Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 2 [3] 4 5 ... 62  All

Author Topic: M75: Cupcake Mafia (Game Over!)  (Read 152145 times)

0 Members and 1 Guest are viewing this topic.

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M75: Cupcake Mafia (FULL - PMs going out)
« Reply #50 on: January 31, 2016, 12:51:40 pm »

Thread Locked.

PMs going out.


Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M75: Cupcake Mafia (FULL - PMs going out)
« Reply #51 on: January 31, 2016, 01:13:15 pm »

Thread still locked.

PMs are all out and N0 begins.

Barring any issues, the game will start tomorrow, 1st February, at 12 noon forum time.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M75: Cupcake Mafia (Night 0)
« Reply #52 on: February 01, 2016, 11:33:29 am »

Game will likely start a bit late. (Good start, right?) I'm still waiting on a confirmation and will miss the start deadline by about an hour anyway.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M75: Cupcake Mafia (Night 0)
« Reply #53 on: February 01, 2016, 12:50:10 pm »

Day 1 Start

In no time at all, the cupcakes had organised themselves, setting up tiny chairs and tables in the form of cutlery, crockery, and bits of old fruit.  The stage was set for an epic debate.

Vote Count 1.0

Not Voting (13):
Awaclus, A Drowned Kernel, chairs, EgorK, faust, gkrieg13, Hydrad, Lekkit, Roadrunner7671, silverspawn, Teproc, Witherweaver, yuma.

With 13 players alive, it takes 7 to lynch.

Day 1 will end on Tuesday, February 9, at 1 pm forum time.

Thread unlocked.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #54 on: February 01, 2016, 12:52:07 pm »

vote: Lekkit

Welcome back
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11816
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: M75: Cupcake Mafia (Day 1)
« Reply #55 on: February 01, 2016, 01:23:35 pm »

Vote: silverspawn

Obviously scum here.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11816
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: M75: Cupcake Mafia (Night 0)
« Reply #56 on: February 01, 2016, 01:25:24 pm »

setting up tiny chairs


Also sounds like scum is trying to set chairs up for a mislynch so he's probably town.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

chairs

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 134
  • Why don't you have a seat over there...
    • View Profile
Re: M75: Cupcake Mafia (Night 0)
« Reply #57 on: February 01, 2016, 01:37:42 pm »

setting up tiny chairs


Also sounds like scum is trying to set chairs up for a mislynch so he's probably town.

vote: Awaclus I'm town but he's clearly buddying me early.

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #58 on: February 01, 2016, 01:54:54 pm »

A rule clarification I forgot to include in the original ruleset: quoting (or fake quoting) from personal QTs is fine as long as any and all communication to or from the mods is removed. Run anything you're not sure about past the mods first.
Posting from any shared QTs is obviously forbidden.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11816
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: M75: Cupcake Mafia (Day 1)
« Reply #59 on: February 01, 2016, 02:20:41 pm »

A rule clarification I forgot to include in the original ruleset: quoting (or fake quoting) from personal QTs is fine as long as any and all communication to or from the mods is removed. Run anything you're not sure about past the mods first.
Posting from any shared QTs is obviously forbidden.


In that case I'll already point out that the only stuff I usually write in personal QTs is communication with the mods, so if it turns out that I don't have anything in there at a later time, it is not indicative of my alignment.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

chairs

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 134
  • Why don't you have a seat over there...
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #60 on: February 01, 2016, 02:29:15 pm »

I'm generally in that boat as well

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #61 on: February 01, 2016, 02:38:35 pm »

A rule clarification I forgot to include in the original ruleset: quoting (or fake quoting) from personal QTs is fine as long as any and all communication to or from the mods is removed. Run anything you're not sure about past the mods first.
Posting from any shared QTs is obviously forbidden.


In that case I'll already point out that the only stuff I usually write in personal QTs is communication with the mods, so if it turns out that I don't have anything in there at a later time, it is not indicative of my alignment.

What would people be quoting from their personal QTs anyway?
Logged
The perfect engine
But it will never go off
Three piles are empty

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5324
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #62 on: February 01, 2016, 02:42:39 pm »

A rule clarification I forgot to include in the original ruleset: quoting (or fake quoting) from personal QTs is fine as long as any and all communication to or from the mods is removed. Run anything you're not sure about past the mods first.
Posting from any shared QTs is obviously forbidden.


In that case I'll already point out that the only stuff I usually write in personal QTs is communication with the mods, so if it turns out that I don't have anything in there at a later time, it is not indicative of my alignment.

What would people be quoting from their personal QTs anyway?

Because delivering an exact version of the thoughts town!you had several weeks ago is incredibly hard to fabricate for scum. If you are someone who writes a lot in his QT's, like me, the only way to believably maintain a towny image when playing scum in a game with this ruling is to have 2 separate QT's running and fabricate town!me thoughts in one of them.

I just wrote a big post about this and that I should like it because it helps town but also don't like it because I think it's a stupid rule in my QT but it looks like my desire to win isn't strong enough. And it's still the start of the game, I'd rather play a balanced game than what I think would be a really unfair one.

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #63 on: February 01, 2016, 02:45:40 pm »

I don't think this is the time or place to have this debate. Haddock, I'm sure, is aware of the arguments for and against and he made his choice, so let's get on with the game.

...

This is where I should have something relevant to the game to say, but I've got nothing right now, sorry.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5324
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #64 on: February 01, 2016, 02:47:08 pm »

Even if you could fabricate it, it still means that you would have to do so once someone asks you to quote your entire QT. And if we are going to play this, I am absolutely going to demand that everyone does it at some point, seeing that it's a powerful weapon.

I don't think this is the time or place to have this debate. Haddock, I'm sure, is aware of the arguments for and against and he made his choice, so let's get on with the game.

...

This is where I should have something relevant to the game to say, but I've got nothing right now, sorry.

but I want to debate now  :(

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #65 on: February 01, 2016, 02:48:18 pm »

Then open up a thread dedicated to that.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5324
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #66 on: February 01, 2016, 02:48:33 pm »

but yeah, okay, no more debating. vote: Awaclus

(since he doesn't write into his QT he's harder to catch as scum this game)

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5324
  • Shuffle iT Username: sty.silver
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #67 on: February 01, 2016, 02:49:09 pm »

Then open up a thread dedicated to that.

I think that'd violate the "don't reference ongoing games" rule

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #68 on: February 01, 2016, 02:50:28 pm »

Why ? You'd be discussing a rules question in mafia games in general... you don't have to reference this game in particular.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #69 on: February 01, 2016, 03:19:17 pm »

I almost never write in my QT except for confirming at night or using actions, I don't know why giving QTs to all players has become the standard.
Logged
The perfect engine
But it will never go off
Three piles are empty

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #70 on: February 01, 2016, 03:27:20 pm »

Hi everyone.
Logged
Oh God someone delete this before Roadrunner sees it.

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #71 on: February 01, 2016, 03:38:30 pm »

Hi everyone.

Do you use your personal QT for much Roadrunner?
Logged
The perfect engine
But it will never go off
Three piles are empty

yuma

  • Minion
  • *****
  • Offline Offline
  • Posts: 695
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #72 on: February 01, 2016, 03:41:47 pm »

I almost never write in my QT except for confirming at night or using actions, I don't know why giving QTs to all players has become the standard.

The standard was made because in some games players have created their own--especially when they are PRs. Thus creating QTs for everyone to give them a platform was intended to even the playing field at the least. Plus I believe that as a mod they are easier to track and follow then the PM system that is used here. PMs are nice, but they are more difficult to track conversations/confirmations/etc.

I plan on giving out private QTs in my games from now on. It has been so much nicer this way from the last few games i have modded. It will also be nice to see how this rule version works out in this game.
Logged

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #73 on: February 01, 2016, 03:43:29 pm »

Hi everyone.

Do you use your personal QT for much Roadrunner?
I post dozens of times in my QT, even as a VT.
Logged
Oh God someone delete this before Roadrunner sees it.

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: M75: Cupcake Mafia (Day 1)
« Reply #74 on: February 01, 2016, 03:44:26 pm »

Hi everyone.

Do you use your personal QT for much Roadrunner?
I post dozens of times in my QT, even as a VT.
But that is 100% confidential until the end of the game and I'm never ever sharing from my QT. Cause that's dumb. And you know me, I never do anything dumb.
Logged
Oh God someone delete this before Roadrunner sees it.
Pages: 1 2 [3] 4 5 ... 62  All
 

Page created in 0.056 seconds with 20 queries.