philharmonic, and feel rather dumb for guessing freaking march over it. Might be that I don't of course.
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Re: Codenames VI
« Reply #2067 on: August 26, 2016, 08:53:05 pm »

Helicopter: 2
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Re: Codenames VI
« Reply #2068 on: August 26, 2016, 09:25:51 pm »

New York

Next guess will come tomorrow.
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Re: Codenames VI
« Reply #2069 on: August 28, 2016, 09:29:10 am »

New York is blue.
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Re: Codenames VI
« Reply #2070 on: August 28, 2016, 10:09:03 pm »

hawk
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Re: Codenames VI
« Reply #2071 on: August 29, 2016, 01:54:54 am »

Hawk is blue.
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Re: Codenames VI
« Reply #2072 on: August 29, 2016, 05:08:47 am »

train
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Re: Codenames VI
« Reply #2073 on: August 29, 2016, 09:44:59 am »

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Re: Codenames VI
« Reply #2074 on: August 29, 2016, 09:45:45 am »

lime: 1
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Re: Codenames VI
« Reply #2075 on: August 29, 2016, 10:25:10 am »

lemon
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2076 on: August 29, 2016, 10:45:35 am »

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Re: Codenames VI
« Reply #2077 on: August 29, 2016, 11:00:50 am »

Nooooooooooo!
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Re: Codenames VI
« Reply #2078 on: August 29, 2016, 01:17:06 pm »

Sorry :/ I had a really tough time connecting our words. Also I realized too late that Down would also have worked for Hawk.

Our last word was Nurse, both for Waxing and Helicopter.
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Re: Codenames VI
« Reply #2079 on: August 31, 2016, 01:53:18 am »

Meh. Went for "ways of transport", and I guess you need training to fly a helicopter.

New game?
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Re: Codenames VI
« Reply #2080 on: August 31, 2016, 03:45:11 am »

Sure!
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Re: Codenames VI
« Reply #2081 on: August 31, 2016, 03:54:13 am »

Blue goes first
SCIENTISTMISSILENOTESOUNDWORM
IRONCENTAURLIONTUBAVACUUM
ORGANCALFPLASTICRABBITFARM
PLOTCROSSAZTECPYRAMIDMOUSE
COURTALPSCARROTTAGTURKEY
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Re: Codenames VI
« Reply #2082 on: August 31, 2016, 03:59:06 am »

Ecclesiastical: 3
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Re: Codenames VI
« Reply #2083 on: August 31, 2016, 06:53:42 am »

Is that a word?
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Re: Codenames VI
« Reply #2084 on: August 31, 2016, 06:55:08 am »

Okay, got it. Cross
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Re: Codenames VI
« Reply #2085 on: August 31, 2016, 07:12:14 am »

Blue!
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Re: Codenames VI
« Reply #2086 on: August 31, 2016, 12:52:33 pm »

Organ
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Re: Codenames VI
« Reply #2087 on: August 31, 2016, 01:08:40 pm »

Blue
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Re: Codenames VI
« Reply #2088 on: August 31, 2016, 01:57:16 pm »

The last one is tough... I feel like I should learn something from the fact that you didn't choose church as the clue. Part of me just wants to auto-guess tuba.

Well I don't know... but I seem to remember that the church has its own jurisdiction. Which would be held in ecclesiastical Courts.
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Re: Codenames VI
« Reply #2089 on: August 31, 2016, 02:22:40 pm »

Blue!
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Re: Codenames VI
« Reply #2090 on: August 31, 2016, 05:10:43 pm »

Yay :)

Pass obviously.
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Re: Codenames VI
« Reply #2091 on: August 31, 2016, 08:09:46 pm »

SCIENTIST   MISSILE   NOTE   SOUND   WORM
IRON   CENTAUR   LION   TUBA   VACUUM
ORGAN   CALF   PLASTIC   RABBIT   FARM
PLOT   CROSS   AZTEC   PYRAMID   MOUSE
COURT   ALPS   CARROT   TAG   TURKEY/

Music: 3
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2092 on: August 31, 2016, 08:24:38 pm »

note -> sound-> and then regrettably tuba
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Re: Codenames VI
« Reply #2093 on: August 31, 2016, 09:06:01 pm »

All red!
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2094 on: August 31, 2016, 09:22:12 pm »

Pass
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Re: Codenames VI
« Reply #2095 on: September 01, 2016, 07:51:45 am »

Mercury: 3
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Re: Codenames VI
« Reply #2096 on: September 01, 2016, 10:08:48 am »

I think I used that same clue before!

I see a couple things that seem loosely connected to this clue... I'll gather my thoughts.

Scientist has a sort of general connection to both the chemical element and the planet.
Iron is a metal like Mercury.
Centaur has a general mythology connection.
Vacuum is a space-related clue.
The Aztecs were into astronomy.

Okay, so definitely Mercury was chosen because of its multiple meanings. We won't get something like Scienist/Vacuum/Aztec which would all relate to the astronomy angle. The Centaur connection is weak. I can't off the top of my head recall a prominent centaur in Greek mythology, though they probably exist.

So...

Iron -> Vacuum -> Scientist (-> Pass)
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Re: Codenames VI
« Reply #2097 on: September 01, 2016, 11:02:19 am »

Well yes please! All are blue.
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Re: Codenames VI
« Reply #2098 on: September 01, 2016, 11:28:16 am »

Yay :)
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Re: Codenames VI
« Reply #2099 on: September 01, 2016, 12:58:51 pm »

at 9/9 this is probably the cleanest game yet.

teamlyle, it is imperative that you make another successful 3-clue next.

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Re: Codenames VI
« Reply #2100 on: September 02, 2016, 12:04:44 am »

SCIENTIST   MISSILE   NOTE   SOUND   WORM
IRON   CENTAUR   LION   TUBA   VACUUM
ORGAN   CALF   PLASTIC   RABBIT   FARM
PLOT   CROSS   AZTEC   PYRAMID   MOUSE
COURT   ALPS   CARROT   TAG   TURKEY

Trashing: 3
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2101 on: September 02, 2016, 01:03:42 am »

Missile?
Plot
Worm?
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Re: Codenames VI
« Reply #2102 on: September 02, 2016, 03:41:18 am »

missile is neutral
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Re: Codenames VI
« Reply #2103 on: September 02, 2016, 03:45:47 am »

Griffin: 2
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Re: Codenames VI
« Reply #2104 on: September 02, 2016, 07:55:50 am »

Lion -> Centaur -> Pass
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Re: Codenames VI
« Reply #2105 on: September 02, 2016, 08:43:04 am »

Blue, blue!
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Re: Codenames VI
« Reply #2106 on: September 03, 2016, 12:53:05 pm »

Sorry gkrieg  :P

Orwell: 5
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2107 on: September 03, 2016, 01:25:05 pm »

Plot farm rabbit for starters
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Re: Codenames VI
« Reply #2108 on: September 03, 2016, 02:06:18 pm »

All red :)
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2109 on: September 03, 2016, 05:22:47 pm »

Mouse
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Re: Codenames VI
« Reply #2110 on: September 03, 2016, 06:17:08 pm »

Red
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2111 on: September 03, 2016, 06:21:12 pm »

Oh man. Pyramid or turkey 

Pyramid?
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Re: Codenames VI
« Reply #2112 on: September 04, 2016, 08:43:22 am »

Pyramid is neutral.
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Re: Codenames VI
« Reply #2113 on: September 04, 2016, 08:44:06 am »

Vegetable: 1
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Re: Codenames VI
« Reply #2114 on: September 04, 2016, 09:02:47 am »

is it

       Plastic?

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Re: Codenames VI
« Reply #2115 on: September 04, 2016, 09:17:12 am »

Carrot
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Re: Codenames VI
« Reply #2116 on: September 04, 2016, 10:08:47 am »

Blue, yay!
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Re: Codenames VI
« Reply #2117 on: September 04, 2016, 10:17:32 am »

Blue goes first
SCIENTISTMISSILENOTESOUNDWORM
IRONCENTAURLIONTUBAVACUUM
ORGANCALFPLASTICRABBITFARM
PLOTCROSSAZTECPYRAMIDMOUSE
COURTALPSCARROTTAGTURKEY
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Re: Codenames VI
« Reply #2118 on: September 04, 2016, 12:06:35 pm »

By the way, "trashing" was a really vague clue, but it was supposed to be farm, mouse, and plot, because farmland, rats, and plan were all cards that could trash things  ;)
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2119 on: September 04, 2016, 03:23:41 pm »

By the way, "trashing" was a really vague clue, but it was supposed to be farm, mouse, and plot, because farmland, rats, and plan were all cards that could trash things  ;)

I looked at farm and thought farming village doesn't trash anything!
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Re: Codenames VI
« Reply #2120 on: September 04, 2016, 04:26:16 pm »

Those were some great clues, Eevee!
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Re: Codenames VI
« Reply #2121 on: September 07, 2016, 01:09:58 pm »

New game, guys?
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Re: Codenames VI
« Reply #2122 on: September 07, 2016, 01:21:15 pm »

Sure!

Red goes first
PLATYPUSCREAMKISSBEDGOLD
COOKBELLSTAFFDUCKMILLIONAIRE
POUNDWELLNIGHTBOMBKING
SPRINGGLASSWATERTOWERMARBLE
TAGPISTOLPALMSTARGREEN
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Re: Codenames VI
« Reply #2123 on: September 07, 2016, 02:08:29 pm »

RESTAURANT: 5
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Re: Codenames VI
« Reply #2124 on: September 07, 2016, 11:15:07 pm »

Cook>duck>water>glass>staff>pass
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2125 on: September 08, 2016, 12:03:55 am »

Nice. Red red red red red
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Re: Codenames VI
« Reply #2126 on: September 08, 2016, 06:27:54 pm »

Police: 3
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Re: Codenames VI
« Reply #2127 on: September 08, 2016, 06:33:29 pm »

pistol
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Re: Codenames VI
« Reply #2128 on: September 08, 2016, 06:34:29 pm »

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Re: Codenames VI
« Reply #2129 on: September 08, 2016, 06:43:29 pm »

Frustrates me to no end I can't figure this out. I'm trying to find the connection to either the band or the job, but I just don't see it. I would say cook if it wasn't already gone. :/

night, and I have no faith in this guess.
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Re: Codenames VI
« Reply #2130 on: September 08, 2016, 06:46:34 pm »

Frustrates me to no end I can't figure this out. I'm trying to find the connection to either the band or the job, but I just don't see it. I would say cook if it wasn't already gone. :/

night, and I have no faith in this guess.

blue
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Re: Codenames VI
« Reply #2131 on: September 08, 2016, 07:15:32 pm »

pound?
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Re: Codenames VI
« Reply #2132 on: September 08, 2016, 07:16:59 pm »

Neutral
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Re: Codenames VI
« Reply #2133 on: September 08, 2016, 07:30:11 pm »

water: 2
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Re: Codenames VI
« Reply #2134 on: September 08, 2016, 09:55:09 pm »

well>spring?
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2135 on: September 08, 2016, 10:31:21 pm »

Well is blue
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Re: Codenames VI
« Reply #2136 on: September 10, 2016, 12:33:59 pm »

I suppose it's our turn again.

Versailles: 3
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Re: Codenames VI
« Reply #2137 on: September 10, 2016, 10:45:47 pm »

Sorry, my guess will have to wait until tomorrow. It's coming though!
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Re: Codenames VI
« Reply #2138 on: September 11, 2016, 03:14:58 pm »

Okay, here we go.

King
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Re: Codenames VI
« Reply #2139 on: September 11, 2016, 03:38:44 pm »

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Re: Codenames VI
« Reply #2140 on: September 13, 2016, 12:09:23 pm »

Bump.
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Re: Codenames VI
« Reply #2141 on: September 13, 2016, 12:36:31 pm »

Marble
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Re: Codenames VI
« Reply #2142 on: September 13, 2016, 12:38:00 pm »

blue
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Re: Codenames VI
« Reply #2143 on: September 13, 2016, 02:00:53 pm »

Gold
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Re: Codenames VI
« Reply #2144 on: September 13, 2016, 02:07:27 pm »

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Re: Codenames VI
« Reply #2145 on: September 14, 2016, 06:00:36 am »

Yay!

Pass
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Re: Codenames VI
« Reply #2146 on: September 14, 2016, 09:56:26 am »

milk: 2
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Re: Codenames VI
« Reply #2147 on: September 15, 2016, 12:21:30 am »

Cream
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2148 on: September 15, 2016, 01:53:40 am »

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Re: Codenames VI
« Reply #2149 on: September 15, 2016, 07:39:54 pm »

i think i know what the other one is
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Re: Codenames VI
« Reply #2150 on: September 15, 2016, 09:39:15 pm »

PLATYPUSCREAMKISSBEDGOLD
COOKBELLSTAFFDUCKMILLIONAIRE
POUNDWELLNIGHTBOMBKING
SPRINGGLASSWATERTOWERMARBLE
TAGPISTOLPALMSTARGREEN

spring
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2151 on: September 16, 2016, 09:08:28 am »

Spring is neutral.
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Re: Codenames VI
« Reply #2152 on: September 16, 2016, 09:11:10 am »

Graffiti: 2
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Re: Codenames VI
« Reply #2153 on: September 16, 2016, 09:56:19 am »

Tag
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Re: Codenames VI
« Reply #2154 on: September 16, 2016, 09:56:38 am »

Is blue.
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Re: Codenames VI
« Reply #2155 on: September 16, 2016, 10:01:45 am »

I can't not say bomb, but I'm a little worried it could be one other word.
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Re: Codenames VI
« Reply #2156 on: September 16, 2016, 10:04:08 am »

I can't not say bomb, but I'm a little worried it could be one other word.

Nice. Blue
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Re: Codenames VI
« Reply #2157 on: September 16, 2016, 10:05:05 am »

Don't call it a comeback!
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Re: Codenames VI
« Reply #2158 on: September 16, 2016, 11:14:37 am »

This game sure took a long time.
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Re: Codenames VI
« Reply #2159 on: September 16, 2016, 11:17:59 am »

I was very slow, have had a busy two weeks.

Everyone still want to go and start a new one?
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Re: Codenames VI
« Reply #2160 on: September 16, 2016, 12:10:01 pm »

BTW I totally gave the water clue in a rush and forgot to look at the rest of the board.  It was meant to be BED and TOWER, but WELL and SPRING definitely fit better. 

The other MILK clue was PLATYPUS
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Re: Codenames VI
« Reply #2161 on: September 16, 2016, 12:10:13 pm »

I was very slow, have had a busy two weeks.

Everyone still want to go and start a new one?

yep
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Re: Codenames VI
« Reply #2162 on: September 16, 2016, 12:17:22 pm »

I was very slow, have had a busy two weeks.

Everyone still want to go and start a new one?

aye!
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Re: Codenames VI
« Reply #2163 on: September 16, 2016, 03:48:42 pm »

The other MILK clue was PLATYPUS
i did indeed know what it was
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: Codenames VI
« Reply #2164 on: September 18, 2016, 07:00:53 pm »

Sorry, I'm not sure how the spreadsheet works so I can't post another board.
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
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Re: Codenames VI
« Reply #2165 on: September 19, 2016, 06:07:41 am »

Red goes first
DUSTDROPPITCHBRAZILBUGLE
WEBLONDONMODELSPIDERPASTE
GROUNDWARSPINEMUGWITCH
BAYFIELDFLYCOMICRABBIT
GOLDFIGHTERIVORYBOOTENGINE
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Re: Codenames VI
« Reply #2166 on: September 21, 2016, 03:56:38 am »

So do we start?
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Re: Codenames VI
« Reply #2167 on: September 21, 2016, 04:03:52 am »

Did you get the pm, teamlyle?
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Re: Codenames VI
« Reply #2168 on: September 21, 2016, 12:02:07 pm »

Sorry for the delay

craft: 3
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2169 on: September 21, 2016, 07:06:20 pm »

witch -> war -> paste -> pass and -2 points for star not being on the board
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Re: Codenames VI
« Reply #2170 on: September 21, 2016, 07:18:26 pm »

Witch is blue :(

I see you're now a board moderator, congrats!
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2171 on: September 21, 2016, 07:29:58 pm »

Witch is blue :(

I see you're now a board moderator, congrats!

Thanks!  So is faust!
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Re: Codenames VI
« Reply #2172 on: September 22, 2016, 08:37:44 am »

City: 2
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Re: Codenames VI
« Reply #2173 on: September 22, 2016, 11:36:52 am »

London -> Model -> Pass
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Re: Codenames VI
« Reply #2174 on: September 22, 2016, 02:34:31 pm »

Ouch! London is blue, but model is the assassin.

DUSTDROPPITCHBRAZILBUGLE
WEBLONDONMODELSPIDERPASTE
GROUNDWARSPINEMUGWITCH
BAYFIELDFLYCOMICRABBIT
GOLDFIGHTERIVORYBOOTENGINE

Gg! We had such a good start too. New game?
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Re: Codenames VI
« Reply #2175 on: September 22, 2016, 02:59:54 pm »

Wow. I think that is the only way we could've won that one. War would've definitely been my next craft guess
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Re: Codenames VI
« Reply #2176 on: September 22, 2016, 04:19:38 pm »

Yeah, such an unnecessary risk by me. Classic Eevee.
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Re: Codenames VI
« Reply #2177 on: September 22, 2016, 05:59:24 pm »

Even after seeing the grid, I'm still unsure what the second city word is supposed to be.
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Re: Codenames VI
« Reply #2178 on: September 22, 2016, 06:34:23 pm »

Brazil. I guess capital would have been better, but I was worried about gold.
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Re: Codenames VI
« Reply #2179 on: September 22, 2016, 07:00:08 pm »

Olympics might have worked for these two ;)
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Re: Codenames VI
« Reply #2180 on: September 22, 2016, 07:04:36 pm »

Anyway, new game!

Blue goes first
STRIKECOOKCHECKPIZZACHICK
PISTOLPITCHLIFESHADOWCROWN
OILSOUNDHORNSNOWMANDOG
ROOFROUNDMOSCOWTAGTABLET
ROOTPRESSBUGLETEASTICK

Olive: 4
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Re: Codenames VI
« Reply #2181 on: September 25, 2016, 02:49:23 pm »

bump
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2182 on: September 25, 2016, 02:56:55 pm »

Thanks! Had missed this.

pizza
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Re: Codenames VI
« Reply #2183 on: September 26, 2016, 02:21:11 am »

Pizza is blue.
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Re: Codenames VI
« Reply #2184 on: September 26, 2016, 04:49:22 am »

oil
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Re: Codenames VI
« Reply #2185 on: September 26, 2016, 11:34:29 am »

is blue
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Re: Codenames VI
« Reply #2186 on: September 26, 2016, 02:36:19 pm »

Root
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Re: Codenames VI
« Reply #2187 on: September 26, 2016, 05:06:06 pm »

Root is blue.
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Re: Codenames VI
« Reply #2188 on: September 26, 2016, 06:25:40 pm »

Cook
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Re: Codenames VI
« Reply #2189 on: September 26, 2016, 06:37:37 pm »

Blue as well :)
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Re: Codenames VI
« Reply #2190 on: September 26, 2016, 07:02:16 pm »

Pass!
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Re: Codenames VI
« Reply #2191 on: September 26, 2016, 07:43:08 pm »

fire: 3
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Re: Codenames VI
« Reply #2192 on: September 26, 2016, 10:20:56 pm »

STRIKE   COOK   CHECK   PIZZA   CHICK
PISTOL   PITCH   LIFE   SHADOW   CROWN
OIL   SOUND   HORN   SNOWMAN   DOG
ROOF   ROUND   MOSCOW   TAG   TABLET
ROOT   PRESS   BUGLE   TEA   STICK

pistol
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2193 on: September 26, 2016, 10:54:16 pm »

STRIKE   COOK   CHECK   PIZZA   CHICK
PISTOL   PITCH   LIFE   SHADOW   CROWN
OIL   SOUND   HORN   SNOWMAN   DOG
ROOF   ROUND   MOSCOW   TAG   TABLET
ROOT   PRESS   BUGLE   TEA   STICK

pistol

Neutral :(
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Re: Codenames VI
« Reply #2194 on: September 27, 2016, 06:52:30 am »

Tune: 4
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Re: Codenames VI
« Reply #2195 on: September 27, 2016, 10:22:11 am »

pitch
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Re: Codenames VI
« Reply #2196 on: September 27, 2016, 12:23:30 pm »

Pitch is blue.
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Re: Codenames VI
« Reply #2197 on: September 27, 2016, 12:53:43 pm »

Sound
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Re: Codenames VI
« Reply #2198 on: September 27, 2016, 12:54:33 pm »

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Re: Codenames VI
« Reply #2199 on: September 27, 2016, 01:09:25 pm »

Pass
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Re: Codenames VI
« Reply #2200 on: September 27, 2016, 01:17:44 pm »

tsar: 2
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Re: Codenames VI
« Reply #2201 on: September 27, 2016, 04:13:36 pm »

moscow
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2202 on: September 27, 2016, 04:17:47 pm »

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Re: Codenames VI
« Reply #2203 on: September 27, 2016, 06:39:57 pm »

So, funny thing, when I stepped out I thought it would only be for 1-2 games.  But then you guys kept going, and I didn't mind too much because I was spending most free time on Pokemon Go.  I'm not really checking this thread much, but if anyone ever needs a substitute then message me and I'll be happy to jump back in.  I remain occupied by Pokemon Go so it's all good either way. :D
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Re: Codenames VI
« Reply #2204 on: September 27, 2016, 08:10:38 pm »

You can have my seat next game.  :)
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Re: Codenames VI
« Reply #2205 on: September 27, 2016, 11:27:35 pm »

crown

then stick because of fire

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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2206 on: September 28, 2016, 01:49:05 am »

crown

then stick because of fire

Both red
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Re: Codenames VI
« Reply #2207 on: September 28, 2016, 11:00:43 am »

Investigative: 2
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Re: Codenames VI
« Reply #2208 on: September 28, 2016, 11:09:39 am »

Press
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Re: Codenames VI
« Reply #2209 on: September 28, 2016, 11:32:22 am »

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Re: Codenames VI
« Reply #2210 on: September 28, 2016, 12:13:29 pm »

check
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Re: Codenames VI
« Reply #2211 on: September 28, 2016, 12:20:27 pm »

check is blue.
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Re: Codenames VI
« Reply #2212 on: September 28, 2016, 12:41:59 pm »

Pass
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Re: Codenames VI
« Reply #2213 on: October 03, 2016, 04:40:03 am »

...gkrieg?
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Re: Codenames VI
« Reply #2214 on: October 03, 2016, 10:11:12 am »

house: 4
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Re: Codenames VI
« Reply #2215 on: October 04, 2016, 11:19:11 pm »


STRIKECOOKCHECKPIZZACHICK
PISTOLPITCHLIFESHADOWCROWN
OILSOUNDHORNSNOWMANDOG
ROOFROUNDMOSCOWTAGTABLET
ROOTPRESSBUGLETEASTICK
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"In your face." -Jacob
"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2216 on: October 04, 2016, 11:20:59 pm »

Roof -> life -> tea -> dog -> shadow
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"Ooh. You just got burned." -Jack
"First place again, disciple!" -Ruikai
"Ugh... 399 cursors. Time to hack!" -Ben
"You gotta do your homework, dude!" -Yul
"Come on man, let the plat play." -The Plat
"It's nice to have a good 'in your face' every once in a while." -Jacob
"OBJECTION!!! The witness is being SUPER gross." -Phoenix Wright
"Milord, Inquisitor Fey sentences that burger to my stomach!" -Maya Fey
"Dude, I only had 4 cups of coffee this morning so I'm gonna crash." -Swi
"Okay, okay. My team name is: Team Lyle: the Advancing Armadillo." -Lyle
"I’m sorry Cedric, we just have to do what we have to do to get me to be a op." -Paul
"Well, I prefer loyal people. I don’t want anyone to be a La-Ya except for me." -La-Ya
"I don't play Monkey vs. Monkey. I'm too busy in pacifist mode, watching my buildings survive and thrive!" -Joshua
Lyle's mom: Are you guys going to play regular Dominion, or are you going to play cheat?
Lyle: Of course we're playing Cheat Dominion!

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Re: Codenames VI
« Reply #2217 on: October 05, 2016, 02:24:22 am »

Red -> Red -> Neutral
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Re: Codenames VI
« Reply #2218 on: October 05, 2016, 02:27:07 am »

Rhinoceros: 1
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Re: Codenames VI
« Reply #2219 on: October 05, 2016, 07:50:09 am »

Horn!
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Re: Codenames VI
« Reply #2220 on: October 05, 2016, 10:32:11 am »

Horn!

Gg.

I think I need to sit out the next one (although we actually got pretty close with that Hail Mary clue. Just really busy for a bit
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teamlyle

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Re: Codenames VI
« Reply #2221 on: October 05, 2016, 12:11:58 pm »

What were our other words?
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faust

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Re: Codenames VI
« Reply #2222 on: October 05, 2016, 01:17:24 pm »

STRIKECOOKCHECKPIZZACHICK
PISTOLPITCHLIFESHADOWCROWN
OILSOUNDHORNSNOWMANDOG
ROOFROUNDMOSCOWTAGTABLET
ROOTPRESSBUGLETEASTICK
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Watno

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Re: Codenames VI
« Reply #2223 on: June 23, 2018, 12:55:24 pm »

anyone feel like some more of this?
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Jack Rudd

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Re: Codenames VI
« Reply #2224 on: June 23, 2018, 06:16:09 pm »

I'd be up for it.
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ipofanes

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Re: Codenames VI
« Reply #2225 on: June 25, 2018, 03:15:25 am »

yes. yes I am.
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gkrieg13

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Re: Codenames VI
« Reply #2226 on: July 03, 2018, 01:02:00 pm »

When I get back from being out of town in a week, I was wondering if anyone would be interested in playing this with pictures instead of words.  I could always upload a picture of the grid (I have the game at home) if there isn't anything online.  Then the spymasters could generate a grid for it saying whose pictures are whose.
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Eevee

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Re: Codenames VI
« Reply #2227 on: July 03, 2018, 07:12:58 pm »

I would play if there is room. I'd prefer the word version, but would be play either one.
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gkrieg13

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Re: Codenames VI
« Reply #2228 on: July 03, 2018, 07:13:39 pm »

I would play if there is room. I'd prefer the word version, but would be play either one.

Have you played the picture version?
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Eevee

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Re: Codenames VI
« Reply #2229 on: July 03, 2018, 07:19:15 pm »

I would play if there is room. I'd prefer the word version, but would be play either one.

Have you played the picture version?
Once, in person, and this was a while back. Maybe it's the way my brain works, but it didn't feel like you got to be that creative in that game. The given pictures might have been too easy, I don't remember exactly. I just remember we only played that once and switched back to the word version after.
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gkrieg13

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Re: Codenames VI
« Reply #2230 on: July 03, 2018, 07:28:10 pm »

I would play if there is room. I'd prefer the word version, but would be play either one.

Have you played the picture version?
Once, in person, and this was a while back. Maybe it's the way my brain works, but it didn't feel like you got to be that creative in that game. The given pictures might have been too easy, I don't remember exactly. I just remember we only played that once and switched back to the word version after.

I read that as "Once, in prison" the first read through.  I have found that pictures is a lot more difficult to come up with linking connections than words.  They definitely feel like different games
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Re: Codenames VI
« Reply #2231 on: July 03, 2018, 07:28:52 pm »

I'm a good kid, haven't been to prison yet.
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gkrieg13

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Re: Codenames VI
« Reply #2232 on: July 03, 2018, 07:38:07 pm »

I'm a good kid, haven't been to prison yet.

I wish I could +1 this.
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Re: Codenames VI
« Reply #2233 on: July 05, 2018, 09:04:14 am »

Shall we get this party started?
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ipofanes

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Re: Codenames VI
« Reply #2234 on: July 05, 2018, 10:57:23 am »

I'd love to start with 6+ in order to have discussions between agents.
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Re: Codenames VI
« Reply #2235 on: July 05, 2018, 12:31:42 pm »

If you still need a player I would play.
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Re: Codenames VI
« Reply #2236 on: July 05, 2018, 01:17:24 pm »

If we have Watno, Mr Rudd,  ipofanes, gkrieg, myself and ghostofmars, that'd make six.
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Watno

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Re: Codenames VI
« Reply #2237 on: July 05, 2018, 02:27:26 pm »

I'm not really available until Tuesday.
If we go for more than 4 players, I'd strongly prefer discussion between teammates to be in spoiler tags with the spymasters not being allowed to read them.
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Re: Codenames VI
« Reply #2238 on: July 05, 2018, 03:01:10 pm »

I too actually prefer 4 player, but I'm game for anything.
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Jack Rudd

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Re: Codenames VI
« Reply #2239 on: July 05, 2018, 03:07:10 pm »

I strongly prefer the word version to the picture version.
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ipofanes

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Re: Codenames VI
« Reply #2240 on: July 06, 2018, 02:38:15 am »

I'm not really available until Tuesday.
If we go for more than 4 players, I'd strongly prefer discussion between teammates to be in spoiler tags with the spymasters not being allowed to read them.

That'd be a nice variant from the standard game, plus the delayed frustration for spymaster after the fact promises some hilarity.
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crax

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Re: Codenames VI
« Reply #2241 on: July 06, 2018, 11:57:31 am »

I'm not really available until Tuesday.
If we go for more than 4 players, I'd strongly prefer discussion between teammates to be in spoiler tags with the spymasters not being allowed to read them.

why shouldn't the spymasters be allowed to see the discussion? i've only played codenames in person (words version) with more than two people per team, and it works fine
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ipofanes

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Re: Codenames VI
« Reply #2242 on: July 09, 2018, 03:38:48 am »

I'm not really available until Tuesday.
If we go for more than 4 players, I'd strongly prefer discussion between teammates to be in spoiler tags with the spymasters not being allowed to read them.

why shouldn't the spymasters be allowed to see the discussion? i've only played codenames in person (words version) with more than two people per team, and it works fine

I expect a counterfactual discussion among spies ("if he wanted tit excluded, he'd given Mammals 3 and not Animals 3"), and there's a fine line between that kind of discussion and "well, if he really wanted us to pick pot, golf, and nail, he'd surely had given Supercalifragilisticexpialidocious 3". I am not in the strongly preferrence camp but I can see the point.
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ipofanes

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Re: Codenames VI
« Reply #2243 on: July 09, 2018, 04:48:48 am »

Look here: http://forum.dominionstrategy.com/index.php?topic=18777.new#new

Join quickly before it is set up!
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Watno

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Re: Codenames VI
« Reply #2244 on: July 14, 2018, 10:17:35 am »

I'm not really available until Tuesday.
If we go for more than 4 players, I'd strongly prefer discussion between teammates to be in spoiler tags with the spymasters not being allowed to read them.

why shouldn't the spymasters be allowed to see the discussion? i've only played codenames in person (words version) with more than two people per team, and it works fine

I think it's also undesirable to have simply have something like playesr choosing between two options, and thus telling the spymaster what their next guess will be.
I expect a counterfactual discussion among spies ("if he wanted tit excluded, he'd given Mammals 3 and not Animals 3"), and there's a fine line between that kind of discussion and "well, if he really wanted us to pick pot, golf, and nail, he'd surely had given Supercalifragilisticexpialidocious 3". I am not in the strongly preferrence camp but I can see the point.
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