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Author Topic: Tactician Rube Goldberg  (Read 793 times)

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JThorne

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Tactician Rube Goldberg
« on: February 17, 2016, 12:35:51 pm »
+6

IRL 4P game. Kingdom: (Colony/Platinum)

Forge, Border Village, Goons, Tactician, Outpost, Herald, Scheme, Storeroom, Coin of the Realm, Pearl Diver

I have no idea what the optimal strategy would have been, but the cards supported this crazy machine. I had to try it. Once it set up, it did this:

(Tactician second turn, Coins of the Realm already on the Tavern mat)

Scheme, call CRs as necessary, Goons, Goons, Goons, Goons, Forge away junk, Outpost. Play CRs for later. Profit.

On cleanup, Scheme the Tactician back on the deck. On the Outpost turn, play Tactician, discarding two cards. Rinse and repeat.

Maybe double-Tac would also have worked, (maybe with Outpost allowing play of a 10-card hand followed by an 8-card hand?) but the importance of the Coin of the Realm to generate the actions needed to play all those terminals made that questionable. Border Villages are expensive (sharing a price point with Goons!) and tend to pile out 4P games, and getting the Goons going was top priority. It set up surprisingly quickly and ended on piles, naturally.

What a nutty game Dominion can be.
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