Pickpocket:
+$1
Each other player with 5 or more cards in hand reveals his hand and trashes a Treasure costing up to $2 from it that you choose. You may gain any or all of the trashed cards, putting one of them into your hand.
Setup: Add the Penny pile to the Supply and replace one of each player’s starting Coppers with a Penny.
Cost: $4
Action – Attack
For reference,
Penny:
$1
+1 Buy
Put this on your Tavern mat.
At the start of your turn, you may call this to draw a card then discard two cards.
Cost: $2
Treasure – Reserve
^There are 16 of these, but you only put 10 in the pile (the other 6 are for starting Pennies w/ Pickpocket).
FAQ: Pennies are always an 11th kingdom pile if Pickpocket is in the Supply.
Basically a thief that steals Treasures directly from players' hands and puts one of the gained cards into yours, but can only steal Treasures costing up to $2. The problem is, even though the effect is simple, it's too wordy. It has 63 words, compared to Prince and Possession's 53 words. How do I shorten it without changing its effect too much?