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Author Topic: Codenames V -- team play  (Read 56494 times)

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Kuildeous

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Re: Codenames V -- team play
« Reply #475 on: January 16, 2016, 02:32:47 pm »

The suspense literally killed our spymaster.
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ipofanes

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Re: Codenames V -- team play
« Reply #476 on: January 17, 2016, 09:58:03 am »

Sorry, I did not see the bolded word.

COMPOUND is blue
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EgorK

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Re: Codenames V -- team play
« Reply #477 on: January 17, 2016, 11:41:03 am »

I think pipe and London, in this order
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Kuildeous

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Re: Codenames V -- team play
« Reply #478 on: January 17, 2016, 07:17:19 pm »

All right. I'm game. PIPE.
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ipofanes

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Re: Codenames V -- team play
« Reply #479 on: January 18, 2016, 09:10:41 am »

PIPE is the assassin

sorry
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Kuildeous

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Re: Codenames V -- team play
« Reply #480 on: January 18, 2016, 09:54:25 am »

Ack, I be dead.

So what words were you going for with GUNPOWDER?
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ashersky

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Re: Codenames V -- team play
« Reply #481 on: January 18, 2016, 10:28:57 am »

So we win?  That's the first assassin we've seen.

London was my first guess for gunpowder, btw.
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ipofanes

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Re: Codenames V -- team play
« Reply #482 on: January 18, 2016, 12:04:40 pm »

CONCERTBILLEMBASSYJUPITERPIPE
EYETEACHERTRUNKWORMBUGLE
HAMRABBITSATURNEARTHAGENT
RULERWAVESNOWMANTORCHFRANCE
CYCLEDEGREEFORCELONDONCOMPOUND

Red team wins. Congratulations!
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ipofanes

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Re: Codenames V -- team play
« Reply #483 on: January 18, 2016, 12:22:35 pm »

With "fertility" I had in mind: EARTH, SATURN, WORM, and RABBIT. I picked "fertility" over "fertile" because of SATURN, but should have picked "fertile" probably for the worm, as in "The Formation of Vegetable Mould through the Action of Worms, with Observations on their Habits". As Egork, I completely overlooked CYCLE.

"Gunpowder" was clue to FORCE, COMPOUND and LONDON. I hoped to cover TRUNK and WORM with "pliable". I saw the looming threat of the PIPE bomb, especially after Alan Rickman's passing away, but did not see any better way to clear the board in three turns (team Red would definitely have won within four).
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gkrieg13

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Re: Codenames V -- team play
« Reply #484 on: January 18, 2016, 01:54:16 pm »

That was a fun game!  The more games I play of this, the worse I seem to get at it!  Means it is a complex game
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ipofanes

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Re: Codenames V -- team play
« Reply #485 on: January 20, 2016, 07:22:52 am »

Yes, I think we are done. Good game, although I killed the last round being on the reckless side.

I'd be ready for another one, will post it in the main thread.
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EgorK

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Re: Codenames V -- team play
« Reply #486 on: January 20, 2016, 08:01:58 am »

I think we still have one pair of spymasters in the current round
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Kuildeous

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Re: Codenames V -- team play
« Reply #487 on: January 20, 2016, 08:10:19 am »

Yes, if everyone is still up for finishing up the round, we can conclude the game with the last two spymasters.
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ipofanes

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Re: Codenames V -- team play
« Reply #488 on: January 20, 2016, 08:48:12 am »

Fine with me, I thought we had three rounds finished.

It'd be up to the spymasters to set the grid up.
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ashersky

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Re: Codenames V -- team play
« Reply #489 on: January 20, 2016, 09:56:58 am »

I'm the next spymaster, but no access to the spreadsheet on mobile.
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Kuildeous

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Re: Codenames V -- team play
« Reply #490 on: January 20, 2016, 10:18:46 am »

I do, so here it is. Key has been sent to ashersky.

Blue goes first
GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON
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Kuildeous

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Re: Codenames V -- team play
« Reply #491 on: January 20, 2016, 10:48:09 am »

So starting with team Blue:

Gasket: 2
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ipofanes

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Re: Codenames V -- team play
« Reply #492 on: January 20, 2016, 11:12:45 am »

I had to look that word up.

These things seem to be made of IRON, they prevent DROPs to leave WASHERs.

WASHER and IRON is unlikely as LAUNDRY would be put in a washer and then ironed.

So I'd go for WASHER, followed by DROP.


What do you think?
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rspeer

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Re: Codenames V -- team play
« Reply #493 on: January 20, 2016, 01:32:44 pm »

Hey, I'm sorry.

I clearly haven't been keeping up with this thread and I probably shouldn't be in the next game.
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Kuildeous

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Re: Codenames V -- team play
« Reply #494 on: January 20, 2016, 01:40:33 pm »

Hey, I'm sorry.

I clearly haven't been keeping up with this thread and I probably shouldn't be in the next game.

Sounds like we're going to retire this thread. If you're not up for it now, we could just let it drop entirely and rely on the newer threads.
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gkrieg13

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Re: Codenames V -- team play
« Reply #495 on: January 20, 2016, 01:41:53 pm »

I can guess alone
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EgorK

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Re: Codenames V -- team play
« Reply #496 on: January 20, 2016, 03:17:39 pm »

I'd say drop should be first
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ipofanes

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Re: Codenames V -- team play
« Reply #497 on: January 21, 2016, 03:32:53 am »

DROP
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ipofanes

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Re: Codenames V -- team play
« Reply #498 on: January 21, 2016, 03:33:57 am »

I can guess alone

Yes, let's finish this round.
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Kuildeous

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Re: Codenames V -- team play
« Reply #499 on: January 21, 2016, 07:42:16 am »

DROP is Neutral

GOLDKINGVACATIONSCALEGARAGE
DOCTORHAMSTREAMIRONARM
KIWICOVERGRASSDROPWASHER
TICKRAYFLOWERNOVELDWARF
ROOFCZECHPASTEMAMMOTHPOISON

Red to give clue.
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