I can't help but wonder, wouldn't a Big Money-ish strategy have been stronger on this board? You're both stronger players than I am, so I'm probably wrong, but at first glance Embassy, IGG and Soothsayer are a couple of pretty awesome Big Money enablers, with two of them also being cursers and the third able to alleviate the negative effects of your opponent's cursers. With the abundance of Villages around, an engine looks promising too, but Cursers and lack of trashing really hurt, and they don't hurt Big Money as much...