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Author Topic: New Cards: Theatre and Inventor  (Read 668 times)

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Gubump

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New Cards: Theatre and Inventor
« on: December 15, 2015, 04:46:33 pm »
0

We playtested these two cards a while ago, but I never got around to posting them for some reason.

Inventor:
+1 Card
+1 Action
+$1

When you gain this, put it and a card you have in play on top of your deck.
Cost: $5
Action

Theatre:
+2 Cards
+2 Actions

When you gain this, put your deck into your discard pile. You can't buy this unless you have at least 4 differently named cards in play.
Cost: $6
Action
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ConMan

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Re: New Cards: Theatre and Inventor
« Reply #1 on: December 15, 2015, 05:17:11 pm »
0

Inventor:
+1 Card
+1 Action
+$1

When you gain this, put it and a card you have in play on top of your deck.
Cost: $5
Action
While it's tricky, I'm pretty sure this can create an infinite loop. I think it can be done with King's Court, Procession, Graverobber and Scrying Pool, although the details still need some work.
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Deadlock39

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Re: New Cards: Theatre and Inventor
« Reply #2 on: December 15, 2015, 05:39:24 pm »
+2

You just need 3xKC, 2xProcession, 2xGraverobber, and 6xInventor.  Some of those could be in your deck to start since you will draw.  It is very similar to a recently posted modification of feast that could trash a different action from play.

play:
King's Court 0:
    King's Court 1:
        Procession 1->  3xInventor (+6 cards, +6 Actions, +$6, gain 3 $5 cards, Trash 3 Inventor)
        Graverobber 1-> Gain 3xInventor on top of deck, also topdeck KC1, Proc1, and GR1 from play.
        King's Court 2:
            Procession 2-> 3xInventor (as above, plus draws the cards we topdecked)
            Graverobber 2-> Gain 3xInventor on top of deck, also topdeck KC2, Proc2, and GR2

Add +buy token somewhere for infinite buys and buy out the whole supply.
« Last Edit: December 15, 2015, 05:54:23 pm by Deadlock39 »
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GeneralRamos

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Re: New Cards: Theatre and Inventor
« Reply #3 on: December 15, 2015, 06:11:27 pm »
+2

Quote
You just need 3xKC, 2xProcession, 2xGraverobber, and 6xInventor.
"Just" has never borne so much weight  ;).
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ConMan

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Re: New Cards: Theatre and Inventor
« Reply #4 on: December 15, 2015, 06:27:06 pm »
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You just need 3xKC, 2xProcession, 2xGraverobber, and 6xInventor.
Thanks for working that out. I remembered that the loop with KC/Proc/GR was almost enough for the loop, as long as there was a way to get one of the initial KCs back into your deck while still resolving it, but I couldn't remember the specifics.
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Gubump

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Re: New Cards: Theatre and Inventor
« Reply #5 on: December 15, 2015, 06:34:11 pm »
+1

You just need 3xKC, 2xProcession, 2xGraverobber, and 6xInventor.  Some of those could be in your deck to start since you will draw.  It is very similar to a recently posted modification of feast that could trash a different action from play.

play:
King's Court 0:
    King's Court 1:
        Procession 1->  3xInventor (+6 cards, +6 Actions, +$6, gain 3 $5 cards, Trash 3 Inventor)
        Graverobber 1-> Gain 3xInventor on top of deck, also topdeck KC1, Proc1, and GR1 from play.
        King's Court 2:
            Procession 2-> 3xInventor (as above, plus draws the cards we topdecked)
            Graverobber 2-> Gain 3xInventor on top of deck, also topdeck KC2, Proc2, and GR2

Add +buy token somewhere for infinite buys and buy out the whole supply.

That's rare enough that I don't think it matters (once you have all of those cards, you've already won).
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All of my fan card mockups are credited to Violet CLM and his Dominion Card Image Generator.
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