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Author Topic: Geronimoo's Dominion Simulator: the ultimate simulation tool  (Read 195418 times)

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HiveMindEmulator

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #125 on: December 21, 2012, 04:51:02 pm »
+1

Yeah, that's weird. Is that the only example where a non-trivial word in the card name is not capitalized?
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Drab Emordnilap

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #126 on: December 21, 2012, 07:22:47 pm »
+1

Simple bug: The board creator want Jack capitalized as "Jack of all Trades" although it's "Jack of All Trades" (confirmed in Iso).

Also confirmed by, you know, the card itself.

Uh, the card itself looks like it's Jack of all Trades...

I agree. That's what the board creator wants, also. I was trying to say that it isn't a bug for the board creator to match the actual card.
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Polk5440

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #127 on: July 23, 2013, 03:52:48 pm »
+3

Is there any chance that you will update the Simulator to handle some/all of Dark Ages and/or Guilds, Geronimoo?
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Geronimoo

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #128 on: October 08, 2015, 02:09:10 am »
+12

I've updated the sim. Some Adventures cards have been implemented. I'll be taking requests to implement cards. Long term plan is to code all the cards (and events).
Governor finally beats Big Money.

Click here to get the latest version.
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GendoIkari

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #129 on: October 08, 2015, 05:54:17 pm »
0

I've updated the sim. Some Adventures cards have been implemented. I'll be taking requests to implement cards. Long term plan is to code all the cards (and events).
Governor finally beats Big Money.

Click here to get the latest version.

Why was Governor not beating big money before? Something wrong with the simulator, or are the play rules just that complex for it? Does the simulator provide any mechanism for choosing the play rules of a card instead of only what cards to buy?
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Limetime

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #130 on: December 03, 2015, 08:11:44 pm »
0

Prince+hermit doesn't work :(
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Geronimoo

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #131 on: February 01, 2016, 01:24:25 pm »
+10

All cards and events have been implemented in the simulator.

Click here to get the latest version.
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schadd

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #132 on: February 01, 2016, 01:59:55 pm »
+3

man wouldn't it be the stupidest thing if it turned out witch-bm beat cultist-bm
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #133 on: February 01, 2016, 06:33:42 pm »
+4

guys it turns out witch-bm handily beats cultist-bm
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

liopoil

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #134 on: February 01, 2016, 07:49:29 pm »
0

guys it turns out witch-bm handily beats cultist-bm
How is this even possible? What if the cultist player picks up a witch after 2 cultists or something?
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singletee

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #135 on: February 01, 2016, 08:07:34 pm »
+5

guys it turns out witch-bm handily beats cultist-bm
How is this even possible?

It's harder to connect Cultists when you're being junked yourself. With 10 junks per player and 2 piles running out, the game will pretty much inevitably end in a Duchy rush, and the Witch player has a sizeable lead from the curses.

Limetime

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #136 on: February 02, 2016, 07:28:55 pm »
0

Can you copy and paste strategies?
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DG

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #137 on: February 19, 2016, 06:26:17 pm »
0

How are shelters implemented? I can change the starting deck into "7 Copper, Necropolis, Hovel, Overgrown Estate", and that does happen, but the supply then includes an extra 3 estates for each player.

There's a problem with counterfeit and spoils. A sample game be played but simulations are failing (stopping early?) and the activity cursor keeps spinning with no stats.

Seaway is activating on silver when it should only activate on actions.
« Last Edit: April 04, 2016, 07:30:56 pm by DG »
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Infthitbox

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #138 on: April 18, 2016, 04:19:27 pm »
+1

I think there's a bug with Feodum in that the simulator appears to think it costs $3.
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Infthitbox

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #139 on: April 19, 2016, 01:11:54 pm »
+2

The simulator never actually plays Beggar, making simulating Beggar/Gardens impossible.

EDIT: Apparently, you have to have a buy rule for Copper in your strategy in order for the sim to play Beggar. (Apparently it only plays it if owner.wants(Copper) or something like that, and you only want Copper if you have a buy rule for it).
« Last Edit: April 20, 2016, 11:17:53 am by Infthitbox »
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Jargonius

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #140 on: May 12, 2016, 01:47:04 pm »
0

I can't get the simulator to run.  It just pops up with this window.  http://imgur.com/sxyy1c1
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Jargonius

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #141 on: May 12, 2016, 01:57:38 pm »
0

I can't get the simulator to run.  It just pops up with this window.  http://imgur.com/sxyy1c1

I got it to work by adding the url to the exceptions list but you should still look into this.
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pab9ab

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #142 on: August 08, 2016, 01:39:50 pm »
+1

I wanted to use it but Java wouldn't trust it. I edited my Java Settings to make an exeption for http://users.telnet.be (Where the file is located) but it still doesn't work. Anybody else have this problem? How do I fix this?
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jup

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #143 on: August 19, 2016, 06:25:01 pm »
0

I wanted to use it but Java wouldn't trust it. I edited my Java Settings to make an exeption for http://users.telnet.be (Where the file is located) but it still doesn't work. Anybody else have this problem? How do I fix this?

It's http://users.telenet.be. Be mindful of the extra 'e'. ;) That worked for me.
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CPiGuy

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #144 on: October 31, 2017, 03:03:54 pm »
0

Is there a way to make strategies which involve putting the Training, etc. tokens on certain piles? If so, how?
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belugawhale

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #145 on: November 28, 2017, 06:54:00 pm »
+4

Bug with Trade Route and Castles: Trade Route counts EACH castle as having a coin token rather than the pile, allowing Trade Route to reach $11.
Quote
Human plays Trade Route
   ... Human gets +1 buys
   ... Human gets +$11
   ... Human trashes a Trade Route
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Polk5440

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #146 on: February 20, 2018, 10:32:08 am »
0

Nocturne cards look like they are in the simulator with Heirlooms, but are they fully implemented? Shephard, for instance, takes the +1 Action but does not discard green to draw cards.
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Geronimoo

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #147 on: February 20, 2018, 12:32:28 pm »
+2

Only a few nocturne cards have been implemented. I can prioritize them if you ask for specific cards.
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Polk5440

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #148 on: February 20, 2018, 01:22:30 pm »
+4

Only a few nocturne cards have been implemented. I can prioritize them if you ask for specific cards.

Thanks. Shepherd would be my only request at the moment. I opened the simulator to try out faust's proposed simple strategy ("A very simple yet efficient deck for Shepherd is to just add a single Silver, Shepherds whenever you hit $4 and the best green card available otherwise"). It would be very easy to check against some benchmarks, and it's not clear to me that the simple strategy is all that great.
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trivialknot

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Re: Geronimoo's Dominion Simulator: the ultimate simulation tool
« Reply #149 on: November 27, 2018, 10:25:09 am »
0

How far along is Renaissance implementation?  Would be interesting to try Flagbearer.

I found a bug with Knights.  You can't buy Knights.
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