Consider these cards in supply: Adventurer, Bishop, Cache, Colony, Cutpurse, Forge, Herbalist, Lighthouse, Lookout, Mine, Platinum, and Remake
I was lucky enough to open 5/2. My opponent opened 4/3 and went with Remake/Silver.
I like Mine a great deal better in Colony games than I do in Province games and as is the same with any trasher: the sooner you buy them, the better. So I went ahead and took that Mine for $5 along with a Lighthouse for some extra initial cash.
Now the weirdness begins: I actually skipped a lot of Silver buys (coins <= $5) since I did not want extra Silvers. I just wanted to Mine as many Golds to Platinums as I could and for that I wanted my few treasures to clump together. I bought a Lookout to deal with Estates and leftover Coppers. I wonder if it was the right call to just skip Silver or if I would've been better off adding more than just the one Silver that I did buy.
I had thought about taking the Adventurer, but I already had Mine, a dense deck and an extra Mine for increased..... well... Mining!
Bishop also crossed my mind as a possible late buy, but it felt unnecessary to me, I just didn't want extra terminals with those two Mines already in there. I also doubt whether I needed the extra Mine since late game a Mine is no better than a Copper (if you Mine Copper or Silver one up) or Silver (if you Mine a Gold to a Platinum).
This would've been a nice one for the (Geronimoo's) simulator perhaps, but I can't configure it so it doesn't buy Silvers (or just 1), just Mine them out of Coppers. It will only Mine a treasure into something it would also buy. If I put for instance the fake rule "Buy Silver if #Silvers > 99" it never Mines into nor buys Silvers.
How would you have played this kingdom, opening 5/2 vs 4/3 Remake?
Here's the game log:
http://dominion.isotropic.org/gamelog/201201/17/game-20120117-053441-a7de5510.html