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Author Topic: Scout + 9 Green Cards  (Read 2951 times)

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dedicateddan

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Scout + 9 Green Cards
« on: February 25, 2016, 05:37:32 pm »
+7

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Roadrunner7671

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Re: Scout + 9 Green Cards
« Reply #1 on: February 25, 2016, 05:38:58 pm »
0

What about the Scout engine kingdoms? The two games right after that?
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Axxle

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Re: Scout + 9 Green Cards
« Reply #2 on: February 25, 2016, 05:42:23 pm »
+9

Please don't talk about ongoing mafia games!
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Dingan

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Re: Scout + 9 Green Cards
« Reply #3 on: February 25, 2016, 06:00:09 pm »
0

You should replace Duke with Ironworks

EDIT: Should that game really go 27 turns?
« Last Edit: February 25, 2016, 06:02:26 pm by Dingan »
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dedicateddan

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Re: Scout + 9 Green Cards
« Reply #4 on: February 25, 2016, 06:04:38 pm »
+1

Ironworks makes for a pretty nice scout engine there!

Here are a couple of scout-engine boards:
Baron/Scout:
http://www.gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160225/log.0.1456379444448.txt

Baron/Scout/Trade Route:
http://www.gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20160225/log.0.1456380290694.txt

Also, let me know if there's anything mafia related that you would like deleted :)
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Roadrunner7671

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Re: Scout + 9 Green Cards
« Reply #5 on: February 25, 2016, 06:11:32 pm »
+3

The joke is (I think) no one would talk about Scout unless it didn't have anythibg to do with the card itself and how to use the card in a game of Dominion.
« Last Edit: February 25, 2016, 11:54:42 pm by Roadrunner7671 »
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dedicateddan

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Re: Scout + 9 Green Cards
« Reply #6 on: February 25, 2016, 06:16:15 pm »
+1

You should replace Duke with Ironworks

EDIT: Should that game really go 27 turns?

It's going to be a long one, as winning the duchy split incentives early greening and the piles are emptying 1 card at a time.
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Chris is me

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Re: Scout + 9 Green Cards
« Reply #7 on: February 25, 2016, 06:43:56 pm »
+1

It's weird, I've done kingdoms like these many times, and the Scouts don't end up being useful enough to be worth buying, even though you would expect them to be okay. Your $4 buys are best used on Islands to make your Duke / Duchy slog a bit faster.
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iguanaiguana

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Re: Scout + 9 Green Cards
« Reply #8 on: February 25, 2016, 11:17:06 pm »
0

Axxele's comment was a joke about how there is a Scout-themed Mafia game about to start. The joke is (I think) no one would talk about Scout unless it didn't have anythibg to do with the card itself and how to use the card in a game of Dominion.


Dude, no talking about ongoing games.
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Roadrunner7671

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Re: Scout + 9 Green Cards
« Reply #9 on: February 25, 2016, 11:54:16 pm »
0

Axxele's comment was a joke about. The joke is (I think) no one would talk about Scout unless it didn't have anythibg to do with the card itself and how to use the card in a game of Dominion.


Dude, no talking about ongoing games.
Not sure if serious or not, but I will edit the post in question.
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Limetime

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Re: Scout + 9 Green Cards
« Reply #10 on: February 26, 2016, 06:10:19 am »
+4

Axxele's comment was a joke about. The joke is (I think) no one would talk about Scout unless it didn't have anythibg to do with the card itself and how to use the card in a game of Dominion.


Dude, no talking about ongoing games.
Not sure if serious or not, but I will edit the post in question.
I don't think your supposed too edit posts with mafia related things.
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