Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2 3 ... 32  All

Author Topic: M76: Soap Opera Mafia (Game Over! Town Wins!)  (Read 76087 times)

0 Members and 1 Guest are viewing this topic.

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
M76: Soap Opera Mafia (Game Over! Town Wins!)
« on: February 02, 2016, 04:37:32 pm »

Welcome to M76: Soap Opera Mafia by gkrieg13.

This game is for 9-players, and is an invented, semi-open setup designed by gkrieg13.

Co-mod: RoadRunner7671

Sign ups are open.


1. Joseph2302 - Lynched D1 Vanilla Townie
2. Awaclus - Lynched D3 Mafia Goon
3. silverspawn
4. ashersky - Lynched D2 Mafia JOAT
5. Haddock
6. Iguanaiguana
7. 2.71828..... - Killed N2 Insane Bodyguard
8. Witherweaver
9. Hydrad - Killed N1 Weak Vigilante

Tags: SirMartin, scott_pilgrim

Game State Tracker:
D1 start || D1 end
D2 start || D2 end
D3 start || D3 end



Rule set has been taken from ashersky, but standard rule 4 is my own
The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, green text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently, especially because I am a new mod. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last ten IRL days.
2. Nights will last two IRL days.
« Last Edit: February 24, 2016, 12:39:03 pm by gkrieg13 »
Logged

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #1 on: February 02, 2016, 04:37:39 pm »

Setup Post:

This game consists of the following roles:

1 Mafia Goon
1 Mafia JOAT (1-shot of each: Strongman, Ninja, Godfather)

3 Vanilla Townies
4 PRs, each with 1 modifier and 1 role chosen randomly from the lists below

  • Roles: Cop, Doctor, Tracker, Watcher, Vigilante, Jailkeeper, Roleblocker, Neopolitan, Rolecop, Bodyguard
  • Modifiers:Macho, Miller, Insane, Random, Witness (always shown targeting the person who died if tracked), Framed (always shown as targeting the person who was killed for a watcher), Vanillaising, Ascetic, Weak, Loud

All players will be given role QTs and all communications with the mod should be made in those role QTs.
The PRs and modifiers have been designed so none of the PRs can ever be 100% certain of their results!
Logged

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #2 on: February 02, 2016, 04:37:45 pm »

Flavor Post:

The flavor for this game will be taken from the soap operas.  I'm not that excited about writing flavor, so all flavor will just be quotes from random soap operas. 

Flavor has no effect on the game, and flavornames will be not be given
« Last Edit: February 02, 2016, 11:48:14 pm by gkrieg13 »
Logged

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #3 on: February 02, 2016, 04:39:32 pm »

maybe /in. two games at once is where I am at. I can't handle three...

This won't start until Cupcake Mafia is in N1
Logged

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #4 on: February 02, 2016, 04:39:54 pm »

/tag
Logged
Oh God someone delete this before Roadrunner sees it.

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #5 on: February 02, 2016, 04:41:02 pm »

Wait am I only in one game?
/in
Logged
Oh God someone delete this before Roadrunner sees it.

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11815
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: M76: Soap Opera Mafia
« Reply #6 on: February 02, 2016, 04:41:54 pm »

/in
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5318
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #7 on: February 02, 2016, 04:43:54 pm »

/in

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #8 on: February 02, 2016, 04:58:42 pm »

/in, assuming that's allowed
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #9 on: February 02, 2016, 05:00:17 pm »

/in, assuming that's allowed

I just put you as the comod, but I could probably mod it myself if you want to play.
Logged

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5318
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #10 on: February 02, 2016, 05:12:41 pm »

Quote
6. Players must post once every 24 hours.

Quote
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.

Are you sure you want to enforce these two rules? One post every 24 hours is, generally, not realistic, and the rule I think is more typical for really ambitious setups

Also, what about the current QT issue? Do you allow quotes from QT's?

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #11 on: February 02, 2016, 05:22:33 pm »

/in
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #12 on: February 02, 2016, 05:32:54 pm »

Quote
6. Players must post once every 24 hours.

Quote
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.

Are you sure you want to enforce these two rules? One post every 24 hours is, generally, not realistic, and the rule I think is more typical for really ambitious setups

Also, what about the current QT issue? Do you allow quotes from QT's?

I do want to make sure that people are being good about posting.  I think the prods could say that when a player gets a second prod, they are modkilled.  Posting once a day is optimal, and posting once every two days is certainly attainable.
Logged

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #13 on: February 02, 2016, 05:37:03 pm »

Also, what about the current QT issue? Do you allow quotes from QT's?

I just inserted a rule to make this against the rules.
Logged

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3384
  • Shuffle iT Username: faust
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #14 on: February 02, 2016, 06:06:00 pm »

One post every 24 hours is, generally, not realistic

What?
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #15 on: February 02, 2016, 06:22:58 pm »

/in
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5318
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #16 on: February 02, 2016, 06:33:26 pm »

One post every 24 hours is, generally, not realistic

What?

What I mean is, if you look at f.ds games, you will probably not find a single one where there wasn't at least one person who had a 24 hour period of not posting. I think it happens quite a lot.

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #17 on: February 02, 2016, 06:54:21 pm »

/in
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #18 on: February 02, 2016, 06:56:58 pm »

Quote
6. Players must post once every 24 hours.

Quote
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.

Are you sure you want to enforce these two rules? One post every 24 hours is, generally, not realistic, and the rule I think is more typical for really ambitious setups

Also, what about the current QT issue? Do you allow quotes from QT's?
Edge case: Drunk Mafia!
Logged
Oh God someone delete this before Roadrunner sees it.

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11815
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: M76: Soap Opera Mafia
« Reply #19 on: February 02, 2016, 06:57:10 pm »

One post every 24 hours is, generally, not realistic

What?

What I mean is, if you look at f.ds games, you will probably not find a single one where there wasn't at least one person who had a 24 hour period of not posting. I think it happens quite a lot.

Well, if you change the rule to 1 post/48 hours, then you will start not finding a single game where at least one player didn't fail at that. It's not like there's immediately a penalty for not posting once every 24 hours, you're just supposed to do so regardless.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5318
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #20 on: February 02, 2016, 07:05:42 pm »

will start not finding a single game where at least one player didn't fail

too many negatives!

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #21 on: February 02, 2016, 07:05:58 pm »


What I mean is, if you look at f.ds games, you will probably not find a single one where there wasn't at least one person who had a 24 hour period of not posting. I think it happens quite a lot.

I agree.  That's why prods are only sent at 48 hours of not posting.  The ambiguity is nice because it gives me more discretion as a mod.  I mean the ideal game would happen with everyone in the same room, where they would have to talk every minute or so, otherwise people would get annoyed.  The same thing is true for this game, only on a longer timeframe.
Logged

SirMartin

  • Pearl Diver
  • **
  • Offline Offline
  • Posts: 10
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #22 on: February 02, 2016, 07:20:13 pm »

/tag
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11815
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: M76: Soap Opera Mafia
« Reply #23 on: February 02, 2016, 08:10:36 pm »

will start not finding a single game where at least one player didn't fail

too many negatives!

But since the limit is 24 hours, now you will not start not finding a single game where at least one player didn't fail at 1 post/48 hours.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: M76: Soap Opera Mafia
« Reply #24 on: February 02, 2016, 08:32:12 pm »

People have failed to post every 48 hours plenty of time.

Sometimes at lylo. Sometimes they were named Jimmmm.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.
Pages: [1] 2 3 ... 32  All
 

Page created in 0.123 seconds with 20 queries.