As just mentioned, I went to a board game convention this weekend. Learned lots of new games.
Caverna - This was great. I've always liked Agricola, and this just seems like an improved version of it.
Village - I can't wait to play this again. Some very interesting new mechanics.
Traders of Osaka - Fun medium-light game, which is a bit reminiscent of both Alhambra and "Money".
Rattlebones - A light game that has one of the coolest new mechanics I've ever seen... you physically upgrade your dice by replacing die faces with different faces as the game goes on. The game itself is ok, but not great. I really want to see it expanded though... there's about 8 different faces you can add to the dice, and I'd love to see expansions that add dozens more. Or to see the mechanic used in a whole new game.
German Railroads - The expansion to Russian Railroads. This was great. If you like Russian Railroads, I think you'll want to play with this every time. Though if I were teaching someone Russian Railroads, I wouldn't use it, to reduce complexity. It adds several important decisions about customizing how your tracks play out.
Pickomino - A silly, light press-your-luck game. Fun, but nothing special.
Some name - I can't remember the name of this one Nevermore - A witchcraft-themed different kind of drafting game where you have a hand of 5 cards, made up of 5 different suites. After being dealt 5 cards, you pass 3, then you pass 2, then you pass 1, always keeping 5 total. Then you go through phases where you see who has the most of each, and each type of suite gives different benefits to the person with the majority. Not really my kind of game, though the drafting mechanic was really cool.
I think that's all the new ones. I also played a lot of Codenames and Fuse. Played No Thanks!, Hanabi, Bruges, Incan Gold, and of course Temporum.
Also played Dominion Adventures for first time since it was actually released. Two 3-player games. Lost one after trying to Transmogrify everything into Grand Markets eventually. Won the second one with lots of Cities, after Messengers were being used to drain out the Messengers pile.