Hi!
Very interesting to see you playing this game. Few things I noticed:
- In the beginning you said you'd want Alchemists, because Scrying Pools may conflict with all the junk...
- my point about how you can set up the future turn was totally wrong. In fact, that's what you are doing very well there, drawing all the cards of your deck every turn, having the same pool of cards after a reshuffle for the new turn. I can't do this, and therefore am in big problems when I'm not hitting the fewer engine cards in the early part of the reshuffle. This, the attack part of SPs, which we discussed after the game (I don't think it's in the video), which effectively leave me with 4-card hands most of the time, and other little things add together and make a much bigger difference than I thought.
- otherwise, there are many little things, like whether I really wanted to buy the early Gold and the early Province. I think two more Hunting Parties would have been better, maybe, if I already committed for this strategy.
- I don't think the warehouses are that much of a problem. Yes, they are definitely more helpful for olneyce than for me, but they don't really hurt me either. It's nice to play some Hunting Parties and discard useless cards afterwards. A bad reshuffle wasn't triggered by a warehouse, but by a scrying pool. See turn 18, where olneyce triggered a reshuffle AND made me discard a hunting party. Afterwards, I couldn't do much for some turns.