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Author Topic: M72: Marvel Heroes Mafia (Town Wins!)  (Read 322021 times)

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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #125 on: November 26, 2015, 01:23:17 pm »

Why would we ever want yuma to shoot ? At mylo I guess, but aside from that I don't see how that could be a good idea.

I think there are a couple of situations where it's good. Like, if you have 3 town and 1 scum left alive, then the extra shot is 'free'

faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #126 on: November 26, 2015, 01:28:34 pm »

Voting for RR is a scumtell.

Vote: iguana
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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #127 on: November 26, 2015, 01:47:27 pm »

Why would we ever want yuma to shoot ? At mylo I guess, but aside from that I don't see how that could be a good idea.

I think there are a couple of situations where it's good. Like, if you have 3 town and 1 scum left alive, then the extra shot is 'free'

Right, reverse mylo in a way. My point is : there's no scenario in which town!yuma shoots without the town discussing and approving it first.
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #128 on: November 26, 2015, 01:53:56 pm »

Why would we ever want yuma to shoot ? At mylo I guess, but aside from that I don't see how that could be a good idea.

I think there are a couple of situations where it's good. Like, if you have 3 town and 1 scum left alive, then the extra shot is 'free'

Right, reverse mylo in a way. My point is : there's no scenario in which town!yuma shoots without the town discussing and approving it first.

okay, i can agree with that

silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #129 on: November 26, 2015, 01:54:16 pm »

Well my vote officially sucks!

<b> unvote </b> for now...

Where to go next? <b> Vote: Roadrunner </b> seems okay fir now.

vote: ig

silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #130 on: November 26, 2015, 01:54:37 pm »

the above seems like  a real scumslip to me. It's from a new player, and town doesn't have QT's in this game.

yuma

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #131 on: November 26, 2015, 01:57:56 pm »

the above seems like  a real scumslip to me. It's from a new player, and town doesn't have QT's in this game.

Reiterate my vote on SS. Iguana has been in a bunch of quick topics of late via dying in other games. That there aren't any "known" town QTs this game has no merit.
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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #132 on: November 26, 2015, 02:00:13 pm »

Meh. I don't think it's a scumslip and it has nothing to do with my vote, but I briefly considered it, could see silver doing the same.
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #133 on: November 26, 2015, 02:04:46 pm »

scumslips are rarely proof or insignificant - usually they're something in between.

the above seems like  a real scumslip to me. It's from a new player, and town doesn't have QT's in this game.

Reiterate my vote on SS. Iguana has been in a bunch of quick topics of late via dying in other games. That there aren't any "known" town QTs this game has no merit.

I disagree. If he is scum (who could have daychat, too) that maks it more likely. It's one thing to have been in QT's at some point, and another thing to post something in a QT and then go right into the threat.

note that the last time I accused someone of scumslipping, he was scum.

yuma

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #134 on: November 26, 2015, 02:08:46 pm »

This type of scumip has been proven again and again to not indicate alignment. Perot positive is when I often do the opposite and do the wrong billing style in QTs. What does that mean? Nothing. <b>dayvig: ss</b>
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #135 on: November 26, 2015, 02:09:32 pm »

This type of scumip has been proven again and again to not indicate alignment.

do you have any evidence for this?

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #136 on: November 26, 2015, 02:13:11 pm »

I remember in Chocolate Factory, ash (who was scum) did the <b> thing... because of his Survivor QT.

It's not indicative of anything other than "this player has posted in a QT recently".
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faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #137 on: November 26, 2015, 02:14:50 pm »

Well, this has happened to iguana before I think, and then he said it's because of forum Survivor. I don't know if he's still playing in that. Anyway scumslips like this do not exist.
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #138 on: November 26, 2015, 02:15:24 pm »

It's not indicative of anything other than "this player has posted in a QT recently".

right, I agree with that, and it's a useful way of putting it. And having posted in a QT recently does make him more likely to be scum.

Well, this has happened to iguana before I think, and then he said it's because of forum Survivor. I don't know if he's still playing in that. Anyway scumslips like this do not exist.

you have admitted that they do before.

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #139 on: November 26, 2015, 02:19:39 pm »

The question isn't "do scumslips exist" because of course they do. I've scumslipped once (don't remember exactly what it was but I noted it to myself).

The problem is that it's nigh-imposible to tell the difference between a scumslip and some random mistake.
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Haddock

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #140 on: November 26, 2015, 02:21:04 pm »

scumslips are rarely proof or insignificant - usually they're something in between.

the above seems like  a real scumslip to me. It's from a new player, and town doesn't have QT's in this game.

Reiterate my vote on SS. Iguana has been in a bunch of quick topics of late via dying in other games. That there aren't any "known" town QTs this game has no merit.

I disagree. If he is scum (who could have daychat, too) that maks it more likely. It's one thing to have been in QT's at some point, and another thing to post something in a QT and then go right into the threat.

note that the last time I accused someone of scumslipping, he was scum.
Note that the last time Igu made this exact same slip, he was autolynched and was town.  I don't want to lynch him for this.

I think it's slightly scummy because it could be a grab for town points ("He wouldn't do this AGAIN as scum..."), but not lynchable material.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #141 on: November 26, 2015, 02:22:42 pm »

Haddock is town by the way, just putting it down now so that I'll remember when rereading.
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silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #142 on: November 26, 2015, 02:23:35 pm »

scumslips are rarely proof or insignificant - usually they're something in between.

the above seems like  a real scumslip to me. It's from a new player, and town doesn't have QT's in this game.

Reiterate my vote on SS. Iguana has been in a bunch of quick topics of late via dying in other games. That there aren't any "known" town QTs this game has no merit.

I disagree. If he is scum (who could have daychat, too) that maks it more likely. It's one thing to have been in QT's at some point, and another thing to post something in a QT and then go right into the threat.

note that the last time I accused someone of scumslipping, he was scum.
Note that the last time Igu made this exact same slip, he was autolynched and was town.  I don't want to lynch him for this.

most people are in the 'scum slips don't exist' mentality, so I kind of doubt that

Haddock

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #143 on: November 26, 2015, 02:24:15 pm »

scumslips are rarely proof or insignificant - usually they're something in between.

the above seems like  a real scumslip to me. It's from a new player, and town doesn't have QT's in this game.

Reiterate my vote on SS. Iguana has been in a bunch of quick topics of late via dying in other games. That there aren't any "known" town QTs this game has no merit.

I disagree. If he is scum (who could have daychat, too) that maks it more likely. It's one thing to have been in QT's at some point, and another thing to post something in a QT and then go right into the threat.

note that the last time I accused someone of scumslipping, he was scum.
Note that the last time Igu made this exact same slip, he was autolynched and was town.  I don't want to lynch him for this.

most people are in the 'scum slips don't exist' mentality, so I kind of doubt that
Doubt what?  What are you talking about? 
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #144 on: November 26, 2015, 02:25:41 pm »

Doubt what?  What are you talking about?

that he got autolynched for it

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #145 on: November 26, 2015, 02:27:56 pm »

Meh. I don't think it's a scumslip and it has nothing to do with my vote, but I briefly considered it, could see silver doing the same.

So why are you voting him?
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Haddock

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #146 on: November 26, 2015, 02:29:00 pm »

Doubt what?  What are you talking about?

that he got autolynched for it
Disagree, but ive just realised we should stop talking about this.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #147 on: November 26, 2015, 02:31:07 pm »

Doubt what?  What are you talking about?

that he got autolynched for it

PPE: I was going to say that, I think that game is still ongoing.
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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #148 on: November 26, 2015, 02:31:40 pm »

Meh. I don't think it's a scumslip and it has nothing to do with my vote, but I briefly considered it, could see silver doing the same.

So why are you voting him?

His roadrunner vote read to me like "I need to do something", and full of little signifiers that I think scum uses more than town, like unvoting first and saying his vote "seems okay for now". It shows that his vote is more about how it makes him look than actually finding scum.
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faust

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Re: M72: Marvel Heroes Mafia (Day 1)
« Reply #149 on: November 26, 2015, 02:52:06 pm »

It's not indicative of anything other than "this player has posted in a QT recently".

right, I agree with that, and it's a useful way of putting it. And having posted in a QT recently does make him more likely to be scum.

Well, this has happened to iguana before I think, and then he said it's because of forum Survivor. I don't know if he's still playing in that. Anyway scumslips like this do not exist.

you have admitted that they do before.

I doubt that. Show me where this happened.
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