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Author Topic: M70: Switch Mafia 2 (Game Over!)  (Read 36454 times)

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Twistedarcher

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M70: Switch Mafia 2 (Game Over!)
« on: September 28, 2015, 05:57:48 pm »

Welcome to M70: Switch Mafia 2

This game is for 13 players, and is classified as normal. The setup used is Switch Mafia. More setup details in the second post.

Players:
1. Witherweaver - Vanilla Townie - Killed N2
2. Faust - Town-aligned Doctor - Killed N1
3. Roadrunner7671
4. Ashersky - Mafia-aligned Doctor switch - Lynched D1
5. gkrieg13 - Town-aligned Cop - Killed N3
6. Haddock - Mafia-aligned Vigilante switch - Killed N4
7. Awaclus
8. Silverspawn - Vanilla Townie - Killed N1
9. Hydrad - Vanilla Townie - Lynched D3
10. Ichimaru Gin
11. Jimmmmm - Vigilante - Killed N2
12. Yuma - Mafia-aligned cop switch - Lynched D2
13. Chairs - Vanilla Townie - Lynched D4

Moderators: Twistedarcher, Pacovf

Tagged: scott_pilgrim

Game Events:
D1 Start
D1 End
D2 Start
D2 End
D3 Start
D3 End
D4 Start
D4 End
D5 Start

The Rules:
This game will follow the standard Rules of Mafia.
Mod color is blue, and is reserved for moderator use only.

Deadlines:
1. Days will last seven days.
2. Nights will last two days. Night actions are due after 48 hours.
« Last Edit: November 10, 2015, 09:54:54 pm by Twistedarcher »
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Twistedarcher

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #1 on: September 28, 2015, 05:57:55 pm »

This game will use the mafiascum Switch setup, with a few adjustments. This game will start in D1, rather than starting in N0. To adjust for this, there is one fewer Vanilla town.

The setup will include the following players:
1 Mafia Cop Switch
1 Mafia Doctor Switch
1 Mafia Vigilante Switch

1 Serial Killer
1 Town-aligned Cop
1 Town-aligned Doctor
1 Town-aligned Vigilante
6 Vanilla Townies


Switch Mechanic:
There are 3 switches in this game: A cop switch, a doctor switch, and a vigilante switch. During each night, the mafia cop switch may press the cop switch, the mafia doctor switch may press the doctor switch, and the mafia vigilante switch may press the vigilante switch. The serial killer may press any of 0-3 switches.

If a switch is pressed once (by either a mafia member or the serial killer), the corresponding town member is roleblocked. If a switch is pressed twice (by both mafia and serial killer), then the corresponding town member is not roleblocked.

Additional Rules:
1) Mafia members may either perform their factional kill or press their switch, but not both.
2) The Serial Killer may perform a nightkill and press any number of switches in the same night.
3) Pregame, the Serial Killer must choose a power. He may either be immune to the Mafia Nightkill, or be immune to the town Vig/Cop. If the SK chooses cop immunity, he will return "Town" to the cop.
4) The cop receives the results "Town", "Anti-Town", "No Result".

Stalemates/Ties:
In the case of a no lynch/no kill stalemate, then Mafia/the SK must perform a night kill to break the stalemate. In the case of three straight no lynch/no kills, the town will win the game.

If there are two players remaining, one mafia and one SK, and the SK is not immune to mafia kills, the game will end in a joint win for mafia and the SK.
« Last Edit: October 06, 2015, 09:44:25 pm by Twistedarcher »
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Witherweaver

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #2 on: September 28, 2015, 06:02:14 pm »

\in
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faust

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #3 on: September 28, 2015, 06:14:59 pm »

/in
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Roadrunner7671

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #4 on: September 28, 2015, 06:15:24 pm »

/in, but I have never played before.
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Twistedarcher

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #5 on: September 28, 2015, 06:16:58 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
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ashersky

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #6 on: September 28, 2015, 06:18:54 pm »

/in.  Need to redeem myself.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Roadrunner7671

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #7 on: September 28, 2015, 06:33:11 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
I've played Mafia before, but it was with a god awful group. I have also played Wereweolves of Miller's Hallow, so I might be okay. Could you direct me to a place that would show me what the roles do though?
Thanks.
 
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gkrieg13

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #8 on: September 28, 2015, 06:34:40 pm »

/in
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faust

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #9 on: September 28, 2015, 06:35:30 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
I've played Mafia before, but it was with a god awful group. I have also played Wereweolves of Miller's Hallow, so I might be okay. Could you direct me to a place that would show me what the roles do though?
Thanks.

The link in the setup description leads to a page with role descriptions for all roles in the game.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #10 on: September 28, 2015, 06:36:48 pm »

The setup states there would be one VT less than in the original setup, but actually the original setup has 2 VTs more than this version.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Roadrunner7671

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #11 on: September 28, 2015, 06:37:05 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
I've played Mafia before, but it was with a god awful group. I have also played Wereweolves of Miller's Hallow, so I might be okay. Could you direct me to a place that would show me what the roles do though?
Thanks.

The link in the setup description leads to a page with role descriptions for all roles in the game.
That link is not opening for me, but I guess I can keep refreshing it.
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Twistedarcher

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #12 on: September 28, 2015, 06:38:37 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
I've played Mafia before, but it was with a god awful group. I have also played Wereweolves of Miller's Hallow, so I might be okay. Could you direct me to a place that would show me what the roles do though?
Thanks.

http://wiki.mafiascum.net/index.php?title=Category:Roles_Main_Page is a good start.

This game actually uses pretty simple roles. The switch mechanic is unique and potentially complex, but in terms of roles, the game is simple.

Cop: Each night, PMs the moderator a player name. If the player is town, they receive "Town". If the player is SK or mafia, they receive "Not town" (unless the SK chose cop immunity pre-game). If the cop were roleblocked by the switches, they receive "No result".

Doctor: Each night, PMs the moderator a player name. If that player is targeted by a night kill (Mafia, SK, or Vigilante), they do not die.

Vigilante: Each night, PMs the moderator a player name. That player is killed.

Note that all of these roles aren't compulsory, so the player can choose to take no action.
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Twistedarcher

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #13 on: September 28, 2015, 06:39:25 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
I've played Mafia before, but it was with a god awful group. I have also played Wereweolves of Miller's Hallow, so I might be okay. Could you direct me to a place that would show me what the roles do though?
Thanks.

The link in the setup description leads to a page with role descriptions for all roles in the game.
That link is not opening for me, but I guess I can keep refreshing it.

Oops, fixed
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Twistedarcher

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #14 on: September 28, 2015, 06:40:17 pm »

The setup states there would be one VT less than in the original setup, but actually the original setup has 2 VTs more than this version.

Oh, weird. I was going off of Switch mafia 1, which had 13 players, but the mafiascum article does have 14 players. Let me think about what's most balanced.
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Haddock

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #15 on: September 28, 2015, 06:40:55 pm »

If people dont mind another newbie joining, I can /in.
Been reading many of the recent games so hopefully wont be godawful.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Roadrunner7671

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #16 on: September 28, 2015, 06:43:27 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
I've played Mafia before, but it was with a god awful group. I have also played Wereweolves of Miller's Hallow, so I might be okay. Could you direct me to a place that would show me what the roles do though?
Thanks.

The link in the setup description leads to a page with role descriptions for all roles in the game.
That link is not opening for me, but I guess I can keep refreshing it.

Oops, fixed
Yeah, it looks like a lot of fun. What is a factorial kill? Can the Cop Switch kill someone if they are not switching the cop off?
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scott_pilgrim

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #17 on: September 28, 2015, 06:45:53 pm »

/tag
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Twistedarcher

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #18 on: September 28, 2015, 06:51:35 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
I've played Mafia before, but it was with a god awful group. I have also played Wereweolves of Miller's Hallow, so I might be okay. Could you direct me to a place that would show me what the roles do though?
Thanks.

The link in the setup description leads to a page with role descriptions for all roles in the game.
That link is not opening for me, but I guess I can keep refreshing it.

Oops, fixed
Yeah, it looks like a lot of fun. What is a factorial kill? Can the Cop Switch kill someone if they are not switching the cop off?

Each night, the mafia has a factional kill. Any of the mafia members can choose a player to die. Any of the members can perform this kill, but that player cannot operate their switch if they perform the kill.

The Serial Killer also has a "factional" kill, which operates similarly to the mafia kill. He can use his kill and also operate switches, however.
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Roadrunner7671

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #19 on: September 28, 2015, 06:53:30 pm »

/in, but I have never played before.

Welcome! Definitely feel free to ask if you have any questions during the game.
I've played Mafia before, but it was with a god awful group. I have also played Wereweolves of Miller's Hallow, so I might be okay. Could you direct me to a place that would show me what the roles do though?
Thanks.

The link in the setup description leads to a page with role descriptions for all roles in the game.
That link is not opening for me, but I guess I can keep refreshing it.

Oops, fixed
Yeah, it looks like a lot of fun. What is a factorial kill? Can the Cop Switch kill someone if they are not switching the cop off?

Each night, the mafia has a factional kill. Any of the mafia members can choose a player to die. Any of the members can perform this kill, but that player cannot operate their switch if they perform the kill.

The Serial Killer also has a "factional" kill, which operates similarly to the mafia kill. He can use his kill and also operate switches, however.
Oh, boy. For the sake of either side winning, I hope I end up as a Vanilla Townie.
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Witherweaver

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #20 on: September 28, 2015, 06:56:17 pm »

Factorial kills are rough :(

Alternatively, kill!  Depending in which direction you want to take this.  It's like a choose your own adventure.
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Awaclus

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #21 on: September 28, 2015, 07:06:10 pm »

I guess I'll /in
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silverspawn

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #22 on: September 28, 2015, 07:36:29 pm »

this is fill/ing rather fast
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Twistedarcher

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #23 on: September 28, 2015, 07:49:00 pm »

I think 13 is more balanced than 12, especially given there's a potential 3 NKs a night. Going to switch this from 12 to 13 players unless anyone vehemently protests, but I think it's the most balanced.
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yuma

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Re: M70: Switch Mafia 2 (Signups open!)
« Reply #24 on: September 28, 2015, 08:12:07 pm »

I really want to play but at the same time need to stay committed to the one game policy I currently have in place. So if I am dead in the other game i am in I would absolutely love to play. if not then feel free to give my spot up.

Didn't realize the game would be opening/starting so soon!
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