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Author Topic: f.ds Mafia Hub  (Read 175041 times)

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ashersky

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f.ds Mafia Hub
« on: September 28, 2015, 03:53:02 am »

Ongoing Mafia Games:

Regular Games
M118: PNW Mafia by iguanaiguana.

Newbie Games
None

Role Madness Games
None
   
Bastard Games
BM25: pictures mafia by schadd.

Blitz Games
None

Open for Signup Games:

Regular Games
None

Newbie Games
NM13: Adventure Time Mafia by silverspawn

Role Madness Games
None

Bastard Games
BM26: Cryptography Mafia by gkrieg13.

Blitz Games
None


Upcoming Games Queue:

Regular Games (Next Number: 119)


Role Madness Games (Next Number: 50)
Silverspawn

Bastard Games
None

Blitz Games
None
« Last Edit: August 27, 2018, 06:11:35 pm by gkrieg13 »
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ashersky

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Re: f.ds Mafia Hub (Under Construction)
« Reply #1 on: September 28, 2015, 03:53:08 am »

Finished Games:

Regular Games  (Town wins: 43/104, Scum Team wins: 54/104, SK wins: 7, Survivor wins: 4)
M109: Rick & Morty Mafia by LaLight.  SK wins!
M108: Lost Mafia by Robz and mcmcsalot.  Town wins! 
M102: Cats Mafia by LaLight. Town and Survivor win.
M101: Less Mafia by LaLight. Mafia wins.
M100: Forum All-Stars by Robz888. Mafia wins.
M99: Mathia by faust. Town wins.
M98: Русская Mafia by LaLight. Town wins.
M97: intrigue and treason and stuff by schadd. Mafia wins.
M96: Fibonacci Mafia by LaLight. Mafia wins.
M95: UChoose Flavor Mafia by schadd. Mafia wins.
M94: Squid Girl Mafia by UmbrageOfSnow. Mafia wins.
M93: Love Letter Mafia by LaLight. Mafia wins.
M92: xkcd Mafia by 2.71828…... Town wins flawlessly.
M91: trouble in the Scouncil Mafia by schadd. Mafia wins.
M90: Literature Mafia by faust. Mafia wins.
M89: Best Dominion Card Mafia by LaLight. Draw (modkilled).
M88: Covert Affairs Mafia by gkrieg13. Mafia win.
M87: Portal Mafia by mail-mi. Town win.
M86: Ghibli Mafia by ashersky. Mafia win.
M84: Battlestar Galactica Mafia by Haddock.  Cylons win.
M85: Olympics Mafia by gkrieg13.  Town wins!
M83: Duel Mafia by silverspawn.  Town wins!
M82: Speed Dating Mafia by EFHW.  Mafia wins!
M79: Sherlock Mafia by faust.  Serial Killer and Survivor Variant win.
M80: Fruit Ninja Mafia by Roadrunner7671.  Mafia wins!
M81: Desperation Mafia by yuma.  Town wins!
M78: Insomnia Mafia by A Drowned Kernel.  Mafia wins!
M77: Scout Mafia by 2.7.  Town wins!
M75: Cupcake Mafia by Haddock. Town wins!
M76: Soap Opera Mafia by gkrieg13.  Town wins!
M74: X-Shots 2 - Apocalypse Now! by yuma. Town wins!
M72: Marvel Heroes Mafia by ashersky.  Heroes Win!
M73: Forest Fire by iguanaiguana. Mafia wins flawlessly!
M71: Harry Potter II: JK++ by EFHW. Town wins!
M69: GOP Mafia by faust.  Mafia win!
M70: Switch Mafia 2 by TwistedArcher.  Serial Killer wins.
M68: Fanfiction Mafia by silverspawn.  Mafia win flawlessly.
M66: Paris Mafia by UmbrageOfSnow.  Town wins.
M67: Shakespeare Mafia 2: Othello by ashersky.  Mafia (Awaclus) wins.
M65: College Town Mafia by Archetype.  Mafia wins.
M64: Pony-Mafia Mafia by silverspawn. Town wins.
M63: Dwarf Fortress Mafia by ADK.  Town wins.
M62: Hearthstone Mafia by EgorK.  Mafia win.
M61: It's a Beautiful World by silverspawn.  Mafia and Survivor (faust) win flawlessly.
M60: Kirby and the Amazing Mafia by scott_pilgrim.  Mafia win.
M59: Blink Mafia by faust.  Mafia wins!
M58: Flavorless Mafia by Teproc. (WIFOM Setup) Town wins!
M57: Blarnia Mafia by silverspawn.  Mafia wins!
M56: Futuramafia! by A Drowned Kernel.  Mafia wins.
M55: Holiday Mafia by 2.7.  Town wins!
M54: Musical mafia by Archetype.  Mafia wins!
M53: Dresden Files Mafia (Matrix6) by EgorK. Town wins!
M52: Death Note Mafia by AndrewisFTTW.  Town wins!
M51: Wool Mafia by yuma.  Serial Killer (ashersky) wins.
M50: A Song of Ice and Fire Mafia (Invented) by faust.  Town wins.
M48: Legend of Zelda Mafia by A Drowned Kernel.  Mafia wins.
M49: James Bond Mafia (C9++) by AndrewisFTTW. Town wins.
M46: Homeland Mafia by Teproc.  Mafia Wins!
M47: Village Mafia by liopoil.  Town wins flawlessly.
M45: Stack the Deck Rerun by Voltaire.  Mafia wins!
Invented/Semi-Closed M43: Monsters University Mafia by ashersky.  Serial Killer (DD) wins.
Tweaked/Semi-Open M44: Donald's Greater Idea Mafia by mail-mi.  Werewolves win!
Invented/Closed M42: X-Men and X-Shots by yuma.  Mafia wins!
Tweaked/Semi-Open M40: The Philosopher's Mafia by faust.  Serial Killer (Axxle) Wins!
Tweaked/Semi-Open M39: Adventure Time! Mafia by ashersky.  Town wins!
Standard/Open M41: Star Wars Mafia by WalrusMcFishSr (Matrix6).  Town wins flawlessly.
Invented/Semi-Open M38: Super Mario Bros. Mafia by Archetype.  Mafia wins!
Standard/Open M37: Community's Choice (Diffusion of Power) by sudgy.  Mafia wins!
Standard/Semi-Open M36: Dynasty Warriors Mafia 2: The Battle of Red Cliffs by mcmcsalot.  Town wins.
Standard/Semi-Open M35: Mafia and the Chocolate Factory by yuma.  Mafia wins!
Standard/Open M33: Toy Story (Fire and Ice) by mail-mi.  Ice Mafia wins.
Standard/Semi-Open M34: Game of Thrones Mafia (Matrix 6) by Twistedarcher and Nkirbit.  Mafia wins flawlessly.
Standard/Semi-Open M32: Dynasty Warriors Mafia (C9++) by mcmcsalot.  13 players.  Town wins.
M31: Modern Community! by yuma and ashersky.  21 players.  Mafia and Survivor win!
M30: King's Court-Goons-Masquerade Mafia by liopoil.  10 players.  Town wins flawlessly!
M29: Wibbly Wobbly Timey Wimey Dinner Party by Archetype.  Universe wins!
M27: Clue by yuma.  13 players.  Mafia wins.
M28: Harry Potter Mafia by EFHW.  12 players.  Wizards win.
M26: Back to Basics by shraeye. 9 players.  Town wins.
M25: Mean Girls by raerae.  12 players.  Plastics (mafia) Win!
M23: Pirates of the Pearl Coast 2 by Grujah.  13 players.  Mafia wins flawlessly.
M22: Bankers Beware by Robz888.  Mountebanks (Mafia) wins.
M24: Samurai and Ninjas by ashersky.  C9++, 13 players.  Town wins flawlessly (no mislynches).
M20: Masons and Monks by Jimmmmm.  13 players.  Mafia wins flawlessly.
M19: Deep Space Nine by jotheonah.  15 players.  Mirror Universe wins.
M21: Another Dinner Party! by ashersky.  9 players.  Mafia wins flawlessly.
M18: Major Arcana II by cayvie.  16 players.  Werewolves win.
M16: Gambling With Death in Casino Helsinki By yuma.  14 players.  Mafia wins.
M17: Tabula Rasa (Buffyverse) by ashersky.  13 players.  Town wins flawlessly.
M15: Why is it so dark in here? by Insomniac.  13 players  Town wins.
M11: Find Yourself in the Courtyard Masquerade by Robz888.  25 players.  Town wins.  FINALLY.
M13: Hydras, Hydras Everywhere! by Grujah.  9* players.  Mafia wins flawlessly.
M14: The Chicken Curse of the Sea Hags by Jorbles.  13 players.  Open Setup.  Mafia Wins.
M12: A Fistful of Waffles by Voltgloss.  13 players.  Semi-open JK9++ Setup.  Mafia wins.
M10: The Death of Donald X. Vaccarino by yuma. 9 players. Open Setup. Town Wins.
M9: Major Arcana Mafia - by cayvie. Semi-Closed. Setup. 17 players. SK Wins.
M8: Pirates of the Pearl by Grujah. Open Setup. 13 players. Mafia Wins.
M7: The Annual Nose-Stealing Competition! by Voltgloss. Newbie Game, Open Setup. 9 players. Mafia Wins (Flawless).
M6: Life in the Border Village by O. Closed Setup, 19 players, Town Wins.
M5: Emptying the Apothecary Pile by jotheonah. Open Setup, 9 players. Town Wins.
M4: Within These Estate Walls! by Voltgloss. Semi-Open Setup, 15 players, Mafia Wins.
M3: In a shelter among beggars by Insomniac. Closed Setup, 13 players. Town Wins.
M2: Of Goons and Woodcutters by Axxle. Open Setup, 9 players. Mafia Wins (Flawless).
M1: Murder in the Gardens by popsofctown. Open Setup, 9 players. Town Wins.

Newbie Games
NM10: Return of the Super Awesome Flavor Names (!!!) Mafia by AndrewisFTTW. Town wins.
NM9: Grown-Up Mafia by SpaceAnemone. Mafia wins flawlessly.
NM8: Time Loops Mafia by silverspawn.  Mafia wins.
NM7: Fish Mafia (Matrix 6) by ashersky.  Mafia wins flawlessly.
NM6 (Matrix6) by sudgy.  Town wins flawlessly!
NM5: House of Cards by Teproc.  Mafia wins!
NewMafia IV by sudgy.  9 Players.  Mafia wins flawlessly.
NMIII: Exploring the New Mansion by Jorbles.  9 players.  Mod killed.

Role Madness Games
RMM46: Breaking Bad Mafia by Archetype.  Mafia wins.
RMM45: The Flash Mafia by ashersky.  Town wins.
RMM44: Firefly Mafia by faust.  Town wins.
RMM43: Smallville Mafia by gkrieg13. Mafia wins.
RMM41: Gravity Falls Mafia by LaLight. Mafia wins.
RMM40: Stranger Things Mafia by Archetype.  Draw (modkilled).
RMM39: Kubo and the Two Strings Mafia by ashersky.  Town wins.
RMM38: Bonkers British Mafia by SpaceAnemone and Haddock.  Mafia wins.
RMM37: Worms Armageddon Mafia by faust.  Mafia wins.
RMM35: Rewind Mafia by mail-mi.  Town wins.
Dune 3 by ashersky.  Spice Thieves win.
RMM33: Heroes Mafia by gkrieg13.  Mafia wins.
RMM32: The Walking Dead by ashersky.  Walkers win.
RMM31: Untitled Mafia by silverspawn.  Mafia win.
RMM30: Making Fun Mafia by faust.  Mafia win.
RMM29: Board Game Mafia by Archetype and XerxesPraelor.  Ameritrash and Euro Games win together!
RMM28: Simply Simpler Simple Mafia by yuma.  Mafia win.
RMM26: Mistborn Mafia by ashersky.  The Lord Ruler's Followers win.
RMM25: Buffy/Angel Mafia by faust.  Vampires win.
RMM24: Dominion: Adventures Mafia by XerxesPraelor.  Mafia wins.
RMM23: Deus Ex Machina by Archetype.  Town wins!
Dune Mafia 2 by ashersky.  Town and Surviver (faust) Win.
RMM21: Yoshi's Island Mafia by scott_pilgrim.  Mafia wins!
RMM19: LOST Mafia by faust.  Called off.
RMM18: Guilds Mafia by sudgytype.  Town wins.
RMM20: Dune Mafia by ashersky. Evil allies win.
RMM17: Kanto (Pokemon) Mafia by XerxesPraelor. Town wins.
RMM16: Dice Mafia by Jimmmmm.  Town wins!
RMM15: Innovation 2 by EFHW.  Town wins.
RMM13: Wheel of Time Mafia by mail-mi and Jorbles.  Mafia wins!
RMM14: Arrest Development by yuma.  Town wins.
RMM12: Time War Mafia (Dr. Who) by Voltaire.  Town + Survivor win.
RMM11: A Grimm Tale by Archetype.  Town wins.
RMM9: Monster Madness Mafia by Jimmmmm.  Ended.
RMM10: Lord of the Rings 2 by ashersky.  13 players.  Hobbits and Survivor (Jimmmmm) win.
RMM8: Innovation Inc. by Archetype.  Plagiarists win.
RMM6: Shakespeare Mafia by ashersky.  9 players.  Town wins.
RMM 7: Lord of the Rings by ashersky.  13 players.  Dragons win.
MMMMMMMM II: A series of anachronistic events, OR, Revenge of the Ozle by Ozle.  14 players.  Town Wins.  Ashersky Double Win.
RMM5: Mafia-Noir by Galzria.  13 players.  Mafia wins.
RMM4: PokeAwesome by TheMunch/shraeye.  13 players.  TRAITORs win.
Domafia I: It All Depends on the Kingdom by Archetype.  12 players.  Town wins flawlessly.
RMM3: Read the Freaking Flavour by eHalcyon. 15 players.  Evil wins.
RMM2: Big Money! by Morgrim7. Closed Setup, 14 players. Serial Killers and Jester(Axxle) Win.
Role Madness Mafia I by eHalcyon. Closed Setup. 16 players. jotheonah gets a double win (Super SK), Galzria and Tables (Cultists) a single one.
RMMI: Dea(r)th of an Ozle Game thread by Ozle. Closed Setup. 16 players. Town Wins, also ftl (Murderer) wins.

Bastard Games
BM24: Secret Societies Mafia by Archetype.  Town + gkrieg13 win.
BM23: Fast Mafia by Ghacob.  Town + liopoil win.
BM22: Random Mafia by sudgy.  Mafia wins.
BM20: Dark Ages Insanity by scott_pilgrim.  Cult wins.
BM19: Disney Will Destroy You Mafia by ashersky.  Archetype (Jester) and Mafia win.
BM17: Artists Mafia by mail-mi.  Archetype wins.
BM16: Rainbow Mafia by Archetype.  Blue/Yellow win!
MBXV: Language Mafia by sudgy.  Mafia wins.
BM14: f.ds Meta Mafia by ashersky.  Cult and Jester win.
BMXII: Dueling Towns! by sudgy. Third Parties win.
BMXIII: Shadows Over Camelot by mail-mi.  Town wins.
BMIX: Conspiracy Theories by eHalcyon.  16 players.  Conspiracy Theorists win.
BM11: BM 1 by Insomniac.  Xeiron wins.
BMX: The Old Chateau! by Archetype.  Mafia Win.
BMVIII: lolcats! by Dsell.  Town wins.
BMVII: You're in a game...RUN BY MORGRIM!!! by Morgrim7.  13 players?  Town, Galzria (Jester), and Morgrim (Morgrim) Win.
BMVI: Where the Roles are Made Up and the Votes Don't Matter by jotheonah. 11 players. Mafia wins.
BMV: Truly Bastard Role Madness Mafia by jotheonah.  18 players.  Town wins.
BMIV: You'll really get nothing. I don't know if you'll like it. by Captain_Frisk. We got nothing. Town wins in both games.
BMIII: You'll get nothing and like it by Insomniac. 13 players, Ozle wins.
BMII: The Robz Is Dead - Long Live The Robz - by Voltgloss. 10(12) players, eHalcyon wins.
BMI: IGG by Axxle. 16 players. No Winner (Everybody loses).

Blitz Games     (Town wins: 13/21, Mafia wins: 8/20)
ZM23: Kubo and the Two Strings Blitz by ashersky.  Town wins flawlessly!
ZM22: Shakespeare (Sorta) Blitz by ashersky.  Town wins flawlessly!
ZM20: The Perfect Dominion Engine by Joseph2302.  Town wins flawlessly!
ZM19: Chapterhouse: Blitz! by ashersky.  Town wins flawlessly!
ZM18: Battle School Mafia 2 by ashersky.   Town wins flawlessly!
ZM17: Battle School Mafia by ashersky.  Town wins flawlessly!
ZM16: Hangman by EFHW.  Town wins!
ZMXV: Bird 7P by Twistedarcher.  7 players.  Town wins.
ZM14: Veteran Quest by ashersky.  8 players.  Town wins flawlessly.
ZMXIII: Monty Python Witch Mafia by liopoil.  8 players.  Town wins.
ZMXII: Loco!...Like the Motive That Betrayed Me by Insomniac.  9 players.  Witches win.
ZMXI: The Fool on the Hill - Sees the Sun Going Down by Insomniac.  9 players.  Town wins.
ZMX - The Veteran Games by ashersky.  9 players.  Mafia wins flawlessly.
ZMIX - Veterans Go Flavorless by SwitchedFromStarcraft.  8 players.  Mafia wins flawlessly.
ZMVIII - Veterans and Friends by SwitchedFromStarcraft.  8 players.  Mafia wins flawlessly.
ZMVII - Speaker for the Veterans by ashersky.  8 players.  Town wins.
ZMVI: The Garden of Veterans by ashersky.  8 players.  Mafia wins.
ZMV: Return of the Veteran Ship by ashersky.  8 players.  Mafia wins flawlessly.
ZMIV: A Veteran Battle of Wits by ashersky.  8 players.  Town wins flawlessly.
ZMIII: All Caffeine and No Sleep! by Insomniac.  9 players.  Mafia wins.
ZMII: Mafia in Space! by Voltaire.  Up to 9 players. Town Wins.
ZMI: The Hail Mary Pass by Insomniac. 9 players. Mafia Wins.

Drunk Games
DM3: Nobody Likes Roman Numerals by raerae.  6 players.  Mafia wins.
DMII--battle for the saucepan by shraeye.  6 players.  Didn't happen.
Drunk Mafia I by shraeye.  5 players.  Town wins.
« Last Edit: November 18, 2017, 06:40:38 am by ashersky »
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ashersky

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Re: f.ds Mafia Hub (Under Construction)
« Reply #2 on: September 28, 2015, 03:54:32 am »

f.ds Mafia Community Game Descriptor Definitions:

Open: A game with this label means the setup has no hidden mechanics, roles, or possibilities.  All Role PMs are public and full setup information is known before the game begins.  For an example of a Standard Open game, see: M5: Emptying the Apothecary.  For an example of a Tweaked Open game, see: M29: Wibbly Wobbly Timey Wimey Dinner Party.  For an example of an Invented Open game, see M28: Harry Potter Mafia.

Semi-Open:  A game with this label means the setup allows for a distinct set of possibilities, all of which are known to the players before the game starts.  While a semi-open setup should have no surprises, it also has no guarantees.  Semi-open setups usually involve a random system for determining which roles are included in the game.  For an example of a Standard Semi-Open game, see: M24: Samurai and Ninjas (C9++).  For an example of a Tweaked Semi-Open game, see: M4: Within These Estate Walls.  For an example of an Invented Semi-Open game, see asher9++.

Closed:  A game with this label means limited to no information about the roles, interactions, or possibilities is given before the game starts.  Generally, there are no Standard Closed or Tweaked Closed games.  For an example of an Invented Closed game, see: M25: Mean Girls.

Standard:  A game with this label means the setup is not an original creation of the mod, but is an accepted setup at mafiascum.net or has been accepted as a standard f.ds setup.

Tweaked:  A game with this label means the setup is based on an accepted Standard setup, but includes deviations from the norm.

Invented:  A game with this label means the setup is an original creation of the mod.

Role Madness (RMM):  A game with this label means that either the roles in the game are complex and possibly (and probably) invented; the game itself is not standard mafia (includes some other type of game in it like "The Resistance" is part of RMM 44); or there aren't any vanilla roles.  An easy axiom to remember is that "normal games care more about days, RMM games care more about nights."

Bastard (BM):  A game where something about it causes the game to not have assured balance.  Often silly in nature, and not necessarily taken seriously.  This may include lying by the mod.  These games generally do not count toward stats.

Blitz (ZM):  A game where the deadlines are short.  For our site, even 48-hour Days are considered blitz.

Normal (M):  A game that doesn't fit into RMM, BM, ZM categories.  These games are more simple, and don't have many gimmicks.
« Last Edit: July 29, 2017, 09:35:47 am by ashersky »
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ashersky

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Re: f.ds Mafia Hub (Under Construction)
« Reply #3 on: September 28, 2015, 03:58:26 am »

f.ds Mafia Community Standard Role Descriptors:

(The following are the current standard, normal versions of power roles for use in games hosted here.)


Doctor

--Can target any living player, other than himself.
--Will stop one normal kill attempt on the target.
--Is unsuccessful if roleblocked or jailkept.
--Is unsuccessful if the target is jailkept or otherwise becomes untargetable (commutes, hides, etc.)
--Is unsuccessful if the kill attempt has the strongman modifier.
--Is successful even if killed while doctoring.

Sample PM:
Quote
Welcome to Sample PM Mafia, Sample Player.  You are a Doctor.

At night, you may target one living player other than yourself.  You will protect them from one nightkill.


« Last Edit: September 29, 2015, 06:22:23 am by ashersky »
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Re: f.ds Mafia Hub (Under Construction)
« Reply #4 on: September 28, 2015, 03:58:33 am »

reserved
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Re: f.ds Mafia Hub (Under Construction)
« Reply #5 on: September 28, 2015, 05:19:13 am »

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Re: f.ds Mafia Hub (Under Construction)
« Reply #6 on: September 28, 2015, 08:14:11 am »

/tag

faust is it...
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Re: f.ds Mafia Hub (Under Construction)
« Reply #7 on: September 28, 2015, 08:19:06 am »

\tag

Now it's silverspawn!

May I ask, why the change? This doesn't seem too different from the old version. Though I expect the two reserved spots to be there for some reason.
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You say the whole world's ending, honey it already did

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Re: f.ds Mafia Hub (Under Construction)
« Reply #8 on: September 28, 2015, 08:21:01 am »

I made the wrong tag... that's what happens when you take a break from coding a LaTeX document to post here.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #9 on: September 28, 2015, 08:52:45 am »

May I ask, why the change? This doesn't seem too different from the old version. Though I expect the two reserved spots to be there for some reason.

It's not currently different at all, just mostly quoted over.  The other one was running long, and it's easier to track a new thread.  It's been awhile.

I do plan on some new features in the reserved slots, too.
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: f.ds Mafia Hub (Under Construction)
« Reply #10 on: September 28, 2015, 09:04:04 am »

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Re: f.ds Mafia Hub (Under Construction)
« Reply #12 on: September 28, 2015, 09:28:19 am »

/tag
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Re: f.ds Mafia Hub (Under Construction)
« Reply #13 on: September 28, 2015, 09:29:45 am »

/tag
oh, I played out of turn.  silver tag me, and I tag Awaclus
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Re: f.ds Mafia Hub (Under Construction)
« Reply #14 on: September 28, 2015, 09:34:21 am »

Oh, and I will host an RMM game some time in the future. Add me to the queue I suppose. This time I might actually focus on some special mechanic over general theme-y stuff.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #15 on: September 28, 2015, 09:57:29 am »

tag
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Re: f.ds Mafia Hub (Under Construction)
« Reply #16 on: September 28, 2015, 10:17:08 am »

.. /tag?

I don't even use the latest updates or whatever tagging is for. I just keep checking my bookmarks every time I open my browser.

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Re: f.ds Mafia Hub (Under Construction)
« Reply #17 on: September 28, 2015, 11:19:01 am »

The RMM queue has been updated a bit.

pacovf, you are next for RMM, as I'm trying to get new mods into the rotation.  Are you ready to go?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #18 on: September 28, 2015, 11:43:01 am »

Not ready yet, I thought I still had plenty of time to iron the details out :P I can be second on the list though!

Anyone looking for a comod, by the way? I wouldn't mind getting some mod experience first.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #19 on: September 28, 2015, 02:26:49 pm »

SS has a game running.

arch/XP?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #20 on: September 28, 2015, 02:38:08 pm »

I'll open my game tomorrow.

I was originally going to do multiball. Is there interest in it after Paris mafia though? Not sure that two multiball games back to back is the best thing.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #21 on: September 28, 2015, 03:04:22 pm »

I'll open my game tomorrow.

I was originally going to do multiball. Is there interest in it after Paris mafia though? Not sure that two multiball games back to back is the best thing.

I feel like being scum in multiball is harder.  I mean obviously it's harder in a sense because instead of a 50/50 ish random chance to win you only have a 33/33/33 balance, but somehow it feels more like Town vs. <Scum Teams> and a 50/25/25 distribution. 
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Re: f.ds Mafia Hub (Under Construction)
« Reply #22 on: September 28, 2015, 04:27:03 pm »

I'll open my game tomorrow.

I was originally going to do multiball. Is there interest in it after Paris mafia though? Not sure that two multiball games back to back is the best thing.

I don't like multiball. I feel like several scum teams makes reads even harder, which is not good (I don't like SK's for the same reason). I prefer good old single scum team.

I'll open my game tomorrow.

I was originally going to do multiball. Is there interest in it after Paris mafia though? Not sure that two multiball games back to back is the best thing.

I feel like being scum in multiball is harder.  I mean obviously it's harder in a sense because instead of a 50/50 ish random chance to win you only have a 33/33/33 balance, but somehow it feels more like Town vs. <Scum Teams> and a 50/25/25 distribution. 

I always thought it was supposed to be 50/25/25...

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Re: f.ds Mafia Hub (Under Construction)
« Reply #23 on: September 28, 2015, 04:49:12 pm »

I always thought it was supposed to be 50/25/25...

Hm, why would that be?  I would just assume that a "fair (balanced) game" with N teams assigns a 1/N probability to each team winning.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #24 on: September 28, 2015, 04:51:38 pm »

I feel like a lot of the multiball games a scum team has won... excluding SK games which I don't consider multiball...

Major Arcana II, Deep Space 9, Masons and Monks, Toy Story, Donald's Greater Idea, and now Shakespeare. Honestly I can't think of the top of my head of a multiball game where town won (excluding the past year, in which I paid zero attention, of course).

So it seems more to me that the games have been 20/40/40 (ish). I think the ideal would be around 40/30/30.

That said I think multiball should be the exception, not the rule. So I would vote for a game that isn't multi-ball for the next few games.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #25 on: September 28, 2015, 04:58:05 pm »

Ok, no multiball. I had decided that before paris mafia started, which definitely changes things.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #26 on: September 28, 2015, 04:59:57 pm »

I always thought it was supposed to be 50/25/25...

Hm, why would that be?  I would just assume that a "fair (balanced) game" with N teams assigns a 1/N probability to each team winning.

It doesn't make a lot of sense, I just kind of always thought town has 50% without thinking much about it...

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Re: f.ds Mafia Hub (Under Construction)
« Reply #27 on: September 28, 2015, 05:01:36 pm »

Ok, no multiball. I had decided that before paris mafia started, which definitely changes things.

No pressure or anything, but if you are looking for one to run, I am highly interested in playing Switch mafia again. The only downside is that it has a night start and often two people end up dead before the game even starts. But I think you could do it with 12 players (one less townie) instead and just have a day start and be fine.

And it does have a SK, but the mechanic behind it is really interesting and wasn't fully explored last time, where the SK has the ability to turn on or off certain town powers
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Re: f.ds Mafia Hub (Under Construction)
« Reply #28 on: September 28, 2015, 05:23:09 pm »

Ok, no multiball. I had decided that before paris mafia started, which definitely changes things.

No pressure or anything, but if you are looking for one to run, I am highly interested in playing Switch mafia again. The only downside is that it has a night start and often two people end up dead before the game even starts. But I think you could do it with 12 players (one less townie) instead and just have a day start and be fine.

And it does have a SK, but the mechanic behind it is really interesting and wasn't fully explored last time, where the SK has the ability to turn on or off certain town powers

I could do that. 12 with daystart seems better than 13 with nightstart to me, as well. I'll work on getting it open.

Pacovf, you're more than welcome to co-mod if you don't want to play.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #29 on: September 28, 2015, 05:28:36 pm »

Sure!
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Re: f.ds Mafia Hub (Under Construction)
« Reply #30 on: September 28, 2015, 11:38:05 pm »

SS has a game running.

arch/XP?
Nah, we're still designing it (though it's looking awesome so far!)
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Re: f.ds Mafia Hub (Under Construction)
« Reply #31 on: September 29, 2015, 12:07:42 am »

I've also got a RMM game (simple RMM to be specific) that is kinda close to being ready...
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Re: f.ds Mafia Hub (Under Construction)
« Reply #32 on: October 02, 2015, 01:23:21 pm »

I've also got a RMM game (simple RMM to be specific) that is kinda close to being ready...

This is done. Let me know when my spot in the queue is at the top.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #33 on: October 02, 2015, 01:58:05 pm »

I've also got a RMM game (simple RMM to be specific) that is kinda close to being ready...

This is done. Let me know when my spot in the queue is at the top.

SS has a game running, both faust and I have games open.

Your turn.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #34 on: October 02, 2015, 02:04:19 pm »

I've also got a RMM game (simple RMM to be specific) that is kinda close to being ready...

This is done. Let me know when my spot in the queue is at the top.

SS has a game running, both faust and I have games open.

Your turn.

oh... well I wasn't quite prepared for that soon. I will need a block time to get setup post and basic rules made up. So I'll probably do that over the weekend. Expect signup to be open come Monday.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #35 on: October 02, 2015, 07:27:52 pm »

/tag
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Re: f.ds Mafia Hub (Under Construction)
« Reply #36 on: October 02, 2015, 08:00:07 pm »

RMM 28: Simply Simpler Simple Mafia is now open for signups.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #37 on: October 29, 2015, 08:41:42 am »

Who is next up for a regular game?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #38 on: October 29, 2015, 09:52:52 am »

Just found this.

/tag

I am likely to start one after I have played a sufficient amount to be competent.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #39 on: October 30, 2015, 03:53:04 am »

All, ahead of the annual mafia awards, I want to finish my mega-project of game stats contained here: http://forum.dominionstrategy.com/index.php?topic=11881.0

I just finished working on M59 here: http://forum.dominionstrategy.com/index.php?topic=11881.msg535745#msg535745

If anyone wants to do M60 through M68, you can use that post as your template.  Sometimes mods do their own games, which is helpful, too.

Thanks.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #40 on: October 31, 2015, 04:34:03 pm »

Who is next up for a regular game?

This never got answer... I want to sign up for a game given the one I am still alive in is starting to wind down...
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Re: f.ds Mafia Hub (Under Construction)
« Reply #41 on: October 31, 2015, 05:23:02 pm »

Ghacob and EFHW are next.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #42 on: November 06, 2015, 06:43:26 pm »

Ghacob and EFHW are next.

well one should open up. do they know they are up next? Ghacob hasn't tagged this thread.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #43 on: November 06, 2015, 09:51:11 pm »

Ghacob and EFHW are next.

well one should open up. do they know they are up next? Ghacob hasn't tagged this thread.

Ghacob has been completely MIA for a while. He has an incomplete puzzle in the "Lateral Thinking Puzzles" thread.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #44 on: November 09, 2015, 07:11:29 am »

I PMed EFHW.  If she doesn't respond or want to run a game, I'm assuming Ghacob and UOS are out, so I'll run something.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #45 on: November 09, 2015, 07:29:29 am »

Are the other guys in the RMM queue ready to run their games? Otherwise I would work on my setup so that my RMM game can open soon after GOP mafia ends.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #46 on: November 09, 2015, 07:48:21 am »

Are the other guys in the RMM queue ready to run their games? Otherwise I would work on my setup so that my RMM game can open soon after GOP mafia ends.

My RMM game will be ready soonish.  It's now The Flash themed (new TV version).
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Re: f.ds Mafia Hub (Under Construction)
« Reply #47 on: November 09, 2015, 07:57:27 am »

Are the other guys in the RMM queue ready to run their games? Otherwise I would work on my setup so that my RMM game can open soon after GOP mafia ends.

My RMM game will be ready soonish.  It's now The Flash themed (new TV version).

Are you planning on running a normal game and the RMM one simultaneously?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #48 on: November 09, 2015, 08:13:28 am »

Are the other guys in the RMM queue ready to run their games? Otherwise I would work on my setup so that my RMM game can open soon after GOP mafia ends.

My RMM game will be ready soonish.  It's now The Flash themed (new TV version).

Are you planning on running a normal game and the RMM one simultaneously?

Nope.  The line of RMM ahead of both of us should fill that time gap.  Unless those folks aren't in anymore, at which point we'd jump me to you.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #49 on: November 09, 2015, 08:26:08 am »

I need at the very least two weeks before I can open my game, and an extra one wouldn't be unwelcome. Feel free to open another RMM game before that.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #50 on: November 09, 2015, 01:14:42 pm »

EFHW replied.  I suspect she'll open momentarily.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #51 on: November 09, 2015, 01:16:55 pm »

EFHW replied.  I suspect she'll open momentarily.

Something weird going on. I got this alert in my e-mail and it is showing up in the summary below. But isn't showing up in the thread....
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Re: f.ds Mafia Hub (Under Construction)
« Reply #52 on: November 09, 2015, 01:19:28 pm »

EFHW replied.  I suspect she'll open momentarily.

Something weird going on. I got this alert in my e-mail and it is showing up in the summary below. But isn't showing up in the thread....

I agree.

And yet, when I hit reply now, it shows up in the posts that appear below the box to write.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #53 on: November 09, 2015, 02:32:28 pm »

Are the other guys in the RMM queue ready to run their games? Otherwise I would work on my setup so that my RMM game can open soon after GOP mafia ends.
Ours is relatively completed. Still need to hammer out a few details, but nothing that would prevent it from being open for signups. I'll ask XP.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #54 on: November 09, 2015, 06:39:47 pm »

Are the other guys in the RMM queue ready to run their games? Otherwise I would work on my setup so that my RMM game can open soon after GOP mafia ends.
Ours is relatively completed. Still need to hammer out a few details, but nothing that would prevent it from being open for signups. I'll ask XP.
Alright, it's up. It's a big'n, so I expect it to take a while to fill up.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #55 on: November 09, 2015, 09:59:50 pm »

Harry Potter II: JK++ is now open for sign-ups!
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Re: f.ds Mafia Hub (Under Construction)
« Reply #56 on: November 10, 2015, 11:32:32 am »

If anyone is looking for a comod, I'd love to get involved in modding a game.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #57 on: November 10, 2015, 11:50:37 am »

If anyone is looking for a comod, I'd love to get involved in modding a game.

My normal game is ready to go after EFHW's gets running, and you are welcome to help with that, my Mason brother.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #58 on: November 10, 2015, 12:01:26 pm »

If anyone is looking for a comod, I'd love to get involved in modding a game.

My normal game is ready to go after EFHW's gets running, and you are welcome to help with that, my Mason brother.

I would love to, brother
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Re: f.ds Mafia Hub (Under Construction)
« Reply #59 on: November 10, 2015, 02:04:45 pm »

If anyone is looking for a comod, I'd love to get involved in modding a game.

My normal game is ready to go after EFHW's gets running, and you are welcome to help with that, my Mason brother.

I would love to, brother

I'll PM you the mod QT.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #60 on: November 12, 2015, 02:56:08 am »

I'll open M72 for signups after EFHW's game starts up.  It won't start until EFHW's game is in D2 at the earliest.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #61 on: November 14, 2015, 06:10:04 am »

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Re: f.ds Mafia Hub (Under Construction)
« Reply #62 on: November 23, 2015, 01:24:23 pm »

My RMM game is almost ready. I will work with yuma's great 3-powers-idea. It will be Making Fun themed.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #63 on: November 23, 2015, 01:26:48 pm »

My RMM game is almost ready. I will work with yuma's great 3-powers-idea. It will be Making Fun themed.

So it's not going to work?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #64 on: November 23, 2015, 01:33:33 pm »

My RMM game is almost ready. I will work with yuma's great 3-powers-idea. It will be Making Fun themed.

So it's not going to work?

Of course it will work! The vote counts will have flashy animations, you will have to install a add-on that might delete all your other mafia posts and that you have to update manually after each game Day in order to post in the game thread, and if you have a long PM, you might only be able to see one third of it. But it will work!
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yuma

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Re: f.ds Mafia Hub (Under Construction)
« Reply #65 on: November 23, 2015, 01:40:31 pm »

My RMM game is almost ready. I will work with yuma's great 3-powers-idea. It will be Making Fun themed.

glad to be an inspiration
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Re: f.ds Mafia Hub (Under Construction)
« Reply #66 on: November 26, 2015, 03:21:44 pm »

 hey, why am I not in the RMM queue anymore?

well, I guess I prolonged it for too long. But I do want to open one at some point (not too soon, maybe when board mafia is over).

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Re: f.ds Mafia Hub (Under Construction)
« Reply #67 on: November 26, 2015, 07:11:13 pm »

^ Eh, reading is hard. I looked in the wrong section. Never mind.

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Re: f.ds Mafia Hub (Under Construction)
« Reply #68 on: December 02, 2015, 11:37:05 am »

I would like to mod this open setup. Is there a process I need to go through in order to do this, or can I just make a thread?

I think its a decent time to do a small 9-player game without too much complication. Also I get to be unemployed for the next six weeks until my new job starts.
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yuma

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Re: f.ds Mafia Hub (Under Construction)
« Reply #69 on: December 02, 2015, 11:51:45 am »

I would like to mod this open setup. Is there a process I need to go through in order to do this, or can I just make a thread?

I think its a decent time to do a small 9-player game without too much complication. Also I get to be unemployed for the next six weeks until my new job starts.

Sounds like an interesting setup. Good find! Ash should probably give the final say, but I would think that it would be fine to open it given the lack of interest in people moderating normal games, specifically 9-player.

I know I would sign up. Some people don't like playing in smaller games, maybe you can snag one of them to be a co-mod with you (the first game I modded, I benefited greatly from having another player there to help with questions throughout the moderating process)?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #70 on: December 02, 2015, 12:07:34 pm »

Well, it's on the main page of the mafiascum wiki right now  :P

But I like the treestumping mechanic.

I'm assuming that I will be able to do it at some point if not now, so I will get to work on it and wait for a nod from Ash.

My thinking was that since 13+ player ones are currently a bit slow to fill up, maybe a 9 player game would fill up faster.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #71 on: December 02, 2015, 03:23:35 pm »

I like it and I approve, but be sure to specify exactly what a tree stump does and does not count as for the end game ahead of time.

Go ahead and open now.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #72 on: December 04, 2015, 06:58:03 pm »

I've reworked my Speed Dating game.  It's an invented game, so I'd like some more experienced mods to look it over.  It's open set-up, so you can still play if you help.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #73 on: December 05, 2015, 05:35:24 am »

I've reworked my Speed Dating game.  It's an invented game, so I'd like some more experienced mods to look it over.  It's open set-up, so you can still play if you help.

Shoot it to me in PM.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #74 on: December 05, 2015, 12:52:20 pm »

I'm in a meeting all day,  so when I get home.  yuma, could you take a look as well?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #75 on: December 05, 2015, 02:02:20 pm »

I'm in a meeting all day,  so when I get home.  yuma, could you take a look as well?

Sure! I like looking at things!
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Re: f.ds Mafia Hub (Under Construction)
« Reply #76 on: December 05, 2015, 03:31:12 pm »

I'm in a meeting all day,  so when I get home.  yuma, could you take a look as well?

Sure! I like looking at things!
Thanks
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Re: f.ds Mafia Hub (Under Construction)
« Reply #77 on: December 07, 2015, 08:11:09 am »

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Re: f.ds Mafia Hub (Under Construction)
« Reply #78 on: December 18, 2015, 11:26:46 am »

Mafia awards voting is open for seven days: http://forum.dominionstrategy.com/index.php?board=42.0
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Re: f.ds Mafia Hub (Under Construction)
« Reply #79 on: December 21, 2015, 11:03:14 am »

Two normal games getting kinda close to wrapping up (Day3 in both, I think?)

I think I am next up in the normal game queue. If so I can work on my open version of X-shots but need a couple more days to work on it and pending approval from ash, open it around Christmas with the idea of starting it after the new year?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #80 on: December 21, 2015, 03:47:45 pm »

Two normal games getting kinda close to wrapping up (Day3 in both, I think?)

I think I am next up in the normal game queue. If so I can work on my open version of X-shots but need a couple more days to work on it and pending approval from ash, open it around Christmas with the idea of starting it after the new year?

Sounds good to me.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #81 on: December 31, 2015, 01:42:51 pm »

I need a sub for Board Game Mafia. Please PM me if you are interested.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #82 on: January 03, 2016, 07:59:49 am »

I can open up my RMM game soon if people want that,and if noone else feels entitled and willing to open their game before me.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #83 on: January 03, 2016, 11:41:35 am »

I can open up my RMM game soon if people want that,and if noone else feels entitled and willing to open their game before me.
People want that. Maybe after Marvel Mafia though.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #84 on: January 03, 2016, 06:21:14 pm »

I can open up my RMM game soon if people want that,and if noone else feels entitled and willing to open their game before me.
i'd sign up
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Re: f.ds Mafia Hub (Under Construction)
« Reply #85 on: January 04, 2016, 03:05:30 am »

All, the 2015 Mafia Award winners have been announced here: http://forum.dominionstrategy.com/index.php?topic=14522.0!

Congratulations to all winners and nominees.  Post there to congratulate them yourself!
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Re: f.ds Mafia Hub (Under Construction)
« Reply #86 on: January 04, 2016, 05:01:14 am »

SS, you are on the queue, btw.  I have you after faust right now.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #87 on: January 04, 2016, 07:50:12 am »

I know this is long ways away, but I want to place a hold for whatever RMM slot is available around the beginning of June for Euro 2016 Mafia. If you like soccer, football, futboll, fotbal, Fußball, футбол, futbal, pêl-droed, peile, piłka nożna, nogomet or fútbol OR if you like mafia deduction games then this one will be for you. Start watching for it to open around the end of May!
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Re: f.ds Mafia Hub (Under Construction)
« Reply #88 on: January 04, 2016, 08:01:33 am »

I feel sad that we don't have a special spelling for it. We should call it piedballe, for extra confusion.
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ashersky

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Re: f.ds Mafia Hub (Under Construction)
« Reply #89 on: January 04, 2016, 08:39:00 am »

I know this is long ways away, but I want to place a hold for whatever RMM slot is available around the beginning of June for Euro 2016 Mafia. If you like soccer, football, futboll, fotbal, Fußball, футбол, futbal, pêl-droed, peile, piłka nożna, nogomet or fútbol OR if you like mafia deduction games then this one will be for you. Start watching for it to open around the end of May!

Do you mean association football?
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f.ds Mafia Board Moderator

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yuma

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Re: f.ds Mafia Hub (Under Construction)
« Reply #90 on: January 04, 2016, 08:45:18 am »

I know this is long ways away, but I want to place a hold for whatever RMM slot is available around the beginning of June for Euro 2016 Mafia. If you like soccer, football, futboll, fotbal, Fußball, футбол, futbal, pêl-droed, peile, piłka nożna, nogomet or fútbol OR if you like mafia deduction games then this one will be for you. Start watching for it to open around the end of May!

Do you mean association football?

Sign up to find out!
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Re: f.ds Mafia Hub (Under Construction)
« Reply #91 on: January 04, 2016, 09:42:20 am »

My next game will be a Walking Dead-flavored RMM.  It will be set near the end of Season 2.  It will be, in some ways, on the same level of complexity as Dune.

Spots may be reserved by PM.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #92 on: January 04, 2016, 11:38:19 am »

Some time in the next few months I'm thinking of trying to mod something.  I have a flavour idea and will probably try to make it a closed setup since that fits the flavour better.  Is anyone will to mod this with me?  If not that, then someone willing to check the setup for balance would be nice.  (Disclaimer: setup very much not written down yet!)
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
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faust

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Re: f.ds Mafia Hub (Under Construction)
« Reply #93 on: January 04, 2016, 11:47:16 am »

Some time in the next few months I'm thinking of trying to mod something.  I have a flavour idea and will probably try to make it a closed setup since that fits the flavour better.  Is anyone will to mod this with me?  If not that, then someone willing to check the setup for balance would be nice.  (Disclaimer: setup very much not written down yet!)

I can comod.
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yuma

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Re: f.ds Mafia Hub (Under Construction)
« Reply #94 on: January 04, 2016, 11:47:56 am »

Some time in the next few months I'm thinking of trying to mod something.  I have a flavour idea and will probably try to make it a closed setup since that fits the flavour better.  Is anyone will to mod this with me?  If not that, then someone willing to check the setup for balance would be nice.  (Disclaimer: setup very much not written down yet!)

I want to play in said set-up, so I don't want to look at the setup, but otherwise would be very willing.

One thing I would suggest is to consider modding a standard setup first. From my own personal experience it helped to have a couple of turns moderating a setup that was standard to get the basics of modding down before attempting to branch out and create new set ups.

If nothing else modding standard setups really helps with getting you thinking critically and thinking differently than as a player about roles and balance and thus helps in the creation of new balanced setups. At least that is how it was for me.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #95 on: January 04, 2016, 11:49:16 am »

My next game will be a Walking Dead-flavored RMM.  It will be set near the end of Season 2.  It will be, in some ways, on the same level of complexity as Dune.

Spots may be reserved by PM.

How large?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #96 on: January 04, 2016, 11:53:44 am »

Some time in the next few months I'm thinking of trying to mod something.  I have a flavour idea and will probably try to make it a closed setup since that fits the flavour better.  Is anyone will to mod this with me?  If not that, then someone willing to check the setup for balance would be nice.  (Disclaimer: setup very much not written down yet!)

I love co-modding. It has all the benefits of modding (mainly mod-spectating) without the biggest inconvenients (writing flavor, being terrified of fucking things up by sending the wrong PM to the wrong person).

faust is probably better-suited to help you with the game balance though.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #97 on: January 04, 2016, 11:55:33 am »

Also put me on the list of Normal setups.  I would also like to try my hand at modding.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #98 on: January 04, 2016, 11:59:13 am »

Some time in the next few months I'm thinking of trying to mod something.  I have a flavour idea and will probably try to make it a closed setup since that fits the flavour better.  Is anyone will to mod this with me?  If not that, then someone willing to check the setup for balance would be nice.  (Disclaimer: setup very much not written down yet!)

I can comod.
Cool! :)   (PPE ooh Teproc too, awesome :D.  Maybe I'll run the setup past both of you once I've got a draft)

I like yuma's suggestion that I try a standard setup or two while I put together closed setup. 

People who know - has Fire and Ice Mafia or any variant on W15++ been tried lately? (Yes I'm just trawling the setups on mafiascum)
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub (Under Construction)
« Reply #99 on: January 04, 2016, 12:11:20 pm »


People who know - has Fire and Ice Mafia or any variant on W15++ been tried lately? (Yes I'm just trawling the setups on mafiascum)

It has been a while, but MXXXIII was Fire and Ice Mafia. I think it would be worth playing again. (caveat: it is multiball and some people don't like multiball, but as long as it isn't too common is worth having around)
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Re: f.ds Mafia Hub (Under Construction)
« Reply #100 on: January 04, 2016, 12:14:04 pm »

And I have never heard of W15++. So that would probably bump it up in my level of interest. Plus it has virgins. Who doesn't love virgins? And lawyers!

(last line added for taken out of context thread).

Although I do see that there is no historical record for this, maybe games have been played but the wiki hasn't been updated, that might be worth looking into.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #101 on: January 04, 2016, 12:26:12 pm »

I need a(nother) sub ASAP for chairs in Board Game Mafia. PM me if you're interested in filling in.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #102 on: January 04, 2016, 12:27:52 pm »

I'll look into some recent games, but if yuma's not heard of it that's probably a good sign.

So I guess put me down to mod a W15++ game unless I say otherwise?  Faust/yuma would that also be something one of you guys is happy to comod?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub (Under Construction)
« Reply #103 on: January 04, 2016, 12:48:20 pm »

I'll look into some recent games, but if yuma's not heard of it that's probably a good sign.

So I guess put me down to mod a W15++ game unless I say otherwise?  Faust/yuma would that also be something one of you guys is happy to comod?

I would be more inclined to co-mod this than a closed setup. However, actually do so would depend upon when this runs and what my status is with other games. If I am in a game or two already I would be very willing to co-mod. But if I am in the midst of a playing drought than I wouldn't want to help mod because I would rather be playing

So that isn't a useful answer..., if someone can commit more readily they might be better.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #104 on: January 04, 2016, 01:01:10 pm »

On the contrary yuma that is absolutely a useful answer.  It's not like I need a response right now anyway, there will be at least 2 games ahead of this on the queue anyway.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub (Under Construction)
« Reply #105 on: January 04, 2016, 01:10:30 pm »

My next game will be a Walking Dead-flavored RMM.  It will be set near the end of Season 2.  It will be, in some ways, on the same level of complexity as Dune.

Spots may be reserved by PM.

How large?

It's currently looking like 14.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #106 on: January 04, 2016, 04:14:55 pm »

SS, you are on the queue, btw.  I have you after faust right now.

oh, good. I think I should be ready by the time faust's game moves into day 2

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Re: f.ds Mafia Hub (Under Construction)
« Reply #107 on: January 05, 2016, 04:21:04 am »

My next game will be a Walking Dead-flavored RMM.  It will be set near the end of Season 2.  It will be, in some ways, on the same level of complexity as Dune.

Spots may be reserved by PM.

How large?

It's currently looking like 14.

And already half full!

I may be willing to take on a co-mod, if for some reason someone doesn't want to play.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #108 on: January 05, 2016, 04:25:13 am »

I thought about designing a Walking Dead RMM before. I am curious to see how ash has implemented this. I hope there will be Zombies.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #109 on: January 05, 2016, 09:30:22 am »

Will it be comics or television series?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #110 on: January 05, 2016, 09:45:33 am »

Will it be comics or television series?

Television series -- generally speaking, all of Season 2 is fair game.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #111 on: January 06, 2016, 11:17:38 am »

And already half full!

I may be willing to take on a co-mod, if for some reason someone doesn't want to play.
If I'm going to start modding this might be a good way for me to kick off; if you are still wanting a co-mod that is.

AFAIK our timezones are just about as out of sync as it gets (London v. Sydney), which doesn't exactly facilitate communication between us, but it does mean there's likely to be someone paying attention most of the time.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub (Under Construction)
« Reply #112 on: January 06, 2016, 12:14:15 pm »

And already half full!

I may be willing to take on a co-mod, if for some reason someone doesn't want to play.
If I'm going to start modding this might be a good way for me to kick off; if you are still wanting a co-mod that is.

AFAIK our timezones are just about as out of sync as it gets (London v. Sydney), which doesn't exactly facilitate communication between us, but it does mean there's likely to be someone paying attention most of the time.

I'm in Rome nowadays.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #113 on: January 06, 2016, 12:15:33 pm »

I'm in Rome nowadays.
Oh.  Cool. :)
Welp the offer to co-mod stands if you're up for it.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub (Under Construction)
« Reply #114 on: January 10, 2016, 07:50:34 pm »

So I want to get this down just so that I can put dibs on the flavour. I'm planning for my closed setup game to be Battlestar Galactica themed.

(Got a first draft of the setup now, so faust and/or Teproc I'll pm you in the next few days if you guys are still happy to look over it for me.)

I'll still do some sort of standard setup normal game first.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Archetype

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Re: f.ds Mafia Hub (Under Construction)
« Reply #115 on: January 17, 2016, 03:52:56 am »

So, the setup post for Board Game Mafia seems to have disappeared. I'm pretty sure I didn't consciously delete it...but maybe it was removed on accident. In any case, I'll be changing the first  post to reflect the best of what I can remember from the second post.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #116 on: January 17, 2016, 07:42:24 pm »

I think a normal game could be opened up for sign ups.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #117 on: January 17, 2016, 07:50:43 pm »

Anyone up for Drunk Mafia starting in the next hour or so?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #118 on: January 18, 2016, 05:33:53 am »

I think a normal game could be opened up for sign ups.
I was thinking this.

UoS was next in line but he's now gone; I've not seen him around in a while anyway.

I was going to run something.  W15++ setup has now disappeared from Mafiascum but I have another idea for a standard semiopen setup I could run.  Any objections?
If not, I guess I'll just get it going as soon as I get the chance.  Setup posts go in the forum games board, right, then move to the mafia board when full?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

ashersky

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Re: f.ds Mafia Hub (Under Construction)
« Reply #119 on: January 18, 2016, 05:36:01 am »

I think a normal game could be opened up for sign ups.
I was thinking this.

UoS was next in line but he's now gone; I've not seen him around in a while anyway.

I was going to run something.  W15++ setup has now disappeared from Mafiascum but I have another idea for a standard semiopen setup I could run.  Any objections?
If not, I guess I'll just get it going as soon as I get the chance.  Setup posts go in the forum games board, right, then move to the mafia board when full?

Right, sign-ups in Forum Games, move to Mafia Game Threads when full.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #120 on: January 24, 2016, 05:44:22 pm »

@ash, I'm looking to open a smaller game (9 people).  I was wondering if I could be put on the queue next and if anyone would want to comod with me.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #121 on: January 25, 2016, 10:10:14 am »

@ash, I'm looking to open a smaller game (9 people).  I was wondering if I could be put on the queue next and if anyone would want to comod with me.

You are up next, and I'll co-mod if needed.

SS: is your RMM game ready-ish?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #122 on: January 25, 2016, 10:28:48 am »

@ash, I'm looking to open a smaller game (9 people).  I was wondering if I could be put on the queue next and if anyone would want to comod with me.

You are up next, and I'll co-mod if needed.

SS: is your RMM game ready-ish?

I'll send you the mod qt
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Re: f.ds Mafia Hub (Under Construction)
« Reply #123 on: January 25, 2016, 10:53:21 am »

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Re: f.ds Mafia Hub (Under Construction)
« Reply #124 on: January 25, 2016, 11:02:14 am »

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Re: f.ds Mafia Hub (Under Construction)
« Reply #126 on: January 25, 2016, 01:03:34 pm »

yuma, ashersky - did you get a chance to look at my speed dating game?  I'm thinking it could be a good theme for Valentine's Day.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #127 on: January 25, 2016, 01:04:27 pm »

I could do it as blitz, semi-blitz, or normal.  I kind of like the blitz idea, because speed dating is like that, but I'm flexible.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #128 on: January 25, 2016, 01:07:09 pm »

yuma, ashersky - did you get a chance to look at my speed dating game?  I'm thinking it could be a good theme for Valentine's Day.

um... going back to look at PMs...

And I found it and I haven't looked it over at all.

I am sorry. I will try to look it over soon!
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Re: f.ds Mafia Hub (Under Construction)
« Reply #129 on: January 28, 2016, 09:07:24 am »

I have Normal, Open setup that I'm thinking of running in the near future. It's very simple but kind of weird. Does someone who's good with setups want to look at it and tell me if it's broken/balanced/worth doing?
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Re: f.ds Mafia Hub (Under Construction)
« Reply #130 on: January 28, 2016, 09:29:40 am »

I have Normal, Open setup that I'm thinking of running in the near future. It's very simple but kind of weird. Does someone who's good with setups want to look at it and tell me if it's broken/balanced/worth doing?

If it's open, that means I can still play, right? In that case I'd be happy to look at it.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #131 on: January 28, 2016, 09:45:25 am »

I have Normal, Open setup that I'm thinking of running in the near future. It's very simple but kind of weird. Does someone who's good with setups want to look at it and tell me if it's broken/balanced/worth doing?

If it's open, that means I can still play, right? In that case I'd be happy to look at it.
Speaking of which, don't suppose you've had a chance to look at mine yet?
No hurry, I'm mostly just making sure you got the PM.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub (Under Construction)
« Reply #132 on: January 28, 2016, 10:22:31 am »

I have Normal, Open setup that I'm thinking of running in the near future. It's very simple but kind of weird. Does someone who's good with setups want to look at it and tell me if it's broken/balanced/worth doing?

If it's open, that means I can still play, right? In that case I'd be happy to look at it.
Speaking of which, don't suppose you've had a chance to look at mine yet?
No hurry, I'm mostly just making sure you got the PM.

You have a response.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #133 on: January 28, 2016, 11:17:56 am »

So Walking Dead RMM, which appears to be RMM32 after Silver's game, is like if insanity and intensity had a baby in a post-apocalyptic virus-ridden Georgia countryside.

It's still on track to be 14 players at this point.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #134 on: January 28, 2016, 12:22:09 pm »

I have Normal, Open setup that I'm thinking of running in the near future. It's very simple but kind of weird. Does someone who's good with setups want to look at it and tell me if it's broken/balanced/worth doing?

If it's open, that means I can still play, right? In that case I'd be happy to look at it.
Speaking of which, don't suppose you've had a chance to look at mine yet?
No hurry, I'm mostly just making sure you got the PM.

You have a response.
You rule, thanks. :)
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub (Under Construction)
« Reply #136 on: February 01, 2016, 10:06:52 am »

So...what do folks think about us creating a f.ds mafia games wiki somewhere to store all the info we have now?

Role definitions, game setups, history, etc.

There are free ones with ads, or someone could host a good one if they have a server, etc.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #137 on: February 01, 2016, 10:21:56 am »

So...what do folks think about us creating a f.ds mafia games wiki somewhere to store all the info we have now?

Role definitions, game setups, history, etc.

There are free ones with ads, or someone could host a good one if they have a server, etc.

I like it in theory, but doesn't it look like we are not reaching a consensus of how roles are defined right now?

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Re: f.ds Mafia Hub (Under Construction)
« Reply #138 on: February 01, 2016, 10:27:47 am »

So...what do folks think about us creating a f.ds mafia games wiki somewhere to store all the info we have now?

Role definitions, game setups, history, etc.

There are free ones with ads, or someone could host a good one if they have a server, etc.

Is there enough info there to justify a wiki? Threads seem to work fine for our purposes.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #139 on: February 01, 2016, 10:29:17 am »

Also you can add me to the normal queue.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #140 on: February 01, 2016, 09:51:27 pm »

Hi everyone!
I have a potential setup, and it would be great if someone who didn't want play in a RR game (I won't take that the wrong way) would be willing to look it over. I probably won't add myself to the queue until after February, though.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #141 on: February 02, 2016, 11:00:37 am »

Hi everyone!
I have a potential setup, and it would be great if someone who didn't want play in a RR game (I won't take that the wrong way) would be willing to look it over. I probably won't add myself to the queue until after February, though.
Actually it will be an open setup, so no worries about not being able to play.
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Re: f.ds Mafia Hub (Under Construction)
« Reply #142 on: February 02, 2016, 11:29:08 am »

Hi everyone!
I have a potential setup, and it would be great if someone who didn't want play in a RR game (I won't take that the wrong way) would be willing to look it over. I probably won't add myself to the queue until after February, though.
Actually it will be an open setup, so no worries about not being able to play.

You can send it to me.
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Re: f.ds Mafia Hub
« Reply #143 on: February 02, 2016, 04:41:14 pm »

Hey everyone!  Sign up for M76!

There are only 9 slots available, and it won't start until Cupcake Mafia is in N1

http://forum.dominionstrategy.com/index.php?topic=14691.0
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Re: f.ds Mafia Hub
« Reply #144 on: February 04, 2016, 01:43:54 pm »

I'm looking for a(nother) sub for M75 Cupcake Mafia.  If anyone's up for this please PM me and/or ashersky.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #145 on: February 15, 2016, 11:17:58 am »

Can I be added to the RMM queue?
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Re: f.ds Mafia Hub
« Reply #146 on: February 16, 2016, 11:12:50 am »

Request normal Invented game slot for me please.
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Re: f.ds Mafia Hub
« Reply #147 on: February 16, 2016, 11:26:24 am »

Yuma your avatar is broken for me. It just shows a black box
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Re: f.ds Mafia Hub
« Reply #148 on: February 16, 2016, 11:27:24 am »

Yuma your avatar is broken for me. It just shows a black box

That is my avatar.
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Re: f.ds Mafia Hub
« Reply #149 on: February 16, 2016, 11:29:21 am »

Yuma your avatar is broken for me. It just shows a black box

That is my avatar.

Well this is awkward
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Re: f.ds Mafia Hub
« Reply #150 on: February 16, 2016, 11:34:28 am »

Both done.
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Re: f.ds Mafia Hub
« Reply #151 on: February 16, 2016, 11:46:01 am »

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Re: f.ds Mafia Hub
« Reply #152 on: February 16, 2016, 11:48:25 am »

Yuma your avatar is broken for me. It just shows a black box

What do you have against black peopleboxes?
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Re: f.ds Mafia Hub
« Reply #153 on: February 16, 2016, 11:55:04 am »

Yuma your avatar is broken for me. It just shows a black box

What do you have against black peopleboxes?

It's just that his avatar is smaller than everyone else's
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Re: f.ds Mafia Hub
« Reply #154 on: February 16, 2016, 11:57:15 am »

Yuma your avatar is broken for me. It just shows a black box

What do you have against black peopleboxes?

It's just that his avatar is smaller than everyone else's

Heightist!
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Re: f.ds Mafia Hub
« Reply #155 on: February 17, 2016, 06:54:44 pm »

How close is Walking Dead to being full? I'm itching to play.
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Re: f.ds Mafia Hub
« Reply #156 on: February 17, 2016, 06:55:35 pm »

How close is Walking Dead to being full? I'm itching to play.

Same here
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Re: f.ds Mafia Hub
« Reply #157 on: February 17, 2016, 10:52:01 pm »

I'm looking for a co-mod and/or someone to look over my RMM game I'm developing.  It's pretty complicated, so having an experienced player look over it would be nice.  Unfortunately, you wouldn't be able to play in it.
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Re: f.ds Mafia Hub
« Reply #158 on: February 18, 2016, 01:27:05 am »

I'm looking for a co-mod and/or someone to look over my RMM game I'm developing.  It's pretty complicated, so having an experienced player look over it would be nice.  Unfortunately, you wouldn't be able to play in it.
I could give it a look, gkreig.
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Re: f.ds Mafia Hub
« Reply #159 on: February 18, 2016, 01:57:35 am »

How close is Walking Dead to being full? I'm itching to play.

Depends on if some players stay in given the QT argument, but it's currently half full.

Once SS's game is full, you'll start seeing some WD thread info.
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Re: f.ds Mafia Hub
« Reply #160 on: February 18, 2016, 03:59:54 am »

Is it likely to have overlap with silver's game? The idea of two RMM games at once is the main thing stopping me from signing up to silvers.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #161 on: February 18, 2016, 04:46:28 am »

Is it likely to have overlap with silver's game? The idea of two RMM games at once is the main thing stopping me from signing up to silvers.

I had not planned on waiting until SS's game ended.  That's not our normal pace, anyway.  I would probably start in when SS's game hit N1 or so.
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Re: f.ds Mafia Hub
« Reply #162 on: February 18, 2016, 05:17:31 am »

Thought so - not-signing-up-to-SS's-game it is, then.  Ah, well.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #163 on: February 18, 2016, 09:37:53 am »

Is Walking Dead some kinda like secret mafia that you need to be invited into?
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Re: f.ds Mafia Hub
« Reply #164 on: February 18, 2016, 09:41:27 am »

Is Walking Dead some kinda like secret mafia that you need to be invited into?

You have to PM me to /in.  That's all.
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Re: f.ds Mafia Hub
« Reply #165 on: February 20, 2016, 07:18:35 pm »

Don't see anyone in line, willing to open a normal game up for signups.  asher++
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Re: f.ds Mafia Hub
« Reply #166 on: February 20, 2016, 07:31:00 pm »

Don't see anyone in line, willing to open a normal game up for signups.  asher++

I was going to do a thing but the setup's not quite ready, if you or yuma wants to jump ahead I'm cool.
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Re: f.ds Mafia Hub
« Reply #167 on: February 20, 2016, 08:08:42 pm »

Don't see anyone in line, willing to open a normal game up for signups.  asher++

I was going to do a thing but the setup's not quite ready, if you or yuma wants to jump ahead I'm cool.

Not ready either. Plus I want to play, with a slight attitude adjustment (I hope)
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Re: f.ds Mafia Hub
« Reply #168 on: February 20, 2016, 09:16:24 pm »

ok, I will open up sometime later tonight
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Re: f.ds Mafia Hub
« Reply #169 on: February 26, 2016, 07:01:53 am »

I have some larger normal setup in the works (16p probably). It will be Sherlock themed. Can I get a spot?
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Re: f.ds Mafia Hub
« Reply #170 on: February 26, 2016, 07:37:13 am »

I have some larger normal setup in the works (16p probably). It will be Sherlock themed. Can I get a spot?

I thought about doing a Sherlock themed game but then became overwhelmed at the thought of writing flavor sophisticated and complex enough to do it justice and decided to drop it. But I am sure you will do great with it.
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Re: f.ds Mafia Hub
« Reply #171 on: February 26, 2016, 07:38:53 am »

^I just reread that comment and realized it looked a bit snarky. Meant to say that your flavor in the past has been brilliant and whatever you decide to do with this I am sure will be great as well, regardless of how sophisticated or complex it is.
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Re: f.ds Mafia Hub
« Reply #172 on: February 26, 2016, 08:49:00 am »

I have some larger normal setup in the works (16p probably). It will be Sherlock themed. Can I get a spot?

I thought about doing a Sherlock themed game but then became overwhelmed at the thought of writing flavor sophisticated and complex enough to do it justice and decided to drop it. But I am sure you will do great with it.

Haha, yes, the flavor is what concerns me most. I will probably spend much more time than is reasonable on trying to write a compelling story that everyone just skips over.
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Re: f.ds Mafia Hub
« Reply #173 on: February 26, 2016, 09:25:35 pm »

Sherlock is gunna do Sherlock.
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Re: f.ds Mafia Hub
« Reply #174 on: February 29, 2016, 09:33:41 am »

The Walking Dead Mafia: http://forum.dominionstrategy.com/index.php?topic=14863.0

Remember, signs up by PM only.  Spots still available.  Full rules to be posted.  Game start when RMM31 is in at least Night 1.
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Re: f.ds Mafia Hub
« Reply #175 on: March 02, 2016, 07:28:42 pm »

I'll be opening M78 tonight.
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Re: f.ds Mafia Hub
« Reply #176 on: March 02, 2016, 07:49:35 pm »

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Re: f.ds Mafia Hub
« Reply #177 on: March 03, 2016, 10:52:24 pm »

Request normal Invented game slot for me please.

Well the normal invented game I was working on ended up being fatally flawed and I can't figure out a way to fix it, so my invented slot is on hold, at least until I think of something else to base the setup around. That tends to be one of the hardest parts so I don't know if I'll have it anytime soon.

If there is a lag I would be happy to run a normal "standard" game, but it appears that there is currently adequate coverage for that. I'll update if my invented game gets a jumpstart soon.
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Re: f.ds Mafia Hub
« Reply #178 on: March 04, 2016, 06:40:27 am »

Need moar mafia. How is Walking Dead coming along?
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Re: f.ds Mafia Hub
« Reply #179 on: March 04, 2016, 09:22:58 am »

Need moar mafia. How is Walking Dead coming along?

They stumble, but the keep moving forward.
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Re: f.ds Mafia Hub
« Reply #180 on: March 04, 2016, 11:46:12 am »

Need moar mafia. How is Walking Dead coming along?

Rules are posted now.  Still some slots to be filled.
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Re: f.ds Mafia Hub
« Reply #181 on: March 04, 2016, 09:38:15 pm »

Need moar mafia. How is Walking Dead coming along?

Rules are posted now.  Still some slots to be filled.

I read the plot summary on the web. Lots of creepy dying.  Perfect for mafia!
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Re: f.ds Mafia Hub
« Reply #182 on: March 04, 2016, 09:39:25 pm »

In a few weeks I should have time to mod an invented game - Speed Dating mafia.
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faust

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Re: f.ds Mafia Hub
« Reply #183 on: March 05, 2016, 08:05:44 am »

Lots of creepy dying.

Definitely one of the best 4-words summaries for The Walking Dead.
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Re: f.ds Mafia Hub
« Reply #184 on: March 05, 2016, 04:15:42 pm »

4 slots remaining for TWD.

chairs, were you going to sign up?

If it matters, this will be the last game I invent/run for the foreseeable future.
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Re: f.ds Mafia Hub
« Reply #185 on: March 05, 2016, 04:49:08 pm »

4 slots remaining for TWD.

chairs, were you going to sign up?

If it matters, this will be the last game I invent/run for the foreseeable future.

I'm in, right?
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Re: f.ds Mafia Hub
« Reply #186 on: March 05, 2016, 04:50:51 pm »

4 slots remaining for TWD.

chairs, were you going to sign up?

If it matters, this will be the last game I invent/run for the foreseeable future.

I'm in, right?

Yes.

I think I'll have time to Post the sign up list on Monday.
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Re: f.ds Mafia Hub
« Reply #187 on: March 06, 2016, 07:46:17 pm »

I would probably open Sherlock mafia for signups soon, unless yuma has fixed his setup and wishes to go first. I could also wait until TWD is full if that's desirable.
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Re: f.ds Mafia Hub
« Reply #188 on: March 06, 2016, 07:50:40 pm »

I would probably open Sherlock mafia for signups soon, unless yuma has fixed his setup and wishes to go first. I could also wait until TWD is full if that's desirable.

Not fixed. So go ahead as far as I am concerned...


and /in
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Re: f.ds Mafia Hub
« Reply #189 on: March 06, 2016, 07:53:29 pm »

I also want to run a fixed version of soap opera mafia soon. It's micro so it plays differently, and tends to fill up fast so I can go whenever
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Re: f.ds Mafia Hub
« Reply #190 on: March 07, 2016, 11:50:36 am »

http://forum.dominionstrategy.com/index.php?topic=14863.0 is unlocked for tagging and pre-game chatter.
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Re: f.ds Mafia Hub
« Reply #191 on: March 13, 2016, 08:29:06 pm »

There's a queue, right?

Can my normal open invented game be added to it?
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Re: f.ds Mafia Hub
« Reply #192 on: March 14, 2016, 12:03:59 pm »

There's a queue, right?

Can my normal open invented game be added to it?

"normal"
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Re: f.ds Mafia Hub
« Reply #193 on: March 14, 2016, 12:08:24 pm »

There's a queue, right?

Can my normal open invented game be added to it?

"normal"
What would you call it?!
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Re: f.ds Mafia Hub
« Reply #194 on: March 14, 2016, 12:11:09 pm »

I mean if Monster's U was "normal" the definition is pretty broad.
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Re: f.ds Mafia Hub
« Reply #195 on: March 14, 2016, 12:44:49 pm »

There's a queue, right?

Can my normal open invented game be added to it?

"normal"
What would you call it?!

I'd call it some crazy stuff that happened in Roadrunner's head. Can't wait to play.
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Re: f.ds Mafia Hub
« Reply #196 on: March 14, 2016, 03:36:54 pm »

There's a queue, right?

Can my normal open invented game be added to it?

"normal"
What would you call it?!

I'd call it some crazy stuff that happened in Roadrunner's head. Can't wait to play.
Oh, come on! The game itself is not crazy. I'll try to jazz up the flavor for you though.
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Re: f.ds Mafia Hub
« Reply #197 on: March 14, 2016, 03:40:26 pm »

well if it's open then everyone can judge it.

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Re: f.ds Mafia Hub
« Reply #198 on: March 26, 2016, 05:40:51 am »

I may be looking for substitutes in The Walking Dead.  PM me if you are available.
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Re: f.ds Mafia Hub
« Reply #199 on: March 26, 2016, 01:10:36 pm »

Need a replacement for m78, preferably someone who isn't a dead player.
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yuma

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Re: f.ds Mafia Hub
« Reply #200 on: March 28, 2016, 12:44:48 pm »

Upcoming Games Queue:

Regular Games (Next Number: 80)
Roadrunner7671
yuma
EFHW

With faust's game temporarily on hold, RR is up next for the regular game queue. My invented game isn't next, but if RR isn't ready to go I can happily run a standard setup game if desired. RR, what is your status?
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Re: f.ds Mafia Hub
« Reply #201 on: March 28, 2016, 12:48:45 pm »

I'm always ready to run the modified version of Soap Opera Mafia.
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Re: f.ds Mafia Hub
« Reply #202 on: March 28, 2016, 01:15:36 pm »

I am thinking of running a slightly modified version of The New Recruit Setup or possibly Mayo Clinic
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Re: f.ds Mafia Hub
« Reply #203 on: March 28, 2016, 06:08:15 pm »

I am thinking of running a slightly modified version of The New Recruit Setup or possibly Mayo Clinic

/in
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Re: f.ds Mafia Hub
« Reply #204 on: March 29, 2016, 09:10:32 am »

Also sign me up for a RMM game I've got in the beginning stage... Fan Card Mafia.

I have never run a purely Dominion themed game before and I think it might be time to do so...
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Re: f.ds Mafia Hub
« Reply #205 on: March 29, 2016, 11:11:18 am »

put me in the normal game queue if you're still updating. I like modding. By the time it's my turn I'm sure untitled will be finished.

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Re: f.ds Mafia Hub
« Reply #206 on: March 29, 2016, 11:31:15 am »

And put me behind ss.

It's about time I run my promised BSG game.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #207 on: April 06, 2016, 04:31:52 pm »

someday, i play again. someday.
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Re: f.ds Mafia Hub
« Reply #208 on: April 06, 2016, 05:09:41 pm »

someday, i play again. someday.

Wow! But the real question is... will raerae be back? Mean Girls 2!
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Re: f.ds Mafia Hub
« Reply #209 on: April 06, 2016, 05:56:08 pm »

someday, i play again. someday.

Wow! But the real question is... will raerae be back? Mean Girls 2!

Well...it is Wednesday...somebody has to be wearing pink somewhere...
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Re: f.ds Mafia Hub
« Reply #210 on: April 06, 2016, 05:57:49 pm »

someday, i play again. someday.

Wow! But the real question is... will raerae be back? Mean Girls 2!

Well...it is Wednesday...somebody has to be wearing pink somewhere...

I have an idea!  Mean Girls: The College Years.  Possibly drunk mafia, possibly just elements of drunk mafia.  This will be hilarious. 
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Re: f.ds Mafia Hub
« Reply #211 on: April 18, 2016, 09:09:11 pm »

I have an RMM game brewing, if I can be added to the queue.
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Re: f.ds Mafia Hub
« Reply #212 on: April 19, 2016, 08:13:50 am »

Queue should be up-to-date.
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Re: f.ds Mafia Hub
« Reply #213 on: April 19, 2016, 10:46:23 am »

I'll open my RMM game for sign ups later today
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Re: f.ds Mafia Hub
« Reply #214 on: April 19, 2016, 11:46:40 am »

I'll open my RMM game for sign ups later today

and I'll open the Normal game once one of the following happens:

M78 completes or M80 fills up.
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Re: f.ds Mafia Hub
« Reply #215 on: April 19, 2016, 12:41:50 pm »

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Re: f.ds Mafia Hub
« Reply #217 on: April 22, 2016, 05:18:07 pm »

One ongoing game and 4 open for signups...odd.
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Re: f.ds Mafia Hub
« Reply #218 on: April 22, 2016, 05:30:33 pm »

One ongoing game and 4 open for signups...odd.

I like your new sig!
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Re: f.ds Mafia Hub
« Reply #219 on: April 22, 2016, 05:58:37 pm »

One ongoing game and 4 open for signups...odd.

I like your new sig!

Thanks!  I figured now that I'm semi-retired, I wanted to re-do it.
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Re: f.ds Mafia Hub
« Reply #220 on: April 30, 2016, 11:10:05 am »

What is happening that we don't have any games going right now!!!!
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Re: f.ds Mafia Hub
« Reply #221 on: May 01, 2016, 08:20:53 pm »

I feel like there are people who are signed up for RR or yuma's game that could sign up for the other so we can have at least one game going.  :)
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Re: f.ds Mafia Hub
« Reply #222 on: May 11, 2016, 09:08:35 pm »

Who is up next?
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Re: f.ds Mafia Hub
« Reply #223 on: May 12, 2016, 07:14:41 am »

EPhoo.
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Re: f.ds Mafia Hub
« Reply #224 on: May 12, 2016, 11:20:06 am »

I'm not quite ready to start, but not far off either.  Give me a day or two.
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Re: f.ds Mafia Hub
« Reply #225 on: May 15, 2016, 08:57:49 pm »

Mafia 82: Speed-Dating Mafia is open for sign-ups!
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Re: f.ds Mafia Hub
« Reply #226 on: May 15, 2016, 09:03:29 pm »

It won't start until at least one of the current games is over.
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Re: f.ds Mafia Hub
« Reply #227 on: May 15, 2016, 09:05:23 pm »

People should also sign up for gkrieg's game before mine.  Why was I under the impression that we needed games?
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Re: f.ds Mafia Hub
« Reply #228 on: May 15, 2016, 09:37:11 pm »

People should also sign up for gkrieg's game before mine.  Why was I under the impression that we needed games?

There wasn't a normal game open. Gkrieg's is RMM and while I am signed up for it I prefer normal to RMM, as do others
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Re: f.ds Mafia Hub
« Reply #229 on: May 15, 2016, 09:39:36 pm »

Bastard = drunk >>>>>> RMM > normal
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Re: f.ds Mafia Hub
« Reply #230 on: May 15, 2016, 11:16:23 pm »

People should also sign up for gkrieg's game before mine.  Why was I under the impression that we needed games?

Thanks for the nod!

My game is not going to change at all so I'll just wait until it fills
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Re: f.ds Mafia Hub
« Reply #231 on: May 16, 2016, 12:04:45 am »

People should also sign up for gkrieg's game before mine.  Why was I under the impression that we needed games?

There wasn't a normal game open. Gkrieg's is RMM and while I am signed up for it I prefer normal to RMM, as do others
ok then, that makes sense.
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faust

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Re: f.ds Mafia Hub
« Reply #232 on: May 16, 2016, 05:38:21 am »

People should also sign up for gkrieg's game before mine.  Why was I under the impression that we needed games?

There wasn't a normal game open. Gkrieg's is RMM and while I am signed up for it I prefer normal to RMM, as do others

Sherlock Mafia is open... but I'm fine with opening a smaller game until it fills.
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Roadrunner7671

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Re: f.ds Mafia Hub
« Reply #233 on: May 17, 2016, 09:20:49 pm »

I'm looking for a replacement for chairs in Fruit Ninja Mafia.
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faust

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Re: f.ds Mafia Hub
« Reply #234 on: May 18, 2016, 05:03:22 am »

I'm looking for a replacement for chairs in Fruit Ninja Mafia.

I can do it.
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faust

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Re: f.ds Mafia Hub
« Reply #235 on: May 18, 2016, 05:06:25 am »

I'm looking for a replacement for chairs in Fruit Ninja Mafia.

I can do it.

Oh, sorry, nevermind that. Better look for someone else.
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yuma

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Re: f.ds Mafia Hub
« Reply #236 on: May 21, 2016, 11:01:45 am »

Remove me from all queues and games I am signed up in.
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Re: f.ds Mafia Hub
« Reply #237 on: June 02, 2016, 08:36:27 pm »

okay, I think I'm next, right? If so I'll open soon.

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Re: f.ds Mafia Hub
« Reply #238 on: June 02, 2016, 09:11:57 pm »

I don't know how this all works. I'll release that LotR mafia one day when I'm not so busy, but I think I'll completely rework it as well, so I don't know. I think I want to make a quick little 8-10 player game.
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Re: f.ds Mafia Hub
« Reply #239 on: June 02, 2016, 09:32:22 pm »

How interested are people in RMM right now? There are no ongoing ones and gkrieg's seems to be having trouble filling up. Mine could open up if there was interest.
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Re: f.ds Mafia Hub
« Reply #240 on: June 02, 2016, 09:56:53 pm »

I'm just trying to keep it to one game at a time so I don't have to spend more than 30 minutes a day on it.
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Re: f.ds Mafia Hub
« Reply #241 on: June 02, 2016, 10:01:53 pm »

How interested are people in RMM right now? There are no ongoing ones and gkrieg's seems to be having trouble filling up. Mine could open up if there was interest.
I'm always interested.
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Re: f.ds Mafia Hub
« Reply #242 on: June 02, 2016, 10:58:03 pm »

I'll play. RR's game should be over by then, and Sherlock/EFHW should be almost over by then as well.
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Re: f.ds Mafia Hub
« Reply #243 on: June 02, 2016, 11:08:18 pm »

I might play an RMM game depending on the flavor. I'm also hoping to start modding games once I get more experience. Are there any good resources for that?

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Re: f.ds Mafia Hub
« Reply #244 on: June 02, 2016, 11:43:09 pm »

Well City Hall Mafia is open.
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silverspawn

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Re: f.ds Mafia Hub
« Reply #245 on: June 03, 2016, 08:58:57 am »

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Re: f.ds Mafia Hub
« Reply #246 on: June 03, 2016, 10:36:06 am »

Sorry for the delay, but the OP should be fully updated.

The queues are empty, basically.
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Re: f.ds Mafia Hub
« Reply #247 on: June 03, 2016, 10:40:40 am »

Sorry for the delay, but the OP should be fully updated.

The queues are empty, basically.
It'll be at least a week before I can start my game.  People can jump the queue if they like.
But it seems we have plenty of normal games running atm anyway.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #248 on: June 03, 2016, 10:59:04 am »

I have some ideas for a Breaking Bad themed RMM floating in my head. That will happen at some point I think, so you can put me on the queue to make it look fuller :)
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Re: f.ds Mafia Hub
« Reply #249 on: June 08, 2016, 02:38:03 pm »

I need a replacement for Sherlock Mafia. PM if you're interested.
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Re: f.ds Mafia Hub
« Reply #250 on: June 11, 2016, 11:47:18 am »

I need a replacement for Speed-Dating Mafia!
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Re: f.ds Mafia Hub
« Reply #251 on: June 12, 2016, 10:15:07 pm »

Speed Dating still needs a sub! Please PM if you can help out.
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Re: f.ds Mafia Hub
« Reply #252 on: June 21, 2016, 10:03:39 am »

I need a sub for Speed Dating again.  Please PM if you can help.
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Re: f.ds Mafia Hub
« Reply #253 on: June 23, 2016, 09:54:22 am »

STILL need  a sub for Speed Dating!
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Re: f.ds Mafia Hub
« Reply #254 on: June 26, 2016, 08:15:00 am »

M84: Battlestar Galactica Mafia is open for signups.

I don't intend for the game to start until at least one of the currently-running normal games has ended.  I don't imagine it will fill before then anyway.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #255 on: June 29, 2016, 08:57:07 pm »

So I had an idea for a setup I'd like to run at some point in the future. It'd be nice to have an experienced mod look it over with me sometime and see if it's balanced. Obviously I'll need more experience playing before I try to mod a game, but is there any guideline for how many games sometime should play before they become a mod?

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Re: f.ds Mafia Hub
« Reply #256 on: June 29, 2016, 11:55:07 pm »

So I had an idea for a setup I'd like to run at some point in the future. It'd be nice to have an experienced mod look it over with me sometime and see if it's balanced. Obviously I'll need more experience playing before I try to mod a game, but is there any guideline for how many games sometime should play before they become a mod?

I don't think experience playing is really important, what matters is experience modding.  I think it's recommended that you co-mod a game with a more experienced mod first before modding a game yourself.  Co-modding gives you a sense of what goes on behind the scenes without forcing you into any difficult situations.  But really, I think as long as you're organized and dedicated enough (which I assume you are), then you should be fine jumping right into it.

I am always happy to look at set-ups since I don't plan on playing mafia again any time soon anyway, but there are probably other people who could give you better input.
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Re: f.ds Mafia Hub
« Reply #257 on: July 08, 2016, 07:16:17 pm »

Anyone up for some blitz mafia this evening?
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Re: f.ds Mafia Hub
« Reply #259 on: July 08, 2016, 09:25:13 pm »

2 spots left!  30 min days, 15 min nights.
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Re: f.ds Mafia Hub
« Reply #260 on: July 14, 2016, 01:07:26 pm »

So, I have an idea for a Bastard Mafia game. I know games are struggling to fill up nowadays, but if there is enough interest I can open it up.
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Re: f.ds Mafia Hub
« Reply #261 on: July 14, 2016, 01:09:33 pm »

So, I have an idea for a Bastard Mafia game. I know games are struggling to fill up nowadays, but if there is enough interest I can open it up.
Bastard is something I really want to try
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Re: f.ds Mafia Hub
« Reply #262 on: July 14, 2016, 01:14:29 pm »

So, I have an idea for a Bastard Mafia game. I know games are struggling to fill up nowadays, but if there is enough interest I can open it up.
Bastard is something I really want to try

Seconded!

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Re: f.ds Mafia Hub
« Reply #263 on: July 18, 2016, 12:59:35 pm »

I want to run a normal micro setup (the much-improved sequel to Soap Opera Mafia).  I was wondering if I should be put in the normal queue, or if it is an entirely different queue all together because it is only 9-player and many of the people that would play in it are fine being in multiple games at the same time.
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Re: f.ds Mafia Hub
« Reply #264 on: July 18, 2016, 01:00:43 pm »

Oh actually it looks like the normal games queue is empty.  Does Haddock want me to wait until his game fills for me to start signups for my game?
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Re: f.ds Mafia Hub
« Reply #265 on: July 18, 2016, 01:32:34 pm »

I want to run a normal micro setup (the much-improved sequel to Soap Opera Mafia).  I was wondering if I should be put in the normal queue, or if it is an entirely different queue all together because it is only 9-player and many of the people that would play in it are fine being in multiple games at the same time.

Normal queue.
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Re: f.ds Mafia Hub
« Reply #266 on: July 18, 2016, 04:35:01 pm »

Oh actually it looks like the normal games queue is empty.  Does Haddock want me to wait until his game fills for me to start signups for my game?
I'm not bothered.

You might struggle to fill it in any case though.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #267 on: July 19, 2016, 01:46:14 pm »

M85: Soap Opera Mafia 2 is open for signups!
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Re: f.ds Mafia Hub
« Reply #268 on: July 28, 2016, 05:58:58 pm »

Seeking a replacement for Heroes Mafia.
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Re: f.ds Mafia Hub
« Reply #269 on: July 29, 2016, 09:31:54 pm »

Seeking a replacement for Heroes Mafia.
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silverspawn

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Re: f.ds Mafia Hub
« Reply #270 on: July 30, 2016, 06:45:25 am »

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Re: f.ds Mafia Hub
« Reply #271 on: August 15, 2016, 03:50:27 pm »

It seems like there are many people that are not signed up for any games that are usually regulars.  Is it just that the draw is less?  Or is it that you don't know what you schedule is going to look like?
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Re: f.ds Mafia Hub
« Reply #272 on: August 15, 2016, 04:48:06 pm »

Well, I am moving into a new house and getting married, so mafia is probably not going to happen for me again until at least October
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Re: f.ds Mafia Hub
« Reply #273 on: August 15, 2016, 04:49:51 pm »

Well, I am moving into a new house and getting married, so mafia is probably not going to happen for me again until at least October
You say that like it's a bad thing. Congratulations!
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #274 on: August 15, 2016, 04:56:08 pm »

Well, I am moving into a new house and getting married, so mafia is probably not going to happen for me again until at least October

That's awesome!  Congrats!
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Re: f.ds Mafia Hub
« Reply #275 on: August 15, 2016, 07:16:52 pm »

Well, I am moving into a new house and getting married, so mafia is probably not going to happen for me again until at least October
Congrats man!

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Re: f.ds Mafia Hub
« Reply #276 on: August 17, 2016, 01:55:13 am »

So I had an idea for a game, called Rewind Mafia. Basically, it's an RMM game, but all of the roles come from past games (RMM, normal, or BM (except not roles that are BM)).

I would run it as an RMM, but I also probably don't have a lot of time before I have to go on a two year hiatus. So I was wondering if I could open it up immediately.

I'm mostly asking faust, to see if I can jump ahead of him in line.
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Re: f.ds Mafia Hub
« Reply #277 on: August 17, 2016, 02:06:14 am »

oops. can someone delete that? (and this)
And this
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Re: f.ds Mafia Hub
« Reply #278 on: August 26, 2016, 01:03:27 am »

So I had an idea for a game, called Rewind Mafia. Basically, it's an RMM game, but all of the roles come from past games (RMM, normal, or BM (except not roles that are BM)).

I would run it as an RMM, but I also probably don't have a lot of time before I have to go on a two year hiatus. So I was wondering if I could open it up immediately.

I'm mostly asking faust, to see if I can jump ahead of him in line.

faust? ashersky?

anyone?  :'(
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #279 on: August 26, 2016, 08:47:35 pm »

Sorry, I somehow didn't see this. Of course you can go ahead. Also, /in.
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Re: f.ds Mafia Hub
« Reply #280 on: August 31, 2016, 11:13:05 am »

Noticed a discernible lack in regular games.  Enter Ghibli Mafia: http://forum.dominionstrategy.com/index.php?topic=16147.0.
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Re: f.ds Mafia Hub
« Reply #281 on: August 31, 2016, 01:42:10 pm »

will you please put rewind mafia in the "open for signups" queue? thanks
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #282 on: September 06, 2016, 12:31:37 am »

sign me up for a normal game. I'll start it once Rewind is over.

theme is Portal.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #283 on: September 06, 2016, 01:05:55 am »

sign me up for a normal game. I'll start it once Rewind is over.

theme is Portal.

It will be Stack the Deck.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #284 on: September 06, 2016, 11:49:53 am »

I wish there was a newbie game open for signups, because I want to start playing on the forums, but preferably start with a simple game.
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Re: f.ds Mafia Hub
« Reply #285 on: September 06, 2016, 11:50:39 am »

sign me up for a normal game. I'll start it once Rewind is over.

theme is Portal.

Wow, that's the best theme ever!
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Re: f.ds Mafia Hub
« Reply #286 on: September 06, 2016, 11:51:04 am »

I wish there was a newbie game open for signups, because I want to start playing on the forums, but preferably start with a simple game.

Stack the Deck is simple!
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Re: f.ds Mafia Hub
« Reply #287 on: September 08, 2016, 01:27:40 am »

Actually, hm, the set up will be WIFOM, Arch's set up.
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Re: f.ds Mafia Hub
« Reply #288 on: September 08, 2016, 03:18:33 am »

Actually, hm, the set up will be WIFOM, Arch's set up.

/ininin

That was my first setup. It works well enough.

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Re: f.ds Mafia Hub
« Reply #289 on: September 08, 2016, 03:31:09 am »

Though, I could also host a really simple setup if more people are interested.

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Re: f.ds Mafia Hub
« Reply #290 on: September 08, 2016, 03:41:23 am »

Though, I could also host a really simple setup if more people are interested.

I'd play some newbie-friendly game only for newbies to encourage people who wants but never played mafia, play it more. Just maybe two goon, cop/doctor and VTs for 10-12 people. It'd be really great.
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Re: f.ds Mafia Hub
« Reply #291 on: September 08, 2016, 06:57:29 am »

I made one!

http://forum.dominionstrategy.com/index.php?topic=16181.msg633841#msg633841

I decided to go with something with a bit more stuff but only basic stuff, so that you learn a lot by playing it.

Now everyone who always wanted to play but never got to it, sign up!

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Re: f.ds Mafia Hub
« Reply #292 on: September 08, 2016, 07:00:12 am »

Read the first post first, though. I only linked to the second post by accident.

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Re: f.ds Mafia Hub
« Reply #293 on: September 14, 2016, 11:49:52 am »

A heads up: I'll be opening RMM36: Worms Armageddon Mafia as soon as Dune 3 fills up. It will have more than 100 different powers that each player has a chance to use.
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Re: f.ds Mafia Hub
« Reply #294 on: September 14, 2016, 11:51:15 am »

*miscounted, it's not quite 100. But not too far away either!
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Re: f.ds Mafia Hub
« Reply #295 on: September 14, 2016, 11:51:41 am »

A heads up: I'll be opening RMM36: Worms Armageddon Mafia as soon as Dune 3 fills up. It will have more than 100 different powers that each player has a chance to use.

Totally /in

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Re: f.ds Mafia Hub
« Reply #296 on: September 14, 2016, 11:52:25 am »

*miscounted, it's not quite 100. But not too far away either!

Oh, I didn't see this. Well then I definitely don't want to play  :P

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Re: f.ds Mafia Hub
« Reply #297 on: September 21, 2016, 04:53:46 am »

I'd like to official welcome faust and gkrieg13 as new board moderators!
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Re: f.ds Mafia Hub
« Reply #298 on: September 21, 2016, 11:57:26 am »

I'd like to official welcome faust and gkrieg13 as new board moderators!
Woah! Congrats you two :)
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Re: f.ds Mafia Hub
« Reply #299 on: October 03, 2016, 11:56:30 am »

Can someone make a normal game
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Re: f.ds Mafia Hub
« Reply #300 on: October 03, 2016, 12:19:00 pm »

Can someone make a normal game

There's one winding down about now, so you shouldn't have to wait long. I look forward to playing with you!
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Re: f.ds Mafia Hub
« Reply #301 on: October 03, 2016, 07:44:51 pm »

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Re: f.ds Mafia Hub
« Reply #302 on: October 04, 2016, 06:07:31 pm »

I need a replacement for Secret Societies. If you're interested, hit me up! It'll be a blast.
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Re: f.ds Mafia Hub
« Reply #303 on: October 16, 2016, 06:59:30 am »

Dune 4 teasers: 15 players, possibility of roles returning from first 3 Dune games, spice mechanic returns, lynches may affect powers...
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Re: f.ds Mafia Hub
« Reply #304 on: October 16, 2016, 10:44:39 am »

Any interest in a Stranger Things themed Mafia game? Would probably be a smaller and lighter RMM game.
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Re: f.ds Mafia Hub
« Reply #305 on: October 16, 2016, 11:03:16 am »

Any interest in a Stranger Things themed Mafia game? Would probably be a smaller and lighter RMM game.

Yes, yes and yes
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Re: f.ds Mafia Hub
« Reply #306 on: October 16, 2016, 11:47:02 am »

Any interest in a Stranger Things themed Mafia game? Would probably be a smaller and lighter RMM game.

Yes, yes and yes
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Re: f.ds Mafia Hub
« Reply #307 on: October 16, 2016, 11:57:24 am »

Dune 4 teasers: 15 players, possibility of roles returning from first 3 Dune games, spice mechanic returns, lynches may affect powers...

I'm already excited
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Re: f.ds Mafia Hub
« Reply #308 on: October 16, 2016, 04:19:07 pm »

Well sweet. I'll take 2 out of whoever knows how many. If anyone knows they won't want to/be able to play but likes the series, feel free to hit me up as a co-mod and we can share thoughts.
Or don't, that's cool too.
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Re: f.ds Mafia Hub
« Reply #309 on: October 16, 2016, 05:02:49 pm »

Dune 4 teasers: 15 players, possibility of roles returning from first 3 Dune games, spice mechanic returns, lynches may affect powers...

Maybe I will actually read Dune before this one.....
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Re: f.ds Mafia Hub
« Reply #310 on: October 17, 2016, 03:32:00 am »

Dune 4 teasers: 15 players, possibility of roles returning from first 3 Dune games, spice mechanic returns, lynches may affect powers...

I'm already excited

I've received a PM request to revive my LOTR series, though...what to do?
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Re: f.ds Mafia Hub
« Reply #311 on: October 17, 2016, 03:34:00 am »

Dune 4 teasers: 15 players, possibility of roles returning from first 3 Dune games, spice mechanic returns, lynches may affect powers...

I'm already excited

I've received a PM request to revive my LOTR series, though...what to do?

Combine them!
"Some little poor hobbits are trying to cross this endless desert..."
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Re: f.ds Mafia Hub
« Reply #312 on: October 17, 2016, 03:43:50 am »

I went back to my first LOTR mod QT...200 posts!
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Re: f.ds Mafia Hub
« Reply #313 on: October 17, 2016, 04:59:18 am »

Dune 4 teasers: 15 players, possibility of roles returning from first 3 Dune games, spice mechanic returns, lynches may affect powers...

I'm already excited

I've received a PM request to revive my LOTR series, though...what to do?

Combine them!
"Some little poor hobbits are trying to cross this endless desert..."

LOL

Of course, the game closest to ready is a new Micro RMM Semi-Blitz setup I've developed based on Kubo and the Two Strings...
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Re: f.ds Mafia Hub
« Reply #314 on: October 17, 2016, 05:11:00 am »

Dune 4 teasers: 15 players, possibility of roles returning from first 3 Dune games, spice mechanic returns, lynches may affect powers...

I'm already excited

I've received a PM request to revive my LOTR series, though...what to do?

Combine them!
"Some little poor hobbits are trying to cross this endless desert..."

LOL

Of course, the game closest to ready is a new Micro RMM Semi-Blitz setup I've developed based on Kubo and the Two Strings...

What does Micro RMM Semi-Blitz mean? :)
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Re: f.ds Mafia Hub
« Reply #315 on: October 17, 2016, 05:26:42 am »

Micro means the game is smaller than normal.
RMM you know already, Role Madness.
Semi-Blitz means days are shorter than 7 days but longer than 48 hours.
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Re: f.ds Mafia Hub
« Reply #316 on: October 17, 2016, 05:30:20 am »

Micro means the game is smaller than normal.
RMM you know already, Role Madness.
Semi-Blitz means days are shorter than 7 days but longer than 48 hours.

Nice! I like it :)
Now there's only two games going.
And one of Seprix in which we lack one person.
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Re: f.ds Mafia Hub
« Reply #317 on: October 17, 2016, 05:39:39 am »

Is there interest for a rerun of Duel Mafia?

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Re: f.ds Mafia Hub
« Reply #318 on: October 17, 2016, 05:42:40 am »

Is there interest for a rerun of Duel Mafia?

+.
I've read it some weeks ago, seemed interesting.
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Re: f.ds Mafia Hub
« Reply #319 on: October 17, 2016, 09:49:41 am »

Is there interest for a rerun of Duel Mafia?
I want to have a new game, but I won't play Duel Mafia.
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Re: f.ds Mafia Hub
« Reply #320 on: October 17, 2016, 10:18:52 am »

Is there interest for a rerun of Duel Mafia?
I want to have a new game, but I won't play Duel Mafia.
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Re: f.ds Mafia Hub
« Reply #321 on: October 17, 2016, 10:20:02 am »

I could run another olympics mafia if there is interest?
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Re: f.ds Mafia Hub
« Reply #322 on: October 17, 2016, 10:22:09 am »

I'm currently in the process of designing an asher9++ style setup with different roles and could uses a second pair of eyes. I intend to run it as a normal game once Worms Armageddon Mafia is done.
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Re: f.ds Mafia Hub
« Reply #323 on: October 17, 2016, 10:23:12 am »

I could run another olympics mafia if there is interest?
I'll take it.
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Re: f.ds Mafia Hub
« Reply #324 on: October 17, 2016, 10:44:10 am »

I'm currently in the process of designing an asher9++ style setup with different roles and could uses a second pair of eyes. I intend to run it as a normal game once Worms Armageddon Mafia is done.

I'd help, if you want.
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Re: f.ds Mafia Hub
« Reply #325 on: October 17, 2016, 11:42:13 am »

I'm currently in the process of designing an asher9++ style setup with different roles and could uses a second pair of eyes. I intend to run it as a normal game once Worms Armageddon Mafia is done.

I'd help, if you want.

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Re: f.ds Mafia Hub
« Reply #326 on: October 17, 2016, 11:42:45 am »

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Re: f.ds Mafia Hub
« Reply #327 on: October 17, 2016, 11:44:07 am »

I could run another olympics mafia if there is interest?
I'll take it.

Well there is no one in the queue, so I'll think of a theme and start the sign ups shortly.
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Re: f.ds Mafia Hub
« Reply #328 on: October 17, 2016, 12:14:33 pm »

Covert Affairs Mafia is open for signups!
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Re: f.ds Mafia Hub
« Reply #329 on: October 18, 2016, 05:38:39 pm »

Haddock and I would like to be added to the RMM queue for a game we're designing. It's nearly ready :-)
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Re: f.ds Mafia Hub
« Reply #330 on: October 20, 2016, 10:46:03 am »

Joining the RMM queue...

Kubo and the Two Strings theme, 8 players, semi-open, semi-blitz (5 day days, 1 day nights).
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Re: f.ds Mafia Hub
« Reply #331 on: October 20, 2016, 10:47:21 am »

There can be only one going RMM at a time, right?
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Re: f.ds Mafia Hub
« Reply #332 on: October 20, 2016, 11:05:52 am »

There can be only one going RMM at a time, right?

No there can be as many as people want. It is just that generally people will stop signing up there are too many of them
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Re: f.ds Mafia Hub
« Reply #333 on: October 20, 2016, 11:29:35 am »

I don't know if I'm already in line for it, but go ahead and add me in the RMM queue for Stranger Things Mafia.
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Re: f.ds Mafia Hub
« Reply #334 on: October 20, 2016, 11:31:59 am »

Joining the RMM queue...

Kubo and the Two Strings theme, 8 players, semi-open, semi-blitz (5 day days, 1 day nights).
Pre-/in
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LaLight

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Re: f.ds Mafia Hub
« Reply #335 on: October 20, 2016, 11:33:28 am »

Joining the RMM queue...

Kubo and the Two Strings theme, 8 players, semi-open, semi-blitz (5 day days, 1 day nights).
Pre-/in

Can we do this? Pre-/in then
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Re: f.ds Mafia Hub
« Reply #336 on: October 23, 2016, 06:01:54 pm »

Looking for a replacement for Portal. Please PM me, especially if you already signed up to be a replacement!
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Re: f.ds Mafia Hub
« Reply #337 on: October 25, 2016, 12:12:08 pm »

Possibly need a replacement for RMM37. If you're interested, let me know.
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Re: f.ds Mafia Hub
« Reply #338 on: November 02, 2016, 05:49:01 am »

I want to join M queue with closed invented setup. It needs little work, but mostly is completed.
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Re: f.ds Mafia Hub
« Reply #339 on: November 03, 2016, 12:03:40 pm »

Aside from the game I'm creating, I've found a cool variant of Mafia game: http://wiki.mafiascum.net/index.php?title=Love_Letter_Mafia
I'd mod it. How should it be called? Is it Bastard? Or even non-mafia?
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Re: f.ds Mafia Hub
« Reply #340 on: November 03, 2016, 12:27:19 pm »

Aside from the game I'm creating, I've found a cool variant of Mafia game: http://wiki.mafiascum.net/index.php?title=Love_Letter_Mafia
I'd mod it. How should it be called? Is it Bastard? Or even non-mafia?

If you run it with regular day/night and lynches/kills, it's just normal mafia.  The day reveals are a bit weird, but easy enough to mod.  You need to create the "deck" and order it before hand for draws.
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Re: f.ds Mafia Hub
« Reply #341 on: November 03, 2016, 12:29:35 pm »

Haddock and I would like to be added to the RMM queue for a game we're designing. It's nearly ready :-)


Is this ready to open?  This and the next regular game should probably open for sign ups.
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Re: f.ds Mafia Hub
« Reply #342 on: November 03, 2016, 12:31:10 pm »

Aside from the game I'm creating, I've found a cool variant of Mafia game: http://wiki.mafiascum.net/index.php?title=Love_Letter_Mafia
I'd mod it. How should it be called? Is it Bastard? Or even non-mafia?

If you run it with regular day/night and lynches/kills, it's just normal mafia.  The day reveals are a bit weird, but easy enough to mod.  You need to create the "deck" and order it before hand for draws.

Yeah, creating and ordering deck is obvious. I just think that this is RMM actually.
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Re: f.ds Mafia Hub
« Reply #343 on: November 03, 2016, 12:34:03 pm »

Haddock and I would like to be added to the RMM queue for a game we're designing. It's nearly ready :-)


Is this ready to open?  This and the next regular game should probably open for sign ups.
Still a couple of things for space and I to iron out. It should open tomorrow I think.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #344 on: November 04, 2016, 07:37:19 pm »

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Re: f.ds Mafia Hub
« Reply #345 on: November 04, 2016, 08:00:15 pm »

RMM38: Bonkers British Mafia is also open for sign-ups: http://forum.dominionstrategy.com/index.php?topic=16476
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: f.ds Mafia Hub
« Reply #346 on: November 16, 2016, 05:47:05 am »

Kubo RMM will open for signups when British Bonkers is full.
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Re: f.ds Mafia Hub
« Reply #347 on: November 17, 2016, 06:22:51 pm »

On behalf of Space and myself, I should probably officially add to the queue: Newbie Mafia 9: Grownup Mafia.

Looks like we're opening it up super fast, all assuming those in charge don't mind that.  It's kind of a queueskip, but seems to make sense with the flood of new folks we've got coming in!
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #348 on: November 17, 2016, 07:24:36 pm »

On behalf of Space and myself, I should probably officially add to the queue: Newbie Mafia 9: Grownup Mafia.

Looks like we're opening it up super fast, all assuming those in charge don't mind that.  It's kind of a queueskip, but seems to make sense with the flood of new folks we've got coming in!

Don't worry -- I cleared it all by PM with gkrieg, and he said we were good to go :-)
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: f.ds Mafia Hub
« Reply #349 on: November 17, 2016, 07:26:46 pm »

Newbie Mafia 9: Grown-up Mafia is at http://forum.dominionstrategy.com/index.php?topic=16550.0 and is open for sign-ups!

This is in response to a sudden influx of fresh new faces for whom RMM38 is probably not the most gentle of introductions to this place :-)
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: f.ds Mafia Hub
« Reply #350 on: November 28, 2016, 01:24:09 pm »

i plan to do a standard mafia, asher9++, set in the schadnd universe, after i comod m90 (it should be separate enough from the actual schadnd so as to not interfere in either direction, etc)
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Re: f.ds Mafia Hub
« Reply #351 on: November 28, 2016, 01:29:18 pm »

i plan to do a standard mafia, asher9++, set in the schadnd universe, after i comod m90 (it should be separate enough from the actual schadnd so as to not interfere in either direction, etc)
So I think the current que in mafia is M90 then then McG's game then ethier yours or mine schadd
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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gkrieg13

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Re: f.ds Mafia Hub
« Reply #352 on: November 28, 2016, 02:16:03 pm »

i plan to do a standard mafia, asher9++, set in the schadnd universe, after i comod m90 (it should be separate enough from the actual schadnd so as to not interfere in either direction, etc)
So I think the current que in mafia is M90 then then McG's game then ethier yours or mine schadd

Jake you need to comod a game (or mod a well-known open setup with an experienced mod) before you will be allowed to mod an original setup.  Same thing goes for McGarnacle.

So I'm putting schadd in the queue next.
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Re: f.ds Mafia Hub
« Reply #353 on: November 28, 2016, 03:24:20 pm »

one thing i don't appreciate about asher9++ (and any setup with it as a permanent role) is the strongman; it's great if there's a doctor (although limiting, since a certain person has to do the kill, which is cool) and it sucks if there isn't. i would replace 1-shot strongman with 1-shot rolecop and perma-strongman with odd-night rolecop
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faust

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Re: f.ds Mafia Hub
« Reply #354 on: November 28, 2016, 04:12:33 pm »

one thing i don't appreciate about asher9++ (and any setup with it as a permanent role) is the strongman; it's great if there's a doctor (although limiting, since a certain person has to do the kill, which is cool) and it sucks if there isn't. i would replace 1-shot strongman with 1-shot rolecop and perma-strongman with odd-night rolecop
Regarding power level, why not full Rolecop for full Strongman? Odd-night Rolecop seems kinda weak since it will probably only investigate twice in the game and is mostly weaker than 2-shot Rolecop.
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schadd

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Re: f.ds Mafia Hub
« Reply #355 on: November 28, 2016, 04:34:37 pm »

i dunno. i was sort of thinking that (full strongman - 1 shot strong man) < (full rolecop - 1 shot rolecop) since all uses of flavorcop will be useful and compound on each other (process of elimination sort of thing) which isn't true for strongman. there was also the thing in ghibli (the situation i theorized where ww was scum and they didn't use SM to determine if there wasn't a doctor and ww could claim vig)
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Archetype

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Re: f.ds Mafia Hub
« Reply #356 on: November 28, 2016, 05:13:15 pm »

RoleCop's power diminishes as people claim and becomes useless once everyone has. It honestly isn't too powerful of a role and I think I'd still prefer to have a Strongman on my team even if there is no guarantee that it will have a use. Sort of like how the Godfather is included even if there is no guarantee that a Cop is in the game.
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Re: f.ds Mafia Hub
« Reply #357 on: November 28, 2016, 05:22:39 pm »

the thing about it, though, is that the strongman is supposed to be a counter to an increasing amount of power roles (and it sometimes totally isn't), whereas godfather might just be considered a quality of the cop rather than the scum. if we think the rolecop is weak though, i would bump it up to odd nights/permanent instead of 1-shot/odd nights. but i'll iron this out once i open it for signups, which won't be for a while
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #358 on: November 28, 2016, 05:26:21 pm »

I think I agree with Archetype here.  As scum, I don't do very much PR hunting, because most of the time, it's better to just kill the people who are going to push town toward lynching you.  I would much rather have a strongman, that has the capability of possibly killing a protected person than have a rolecop, which takes a day to get a result anyway.
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Re: f.ds Mafia Hub
« Reply #359 on: November 28, 2016, 05:39:35 pm »

I think the full Role Cop is pretty weak in relation to a full Strongman - having a guaranteed unblock able kill is nice. You could do something where N0 the team decides whether to make their Strongman slot a Strongman or a Rolecop based on their play style or whatever.

One knock I do have against Strongman is that its inclusion means that player will be completing the kill every single night which does take a bit of the fun out of it.
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Re: f.ds Mafia Hub
« Reply #360 on: November 28, 2016, 05:48:15 pm »

I think the full Role Cop is pretty weak in relation to a full Strongman - having a guaranteed unblock able kill is nice. You could do something where N0 the team decides whether to make their Strongman slot a Strongman or a Rolecop based on their play style or whatever.

One knock I do have against Strongman is that its inclusion means that player will be completing the kill every single night which does take a bit of the fun out of it.

Yes but there aren't any trackers in the game anyway, so there is no point to not having the strongman do the kill every night.
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Re: f.ds Mafia Hub
« Reply #361 on: November 28, 2016, 08:01:36 pm »

asher9++ is complete as is.  If you have a problem with my setup, make your own.
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Re: f.ds Mafia Hub
« Reply #362 on: November 28, 2016, 08:04:42 pm »

Joining the RMM queue...

Kubo and the Two Strings theme, 8 players, semi-open, semi-blitz (5 day days, 1 day nights).

This will open for sign-up when British fills.

Sign-ups will be limited to veterans due to complexity.
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McGarnacle

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Re: f.ds Mafia Hub
« Reply #363 on: November 28, 2016, 10:57:29 pm »

Due to unforseen circumstances, I will not have forum access for about 2 weeks. Please sign me out of any game I'm in. Sorry for the inconvenience.
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Seprix

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Re: f.ds Mafia Hub
« Reply #364 on: November 28, 2016, 11:23:45 pm »

Due to unforseen circumstances, I will not have forum access for about 2 weeks. Please sign me out of any game I'm in. Sorry for the inconvenience.

This happened after I questioned Jester as Dominion's best art. I'm sorry guys, my bad.
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Re: f.ds Mafia Hub
« Reply #365 on: November 28, 2016, 11:30:44 pm »

i plan to do a standard mafia, asher9++, set in the schadnd universe, after i comod m90 (it should be separate enough from the actual schadnd so as to not interfere in either direction, etc)
So I think the current que in mafia is M90 then then McG's game then ethier yours or mine schadd

Jake you need to comod a game (or mod a well-known open setup with an experienced mod) before you will be allowed to mod an original setup.  Same thing goes for McGarnacle.

So I'm putting schadd in the queue next.
I'm fine with that but McG is comodding with LL I think
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

LaLight

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Re: f.ds Mafia Hub
« Reply #366 on: November 29, 2016, 12:11:29 am »

I need a replacement for McG in M89. PM me please.
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
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Re: f.ds Mafia Hub
« Reply #367 on: November 29, 2016, 12:22:09 am »

I also think SA would need a replacement into NM9.
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Re: f.ds Mafia Hub
« Reply #368 on: November 29, 2016, 12:52:49 am »

I also think SA would need a replacement into NM9.

I think I have this one covered unless you know something I don't.
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Re: f.ds Mafia Hub
« Reply #369 on: November 29, 2016, 01:06:40 am »

I also think SA would need a replacement into NM9.

I think I have this one covered unless you know something I don't.

Oh, right, sorry :) Glad to play with you finally! I think in all your games either you're a mod or I :)
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Wins: 15, 10
Losses: 11, 5, 1
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SpaceAnemone

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Re: f.ds Mafia Hub
« Reply #370 on: December 05, 2016, 11:24:22 am »

Hi all! I need a new sub in Newbie Mafia 9 because one of our newbies wants out :-(

Any takers? Or does anyone know a potential newbie who might want to start out in a gentle easy-setup game?

The game is still in D1, with the deadline on Wednesday at 2pm forum time.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

LaLight

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Re: f.ds Mafia Hub
« Reply #371 on: December 05, 2016, 02:14:11 pm »

What's the queue of the normal games now? I'd like to join and run semi-open well known setup as Asher9++ in some time.
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schadd

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Re: f.ds Mafia Hub
« Reply #372 on: December 05, 2016, 03:42:34 pm »

What's the queue of the normal games now? I'd like to join and run semi-open well known setup as Asher9++ in some time.
i'm queued to do an asher9++ as well, but i wouldn't start it until after M90 is over
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LaLight

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Re: f.ds Mafia Hub
« Reply #373 on: December 05, 2016, 04:28:26 pm »

What's the queue of the normal games now? I'd like to join and run semi-open well known setup as Asher9++ in some time.
i'm queued to do an asher9++ as well, but i wouldn't start it until after M90 is over

Oh nice! Do you need a comod?
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schadd

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Re: f.ds Mafia Hub
« Reply #374 on: December 05, 2016, 04:46:44 pm »

Oh nice! Do you need a comod?
uh sure
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Re: f.ds Mafia Hub
« Reply #375 on: December 05, 2016, 04:48:35 pm »

Oh nice! Do you need a comod?
uh sure

If no one you prefer more steps up, i'l be happy to help.
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schadd

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Re: f.ds Mafia Hub
« Reply #376 on: December 05, 2016, 05:29:15 pm »

Oh nice! Do you need a comod?
uh sure

If no one you prefer more steps up, i'l be happy to help.
don't be so hard on yourself babe
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2.71828.....

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Re: f.ds Mafia Hub
« Reply #377 on: December 07, 2016, 11:39:31 am »

Not sure who is in line, but I don't really have time to play, but would like to mod a game. Planning to use yuma's traitor8 from M51.

Just let me know when I can open up.
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Re: f.ds Mafia Hub
« Reply #378 on: December 07, 2016, 11:40:16 am »

Also people who want to become mods I would welcome a comod if you want some experience
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Re: f.ds Mafia Hub
« Reply #379 on: December 07, 2016, 11:45:54 am »

I'd like to comod a game at some point. I have a setup that I've put off finishing until I get more experience as a mod.

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Re: f.ds Mafia Hub
« Reply #380 on: December 07, 2016, 11:46:46 am »

But also, not trying to cut anyone in line. Just signing up
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Re: f.ds Mafia Hub
« Reply #381 on: December 08, 2016, 12:31:48 am »

But also, not trying to cut anyone in line. Just signing up

I think Schadd and me are in line for regular games.
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Re: f.ds Mafia Hub
« Reply #382 on: December 08, 2016, 12:38:00 am »

But also, not trying to cut anyone in line. Just signing up

I think Schadd and me are in line for regular games.

You two together right?  Like you are comodding?
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Re: f.ds Mafia Hub
« Reply #383 on: December 08, 2016, 12:44:15 am »

But also, not trying to cut anyone in line. Just signing up

I think Schadd and me are in line for regular games.

You two together right?  Like you are comodding?

Yeah, but i kinda took my spot also. If I will be able to write cool semi-open game based on the setup of M89 I will run it.
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #384 on: December 08, 2016, 12:58:40 am »

But also, not trying to cut anyone in line. Just signing up

I think Schadd and me are in line for regular games.

You two together right?  Like you are comodding?

Yeah, but i kinda took my spot also. If I will be able to write cool semi-open game based on the setup of M89 I will run it.

I'll put e in line before you so you aren't comodding and modding a game at the same time.
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Re: f.ds Mafia Hub
« Reply #385 on: December 08, 2016, 01:10:31 am »

But also, not trying to cut anyone in line. Just signing up

I think Schadd and me are in line for regular games.

You two together right?  Like you are comodding?

Yeah, but i kinda took my spot also. If I will be able to write cool semi-open game based on the setup of M89 I will run it.

I'll put e in line before you so you aren't comodding and modding a game at the same time.

sure :)
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JaketheBaseballGod22

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Re: f.ds Mafia Hub
« Reply #386 on: December 08, 2016, 12:21:05 pm »

I am quiting Forum please remove me from all games
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: f.ds Mafia Hub
« Reply #387 on: December 08, 2016, 12:23:40 pm »

I suppose, we need a replacement to the not started yet RMM.

http://forum.dominionstrategy.com/index.php?topic=16476.0

Contact SpaceAnemone/Haddock, please.
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JaketheBaseballGod22

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Re: f.ds Mafia Hub
« Reply #388 on: December 09, 2016, 10:08:19 am »

I am quiting Forum please remove me from all games
May be back but after the new year. To busy right now
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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The_Wine_Merchant

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Re: f.ds Mafia Hub
« Reply #389 on: December 13, 2016, 07:26:35 pm »

Can I just be added to the next game that opens for signups? I think I have decided I want to try this out.
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silverspawn

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Re: f.ds Mafia Hub
« Reply #390 on: December 13, 2016, 08:04:51 pm »

Can I just be added to the next game that opens for signups? I think I have decided I want to try this out.

I think if you want to commit to a game where you have to be active constantly, then having to sign up manually is considered good practice. So the answer is a polite no.

That said, welcome to mafia! It would be great if you did play :-) You have to /pledge here before you can sign up to games. Have you checked out the Forum Games?

schadd

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Re: f.ds Mafia Hub
« Reply #391 on: December 13, 2016, 08:32:33 pm »

oh, speaking of, i'll open M91 at, like, day 3 of M90? is that when people usually do it?
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #392 on: December 13, 2016, 08:43:01 pm »

oh, speaking of, i'll open M91 at, like, day 3 of M90? is that when people usually do it?

That sounds like a good time.
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schadd

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Re: f.ds Mafia Hub
« Reply #393 on: December 13, 2016, 08:47:02 pm »

oh, speaking of, i'll open M91 at, like, day 3 of M90? is that when people usually do it?

That sounds like a good time.
oh, it's gonna be a grand time
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The_Wine_Merchant

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Re: f.ds Mafia Hub
« Reply #394 on: December 13, 2016, 08:57:20 pm »

Can I just be added to the next game that opens for signups? I think I have decided I want to try this out.

I think if you want to commit to a game where you have to be active constantly, then having to sign up manually is considered good practice. So the answer is a polite no.

That said, welcome to mafia! It would be great if you did play :-) You have to /pledge here before you can sign up to games. Have you checked out the Forum Games?

Makes sense. Thanks for your welcome. I just agreed to the Civility Pledge.
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Re: f.ds Mafia Hub
« Reply #395 on: December 13, 2016, 09:39:35 pm »

oh, speaking of, i'll open M91 at, like, day 3 of M90? is that when people usually do it?

That sounds like a good time.

Isn't it unusual for there to be no games open for signups at any given time?  That's what's happening right now (not counting LotR because nobody really knows what the deal is there).
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schadd

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Re: f.ds Mafia Hub
« Reply #396 on: December 13, 2016, 09:47:41 pm »

oh, speaking of, i'll open M91 at, like, day 3 of M90? is that when people usually do it?

That sounds like a good time.

Isn't it unusual for there to be no games open for signups at any given time?  That's what's happening right now (not counting LotR because nobody really knows what the deal is there).
eh. there's 4 active right now
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Archetype

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Re: f.ds Mafia Hub
« Reply #397 on: December 13, 2016, 10:52:32 pm »

I think I'm next in line for RMM. The setup has been done for a while, so I can open whenever.
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Roadrunner7671

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Re: f.ds Mafia Hub
« Reply #398 on: December 14, 2016, 07:39:17 pm »

I've been thinking about a normal game on the more complicated side of things. It would probably be open or semi-open, so anyone who looked it over would be able to play in it. I would like someone to look it over though, if possible.  :)
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #399 on: December 14, 2016, 07:46:48 pm »

I've been thinking about a normal game on the more complicated side of things. It would probably be open or semi-open, so anyone who looked it over would be able to play in it. I would like someone to look it over though, if possible.  :)

Send it my way
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Re: f.ds Mafia Hub
« Reply #400 on: December 15, 2016, 09:32:40 am »

I'd like to play a game over winter break if possible, so I'm all in favor of the next normal game opening sooner rather than later!
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Re: f.ds Mafia Hub
« Reply #401 on: December 15, 2016, 09:43:03 am »

@schadd, open it!
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Re: f.ds Mafia Hub
« Reply #402 on: December 15, 2016, 11:04:51 am »

how about i'll open it earlyish next week
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Re: f.ds Mafia Hub
« Reply #403 on: December 15, 2016, 03:07:37 pm »

how about i'll open it earlyish next week

I guess I don't understand why you're so hesitant to have a game open if there's demand for it. If people sign up for it and want to play, why not always have games open for signup?
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schadd

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Re: f.ds Mafia Hub
« Reply #404 on: December 15, 2016, 03:22:29 pm »

how about i'll open it earlyish next week

I guess I don't understand why you're so hesitant to have a game open if there's demand for it. If people sign up for it and want to play, why not always have games open for signup?
i would say that it's a combination of wanting to stagger games and also the whole i-have-stuff-to-do-and-doing-the-setup-stuff-looks-like-it-will-take-a-long-time-and-be-scary-etc. however, it now looks less scary and time-consuming than i initially thought it did. maybe i'll open it for signups tonight, who knows.
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JaketheBaseballGod22

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Re: f.ds Mafia Hub
« Reply #405 on: December 15, 2016, 04:49:16 pm »

Sooner the better
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: f.ds Mafia Hub
« Reply #406 on: December 17, 2016, 03:00:16 am »

I'm taking the place in RMM queue, though I will probably open it no sooner than in 2-3 weeks.
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Re: f.ds Mafia Hub
« Reply #407 on: December 17, 2016, 06:34:18 am »

I'm taking the place in RMM queue, though I will probably open it no sooner than in 2-3 weeks.

Oh, it's Arch ahead. Cool.
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Re: f.ds Mafia Hub
« Reply #408 on: December 20, 2016, 09:06:22 pm »

RMM40: Stranger Things is open for signups!
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Re: f.ds Mafia Hub
« Reply #409 on: December 26, 2016, 11:24:08 pm »

Is it normal for it to take this long to get involved in a game? I have been wanting to play for two weeks.
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Losses: M100, M103, M104, M109, M112

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Re: f.ds Mafia Hub
« Reply #410 on: December 26, 2016, 11:26:37 pm »

Is it normal for it to take this long to get involved in a game? I have been wanting to play for two weeks.

Hey!

Sometimes this happens: we had 4 on-going games (which is pretty rare) and we have holidays now, so people are much less present on forums. I suppose after the New Year M90 will start :)
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Re: f.ds Mafia Hub
« Reply #411 on: December 26, 2016, 11:27:07 pm »

Is it normal for it to take this long to get involved in a game? I have been wanting to play for two weeks.

You just happened to come in when there were 4 games that had recently filled and people don't want to play multiple games at once sometimes. Also the holidays
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Re: f.ds Mafia Hub
« Reply #412 on: December 26, 2016, 11:28:40 pm »

Is it normal for it to take this long to get involved in a game? I have been wanting to play for two weeks.

You just happened to come in when there were 4 games that had recently filled and people don't want to play multiple games at once sometimes. Also the holidays

Hey, careful! People would think we're the same person!
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Re: f.ds Mafia Hub
« Reply #413 on: December 26, 2016, 11:29:52 pm »

Is it normal for it to take this long to get involved in a game? I have been wanting to play for two weeks.

Hey!

Sometimes this happens: we had 4 on-going games (which is pretty rare) and we have holidays now, so people are much less present on forums. I suppose after the New Year M90 will start :)

I see. I wasn't trying to be critical, just curious of the status quo. I was really amped to play, but have lost a bit of the initial enthusiasm after the long(ish) wait, but if there were too many games going on then I guess that is just the way it is.
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Re: f.ds Mafia Hub
« Reply #414 on: December 26, 2016, 11:34:51 pm »

Is it normal for it to take this long to get involved in a game? I have been wanting to play for two weeks.

Hey!

Sometimes this happens: we had 4 on-going games (which is pretty rare) and we have holidays now, so people are much less present on forums. I suppose after the New Year M90 will start :)

I see. I wasn't trying to be critical, just curious of the status quo. I was really amped to play, but have lost a bit of the initial enthusiasm after the long(ish) wait, but if there were too many games going on then I guess that is just the way it is.

Well, when I was living through the same, I was reading short-ish games for interest and getting to know some terms and players. I recommend you RMM7 and RMM10 a lot for reading, just-ended RMM39. Speaking of normal games, M40, M73, M79 are quite interesting!
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Re: f.ds Mafia Hub
« Reply #415 on: December 27, 2016, 01:30:24 am »

just reread RMM1 and was struck that scum qt contained 1073 posts. 1073!!!
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Re: f.ds Mafia Hub
« Reply #416 on: December 27, 2016, 04:48:16 am »

1073!!!

Okay now you're exaggerating.

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Re: f.ds Mafia Hub
« Reply #417 on: December 27, 2016, 04:53:38 am »

1073!!!

Okay now you're exaggerating.

Well, I've read quite a bunch of games, but there was nothing even close to this number.
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Re: f.ds Mafia Hub
« Reply #418 on: December 27, 2016, 08:45:43 am »

not surprising :-)

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Re: f.ds Mafia Hub
« Reply #419 on: December 27, 2016, 11:52:45 am »

1073!!!

Okay now you're exaggerating.

Well, I've read quite a bunch of games, but there was nothing even close to this number.

Have you read Mean Girls? 
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Re: f.ds Mafia Hub
« Reply #420 on: December 27, 2016, 11:53:46 am »

1073!!!

Okay now you're exaggerating.

Well, I've read quite a bunch of games, but there was nothing even close to this number.

Have you read Mean Girls?

On it!
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Re: f.ds Mafia Hub
« Reply #421 on: December 27, 2016, 11:59:15 am »

Is it normal for it to take this long to get involved in a game? I have been wanting to play for two weeks.

Hey!

Sometimes this happens: we had 4 on-going games (which is pretty rare) and we have holidays now, so people are much less present on forums. I suppose after the New Year M90 will start :)

I see. I wasn't trying to be critical, just curious of the status quo. I was really amped to play, but have lost a bit of the initial enthusiasm after the long(ish) wait, but if there were too many games going on then I guess that is just the way it is.

Well, when I was living through the same, I was reading short-ish games for interest and getting to know some terms and players. I recommend you RMM7 and RMM10 a lot for reading, just-ended RMM39. Speaking of normal games, M40, M73, M79 are quite interesting!

I was reading along with RMM39 and enjoyed it and was a little bummed as I thought I could have held my own in that game if I had been allowed to play. And I have read a couple of others as well, but I'll check out the ones you mention.
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Re: f.ds Mafia Hub
« Reply #422 on: December 27, 2016, 07:01:39 pm »

If you only have time read one game, read M-40. It wasn't a game, it was the game.

M-19 is also quite good. M-4 and M-12 as well.
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Re: f.ds Mafia Hub
« Reply #423 on: December 27, 2016, 10:34:10 pm »

If you only have time read one game, read M-40. It wasn't a game, it was the game.

M-19 is also quite good. M-4 and M-12 as well.

I read all the ones recommended above, but as a read them back to back they all blended together. But all were good. I'll check out those two as well, but it seems those early games were quite a bit different, at least the first one and RMM1 was
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Re: f.ds Mafia Hub
« Reply #424 on: December 28, 2016, 05:50:13 am »

Aside from the game I'm creating, I've found a cool variant of Mafia game: http://wiki.mafiascum.net/index.php?title=Love_Letter_Mafia
I'd mod it. How should it be called? Is it Bastard? Or even non-mafia?

I'll go after e with this setup.
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Re: f.ds Mafia Hub
« Reply #425 on: December 28, 2016, 11:24:48 am »

I was planning on opening my game for signups once M91 filled up and went into N0. M91 is now full, but sounds like it won't start for a few more days at least. I will still open up this afternoon or tomorrow.
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Re: f.ds Mafia Hub
« Reply #426 on: December 31, 2016, 01:27:20 pm »

We're looking for a sub for Schadd's M91. It's in a D1 right now. PM me or Schadd, please!
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Re: f.ds Mafia Hub
« Reply #427 on: January 03, 2017, 08:00:40 am »

We're looking for a sub for RMM38, Bonkers British Mafia.  Please PM me and/or SpaceAnemone if you can help us out!
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
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Re: f.ds Mafia Hub
« Reply #428 on: January 04, 2017, 01:29:54 pm »

We need a sub in M91. Pm me or schadd if you're interested please.
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Re: f.ds Mafia Hub
« Reply #429 on: January 06, 2017, 02:16:59 pm »

I am ready to open signups for RMM40 and M93. When people will feel need for some games, I'll open them :)
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Re: f.ds Mafia Hub
« Reply #430 on: January 06, 2017, 02:18:09 pm »

I am also thinking about BM in some time.
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Re: f.ds Mafia Hub
« Reply #431 on: January 07, 2017, 04:40:50 am »

I am ready to open signups for RMM40 and M93. When people will feel need for some games, I'll open them :)

I meant RMM41
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Re: f.ds Mafia Hub
« Reply #432 on: January 11, 2017, 10:51:43 am »

Hey.

IDPTG told me he'd play Newbie Mafia. I just thought, what if we make sometimes games not necessarioly for newbies, but for almost-newbies too, making clear open/semi-open setups like Matrix6 or whatever?
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Re: f.ds Mafia Hub
« Reply #433 on: January 11, 2017, 10:59:24 am »

Hey.

IDPTG told me he'd play Newbie Mafia. I just thought, what if we make sometimes games not necessarioly for newbies, but for almost-newbies too, making clear open/semi-open setups like Matrix6 or whatever?

I think we just need to open the games when there is need.  Some people would rather play more complicated setups, and others would rather play simpler setups.  My personal belief is that any game that can be opened in the M category should be easy enough for newbies to understand.  Anything that newbies won't understand should be put in RMM.
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Re: f.ds Mafia Hub
« Reply #434 on: January 11, 2017, 12:32:48 pm »

I think it would be cool to have one of those blitz games that ashersky was talking about.
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Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: f.ds Mafia Hub
« Reply #435 on: January 19, 2017, 12:57:51 am »

someone wants to open M94? would be cool.
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Re: f.ds Mafia Hub
« Reply #436 on: January 19, 2017, 01:14:48 am »

I could mod a normal game if no one is in the queue for it.

I have some non-insane setups I thought out a while back (or we could try to refine that crazy bus driver open thing we talked about in discord, but as an introduction for a new player that seem... questionable.)
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Re: f.ds Mafia Hub
« Reply #437 on: January 19, 2017, 01:51:31 am »

I could mod a normal game if no one is in the queue for it.

I have some non-insane setups I thought out a while back (or we could try to refine that crazy bus driver open thing we talked about in discord, but as an introduction for a new player that seem... questionable.)

I'm not sure if there's one single new player around :) but better a normal setup first :D
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Re: f.ds Mafia Hub
« Reply #438 on: January 19, 2017, 01:56:07 am »

I thought we were trying to lure in IDPTG?
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Re: f.ds Mafia Hub
« Reply #439 on: January 19, 2017, 01:56:47 am »

I thought we were trying to lure in IDPTG?

hm, he played 2,5 games iirc
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Re: f.ds Mafia Hub
« Reply #440 on: January 19, 2017, 09:24:32 pm »

Well anyway, I need a couple days to prepare something, but I'm happy to run the next normal game if no one has any objections.

Assuming no one does, I'd love a co-mod to talk setup balance with.
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Re: f.ds Mafia Hub
« Reply #441 on: January 20, 2017, 10:37:51 am »

Well anyway, I need a couple days to prepare something, but I'm happy to run the next normal game if no one has any objections.

Assuming no one does, I'd love a co-mod to talk setup balance with.

I'm always available for setup talk.
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Re: f.ds Mafia Hub
« Reply #442 on: January 23, 2017, 10:06:33 am »

I will be running ZM23 the week of Feb. 6.

True blitz, 8 players, 48-hour days, instant nights.

Modified Open version of Kubo.
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Re: f.ds Mafia Hub
« Reply #443 on: January 23, 2017, 10:32:14 am »

I will be running ZM23 the week of Feb. 6.

True blitz, 8 players, 48-hour days, instant nights.

Modified Open version of Kubo.

In :-)
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Re: f.ds Mafia Hub
« Reply #444 on: January 27, 2017, 08:28:33 pm »

the next time i decide to mod a game i will do a vote for the most popular among the following


beyonce
fleetwood mac
beck
led zeppelin
chuck tingle (incidentally, i'm turning 18 soon!/maybe am already 18)
schadnd II: crimpin' in the cavern' of friendship
mafia, but a different setup
the clickhole interpretation of high school
music theory
physics
my loose understanding of toni morrison's beloved

and potentially more
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Re: f.ds Mafia Hub
« Reply #445 on: January 30, 2017, 09:10:48 pm »

welp. i got manipulated by the most cunning manipulator


http://forum.mafiascum.net/viewtopic.php?f=11&t=69882&start=2625
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Re: f.ds Mafia Hub
« Reply #446 on: January 30, 2017, 09:46:13 pm »

it's not many days where you get to flawless win and then lose after the last scum initially passed up an opportunity to hammer a town
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Re: f.ds Mafia Hub
« Reply #447 on: January 30, 2017, 09:51:37 pm »

i had just come off of overcoming my demon (in lynching gkrieg) and then was, in turn, overcome by another, more ridiculously unreadable demon
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Re: f.ds Mafia Hub
« Reply #448 on: January 31, 2017, 07:24:18 am »

i had just come off of overcoming my demon (in lynching gkrieg) and then was, in turn, overcome by another, more ridiculously unreadable demon

That is going to be someone's personal signature.
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Forum Mafia Record
Town 1/2 50%
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Re: f.ds Mafia Hub
« Reply #449 on: January 31, 2017, 08:03:05 am »

fleetwood mac

I want this to win in a Landslide ;-)

chuck tingle (incidentally, i'm turning 18 soon!/maybe am already 18)

Haddock and I were worried enough about having a sex-crazed James Bond as one of our RMM characters, in case that role RNGd itself to one of the underage players :-P I'm not sure I'd be comfortable playing a game with more of an adult theme than that, unless it explicitly excluded minors... and if that were to be the case, I don't think it's very fair on the younger players!
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Re: f.ds Mafia Hub
« Reply #450 on: January 31, 2017, 11:56:26 am »

Haddock and I were worried enough about having a sex-crazed James Bond as one of our RMM characters, in case that role RNGd itself to one of the underage players :-P I'm not sure I'd be comfortable playing a game with more of an adult theme than that, unless it explicitly excluded minors... and if that were to be the case, I don't think it's very fair on the younger players!
Speak for yourself. :P I was never that worried.
This is the internet, after all.  A pretty enlightened corner thereof, but the internet nonetheless.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: f.ds Mafia Hub
« Reply #451 on: January 31, 2017, 12:39:57 pm »

Speak for yourself. :P I was never that worried.
This is the internet, after all.  A pretty enlightened corner thereof, but the internet nonetheless.

Well, you humoured me in being worried, at least :-)
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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Re: f.ds Mafia Hub
« Reply #452 on: February 01, 2017, 04:26:28 pm »

the next time i decide to mod a game i will do a vote for the most popular among the following
so, uh, we have 0 normals active right now. i'd be willing to open this once M94 fills
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schadd

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Re: f.ds Mafia Hub
« Reply #453 on: February 01, 2017, 04:26:51 pm »

...and i have a moderately-vetted setup in mind already
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Re: f.ds Mafia Hub
« Reply #454 on: February 03, 2017, 04:17:08 pm »

nobody has been like aaaah don't open it so i am opening it now
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UmbrageOfSnow

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Re: f.ds Mafia Hub
« Reply #455 on: February 03, 2017, 04:20:20 pm »

nobody has been like aaaah don't open it so i am opening it now

So you meant when M94 fills in the most literal sense.

Anyway, I'll probably sign up for either that or LaLight's game.  Depending on the setup.
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Re: f.ds Mafia Hub
« Reply #456 on: February 03, 2017, 04:24:19 pm »

well i was planning on opening it at 3:22 pm central time today anyway
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Re: f.ds Mafia Hub
« Reply #457 on: February 05, 2017, 02:03:35 pm »

Has anyone done a Rick and Morty mafia themed game yet?

Just watched Season 2, Episode 4 (Total Rickall). If ever there was an episode tailor-made for a mafia theme, that was it.
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Re: f.ds Mafia Hub
« Reply #458 on: February 05, 2017, 03:13:55 pm »

Has anyone done a Rick and Morty mafia themed game yet?

Just watched Season 2, Episode 4 (Total Rickall). If ever there was an episode tailor-made for a mafia theme, that was it.

I thought the same thing when I watched that episode!
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Re: f.ds Mafia Hub
« Reply #459 on: February 05, 2017, 05:02:38 pm »

I would absolutely play a Rick and Morty flavor game.
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Re: f.ds Mafia Hub
« Reply #460 on: February 05, 2017, 10:27:37 pm »

/autoin
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Re: f.ds Mafia Hub
« Reply #461 on: February 06, 2017, 05:32:33 am »

New RMM under construction. Theme: The Trump presidency.
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Re: f.ds Mafia Hub
« Reply #462 on: February 06, 2017, 08:13:05 am »

It'll be a fantastic game.

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Re: f.ds Mafia Hub
« Reply #463 on: February 06, 2017, 08:16:44 am »

It'll be a fantastic game.
It'll be great. The best. And I'll make ShuffleIT pay for it.
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Re: f.ds Mafia Hub
« Reply #464 on: February 06, 2017, 11:47:20 am »

It'll be a fantastic game.
It'll be great. The best. And I'll make ShuffleIT pay for it.

It's gonna be bigly. No one builds better RMMs than Trump Faust.
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Re: f.ds Mafia Hub
« Reply #465 on: February 06, 2017, 06:51:50 pm »

I would absolutely play a Rick and Morty flavor game.

So who is going to step up and make this happen?
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Re: f.ds Mafia Hub
« Reply #466 on: February 07, 2017, 02:28:41 am »

Unfortunately I haven't still watched Rick and Morty :( I want to run a game on Gravity Falls or Dirk Gently's Hollistic Agemcy flavor. Anyone interested?

@faust, may I use faust9++ setup?
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Re: f.ds Mafia Hub
« Reply #467 on: February 07, 2017, 08:44:29 am »

I just started watching Rick and Morty, like, last week. It's pretty great...
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Re: f.ds Mafia Hub
« Reply #468 on: February 07, 2017, 09:45:07 am »

@faust, may I use faust9++ setup?
Sure. though I think I wanted to make a minor change to it.
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UmbrageOfSnow

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Re: f.ds Mafia Hub
« Reply #469 on: February 07, 2017, 11:44:36 am »

I really like the look of faust9++.  Also I'm super auto /in for Gravity Falls, if you go that direction LaLight.
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Re: f.ds Mafia Hub
« Reply #470 on: February 07, 2017, 11:53:22 am »

@faust, may I use faust9++ setup?
Sure. though I think I wanted to make a minor change to it.

What exactly? :)
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Re: f.ds Mafia Hub
« Reply #471 on: February 07, 2017, 12:15:23 pm »

@faust, may I use faust9++ setup?
Sure. though I think I wanted to make a minor change to it.

What exactly? :)
Scum Roleblocker should be replaced by a Rolecop.
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Re: f.ds Mafia Hub
« Reply #472 on: February 12, 2017, 01:27:39 pm »

I've got some ideas bouncing around, so add me to the RMM queue. It'll be a 12 player Dominion-themed game. The basic premise is a pool of 60 1-shot powers that players secretly each choose 5 of and the players who pick the scummiest powers are the ones  make up the scumteam.
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Re: f.ds Mafia Hub
« Reply #473 on: February 13, 2017, 04:52:27 pm »

looking for a replacement for ashersky in M95, which is currently in N0. pm me if you're interested
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Re: f.ds Mafia Hub
« Reply #474 on: February 13, 2017, 06:17:42 pm »

looking for a replacement for ashersky in M95, which is currently in N0. pm me if you're interested
filled. thanks RR
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McGarnacle

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Re: f.ds Mafia Hub
« Reply #475 on: February 14, 2017, 09:14:06 am »

I've got some ideas bouncing around, so add me to the RMM queue. It'll be a 12 player Dominion-themed game. The basic premise is a pool of 60 1-shot powers that players secretly each choose 5 of and the players who pick the scummiest powers are the ones  make up the scumteam.

This looks really neat.
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schadd

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Re: f.ds Mafia Hub
« Reply #476 on: February 14, 2017, 09:56:49 am »

i'm thinking about a voting/communication gimmick type setup to potentially do as a normal (like, later) which i would like someone to look at (like, later)
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The_Wine_Merchant

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Re: f.ds Mafia Hub
« Reply #477 on: February 14, 2017, 07:20:03 pm »

New RMM under construction. Theme: The Trump presidency.

How long until this opens?
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Re: f.ds Mafia Hub
« Reply #478 on: February 15, 2017, 11:07:39 pm »

Need a sub for Stranger Things Mafia. PM me if interested!
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Re: f.ds Mafia Hub
« Reply #479 on: February 16, 2017, 10:33:04 am »

Need a sub for Stranger Things Mafia. PM me if interested!
A sub has been found :)
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Re: f.ds Mafia Hub
« Reply #480 on: February 16, 2017, 04:38:43 pm »

i'm gonna open up a BM game probably within 24 hours, unless somebody has dibs or otherwise yells "don't open a bm game"
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Re: f.ds Mafia Hub
« Reply #481 on: February 20, 2017, 09:15:06 am »

looking for another replacement in M95, PM me if you're interested
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Re: f.ds Mafia Hub
« Reply #482 on: February 21, 2017, 09:36:39 am »

looking for another replacement in M95, PM me if you're interested
not yet filled! any takers?
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Re: f.ds Mafia Hub
« Reply #483 on: February 21, 2017, 01:03:08 pm »

bam! thanks EFHW
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Re: f.ds Mafia Hub
« Reply #484 on: February 25, 2017, 09:20:21 pm »

I want to run a game on Gravity Falls

Okay, I have a Gravity Falls RMM ready. If my 1-shot game won't fill in 2 weeks, I'm gonna delete it and open this one.
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Re: f.ds Mafia Hub
« Reply #485 on: February 26, 2017, 03:28:57 am »

I've got a Space Alert (as in the boardgame) themed RMM almost ready to go, so may I join the queue please?

It's quite technically complicated, but silver has been helping me balance it and making sure it all holds together :-)
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Re: f.ds Mafia Hub
« Reply #486 on: March 03, 2017, 05:07:37 pm »

need another replacement in M95, PM if you're interested.


note that EFHW, the queen of replacement, already replaced into the game. so if you're like "eeehhh..." then move that up to an "eeEEeehhh!""
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Re: f.ds Mafia Hub
« Reply #487 on: March 04, 2017, 06:34:23 pm »

I've now put RMM42: Space Alert Mafia up!

I'm happy for people to offer constructive comments on the game design. I know it's pretty complicated (especially if you don't know the board game it's based on!), but I feel like there ought to be enough people out there who like this sort of thing :-)

I'll open it for sign-ups once LL's RMM41 is rolling. I'm mostly hoping for a few comments and tags for now. Haddock and silver have both been over it for me to some degree, but given that it's a fully-open set-up, I'm still hoping one or both of them might sign up to play in the end...
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Re: f.ds Mafia Hub
« Reply #488 on: March 04, 2017, 08:24:33 pm »

need another replacement in M95, PM if you're interested.
filled.
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Re: f.ds Mafia Hub
« Reply #489 on: March 07, 2017, 03:24:39 pm »

RMM41 is changed to Gravity Falls Mafia with a closed setup.
« Last Edit: March 07, 2017, 03:32:40 pm by gkrieg13 »
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Re: f.ds Mafia Hub
« Reply #490 on: March 07, 2017, 03:41:34 pm »

would anybody like to vet a simplish 9p 1-of-7 setup?
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Re: f.ds Mafia Hub
« Reply #491 on: March 07, 2017, 03:43:00 pm »

would anybody like to vet a simplish 9p 1-of-7 setup?

Sure.

What is 1-of-7?
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Re: f.ds Mafia Hub
« Reply #492 on: March 07, 2017, 03:51:24 pm »

1 setup is chosen randomly from 7 given options, kinda like matrix6. i'll send you a thing in a bit


if anybody else that is good at finding broken-ness wants to look at it as well that would be appreciated
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #493 on: March 07, 2017, 03:53:07 pm »

1 setup is chosen randomly from 7 given options, kinda like matrix6. i'll send you a thing in a bit


if anybody else that is good at finding broken-ness wants to look at it as well that would be appreciated

I'm bored, so I would look at it.
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Re: f.ds Mafia Hub
« Reply #494 on: March 07, 2017, 06:10:39 pm »

New RMM under construction. Theme: The Trump presidency.

How long until this opens?

I realized that it wasn't interesting enough for me to design a game around.

I have since switched to thinking about a Firefly RMM, which would be a crossover between mafia and Resistance.
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LaLight

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Re: f.ds Mafia Hub
« Reply #495 on: March 07, 2017, 06:50:17 pm »

New RMM under construction. Theme: The Trump presidency.

How long until this opens?

I realized that it wasn't interesting enough for me to design a game around.

I have since switched to thinking about a Firefly RMM, which would be a crossover between mafia and Resistance.

What about Rewind 2? :)
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Re: f.ds Mafia Hub
« Reply #496 on: March 07, 2017, 06:55:35 pm »

New RMM under construction. Theme: The Trump presidency.

How long until this opens?

I realized that it wasn't interesting enough for me to design a game around.

I have since switched to thinking about a Firefly RMM, which would be a crossover between mafia and Resistance.

What about Rewind 2? :)

Too many projects. I still plan to make it happen at some point, but I'm more tempted to create a new thing right now.
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Re: f.ds Mafia Hub
« Reply #497 on: March 07, 2017, 07:38:56 pm »

Smallville mafia is basically ready for me to run
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Re: f.ds Mafia Hub
« Reply #498 on: March 07, 2017, 07:39:30 pm »

But the queue for RMM is pretty long at this point.
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Re: f.ds Mafia Hub
« Reply #499 on: March 08, 2017, 08:24:25 am »

But the queue for RMM is pretty long at this point.

But we need more games!

I guess I should have been less afraid to sign up to M95/M96 just because I keep getting busy :-(
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Re: f.ds Mafia Hub
« Reply #500 on: March 08, 2017, 09:44:12 am »

is anyone else currently making an M setup? if not, my aforementioned 1-of-7 will probably be openable soon
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Roadrunner7671

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Re: f.ds Mafia Hub
« Reply #501 on: March 08, 2017, 10:54:24 am »

I want to run a fairy complicated but still normal game, but I'm not committing myself. I'm thinking of setup ideas though.
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Re: f.ds Mafia Hub
« Reply #502 on: March 08, 2017, 10:58:30 am »

I want to run a fairy complicated but still normal game, but I'm not committing myself. I'm thinking of setup ideas though.

A fairy theme sounds interesting.
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Re: f.ds Mafia Hub
« Reply #503 on: March 08, 2017, 11:12:32 am »

I want to run a fairy complicated but still normal game, but I'm not committing myself. I'm thinking of setup ideas though.

A fairy theme sounds interesting.
I was going to do something with 1-shot stuff because apparently fruit Ninja Mafia was a hit, but I think the community has shifted away from kooky stuff like that.
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Re: f.ds Mafia Hub
« Reply #504 on: March 08, 2017, 11:43:39 am »

I want to run a fairy complicated but still normal game, but I'm not committing myself. I'm thinking of setup ideas though.

A fairy theme sounds interesting.
I was going to do something with 1-shot stuff because apparently fruit Ninja Mafia was a hit, but I think the community has shifted away from kooky stuff like that.

Well that is kind of what squid girl mafia was.
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Re: f.ds Mafia Hub
« Reply #505 on: March 08, 2017, 11:47:45 am »

I want to run a fairy complicated but still normal game, but I'm not committing myself. I'm thinking of setup ideas though.

A fairy theme sounds interesting.
I was going to do something with 1-shot stuff because apparently fruit Ninja Mafia was a hit, but I think the community has shifted away from kooky stuff like that.

Well that is kind of what squid girl mafia was.

But it wasn't about fairies.
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Re: f.ds Mafia Hub
« Reply #506 on: March 08, 2017, 12:46:14 pm »

But the queue for RMM is pretty long at this point.

But we need more games!

I guess I should have been less afraid to sign up to M95/M96 just because I keep getting busy :-(

Kubo is a game that's open.
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Re: f.ds Mafia Hub
« Reply #507 on: March 08, 2017, 12:47:48 pm »

I will be hosting Mafia 100, when the time comes.

Get pumped.
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Re: f.ds Mafia Hub
« Reply #508 on: March 08, 2017, 12:49:14 pm »

I will be hosting Mafia 100, when the time comes.

Get pumped.

I hope you are making it a large game.  I feel many people will want to play.
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Re: f.ds Mafia Hub
« Reply #509 on: March 08, 2017, 12:51:56 pm »

I will be hosting Mafia 100, when the time comes.

Get pumped.

I hope you are making it a large game.  I feel many people will want to play.

Absolutely.
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Re: f.ds Mafia Hub
« Reply #510 on: March 08, 2017, 01:07:59 pm »

i hope that one of the board moderators skips you in the queue and starts a suckfest game


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Re: f.ds Mafia Hub
« Reply #511 on: March 08, 2017, 01:19:37 pm »

But the queue for RMM is pretty long at this point.

But we need more games!

I guess I should have been less afraid to sign up to M95/M96 just because I keep getting busy :-(

Kubo is a game that's open.

I can't cope with that frequent a posting commitment, I'm afraid :-( I can do every 10 hours maybe, but really couldn't make guarantees for more frequent than that.
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Re: f.ds Mafia Hub
« Reply #512 on: March 08, 2017, 04:06:33 pm »

The commitment is whatever you make of it.  The rule is tongue-in-cheek.
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Re: f.ds Mafia Hub
« Reply #513 on: March 08, 2017, 04:57:40 pm »

I dont think I'm tagged in this thread
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Re: f.ds Mafia Hub
« Reply #514 on: March 08, 2017, 05:09:10 pm »

I want to run a fairy complicated but still normal game, but I'm not committing myself. I'm thinking of setup ideas though.

A fairy theme sounds interesting.
I was going to do something with 1-shot stuff because apparently fruit Ninja Mafia was a hit, but I think the community has shifted away from kooky stuff like that.

Well that is kind of what squid girl mafia was.
Squid Girl Mafia was closed, and it wasn't really what I'm talking about, I was talking about 1-shot Mafia.

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Re: f.ds Mafia Hub
« Reply #515 on: March 08, 2017, 05:13:44 pm »

I want to run a fairy complicated but still normal game, but I'm not committing myself. I'm thinking of setup ideas though.

A fairy theme sounds interesting.
I was going to do something with 1-shot stuff because apparently fruit Ninja Mafia was a hit, but I think the community has shifted away from kooky stuff like that.

Well that is kind of what squid girl mafia was.
Squid Girl Mafia was closed, and it wasn't really what I'm talking about, I was talking about 1-shot Mafia.

I'd be down for some kookier setups!
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Re: f.ds Mafia Hub
« Reply #516 on: March 13, 2017, 04:39:46 pm »

Stuff has been updated.

Please let me know if I forgot you on the queue.
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Re: f.ds Mafia Hub
« Reply #517 on: March 14, 2017, 09:02:16 am »

Put me down for RMM based on The Flash.
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Re: f.ds Mafia Hub
« Reply #518 on: March 14, 2017, 09:11:51 am »

Put me down for RMM based on The Flash.
Ooooo I first game I have wanted to play based on flavor in a looong time.
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Re: f.ds Mafia Hub
« Reply #519 on: March 19, 2017, 11:29:34 pm »

Please start a game that I'm signed up for or open one I can play in. Thanks
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Re: f.ds Mafia Hub
« Reply #520 on: March 19, 2017, 11:31:21 pm »

Put me down for RMM based on The Flash.

Two things: I think it's funny that you posted here when it's your OP I keep editing  :)

And I just realized all the administrators have lower case usernames.
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Re: f.ds Mafia Hub
« Reply #521 on: March 20, 2017, 01:09:56 am »

Please start a game that I'm signed up for or open one I can play in. Thanks

feels like people are not playing RMMs any more
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Re: f.ds Mafia Hub
« Reply #522 on: March 20, 2017, 04:51:16 am »

Put me down for RMM based on The Flash.

Two things: I think it's funny that you posted here when it's your OP I keep editing  :)

And I just realized all the administrators have lower case usernames.

will you take schadd into your team? :D
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Re: f.ds Mafia Hub
« Reply #523 on: March 20, 2017, 06:01:26 pm »

Put me down for RMM based on The Flash.

You know how every time I design a new game, I go on about how it's the most complex, interesting, advanced game ever?

Yeah, this one tops all of them.
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Re: f.ds Mafia Hub
« Reply #524 on: March 20, 2017, 06:04:43 pm »

Put me down for RMM based on The Flash.

You know how every time I design a new game, I go on about how it's the most complex, interesting, advanced game ever?

Yeah, this one tops all of them.

I expect no less than four timelines.
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Re: f.ds Mafia Hub
« Reply #525 on: March 21, 2017, 06:36:37 am »

Put me down for RMM based on The Flash.

You know how every time I design a new game, I go on about how it's the most complex, interesting, advanced game ever?

Yeah, this one tops all of them.

I expect no less than four timelines.

oo that actually get me thinking, have we run a justice league themed game? I may have to begin concocting a justice league setup. Would people prefer bastard with lots of crazy powers or rmm with lots of themed roles? Also I'm not an amazing mod so if that sounds interesting to anyone else I would be happy to co-make it with someone.
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Re: f.ds Mafia Hub
« Reply #526 on: March 21, 2017, 02:56:25 pm »

i'm thinking about a voting/communication gimmick type setup to potentially do as a normal (like, later) which i would like someone to look at (like, later)
i have a prototype of this that could be reviewed and opened at some point if the central idea isn't innately terribroken. but man i've been moderating quite several of the last few Ms
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Re: f.ds Mafia Hub
« Reply #527 on: March 22, 2017, 11:39:09 am »

i'm thinking about a voting/communication gimmick type setup to potentially do as a normal (like, later) which i would like someone to look at (like, later)
i have a prototype of this that could be reviewed and opened at some point if the central idea isn't innately terribroken. but man i've been moderating quite several of the last few Ms

I decided not to open games until my rmm starts
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Re: f.ds Mafia Hub
« Reply #528 on: March 22, 2017, 12:45:56 pm »

We just need one more normal game other than RR's to get us to M100, which will be a little bit of an event, so I can moderate one if no one else jumps on it.  I am a little surprised that LaLight's game hasn't filled yet.  Must be a lull in people having time or something.
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Re: f.ds Mafia Hub
« Reply #529 on: March 22, 2017, 12:52:50 pm »

We just need one more normal game other than RR's to get us to M100, which will be a little bit of an event, so I can moderate one if no one else jumps on it.  I am a little surprised that LaLight's game hasn't filled yet.  Must be a lull in people having time or something.

I'm impatient for his to start both because I want to play in it, and because I'm holding off opening RMM42 (which I'm excited about!) until RMM41 gets underway.
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Re: f.ds Mafia Hub
« Reply #530 on: March 22, 2017, 01:07:05 pm »

I'm probably available to join a game now though I don't want to be in two at once and I absolutely want to be in m100.
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Re: f.ds Mafia Hub
« Reply #531 on: March 22, 2017, 01:10:28 pm »

I don't think m100 is going to be open soon, 2 more games need to be. And also I think m100 will be long open so many people could join
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Re: f.ds Mafia Hub
« Reply #532 on: March 22, 2017, 01:15:06 pm »

I'll be watching and will probably hammer a game if it's get to l-1
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Re: f.ds Mafia Hub
« Reply #533 on: March 22, 2017, 01:34:23 pm »

I mean you can ask Robz, but I think he is planning a large game (16-17 people), so it should take a little bit to fill.
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Re: f.ds Mafia Hub
« Reply #534 on: March 22, 2017, 01:38:12 pm »

I mean you can ask Robz, but I think he is planning a large game (16-17 people), so it should take a little bit to fill.

Yep, that's about what I'm aiming for, and it won't start any time soon.
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Re: f.ds Mafia Hub
« Reply #535 on: April 01, 2017, 10:17:51 pm »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
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Roadrunner7671

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Re: f.ds Mafia Hub
« Reply #536 on: April 01, 2017, 10:40:32 pm »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
Uh...no?
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Re: f.ds Mafia Hub
« Reply #537 on: April 01, 2017, 11:08:41 pm »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
Uh...no?

Oh you are just next in the queue.
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Re: f.ds Mafia Hub
« Reply #538 on: April 02, 2017, 09:04:54 am »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
Uh...no?

Oh you are just next in the queue.

Do you want a volunteer to set up a newbie game? I'm en route back to civilisation now :-)
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Re: f.ds Mafia Hub
« Reply #539 on: April 02, 2017, 04:06:43 pm »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
Uh...no?

Oh you are just next in the queue.

Do you want a volunteer to set up a newbie game? I'm en route back to civilisation now :-)

Yes please
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Re: f.ds Mafia Hub
« Reply #540 on: April 02, 2017, 04:12:44 pm »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
Uh...no?

Oh you are just next in the queue.

Do you want a volunteer to set up a newbie game? I'm en route back to civilisation now :-)

Yes please

I want a newbie spot :)
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Re: f.ds Mafia Hub
« Reply #541 on: April 02, 2017, 04:13:31 pm »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
Uh...no?

Oh you are just next in the queue.

Do you want a volunteer to set up a newbie game? I'm en route back to civilisation now :-)

Yes please

I want a newbie spot :)

In the game or modding?
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Re: f.ds Mafia Hub
« Reply #542 on: April 02, 2017, 04:15:37 pm »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
Uh...no?

Oh you are just next in the queue.

Do you want a volunteer to set up a newbie game? I'm en route back to civilisation now :-)

Yes please

I want a newbie spot :)

In the game or modding?

In the game. too much modding for me atm
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Re: f.ds Mafia Hub
« Reply #543 on: April 02, 2017, 04:42:55 pm »

I can mod something if you guys need someone to.
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Re: f.ds Mafia Hub
« Reply #544 on: April 02, 2017, 04:47:42 pm »

Roadrunner, are you going to put up M98 any time soon?  If not, I might moderate a game.  kkrieg is considering joining a game of mafia, and I would rather she joined a game that I wasn't moderating, and one that I'm not in, so I can sub in for her just in case.
Uh...no?

Oh you are just next in the queue.

Do you want a volunteer to set up a newbie game? I'm en route back to civilisation now :-)

Yes please

Great :-) I'm thinking of using matrix6 and the totally inconsequential theme of degus :-) Shall I go ahead and set something up?
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Re: f.ds Mafia Hub
« Reply #545 on: April 02, 2017, 04:49:32 pm »

I can mod something if you guys need someone to.

Oh! Or if you want to mod something, I'm happy to play instead! The forum didn't show me the PPE for some reason ???

I'm hoping to open my RMM42 for players in another couple of days anyway :-)
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Re: f.ds Mafia Hub
« Reply #546 on: April 02, 2017, 04:51:09 pm »

Please remove me from the queue!
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Re: f.ds Mafia Hub
« Reply #547 on: April 02, 2017, 04:52:07 pm »

Please remove me from the queue!
Unless someone wants to look something over like right now.
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Re: f.ds Mafia Hub
« Reply #548 on: April 02, 2017, 04:54:38 pm »

Probably Andrew should mod because once SA's game starts, they will have a lot on their plate!
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Re: f.ds Mafia Hub
« Reply #549 on: April 02, 2017, 05:04:56 pm »

Probably Andrew should mod because once SA's game starts, they will have a lot on their plate!

Alright, would it be M98? Also I haven't modded a game in a long time. Anyone wanna co-mod, if only just to make sure I don't miss something stupid? I gotta think of a theme.
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Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
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Re: f.ds Mafia Hub
« Reply #550 on: April 02, 2017, 05:07:12 pm »

Probably Andrew should mod because once SA's game starts, they will have a lot on their plate!

Alright, would it be M98? Also I haven't modded a game in a long time. Anyone wanna co-mod, if only just to make sure I don't miss something stupid? I gotta think of a theme.

I think it would be a newbie game so NM10?
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Re: f.ds Mafia Hub
« Reply #551 on: April 02, 2017, 05:12:21 pm »

Probably Andrew should mod because once SA's game starts, they will have a lot on their plate!

Alright, would it be M98? Also I haven't modded a game in a long time. Anyone wanna co-mod, if only just to make sure I don't miss something stupid? I gotta think of a theme.

I think it would be a newbie game so NM10?

Yeah, I was assuming NM10. Looking at the most recent newbie games to run, there's still a flaw in the setup I used for NM9 (which I stole from silver's NM8), so the safe thing would appear to be to revert to Matrix6, which should be balanced and newbie-friendly.

I tried to keep flavour minimal in NM9 to avoid confusing actual newbies, but that ended up not working out so well... :-P In NM8, silver also avoided flavour names and the like.
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Re: f.ds Mafia Hub
« Reply #552 on: April 02, 2017, 05:14:11 pm »

Probably Andrew should mod because once SA's game starts, they will have a lot on their plate!

Alright, would it be M98? Also I haven't modded a game in a long time. Anyone wanna co-mod, if only just to make sure I don't miss something stupid? I gotta think of a theme.

I think it would be a newbie game so NM10?

Yeah, I was assuming NM10. Looking at the most recent newbie games to run, there's still a flaw in the setup I used for NM9 (which I stole from silver's NM8), so the safe thing would appear to be to revert to Matrix6, which should be balanced and newbie-friendly.

I tried to keep flavour minimal in NM9 to avoid confusing actual newbies, but that ended up not working out so well... :-P In NM8, silver also avoided flavour names and the like.

Giving flavor names that just aren't alignment indicative would probably be good for a newbie game to make sure new people have the chance to learn the difference between flavor and role names.
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Re: f.ds Mafia Hub
« Reply #553 on: April 02, 2017, 06:17:56 pm »

Oh ok, I'll start working on it when I get home tonight.
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Re: f.ds Mafia Hub
« Reply #554 on: April 02, 2017, 07:33:38 pm »

Oh ok, I'll start working on it when I get home tonight.

Sweet thanks!
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Re: f.ds Mafia Hub
« Reply #555 on: April 02, 2017, 08:01:04 pm »

Do you want this open immediately?
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Re: f.ds Mafia Hub
« Reply #556 on: April 02, 2017, 08:25:19 pm »

Do you want this open immediately?

We don't have any normal games open for signups, and this is basically one of those, so I don't see any reason why it can't be open immediately.
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Re: f.ds Mafia Hub
« Reply #557 on: April 02, 2017, 08:58:36 pm »

Ok it's open. Let me know if anyone wants to co-mod. I think I can handle it by myself but I enjoy the company!

http://forum.dominionstrategy.com/index.php?topic=17134.0
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Re: f.ds Mafia Hub
« Reply #558 on: April 04, 2017, 10:27:09 am »

I've now put RMM42: Space Alert Mafia up!

I'm happy for people to offer constructive comments on the game design. I know it's pretty complicated (especially if you don't know the board game it's based on!), but I feel like there ought to be enough people out there who like this sort of thing :-)

I'll open it for sign-ups once LL's RMM41 is rolling. I'm mostly hoping for a few comments and tags for now. Haddock and silver have both been over it for me to some degree, but given that it's a fully-open set-up, I'm still hoping one or both of them might sign up to play in the end...

Hey everyone! RMM42: Space Alert Mafia is now open for signups :-)
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Re: f.ds Mafia Hub
« Reply #559 on: April 05, 2017, 03:00:24 pm »

Need a replacement for NM10!
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Re: f.ds Mafia Hub
« Reply #560 on: April 07, 2017, 06:34:22 pm »

Still need someone for NM10.
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Re: f.ds Mafia Hub
« Reply #561 on: April 08, 2017, 06:32:39 pm »


idea: hydra game (we had one of those a while ago)

second idea: anarchic cop: once, someone can choose to cop themselves & mod gives result in thread. a doctor/jk exists. i would more than likely say "hey fucks" and cop myself first post


third idea: uh. a discussion thread of some sort. i don't think that's really what this is
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Re: f.ds Mafia Hub
« Reply #562 on: April 08, 2017, 09:03:25 pm »

idea: hydra game (we had one of those a while ago)
I wish the community had enough players for that!
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Re: f.ds Mafia Hub
« Reply #563 on: April 08, 2017, 09:42:34 pm »

well, we'll see how big m100 is
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Re: f.ds Mafia Hub
« Reply #564 on: April 10, 2017, 07:29:55 am »

so, no M game to sign up? If no game will be there, I'll open M98 in 2 days. traitor8 setup.
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Re: f.ds Mafia Hub
« Reply #565 on: April 10, 2017, 01:32:42 pm »

Anyone interested in running a flavorless full vanilla setup like the mafia championships but with normal f.ds deadlines and rules?
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Re: f.ds Mafia Hub
« Reply #566 on: April 10, 2017, 01:59:07 pm »

Anyone interested in running a flavorless full vanilla setup like the mafia championships but with normal f.ds deadlines and rules?

Can do
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Re: f.ds Mafia Hub
« Reply #567 on: April 10, 2017, 02:27:59 pm »

Anyone interested in running a flavorless full vanilla setup like the mafia championships but with normal f.ds deadlines and rules?
I feel like full Vanilla is only worth it for 3+ scum, and that would require a lot of people.
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Re: f.ds Mafia Hub
« Reply #568 on: April 10, 2017, 02:29:39 pm »

Anyone interested in running a flavorless full vanilla setup like the mafia championships but with normal f.ds deadlines and rules?
I feel like full Vanilla is only worth it for 3+ scum, and that would require a lot of people.

Yeah, i am thinking about amount of people... 14 with 3 scum?
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Re: f.ds Mafia Hub
« Reply #569 on: April 10, 2017, 03:56:02 pm »

Anyone interested in running a flavorless full vanilla setup like the mafia championships but with normal f.ds deadlines and rules?
I feel like full Vanilla is only worth it for 3+ scum, and that would require a lot of people.

Yeah, i am thinking about amount of people... 14 with 3 scum?
The championship does 16 with 3 scum, and I think that is a better fit.
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Re: f.ds Mafia Hub
« Reply #570 on: April 10, 2017, 03:57:28 pm »

Anyone interested in running a flavorless full vanilla setup like the mafia championships but with normal f.ds deadlines and rules?
I feel like full Vanilla is only worth it for 3+ scum, and that would require a lot of people.

Yeah, i am thinking about amount of people... 14 with 3 scum?
The championship does 16 with 3 scum, and I think that is a better fit.

We won't find so many people here given that some people do not like vanilla games as i have heard lately
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Re: f.ds Mafia Hub
« Reply #571 on: April 10, 2017, 03:59:34 pm »

Anyone interested in running a flavorless full vanilla setup like the mafia championships but with normal f.ds deadlines and rules?
I feel like full Vanilla is only worth it for 3+ scum, and that would require a lot of people.

Yeah, i am thinking about amount of people... 14 with 3 scum?
The championship does 16 with 3 scum, and I think that is a better fit.

We won't find so many people here given that some people do not like vanilla games as i have heard lately

Mafia 100 is going to be a bigger game so I would suggest not going big for 98 or 99 unless you really want to. IF you really want to, of course, go ahead.
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Re: f.ds Mafia Hub
« Reply #572 on: April 10, 2017, 04:50:20 pm »

Nightless vanilla is 12 players, 4 scum!
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Re: f.ds Mafia Hub
« Reply #573 on: April 10, 2017, 04:50:41 pm »

barf
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Re: f.ds Mafia Hub
« Reply #574 on: April 11, 2017, 10:55:54 am »

Mafia 100 is going to be a bigger game so I would suggest not going big for 98 or 99 unless you really want to. IF you really want to, of course, go ahead.

When do you plan on creating signups? And is there some form of restriction on signups besides first n to do so? The system may have changed... a bit... since I played.
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Re: f.ds Mafia Hub
« Reply #575 on: April 11, 2017, 11:29:43 am »

Oh!
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Re: f.ds Mafia Hub
« Reply #576 on: April 11, 2017, 11:42:45 am »

heckin a
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Re: f.ds Mafia Hub
« Reply #577 on: April 11, 2017, 11:43:08 am »

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Re: f.ds Mafia Hub
« Reply #578 on: April 11, 2017, 11:57:28 am »

Mafia 100 is going to be a bigger game so I would suggest not going big for 98 or 99 unless you really want to. IF you really want to, of course, go ahead.

When do you plan on creating signups? And is there some form of restriction on signups besides first n to do so? The system may have changed... a bit... since I played.

It should just be the first n to do so.
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Re: f.ds Mafia Hub
« Reply #579 on: April 11, 2017, 12:16:18 pm »

Mafia 100 is going to be a bigger game so I would suggest not going big for 98 or 99 unless you really want to. IF you really want to, of course, go ahead.

When do you plan on creating signups? And is there some form of restriction on signups besides first n to do so? The system may have changed... a bit... since I played.

Be still my beating heart.

Yep, it'll just be first come, first serve. I don't anticipate having too few spots, but I guess I could be wrong about that if I lot of people come back...

I'm probably willing to accommodate as many as 20, though.
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Re: f.ds Mafia Hub
« Reply #580 on: April 13, 2017, 08:57:59 am »

Nightless vanilla is 12 players, 4 scum!
Probably the best way to go for full vanilla.
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Re: f.ds Mafia Hub
« Reply #581 on: April 13, 2017, 09:00:16 am »

Nightless vanilla is 12 players, 4 scum!
Probably the best way to go for full vanilla.

Yeah, no arguments around whether you are scum because you are alive D3.
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Re: f.ds Mafia Hub
« Reply #582 on: April 13, 2017, 09:00:54 am »

In other news, Firefly Mafia is more or less completed. I think gkrieg is still ahead of me in the queue.
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Re: f.ds Mafia Hub
« Reply #583 on: April 13, 2017, 10:39:24 am »

In other news, Firefly Mafia is more or less completed. I think gkrieg is still ahead of me in the queue.

Yes. I'll open Smallville mafia in a couple of days.
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Re: f.ds Mafia Hub
« Reply #584 on: April 13, 2017, 11:08:52 am »

Normal players who're not /inning for RMM42: are you specifically avoiding it for being too setuppy/weird?

(I'm wondering whether I just need to be more patient, or whether I should think about balancing it for a smaller player group).
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Re: f.ds Mafia Hub
« Reply #585 on: April 13, 2017, 11:09:47 am »

Normal players who're not /inning for RMM42: are you specifically avoiding it for being too setuppy/weird?

(I'm wondering whether I just need to be more patient, or whether I should think about balancing it for a smaller player group).

I got to know not a long time ago that some people generally do not like RMMs. hey schadd
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Re: f.ds Mafia Hub
« Reply #586 on: April 13, 2017, 11:15:59 am »

I personally haven't played in RMM game since the very early days. I just don't enjoy them the same way.
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Re: f.ds Mafia Hub
« Reply #587 on: April 13, 2017, 11:53:37 am »

it's on record in several places that vt is my favorite role.


maybe other than dayvig, in theory. i'm just gonna put a dayvig in every setup i run until one gets rolled


(maybe replace strongman, vig and rb in faust9++ with dayvig so it doesn't share any roles with asher9++)
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Re: f.ds Mafia Hub
« Reply #588 on: April 13, 2017, 12:00:47 pm »

Or run a setup that is pretends to be normal, but is actually a free for all with no scum and everyone is a day vig with one shot. Last one standing wins.....
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Re: f.ds Mafia Hub
« Reply #589 on: April 13, 2017, 12:06:26 pm »

during mafiascum's weekend of blitz games there was a game with 2 goons and 4 dayvigging survivors
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Re: f.ds Mafia Hub
« Reply #590 on: April 14, 2017, 04:57:47 am »

I do really miss the times when I was in 4 games simultaneously.
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Re: f.ds Mafia Hub
« Reply #591 on: April 17, 2017, 01:31:57 pm »

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Re: f.ds Mafia Hub
« Reply #592 on: April 17, 2017, 02:11:29 pm »

M99/customer satisfaction survey


https://docs.google.com/forms/d/1M2Yf3EO4b-iXrSnGC-UQSE5G0_Zpm1R-JyvfY3mkT5E/

Done. And i am not really ready to mod any games any time soon
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Re: f.ds Mafia Hub
« Reply #593 on: April 17, 2017, 02:11:52 pm »

I want to play in more than one game at a time actually
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Re: f.ds Mafia Hub
« Reply #594 on: April 17, 2017, 03:04:01 pm »

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Re: f.ds Mafia Hub
« Reply #595 on: April 17, 2017, 03:22:49 pm »

I want to play in more than one game at a time actually

I hope you play The Flash.
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Re: f.ds Mafia Hub
« Reply #596 on: April 17, 2017, 04:00:08 pm »

I want to play in more than one game at a time actually

I hope you play The Flash.

I definitely do
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Re: f.ds Mafia Hub
« Reply #597 on: April 18, 2017, 04:55:37 am »

I would be available to mod a normal setup for M99, seeing as it will be some time before Firefly Mafia opens. But I could also not do that if schadd wants to mod. Then I would not be available for a normal game until post-Firefly times.
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Re: f.ds Mafia Hub
« Reply #598 on: April 18, 2017, 05:30:05 am »

I would be available to mod a normal setup for M99, seeing as it will be some time before Firefly Mafia opens. But I could also not do that if schadd wants to mod. Then I would not be available for a normal game until post-Firefly times.

I can also do M99 if needed.
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Re: f.ds Mafia Hub
« Reply #599 on: April 18, 2017, 06:57:46 am »

I also have a cute little semi-open setup that I'd like to try out.
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Re: f.ds Mafia Hub
« Reply #600 on: April 18, 2017, 07:10:23 am »

I also have a cute little semi-open setup that I'd like to try out.

I say go for it.
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Re: f.ds Mafia Hub
« Reply #601 on: April 18, 2017, 07:43:03 am »

u can do it
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Re: f.ds Mafia Hub
« Reply #602 on: April 18, 2017, 09:10:46 am »

I would be available to mod a normal setup for M99, seeing as it will be some time before Firefly Mafia opens. But I could also not do that if schadd wants to mod. Then I would not be available for a normal game until post-Firefly times.

I can also do M99 if needed.

99 problems mafia?
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Re: f.ds Mafia Hub
« Reply #603 on: April 18, 2017, 09:13:32 am »

I would be available to mod a normal setup for M99, seeing as it will be some time before Firefly Mafia opens. But I could also not do that if schadd wants to mod. Then I would not be available for a normal game until post-Firefly times.

I can also do M99 if needed.

99 problems mafia?
Sorry, already picked a different flavor ;)
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Re: f.ds Mafia Hub
« Reply #604 on: April 18, 2017, 11:28:30 am »

I would be available to mod a normal setup for M99, seeing as it will be some time before Firefly Mafia opens. But I could also not do that if schadd wants to mod. Then I would not be available for a normal game until post-Firefly times.

I can also do M99 if needed.

99 problems mafia?
Sorry, already picked a different flavor ;)but picking a flavor isn't one.
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Re: f.ds Mafia Hub
« Reply #605 on: April 25, 2017, 06:25:44 pm »

When does mafia 100 open?
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Re: f.ds Mafia Hub
« Reply #606 on: April 25, 2017, 07:55:24 pm »

When does mafia 100 open?

Not quite sure, but probably not before Mafia 98 hits Day 3. Does that sound about right?
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Re: f.ds Mafia Hub
« Reply #607 on: April 25, 2017, 08:09:54 pm »

given that sign-ups are probably gonna take a while, you might want to open it sooner rather than later. you were planning to have no player limit and then making a setup from the number we reach?
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Re: f.ds Mafia Hub
« Reply #608 on: April 25, 2017, 08:14:49 pm »

given that sign-ups are probably gonna take a while, you might want to open it sooner rather than later. you were planning to have no player limit and then making a setup from the number we reach?

Not exactly. I've already designed 95% of the setup. I was planning on allowing as many as 20 people play, although I'm starting to get a little concerned that interest will exceed 20 people...
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Re: f.ds Mafia Hub
« Reply #609 on: April 25, 2017, 10:22:38 pm »

When does mafia 100 open?

Not quite sure, but probably not before Mafia 98 hits Day 3. Does that sound about right?

We are not allowed to talk about ongoing games.
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Re: f.ds Mafia Hub
« Reply #610 on: April 26, 2017, 08:59:33 am »

Afaik talking about which day games are at in in the context of opening new ones has always been the exception.

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Re: f.ds Mafia Hub
« Reply #611 on: April 26, 2017, 03:32:06 pm »

given that sign-ups are probably gonna take a while, you might want to open it sooner rather than later. you were planning to have no player limit and then making a setup from the number we reach?

Not exactly. I've already designed 95% of the setup. I was planning on allowing as many as 20 people play, although I'm starting to get a little concerned that interest will exceed 20 people...

As you should be, because even deadbeats like me might want to come back for this one.
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Re: f.ds Mafia Hub
« Reply #612 on: April 26, 2017, 03:34:49 pm »

Yay!!!
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Re: f.ds Mafia Hub
« Reply #613 on: April 30, 2017, 02:54:50 pm »

I plan to open up signups for Mafia 100 in the early afternoon (Forum time) tomorrow, Monday.

We won't start the game until at least one of Mafia 98 or 99 are complete (or nearing completion), though.
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Re: f.ds Mafia Hub
« Reply #614 on: May 11, 2017, 08:05:08 am »

I will open Mafia 101 on the 2nd day of M100.
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Re: f.ds Mafia Hub
« Reply #615 on: May 11, 2017, 08:15:40 am »

gkrieg, what's your plan for opening your RMM?
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Re: f.ds Mafia Hub
« Reply #616 on: May 11, 2017, 08:32:05 am »

I will open Mafia 101 on the 2nd day of M100.

This will be Nightless Flipless Roleless 7/2 setup with scum daychat. Idk if you guys will be interested, but should be cool.
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Re: f.ds Mafia Hub
« Reply #617 on: May 11, 2017, 08:32:26 am »

gkrieg, what's your plan for opening your RMM?

I guess after SA's one will be opened
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Re: f.ds Mafia Hub
« Reply #618 on: May 11, 2017, 08:39:14 am »

gkrieg, what's your plan for opening your RMM?

I guess after SA's one will be opened
Well I'm not sure that will happen anytime soon; maybe there should be a smaller RMM as alternative? Or are people just not interested in RMM anymore?
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Re: f.ds Mafia Hub
« Reply #619 on: May 11, 2017, 08:40:40 am »

gkrieg, what's your plan for opening your RMM?

I guess after SA's one will be opened
Well I'm not sure that will happen anytime soon; maybe there should be a smaller RMM as alternative? Or are people just not interested in RMM anymore?

It's the latter, I guess, unfortunately. 3 RMMs before that were filling for 2-3 months
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Re: f.ds Mafia Hub
« Reply #620 on: May 11, 2017, 08:54:25 am »

I will open Mafia 101 on the 2nd day of M100.

This will be Nightless Flipless Roleless 7/2 setup with scum daychat. Idk if you guys will be interested, but should be cool.
meeergh
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Re: f.ds Mafia Hub
« Reply #621 on: May 11, 2017, 08:56:12 am »

I will open Mafia 101 on the 2nd day of M100.

This will be Nightless Flipless Roleless 7/2 setup with scum daychat. Idk if you guys will be interested, but should be cool.
meeergh

That was a cool pre-in
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Re: f.ds Mafia Hub
« Reply #622 on: May 11, 2017, 09:10:11 am »

it was either not cool or not a pre in
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Re: f.ds Mafia Hub
« Reply #623 on: May 11, 2017, 09:23:50 am »

or both
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Re: f.ds Mafia Hub
« Reply #624 on: May 11, 2017, 10:26:19 am »

gkrieg, what's your plan for opening your RMM?

It's ready. I was going to wait for SA's to fill but I may just open it this weekend because it is a more traditional RMM
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Re: f.ds Mafia Hub
« Reply #625 on: May 11, 2017, 02:05:17 pm »

Smallville Mafia is open for signups!  It is much closer to an 'M' game in that only a few aspects of roles is truly 'invented' by me (meaning it can't be found on wiki.mafiascum).
« Last Edit: May 11, 2017, 02:06:37 pm by gkrieg13 »
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schadd

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Re: f.ds Mafia Hub
« Reply #626 on: May 11, 2017, 02:17:29 pm »

can't be found on wiki.mafiascum
blasphemy!
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

ashersky

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Re: f.ds Mafia Hub
« Reply #627 on: May 11, 2017, 02:58:59 pm »

The Flash Mafia will be both much closer and much further from traditional than any game ever.
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Re: f.ds Mafia Hub
« Reply #628 on: May 11, 2017, 05:10:52 pm »

Is this the advertisement section?

Firefly Mafia is also amazing. It combines the best of Resistance, Mafia and faustian game design.
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Re: f.ds Mafia Hub
« Reply #629 on: May 11, 2017, 05:12:14 pm »

Is this the advertisement section?

Firefly Mafia is also amazing. It combines the best of Resistance, Mafia and faustian game design.

Will also end after Day 1.
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faust

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Re: f.ds Mafia Hub
« Reply #630 on: May 11, 2017, 05:14:25 pm »

Is this the advertisement section?

Firefly Mafia is also amazing. It combines the best of Resistance, Mafia and faustian game design.

Will also end after Day 1.
As is the custom. But if you sign up, maybe you'll at least get to strangle someone.
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Re: f.ds Mafia Hub
« Reply #631 on: May 11, 2017, 06:22:26 pm »

What's a schadd?
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Re: f.ds Mafia Hub
« Reply #632 on: May 11, 2017, 07:13:25 pm »

I may actually downgrade my game to M. It is less complex than Sherlock mafia, and not everyone will have a role(although most will)
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schadd

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Re: f.ds Mafia Hub
« Reply #633 on: May 11, 2017, 08:35:21 pm »

i had assumed the technical definition of rmm was 0 vts
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #634 on: May 11, 2017, 08:39:03 pm »

i had assumed the technical definition of rmm was 0 vts

Ya I would say that is generally pretty accurate. I think closed setup could be another definition. Well closed setup with no VTs
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #635 on: May 11, 2017, 08:40:24 pm »

My general thought is that Sherlock was probably a little too complex to be run as M, but it's hard to know without a good definition.
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silverspawn

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Re: f.ds Mafia Hub
« Reply #636 on: May 12, 2017, 02:02:02 am »

Tonight I dreamt that I was playing a mafia game but was about to be lynched day 1. It didn't reach a conclusion, but I was one hammer away.

Also I was scum :/

i had assumed the technical definition of rmm was 0 vts

Ya I would say that is generally pretty accurate. I think closed setup could be another definition. Well closed setup with no VTs

Don't think so.

Quote from: Mafia Wiki
Role Madness refers to a type of game where most or all of the players have power roles; that is, there are few to no true Vanilla Townies.

Just having a few should be fine, and we historically handled it like this, too.

faust

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Re: f.ds Mafia Hub
« Reply #637 on: May 12, 2017, 04:05:20 am »

Just having a few should be fine, and we historically handled it like this, too.
I don't know about historically. We've had RMMs with VTs. We've had normal games with no VTs. I think the labeling should be mostly the mod's estimation of how strong an impact the night actions will have on the game, and how different gameplay will be in contrast to normal games.
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Re: f.ds Mafia Hub
« Reply #638 on: May 13, 2017, 12:28:03 am »

So in what is presumably an error I made or something...

Yesterday I was looking through previous mafia games, including the one I modded, MVI.

Today I click on the links again and am returned with "The topic or board you are looking for appears to be either missing or off limits to you."

..Did I somehow accidentally delete the whole thread, or is this some problem with my cache? Any ideas?
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Re: f.ds Mafia Hub
« Reply #639 on: May 13, 2017, 01:07:41 am »

So in what is presumably an error I made or something...

Yesterday I was looking through previous mafia games, including the one I modded, MVI.

Today I click on the links again and am returned with "The topic or board you are looking for appears to be either missing or off limits to you."

..Did I somehow accidentally delete the whole thread, or is this some problem with my cache? Any ideas?

It's missing using the link from the hub and it's missing in the list.. looks like you deleted it indeed :C
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Re: f.ds Mafia Hub
« Reply #640 on: May 13, 2017, 01:15:03 am »

Welp, that sucks. Not the most important thing but was a bit of a time capsule into how I spoke ~5 years ago.
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #641 on: May 13, 2017, 01:37:26 am »

Theory can probably recover it.
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Re: f.ds Mafia Hub
« Reply #642 on: May 13, 2017, 02:12:50 am »

Theory can probably recover it.

He can.  I deleted my ongoing game once.
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Re: f.ds Mafia Hub
« Reply #643 on: May 13, 2017, 11:44:30 am »

Sent you a PM O.
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Re: f.ds Mafia Hub
« Reply #644 on: May 16, 2017, 11:23:58 pm »

Any news about mafia VI? I still don't seem to be able to access it.

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Re: f.ds Mafia Hub
« Reply #645 on: May 16, 2017, 11:28:13 pm »

It won't be coming back to respect someone's personal request. I didn't delete it though, it was just a pretty unlikely coincidence of timing.
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Re: f.ds Mafia Hub
« Reply #646 on: May 17, 2017, 02:24:24 pm »

It won't be coming back to respect someone's personal request. I didn't delete it though, it was just a pretty unlikely coincidence of timing.

Well that is certainly intriguing but I suppose I can respect something I know nothing of.
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Re: f.ds Mafia Hub
« Reply #647 on: May 29, 2017, 09:41:26 am »

Any appetite for another newbie game? A friend of mine, CheesyJelly, has just signed up to f.ds because I saw him at the weekend and told him about RMM42 :-P

He now says he's a bit overwhelmed by the site, but thinks he'll get into it when he can join a game. I'm sure he'd cope with diving straight into a regular game, but if there's anyone else who'd like a newbie thing, I'd be happy to create one.
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Re: f.ds Mafia Hub
« Reply #648 on: May 29, 2017, 10:33:09 am »

Any appetite for another newbie game? A friend of mine, CheesyJelly, has just signed up to f.ds because I saw him at the weekend and told him about RMM42 :-P

He now says he's a bit overwhelmed by the site, but thinks he'll get into it when he can join a game. I'm sure he'd cope with diving straight into a regular game, but if there's anyone else who'd like a newbie thing, I'd be happy to create one.

No need for a newbie game. Just a regular game with a not so crazy setup would do fine.
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Re: f.ds Mafia Hub
« Reply #649 on: May 29, 2017, 11:49:30 am »

Any appetite for another newbie game? A friend of mine, CheesyJelly, has just signed up to f.ds because I saw him at the weekend and told him about RMM42 :-P

He now says he's a bit overwhelmed by the site, but thinks he'll get into it when he can join a game. I'm sure he'd cope with diving straight into a regular game, but if there's anyone else who'd like a newbie thing, I'd be happy to create one.

My game is probably simple enough honestly. I'm guessing he has played werewolf with you before?
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Re: f.ds Mafia Hub
« Reply #650 on: May 29, 2017, 12:43:43 pm »

My game is probably simple enough honestly. I'm guessing he has played werewolf with you before?

I've never played with him, but he's definitely played IRL-mafia before. I know him through the same group I know Haddock through, rather than the group I used to play Werewolf with :o
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #651 on: May 29, 2017, 01:29:13 pm »

My game is probably simple enough honestly. I'm guessing he has played werewolf with you before?

I've never played with him, but he's definitely played IRL-mafia before. I know him through the same group I know Haddock through, rather than the group I used to play Werewolf with :o

None of the roles are particularly complicated, and usually IRL-mafia is played with not many VTs (or that has been my experience at least), so none of that should be new to him.
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #652 on: May 29, 2017, 01:29:52 pm »

I'm also biased because my first game was one of ash's RMM games, so I like never think that a game is too complicated for someone.
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Re: f.ds Mafia Hub
« Reply #653 on: June 01, 2017, 01:50:20 am »

I will open M102 when gkrieg's RMM will be in D1
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Re: f.ds Mafia Hub
« Reply #654 on: June 01, 2017, 01:50:55 am »

my ultimate goal as you can see is to mod all the games from 101 to 200 :D

It will be closed setup.
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Re: f.ds Mafia Hub
« Reply #655 on: June 01, 2017, 03:23:37 am »

my ultimate goal as you can see is to mod all the games from 101 to 200 :D

To maximize your odds, I'd recommend to first either neutralize all other mafia mods or gain total admin rights over the forum.

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Re: f.ds Mafia Hub
« Reply #656 on: June 01, 2017, 03:29:03 am »

my ultimate goal as you can see is to mod all the games from 101 to 200 :D

To maximize your odds, I'd recommend to first either neutralize all other mafia mods or gain total admin rights over the forum.

I have a meeting with two of them soon. Coincidence or perfect plan?
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Re: f.ds Mafia Hub
« Reply #657 on: June 01, 2017, 03:31:51 am »

Maybe I should stay home.

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Re: f.ds Mafia Hub
« Reply #658 on: June 01, 2017, 03:34:30 am »

Maybe I should stay home.

You're not the mod, I can let you live.. for now
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Re: f.ds Mafia Hub
« Reply #659 on: June 01, 2017, 03:35:52 am »

I just imagined how we all meet and find a note that two Mafia is among us. And we have 4 days to figure out who they are :D
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Re: f.ds Mafia Hub
« Reply #660 on: June 01, 2017, 10:04:36 am »

I just imagined how we all meet and find a note that two Mafia is among us. And we have 4 days to figure out who they are :D

The best is that there will be two of each nationality, so 2in 8 seems plausible.
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Re: f.ds Mafia Hub
« Reply #661 on: June 01, 2017, 10:16:05 am »

I just imagined how we all meet and find a note that two Mafia is among us. And we have 4 days to figure out who they are :D

The best is that there will be two of each nationality, so 2in 8 seems plausible.

But faust is coming along too, isn't he? And Eevee was a maybe for being in Berlin at that time too, when he last said anything about it...
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Re: f.ds Mafia Hub
« Reply #662 on: June 01, 2017, 10:17:10 am »

I just imagined how we all meet and find a note that two Mafia is among us. And we have 4 days to figure out who they are :D

The best is that there will be two of each nationality, so 2in 8 seems plausible.

But faust is coming along too, isn't he? And Eevee was a maybe for being in Berlin at that time too, when he last said anything about it...

faust is mod :D

Eevee and Awaclus both said they might be there so we might have two finnish people
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Re: f.ds Mafia Hub
« Reply #663 on: June 01, 2017, 10:28:46 am »

So probably not the Germans or the Finns

My money is on the Russians  ;)
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Re: f.ds Mafia Hub
« Reply #664 on: June 01, 2017, 11:06:18 am »

I just imagined how we all meet and find a note that two Mafia is among us. And we have 4 days to figure out who they are :D

The best is that there will be two of each nationality, so 2in 8 seems plausible.

But faust is coming along too, isn't he? And Eevee was a maybe for being in Berlin at that time too, when he last said anything about it...

faust is mod :D

Eevee and Awaclus both said they might be there so we might have two finnish people

I'm not coming though.
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Re: f.ds Mafia Hub
« Reply #665 on: June 01, 2017, 11:11:13 am »

I just imagined how we all meet and find a note that two Mafia is among us. And we have 4 days to figure out who they are :D

The best is that there will be two of each nationality, so 2in 8 seems plausible.

But faust is coming along too, isn't he? And Eevee was a maybe for being in Berlin at that time too, when he last said anything about it...

faust is mod :D

Eevee and Awaclus both said they might be there so we might have two finnish people

I'm not coming though.

okay :(
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Re: f.ds Mafia Hub
« Reply #666 on: June 02, 2017, 09:57:45 am »

So probably not the Germans or the Finns

My money is on the Russians  ;)
Probably the Americans
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Re: f.ds Mafia Hub
« Reply #667 on: June 06, 2017, 04:15:07 am »

I can open RMM44 at any point. I would do so some time this week unless people prefer that RMM42 fills up first.
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Re: f.ds Mafia Hub
« Reply #668 on: June 06, 2017, 05:12:41 am »

I can open RMM44 at any point. I would do so some time this week unless people prefer that RMM42 fills up first.

I held off opening RMM42 until after RMM41 had filled. I feel like RMM42 won't fill unless someone does it the same favour :-(

It seems that 14 players is over-optimistically big.. three scums and eight townies might work okay instead, but I'd quite like some more experienced guidance on whether that balances well. Anyone want to PM me if they're interested in contributing thoughts? The advantage of the fully-open setup is that you can still play if that happens :-)
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Re: f.ds Mafia Hub
« Reply #669 on: June 06, 2017, 07:21:54 am »

I can open RMM44 at any point. I would do so some time this week unless people prefer that RMM42 fills up first.

I held off opening RMM42 until after RMM41 had filled. I feel like RMM42 won't fill unless someone does it the same favour :-(

It seems that 14 players is over-optimistically big.. three scums and eight townies might work okay instead, but I'd quite like some more experienced guidance on whether that balances well. Anyone want to PM me if they're interested in contributing thoughts? The advantage of the fully-open setup is that you can still play if that happens :-)

I think the "issue" with your game is that it's very specific, and as such complicated.  If you aren't into Space Alert (or even know what it is -- I've never heard of it), you are less likely to sign up.
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Re: f.ds Mafia Hub
« Reply #670 on: June 06, 2017, 07:49:44 am »

Yes, we did forum space alert for awhile and though I never played I reviewed the rules and followed some games and honestly it looked too complicated. Once I saw this game announced I was intrigued, reviewed the setup, and was like, no way could I commit to that. Thing is, I am a huge fan of RMM meta gaming. I am certain if I were familiar with space alert at home I would have been all over this one.
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Re: f.ds Mafia Hub
« Reply #671 on: June 06, 2017, 04:09:04 pm »

Well, let's say this: Anyone who's interested in playing a small, advanced-level RMM soon can write me a PM. If I get more than 5 PMs, I will open the game to satisfy demand, otherwise I will wait until RMM42 is full.
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Re: f.ds Mafia Hub
« Reply #672 on: June 06, 2017, 04:29:48 pm »

Well, let's say this: Anyone who's interested in playing a small, advanced-level RMM soon can write me a PM. If I get more than 5 PMs, I will open the game to satisfy demand, otherwise I will wait until RMM42 is full.

Is your firefly flavor the insect or the insanely overrated tv show?
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Re: f.ds Mafia Hub
« Reply #673 on: June 06, 2017, 04:38:20 pm »

Well, let's say this: Anyone who's interested in playing a small, advanced-level RMM soon can write me a PM. If I get more than 5 PMs, I will open the game to satisfy demand, otherwise I will wait until RMM42 is full.

Is your firefly flavor the insect or the insanely overrated tv show?

Reported.
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Re: f.ds Mafia Hub
« Reply #674 on: June 06, 2017, 04:50:32 pm »

Well, let's say this: Anyone who's interested in playing a small, advanced-level RMM soon can write me a PM. If I get more than 5 PMs, I will open the game to satisfy demand, otherwise I will wait until RMM42 is full.

Is your firefly flavor the insect or the insanely overrated tv show?
Uh, neither. It's for the TV show.
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Re: f.ds Mafia Hub
« Reply #675 on: June 06, 2017, 09:04:14 pm »

I will play if you switch it to be about the insect.
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Re: f.ds Mafia Hub
« Reply #676 on: June 06, 2017, 09:11:38 pm »

I will play if you switch it to be about the insect.
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Re: f.ds Mafia Hub
« Reply #677 on: June 07, 2017, 01:25:59 am »

I will play if you switch it to be about the insect.
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Re: f.ds Mafia Hub
« Reply #678 on: June 07, 2017, 03:09:05 am »

Well, you can pretend that all characters in the game are actually fireflies.
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Re: f.ds Mafia Hub
« Reply #679 on: June 07, 2017, 03:40:31 am »

Wait, why make a mafia about a mediocre song that's overly derivative of the Postal Service?

too late to jump in with the bad jokes but i'm doing it anyways.
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Re: f.ds Mafia Hub
« Reply #680 on: June 07, 2017, 03:50:36 am »

Wait, why make a mafia about a mediocre song that's overly derivative of the Postal Service?

too late to jump in with the bad jokes but i'm doing it anyways.

It's fds. Never too late
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Re: f.ds Mafia Hub
« Reply #681 on: June 07, 2017, 03:55:20 am »

Well, you can pretend that all characters in the game are actually fireflies.

I'll pretend all the insects in the world are characters from Firefly
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Re: f.ds Mafia Hub
« Reply #682 on: June 07, 2017, 09:24:18 am »

Well, you can pretend that all characters in the game are actually fireflies.

That do terrible, overwrought Chinese accents to swear, love giant plot holes and robotic acting, and still somehow got a feature length film follow-up?

Man, that show was so terrible.  And I watched every single episode and the movie.  And I'm a big Buffy/Angel fan.
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Re: f.ds Mafia Hub
« Reply #683 on: June 08, 2017, 11:47:37 am »

Wait, why make a mafia about a mediocre song that's overly derivative of the Postal Service?

too late to jump in with the bad jokes but i'm doing it anyways.

Hey, Owl City is way better than just Fireflies. We could do an Owl City mafia!

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Re: f.ds Mafia Hub
« Reply #684 on: June 10, 2017, 12:23:48 pm »

Looking for a sub for Smallville Mafia.  PM me if interested.
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Re: f.ds Mafia Hub
« Reply #685 on: June 16, 2017, 06:26:44 pm »

seems like no one is gunning for M103, so i'll open it once an M ends


in the one survey way back when it was unanimously decided that i should bring over another MS setup. so, here's another survey aaah! also the flavor is going to be fleetwood mac even though the survey decided something else so, sorry not sorry


here is the form. input your top two and one that you especially wouldn't want to do, if there is one


pick your power x/y
pick your poison i believe has been run here? but not in many moons
JK9++
jungle oligarchy
making friends and enemies
"closed normal" - essentially, i pick a 10v3 setup randomly from this list of games. essentially, the nature of these setups is that the only thing known is that it follows these guidelines.
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Re: f.ds Mafia Hub
« Reply #686 on: June 16, 2017, 06:35:58 pm »

I had a theme in mind I really wanted to do in a normal game... but I'm still hoping I can open my RMM some time soon and don't want to mod two games at once.
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Re: f.ds Mafia Hub
« Reply #687 on: June 16, 2017, 07:01:29 pm »

i have a theme in mind i especially want to do and i do want to mod three games at once so
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Re: f.ds Mafia Hub
« Reply #688 on: June 16, 2017, 07:28:38 pm »

i have a theme in mind i especially want to do and i do want to mod three games at once so
Well sure, go ahead. Normal games come around often enough.
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Re: f.ds Mafia Hub
« Reply #689 on: June 16, 2017, 08:22:44 pm »

When the time comes, mcmcsalot and I would like to co-mod Mafia 108, which will be "Lost" themed (108 is the sum of the Lost numbers). It will be an open setup for 17 players, based off the drafting/slots game but employing an exciting new Lost-centric mechanic.

Namaste.
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Re: f.ds Mafia Hub
« Reply #690 on: June 16, 2017, 08:33:37 pm »

When the time comes, mcmcsalot and I would like to co-mod Mafia 108, which will be "Lost" themed (108 is the sum of the Lost numbers). It will be an open setup for 17 players, based off the drafting/slots game but employing an exciting new Lost-centric mechanic.

Namaste.
Hm. Beware of Lost-themed games, is my advice.
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Re: f.ds Mafia Hub
« Reply #691 on: June 16, 2017, 09:16:44 pm »

When the time comes, mcmcsalot and I would like to co-mod Mafia 108, which will be "Lost" themed (108 is the sum of the Lost numbers). It will be an open setup for 17 players, based off the drafting/slots game but employing an exciting new Lost-centric mechanic.

Namaste.
Hm. Beware of Lost-themed games, is my advice.

"It only ends once, anything that happens before that is just progress."


(In truth, your Lost game had slipped out of mind--I think I subbed into it?--but I hope you don't mind us trying again with the theme. We are Lost super fans!)
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Re: f.ds Mafia Hub
« Reply #692 on: June 17, 2017, 05:33:57 am »

Oh don't worry.
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Re: f.ds Mafia Hub
« Reply #693 on: June 19, 2017, 10:05:07 pm »

seems like no one is gunning for M103, so i'll open it once an M ends


in the one survey way back when it was unanimously decided that i should bring over another MS setup. so, here's another survey aaah! also the flavor is going to be fleetwood mac even though the survey decided something else so, sorry not sorry


here is the form. input your top two and one that you especially wouldn't want to do, if there is one


pick your power x/y
pick your poison i believe has been run here? but not in many moons
JK9++
jungle oligarchy
making friends and enemies
"closed normal" - essentially, i pick a 10v3 setup randomly from this list of games. essentially, the nature of these setups is that the only thing known is that it follows these guidelines.

Can you share the results of the survey at some point? I may use it to choose a setup to mod (like the second most popular choice).
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Re: f.ds Mafia Hub
« Reply #694 on: June 19, 2017, 10:20:08 pm »

I'd be really interested in a rerun of the Paris mafia setup. Anyone else?

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Re: f.ds Mafia Hub
« Reply #695 on: June 20, 2017, 03:23:53 am »

I'd be really interested in a rerun of the Paris mafia setup. Anyone else?

Yes. Mimes are a great concept, I'm surprised it hasn't been done since then actually. I think there's some discussion about the setup in the speccy of it, theres might be stuff worth changing in it.
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Re: f.ds Mafia Hub
« Reply #696 on: June 20, 2017, 12:54:02 pm »

Can you share the results of the survey at some point? I may use it to choose a setup to mod (like the second most popular choice).



top one is first choice, 1 person didn't want each of pyp x/y, making friends & enemies, jk9++

i plan to run jungle oligarchy, pick your poison looks like a clear second
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Re: f.ds Mafia Hub
« Reply #697 on: June 20, 2017, 01:48:30 pm »

I had a theme in mind I really wanted to do in a normal game... but I'm still hoping I can open my RMM some time soon and don't want to mod two games at once.

You can open now, I think.
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Re: f.ds Mafia Hub
« Reply #698 on: June 20, 2017, 01:55:21 pm »

OP updated.
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Re: f.ds Mafia Hub
« Reply #699 on: June 20, 2017, 02:12:01 pm »

Looking for a sub for Smallville Mafia.
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Re: f.ds Mafia Hub
« Reply #700 on: June 20, 2017, 03:34:48 pm »

I had a theme in mind I really wanted to do in a normal game... but I'm still hoping I can open my RMM some time soon and don't want to mod two games at once.

You can open now, I think.
schadd is still up first.
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Re: f.ds Mafia Hub
« Reply #701 on: June 20, 2017, 04:02:26 pm »

I had a theme in mind I really wanted to do in a normal game... but I'm still hoping I can open my RMM some time soon and don't want to mod two games at once.

You can open now, I think.
schadd is still up first.

Not in RMM.  Firefly can open.
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Re: f.ds Mafia Hub
« Reply #702 on: June 20, 2017, 04:46:03 pm »

Ah right. I thought we were waiting for Space Alert to fill.
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Re: f.ds Mafia Hub
« Reply #703 on: June 20, 2017, 04:49:50 pm »

Ah right. I thought we were waiting for Space Alert to fill.

I think it has been long enough
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Re: f.ds Mafia Hub
« Reply #704 on: June 21, 2017, 03:05:34 am »

Well if you think so. Firefly Mafia is now open for signups!
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Re: f.ds Mafia Hub
« Reply #705 on: June 21, 2017, 11:20:19 am »

Where was that survey from?

Also, I think schadd should open his normal game when Less Mafia ends.
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Re: f.ds Mafia Hub
« Reply #706 on: July 06, 2017, 09:31:36 am »

This won't start too soon (in relation to ongoing games): http://forum.dominionstrategy.com/index.php?topic=17379.0

You may reserve a spot by posting.
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Re: f.ds Mafia Hub
« Reply #707 on: July 07, 2017, 12:26:07 am »

i think M104 oughtta be opened soon, who was gonna do that
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Re: f.ds Mafia Hub
« Reply #708 on: July 07, 2017, 01:51:49 am »

i think M104 oughtta be opened soon, who was gonna do that

Faust is in the queue, but I would be willing to go before him if he doesn't want to mod two games at once.
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Re: f.ds Mafia Hub
« Reply #709 on: July 07, 2017, 01:54:46 am »

i think M104 oughtta be opened soon, who was gonna do that

Faust is in the queue, but I would be willing to go before him if he doesn't want to mod two games at once.
Do it.
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Re: f.ds Mafia Hub
« Reply #710 on: July 07, 2017, 02:03:04 am »

Actually just realized that I will have a couple of long V/LA things in the next couple months, so I guess I need a comod?
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Re: f.ds Mafia Hub
« Reply #711 on: July 07, 2017, 02:33:54 am »

Actually just realized that I will have a couple of long V/LA things in the next couple months, so I guess I need a comod?

Sure, thanks for asking ;)

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Re: f.ds Mafia Hub
« Reply #712 on: July 07, 2017, 05:53:29 pm »

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Re: f.ds Mafia Hub
« Reply #713 on: July 18, 2017, 03:17:03 pm »

When's the next new players game scheduled? My roommate has played live before, and back on AIM when that was a thing. He followed my playing M-100 and loved all the craziness. Might want to join in a game here.
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

LaLight

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Re: f.ds Mafia Hub
« Reply #714 on: July 18, 2017, 03:21:24 pm »

When's the next new players game scheduled? My roommate has played live before, and back on AIM when that was a thing. He followed my playing M-100 and loved all the craziness. Might want to join in a game here.

We ay launch Newbie game any moment, but I think I'd recommend just to try to play a normal one, they're pretty non-crazy
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
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faust

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Re: f.ds Mafia Hub
« Reply #715 on: July 19, 2017, 02:08:45 am »

When's the next new players game scheduled? My roommate has played live before, and back on AIM when that was a thing. He followed my playing M-100 and loved all the craziness. Might want to join in a game here.

We ay launch Newbie game any moment, but I think I'd recommend just to try to play a normal one, they're pretty non-crazy
Not that we have a normal game open for signups right now.
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Re: f.ds Mafia Hub
« Reply #716 on: July 19, 2017, 09:20:40 am »

When's the next new players game scheduled? My roommate has played live before, and back on AIM when that was a thing. He followed my playing M-100 and loved all the craziness. Might want to join in a game here.

We ay launch Newbie game any moment, but I think I'd recommend just to try to play a normal one, they're pretty non-crazy
Not that we have a normal game open for signups right now.

You are in the queue as far as I can tell?

I can open a game.
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faust

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Re: f.ds Mafia Hub
« Reply #717 on: July 19, 2017, 09:24:11 am »

When's the next new players game scheduled? My roommate has played live before, and back on AIM when that was a thing. He followed my playing M-100 and loved all the craziness. Might want to join in a game here.

We ay launch Newbie game any moment, but I think I'd recommend just to try to play a normal one, they're pretty non-crazy
Not that we have a normal game open for signups right now.

You are in the queue as far as I can tell?

I can open a game.
I don't like modding two games at once. You can open one.
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LaLight

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Re: f.ds Mafia Hub
« Reply #718 on: July 19, 2017, 10:27:07 am »

I opened a WIFOM-setup Mafia.

Galz, I think it is quite simple for newcomers to get in :)
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Re: f.ds Mafia Hub
« Reply #719 on: July 20, 2017, 03:12:46 pm »

Looking for a sub for m104
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Re: f.ds Mafia Hub
« Reply #720 on: July 20, 2017, 05:28:10 pm »

I can.
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Re: f.ds Mafia Hub
« Reply #721 on: July 22, 2017, 08:46:21 pm »

calling m98 as game of the year
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schadd

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Re: f.ds Mafia Hub
« Reply #722 on: July 25, 2017, 04:34:17 pm »

who wants to see schadd9++
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Re: f.ds Mafia Hub
« Reply #723 on: July 26, 2017, 07:52:36 am »

who wants to see schadd9++

I mean I want to see it...
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Re: f.ds Mafia Hub
« Reply #724 on: July 27, 2017, 09:07:42 am »

ugh I have only just realised that I am currently not playing in any normal or RMM game. Weird. Let's fill one of RMMs, guys!
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schadd

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Re: f.ds Mafia Hub
« Reply #725 on: July 30, 2017, 07:01:13 pm »

who wants to see schadd9++
i can open this soon
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Re: f.ds Mafia Hub
« Reply #726 on: July 30, 2017, 07:29:37 pm »

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Re: f.ds Mafia Hub
« Reply #727 on: July 31, 2017, 07:44:14 am »

I have opened my next game.

schadd can be 107, and then Robz & mcmc can have their Lost game.
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Re: f.ds Mafia Hub
« Reply #728 on: July 31, 2017, 04:36:11 pm »

Ok I'm actually considering making a BM game where there are no QTs or PMs, but everyone has a pair of cryptographic keys, with public keys posted in the thread and private keys PMed to each player.

I found a site where you can paste your private key and a message and it will encrypt and decrypt messages easily (you just click a button).

The game would also be nightless, with PRs that need to give their targets in the main thread, and a mafia that needs to do all communication in the main thread.

Would anyone be interested?
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Re: f.ds Mafia Hub
« Reply #729 on: July 31, 2017, 05:09:33 pm »

Ok I'm actually considering making a BM game where there are no QTs or PMs, but everyone has a pair of cryptographic keys, with public keys posted in the thread and private keys PMed to each player.

I found a site where you can paste your private key and a message and it will encrypt and decrypt messages easily (you just click a button).

The game would also be nightless, with PRs that need to give their targets in the main thread, and a mafia that needs to do all communication in the main thread.

Would anyone be interested?

I think it would be interesting.
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Re: f.ds Mafia Hub
« Reply #730 on: August 01, 2017, 01:57:58 pm »

Interesting but unwieldy. Now, if the forum had the encryption feature integrated so that once decrypted the thread contents would be plain text for that user, that would be pretty fun.
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Re: f.ds Mafia Hub
« Reply #731 on: August 01, 2017, 02:00:41 pm »

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schadd

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Re: f.ds Mafia Hub
« Reply #732 on: August 03, 2017, 11:56:03 pm »

schadd9++
mild setup spoilers


is a 1-shot bulletproofer about as good as a doctor?
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Re: f.ds Mafia Hub
« Reply #733 on: August 03, 2017, 11:57:39 pm »

i feel like 1-shot bulletproofer is too weak for a letter but 2-shot is too strong
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Re: f.ds Mafia Hub
« Reply #734 on: August 04, 2017, 12:12:38 am »

schadd9++
mild setup spoilers


is a 1-shot bulletproofer about as good as a doctor?

I would say they are the same.
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Re: f.ds Mafia Hub
« Reply #735 on: August 04, 2017, 01:08:25 am »

schadd9++
mild setup spoilers


is a 1-shot bulletproofer about as good as a doctor?

I would say they are the same.

Is the BP permanent?  That is, target keeps a BP shot until used up?  Or is the BP for the night only?

If the former, yeah, probably equal to 4/5ths of a Doctor.  If the latter, equal to a 1-shot Doctor.
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Re: f.ds Mafia Hub
« Reply #736 on: August 04, 2017, 01:13:28 am »

former. i think you mean the latter would be congruent to a 1-shot doctor
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Re: f.ds Mafia Hub
« Reply #737 on: August 04, 2017, 01:25:45 am »

former. i think you mean the latter would be congruent to a 1-shot doctor

I think that's what I said.  The latter is just 1-Shot Doctor.  The former is better, in that's it's a 1-Shot Doctor that is guaranteed to work once, eventually, if your target is ever shot.

I think it gets a slight knock versus traditional doctor because if your target is lynched or scum, it was equal to named VT, while a traditional doctor can switch targets later.
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Re: f.ds Mafia Hub
« Reply #738 on: August 04, 2017, 01:41:44 am »

i think the knock is somewhat cancelled out by the fact that the doctor can die later
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Re: f.ds Mafia Hub
« Reply #739 on: August 04, 2017, 04:23:06 am »

i think the knock is somewhat cancelled out by the fact that the doctor can die later

True.  I think the role is worthy of a letter, is what it boils down to.  Plus, you can alternate 1-shot/full with more letters, etc.
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schadd

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Re: f.ds Mafia Hub
« Reply #740 on: August 05, 2017, 12:45:46 am »

another thing i'm deciding to allow for this game that almost certainly no one will want to do/agree to play if anyone else does is hydras (two people make one account that takes up one spot in the playerlist and they just both play from that account)
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Re: f.ds Mafia Hub
« Reply #741 on: August 05, 2017, 09:42:00 am »

another thing i'm deciding to allow for this game that almost certainly no one will want to do/agree to play if anyone else does is hydras (two people make one account that takes up one spot in the playerlist and they just both play from that account)

M13 was a hydras game. I didn't play it, but I don't recall people loving the format. I think it leads to lots of lurking from everyone because it's enough of a hassle just to log into an alt account to post.
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Re: f.ds Mafia Hub
« Reply #742 on: August 05, 2017, 10:28:56 am »

another thing i'm deciding to allow for this game that almost certainly no one will want to do/agree to play if anyone else does is hydras (two people make one account that takes up one spot in the playerlist and they just both play from that account)

This is about the only modification you could propose that would make me not sign up. Yeah we did hydras way back when, it was terrible.
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Re: f.ds Mafia Hub
« Reply #743 on: August 05, 2017, 02:04:27 pm »

M13 was a hydras game. I didn't play it, but I don't recall people loving the format. I think it leads to lots of lurking from everyone because it's enough of a hassle just to log into an alt account to post.
hm. that's kind of super not a problem at MS, which i think is because it's more common and non-compulsory (the latest award for best scum performance was won by a hydra)

This is about the only modification you could propose that would make me not sign up. Yeah we did hydras way back when, it was terrible.
the current game plan is to allow it in the rules and have people talk about it and nobody do it

that said there are better and more strict rules about how to do a hydra: limit 1 per game, both members of the hydra are known publicly, both have to sign whichever one of them makes each post, both members have to meet activity requirements (else the hydra slot gets replaced by whichever head is fulfilling the requirements)
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Re: f.ds Mafia Hub
« Reply #744 on: August 05, 2017, 02:45:16 pm »

Seems like there's not much point to doing it at all then? I'm just very biased against this gimmic, I don't see what it adds. It's your game though!
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schadd

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Re: f.ds Mafia Hub
« Reply #745 on: August 05, 2017, 03:44:24 pm »

it's like, you know how masons are like everybody's favorite role?
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Re: f.ds Mafia Hub
« Reply #746 on: August 06, 2017, 01:19:19 pm »

How would people feel about a Breaking Bad themed RMM game?
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Re: f.ds Mafia Hub
« Reply #747 on: August 06, 2017, 01:33:26 pm »

How would people feel about a Breaking Bad themed RMM game?

I'd sign up.
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Re: f.ds Mafia Hub
« Reply #748 on: August 06, 2017, 02:06:18 pm »

I'm officially waiting for lost mafia.

Does breaking bad have enough good people to have a town?
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Re: f.ds Mafia Hub
« Reply #749 on: August 06, 2017, 02:57:05 pm »

I'm officially waiting for lost mafia.

Does breaking bad have enough good people to have a town?

Hah. Let's see: Skyler, Walter Jr., Hank, Marie, Gomez... Mike Ehrmantraut's granddaughter ? Skinny Pete and Badger ?
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Re: f.ds Mafia Hub
« Reply #750 on: August 06, 2017, 03:13:32 pm »

There was that lady Jesse fell in love with and her kid.
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Re: f.ds Mafia Hub
« Reply #751 on: August 06, 2017, 03:16:43 pm »

See ? We've got a town. Half of them are somewhat compromised, but as long as it's not a crazy player number, we've got it.

The real problem is choosing which villains to include, and what to do with Walter himself.
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Re: f.ds Mafia Hub
« Reply #752 on: August 06, 2017, 03:17:21 pm »

It now occurs to me it might not be a good idea to discuss it too much either, as that speculation would inevitably have to be done ingame anyway.
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gkrieg13

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Re: f.ds Mafia Hub
« Reply #753 on: August 06, 2017, 04:05:57 pm »

I thought we had played breaking bad mafia, but I'm obviously wrong
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Re: f.ds Mafia Hub
« Reply #754 on: August 06, 2017, 04:44:55 pm »

Alright, sick. I've had a few ideas of how to handle stuff, so that's cool that there's interest.
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Re: f.ds Mafia Hub
« Reply #755 on: August 06, 2017, 07:03:00 pm »

I'm a simple man. I see an Archetype game I /in.
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Re: f.ds Mafia Hub
« Reply #756 on: August 07, 2017, 12:04:57 am »

I'm a simple man. I see an Archetype game I /in.
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Re: f.ds Mafia Hub
« Reply #757 on: August 07, 2017, 08:59:46 am »

Come on all, just four more to fill The Flash!  The game starting by Saturday morning is key to success!
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Re: f.ds Mafia Hub
« Reply #758 on: August 07, 2017, 09:31:16 am »

Come on all, just four more to fill The Flash!  The game starting by Saturday morning is key to success!

If we start later, we'll just have Flash run back in time to start it earlier.
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Re: f.ds Mafia Hub
« Reply #759 on: August 07, 2017, 09:48:04 am »

Come on all, just four more to fill The Flash!  The game starting by Saturday morning is key to success!

If we start later, we'll just have Flash run back in time to start it earlier.

Fair point.  You aren't even signed up, though.
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Re: f.ds Mafia Hub
« Reply #760 on: August 07, 2017, 10:08:57 am »

Come on all, just four more to fill The Flash!  The game starting by Saturday morning is key to success!

If we start later, we'll just have Flash run back in time to start it earlier.

Fair point.  You aren't even signed up, though.

Maybe not in this timeline.
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Re: f.ds Mafia Hub
« Reply #761 on: August 07, 2017, 10:56:50 am »

Come on all, just four more to fill The Flash!  The game starting by Saturday morning is key to success!

If we start later, we'll just have Flash run back in time to start it earlier.

Fair point.  You aren't even signed up, though.

Maybe not in this timeline.

+1

Now go sign up
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Re: f.ds Mafia Hub
« Reply #762 on: August 07, 2017, 03:02:08 pm »

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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: f.ds Mafia Hub
« Reply #763 on: August 07, 2017, 04:39:50 pm »

How would people feel about a Breaking Bad themed RMM game?

I have had this idea in the back of my mind for a while now. But it hasn't happened yet, and of course I don't own the flavor.
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Re: f.ds Mafia Hub
« Reply #764 on: August 07, 2017, 04:40:43 pm »

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Re: f.ds Mafia Hub
« Reply #765 on: August 07, 2017, 07:52:06 pm »

should i just open m107 like as soon as 106 starts or sooner? we have criminally few games going on right now
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Re: f.ds Mafia Hub
« Reply #766 on: August 07, 2017, 08:02:07 pm »

should i just open m107 like as soon as 106 starts or sooner? we have criminally few games going on right now

Open it up!
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Re: f.ds Mafia Hub
« Reply #767 on: August 07, 2017, 08:23:40 pm »

ight i have to squelch in a bunch of flavor and formatting hold on
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Re: f.ds Mafia Hub
« Reply #768 on: August 07, 2017, 09:17:02 pm »

You guys make me blush  :)

How would people feel about a Breaking Bad themed RMM game?

I have had this idea in the back of my mind for a while now. But it hasn't happened yet, and of course I don't own the flavor.
I'm hoping to have someone (you or whoever else wants to that isn't planning on playing) take a look at the setup before the game begins for a second pair of eyes. It'll be either 13 or 14 players and a heavy emphasis on theme, so I'm hoping fans of the show will want to play.
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Re: f.ds Mafia Hub
« Reply #769 on: August 15, 2017, 01:54:05 pm »

You guys make me blush  :)

How would people feel about a Breaking Bad themed RMM game?

I have had this idea in the back of my mind for a while now. But it hasn't happened yet, and of course I don't own the flavor.
I'm hoping to have someone (you or whoever else wants to that isn't planning on playing) take a look at the setup before the game begins for a second pair of eyes. It'll be either 13 or 14 players and a heavy emphasis on theme, so I'm hoping fans of the show will want to play.
We'll see; generally, I want to play RMMs if possible.
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Re: f.ds Mafia Hub
« Reply #770 on: August 15, 2017, 01:54:29 pm »

When can I /in for Lost Mafia 1.5?
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Re: f.ds Mafia Hub
« Reply #771 on: August 15, 2017, 01:59:18 pm »

When can I /in for Lost Mafia 1.5?

It's all ready to go. We can open sign ups any time, but with two games underway and another about to start, I think we should probably wait a little while longer, even just for signups.

But get hyped!

Oh, today is 8/15 isn't it? Hmm...
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Re: f.ds Mafia Hub
« Reply #772 on: August 16, 2017, 01:29:08 am »

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Re: f.ds Mafia Hub
« Reply #773 on: August 19, 2017, 11:23:06 am »

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Re: f.ds Mafia Hub
« Reply #774 on: August 19, 2017, 11:32:53 am »

neat setup

I don't like the voting restriction. I think any type of voting restricting should make the game bastard
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Re: f.ds Mafia Hub
« Reply #775 on: August 23, 2017, 08:22:42 pm »

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Re: f.ds Mafia Hub
« Reply #776 on: August 23, 2017, 08:33:22 pm »

neat setup

I like the idea, but it needs some tweaking.
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #777 on: August 26, 2017, 01:45:26 pm »

howdy folks, need a replacement for dylan over in m107
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Re: f.ds Mafia Hub
« Reply #778 on: August 26, 2017, 02:15:32 pm »

howdy folks, need a replacement for dylan over in m107
I'm available.
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Re: f.ds Mafia Hub
« Reply #779 on: August 26, 2017, 02:19:01 pm »

Coincidentally, I need a replacement for M106.
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Re: f.ds Mafia Hub
« Reply #781 on: August 26, 2017, 03:57:44 pm »

Coincidentally, I need a replacement for M106.
I could but would be unable to start until Monday which might defeat the purpose.
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Re: f.ds Mafia Hub
« Reply #782 on: August 31, 2017, 12:43:23 am »

How would people feel about a Breaking Bad themed RMM game?
This is good to go whenever people think I should open signups.
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Re: f.ds Mafia Hub
« Reply #783 on: August 31, 2017, 05:31:18 am »

How would people feel about a Breaking Bad themed RMM game?
This is good to go whenever people think I should open signups.

Also, anyone want to fill up RMM42 so it can start? :-)
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Re: f.ds Mafia Hub
« Reply #784 on: September 03, 2017, 01:29:57 pm »

September 22nd will mark 13 years to the day since Lost's "Pilot" episode debuted on TV. September 22, 2004 was also the day Oceanic Flight 815 crashed on the island, within the Lost universe. Seems like the perfect day to start Mafia 108!

With 106 over and 105 in Day 5, it seems right to open up signups sometime in the next few days, I think.
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Re: f.ds Mafia Hub
« Reply #785 on: September 03, 2017, 03:48:20 pm »

OOOOh as a huge Lost fan, I might tentatively join, not sure if I have the time to be really active though.

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Re: f.ds Mafia Hub
« Reply #786 on: September 04, 2017, 03:52:20 am »

September 22nd will mark 13 years to the day since Lost's "Pilot" episode debuted on TV. September 22, 2004 was also the day Oceanic Flight 815 crashed on the island, within the Lost universe. Seems like the perfect day to start Mafia 108!

With 106 over and 105 in Day 5, it seems right to open up signups sometime in the next few days, I think.

100% in.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #787 on: September 04, 2017, 11:35:24 am »

September 22nd will mark 13 years to the day since Lost's "Pilot" episode debuted on TV. September 22, 2004 was also the day Oceanic Flight 815 crashed on the island, within the Lost universe. Seems like the perfect day to start Mafia 108!

With 106 over and 105 in Day 5, it seems right to open up signups sometime in the next few days, I think.

I think today seems like a good day to open signups.
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Re: f.ds Mafia Hub
« Reply #788 on: September 04, 2017, 02:06:51 pm »

What do you guys think of this setup? I'd run it
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Re: f.ds Mafia Hub
« Reply #789 on: September 04, 2017, 02:39:20 pm »

What do you guys think of this setup? I'd run it

That's interesting.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #790 on: September 04, 2017, 02:54:30 pm »

What do you guys think of this setup? I'd run it
Look at the comments towards the end of the game thread; it was not particularly well received. I did not sign up then and would not now.
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Re: f.ds Mafia Hub
« Reply #791 on: September 04, 2017, 03:14:18 pm »

What do you guys think of this setup? I'd run it
Look at the comments towards the end of the game thread; it was not particularly well received. I did not sign up then and would not now.
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Re: f.ds Mafia Hub
« Reply #792 on: September 04, 2017, 04:28:46 pm »

What do you guys think of this setup? I'd run it

I would recommend only running it as a blitz game.
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Re: f.ds Mafia Hub
« Reply #793 on: September 04, 2017, 04:30:04 pm »

faust, ash, what do you think about Blitz?
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Re: f.ds Mafia Hub
« Reply #794 on: September 04, 2017, 04:58:30 pm »

faust, ash, what do you think about Blitz?

I know you didn't ask me, but I like blitz games if my wife is out of town and I don't have any video games I'm involved in.
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Re: f.ds Mafia Hub
« Reply #795 on: September 05, 2017, 01:36:23 am »

faust, ash, what do you think about Blitz?
Well I don't have time for it. People can run Blitz if they like, but it's usually hard to fill and find a time where everyone is sufficiently available.
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Re: f.ds Mafia Hub
« Reply #796 on: September 05, 2017, 03:41:35 pm »

I'm not in a game, there's only one normal currently running, and there are none open for signups.   >:( >:( >:(  >:( >:(
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #797 on: September 05, 2017, 03:45:15 pm »

I'm not in a game, there's only one normal currently running, and there are none open for signups.   >:( >:( >:(  >:( >:(

This information is correct.

We're waiting for Lost I guess. I may open something if needed
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Re: f.ds Mafia Hub
« Reply #798 on: September 05, 2017, 04:25:49 pm »

Yes, I'm sorry to say so Robz, but if your plan is to start only on September 22nd, we should probably run another game before yours.
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Re: f.ds Mafia Hub
« Reply #799 on: September 05, 2017, 04:29:36 pm »

Yes, I'm sorry to say so Robz, but if your plan is to start only on September 22nd, we should probably run another game before yours.

Sorry, the abrupt endings of 105 and 106 caught me off guard, thought it would be another week at least. We're ready to go pretty much anytime, so there's really no reason to hold off, I guess.

I can open signups tomorrow.
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Re: f.ds Mafia Hub
« Reply #800 on: September 05, 2017, 04:39:43 pm »

Namaste, Robz.

Now I want to rewatch Lost.
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Re: f.ds Mafia Hub
« Reply #801 on: September 05, 2017, 04:54:08 pm »

Namaste, Robz.

Now I want to rewatch Lost.

I am about halfway through the first season!
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Re: f.ds Mafia Hub
« Reply #802 on: September 05, 2017, 04:56:17 pm »

Orientation begins Wednesday, September 6th. Please make your way to the Pala Ferry. Please note that the sonar fence has been turned ON.

Namaste.

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Re: f.ds Mafia Hub
« Reply #803 on: September 05, 2017, 05:09:25 pm »

I'd change my avatar but Tactician seems close enough to Ben Linus already.
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Re: f.ds Mafia Hub
« Reply #804 on: September 05, 2017, 05:26:24 pm »

I'm definitely Sawyer.
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Re: f.ds Mafia Hub
« Reply #805 on: September 05, 2017, 05:41:25 pm »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #806 on: September 05, 2017, 05:46:49 pm »

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2013, 2014, 2015 Mafia Mod of the Year
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2013, 2014 Mafia Player of the Year (Tie)

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Qvist

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Re: f.ds Mafia Hub
« Reply #807 on: September 05, 2017, 05:50:31 pm »

I'm Hurley, shush

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Re: f.ds Mafia Hub
« Reply #808 on: September 05, 2017, 07:17:47 pm »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

ashersky

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Re: f.ds Mafia Hub
« Reply #809 on: September 06, 2017, 12:59:26 am »

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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
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2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: f.ds Mafia Hub
« Reply #810 on: September 06, 2017, 09:39:09 am »

I'd change my avatar but Tactician seems close enough to Ben Linus already.

My avatar is clearly already Danielle Rousseau, but I'll be impressed if many people get the connection :-P
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

AndrewisFTTW

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Re: f.ds Mafia Hub
« Reply #811 on: September 14, 2017, 05:23:04 pm »

When's the next normal game people?
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: f.ds Mafia Hub
« Reply #812 on: September 14, 2017, 05:37:51 pm »

When's the next normal game people?

Couple o' days
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

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Re: f.ds Mafia Hub
« Reply #813 on: September 14, 2017, 06:04:00 pm »

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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Jimmmmm

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Re: f.ds Mafia Hub
« Reply #814 on: September 14, 2017, 07:18:42 pm »

Is there interest for a Dice Mafia 2 at some point?
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2.71828.....

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Re: f.ds Mafia Hub
« Reply #815 on: September 14, 2017, 08:22:04 pm »

Is there interest for a Dice Mafia 2 at some point?

Yes
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Re: f.ds Mafia Hub
« Reply #816 on: September 14, 2017, 09:04:14 pm »

Is there interest for a Dice Mafia 2 at some point?
Yes, that was one of my favorites ever.
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2.71828.....

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Re: f.ds Mafia Hub
« Reply #817 on: September 14, 2017, 11:40:28 pm »

When is lost opening back up?
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Re: f.ds Mafia Hub
« Reply #818 on: September 14, 2017, 11:40:56 pm »

 because there are 0 normal games going on right now
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

mcmcsalot

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Re: f.ds Mafia Hub
« Reply #819 on: September 14, 2017, 11:44:40 pm »

We are actually in need of a sub for lost mafia, we can start once we get that.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

ashersky

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Re: f.ds Mafia Hub
« Reply #820 on: September 15, 2017, 06:47:47 am »

My next game will be themed Falling Skies.
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

EFHW

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Re: f.ds Mafia Hub
« Reply #821 on: September 15, 2017, 11:07:15 am »

My next game will be themed Falling Skies.
That's perfect.
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EFHW

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Re: f.ds Mafia Hub
« Reply #822 on: September 15, 2017, 11:10:24 am »

I'm super swamped right now, but at some point I want to do a Wheel of Time game. Did mail-mi do one in the past?
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Witherweaver

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Re: f.ds Mafia Hub
« Reply #823 on: September 15, 2017, 11:16:49 am »

I'm super swamped right now, but at some point I want to do a Wheel of Time game. Did mail-mi do one in the past?

Yeah, my first game.
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Joseph2302

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Re: f.ds Mafia Hub
« Reply #824 on: September 15, 2017, 11:17:08 am »

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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

LaLight

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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

mcmcsalot

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Re: f.ds Mafia Hub
« Reply #826 on: September 15, 2017, 11:48:10 am »

Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

schadd

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Re: f.ds Mafia Hub
« Reply #827 on: September 15, 2017, 12:21:09 pm »

if no one wants claimsies on M110 i'm'na make a simple 10:3 semi open

the theme you ask? led zeppelin
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iguanaiguana

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Re: f.ds Mafia Hub
« Reply #828 on: September 15, 2017, 12:21:44 pm »

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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

mcmcsalot

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Re: f.ds Mafia Hub
« Reply #829 on: September 15, 2017, 01:19:36 pm »

if no one wants claimsies on M110 i'm'na make a simple 10:3 semi open

the theme you ask? led zeppelin

Why do I secretly feel like you are a version of me from a parallel universe...
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

gkrieg13

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Re: f.ds Mafia Hub
« Reply #830 on: September 15, 2017, 01:22:20 pm »

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Robz888

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Re: f.ds Mafia Hub
« Reply #831 on: September 15, 2017, 01:57:22 pm »

Yep, starting shortly.
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AndrewisFTTW

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Re: f.ds Mafia Hub
« Reply #832 on: September 15, 2017, 03:54:57 pm »

if no one wants claimsies on M110 i'm'na make a simple 10:3 semi open

the theme you ask? led zeppelin

Why do I secretly feel like you are a version of me from a parallel universe...

I can totally see that.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

faust

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Re: f.ds Mafia Hub
« Reply #833 on: September 19, 2017, 03:38:06 pm »

Rewind Mafia 2 is shaping up.

But... you really should sign up for this game while you wait!
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mcmcsalot

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Re: f.ds Mafia Hub
« Reply #834 on: September 19, 2017, 11:09:06 pm »

if no one wants claimsies on M110 i'm'na make a simple 10:3 semi open

the theme you ask? led zeppelin

Why do I secretly feel like you are a version of me from a parallel universe...

I can totally see that.
Schaad you definitely have to confirm that andrew is our artistic friend who has much more raw talent then us but just needs to make the right connections to make it big.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

pingpongsam

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Re: f.ds Mafia Hub
« Reply #835 on: September 20, 2017, 01:50:25 pm »

That Space Alert game looks complex enough for to fail with absolute, certain, misery. I heard whispers of dice Mafia and an Archetype RMM coming down the pike, so I ma holding out for those.
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SpaceAnemone

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Re: f.ds Mafia Hub
« Reply #836 on: September 20, 2017, 02:20:33 pm »

That Space Alert game looks complex enough for to fail with absolute, certain, misery. I heard whispers of dice Mafia and an Archetype RMM coming down the pike, so I ma holding out for those.

:-(
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

silverspawn

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Re: f.ds Mafia Hub
« Reply #837 on: September 20, 2017, 03:14:51 pm »

??? Space Alert is too complex but Lost isn't?

pingpongsam

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Re: f.ds Mafia Hub
« Reply #838 on: September 20, 2017, 03:23:20 pm »

That Space Alert game looks complex enough for me to fail with absolute, certain, misery. I heard whispers of dice Mafia and an Archetype RMM coming down the pike, so I ma holding out for those.

:-(

I missed a word which I added in bold which might change the entire tone of my post. It was certainly no criticism on the setup itself, more my ability to parse it.
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pingpongsam

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Re: f.ds Mafia Hub
« Reply #839 on: September 20, 2017, 03:23:58 pm »

??? Space Alert is too complex but Lost isn't?

I didn't know I was playing Lost.
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silverspawn

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Re: f.ds Mafia Hub
« Reply #840 on: September 20, 2017, 05:11:49 pm »

You didn't really make it sound like a preference, more a general criticism.

I believe this might be because there is a word missing in this sentence:

Quote
That Space Alert game looks complex enough for to fail with absolute, certain, misery.

If the word is "it" then it criticizes the setup, which is how I read it; if it is "me" it is stating a preference.

ashersky

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Re: f.ds Mafia Hub
« Reply #841 on: September 20, 2017, 05:24:15 pm »

You didn't really make it sound like a preference, more a general criticism.

I believe this might be because there is a word missing in this sentence:

Quote
That Space Alert game looks complex enough for to fail with absolute, certain, misery.

If the word is "it" then it criticizes the setup, which is how I read it; if it is "me" it is stating a preference.

Two posts before yours, he clearly explains himself by adding the missing word in bold.
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silverspawn

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Re: f.ds Mafia Hub
« Reply #842 on: September 20, 2017, 05:37:21 pm »

oups. Nvm then.

Archetype

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Re: f.ds Mafia Hub
« Reply #843 on: September 20, 2017, 10:51:04 pm »

I wish I had the time to play both LOST and Space Alert Mafia. The game's mechanics are very intriguing - I only signed up for Robz/mcmc's game because I am a massive fan of the show.
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AndrewisFTTW

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Re: f.ds Mafia Hub
« Reply #844 on: September 21, 2017, 12:29:38 pm »

if no one wants claimsies on M110 i'm'na make a simple 10:3 semi open

the theme you ask? led zeppelin

Why do I secretly feel like you are a version of me from a parallel universe...

I can totally see that.
Schaad you definitely have to confirm that andrew is our artistic friend who has much more raw talent then us but just needs to make the right connections to make it big.

That's actually kinda true besides the me having more raw talent than you guys. I'm sure you're all very talented at what you do.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Robz888

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Re: f.ds Mafia Hub
« Reply #845 on: September 26, 2017, 04:36:46 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.
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LaLight

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Re: f.ds Mafia Hub
« Reply #846 on: September 26, 2017, 05:24:47 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Wow, that's epic indeed! How long do you know each other? 4, 5 years?
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

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Robz888

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Re: f.ds Mafia Hub
« Reply #847 on: September 26, 2017, 05:27:45 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Wow, that's epic indeed! How long do you know each other? 4, 5 years?

Since Mafia 2, which was I think more than SIX years ago.
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Eevee

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Re: f.ds Mafia Hub
« Reply #848 on: September 26, 2017, 06:29:16 pm »

That's amazing!
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Galzria

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Re: f.ds Mafia Hub
« Reply #849 on: September 26, 2017, 08:12:48 pm »

That's amazing!

Eevee, we talked about you!
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: f.ds Mafia Hub
« Reply #850 on: September 26, 2017, 08:13:29 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Wow, that's epic indeed! How long do you know each other? 4, 5 years?

Since Mafia 2, which was I think more than SIX years ago.

It was awesome getting to meet, and looong overdue!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: f.ds Mafia Hub
« Reply #851 on: September 26, 2017, 08:21:55 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Wow, that's epic indeed! How long do you know each other? 4, 5 years?

Since Mafia 2, which was I think more than SIX years ago.

It was awesome getting to meet, and looong overdue!

Were any of you an SK?
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Eevee

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Re: f.ds Mafia Hub
« Reply #852 on: September 26, 2017, 08:36:38 pm »

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schadd

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Re: f.ds Mafia Hub
« Reply #853 on: September 26, 2017, 08:42:20 pm »

d... did u get to see his bicep
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Galzria

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Re: f.ds Mafia Hub
« Reply #854 on: September 26, 2017, 08:55:43 pm »

That's amazing!

Eevee, we talked about you!
Only good things, I hope!

Of course! I don't think there's anything 'not-good' to be said!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: f.ds Mafia Hub
« Reply #855 on: September 26, 2017, 08:56:57 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Wow, that's epic indeed! How long do you know each other? 4, 5 years?

Since Mafia 2, which was I think more than SIX years ago.

It was awesome getting to meet, and looong overdue!

Were any of you an SK?

Don't worry, I had Eevee's word that Robz wasn't, and it would be a horrible profession for me. I suck at SK.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SpaceAnemone

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Re: f.ds Mafia Hub
« Reply #856 on: September 27, 2017, 11:50:27 am »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Awesome!

Any new mini-mafia-meetup pics for the "post you pic" board? :-)
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Robz888

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Re: f.ds Mafia Hub
« Reply #857 on: September 27, 2017, 12:26:58 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Awesome!

Any new mini-mafia-meetup pics for the "post you pic" board? :-)

Ah, we did not take a pic! I forgot to ask.
Logged
I have been forced to accept that lackluster play is a town tell for you.

AndrewisFTTW

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Re: f.ds Mafia Hub
« Reply #858 on: September 27, 2017, 10:21:57 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Thanks for inviting me guys.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

schadd

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Re: f.ds Mafia Hub
« Reply #859 on: September 27, 2017, 11:58:37 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Thanks for inviting me guys.
i guess tickets to the gun show were too expensive.

why is nobody engaging with me about galzria's arm on this strategy game forum
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Robz888

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Re: f.ds Mafia Hub
« Reply #860 on: September 28, 2017, 08:59:51 am »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Thanks for inviting me guys.

Ack, so sorry! I did not recall that you were in the area.
Logged
I have been forced to accept that lackluster play is a town tell for you.

O

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Re: f.ds Mafia Hub
« Reply #861 on: September 28, 2017, 04:12:39 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Thanks for inviting me guys.

we'll do our own Bay Area meet up, with blackjack and hookers!

Logged

Galzria

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Re: f.ds Mafia Hub
« Reply #862 on: September 28, 2017, 04:22:48 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Thanks for inviting me guys.

we'll do our own Bay Area meet up, with blackjack and hookers!

I knew you were out here! Which is crazy, because we've both been out here forever but have never met up.

Andrew, I'm sorry man! We even talked about you (amongst pretty much everybody that we've ever played with)... but I completely forgot you were out here too. :(
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

O

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Re: f.ds Mafia Hub
« Reply #863 on: September 28, 2017, 04:26:40 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Thanks for inviting me guys.

we'll do our own Bay Area meet up, with blackjack and hookers!

I knew you were out here! Which is crazy, because we've both been out here forever but have never met up.

Andrew, I'm sorry man! We even talked about you (amongst pretty much everybody that we've ever played with)... but I completely forgot you were out here too. :(

yea I was planning on replying to Robz post but delayed it a bit, got busy and then forgot :(.
Logged

Galzria

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Re: f.ds Mafia Hub
« Reply #864 on: September 28, 2017, 04:31:06 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Thanks for inviting me guys.

we'll do our own Bay Area meet up, with blackjack and hookers!

/in
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

AndrewisFTTW

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Re: f.ds Mafia Hub
« Reply #865 on: September 28, 2017, 04:43:18 pm »

An epic meet up took place last night: I met Galzria and Datswan in person for the first time! Fine fellows, both of them.

Thanks for inviting me guys.

we'll do our own Bay Area meet up, with blackjack and hookers!

Kay.
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: f.ds Mafia Hub
« Reply #866 on: September 28, 2017, 11:23:00 pm »

Any of you guys wanna get shitty at the renn fair on Saturday?
Logged
Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Galzria

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Re: f.ds Mafia Hub
« Reply #867 on: September 28, 2017, 11:26:56 pm »

Any of you guys wanna get shitty at the renn fair on Saturday?

Man, if I didn't work all day on Saturday that would be so much fun.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

LaLight

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Re: f.ds Mafia Hub
« Reply #868 on: October 03, 2017, 05:01:37 am »

I want to play a game. RMM preferably.
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

silverspawn

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Re: f.ds Mafia Hub
« Reply #869 on: October 07, 2017, 05:30:01 pm »

I want to mod a game. Is there still a queue? Anyway I'll make an RMM (probably) once everyone who here before made theirs.

ashersky

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Re: f.ds Mafia Hub
« Reply #870 on: October 08, 2017, 05:43:53 am »

I want to mod a game. Is there still a queue? Anyway I'll make an RMM (probably) once everyone who here before made theirs.

Add.

There is Space Alert, Rewind 2, then me, then you.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

O

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Re: f.ds Mafia Hub
« Reply #871 on: October 12, 2017, 04:37:16 am »

So Galz, are you dead from smoke inhalation? I spent one hour outside today and still have a massive headache..
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Galzria

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Re: f.ds Mafia Hub
« Reply #872 on: October 12, 2017, 01:20:22 pm »

So Galz, are you dead from smoke inhalation? I spent one hour outside today and still have a massive headache..

It's really bad. Even in the Sunnyvale/Mountain View area, tree lines less than a block away are hazy.  Out further towards San Jose you can smell it, but it's not visibly as thick. I think you're closer than I am, aren't you?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

O

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Re: f.ds Mafia Hub
« Reply #873 on: October 12, 2017, 06:42:23 pm »

So Galz, are you dead from smoke inhalation? I spent one hour outside today and still have a massive headache..

It's really bad. Even in the Sunnyvale/Mountain View area, tree lines less than a block away are hazy.  Out further towards San Jose you can smell it, but it's not visibly as thick. I think you're closer than I am, aren't you?

Yea for some reason I thought you were in SF proper, but I think I'm further north.
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Galzria

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Re: f.ds Mafia Hub
« Reply #874 on: October 14, 2017, 11:38:28 am »

Hey, 200 Days logged milestone! There was a point in time when I was the leader on these forums for that category - and it wasn't even close! Now I'm lagged so far behind... :( Ahh well. Congratulations to me anyway!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: f.ds Mafia Hub
« Reply #875 on: October 25, 2017, 03:21:29 pm »

People looking for a game should look at Cryptography mafia.
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schadd

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Re: f.ds Mafia Hub
« Reply #876 on: November 05, 2017, 11:42:34 am »

mafiascum is talking about a new newbie setup which made me think hey! we probably ought to have a newbie game maybe? even though the somewhat recent influx of new people have perhaps already played several games.
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

The_Wine_Merchant

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Re: f.ds Mafia Hub
« Reply #877 on: November 05, 2017, 11:50:47 am »

mafiascum is talking about a new newbie setup which made me think hey! we probably ought to have a newbie game maybe? even though the somewhat recent influx of new people have perhaps already played several games.

I am not new anymore, but that is the type of game I could probably play in these days. Large or even medium sized games are too much for me right now.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

schadd

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Re: f.ds Mafia Hub
« Reply #878 on: November 05, 2017, 12:03:01 pm »

you know what.


quick decisive action.


i'm opening it now and none of you can stop me
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

ashersky

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Re: f.ds Mafia Hub
« Reply #879 on: November 05, 2017, 01:39:51 pm »

you know what.


quick decisive action.


i'm opening it now and none of you can stop me

Technically any mod can.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

schadd

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Re: f.ds Mafia Hub
« Reply #880 on: November 06, 2017, 01:10:58 pm »

need a replacement for chairs in M110
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

gkrieg13

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Re: f.ds Mafia Hub
« Reply #881 on: November 06, 2017, 01:17:17 pm »

need a replacement for chairs in M110

I'll take it.
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faust

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Re: f.ds Mafia Hub
« Reply #882 on: November 10, 2017, 12:44:49 pm »

I may be in need of a replacement for Rewind Mafia 2. Let me know if you'd be interested.

EDIT: Nevermind.
« Last Edit: November 10, 2017, 03:12:39 pm by faust »
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You say the whole world's ending, honey it already did

faust

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Re: f.ds Mafia Hub
« Reply #883 on: November 14, 2017, 12:12:08 pm »

I may be in need of a replacement for Rewind Mafia 2. Let me know if you'd be interested.

EDIT: Nevermind.
This is, again, relevant. Anyone interested in being a sub please PM me.
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

schadd

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Re: f.ds Mafia Hub
« Reply #884 on: November 14, 2017, 05:14:53 pm »

also need a sub for M110.
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Teproc

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Re: f.ds Mafia Hub
« Reply #885 on: November 14, 2017, 07:08:26 pm »

I can do one of those. Whichever one isn't finding someone else.
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Re: f.ds Mafia Hub
« Reply #886 on: November 15, 2017, 01:36:03 am »

I can do one of those. Whichever one isn't finding someone else.
Well I'm still looking. schadd?
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Re: f.ds Mafia Hub
« Reply #887 on: November 15, 2017, 01:44:46 am »

ditto!

coin flip?
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Re: f.ds Mafia Hub
« Reply #888 on: November 15, 2017, 02:11:42 am »

ditto!

coin flip?

Sure! 1 is your game, 2 is mine.

Rolled 1d2 : 2, total 2
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Re: f.ds Mafia Hub
« Reply #889 on: November 15, 2017, 02:11:54 am »

Yay I win!
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Re: f.ds Mafia Hub
« Reply #890 on: November 15, 2017, 02:12:01 am »

crep.
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Re: f.ds Mafia Hub
« Reply #891 on: November 15, 2017, 11:29:27 am »

crep.
Found someone else. Since Teproc didn't actually do anything in my game yet, I will switch him out again :P
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Re: f.ds Mafia Hub
« Reply #892 on: November 15, 2017, 12:09:14 pm »

coo!
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Re: f.ds Mafia Hub
« Reply #893 on: November 20, 2017, 10:00:35 am »

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Re: f.ds Mafia Hub
« Reply #894 on: November 21, 2017, 05:24:02 pm »

Any SSBM fans? Have an idea of a way to structure a M game with that theming.
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Re: f.ds Mafia Hub
« Reply #895 on: November 21, 2017, 05:57:01 pm »

!
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Re: f.ds Mafia Hub
« Reply #896 on: November 21, 2017, 11:19:19 pm »

Any SSBM fans? Have an idea of a way to structure a M game with that theming.

SSBM translates to super smash Bros melee for me. But I’m guessing that isn’t what was intended?
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Re: f.ds Mafia Hub
« Reply #897 on: November 22, 2017, 03:24:20 am »

Any SSBM fans? Have an idea of a way to structure a M game with that theming.

SSBM translates to super smash Bros melee for me. But I’m guessing that isn’t what was intended?
It is! :)
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Re: f.ds Mafia Hub
« Reply #898 on: November 22, 2017, 07:38:07 am »

Any SSBM fans? Have an idea of a way to structure a M game with that theming.

SSBM translates to super smash Bros melee for me. But I’m guessing that isn’t what was intended?
It is! :)

Oh then that excites me!
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Re: f.ds Mafia Hub
« Reply #899 on: November 22, 2017, 02:33:32 pm »

Would it be SSBM as in the game or the scene?

EG is my flavor name Yoshi or is it aMSa
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Re: f.ds Mafia Hub
« Reply #900 on: November 24, 2017, 03:32:38 pm »

Might need a replacement for RMM47. If you're interested, please let me know.
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Re: f.ds Mafia Hub
« Reply #901 on: November 25, 2017, 12:33:15 am »

Would it be SSBM as in the game or the scene?

EG is my flavor name Yoshi or is it aMSa
Flavor names will be taken from the game itself.
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Re: f.ds Mafia Hub
« Reply #902 on: November 28, 2017, 12:42:29 am »

someone oughtta open an M soon?
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Re: f.ds Mafia Hub
« Reply #903 on: November 28, 2017, 01:02:14 am »

oh hey cool!
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Re: f.ds Mafia Hub
« Reply #905 on: December 22, 2017, 12:50:41 pm »

I want to mod Samurai Jack mafia at some point. Preferably a RMM in, like, February. Can this be done?
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Re: f.ds Mafia Hub
« Reply #906 on: December 22, 2017, 04:36:10 pm »

I want to mod Samurai Jack mafia at some point. Preferably a RMM in, like, February. Can this be done?

Or later than February. Basically can I be added to the RMM queue?
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Re: f.ds Mafia Hub
« Reply #907 on: December 28, 2017, 02:53:14 pm »

Looking for a replacement for M111: Super Smash Bros Melee. If you're interested, let me know.[/color]
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Re: f.ds Mafia Hub
« Reply #908 on: January 03, 2018, 06:33:29 am »

I want to mod Samurai Jack mafia at some point. Preferably a RMM in, like, February. Can this be done?

Or later than February. Basically can I be added to the RMM queue?
You are added.
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Re: f.ds Mafia Hub
« Reply #909 on: January 05, 2018, 04:29:54 pm »

Looking for another replacement for M111: Super Smash Bros Melee
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Re: f.ds Mafia Hub
« Reply #910 on: January 07, 2018, 07:43:04 am »

Looking for someone to fill in for RMM42, preferably asap :-)

PM me please?
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Re: f.ds Mafia Hub
« Reply #911 on: January 18, 2018, 09:46:11 am »

how would people feel about a closed invented setup in the style of mafiascum normals / m94


i give a list of possible roles at the beginning of the game & would have a mechanic where everyone gets to post one setup every day that i will review for balance (answering by edit "yes, i would run that setup" or "no, i think that would be scumsided / townsided")
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Re: f.ds Mafia Hub
« Reply #912 on: January 18, 2018, 09:48:33 am »

also anyone can ask mechanics questions about any role whenever just like in a (semi)open
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Re: f.ds Mafia Hub
« Reply #913 on: January 18, 2018, 10:52:15 am »

Sure. I don't really get the bit where we ask questions about what setups you would run (it seems unnecessary), but I'm itching for a game.
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Re: f.ds Mafia Hub
« Reply #914 on: January 18, 2018, 12:07:06 pm »

it's mostly useful in the last few days once claims are out - normals on MS (and maybe in general) have a somewhat refined sense of balance and players will often be able to reason, wait, this is too much town power, one of the claimed PRs is probably lying or possibly there is an un-accounted for scum PR, etc. and so i'm kind of like cheating us up to the play level of someone who's used to normal games from there / leveling the play field for people not used to building setups
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Re: f.ds Mafia Hub
« Reply #915 on: January 24, 2018, 04:07:28 pm »

I may need a replacement for M112. Let me know if you're interested.
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Re: f.ds Mafia Hub
« Reply #916 on: January 29, 2018, 06:02:09 am »

I probably need another sub for RMM42:Space Alert Mafia :-(

Anyone interested in joining now that most of the boring D1 stuff is over? :-) If you were previously sceptical of the technical aspects of the game, reading through the D1 discussion on how it works and how to play it may help you out there.

Please PM me ASAP if interested!
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Re: f.ds Mafia Hub
« Reply #917 on: February 09, 2018, 05:17:05 pm »

RMM42, Space Alert Mafia, is in N2 now...

Would anyone be possibly willing to sub in over the weekend??
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Re: f.ds Mafia Hub
« Reply #918 on: March 02, 2018, 02:48:00 am »

can someone do an M por favor?
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Re: f.ds Mafia Hub
« Reply #919 on: March 02, 2018, 03:33:28 am »

can someone do an M por favor?
Yes, we have somewhat of a shortage in mods right now. I would open a game, but I'm going on vacation mid-March. Also I like to alternate M/RMM.
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Re: f.ds Mafia Hub
« Reply #920 on: March 02, 2018, 06:23:10 am »

I am not sure, but maybe I will open one on weekends. No promises though
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Re: f.ds Mafia Hub
« Reply #921 on: March 02, 2018, 06:35:12 am »

I am not sure, but maybe I will open one on weekends. No promises though

Yay!
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Re: f.ds Mafia Hub
« Reply #922 on: March 02, 2018, 06:37:36 am »

I've never actually modded a regular M game, though, so I should offer at some point. Would Altered Carbon make a good flavour? I haven't really thought about it enough yet..

I'm not alive in anything at the moment, but I am still modding RMM42, so I'd currently prefer something to play in rather than another thing to mod.

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Re: f.ds Mafia Hub
« Reply #923 on: March 02, 2018, 06:40:44 am »

I've never actually modded a regular M game, though, so I should offer at some point. Would Altered Carbon make a good flavour? I haven't really thought about it enough yet..

I'm not alive in anything at the moment, but I am still modding RMM42, so I'd currently prefer something to play in rather than another thing to mod.

Yes, yes and yes! Altered Carbon ftw
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Re: f.ds Mafia Hub
« Reply #924 on: March 02, 2018, 09:24:25 am »

I am working on a the magicians mafia setup but I do not know if I want it to be a RMM and a little more themed or a standard M and be more boring.
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Re: f.ds Mafia Hub
« Reply #925 on: March 02, 2018, 11:04:13 am »

We need an M.
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Re: f.ds Mafia Hub
« Reply #926 on: March 02, 2018, 11:05:48 am »

can someone do an M por favor?

Oh hey reading.

I have a setup in my brain that I can write up but it is RMM pretty sure and I don't think I can M it.
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Re: f.ds Mafia Hub
« Reply #927 on: March 02, 2018, 04:00:40 pm »

I have an M setup I can do, a modified (read: improved) popcorn mafia setup. I'd need a day or so to think up flavor and do a proper writeup for it.
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Re: f.ds Mafia Hub
« Reply #928 on: March 04, 2018, 06:06:14 pm »

I have an M setup I can do, a modified (read: improved) popcorn mafia setup. I'd need a day or so to think up flavor and do a proper writeup for it.

Cool! Are you going for this now? :-)

My RMM just ended, but the more I think of a possible Altered Carbon setup, the more it lends itself to RMM shenanigans, so I'm no closer to being ready to open an M.
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Re: f.ds Mafia Hub
« Reply #929 on: March 06, 2018, 10:42:54 am »

I have an M based on Wheel of Time/Donner Party. Was Ghacob going to do theirs? I know they were ahead of me.
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Re: f.ds Mafia Hub
« Reply #930 on: March 06, 2018, 10:48:42 am »

I have an M based on Wheel of Time/Donner Party. Was Ghacob going to do theirs? I know they were ahead of me.

There are neither beginnings or endings to the turning of the Wheel of Time. But it was a beginning... of breakfast.
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Re: f.ds Mafia Hub
« Reply #931 on: March 06, 2018, 12:05:57 pm »

I have an M based on Wheel of Time/Donner Party. Was Ghacob going to do theirs? I know they were ahead of me.
We need an M, so I'm going to say whoever is ready first should open one.
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Re: f.ds Mafia Hub
« Reply #932 on: March 07, 2018, 11:06:51 am »

M114: Wheel of Time II. Three spots left!
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Re: f.ds Mafia Hub
« Reply #933 on: March 08, 2018, 09:17:13 am »

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Re: f.ds Mafia Hub
« Reply #934 on: March 09, 2018, 09:47:49 pm »

Looks like we already need a sub for M114. The game hasn't started yet. Please PM if you are interested.
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iguanaiguana

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Re: f.ds Mafia Hub
« Reply #935 on: March 21, 2018, 08:56:01 am »

I think I want to run a normal setup before I run an RMM setup.

Any votes on what normal setup I should run? The flavor would be Okkervil River mafia in the style of schadd's musical games and I can run that with any kind of normal setup that people would like to see.

I could do Asher9++ or one of schadd's things or something from mafiascum. Not really interested in trying to make one up from scratch.

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Re: f.ds Mafia Hub
« Reply #936 on: March 24, 2018, 03:00:16 pm »

It seems good to open a normal game soon. So iguana if you can do that, it would be great.

I personally won't play for another week, which is when I'm not traveling anymore, so I'm not sure my opinion on the setup should count, but I think I prefer schadd's things over asher9++ because asher9 has some possible setups (admittedly rather unlikely) that are broken. I don't exactly remember if schadd's things might be broken as well.
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Re: f.ds Mafia Hub
« Reply #937 on: March 25, 2018, 01:41:36 am »

dooooo ittt :P
played on MS last couple of weeks to fill the void and it is just like... mind numbing...need a game
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Town:  14 wins, 14 losses (1 MVP)
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Re: f.ds Mafia Hub
« Reply #938 on: March 25, 2018, 09:21:51 am »

Opening tomorrow!
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Re: f.ds Mafia Hub
« Reply #939 on: April 11, 2018, 04:33:18 am »

I wish I was cool enough to know how to but I am not. If someone would like to start another PIP I would totally be in!
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: f.ds Mafia Hub
« Reply #940 on: April 11, 2018, 07:13:58 am »

I will mod one game at a time like I play one game at a time, so I can run another when M115 is over. What is PIP?
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Re: f.ds Mafia Hub
« Reply #941 on: April 14, 2018, 03:37:56 am »

Is there anything opening soon?
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Re: f.ds Mafia Hub
« Reply #942 on: April 18, 2018, 01:31:16 am »

I will mod one game at a time like I play one game at a time, so I can run another when M115 is over. What is PIP?

I could be making up acronyms - but I meant for it to stand for Pick your Poison. Or anything really, but Robz Lost game was suppperrr fun and I have no idea how to run a game lol
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #943 on: April 18, 2018, 09:31:48 am »

I will mod one game at a time like I play one game at a time, so I can run another when M115 is over. What is PIP?

I could be making up acronyms - but I meant for it to stand for Pick your Poison. Or anything really, but Robz Lost game was suppperrr fun and I have no idea how to run a game lol

I should be a good mafia member and mod a game myself as its been years since the last time I did but I am currently buying a house and then moving and starting a new job so I think I am going to be far to busy to mod a game for about a month. But when late may comes around if there is a need for a game I should be able to mod one.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: f.ds Mafia Hub
« Reply #944 on: April 19, 2018, 09:40:52 am »

Iguana has offered to help out since I will be busy so I will be developing a game in the style of Mafia 108 and the theme of The Magicians. I am curious if there is enough interest and people want to play a game similar in size to M108 (17 people) or if a scaled down version would be more enjoyable.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: f.ds Mafia Hub
« Reply #945 on: April 19, 2018, 02:26:44 pm »

Also do people prefer or not prefer having Serial Killers, I feel like we have had a decent amount of Multi-ball games recently and both previous draft style games had multi factions so I am thinking of making it straight up town/mafia but would include an SK if people like that.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

iguanaiguana

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Re: f.ds Mafia Hub
« Reply #946 on: April 19, 2018, 02:45:38 pm »

Also do people prefer or not prefer having Serial Killers, I feel like we have had a decent amount of Multi-ball games recently and both previous draft style games had multi factions so I am thinking of making it straight up town/mafia but would include an SK if people like that.

No SK is my vote.
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Re: f.ds Mafia Hub
« Reply #947 on: April 19, 2018, 02:54:42 pm »

Also do people prefer or not prefer having Serial Killers, I feel like we have had a decent amount of Multi-ball games recently and both previous draft style games had multi factions so I am thinking of making it straight up town/mafia but would include an SK if people like that.

No, SK is my vote.

You missed that comma there.
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Re: f.ds Mafia Hub
« Reply #948 on: April 19, 2018, 03:26:28 pm »

Also do people prefer or not prefer having Serial Killers, I feel like we have had a decent amount of Multi-ball games recently and both previous draft style games had multi factions so I am thinking of making it straight up town/mafia but would include an SK if people like that.
Well I have bigger issues with drafting than I do with SKs. Though both should be kept somewhat sparse.
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Re: f.ds Mafia Hub
« Reply #949 on: April 19, 2018, 04:17:06 pm »

I'll be opening signup's once I get a few more things tweaked with the setup. It will be a draft similar but not identical to those used in mafia 100 and 108, unless many more people express interest it will be a 13 Player 3 mafia setup.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: f.ds Mafia Hub
« Reply #950 on: April 19, 2018, 05:46:16 pm »

I'll be playing!
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Re: f.ds Mafia Hub
« Reply #951 on: April 19, 2018, 06:06:33 pm »

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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #952 on: April 19, 2018, 09:16:18 pm »

Looking for a replacement for M115! If anyone is up to catching up, it would help out quite a bit : )
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Re: f.ds Mafia Hub
« Reply #953 on: April 20, 2018, 04:02:12 pm »

M116 is open for signups!
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: f.ds Mafia Hub
« Reply #954 on: May 15, 2018, 11:57:36 am »

I am planning to run a simple RMM some time soon, just 2 factions and no super-crazy roles. It will be cancer-themed, because we all know how much fun that is. If there's someone else planning to do an RMM soon, please go first. I just thought it would be nice to have another RMM, we're rather light on games these days.
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Re: f.ds Mafia Hub
« Reply #955 on: May 15, 2018, 01:53:39 pm »

It will be cancer-themed, because we all know how much fun that is.

Haha.. I can practically look like I'm working while checking the forum.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

iguanaiguana

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Re: f.ds Mafia Hub
« Reply #956 on: May 17, 2018, 07:19:47 am »

We need a sub for M116.
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iguanaiguana

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Re: f.ds Mafia Hub
« Reply #957 on: May 17, 2018, 08:02:01 am »

I am planning to run a simple RMM some time soon, just 2 factions and no super-crazy roles. It will be cancer-themed, because we all know how much fun that is. If there's someone else planning to do an RMM soon, please go first. I just thought it would be nice to have another RMM, we're rather light on games these days.

I am getting back to the RMM I created and it will be ready to open soon too. Is there a problem with running two at once?
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Re: f.ds Mafia Hub
« Reply #958 on: May 17, 2018, 07:06:04 pm »

I am planning to run a simple RMM some time soon, just 2 factions and no super-crazy roles. It will be cancer-themed, because we all know how much fun that is. If there's someone else planning to do an RMM soon, please go first. I just thought it would be nice to have another RMM, we're rather light on games these days.

I am getting back to the RMM I created and it will be ready to open soon too. Is there a problem with running two at once?

The only problem is getting them to fill, but if they fill, there should be no problems
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Re: f.ds Mafia Hub
« Reply #959 on: May 18, 2018, 10:54:12 am »

I feel like as long as a normal game doesn’t get opened as well I think two rmm’s are fine. We seems to be in a lul for standard game mode and interest, so I think a couple rmm’s would be fun.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

faust

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Re: f.ds Mafia Hub
« Reply #960 on: May 18, 2018, 10:59:43 am »

I would be happy to have another game to die in.
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iguanaiguana

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Re: f.ds Mafia Hub
« Reply #961 on: May 18, 2018, 12:24:08 pm »

Rad. I'll open mine up once Faust's is full. I'm being a bit meticulous about it because it's my first invented setup and I don't want it to suck.
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Re: f.ds Mafia Hub
« Reply #962 on: May 30, 2018, 07:51:34 am »

Rad. I'll open mine up once Faust's is full. I'm being a bit meticulous about it because it's my first invented setup and I don't want it to suck.
What happened to this?
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iguanaiguana

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Re: f.ds Mafia Hub
« Reply #963 on: May 30, 2018, 12:24:09 pm »

Rad. I'll open mine up once Faust's is full. I'm being a bit meticulous about it because it's my first invented setup and I don't want it to suck.
What happened to this?
Here it is!
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Re: f.ds Mafia Hub
« Reply #964 on: June 07, 2018, 10:00:41 am »

May need a replacement for RMM48. Please let me know if you're available. It is possible that I won't need it, but it's better to be prepared.
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schadd

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Re: f.ds Mafia Hub
« Reply #965 on: June 09, 2018, 08:41:52 pm »

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faust

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Re: f.ds Mafia Hub
« Reply #966 on: June 10, 2018, 02:12:09 am »

setup u guys might like
It looks potentially gamey. Like, I'd think that without coordination the roles won't do much, but if you coordinate everyone to target the same player N1 and then lynch that player you get a decent chunk of info.
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Swowl

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Re: f.ds Mafia Hub
« Reply #967 on: July 11, 2018, 04:48:10 am »

setup u guys might like
It looks potentially gamey. Like, I'd think that without coordination the roles won't do much, but if you coordinate everyone to target the same player N1 and then lynch that player you get a decent chunk of info.

I mean that will just turn into a CC situation yeah?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #968 on: July 11, 2018, 04:49:27 am »

setup u guys might like
It looks potentially gamey. Like, I'd think that without coordination the roles won't do much, but if you coordinate everyone to target the same player N1 and then lynch that player you get a decent chunk of info.

I mean that will just turn into a CC situation yeah?

actually this plus day chat might be fun?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: f.ds Mafia Hub
« Reply #969 on: July 13, 2018, 06:49:24 am »

I may need a sub for RMM49. Let me know if you want it.
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iguanaiguana

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Re: f.ds Mafia Hub
« Reply #970 on: July 21, 2018, 03:08:05 pm »


I am planning to open a normal game soon as a faust9++ (example game here.)

For flavor, I have two minds.

1) f.ds mafia players mafia: so everyone will get another mafia player as their flavorname. I'll choose players based on who I think fits the role or maybe if you did a really good job as a particular role in some game then you would be that role in this game. And it would be open to discussion as to what players go with what roles.  EG: you could say in the comments before the game starts, like "Roadrunner7671 should totally be the restless spirit if we roll a restless spirit this game" or like "pingpongsam should be a scum."

I really like this idea but I see two reasons not to do it: a) people may feel uncomfortable about it. b) it may be more fun to do later as a full blown RMM instead.

2) Cities vs. towns of the U.S. west coast mafia: The mafia players are basically going to be like Seattle, Portland, San Francisco, or maybe Los Angeles and then the town players are going to be happy little towns like Klamath Falls, Oregon or Chico, California. Mafia will get town fakeclaims obviously. And the flavor would be about the cities expanding and swallowing up the towns until nothing is left.

If someone wants a particular normal setup to be run instead of faust9++, let me know. And vote for the flavor you want to see happen next!
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schadd

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Re: f.ds Mafia Hub
« Reply #971 on: July 21, 2018, 07:30:40 pm »

who would you assign virgin to
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Re: f.ds Mafia Hub
« Reply #972 on: July 21, 2018, 08:10:22 pm »

schadd seems like the clear best choice!  But maybe an RMM would be better to avoid giving anyone an awkward or boring role
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Re: f.ds Mafia Hub
« Reply #973 on: July 21, 2018, 08:12:11 pm »

Or I could do an invented M in the style of super smash bros with forum mafia players flavor
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Re: f.ds Mafia Hub
« Reply #974 on: July 21, 2018, 08:14:17 pm »

also faust9++ is vewy scumsided

in the baseline 9v3 town has to be right more than half of the time which is Tough (the random chance game of vanilla 8v3 +innocent is 16.9%; most games that people consider playable like to be in the low 30s)

i think 1-shot governor has very little utility and takes up 2 rolls (you usually.... want to lynch who you're lynching; no lynch/wait for kill will still be the thing to do in mylo so you can't catch quickhammers with it)

bodyguard, 1-shot commuter, 1-night PGO i think are also all pretty weak. i can elaborate if u need me to. i think it's fine that pgo is weak because it's funny but there are a lot of roles that i don't think help town very much in a setup where Town Needs Help

note that c9++ and jk9++ both have only 2 scum with 5 or 6 T rolls
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schadd

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Re: f.ds Mafia Hub
« Reply #975 on: July 21, 2018, 08:14:35 pm »

ooh ppe
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Re: f.ds Mafia Hub
« Reply #976 on: August 03, 2018, 07:41:13 am »

I will open the game either today or on Monday. It will be M, with some setup I'll choose at some point.
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Re: f.ds Mafia Hub
« Reply #977 on: August 14, 2018, 08:59:32 am »

Hi guys. I am making a moderately complicated RMM with Dirk Gently Flavor. Is there anyone who doesn't want to play it to help me balance it? PM me if interested! :)
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Re: f.ds Mafia Hub
« Reply #978 on: August 15, 2018, 10:42:45 am »

I would very much like a game to play. Even some micro one. Anyone feeling like opening one?
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Re: f.ds Mafia Hub
« Reply #979 on: August 24, 2018, 04:10:28 pm »

The normal noob setups are boring.

How about this: 2 Mafia Goons, 6 VTs, 2 doctors. Special rule: if both doctors target each other, no-one is protected. Thoughts?

The difference is that it's 10 players so doctoring someone actually does something (gives town an additional mislynch).

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Re: f.ds Mafia Hub
« Reply #980 on: August 24, 2018, 04:18:49 pm »

The normal noob setups are boring.

How about this: 2 Mafia Goons, 6 VTs, 2 doctors. Special rule: if both doctors target each other, no-one is protected. Thoughts?

The difference is that it's 10 players so doctoring someone actually does something (gives town an additional mislynch).

Maybe rolecop or roleblocker for Mafia?
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Re: f.ds Mafia Hub
« Reply #981 on: August 24, 2018, 04:20:51 pm »

Rolecop maybe. I don't like Roleblocker, I want town to have the option of claming early with one doctor if they want to without it just being horrible.

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Re: f.ds Mafia Hub
« Reply #982 on: August 24, 2018, 04:21:45 pm »

What would a game with three jailkeeper and a strongman look like?
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Re: f.ds Mafia Hub
« Reply #983 on: August 24, 2018, 04:22:54 pm »

What would a game with three jailkeeper and a strongman look like?
Never mind they would just be directed and used as a public cop.
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Re: f.ds Mafia Hub
« Reply #984 on: August 24, 2018, 04:24:57 pm »

I think I like just straight up macho doctors rather than only if they mutually target. It means a doctor who claims on Day 1 eats the NK, but it prevents one doctor from keeping the other one alive as a pseudo-IC for the whole game when that happens.

Makes it more about trying to outguess the scum NK choices.
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Re: f.ds Mafia Hub
« Reply #985 on: August 24, 2018, 04:26:10 pm »

I think I like just straight up macho doctors rather than only if they mutually target. It means a doctor who claims on Day 1 eats the NK, but it prevents one doctor from keeping the other one alive as a pseudo-IC for the whole game when that happens.

Makes it more about trying to outguess the scum NK choices.

And this way, I think scum doesn't need the RB or RC.
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Re: f.ds Mafia Hub
« Reply #986 on: August 24, 2018, 04:37:12 pm »

I think I like just straight up macho doctors rather than only if they mutually target. It means a doctor who claims on Day 1 eats the NK, but it prevents one doctor from keeping the other one alive as a pseudo-IC for the whole game when that happens.

that was an intended possibility!

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Re: f.ds Mafia Hub
« Reply #987 on: August 25, 2018, 04:29:35 am »

I think it is good for a newbie game to have the option for scum to reasonably fakeclaim. So I would not use most open setups.
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Re: f.ds Mafia Hub
« Reply #988 on: August 25, 2018, 04:52:44 am »

I think it is good for a newbie game to have the option for scum to reasonably fakeclaim. So I would not use most open setups.

They can reasonably fakeclaim in the 2-doctor setup, thoguh.

So if everyone is ok with that, I could open it today. I'd go with Rolecop for scum, 2 doctors for town, and the special rule.

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Re: f.ds Mafia Hub
« Reply #989 on: August 25, 2018, 05:30:52 am »

I think it is good for a newbie game to have the option for scum to reasonably fakeclaim. So I would not use most open setups.

They can reasonably fakeclaim in the 2-doctor setup, thoguh.

So if everyone is ok with that, I could open it today. I'd go with Rolecop for scum, 2 doctors for town, and the special rule.

I like that.
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Re: f.ds Mafia Hub
« Reply #990 on: August 25, 2018, 12:19:35 pm »

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Re: f.ds Mafia Hub
« Reply #991 on: August 28, 2018, 06:08:55 am »

So, I've been working on Netflix Dirk Gently RMM. It is for 14 people. Is there an interest and enough people for it?
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Re: f.ds Mafia Hub
« Reply #992 on: September 09, 2018, 12:52:44 pm »

I may possibly need a replacement for RMM50. Pm me if interested
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Re: f.ds Mafia Hub
« Reply #993 on: September 10, 2018, 02:42:05 am »

I need a replacement for NM 13. Please PM if you're willing to jump in.

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Re: f.ds Mafia Hub
« Reply #994 on: September 10, 2018, 03:21:40 am »

pm me first :3
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Re: f.ds Mafia Hub
« Reply #995 on: September 10, 2018, 07:15:27 am »

I may possibly need a replacement for RMM50. Pm me if interested

ftfm
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Re: f.ds Mafia Hub
« Reply #996 on: September 11, 2018, 12:27:04 pm »

LaLight got theirs, but I'm still looking. Right now there' just one day to catch up on.

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Re: f.ds Mafia Hub
« Reply #997 on: September 13, 2018, 09:48:58 pm »

I am working on a Westworld themed game, to run as a normal "M."

I will recycle at least one element from the Lost game--a third party "Serial Killer" whose win con is not to be the last man standing, but rather to kill a specific group of players.

I am not planning to re-use the draft, however.
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Re: f.ds Mafia Hub
« Reply #998 on: September 13, 2018, 09:52:41 pm »

Cool
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Re: f.ds Mafia Hub
« Reply #999 on: September 13, 2018, 10:37:17 pm »

I am working on a Westworld themed game, to run as a normal "M."

I will recycle at least one element from the Lost game--a third party "Serial Killer" whose win con is not to be the last man standing, but rather to kill a specific group of players.

I am not planning to re-use the draft, however.

/in x1000
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1000 on: September 13, 2018, 10:48:50 pm »

I am working on a Westworld themed game, to run as a normal "M."

I will recycle at least one element from the Lost game--a third party "Serial Killer" whose win con is not to be the last man standing, but rather to kill a specific group of players.

I am not planning to re-use the draft, however.

In or happy to co-mod if you want someone to discuss with.
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Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

faust

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Re: f.ds Mafia Hub
« Reply #1001 on: September 17, 2018, 10:08:24 am »

I have some ideas to run an RMM based on the Imperial Radch trilogy by Ann Leckie, but I am not sure how many people would even know the flavor.

An alternative would be to run an M game, which would probably be mostly closed, but with some draft mechanics.

What do people prefer?

EDIT: Another flavor that is so far unused and potentially RMM-worthy is the Kingkiller chronicles, but the source material uses a bunch of sexist tropes, so if I were to design something based on that it would probably be more like a parody.
« Last Edit: September 17, 2018, 10:13:00 am by faust »
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LaLight

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Re: f.ds Mafia Hub
« Reply #1002 on: September 17, 2018, 10:14:14 am »

I have some ideas to run an RMM based on the Imperial Radch trilogy by Ann Leckie, but I am not sure how many people would even know the flavor.

An alternative would be to run an M game, which would probably be mostly closed, but with some draft mechanics.

What do people prefer?

I would prefer your RMM. You could always do the thing where flavor doesn't affect roles, huh? :) When you did Firefly, that was top-5 best things in my life, it was so interesting, I just had to watch the series so here goes

But also I am a little sad there is no open games right now (except, you know), so maybe you'll do 2? :)
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Re: f.ds Mafia Hub
« Reply #1003 on: September 17, 2018, 10:24:13 am »

When you did Firefly, that was top-5 best things in my life, it was so interesting, I just had to watch the series so here goes
I am really happy to hear that :)

The things I am proposing are both book trilogies of course, so a little more effort to catch up on ;)

But also I am a little sad there is no open games right now (except, you know), so maybe you'll do 2? :)
Well I am afraid that I have to wait until mid October before opening any games as I will have a 2-week VLA for work coming up.
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LaLight

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Re: f.ds Mafia Hub
« Reply #1004 on: September 17, 2018, 10:25:40 am »

The things I am proposing are both book trilogies of course, so a little more effort to catch up on ;)

Well, I am finishing Nabokov rn and have nothing to read, so :)
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Re: f.ds Mafia Hub
« Reply #1005 on: September 17, 2018, 07:10:18 pm »

I have some ideas to run an RMM based on the Imperial Radch trilogy by Ann Leckie, but I am not sure how many people would even know the flavor.

This would make me happy!! :-)

Are there ships and ancillaries and everything?
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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faust

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Re: f.ds Mafia Hub
« Reply #1006 on: September 18, 2018, 03:47:19 am »

I have some ideas to run an RMM based on the Imperial Radch trilogy by Ann Leckie, but I am not sure how many people would even know the flavor.

This would make me happy!! :-)

Are there ships and ancillaries and everything?
No comment :P
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WestCoastDidds

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Re: f.ds Mafia Hub
« Reply #1007 on: September 18, 2018, 07:56:37 pm »

I have been meaning to read AJ!

And I am one of those people that if you tell me to read it or watch it, I will. So, hooray!
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Re: f.ds Mafia Hub
« Reply #1008 on: September 19, 2018, 02:35:42 am »

I read the first one (Justice?).  It was heavy.
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Re: f.ds Mafia Hub
« Reply #1009 on: September 19, 2018, 02:43:21 am »

I read the first one (Justice?).  It was heavy.
I think the subsequent ones are easier reads because you're already familiar with the universe and also they don't have separate timelines.
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Re: f.ds Mafia Hub
« Reply #1010 on: September 29, 2018, 12:11:49 am »

Hey guys.

Stumbled back into this forum because I was trying to figure out what silverspawn's avatar was. Thought it was a My Little Pony character, but wasn't sure (recently got introduced to that amazing show) so came into to do a Google Image Search and found out that it was in fact fanart of Twilight Sparkle. So I was right!

Cool!

And thought I would say "Hi!"

Sorry I disappeared. Life got extremely complicated really quickly and had to basically drop everything for a while. Have thought a few times that I should get a mafia game in, but I don't think I should for a while longer. Anyways, hope the mafia community is still going strong.
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The_Wine_Merchant

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Re: f.ds Mafia Hub
« Reply #1011 on: September 29, 2018, 12:12:29 am »

Also a new Dominion expansion? I hadn't heard until now!
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Galzria

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Re: f.ds Mafia Hub
« Reply #1012 on: September 29, 2018, 02:05:13 am »

Hey guys.

Stumbled back into this forum because I was trying to figure out what silverspawn's avatar was. Thought it was a My Little Pony character, but wasn't sure (recently got introduced to that amazing show) so came into to do a Google Image Search and found out that it was in fact fanart of Twilight Sparkle. So I was right!

Cool!

And thought I would say "Hi!"

Sorry I disappeared. Life got extremely complicated really quickly and had to basically drop everything for a while. Have thought a few times that I should get a mafia game in, but I don't think I should for a while longer. Anyways, hope the mafia community is still going strong.

We definitely miss you! But of course, life first! We would all love to see you back in a game soon though!
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
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Re: f.ds Mafia Hub
« Reply #1013 on: October 02, 2018, 01:35:32 pm »

I would like a game please

Also if no one goes for it I can open some M, if there's enough interest, Traitor8 most possibly. Or Rusty Guillotine, there was some interest iirc
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Re: f.ds Mafia Hub
« Reply #1014 on: October 02, 2018, 01:58:32 pm »

Didn't you mod like the last 5 games? Someone else should step up.

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Re: f.ds Mafia Hub
« Reply #1015 on: October 02, 2018, 02:32:33 pm »

Didn't you mod like the last 5 games? Someone else should step up.

Iguana also did, and you. Faust is vla atm
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Re: f.ds Mafia Hub
« Reply #1016 on: October 02, 2018, 02:59:20 pm »

you still have half of the last 6 games

... but if you want to mod another, don't let me stop you. I'll sign up :-) and I don't particularly want to mod something right now.

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Re: f.ds Mafia Hub
« Reply #1017 on: October 02, 2018, 03:16:07 pm »

I will mod something once October is over.  I'm going to be really busy until November.
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Re: f.ds Mafia Hub
« Reply #1018 on: October 02, 2018, 03:23:23 pm »

Right.

I’ll open something with Rusty Guillotine and some cool flavor tomorrow
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Re: f.ds Mafia Hub
« Reply #1019 on: October 31, 2018, 08:52:42 am »

I need a replacement for Towny Mafia. pm me if interested!
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Re: f.ds Mafia Hub
« Reply #1020 on: November 07, 2018, 07:32:14 am »

a game anyone? Maybe some small one?
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Re: f.ds Mafia Hub
« Reply #1021 on: November 12, 2018, 11:52:23 am »

I will mod something once October is over.  I'm going to be really busy until November.
Is this happening?

I could also open my RMM soon, but it's not small and maybe a small game would be better.
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Re: f.ds Mafia Hub
« Reply #1022 on: November 12, 2018, 12:25:01 pm »

I will mod something once October is over.  I'm going to be really busy until November.
Is this happening?

I could also open my RMM soon, but it's not small and maybe a small game would be better.

Sorry, being busy has spilled over into the foreseeable future.  I won't be able to start a game any time soon.
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Re: f.ds Mafia Hub
« Reply #1023 on: November 13, 2018, 09:33:55 am »

I'm overdue to run something. Let me think about it tonight...
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Re: f.ds Mafia Hub
« Reply #1024 on: November 13, 2018, 08:05:09 pm »

I'm overdue to run something. Let me think about it tonight...

If we want something small-ish, would anyone be interested in playing Epic Duel? Alternatively, I could run something more standard like asher9++. Preferences?

Unless I think of something interesting soon, you may get radiology as a theme, because I'm feeling otherwise uninspired :-P
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Re: f.ds Mafia Hub
« Reply #1025 on: November 14, 2018, 01:05:44 am »

I'm overdue to run something. Let me think about it tonight...

If we want something small-ish, would anyone be interested in playing Epic Duel? Alternatively, I could run something more standard like asher9++. Preferences?

Unless I think of something interesting soon, you may get radiology as a theme, because I'm feeling otherwise uninspired :-P
I think your link is broken.

Anyway I checked it out. Not the biggest fan of Nightless runs, I feel they are better suited to Blitz games. I'm fine with doing some standard setup.
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Re: f.ds Mafia Hub
« Reply #1026 on: November 14, 2018, 04:02:21 am »

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Re: f.ds Mafia Hub
« Reply #1027 on: November 19, 2018, 06:43:49 am »

I'm overdue to run something. Let me think about it tonight...

If we want something small-ish, would anyone be interested in playing Epic Duel? Alternatively, I could run something more standard like asher9++. Preferences?

Unless I think of something interesting soon, you may get radiology as a theme, because I'm feeling otherwise uninspired :-P
Are you going to go through with this? Otherwise I might just open some game so that there is something. But that would mean postponing my RMM.
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Re: f.ds Mafia Hub
« Reply #1028 on: November 19, 2018, 01:22:39 pm »

I'm overdue to run something. Let me think about it tonight...

If we want something small-ish, would anyone be interested in playing Epic Duel? Alternatively, I could run something more standard like asher9++. Preferences?

Unless I think of something interesting soon, you may get radiology as a theme, because I'm feeling otherwise uninspired :-P
Are you going to go through with this? Otherwise I might just open some game so that there is something. But that would mean postponing my RMM.

Hey! Yes, I can open something based on asher 9++, if that suits you? You were the only one who seemed to voice any opinion anyway :-)

Sorry for delay... I was thinking there wasn't much hurry because of how slowly things tend to fill up, and with the US-ian Thanksgiving holiday fast approaching.
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Re: f.ds Mafia Hub
« Reply #1029 on: November 22, 2018, 10:04:10 am »

I'm overdue to run something. Let me think about it tonight...

If we want something small-ish, would anyone be interested in playing Epic Duel? Alternatively, I could run something more standard like asher9++. Preferences?

Unless I think of something interesting soon, you may get radiology as a theme, because I'm feeling otherwise uninspired :-P
Are you going to go through with this? Otherwise I might just open some game so that there is something. But that would mean postponing my RMM.

Hey! Yes, I can open something based on asher 9++, if that suits you? You were the only one who seemed to voice any opinion anyway :-)

Sorry for delay... I was thinking there wasn't much hurry because of how slowly things tend to fill up, and with the US-ian Thanksgiving holiday fast approaching.

I love the ++ setups so i'm in!
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Re: f.ds Mafia Hub
« Reply #1030 on: November 25, 2018, 06:09:52 am »

I've just opened M120: Czech Mafia for business, using asher 9++.
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Re: f.ds Mafia Hub
« Reply #1031 on: December 08, 2018, 11:23:50 am »

Faust, I finished the last Radch book last night! So good!’thank you for the recommendation!
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faust

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Re: f.ds Mafia Hub
« Reply #1032 on: December 09, 2018, 03:53:34 am »

Faust, I finished the last Radch book last night! So good!’thank you for the recommendation!
Glad you liked it! I still want to open that game, but think it may be better to wait until after Christmas time.
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Re: f.ds Mafia Hub
« Reply #1033 on: December 09, 2018, 03:10:37 pm »

Faust, I finished the last Radch book last night! So good!’thank you for the recommendation!
Glad you liked it! I still want to open that game, but think it may be better to wait until after Christmas time.

The third book, especially, was freaking fantastic. There would be so much you could do that is cool and creative.
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Re: f.ds Mafia Hub
« Reply #1034 on: December 29, 2018, 03:26:52 pm »

I'm getting the urge to run something, something with a dumb theme no one else cares about and a "normal" setup (i.e. with a bunch of VTs). Not sure what yet...
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Re: f.ds Mafia Hub
« Reply #1035 on: January 05, 2019, 10:09:59 am »

Please do! I think the husband wants to give this mafia thing a whirl so normal would be awesome.
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Re: f.ds Mafia Hub
« Reply #1036 on: January 05, 2019, 02:11:00 pm »

I have at least one good closed setup idea, probably a bunch more floating around in text documents somewhere, need to think of a theme for it. Plus there are some neat open setups I've always wanted to try.

I hate the idea of theme-breakability, so for the record I will make a list of flavor names then roll for which ones will be scum randomly, THEN assign PRs, and if scum want help with what PRs I would have assigned their flavor if they had rolled PRs I give it then.

Anyway, this probably isn't the thread for that, sorry, I might just pick a theme and then decide if it fits any of the setups I have squirreled away well enough.
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Re: f.ds Mafia Hub
« Reply #1037 on: January 06, 2019, 08:53:19 am »

Greetings!
I have read the rules of Mafia and played hundreds of games of mafia online at epicmafia. However, I have never played forum mafia before. All the mafia games i've played have lasted about 15 minutes. Anyways, I would like to start. Are there any newbie games available? If not, I think i'm experienced enough at mafia to handle a standard game. Where should I begin? What meta should I know before beginning?
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Re: f.ds Mafia Hub
« Reply #1038 on: January 06, 2019, 09:02:33 am »

There's only an RMM (role madness) game open right now, which is really not a good place to start.

Anyone want to run a normal setup?

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Re: f.ds Mafia Hub
« Reply #1039 on: January 06, 2019, 09:48:30 am »

Eh, if you've played hundreds of games already, then I would imagine you can handle the RMM just fine.
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Re: f.ds Mafia Hub
« Reply #1040 on: January 06, 2019, 10:21:28 am »

Eh, if you've played hundreds of games already, then I would imagine you can handle the RMM just fine.
Correct. It’s just the changes from live Nadia to forum mafia I need to do.
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Re: f.ds Mafia Hub
« Reply #1041 on: January 06, 2019, 10:23:26 am »

So sorry for double posting, but I can’t edit posts on mobile. Anyways, I misspelled mafia as “Nadia”. Sorry. Meant mafia. Also, I can play multiple games at once, correct?
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Re: f.ds Mafia Hub
« Reply #1042 on: January 06, 2019, 12:46:08 pm »

Double posting isn't a big deal on this forum. And yes, you can play several games at once.

I could mod something, if no-one else feels up to it, but let's wait a bit first.

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Re: f.ds Mafia Hub
« Reply #1043 on: January 06, 2019, 02:34:12 pm »

I was just thinking about running a normal game around when this one finishes. Could do it sooner if people are okay with me doing it.
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Re: f.ds Mafia Hub
« Reply #1044 on: January 06, 2019, 02:43:25 pm »

I was just thinking about running a normal game around when this one finishes. Could do it sooner if people are okay with me doing it.

You have my approval. Count me in whenever you start it
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Re: f.ds Mafia Hub
« Reply #1045 on: January 06, 2019, 03:47:55 pm »

I was just thinking about running a normal game around when this one finishes. Could do it sooner if people are okay with me doing it.

You have my approval.
And my bow.
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silverspawn

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Re: f.ds Mafia Hub
« Reply #1046 on: January 06, 2019, 03:52:38 pm »

gogo

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Re: f.ds Mafia Hub
« Reply #1047 on: January 17, 2019, 10:29:25 am »

Just got inspired to make a Team Fortress 2 themed RMM. I'm hacking out a Capture The Flag mechanic. This will be very invented but staying just north of bastard although balance can't be guaranteed at least in the first iteration.

General idea is each faction has a scout who attempts a CTF each night with a dice roll on the success. Successful CTF points can be used to purchase certain upgrades. The biggest issue I am having is allowing town to cooperate on the allocation of CTF points without revealing themselves to each other and thereby deducing scum.

I think the game works without the CTF mechanic although that's the actual fun bit that keeps people alive when the otherwise kind of OP roles would lead to a really short game.

I'm super amped about the role ideas but am unsure if I should open the setup or keep closed. I'm strongly leaning towards closed right now.
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Re: f.ds Mafia Hub
« Reply #1048 on: January 17, 2019, 10:58:34 am »

Just got inspired to make a Team Fortress 2 themed RMM. I'm hacking out a Capture The Flag mechanic. This will be very invented but staying just north of bastard although balance can't be guaranteed at least in the first iteration.

General idea is each faction has a scout who attempts a CTF each night with a dice roll on the success. Successful CTF points can be used to purchase certain upgrades. The biggest issue I am having is allowing town to cooperate on the allocation of CTF points without revealing themselves to each other and thereby deducing scum.

I think the game works without the CTF mechanic although that's the actual fun bit that keeps people alive when the otherwise kind of OP roles would lead to a really short game.

I'm super amped about the role ideas but am unsure if I should open the setup or keep closed. I'm strongly leaning towards closed right now.
At some point I considered an RMM that with strong CTF elements. Players would move around a map and the scum would try to steal the flag from town (and vice versa). I abandoned this because I figured it would require a too high level of activity (you'd want to put in move every 24 hours or so).
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Re: f.ds Mafia Hub
« Reply #1049 on: January 17, 2019, 12:13:08 pm »

I put pen to paper and it looked good so now I'm typing up role descriptions and refining it. It's coming together marvelously. I think it is going to be really good. I'm not balance expert so it may fall apart through some exploitation but all in all I think it is extra good. The CTF points allow modification of the team structure (kind of like dying and respawning as a new role when a particular weakness needs to be addressed).

I'm trying to figure out whether the game can be re-run once all roles and options are discovered. I think this was my actual concern about open versus closed. Regardless, it will be far more fun the first time run as closed. However, if I don't nail balance just right the first go I'd like it to be repeatable with tweaks which would make subsequent games open. It reminds me a bit of Dice Mafia which was one of my favorite setups ever run.
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Re: f.ds Mafia Hub
« Reply #1050 on: January 17, 2019, 07:03:44 pm »

I want to join a game, and check the thread daily for open games. However, I see no games marked "open" or anything of the sort. Are there any open games, and if so, how do I join them?
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Re: f.ds Mafia Hub
« Reply #1051 on: January 17, 2019, 07:05:50 pm »

I want to join a game, and check the thread daily for open games. However, I see no games marked "open" or anything of the sort. Are there any open games, and if so, how do I join them?

Open games are put in the forum games sub forum, then after they start they are put in the mafia games sub forum. One, philosopher's mafia, is open right now. Go to that thread and post "/in". Also don't forget to sign the civility pledge , which is a pinned thread in the mafia games sub forum
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arishipshape

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Re: f.ds Mafia Hub
« Reply #1052 on: January 18, 2019, 09:33:21 am »

I want to join a game, and check the thread daily for open games. However, I see no games marked "open" or anything of the sort. Are there any open games, and if so, how do I join them?

Open games are put in the forum games sub forum, then after they start they are put in the mafia games sub forum. One, philosopher's mafia, is open right now. Go to that thread and post "/in". Also don't forget to sign the civility pledge , which is a pinned thread in the mafia games sub forum
I didn't know that. Thanks
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Re: f.ds Mafia Hub
« Reply #1053 on: January 22, 2019, 10:29:11 am »

Is there anyone in the queue to run a normal game? I'd like to get back into the modding swing of things again.
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Re: f.ds Mafia Hub
« Reply #1054 on: January 22, 2019, 03:33:48 pm »

Is there anyone in the queue to run a normal game? I'd like to get back into the modding swing of things again.

I'm thinking about doing the Haunted Village setup, maybe with a few tweaks.
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Re: f.ds Mafia Hub
« Reply #1055 on: January 24, 2019, 12:26:31 am »

I've also got some ideas for a Stormlight Archive RMM. Is there anyone who knows the flavor that would like to shoot ideas back and forth with me?
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Re: f.ds Mafia Hub
« Reply #1056 on: January 24, 2019, 02:53:02 am »

I've also got some ideas for a Stormlight Archive RMM. Is there anyone who knows the flavor that would like to shoot ideas back and forth with me?

I could do that.  How far through the series are you looking to have the flavor involve? Just the first book?
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Re: f.ds Mafia Hub
« Reply #1057 on: January 24, 2019, 10:47:34 am »

Is there anyone in the queue to run a normal game? I'd like to get back into the modding swing of things again

Never mind to that, I don't have NEARLY enough time to do that.

I've also got some ideas for a Stormlight Archive RMM. Is there anyone who knows the flavor that would like to shoot ideas back and forth with me?

I could do that.  How far through the series are you looking to have the flavor involve? Just the first book?
When I get some time I'll shoot you a QT with some ideas.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #1058 on: January 24, 2019, 11:39:13 am »

I think my TF2 setup is finalized. I have roles, welcome, order operations in text and a spreadsheet to calculate out everything in the right order.

What I don't have is time to start it and mod it.
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Re: f.ds Mafia Hub
« Reply #1059 on: January 25, 2019, 12:42:42 pm »

shraeye and I are considering running a coffee themed game, not sure much more than that right now.  We're also open to a drunk mafia again if that trips anybody's trigger.
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Re: f.ds Mafia Hub
« Reply #1060 on: January 25, 2019, 12:56:05 pm »

shraeye and I are considering running a coffee themed game, not sure much more than that right now.  We're also open to a drunk mafia again if that trips anybody's trigger.

Can the scum be sugary garbage Starbucks drinks?
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Re: f.ds Mafia Hub
« Reply #1061 on: January 25, 2019, 03:45:29 pm »

shraeye and I are considering running a coffee themed game, not sure much more than that right now.  We're also open to a drunk mafia again if that trips anybody's trigger.

Can the scum be sugary garbage Starbucks drinks?

I love it.  Mocha-frap-chapa-lite-no-whip-scumlatte.
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Re: f.ds Mafia Hub
« Reply #1062 on: January 26, 2019, 09:24:43 pm »

Bourbon mafia yes!!

And in coffee mafia the real towny need be to be dark roast drip, black.
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Re: f.ds Mafia Hub
« Reply #1063 on: January 26, 2019, 10:45:27 pm »

Why did this get unpinned?
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Re: f.ds Mafia Hub
« Reply #1064 on: January 27, 2019, 02:14:58 pm »

Bourbon mafia yes!!

And in coffee mafia the real towny need be to be dark roast drip, black.

Yeah, maybe "Vanilla Townie" should actually be "Black drip coffee townie." Anything with Vanilla in it is obviously scum.

Light roasts are where the real power is, though. So underrated.
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Re: f.ds Mafia Hub
« Reply #1065 on: January 27, 2019, 04:12:22 pm »

Agreed on the horror that is Vanilla-flavored anything. Clearly scum.

The lighter roasts are way better when the coffee is better. Fair to middling quality needs to be roasted to death...and then it’s pretty good.
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Re: f.ds Mafia Hub
« Reply #1066 on: January 29, 2019, 11:08:57 am »

I like the sound of a Bourbon [whiskey] mafia game, although i'm curious how it works since i don't usually drink whiskey every day, except for when i do.
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Re: f.ds Mafia Hub
« Reply #1067 on: January 29, 2019, 11:19:16 am »

I like the sound of a Bourbon [whiskey] mafia game, although i'm curious how it works since i don't usually drink whiskey every day, except for when i do.

We did drunk mafia way back when I was a young pup and drank on the regular/had a higher tolerance.  It was Super Blitz format so the game was over in an hour or two.  Normal set up, drinking not required but sure made us sassy and hilarious.  It would very likely happen on a weekend nowadays if shraeye and/or I were to host.
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Re: f.ds Mafia Hub
« Reply #1068 on: February 02, 2019, 04:02:13 pm »

I like the sound of a Bourbon [whiskey] mafia game, although i'm curious how it works since i don't usually drink whiskey every day, except for when i do.

We did drunk mafia way back when I was a young pup and drank on the regular/had a higher tolerance.  It was Super Blitz format so the game was over in an hour or two.  Normal set up, drinking not required but sure made us sassy and hilarious.  It would very likely happen on a weekend nowadays if shraeye and/or I were to host.

Yes, yes...let’s do this. DatSwan and Mcmcsalot should play, too. And perhaps I the only format that Debatepro and I can play together...we’d be terrible about not talking or keeping secrets over days, but could manage it for an hour.
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Re: f.ds Mafia Hub
« Reply #1069 on: February 04, 2019, 09:44:02 am »

I like the sound of a Bourbon [whiskey] mafia game, although i'm curious how it works since i don't usually drink whiskey every day, except for when i do.

We did drunk mafia way back when I was a young pup and drank on the regular/had a higher tolerance.  It was Super Blitz format so the game was over in an hour or two.  Normal set up, drinking not required but sure made us sassy and hilarious.  It would very likely happen on a weekend nowadays if shraeye and/or I were to host.

Yes, yes...let’s do this. DatSwan and Mcmcsalot should play, too. And perhaps I the only format that Debatepro and I can play together...we’d be terrible about not talking or keeping secrets over days, but could manage it for an hour.

I'm in if it happens during European drinking hours!
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Re: f.ds Mafia Hub
« Reply #1070 on: February 04, 2019, 10:12:34 pm »

Those depend wholly on your ingenuity, though...
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Re: f.ds Mafia Hub
« Reply #1071 on: February 04, 2019, 10:13:50 pm »

I'll start a game thread for it.  We can discuss the deets there.
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Re: f.ds Mafia Hub
« Reply #1072 on: February 16, 2019, 09:09:36 am »

I’ve never modded before, and I’m interested in maybe modding a newb-friendly game. Probably using Matrix6. Seems like now might be a good time with the only open game being 18-player multiball. Do people think this is a good idea?

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Re: f.ds Mafia Hub
« Reply #1073 on: February 16, 2019, 09:24:43 am »

Or I guess 2d3 is the standard newb setup on mafia scum now, so maybe I’d run that. The point is I’d like to run a simple game with some cute flavor.
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Re: f.ds Mafia Hub
« Reply #1074 on: February 17, 2019, 12:56:50 pm »

Glooble- I'm interested in learning how to mod, so I'll help you, if you want.
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Re: f.ds Mafia Hub
« Reply #1075 on: February 17, 2019, 01:35:24 pm »

Sure. I'll PM you what I was thinking about.
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Re: f.ds Mafia Hub
« Reply #1076 on: March 01, 2019, 05:12:01 pm »

Is there going to be a standard game opening anytime soon?
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Re: f.ds Mafia Hub
« Reply #1077 on: March 01, 2019, 05:49:48 pm »

Drunk mafia soon; not necessarily standard, but not bastard either.
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Re: f.ds Mafia Hub
« Reply #1078 on: March 01, 2019, 06:12:40 pm »

Is there going to be a standard game opening anytime soon?

If no one else wants to, I'm happy to run a standard game. Whether that's the Bread and Circuses setup once we tweak it a bit more, or another closed setup using the list of roles I outlined in M121, I could do either. I seriously have like 10 setups designed on notecards at this point.
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Re: f.ds Mafia Hub
« Reply #1079 on: March 01, 2019, 06:48:58 pm »

Is there going to be a standard game opening anytime soon?

If no one else wants to, I'm happy to run a standard game. Whether that's the Bread and Circuses setup once we tweak it a bit more, or another closed setup using the list of roles I outlined in M121, I could do either. I seriously have like 10 setups designed on notecards at this point.

Coffee Mafia is going to have to wait so feel free to jump us.
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UmbrageOfSnow

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Re: f.ds Mafia Hub
« Reply #1080 on: March 01, 2019, 06:53:16 pm »

You got to give it time to brew
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Re: f.ds Mafia Hub
« Reply #1081 on: March 01, 2019, 07:20:33 pm »

You got to give it time to brew

You did not just go there.
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Re: f.ds Mafia Hub
« Reply #1082 on: March 15, 2019, 08:28:38 am »

I am probably going to run a normal game some time soon. Probably invented setup, not sure about its topological properties. I won't before Diplomacy 6 wraps up though.

Anyone in the mood to run an RMM in the meantime?
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Re: f.ds Mafia Hub
« Reply #1083 on: March 17, 2019, 12:46:36 am »

I am probably going to run a normal game some time soon. Probably invented setup, not sure about its topological properties. I won't before Diplomacy 6 wraps up though.

Anyone in the mood to run an RMM in the meantime?

I keep meaning to recreate the lost Falling Skies data for what was to me my final modding experience ever. I’ll try to get that done this week.
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Re: f.ds Mafia Hub
« Reply #1084 on: May 28, 2019, 11:34:27 am »

any kid RMM
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ashersky

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Re: f.ds Mafia Hub
« Reply #1085 on: June 17, 2019, 05:55:14 am »

FYI, Falling Skies is open again for signups.
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Re: f.ds Mafia Hub
« Reply #1086 on: June 17, 2019, 04:34:45 pm »

for some reason I don't have this thread tagged, so now I do.

I think the next game I run here is going to be a known quantity standard setup. Anybody have one they like that they've been hankering for?
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Re: f.ds Mafia Hub
« Reply #1087 on: June 18, 2019, 06:02:37 am »

Do you want to host your game next? I was going to do a normal semi-open thing soon.

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Re: f.ds Mafia Hub
« Reply #1088 on: June 18, 2019, 07:59:55 am »

Do you want to host your game next? I was going to do a normal semi-open thing soon.

All yours
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Re: f.ds Mafia Hub
« Reply #1089 on: June 18, 2019, 06:56:10 pm »

Ok, then absent complaints, I will open it sometime tomorrow.

It includes duels. But not alignment changes. My sense after hosting duel mafia was that the alignment change was the thing that some people had a problem with. Correct me now if that's not correct.

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Re: f.ds Mafia Hub
« Reply #1090 on: June 20, 2019, 05:09:15 am »

THE GAME HAS OPENED. CLICK HERE TO SIGN UP.

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Re: f.ds Mafia Hub
« Reply #1091 on: July 10, 2019, 11:53:53 pm »

Only two more spots for Falling Skies RMM to fill!
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Re: f.ds Mafia Hub
« Reply #1092 on: July 13, 2019, 08:05:33 pm »

I have been coming up with a fun flavor for a game and would like to learn how to mod it. Does anyone have a link to a tutorial or anything like that?
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Re: f.ds Mafia Hub
« Reply #1093 on: July 13, 2019, 08:38:58 pm »

I’ve written a full custom setup with flavor from start to finish that is going to be bad ass. Unfortunately, I will probably never find the time to run it...
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Re: f.ds Mafia Hub
« Reply #1094 on: July 13, 2019, 10:00:22 pm »

I have been coming up with a fun flavor for a game and would like to learn how to mod it. Does anyone have a link to a tutorial or anything like that?
I would co mod it with you.
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Re: f.ds Mafia Hub
« Reply #1095 on: July 14, 2019, 08:24:55 am »

I’m working on a semi open setup sort of like joth’s DS9 mafia, in that the flavor names are not connected to alignment (It’s agents of SHIELD based, so anyone could be a HYDRA infiltrator.) I want to add a wrinkle where all of the abilities/ shots/ powers people have at the beginning of the game are public information, but some characters have additional abilities which will be triggered only if certain events happen. True role madness, as it were.

Does anybody else here watch Agents of SHIELD?
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Re: f.ds Mafia Hub
« Reply #1096 on: July 14, 2019, 09:51:33 am »

I’m working on a semi open setup sort of like joth’s DS9 mafia, in that the flavor names are not connected to alignment (It’s agents of SHIELD based, so anyone could be a HYDRA infiltrator.) I want to add a wrinkle where all of the abilities/ shots/ powers people have at the beginning of the game are public information, but some characters have additional abilities which will be triggered only if certain events happen. True role madness, as it were.

Does anybody else here watch Agents of SHIELD?

I got partway through the outer space season.
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Re: f.ds Mafia Hub
« Reply #1097 on: August 01, 2019, 03:02:25 pm »

Has anyone claimed the RMM spot after Falling Skies wraps?
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Re: f.ds Mafia Hub
« Reply #1098 on: August 09, 2019, 10:50:54 am »

Has anyone claimed the RMM spot after Falling Skies wraps?

Well there is silver's game.
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Re: f.ds Mafia Hub
« Reply #1099 on: August 09, 2019, 10:52:53 am »

Has anyone claimed the RMM spot after Falling Skies wraps?
I have an RMM in the making, but it will take some time still and if you have something ready to be run then go ahead.
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Re: f.ds Mafia Hub
« Reply #1100 on: August 09, 2019, 10:53:28 am »

Has anyone claimed the RMM spot after Falling Skies wraps?

Well there is silver's game.

which is not at all RMM though

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Re: f.ds Mafia Hub
« Reply #1101 on: August 09, 2019, 06:09:24 pm »

I have something ready but I don’t want to start it until Falling Skies is over or close to over.
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Re: f.ds Mafia Hub
« Reply #1102 on: August 14, 2019, 04:25:08 pm »

Ok, it's like done-done now I think. Like really done. Having a friend who has played some forum mafia on another site look it over for balance but I'm pretty confident. It's a 15-person closed RMM setup based on the War of the Spark storyline from Magic: The Gathering. If no one objects I'll make a thread for it as soon as silverspawn's game fires.
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Re: f.ds Mafia Hub
« Reply #1103 on: August 20, 2019, 01:58:33 pm »

Out of curiosity, what's the level of appetite these days for a bastard game? Like a silly one like we used to do?
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Re: f.ds Mafia Hub
« Reply #1104 on: August 21, 2019, 01:00:57 am »

Hey everyone - I have been creating a starter game (Semi-Open, no real listed set up type) with EFHW (thank you again for all the help!).

It is now finished :)

It is a fairly straightforward 14 person set up.

I would like to focus on it, and I very much want to play Gloobs awesome MTG game... so I was just wondering what the protocol was for like reserving a spot and all that for down the road?
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Re: f.ds Mafia Hub
« Reply #1105 on: August 21, 2019, 06:40:18 am »

Out of curiosity, what's the level of appetite these days for a bastard game? Like a silly one like we used to do?

I might play. I don’t have time for a serious game but I could play silly.
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Re: f.ds Mafia Hub
« Reply #1106 on: August 22, 2019, 03:20:30 pm »

Out of curiosity, what's the level of appetite these days for a bastard game? Like a silly one like we used to do?

I might play. I don’t have time for a serious game but I could play silly.
You can make any game silly if you try hard enough and believe in yourself.
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Re: f.ds Mafia Hub
« Reply #1107 on: August 23, 2019, 02:32:31 pm »

I have a lot of good flavor ideas for a silly game but I need to come up with some f-ed up mechanical ideas.
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Re: f.ds Mafia Hub
« Reply #1108 on: August 23, 2019, 03:00:21 pm »

I have a lot of good flavor ideas for a silly game but I need to come up with some f-ed up mechanical ideas.

I’m in for silly games... that have structure and purpose, and aren’t just random spaghetti thrown at a wall.
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1109 on: August 28, 2019, 02:44:55 am »

So I have a semi closed that EFHW has agreed to help me co-mod with that I would like to run. Does anyone have dibbs on a spot of that nature? silver's game just went live, so I don't want to put it up pre-maturely, but if no one is gonna do one, I would like to try to run mine if possible :)

HINT - IDK what I am supposed to do :P If someone could please help me out it would be appreciated.
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Town:  14 wins, 14 losses (1 MVP)
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Re: f.ds Mafia Hub
« Reply #1110 on: August 28, 2019, 04:19:31 am »

HINT - IDK what I am supposed to do :P If someone could please help me out it would be appreciated.

I think the key is to not panic.
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Re: f.ds Mafia Hub
« Reply #1111 on: August 28, 2019, 07:01:19 am »

We need a recruitment drive for new players so all these mods can mod.
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Re: f.ds Mafia Hub
« Reply #1112 on: August 28, 2019, 01:10:12 pm »

We need a recruitment drive for new players so all these mods can mod.

Agreed. Sadly, my travel budget isn't large enough to keep going around recruiting in person.  So, how do we find new folks??
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Re: f.ds Mafia Hub
« Reply #1113 on: August 28, 2019, 01:18:11 pm »

So I have a semi closed that EFHW has agreed to help me co-mod with that I would like to run. Does anyone have dibbs on a spot of that nature? silver's game just went live, so I don't want to put it up pre-maturely, but if no one is gonna do one, I would like to try to run mine if possible :)

HINT - IDK what I am supposed to do :P If someone could please help me out it would be appreciated.

I think you just make a post for signups on the forum page and then the timing kind of works itself out because folks know how much they can do at once.  Glooble has an RMM there now that still needs 6. My guess is that goes sometime in after silver's game is in D2 or so, depending on how much overlap there is.  (I am not in that one so I am READY. LET'S GO, PEOPLE) 

Also, you are gonna be a great mod!! : )
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Re: f.ds Mafia Hub
« Reply #1114 on: August 28, 2019, 02:54:33 pm »

We need a recruitment drive for new players so all these mods can mod.

oh mb. If I need to hold off until we find more members to prevent over-crowding or whatever, that is totally fine.
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1115 on: August 28, 2019, 04:22:20 pm »

We need a recruitment drive for new players so all these mods can mod.

oh mb. If I need to hold off until we find more members to prevent over-crowding or whatever, that is totally fine.

I don't think we have an overcrowding problem and you should absolutely post a sign-up. But I think things are a little slow to fire right now because we only have so many players and a lot of them only like to play one game at once. But I'm just lamenting -- no harm in having a sign-up up.
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Re: f.ds Mafia Hub
« Reply #1116 on: August 29, 2019, 02:59:08 am »

We need a recruitment drive for new players so all these mods can mod.

oh mb. If I need to hold off until we find more members to prevent over-crowding or whatever, that is totally fine.

I don't think we have an overcrowding problem and you should absolutely post a sign-up. But I think things are a little slow to fire right now because we only have so many players and a lot of them only like to play one game at once. But I'm just lamenting -- no harm in having a sign-up up.

Sweet. So I will be posting a sign up for my game soon than as long as no one opposes :)
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Town:  14 wins, 14 losses (1 MVP)
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silverspawn

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Re: f.ds Mafia Hub
« Reply #1117 on: September 07, 2019, 11:01:42 am »

I need a replacement for M124. Please PM me if you're interested.

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Re: f.ds Mafia Hub
« Reply #1118 on: September 25, 2019, 02:25:27 pm »

We need five more to fire War of the Spark Mafia!
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Re: f.ds Mafia Hub
« Reply #1119 on: September 25, 2019, 05:00:27 pm »

Would that be a mistake
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Re: f.ds Mafia Hub
« Reply #1120 on: October 07, 2019, 11:29:03 am »

If a player hasn't confirmed how long do I wait before giving away their spot?
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Re: f.ds Mafia Hub
« Reply #1121 on: October 07, 2019, 07:52:37 pm »

If a player hasn't confirmed how long do I wait before giving away their spot?

I was usually waiting for 48 hours.
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Losses: 11, 5, 1
Draws: 1
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Re: f.ds Mafia Hub
« Reply #1122 on: October 07, 2019, 09:30:54 pm »

I'm good for it if the spot's open.  And flexible if they want to reclaim it but come back "after deadline"
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Re: f.ds Mafia Hub
« Reply #1123 on: October 09, 2019, 09:54:26 pm »

My RMM is mostly finished and I would like to open in the coming days, unless someone objects.
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Re: f.ds Mafia Hub
« Reply #1124 on: October 17, 2019, 04:59:20 pm »

Hey all!

My game is gonna start like tomorrow.

Can someone tell me how to move a thread from Forum Games into Mafia Game Threads please?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1125 on: October 17, 2019, 07:26:16 pm »

Can someone tell me how to move a thread from Forum Games into Mafia Game Threads please?
When you are viewing the thread, there should be a button at the bottom left that says "Move topic". You can also lock the thread there.
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Re: f.ds Mafia Hub
« Reply #1126 on: October 18, 2019, 06:21:17 am »

Can someone tell me how to move a thread from Forum Games into Mafia Game Threads please?
When you are viewing the thread, there should be a button at the bottom left that says "Move topic". You can also lock the thread there.

awesome! thanks!
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1127 on: October 22, 2019, 07:17:57 pm »

hey can anyone send me a vote count calculator or something like that please?

swanjchris@gmail.com
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1128 on: October 23, 2019, 05:55:21 am »

hey can anyone send me a vote count calculator or something like that please?

swanjchris@gmail.com

How's your coding? My counter is a messy Matlab script (plus a few helper functions) that you have to be happy editing as you go along, because it doesn't auto-detect day start/end or deaths, since those are a bit too mod-dependent for me to have automated. It also relies on a separately-maintained table of player name aliases, which I can send you if you need to add things, but for some reason I also maintain that data structure through some more Matlab code...
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

silverspawn

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Re: f.ds Mafia Hub
« Reply #1129 on: October 23, 2019, 11:50:20 am »

Well you can try mine if you want. Ofc I can't promise that it'll work.

You need to have java installed. You probably do already. If not, just type "download JRE" into google and click through to the correct thing on oracle's website.

Then download this, unpack it, and keep it all in the same folder.

mafia.txt is the file where you copy the game's contents that the program reads to generate the vote count. Go to the mafia thread (any page), press print (in the same line as the "reply" button), right-click anywhere and press "view page source", copy the entire stuff unchanged into mafia.txt (delete whatever was there before). Obviously you need to do this every time you want to generate a vote count. You can't take the text file out of its folder, as I said, but you can create a shortcut to it on your desktop; that's how I do it.

Vote Count Generator.jar is the file you run to get the vote count. It takes a few seconds, then the vote count should override what you have currently copied, so when you press CTRL+V it should appear.

The generator searches for previous vote counts from the mod to figure out who's playing in the game, so your game needs to have one properly formatted vote count in order for it to work. Just make the one at the start of each day with everyone not voting. The important thing is that the format Not Voting (14): Player, player, player is adhered to exactly. I just tested it on your game, and it works, so your current vote count(s) are fine. If I remember correctly, then it learns deaths also by looking ad mod posts. So you should write something like "playername has died" and "playername has been lynched" if players die or get lynched, as one does anyway. I've never had any problems with this.

Theoretically, that should already be everything you need to test if it works. if you don't get it to work with this, reading the rest won't help. You can ofc ask if you have problems. Currently, mafia.txt contains source code of your game, so if you have java, it should work by just unpacking the zip and running the jar.

abbreviations.txt stores the nicknames that are allowed for each player. The first name in each line is the one that will appear in vote counts, all other entires are nicknames for that player. (The name itself also needs to be a nickname.) The first one is the only thing where the original casing is used (everything else is always read as lowercase), so for the list of nicknames, casing doesn't matter. If someone new is playing, you need their name in the file (otherwise the generator thinks they're not there). I made sure everyone who plays in your game has an entry, but they may not have the nicknames you want to allow.

colors.txt tells the program which color tags you want around your vote count.

safety.txt you can probably ignore. if you put in a number other than 0, players need to appear at least that many times in vote counts to be recognized. I added it because there was once a game where the mod linked youtube vidoes and credited other players in vote counts and it caused the program to think all sorts of people were playing. (It was probably a poor programming decision to try to parse vote counts at all rather than just having a header like Space does it, but I already implemented it and it works, so...)

The trickiest thing is getting the automatic deadline thing right. Basically, in your first vote count you should write "day 1 ends at {{time description}}" where {{time description}} follows the format in dateFormat.txt. One way to make sure it works is to leave the txt file unchanged and use the exact same format I use in my games. But if you know how, you can also change the txt file to fit the way you format it. I use "Day 1 ends at Sep 1, 06:30 forum time." and correspondingly the file reads MMM d, HH:mm 'forum time.' If it works correctly, the vote count will include the amount of time left to the deadline. (If one vote count has it correctly and others don't, it should still work I believe.) The program will not crash if it doesn't work, so you can still use it, it'll just end the vote count at "with X players, it takes Y to lynch."

Hope that was understandable. If you try it, let me know if it works.

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Re: f.ds Mafia Hub
« Reply #1130 on: October 23, 2019, 01:21:56 pm »

I always just ctrl+f'ed "vote" and had the previous vote count open, then for each vote would update the count.  It worked for me, and wasn't actually that much work.  Make sure to search "vote" and not "vote:", because then you miss unvotes.  Although, if you have a regular expression searcher, you could try to do something more complicated.
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Re: f.ds Mafia Hub
« Reply #1131 on: October 26, 2019, 10:51:45 am »

My RMM is mostly finished and I would like to open in the coming days, unless someone objects.

Can I /in for this yet?? I can see it sitting there looking all tempting, and I love the flavour :-)
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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Re: f.ds Mafia Hub
« Reply #1132 on: October 26, 2019, 11:54:25 am »

My RMM is mostly finished and I would like to open in the coming days, unless someone objects.

Can I /in for this yet?? I can see it sitting there looking all tempting, and I love the flavour :-)
Sure, singups are open, feel free to take the first slot.
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Re: f.ds Mafia Hub
« Reply #1133 on: October 26, 2019, 12:56:34 pm »

Singups? Uh-oh. Is faust running musical mafia? Glee mafia?
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Re: f.ds Mafia Hub
« Reply #1134 on: October 26, 2019, 01:33:00 pm »

Singups? Uh-oh. Is faust running musical mafia? Glee mafia?

Haha! I hadn't even noticed! Though I'm all for musical mafia :-)

Did I mention I know both Haddock (who introduced me to f.ds for the mafia games) and Maxford (who I've just brought along as a newbie player) through choirs?
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Re: f.ds Mafia Hub
« Reply #1135 on: November 18, 2019, 09:13:32 pm »

Ok friends. You have until let’s say Thursday to sign up for my Bastard game if you haven’t already. I have 10 and will take up to 4 more. I’ll send out PMs Thursday for a Friday start!
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Re: f.ds Mafia Hub
« Reply #1136 on: November 21, 2019, 05:38:54 am »

Random question, but does anyone have an automated way of trawling through the mafia threads to see which games I've been in? I want to update my out-of-date mafia win/loss stats
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Re: f.ds Mafia Hub
« Reply #1137 on: November 21, 2019, 06:47:14 am »

Random question, but does anyone have an automated way of trawling through the mafia threads to see which games I've been in? I want to update my out-of-date mafia win/loss stats

I don't, but you get a qt with most every game now, you can probably check quicktopic to quickly see the games you played
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Re: f.ds Mafia Hub
« Reply #1138 on: November 21, 2019, 12:18:47 pm »

Are people here largely anti-cult mechanic? Or is ust a "Use sparingly and be careful with it" thing?
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Re: f.ds Mafia Hub
« Reply #1139 on: November 21, 2019, 12:22:20 pm »

Are people here largely anti-cult mechanic? Or is ust a "Use sparingly and be careful with it" thing?

Second one. I like alignment changes. Although I can see why people might hate it
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Re: f.ds Mafia Hub
« Reply #1140 on: November 21, 2019, 02:15:31 pm »

Are people here largely anti-cult mechanic? Or is ust a "Use sparingly and be careful with it" thing?

Second one. I like alignment changes. Although I can see why people might hate it
I think alignment changes that you have no control over are unfun and borderline bastard. Alignment change by choice can be interesting if doen right, but it's difficult to not make them incredibly swingy.
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Re: f.ds Mafia Hub
« Reply #1141 on: December 05, 2019, 02:27:09 pm »

I have an idea for a BM Bud Idea mafia.

Anyone want to look at it with me to make sure it would actually be fun and somewhat balanced?
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Re: f.ds Mafia Hub
« Reply #1142 on: December 05, 2019, 08:52:04 pm »

I have an idea for a BM Bud Idea mafia.

Anyone want to look at it with me to make sure it would actually be fun and somewhat balanced?
No need; I'm in!
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Re: f.ds Mafia Hub
« Reply #1143 on: December 06, 2019, 12:59:55 pm »

I have an idea for a BM Bud Idea mafia.

Anyone want to look at it with me to make sure it would actually be fun and somewhat balanced?

idk that I'm an authority on such things, but I will happily give it a looksie.
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Re: f.ds Mafia Hub
« Reply #1144 on: December 06, 2019, 01:37:06 pm »

I have an idea for a BM Bud Idea mafia.

Anyone want to look at it with me to make sure it would actually be fun and somewhat balanced?

idk that I'm an authority on such things, but I will happily give it a looksie.

I'll send it to you.
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Re: f.ds Mafia Hub
« Reply #1145 on: December 10, 2019, 09:50:28 am »

Bud Idea Mafia is open for signups!

Also why did this thread get unstickied?
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Re: f.ds Mafia Hub
« Reply #1146 on: December 11, 2019, 02:56:41 am »

OK - I got the bug from poker mafia - freekin loved running it.

I am almost done making a PIP RMM based on The Hunger Games.

Is anyone in line to launch something big after Faust's izombie?
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Re: f.ds Mafia Hub
« Reply #1147 on: December 11, 2019, 01:49:43 pm »

I'm working on a (hopefully) semi-open Agents of SHIELD game, but it won't be ready for quite a while.

So in for Hunger Games mafia.
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Re: f.ds Mafia Hub
« Reply #1148 on: December 11, 2019, 10:50:39 pm »

if there’s a lull, I might run another Bad Idea game some time. People seemed to love it.
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Re: f.ds Mafia Hub
« Reply #1149 on: December 11, 2019, 11:55:56 pm »

kaysies... Hunger Games Mafia will be run by me and Galz..... it is... interesting. Requires 16-18 players to start. Galz is in Vegas until Monday... so we will probably post it up for sign ups this weekend if there are no objections.
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Re: f.ds Mafia Hub
« Reply #1150 on: December 12, 2019, 10:23:50 am »

Galz is in Vegas until Monday

Tell him to put it all on red and let it ride. I hear that usually works out.
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Re: f.ds Mafia Hub
« Reply #1151 on: December 17, 2019, 02:58:17 am »

told him. he bet the plane ticket. I had to drive to pick him up :P

Also - we have Hunger Games good to go... but we want faust's game to run first, so I guess just calling dibbs or whatever on the next RMM if that is a thing?
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Re: f.ds Mafia Hub
« Reply #1152 on: January 27, 2020, 08:52:29 am »

So Hunger Games is next after iZombie?
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Re: f.ds Mafia Hub
« Reply #1153 on: January 27, 2020, 09:55:09 am »

Is there anyone planning on running a normal game in the near future? Otherwise I have a fairly simple invented setup I'd like to try
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Re: f.ds Mafia Hub
« Reply #1154 on: January 27, 2020, 10:40:32 am »

So Hunger Games is next after iZombie?
i.e. now!
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Re: f.ds Mafia Hub
« Reply #1155 on: January 28, 2020, 05:22:53 pm »

I had the craziest idea...

I want to design a Mafia Legacy game with 4 consecutive games during which each player plays the same character (but obviously not with the same alignment) each time. Flavor would probably be Battlestar Galactica, one of the few flavors that I think could work for this.
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Re: f.ds Mafia Hub
« Reply #1156 on: January 28, 2020, 06:23:23 pm »

I had the craziest idea...

I want to design a Mafia Legacy game with 4 consecutive games during which each player plays the same character (but obviously not with the same alignment) each time. Flavor would probably be Battlestar Galactica, one of the few flavors that I think could work for this.

This is awesome.
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Re: f.ds Mafia Hub
« Reply #1157 on: January 28, 2020, 06:30:06 pm »

I had the craziest idea...

I want to design a Mafia Legacy game with 4 consecutive games during which each player plays the same character (but obviously not with the same alignment) each time. Flavor would probably be Battlestar Galactica, one of the few flavors that I think could work for this.

Good luck getting the same players for them all, I'd say that's the hardest part about it. That and it'll take about half a year to complete, depending on the size, and you need to be available to mod for that time too. Also no idea how you can make things carry over to future games, but if you have a general idea of what to do it's not the worst idea. Preemptive /in if you actually do this.
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Re: f.ds Mafia Hub
« Reply #1158 on: January 28, 2020, 07:02:27 pm »

I had the craziest idea...

I want to design a Mafia Legacy game with 4 consecutive games during which each player plays the same character (but obviously not with the same alignment) each time. Flavor would probably be Battlestar Galactica, one of the few flavors that I think could work for this.

Good luck getting the same players for them all, I'd say that's the hardest part about it. That and it'll take about half a year to complete, depending on the size, and you need to be available to mod for that time too. Also no idea how you can make things carry over to future games, but if you have a general idea of what to do it's not the worst idea. Preemptive /in if you actually do this.

Might help to do what many legacy games do and make it so that you don't have to have the exact same group of people for each game.
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Re: f.ds Mafia Hub
« Reply #1159 on: January 28, 2020, 08:25:28 pm »

Swan & I will type up all the deets for Hunger Games and post sign ups by end of week.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1160 on: February 02, 2020, 12:11:43 pm »

i have the rough outline of a closed or semi-closed setup worked out, but i feel like i'm having trouble turning into something truly compelling. would anyone be interested in having ideas bounced off them privately?
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Re: f.ds Mafia Hub
« Reply #1161 on: February 03, 2020, 04:32:08 am »

I'm probably not in the join/replacement pool for your game but pretty knowledgeable if you want to PM me.

I think cameos playing f.ds mafia will be annual or so for me.
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Re: f.ds Mafia Hub
« Reply #1162 on: February 04, 2020, 03:53:14 pm »

Swan & I will type up all the deets for Hunger Games and post sign ups by end of week.

Sorry, this past weekend was extremely long for both Swan & I. We’ve been hammering out the last few details and kinks though over the past 36 hours and aim to have signups open as soon as possible.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1163 on: February 04, 2020, 07:18:35 pm »

Swan & I will type up all the deets for Hunger Games and post sign ups by end of week.

Sorry, this past weekend was extremely long for both Swan & I. We’ve been hammering out the last few details and kinks though over the past 36 hours and aim to have signups open as soon as possible.

We’ve finalized everything and will open signups tonight when we get home from work.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1164 on: February 06, 2020, 12:41:34 am »

sign ups open for hunger games mafia - sorry for delay.
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Re: f.ds Mafia Hub
« Reply #1165 on: February 06, 2020, 09:59:11 am »

I had the craziest idea...

I want to design a Mafia Legacy game with 4 consecutive games during which each player plays the same character (but obviously not with the same alignment) each time. Flavor would probably be Battlestar Galactica, one of the few flavors that I think could work for this.

❤️❤️❤️❤️❤️❤️❤️❤️
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Re: f.ds Mafia Hub
« Reply #1166 on: February 07, 2020, 02:07:01 pm »

I had the craziest idea...

I want to design a Mafia Legacy game with 4 consecutive games during which each player plays the same character (but obviously not with the same alignment) each time. Flavor would probably be Battlestar Galactica, one of the few flavors that I think could work for this.

❤️❤️❤️❤️❤️❤️❤️❤️

+1
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Re: f.ds Mafia Hub
« Reply #1167 on: February 20, 2020, 12:10:49 pm »

Is there anyone planning on running a normal game in the near future? Otherwise I have a fairly simple invented setup I'd like to try

How much interest would there be for this? I realize Hunger Games is having trouble getting started so I don't want to step on any toes
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Re: f.ds Mafia Hub
« Reply #1168 on: February 22, 2020, 03:59:09 am »

i've been doing some hammer analysis of the f.ds M series games

one finding:

when mafia hammers mafia d1, mafia wins 0/3 games
when there's a no lynch d1, mafia wins 4/6 games.

so if you're a mafioso at the deadline, don't hammer your pal.
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Re: f.ds Mafia Hub
« Reply #1169 on: February 22, 2020, 01:47:20 pm »

Is there anyone planning on running a normal game in the near future? Otherwise I have a fairly simple invented setup I'd like to try

How much interest would there be for this? I realize Hunger Games is having trouble getting started so I don't want to step on any toes
I'm interested, but it's not my toes you'd be stepping on.
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Re: f.ds Mafia Hub
« Reply #1170 on: February 22, 2020, 05:09:28 pm »

I have a very bizarre 12 player RMM that's... fairly close to ready? Maybe after Hunger Games fires and has been going for a while.

It doesn't have a theme, exactly. It's more of a mechanical experiment. I don't think I'd call it bastard though.
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Re: f.ds Mafia Hub
« Reply #1171 on: February 23, 2020, 02:45:02 am »

I have a very bizarre 12 player RMM that's... fairly close to ready? Maybe after Hunger Games fires and has been going for a while.

It doesn't have a theme, exactly. It's more of a mechanical experiment. I don't think I'd call it bastard though.

Is it Bid idea?
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Re: f.ds Mafia Hub
« Reply #1172 on: March 11, 2020, 12:54:18 pm »

Simulations have exposed a major balance problem. So it may be a while. Unless I can come up with a fix.
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Re: f.ds Mafia Hub
« Reply #1173 on: March 12, 2020, 08:50:54 pm »

Is it just me, or does self-isolating sound like a great time for Drunk Mafia?
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Re: f.ds Mafia Hub
« Reply #1174 on: March 12, 2020, 10:18:02 pm »

Is it just me, or does self-isolating sound like a great time for Drunk Mafia?
Hello!
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Re: f.ds Mafia Hub
« Reply #1175 on: March 16, 2020, 09:57:10 am »

Wait a week until the cabin fever gets real!
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Re: f.ds Mafia Hub
« Reply #1176 on: March 18, 2020, 04:21:12 am »

Is it just me, or does self-isolating sound like a great time for Drunk Mafia?
Yes, anytime at the weekend is good for me
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Re: f.ds Mafia Hub
« Reply #1177 on: March 18, 2020, 01:01:42 pm »

Didds and I briefly talked about it - I’m pretty much good to roll every night right now. Being in lockdown sucks. Good thing my Gin supply is fully stocked!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1178 on: March 18, 2020, 04:44:23 pm »

do you have to be drunk to participate?
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Re: f.ds Mafia Hub
« Reply #1179 on: March 18, 2020, 05:19:49 pm »

Nope
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Re: f.ds Mafia Hub
« Reply #1180 on: March 18, 2020, 08:54:55 pm »

do you have to be drunk to participate?

Nope

However - if you’re so inclined as to have a drink or two (or three or four), it can certainly enhance the general hilarity that often ensues.

The DM (Drunk Mafia) games are usually held on a 30-60 minute day deadline, and get played in rapid succession - often in a Bastard Style where there may be non-players jumping in and posting for the meme’s (And there are usually many, many meme’s).
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1181 on: March 19, 2020, 11:29:15 am »

We could also have another normal game open for signups around now, I feel like we could fill two games simultaneously.

Anyone up for it? I guess I could do it, but I'm not particularly inspired at the moment.
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Re: f.ds Mafia Hub
« Reply #1182 on: March 19, 2020, 12:00:47 pm »

We could also have another normal game open for signups around now, I feel like we could fill two games simultaneously.

Anyone up for it? I guess I could do it, but I'm not particularly inspired at the moment.

ADK had one, didn't they?
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Re: f.ds Mafia Hub
« Reply #1183 on: March 19, 2020, 12:19:04 pm »

We could also have another normal game open for signups around now, I feel like we could fill two games simultaneously.

Anyone up for it? I guess I could do it, but I'm not particularly inspired at the moment.

ADK had one, didn't they?

I'll open it up later today I think
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Re: f.ds Mafia Hub
« Reply #1184 on: March 19, 2020, 04:10:36 pm »

M126 is open for signups
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Re: f.ds Mafia Hub
« Reply #1185 on: March 26, 2020, 11:16:15 pm »

Didds and I briefly talked about it - I’m pretty much good to roll every night right now. Being in lockdown sucks. Good thing my Gin supply is fully stocked!

Yaaassssss! I got so excited I responded from my email, which would be no big deal if it was y’all but all those QT spammers freak me out.

But we should definitely play. Drinking is optional, Cayvie.

When is good? I can’t say that I have any plans for the next 3 weeks...
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Re: f.ds Mafia Hub
« Reply #1186 on: March 27, 2020, 06:36:52 am »

I think I want to join you :) the problem is to find a good time
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Re: f.ds Mafia Hub
« Reply #1187 on: March 27, 2020, 07:58:16 am »

I think I want to join you :) the problem is to find a good time

That would be awesome! One time we played early enough that MiX was around. I bet with people’s wacko isolation schedules, we might be able to make it work.
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Re: f.ds Mafia Hub
« Reply #1188 on: March 27, 2020, 11:09:59 am »

I've got an idea for a big RMM themed off of the Stormlight Archive. Is there anyone else in line for the RMM queue?
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #1189 on: March 28, 2020, 03:01:48 am »

Didds and I briefly talked about it - I’m pretty much good to roll every night right now. Being in lockdown sucks. Good thing my Gin supply is fully stocked!

Yaaassssss! I got so excited I responded from my email, which would be no big deal if it was y’all but all those QT spammers freak me out.

But we should definitely play. Drinking is optional, Cayvie.

When is good? I can’t say that I have any plans for the next 3 weeks...

+1 on this. anytime between now and zombie apocalypse starting is good with me :)
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1190 on: March 30, 2020, 07:16:10 pm »

right

so my available time is pretty much every day and it would be best if the time is like from 12 to 4-5 am my time (Moscow, gmt+3)

I like the nights
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Re: f.ds Mafia Hub
« Reply #1191 on: March 30, 2020, 07:19:50 pm »

I actually have a time right now when I am feeling especially lonely, so if anyone just wants to texttalk, pm me maybe
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Re: f.ds Mafia Hub
« Reply #1192 on: March 30, 2020, 07:42:44 pm »

I've got an idea for a big RMM themed off of the Stormlight Archive. Is there anyone else in line for the RMM queue?

No one said anything, so I'mma assume I'm good to go. I'll be opening signups in a bit
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #1193 on: March 30, 2020, 11:36:15 pm »

I've got an idea for a big RMM themed off of the Stormlight Archive. Is there anyone else in line for the RMM queue?

No one said anything, so I'mma assume I'm good to go. I'll be opening signups in a bit

RMM56 is open for signups!
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #1194 on: April 07, 2020, 04:51:24 pm »

Once M126 is well under way, I would like to MOD an extremely basic, entry-level M-game for 9 players, with a Cocktail Theme.

I'm also developing a follow up which will be a RMM, significantly more complex, and also Cocktail Themed - but it is still in the very early stages of development. It's not ready to jump into the queue at this time.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1195 on: April 07, 2020, 08:44:44 pm »

Once M126 is well under way, I would like to MOD an extremely basic, entry-level M-game for 9 players, with a Cocktail Theme.

I'm also developing a follow up which will be a RMM, significantly more complex, and also Cocktail Themed - but it is still in the very early stages of development. It's not ready to jump into the queue at this time.

I am assuming you mean the Tom Cruise movie.
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Re: f.ds Mafia Hub
« Reply #1196 on: April 09, 2020, 04:35:09 pm »

Once M126 is well under way, I would like to MOD an extremely basic, entry-level M-game for 9 players, with a Cocktail Theme.

I'm also developing a follow up which will be a RMM, significantly more complex, and also Cocktail Themed - but it is still in the very early stages of development. It's not ready to jump into the queue at this time.

I am assuming you mean the Tom Cruise movie.

I am assuming he does not lol
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1197 on: April 10, 2020, 09:15:15 am »

Once M126 is well under way, I would like to MOD an extremely basic, entry-level M-game for 9 players, with a Cocktail Theme.

I'm also developing a follow up which will be a RMM, significantly more complex, and also Cocktail Themed - but it is still in the very early stages of development. It's not ready to jump into the queue at this time.

The baddies can be Fernet and Jägermeister. They don’t get along with anyone
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Re: f.ds Mafia Hub
« Reply #1198 on: April 12, 2020, 03:24:25 am »

Once M126 is well under way, I would like to MOD an extremely basic, entry-level M-game for 9 players, with a Cocktail Theme.

I'm also developing a follow up which will be a RMM, significantly more complex, and also Cocktail Themed - but it is still in the very early stages of development. It's not ready to jump into the queue at this time.

The baddies can be Fernet and Jägermeister. They don’t get along with anyone

The Three Wise Men make a cool team.  The Cement Mixer would be a scum name.  All sort of fun to be had.
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Re: f.ds Mafia Hub
« Reply #1199 on: April 12, 2020, 10:32:58 am »

Once M126 is well under way, I would like to MOD an extremely basic, entry-level M-game for 9 players, with a Cocktail Theme.

I'm also developing a follow up which will be a RMM, significantly more complex, and also Cocktail Themed - but it is still in the very early stages of development. It's not ready to jump into the queue at this time.

The baddies can be Fernet and Jägermeister. They don’t get along with anyone

The Three Wise Men make a cool team.  The Cement Mixer would be a scum name.  All sort of fun to be had.

Three Wise Men! Yes! Do you watch Letterkenny?
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Re: f.ds Mafia Hub
« Reply #1200 on: April 12, 2020, 05:25:21 pm »

I think I finally fixed the balance issue in MacGuffin Mafia, but I think at this point I have to call it a bastard setup. It’s not super bastardy- definitely right on the line- but I can’t in good conscience say it’s just an RMM.

I think it will be fun though. Ok if I start a sign up in the next couple days?
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Re: f.ds Mafia Hub
« Reply #1201 on: April 12, 2020, 05:26:24 pm »

It’s fine if it doesn’t fire for a while.
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Re: f.ds Mafia Hub
« Reply #1202 on: April 13, 2020, 04:41:59 pm »

Seeing no objections I will post a sign up today or tomorrow probably.
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Re: f.ds Mafia Hub
« Reply #1203 on: April 15, 2020, 02:46:23 pm »

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.
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Re: f.ds Mafia Hub
« Reply #1204 on: April 15, 2020, 03:44:40 pm »

Archetype!!
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Re: f.ds Mafia Hub
« Reply #1205 on: April 15, 2020, 04:10:36 pm »

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.
Sup! I was a fan of season 1.
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Re: f.ds Mafia Hub
« Reply #1206 on: April 15, 2020, 04:59:55 pm »

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.

just finished 5th episode and it's awesome.
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Re: f.ds Mafia Hub
« Reply #1207 on: April 15, 2020, 11:58:14 pm »

Archetype!!
Shraeye!!  :)

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.
Sup! I was a fan of season 1.
The legend has returned! Season 1 is my favorite so far, it’s likely the game will be centered on the events there.

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.

just finished 5th episode and it's awesome.
If you draw it out long enough, you’ll be able to binge all of Season 3 without having to wait between episode releases.
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Re: f.ds Mafia Hub
« Reply #1208 on: April 16, 2020, 07:53:04 am »

If you draw it out long enough, you’ll be able to binge all of Season 3 without having to wait between episode releases.

I like waiting, this is not really a series i want to maraphone. And after really slow and uninteresting second season, third is so much more awesome, that I really want to watch it as soon as it is released
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Re: f.ds Mafia Hub
« Reply #1209 on: April 16, 2020, 10:13:43 am »

Looking for a replacement for M126, pm me if interested.
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Re: f.ds Mafia Hub
« Reply #1210 on: April 23, 2020, 03:09:52 am »

i'm still playing around with an Asher++ variant designed to make the more extreme cases more likely, without changing the overall number of power roles. My current method is roll 6 random numbers in order, then, starting with #2 and going in order, all even numbers get replaced with a copy of the previous number. It doesn't change the average number of Ts in the setup, but it does make strings of duplicate letters more likely (VVV, BBBB). Some examples:

76   100   2   42   74   79 = 76 76 76 76 76 79 = VVVVVV
56   17   95   31   42   89 = 56 17 95 31 31 89 = TTTEMB
86   91   94   87   24   100= 86 91 91 87 87 87 = MMMMBB
10   22   32   58   29   82 = 10 10 10 10 29 29 = TTTTTT
90   17   16   100   68   39 = 90 17 17 17 17 39 = TTTTTM
28   60   70   18   39   11 = 28 28 28 28 39 11 = TTTTTT
41   33   2   53   85   26 = 41 33 2 53 85 85 = TTTEMM
61   96   30   53   30   6 = 61 61 61 53 53 53 = EEECCC
84   89   19   22   8   3 = 84 89 19 19 19 3  = TTTTMM
76   90   63   34   65   70 = 76 76 63 63 65 65 = CCCCVV
6   63   17   57   76   35 = 6 63 17 57 57 35 = TTTEEC
87   58   46   32   22   44 = 87 87 87 87 87 87 = MMMMMM
81   18   55   8   41   27 = 81 81 55 55 41 27 = TTEEMM
74   24   50   98   38   21 = 74 74 74 74 74 21 = TVVVVV
58   57   43   61   39   43 = 58 57 43 41 39 43 = TTTTEE
83   34   10   80   93   8 =  83 83 83 83 93 93 = MMMMBB

this is just a random roll from random.org. what do people think? would they be interested in trying this out? or should the weirder corners of asher++ be left as the stuff of legend and ghosts?
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faust

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Re: f.ds Mafia Hub
« Reply #1211 on: April 23, 2020, 03:23:53 am »

this is just a random roll from random.org. what do people think? would they be interested in trying this out? or should the weirder corners of asher++ be left as the stuff of legend and ghosts?
I think a main issue is that the amount of thought that went into balancing the extreme cases was probably lower than for the expected results. I like your ideas, but I think they would need to go along with a rebalancing.
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Re: f.ds Mafia Hub
« Reply #1212 on: April 23, 2020, 03:28:48 am »

this is just a random roll from random.org. what do people think? would they be interested in trying this out? or should the weirder corners of asher++ be left as the stuff of legend and ghosts?
I think a main issue is that the amount of thought that went into balancing the extreme cases was probably lower than for the expected results. I like your ideas, but I think they would need to go along with a rebalancing.

lol this is already looking like the most balanced game of mafia i have ever run XD

but for real, i'm utter trash at balancing setups. what looks particularly off to you in terms of balance?
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Re: f.ds Mafia Hub
« Reply #1213 on: April 23, 2020, 03:38:56 am »

this is just a random roll from random.org. what do people think? would they be interested in trying this out? or should the weirder corners of asher++ be left as the stuff of legend and ghosts?
I think a main issue is that the amount of thought that went into balancing the extreme cases was probably lower than for the expected results. I like your ideas, but I think they would need to go along with a rebalancing.

lol this is already looking like the most balanced game of mafia i have ever run XD

but for real, i'm utter trash at balancing setups. what looks particularly off to you in terms of balance?

MMMMMM: Town gets 4 Masons (and a UB), scum gets a bunch of PRs that are utterly useless for fighting Masons.
« Last Edit: April 23, 2020, 03:41:39 am by faust »
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Re: f.ds Mafia Hub
« Reply #1214 on: April 23, 2020, 03:44:15 am »

The Doctor line has kind of the inverse problem, where all town PRs are useless until town lynches one particular scum player.
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Re: f.ds Mafia Hub
« Reply #1215 on: April 23, 2020, 04:01:37 am »

I think this would be pseudocode for generating a uniform distribution of all setups:

Code: [Select]
Set letterOptions = [T, E, C, D, V, M, B]
Set k = length(LetterOptions)
Set p = 6
Set j = random integer from 1 to (k + p - 1 choose p)
Set outLetters = {}

while j > 0:
    for i in {0, ..., p}:
        if j <= (k + i - 2 choose i):
            j = j - (k + i - 2 choose i)
            add p - i times letterOptions[0] to outLetters
            p = i
            break
        j = j - (k + i - 2 choose i)
    delete letterOptions[0]
    k = k - 1
« Last Edit: April 23, 2020, 04:10:27 am by faust »
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Re: f.ds Mafia Hub
« Reply #1216 on: April 23, 2020, 04:05:07 am »

It should be pointed out that the current setup makes it relatively simple to talk about conditional probabilities (given that we know that we have B, what is the likelihood of having other things?). All that becomes a lot less intuitive if you use another randomization method I think.
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Re: f.ds Mafia Hub
« Reply #1217 on: April 23, 2020, 06:34:37 pm »

Doesn't this also increase the probability of a 6T roll?

I get that the average number of Ts rolled will not change, but it still might be boring to play an all vanilla setup. (And also scum-sided maybe?)
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Re: f.ds Mafia Hub
« Reply #1218 on: April 23, 2020, 06:46:39 pm »

Doesn't this also increase the probability of a 6T roll?

I get that the average number of Ts rolled will not change, but it still might be boring to play an all vanilla setup. (And also scum-sided maybe?)

yes it does. (simple proof: any roll that would be all Ts in asher++ is still all Ts, and there's quite a few new combinations with this setup).

Fix 1: reduce the overall likelihood of Ts (1-40 perhaps), stretch the others out proportionally
Fix 2: in a TTTTTT setting, town gets a power of some sort, similar to the way that scum gets specific bonuses with various numbers of Ts.
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Re: f.ds Mafia Hub
« Reply #1219 on: April 23, 2020, 07:22:32 pm »

Cool.
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Re: f.ds Mafia Hub
« Reply #1220 on: April 24, 2020, 01:08:57 am »

Funny to see my setup being used as the basis for experiments like this.
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Re: f.ds Mafia Hub
« Reply #1221 on: April 24, 2020, 01:49:34 am »

Funny to see my setup being used as the basis for experiments like this.

look i basically live for d100 tables
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Re: f.ds Mafia Hub
« Reply #1222 on: May 05, 2020, 11:32:14 pm »

what about a mafia variant where instead of lynching, the town votes on one person to make permanently bulletproof each day? and mafia's goal is to get a majority thru murders still?
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Re: f.ds Mafia Hub
« Reply #1223 on: May 05, 2020, 11:37:16 pm »

what about a mafia variant where instead of lynching, the town votes on one person to make permanently bulletproof each day? and mafia's goal is to get a majority thru murders still?

So the goal is to "lynch" town.

In a 10 v 3 standard 13 setup, with a kill guaranteed each night, mafia has to kill for 7 town in 7 nights to get to 3v3.  Even with 3 scum lynches, that's 4 town lynches meaning only 6 could be killed at night at all.  Scum loses 4 to 3 every single game at best.

So you need more mafia, less town, or powers to mess with the BP.
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Re: f.ds Mafia Hub
« Reply #1224 on: May 05, 2020, 11:41:39 pm »

what about a mafia variant where instead of lynching, the town votes on one person to make permanently bulletproof each day? and mafia's goal is to get a majority thru murders still?

So the goal is to "lynch" town.

In a 10 v 3 standard 13 setup, with a kill guaranteed each night, mafia has to kill for 7 town in 7 nights to get to 3v3.  Even with 3 scum lynches, that's 4 town lynches meaning only 6 could be killed at night at all.  Scum loses 4 to 3 every single game at best.

So you need more mafia, less town, or powers to mess with the BP.

so like 7v3 instead maybe. sure. also i'm wondering about fliplessness on lynches. i guess you confirm townies when they die.
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Re: f.ds Mafia Hub
« Reply #1225 on: May 06, 2020, 12:10:43 am »

what about a mafia variant where instead of lynching, the town votes on one person to make permanently bulletproof each day? and mafia's goal is to get a majority thru murders still?

So the goal is to "lynch" town.

In a 10 v 3 standard 13 setup, with a kill guaranteed each night, mafia has to kill for 7 town in 7 nights to get to 3v3.  Even with 3 scum lynches, that's 4 town lynches meaning only 6 could be killed at night at all.  Scum loses 4 to 3 every single game at best.

So you need more mafia, less town, or powers to mess with the BP.

so like 7v3 instead maybe. sure. also i'm wondering about fliplessness on lynches. i guess you confirm townies when they die.

No one you lynch will ever die, so you will never know if you were right until the game ends with the 4th NK.  The problem is that at some point, town might know who the scum are, but if they've already been BPed, there's nothing to be done about it.

I mean, thematically, having to outlast the bad guys by assuring the safety of a majority of town seems like something that could work (as opposed to removing the bad).  I don't know if voting the "best" instead of the "worst" is the way to do it.

Think of it another way -- during the day, vote for a player to go to a different thread.  Once both threads are majority town (or something), town wins.  Or if there are four scum, once two scum exactly in each thread, scum win.  Night powers could also move players back and forth, block moves, etc.

That's another way to do something like this.
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Re: f.ds Mafia Hub
« Reply #1226 on: May 09, 2020, 02:11:52 am »

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.

dude. so in. great idea.
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Re: f.ds Mafia Hub
« Reply #1227 on: May 09, 2020, 04:52:18 pm »

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.

dude. so in. great idea.

Are there any games queued up after mail-mi’s? It’s looking like it’ll be a smaller RMM game.
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Re: f.ds Mafia Hub
« Reply #1228 on: May 13, 2020, 12:30:53 am »

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.

dude. so in. great idea.

Are there any games queued up after mail-mi’s? It’s looking like it’ll be a smaller RMM game.

bump on this. (though I think it is all you)

I am bored as shit and have a simple RMM I have been building I can run as well after MM and Archetype, if no one else wants the spot.
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Re: f.ds Mafia Hub
« Reply #1229 on: May 14, 2020, 08:55:20 am »

Any fans of Westworld (the TV series) here? Quarantine has me thinking of cool setup ideas with that flavor.

dude. so in. great idea.

Are there any games queued up after mail-mi’s? It’s looking like it’ll be a smaller RMM game.

bump on this. (though I think it is all you)

I am bored as shit and have a simple RMM I have been building I can run as well after MM and Archetype, if no one else wants the spot.

LFG
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Re: f.ds Mafia Hub
« Reply #1230 on: May 14, 2020, 10:46:26 am »

We could use some normal games too, though I understand they tend to not be as fun to run.
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Re: f.ds Mafia Hub
« Reply #1231 on: May 14, 2020, 10:54:32 am »

In fact, I'm just going to open one, using one of my old setups.
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Re: f.ds Mafia Hub
« Reply #1232 on: May 14, 2020, 10:56:03 am »

In fact, I'm just going to open one, using one of my old setups.

/in

oh wait no I wanted to try co-modding. Can I co-mod?
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Re: f.ds Mafia Hub
« Reply #1233 on: May 14, 2020, 11:02:23 am »

In fact, I'm just going to open one, using one of my old setups.

/in

oh wait no I wanted to try co-modding. Can I co-mod?
Sure thing!
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Re: f.ds Mafia Hub
« Reply #1234 on: May 14, 2020, 01:32:43 pm »

I've got an idea for a fun BM once the current one ends.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: f.ds Mafia Hub
« Reply #1235 on: May 20, 2020, 09:26:56 pm »

Posting this in a few different locations just so it is known to the community:

I am switching my handle name from "DatSwan" to "Swowl".
I will make sure to start the next several games I am in with clarifying that it is me so no one thinks otherwise.
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Re: f.ds Mafia Hub
« Reply #1236 on: May 26, 2020, 01:26:48 am »

what is the sign up queue looking like these days?

I got a big RMM idea based off of my favorite movie (Momento) I have been putting together for a while. But we have had a lot of RMMs, so I don't want to flood if someone has another game to fire between Storm and next.
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Re: f.ds Mafia Hub
« Reply #1237 on: May 26, 2020, 11:40:43 am »

what is the sign up queue looking like these days?

I got a big RMM idea based off of my favorite movie (Momento) I have been putting together for a while. But we have had a lot of RMMs, so I don't want to flood if someone has another game to fire between Storm and next.

is it Memento? do you need a comod?
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Re: f.ds Mafia Hub
« Reply #1238 on: May 26, 2020, 04:37:05 pm »

Memento is the best movie.  Can confirm.
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Re: f.ds Mafia Hub
« Reply #1239 on: May 26, 2020, 04:46:42 pm »

Memento is the best movie.  Can confirm.

And also the recent B99 episode (but no further spoilers for those who haven't seen it).
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Re: f.ds Mafia Hub
« Reply #1240 on: May 26, 2020, 09:49:50 pm »

Memento is the best movie.  Can confirm.

Texas sized 10-4?
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Re: f.ds Mafia Hub
« Reply #1241 on: May 28, 2020, 02:58:03 am »

I've got an idea for a fun BM once the current one ends.

Random Word Mafia is open for signups!
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: f.ds Mafia Hub
« Reply #1242 on: May 28, 2020, 04:32:54 am »

what is the sign up queue looking like these days?

I got a big RMM idea based off of my favorite movie (Momento) I have been putting together for a while. But we have had a lot of RMMs, so I don't want to flood if someone has another game to fire between Storm and next.

is it Memento? do you need a comod?

My spelling is atrocious lol.
Yeah LL - could def use a hand if your in!
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Re: f.ds Mafia Hub
« Reply #1243 on: May 28, 2020, 04:33:31 am »

Memento is the best movie.  Can confirm.

Texas sized 10-4?

14-6 good buddy. Go watch it lol
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Re: f.ds Mafia Hub
« Reply #1244 on: May 28, 2020, 06:12:15 am »

what is the sign up queue looking like these days?

I got a big RMM idea based off of my favorite movie (Momento) I have been putting together for a while. But we have had a lot of RMMs, so I don't want to flood if someone has another game to fire between Storm and next.

is it Memento? do you need a comod?

My spelling is atrocious lol.
Yeah LL - could def use a hand if your in!

sure, send me a qt!
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Re: f.ds Mafia Hub
« Reply #1245 on: May 29, 2020, 06:47:41 pm »

Was thinking about cayvie's ideas further up and treestumps and hydras and I came up with this idea for a setup:

Blob Mafia

Night Zero, scum picks a player to start "The Blob"

Day lynches and night kills work basically normally, but instead of being killed, players are added to The Blob, and don't flip

Players in The Blob may still post in the main thread. The Blob also gets a single vote, controlled by plurality of the players in it

At night The Blob gets an action, this time controlled by majority. They can Reveal, which reveals to the players in the Blob how many Mafia players are currently in The Blob. They can add another player to The Blob. They can expel a player from The Blob, returning them to normal. The same action can't be repeated two nights in a row

Town wins if all Mafia players are in The Blob. Scum wins if there are more Mafia players than Town outside of The Blob

Thoughts? Would this be something people wanted to play? What sort of numbers sound balanced?
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Re: f.ds Mafia Hub
« Reply #1246 on: May 29, 2020, 08:10:43 pm »

I think this could be fun, especially if a setup would allow for players who were killed at night to not necessarily be Town-aligned.

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Re: f.ds Mafia Hub
« Reply #1247 on: May 29, 2020, 11:26:22 pm »

I like it! It would be good to have it be a relatively large game so there is time to play out the various angles.
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Re: f.ds Mafia Hub
« Reply #1248 on: May 30, 2020, 09:07:26 am »

That’s super cool, ADK!

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Re: f.ds Mafia Hub
« Reply #1249 on: May 30, 2020, 09:32:14 am »

I like it! It would be good to have it be a relatively large game so there is time to play out the various angles.
I think it would be good to have a relatively small game considering that there is no player elimination, and otherwise the game thread will get cluttered and it will be hard to keep up. But like up to 13 is probably okay.

I like the idea, but the main issue I see is that there is less information available since we don't have flips. A lot of people around here are having a hard time getting into D1s, and this would make more of the game like D1. Maybe the setup also needs to have a bunch of roles that can do stuff at Night so that there's more information to go around after N1.
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Re: f.ds Mafia Hub
« Reply #1250 on: May 30, 2020, 01:12:51 pm »

I like it! It would be good to have it be a relatively large game so there is time to play out the various angles.
I think it would be good to have a relatively small game considering that there is no player elimination, and otherwise the game thread will get cluttered and it will be hard to keep up. But like up to 13 is probably okay.

I like the idea, but the main issue I see is that there is less information available since we don't have flips. A lot of people around here are having a hard time getting into D1s, and this would make more of the game like D1. Maybe the setup also needs to have a bunch of roles that can do stuff at Night so that there's more information to go around after N1.

yeah no flips but that reveal power is real powerful when used at the right time. to clear 2-3 blobbers at once, and then vote to add people back into the town? powerful
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Re: f.ds Mafia Hub
« Reply #1251 on: May 30, 2020, 01:13:53 pm »

I like it! It would be good to have it be a relatively large game so there is time to play out the various angles.
I think it would be good to have a relatively small game considering that there is no player elimination, and otherwise the game thread will get cluttered and it will be hard to keep up. But like up to 13 is probably okay.

I like the idea, but the main issue I see is that there is less information available since we don't have flips. A lot of people around here are having a hard time getting into D1s, and this would make more of the game like D1. Maybe the setup also needs to have a bunch of roles that can do stuff at Night so that there's more information to go around after N1.

yeah no flips but that reveal power is real powerful when used at the right time. to clear 2-3 blobbers at once, and then vote to add people back into the town? powerful

frankly i feel like you want to blobbify town early game to just get a wild amount of clears
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Re: f.ds Mafia Hub
« Reply #1252 on: May 30, 2020, 01:24:53 pm »

I like it! It would be good to have it be a relatively large game so there is time to play out the various angles.
I think it would be good to have a relatively small game considering that there is no player elimination, and otherwise the game thread will get cluttered and it will be hard to keep up. But like up to 13 is probably okay.

I like the idea, but the main issue I see is that there is less information available since we don't have flips. A lot of people around here are having a hard time getting into D1s, and this would make more of the game like D1. Maybe the setup also needs to have a bunch of roles that can do stuff at Night so that there's more information to go around after N1.

yeah no flips but that reveal power is real powerful when used at the right time. to clear 2-3 blobbers at once, and then vote to add people back into the town? powerful

frankly i feel like you want to blobbify town early game to just get a wild amount of clears

Yeah I was thinking through that, I think that the "return to town" power should probably be once per game at most
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Re: f.ds Mafia Hub
« Reply #1253 on: May 30, 2020, 01:33:00 pm »

I like it! It would be good to have it be a relatively large game so there is time to play out the various angles.
I think it would be good to have a relatively small game considering that there is no player elimination, and otherwise the game thread will get cluttered and it will be hard to keep up. But like up to 13 is probably okay.

I like the idea, but the main issue I see is that there is less information available since we don't have flips. A lot of people around here are having a hard time getting into D1s, and this would make more of the game like D1. Maybe the setup also needs to have a bunch of roles that can do stuff at Night so that there's more information to go around after N1.

yeah no flips but that reveal power is real powerful when used at the right time. to clear 2-3 blobbers at once, and then vote to add people back into the town? powerful
I mean, true, but my argument wasn't really about power level. The problem is that this still takes at least 2 nights, and for that time there is no solid information.
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Re: f.ds Mafia Hub
« Reply #1254 on: June 01, 2020, 07:25:48 pm »

Yo!

1) Is anyone in line for a game rn?
2) Sudgy - What is your timeline for game launch with the exams and all exactly? LL and I need the week to final touch some stuff for Memento, and I just want to make sure we don't have too many going at once :)
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Re: f.ds Mafia Hub
« Reply #1255 on: June 01, 2020, 07:31:25 pm »


At night The Blob gets an action, this time controlled by majority. They can Reveal, which reveals to the players in the Blob how many Mafia players are currently in The Blob. They can add another player to The Blob. They can expel a player from The Blob, returning them to normal. The same action can't be repeated two nights in a row

Thoughts? Would this be something people wanted to play? What sort of numbers sound balanced?

pinned for this thought - when you say "no flips" you mean like "zero info given". as in not even town vs skum?
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Re: f.ds Mafia Hub
« Reply #1256 on: June 01, 2020, 07:36:22 pm »

Yo!

1) Is anyone in line for a game rn?
2) Sudgy - What is your timeline for game launch with the exams and all exactly? LL and I need the week to final touch some stuff for Memento, and I just want to make sure we don't have too many going at once :)

It's looking to be a week from this Thursday.
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Re: f.ds Mafia Hub
« Reply #1257 on: June 01, 2020, 07:37:48 pm »


At night The Blob gets an action, this time controlled by majority. They can Reveal, which reveals to the players in the Blob how many Mafia players are currently in The Blob. They can add another player to The Blob. They can expel a player from The Blob, returning them to normal. The same action can't be repeated two nights in a row

Thoughts? Would this be something people wanted to play? What sort of numbers sound balanced?

pinned for this thought - when you say "no flips" you mean like "zero info given". as in not even town vs skum?

Yes the idea is that since people in the blob are still playing their alignment wouldn't be revealed. There obviously needs to be some mechanism for town to get information though or the game is no fun
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Re: f.ds Mafia Hub
« Reply #1258 on: June 01, 2020, 07:40:43 pm »

Yo!

1) Is anyone in line for a game rn?
2) Sudgy - What is your timeline for game launch with the exams and all exactly? LL and I need the week to final touch some stuff for Memento, and I just want to make sure we don't have too many going at once :)
I think I was next up in the queue, but am OK letting you jump ahead
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Re: f.ds Mafia Hub
« Reply #1259 on: June 01, 2020, 10:18:13 pm »

Yo!

1) Is anyone in line for a game rn?
2) Sudgy - What is your timeline for game launch with the exams and all exactly? LL and I need the week to final touch some stuff for Memento, and I just want to make sure we don't have too many going at once :)
I think I was next up in the queue, but am OK letting you jump ahead

nope! no problem! we will need time to work out details anyways, it is all you!
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Re: f.ds Mafia Hub
« Reply #1260 on: June 02, 2020, 10:34:48 am »

I know I'm sounding like a broken record, but there's only one more spot in Stormlight open and then we can start! The setup is completely finalized and ready to be rolled as soon as 1 more player joins!
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Re: f.ds Mafia Hub
« Reply #1261 on: June 02, 2020, 12:38:56 pm »

I know I'm sounding like a broken record, but there's only one more spot in Stormlight open and then we can start! The setup is completely finalized and ready to be rolled as soon as 1 more player joins!

If it doesn't fill in a week, I'm making a sock puppet account. It will be named hanoethoj.
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Re: f.ds Mafia Hub
« Reply #1262 on: June 02, 2020, 12:47:28 pm »

I know I'm sounding like a broken record, but there's only one more spot in Stormlight open and then we can start! The setup is completely finalized and ready to be rolled as soon as 1 more player joins!

If it doesn't fill in a week, I'm making a sock puppet account. It will be named hanoethoj.

❤️
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Re: f.ds Mafia Hub
« Reply #1263 on: June 02, 2020, 01:02:41 pm »

I know I'm sounding like a broken record, but there's only one more spot in Stormlight open and then we can start! The setup is completely finalized and ready to be rolled as soon as 1 more player joins!

If it doesn't fill in a week, I'm making a sock puppet account. It will be named hanoethoj.

❤️

I mean, we might be able to run it with 17, but I feel like if I remove a player from either faction it'll unbalance it. Maybe galz could get raptor to join, or one of shrarea/awaclus/ash/yuma could hop in as well.
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Re: f.ds Mafia Hub
« Reply #1264 on: June 02, 2020, 02:30:21 pm »

I know I'm sounding like a broken record, but there's only one more spot in Stormlight open and then we can start! The setup is completely finalized and ready to be rolled as soon as 1 more player joins!

If it doesn't fill in a week, I'm making a sock puppet account. It will be named hanoethoj.
Not hanoehtoj?
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Re: f.ds Mafia Hub
« Reply #1265 on: June 13, 2020, 04:00:44 pm »

Anyone want to open up a normal game? I would but I've got the behemoth that is Stormlight to mod right now.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Mafia Hub
« Reply #1266 on: June 13, 2020, 04:11:07 pm »

Anyone want to open up a normal game? I would but I've got the behemoth that is Stormlight to mod right now.

If an experienced mod would want to start a normal-ish game, I'd be open to co-modding with someone. Been thinking about getting involved on that side of things so that when I have time to be present but not enough mental capacity to actually think through and play a game I could still contribute here instead of disappearing.
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Re: f.ds Mafia Hub
« Reply #1267 on: June 13, 2020, 09:19:55 pm »

i can do it, but tomorrow
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Re: f.ds Mafia Hub
« Reply #1268 on: June 18, 2020, 01:26:25 pm »

If you haven't already, please take a look at this proposal to stop using the word "lynch" on f.ds and share your thoughts.
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Re: f.ds Mafia Hub
« Reply #1269 on: June 18, 2020, 02:53:44 pm »

I'm thinking about running joth's DS9 mafia again with some balance tweaks and rethemed as Agents of S.H.I.E.L.D. mafia. Whenever there's an RMM opening- no rush.
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Re: f.ds Mafia Hub
« Reply #1270 on: July 05, 2020, 08:54:40 pm »

Is anybody in line for running a normal game? Now that stormlight is over I'm freed up to mod again (and modding is probably my favorite part of mafia)
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Re: f.ds Mafia Hub
« Reply #1271 on: July 06, 2020, 03:47:27 pm »

Is anybody in line for running a normal game? Now that stormlight is over I'm freed up to mod again (and modding is probably my favorite part of mafia)

Since no one responded, M129: Marvel Mafia 2 is open for signups!
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Re: f.ds Mafia Hub
« Reply #1272 on: July 08, 2020, 04:46:51 pm »

I need a replacement in M128. Message me and/or Dylan32 if interested!
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Re: f.ds Mafia Hub
« Reply #1273 on: July 22, 2020, 04:37:27 am »

There has been a mistake in the namings of our RMMs, which resulted in numbers having been used multiple times. To avoid confusion, I would go back and change the numbering there. Let me know if there are any objections.
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Re: f.ds Mafia Hub
« Reply #1274 on: August 04, 2020, 11:15:56 am »

I need a replacement in Marvel Mafia. Please PM me if interested.
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Re: f.ds Mafia Hub
« Reply #1275 on: August 04, 2020, 11:30:00 am »

I need a replacement in Marvel Mafia. Please PM me if interested.
This has been filled. Thanks y'all!
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Re: f.ds Mafia Hub
« Reply #1276 on: August 11, 2020, 01:03:43 pm »

anyone got dibbs?

Memento Mafia (18 player RMM) will be ready to throw into sign ups later today if I am not jumping the Q
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Re: f.ds Mafia Hub
« Reply #1277 on: August 11, 2020, 02:46:07 pm »

anyone got dibbs?

Memento Mafia (18 player RMM) will be ready to throw into sign ups later today if I am not jumping the Q

LFG!
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Re: f.ds Mafia Hub
« Reply #1278 on: August 12, 2020, 11:02:56 am »

Considering there are no other normal games open for signups and Marvel is close to ending, Didds and I have a normal game we're gonna run. Unless anyone else wants to jump in the queue first (since I am still running Marvel) I'll open that up later today.
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Re: f.ds Mafia Hub
« Reply #1279 on: August 12, 2020, 02:18:07 pm »

Considering there are no other normal games open for signups and Marvel is close to ending, Didds and I have a normal game we're gonna run. Unless anyone else wants to jump in the queue first (since I am still running Marvel) I'll open that up later today.

do it!
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Re: f.ds Mafia Hub
« Reply #1280 on: August 12, 2020, 04:26:38 pm »

Considering there are no other normal games open for signups and Marvel is close to ending, Didds and I have a normal game we're gonna run. Unless anyone else wants to jump in the queue first (since I am still running Marvel) I'll open that up later today.

perfect. Give me and LL another couple days to get finalized. It will take mine a while to fill so why don't you throw your's up first and Ill put my RMM up once it is underway :)
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Re: f.ds Mafia Hub
« Reply #1281 on: August 13, 2020, 11:23:24 am »

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Re: f.ds Mafia Hub
« Reply #1282 on: August 14, 2020, 09:48:14 am »

Setup idea: Medical Dethy. You just take medical mafia and dethy and mash them into one setup. You have 3 mafia goons, 7 doctors of indeterminate sanity, and 4 cops of indeterminate sanity. Voila: A totally batshit setup for 14 players. Maybe add a serial killer for shits and giggles.
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Re: f.ds Mafia Hub
« Reply #1283 on: August 14, 2020, 03:47:11 pm »

Gonna be opening my and LL's game for sign ups later today!
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Re: f.ds Mafia Hub
« Reply #1284 on: August 14, 2020, 03:49:41 pm »

Setup idea: Medical Dethy. You just take medical mafia and dethy and mash them into one setup. You have 3 mafia goons, 7 doctors of indeterminate sanity, and 4 cops of indeterminate sanity. Voila: A totally batshit setup for 14 players. Maybe add a serial killer for shits and giggles.

I think we are out of BM puns! love it though.
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Re: f.ds Mafia Hub
« Reply #1285 on: August 14, 2020, 03:50:38 pm »

who ran the awesome BM that pulled the roles from a list of like 150 potential roles? ADK, was that you?
that one was super fun too.
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Re: f.ds Mafia Hub
« Reply #1286 on: August 14, 2020, 03:51:44 pm »

Setup idea: Medical Dethy. You just take medical mafia and dethy and mash them into one setup. You have 3 mafia goons, 7 doctors of indeterminate sanity, and 4 cops of indeterminate sanity. Voila: A totally batshit setup for 14 players. Maybe add a serial killer for shits and giggles.

I think we are out of BM puns! love it though.

Replace nurse from medical with a goon and I'm /in.

who ran the awesome BM that pulled the roles from a list of like 150 potential roles? ADK, was that you?
that one was super fun too.

Yes, and that had like 200+ roles or something.
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Re: f.ds Mafia Hub
« Reply #1287 on: August 14, 2020, 04:27:57 pm »

who ran the awesome BM that pulled the roles from a list of like 150 potential roles? ADK, was that you?
that one was super fun too.

I would be unlikely to run that again
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Re: f.ds Mafia Hub
« Reply #1288 on: August 15, 2020, 01:29:03 am »

who ran the awesome BM that pulled the roles from a list of like 150 potential roles? ADK, was that you?
that one was super fun too.

I would be unlikely to run that again

yeah I know you mentioned that before I think. no problem. I was thinking about building off of it. was it a pain in the ass or something?
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Re: f.ds Mafia Hub
« Reply #1289 on: August 15, 2020, 01:30:38 am »

last minute decision to do a small trip for a day and half this weekend. Memento will post for sign ups on Sunday/Monday.
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Re: f.ds Mafia Hub
« Reply #1290 on: August 15, 2020, 08:12:54 am »

who ran the awesome BM that pulled the roles from a list of like 150 potential roles? ADK, was that you?
that one was super fun too.

I would be unlikely to run that again

yeah I know you mentioned that before I think. no problem. I was thinking about building off of it. was it a pain in the ass or something?

Yeah there was just too many possible interactions to consider.
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Re: f.ds Mafia Hub
« Reply #1291 on: August 17, 2020, 03:01:36 pm »

Setup idea: Medical Dethy. You just take medical mafia and dethy and mash them into one setup. You have 3 mafia goons, 7 doctors of indeterminate sanity, and 4 cops of indeterminate sanity. Voila: A totally batshit setup for 14 players. Maybe add a serial killer for shits and giggles.

I'm definitely going to run this. WOuld people be more likely to sign up for it if it was marked bastard, role madness, or regular?

Also, MiX, why do you think the setup needs a 4th goon, that seems OP?
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Re: f.ds Mafia Hub
« Reply #1292 on: August 17, 2020, 03:05:15 pm »

Setup idea: Medical Dethy. You just take medical mafia and dethy and mash them into one setup. You have 3 mafia goons, 7 doctors of indeterminate sanity, and 4 cops of indeterminate sanity. Voila: A totally batshit setup for 14 players. Maybe add a serial killer for shits and giggles.

I'm definitely going to run this. WOuld people be more likely to sign up for it if it was marked bastard, role madness, or regular?

Also, MiX, why do you think the setup needs a 4th goon, that seems OP?

I feel like 11/3 where everyone is a PR is very good for town, and nurse is a named townie, which helps for the cops. 10/4 seems more balanced with a bunch of cops and doctors around. Maybe just adding a goon would be enough.

What you described is a normal setup, although it could sorta go BM if it turns out it's just silly, which it can with some adjustments.
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Re: f.ds Mafia Hub
« Reply #1293 on: August 17, 2020, 03:06:34 pm »

Setup idea: Medical Dethy. You just take medical mafia and dethy and mash them into one setup. You have 3 mafia goons, 7 doctors of indeterminate sanity, and 4 cops of indeterminate sanity. Voila: A totally batshit setup for 14 players. Maybe add a serial killer for shits and giggles.
I think this could be fun, but worry that having people claim Cop/Doc D1 would be too much of a breaking strategy for POE of scum. You could vary the # of cops and doctors but I think you’d still be well off immediately claiming.
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Re: f.ds Mafia Hub
« Reply #1294 on: August 17, 2020, 03:18:38 pm »

What if the Nurse becomes a UB who can be a cop or a doc? I guess that doesn't solve the named townie problem.

I'm not sure how game-breaking a cop/doc claim is. Scum each have to commit to a role, but as long as they don't commit to the same role town doesn't really learn anything. I guess having an odd number of scum does give them a pool to prioritize, so maybe it's better to have 4 scum/15 players total so scum can just split 2/2.

It might also be interesting to give scum a rolecop and an actual doctor. Although at that point I'm really changing the setup.
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Re: f.ds Mafia Hub
« Reply #1295 on: August 17, 2020, 04:24:21 pm »

Ok, what does everyone think of calling it Role Madness and running it with the below rules?

Quote
Medical Dethy

A setup for 15 players.

Medical Dethy is a setup created by mashing up Dethy, a game built around untrustworthy cops, and Medical Mafia, a game built around untrustworthy doctors. Town players will be told that they are doctors or cops, but not which. The nurse from Medical Mafia will be replaced with a Universal Backup who inherits the powers of the town player to die, whether that person is a doctor or a cop. The mafia get an extra player as well as a doctor and cop of their own.

The setup consists of:

2 Mafia Goons
1 Mafia Rolecop
1 Mafia Doctor
1 (Sane) Doctor
1 Weak Doctor (dies if they target scum)
1 CPR Doctor (saves someone if they would be killed, but kills someone if they would be saved)
1 Paranoid Doctor (effectively a Jailkeeper)
1 Quack Doctor (effectively a Vigilante)
1 Naive Doctor (effectively a VT)
1 (Sane) Cop
1 Insane Cop (returns opposite result)
1 Paranoid Cop (always returns Guilty)
1 Naive Cop (always returns Innocent)
1 Universal Backup
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Re: f.ds Mafia Hub
« Reply #1296 on: August 17, 2020, 04:28:44 pm »

Replace UB with "Wild Card: This can be any of the town PRs" and I'm /in.

It might be too big for the mindless fun I know Dethy has.
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Re: f.ds Mafia Hub
« Reply #1297 on: August 17, 2020, 04:33:31 pm »

Ok, what does everyone think of calling it Role Madness and running it with the below rules?

Quote
Medical Dethy

A setup for 15 players.

Medical Dethy is a setup created by mashing up Dethy, a game built around untrustworthy cops, and Medical Mafia, a game built around untrustworthy doctors. Town players will be told that they are doctors or cops, but not which. The nurse from Medical Mafia will be replaced with a Universal Backup who inherits the powers of the town player to die, whether that person is a doctor or a cop. The mafia get an extra player as well as a doctor and cop of their own.

The setup consists of:

2 Mafia Goons
1 Mafia Rolecop
1 Mafia Doctor
1 (Sane) Doctor
1 Weak Doctor (dies if they target scum)
1 CPR Doctor (saves someone if they would be killed, but kills someone if they would be saved)
1 Paranoid Doctor (effectively a Jailkeeper)
1 Quack Doctor (effectively a Vigilante)
1 Naive Doctor (effectively a VT)
1 (Sane) Cop
1 Insane Cop (returns opposite result)
1 Paranoid Cop (always returns Guilty)
1 Naive Cop (always returns Innocent)
1 Universal Backup

I wonder if there's a way to vary the number of cops/doctors, so you don't automatically know how many cops/doctors are in the game. Something like this:

Setup: There will be 4-6 doctors and 4-6 cops, with the following possibilities:
4 docs 6 cops,
5 docs 5 cops,
6 docs 4 cops.

The doctors will be randomly chosen from the following 6 sanities of Doctor (there will not be duplicate doctors)
- (Sane) Doctor
- Weak Doctor (dies if they target scum)
- CPR Doctor (saves someone if they would be killed, but kills someone if they would be saved)
- Paranoid Doctor (effectively a Jailkeeper)
- Quack Doctor (effectively a Vigilante)
- Naive Doctor (effectively a VT)

The cops will be randomly chosen from the following 6 sanities of Cop (there will not be duplicate cops):
- (Sane) Cop
- Insane Cop (returns opposite result)
- Paranoid Cop (always returns Guilty)
- Naive Cop (always returns Innocent)
- Random Cop (results are completely random)
- Aggressive Cop (receives corrent result, but has 50% chance of killing the target)

(The random and aggressive cop are just ideas). This makes it so mafia isn't locked in to choosing 2 and 2, and gives the setup a little less solvability, I think.
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Re: f.ds Mafia Hub
« Reply #1298 on: August 17, 2020, 04:34:27 pm »

- Aggressive Cop (receives corrent result, but has 50% chance of killing the target no matter the result)

EBWOP
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Re: f.ds Mafia Hub
« Reply #1299 on: August 17, 2020, 04:36:39 pm »

Also, I think the game could still be branded as "normal".
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Re: f.ds Mafia Hub
« Reply #1300 on: August 17, 2020, 10:41:20 pm »

Also, I think the game could still be branded as "normal".

if you keep it open I don't see why not
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Re: f.ds Mafia Hub
« Reply #1301 on: August 17, 2020, 10:45:12 pm »

will be opening Memento Mafia this evening for sign ups.
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Re: f.ds Mafia Hub
« Reply #1302 on: August 18, 2020, 01:21:16 am »

eek! I posted in Mafia threads instead of Forum threads. How would I move that?
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Re: f.ds Mafia Hub
« Reply #1303 on: August 18, 2020, 01:25:47 am »

nvm I got it.
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Re: f.ds Mafia Hub
« Reply #1304 on: August 20, 2020, 11:39:46 pm »

oh yeah - game is open for sign ups btw: http://forum.dominionstrategy.com/index.php?topic=20473.0
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Re: f.ds Mafia Hub
« Reply #1305 on: August 21, 2020, 01:48:48 am »

would anyone be interested in playing the setup from this year's champs?

15 players

3 wolves
10 vanilla town
2 joats (9x doc/9x track/9x motion detect)

joats have to use all 3 abilities before repeating one
a joat cannot doc the same player 2 nights in a row
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Re: f.ds Mafia Hub
« Reply #1306 on: August 21, 2020, 07:39:36 am »

would anyone be interested in playing the setup from this year's champs?

15 players

3 wolves
10 vanilla town
2 joats (9x doc/9x track/9x motion detect)

joats have to use all 3 abilities before repeating one
a joat cannot doc the same player 2 nights in a row

I would be interested
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Re: f.ds Mafia Hub
« Reply #1307 on: August 24, 2020, 11:19:21 pm »

would anyone be interested in playing the setup from this year's champs?

15 players

3 wolves
10 vanilla town
2 joats (9x doc/9x track/9x motion detect)

joats have to use all 3 abilities before repeating one
a joat cannot doc the same player 2 nights in a row

does it have to be doc-tracker-MD in that order?
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Re: f.ds Mafia Hub
« Reply #1308 on: August 24, 2020, 11:26:44 pm »

would anyone be interested in playing the setup from this year's champs?

15 players

3 wolves
10 vanilla town
2 joats (9x doc/9x track/9x motion detect)

joats have to use all 3 abilities before repeating one
a joat cannot doc the same player 2 nights in a row

does it have to be doc-tracker-MD in that order?

No, they can choose the order of their shots, as long as they use all 3 before repeating.
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Re: f.ds Mafia Hub
« Reply #1309 on: September 10, 2020, 02:04:19 am »

anyone got a normal they wanna run?

I got nothing going on. Could run a Asher 9 or something if ppl are busy.
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Re: f.ds Mafia Hub
« Reply #1310 on: September 10, 2020, 02:05:37 am »

also, totally in for cayvie's game if they are trying to run that!
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Re: f.ds Mafia Hub
« Reply #1311 on: September 13, 2020, 09:17:53 am »

anyone got a normal they wanna run?

I got nothing going on. Could run a Asher 9 or something if ppl are busy.

I would like to play in a normal game if someone is willing to run one
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Re: f.ds Mafia Hub
« Reply #1312 on: September 14, 2020, 12:51:01 am »

OK well.... if anyone else wants to run one lmk and if not I will open up something (my Memento game is looking to take some time to fill).
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Re: f.ds Mafia Hub
« Reply #1313 on: September 16, 2020, 01:03:02 am »

k well I opened a normal game.

It is Archtype's WIFOM set up game used previously in Mario Mafia.

http://forum.dominionstrategy.com/index.php?topic=20512.new#new

Sign up!
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Re: f.ds Mafia Hub
« Reply #1314 on: October 29, 2020, 02:29:22 am »

sooooo anyone wanna run one? I can open another normal if needed. Would rather have something going to keep us out of the lull.
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Re: f.ds Mafia Hub
« Reply #1315 on: October 29, 2020, 02:38:31 pm »

I could run a normal game. Is there anything in particular people are interested in playing?
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Re: f.ds Mafia Hub
« Reply #1316 on: November 02, 2020, 04:14:21 pm »

9++ variation always fun?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1317 on: November 08, 2020, 11:46:33 pm »

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Re: f.ds Mafia Hub
« Reply #1318 on: December 15, 2020, 02:26:11 am »

anyone want a go? I have a semi-open Matrix theme made up I can do since nothing is running.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

WestCoastDidds

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Re: f.ds Mafia Hub
« Reply #1319 on: December 15, 2020, 07:28:52 am »

anyone want a go? I have a semi-open Matrix theme made up I can do since nothing is running.

You are on fire! I love it!
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faust

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Re: f.ds Mafia Hub
« Reply #1320 on: December 15, 2020, 09:26:24 am »

I feel bad for you having to do all the modding work, but I'm planning on starting something bigger soon, so unfortunately I don't feel like I can put in the extra work at the moment  :(
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Re: f.ds Mafia Hub
« Reply #1321 on: December 15, 2020, 12:19:44 pm »

Next week when I get done with work for the year, I can start my bastard game mashup of Dethy and Medical.
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Re: f.ds Mafia Hub
« Reply #1322 on: December 15, 2020, 03:00:37 pm »

I feel bad for you having to do all the modding work, but I'm planning on starting something bigger soon, so unfortunately I don't feel like I can put in the extra work at the moment  :(


no worries, I don't mind - it gives me a chance to work out the stuff I am still learning how to do with game creation. And also I am procrastinating re-building my other game that is not filling :P

I'll let it up and put it on the board tomorrow some time then.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1323 on: December 15, 2020, 03:00:54 pm »

Next week when I get done with work for the year, I can start my bastard game mashup of Dethy and Medical.

ooo that sounds effed up and fun! lol
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1324 on: December 21, 2020, 11:10:32 pm »

smallish delay on my part. I forgot the Armchair Treasure hunt was releasing the other day.

On that note - Galz and I need a few extra pairs of eyes if anyone is interested in helping out :)

If you are just PM Galz and he will add you to the team.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1325 on: February 09, 2021, 04:32:53 pm »

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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1326 on: March 18, 2021, 10:45:28 pm »

I opened a new bastard game called All Dwarves are Bastards mafia. It’s dwarf-themed, not GoT-themed. Everyone should play cause it’s gonna be real dumb but in a fun way.
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Re: f.ds Mafia Hub
« Reply #1327 on: March 19, 2021, 03:36:22 am »

I opened a new bastard game called All Dwarves are Bastards mafia. It’s dwarf-themed, not GoT-themed. Everyone should play cause it’s gonna be real dumb but in a fun way.

Which dwarves?
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Re: f.ds Mafia Hub
« Reply #1328 on: March 19, 2021, 10:29:36 am »

I opened a new bastard game called All Dwarves are Bastards mafia. It’s dwarf-themed, not GoT-themed. Everyone should play cause it’s gonna be real dumb but in a fun way.

Which dwarves?

Any dwarves you want except for real people with dwarfism.
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Re: f.ds Mafia Hub
« Reply #1329 on: April 30, 2021, 01:56:19 pm »

I opened a new bastard game called All Dwarves are Bastards mafia. It’s dwarf-themed, not GoT-themed. Everyone should play cause it’s gonna be real dumb but in a fun way.

Which dwarves?

Any dwarves you want except for real people with dwarfism.

Hey, I has setup. MiX and I made it.

Soooo... Ya know. One of these days that should happen.
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Re: f.ds Mafia Hub
« Reply #1330 on: May 02, 2021, 06:02:51 pm »

I opened a new bastard game called All Dwarves are Bastards mafia. It’s dwarf-themed, not GoT-themed. Everyone should play cause it’s gonna be real dumb but in a fun way.

Which dwarves?

Any dwarves you want except for real people with dwarfism.

Hey, I has setup. MiX and I made it.

Soooo... Ya know. One of these days that should happen.

Eddie! I miss youuuuuuuuu
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Re: f.ds Mafia Hub
« Reply #1331 on: May 05, 2021, 03:50:39 pm »

Hey, I has setup. MiX and I made it.

Tell me you made a mindfuck set up, without telling me you made a mindfuck set up....
/pre-in
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1332 on: May 06, 2021, 01:37:01 am »

looking for a sub for Memento Mafia.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1333 on: May 06, 2021, 08:13:47 am »

looking for a sub for Memento Mafia.

Space, Robz, mcmc, jack rudd, and ADK might be interested
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Re: f.ds Mafia Hub
« Reply #1334 on: May 06, 2021, 08:14:08 am »

Or Eddie!!!
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Re: f.ds Mafia Hub
« Reply #1335 on: May 06, 2021, 08:15:19 am »

Hey, I has setup. MiX and I made it.

Tell me you made a mindfuck set up, without telling me you made a mindfuck set up....
/pre-in

It's open, so you'll see if it's mindfuck-y enough.

Or Eddie!!!

I will message him.
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Re: f.ds Mafia Hub
« Reply #1336 on: May 08, 2021, 08:28:02 pm »

I just threw a ruling down in Memento Mafia regarding BSG. Open to feedback if people think it is too harsh, but as it stands right now, I think it should be incorporated into all other games until the end of BSG.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1337 on: May 19, 2021, 02:18:18 pm »

Being as I'm dead now, I threw a sign-up up for another role madness game, Wizard of Oz mafia.
The setup came to me fully-formed in a dream.

http://forum.dominionstrategy.com/index.php?topic=20798

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Re: f.ds Mafia Hub
« Reply #1338 on: May 26, 2021, 12:54:09 am »

*potentially* looking for a sub in Memento Mafia. Hopefully not, but want to get it out there now. Lmk if interested
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1339 on: May 26, 2021, 02:12:46 pm »

I've been following along and am willing to sub in if needed.
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Re: f.ds Mafia Hub
« Reply #1340 on: May 26, 2021, 03:27:02 pm »

@Jack - Thank you! It appears it has been handled, but I will let you know if needed. Thanks!
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1341 on: June 05, 2021, 05:55:29 am »

There has been a mixup in the numbering of RMMs. This is due to the fact that Memento is RMM58, but actually started after Battlestar Galactica Season 1 (which is RMM59). So it was assumed that the next game should be RMM59, when in fact it would be RMM60.
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Re: f.ds Mafia Hub
« Reply #1342 on: June 05, 2021, 07:12:17 am »

There has been a mixup in the numbering of RMMs. This is due to the fact that Memento is RMM58, but actually started after Battlestar Galactica Season 1 (which is RMM59). So it was assumed that the next game should be RMM59, when in fact it would be RMM60.

And you fixed it! That's what I call a good usage of power. I'd noticed it, but I was just going to let it slide.
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Glooble

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Re: f.ds Mafia Hub
« Reply #1343 on: June 10, 2021, 08:56:05 am »

I just had a really good idea for a bastard setup, so I'd like to dibs the next bastard game. But also I know we're kind of at capacity right now so I'm happy to wait.
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Re: f.ds Mafia Hub
« Reply #1344 on: June 10, 2021, 09:42:45 am »

It's Cosmic Encounter mafia. Would anyone be into that?
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Re: f.ds Mafia Hub
« Reply #1345 on: June 10, 2021, 11:50:44 am »

It's Cosmic Encounter mafia. Would anyone be into that?

I would be interested in reading that. Love Cosmic Encounter.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1346 on: June 28, 2021, 04:54:53 am »

I need a replacement for RMM61. Please let me know if you're interested.
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Re: f.ds Mafia Hub
« Reply #1347 on: June 28, 2021, 05:01:52 pm »

Hi there!!

MiX's mafia championship game has just started, and is currently in day 1!

GAME 9: JUNE 28, 48/24, 2 PM EDT
Anaxagore (Dominating 12)
an_gorta_pratai (Telegram)
Barry McCockinner (JetNation)    
ejjinami (Town of Salem)
Elmage G Ace (AnimeBase)    
Hectic (Warwick Mafia Society)    
JackShepard (Lupus in Tabula) 
Magoroth (Skwirl)
MiX (Dominion Strategy)    
Sluke26 (XHF Network)    
UnDeFeatedKing (wrestlingsmarks.com)
vanity. (Mafia Universe)
Wiml (CivFanatics)
Wisdom (Maffia Sverige)
Zamdoc (Mediavida)

You can follow it here: https://www.mafiauniverse.com/forums/threads/31165-Season-8-Game-9-Donut-Worry-Be-Happy%21-The-Mafia-Championship

Do you wish to spectate and/or talk with players from other communities?
We have a big server on Discord (1,500+ members) for those that want to spectate and talk about these games. The representatives will be added to this channel too after they die. Or if you just want to chat with people from other communities, we have a general chat too that is unrelated to the Mafia Championship.

1) CLICK HERE TO JOIN: https://discord.gg/3BtbmnR

2) Upon joining the server, please inform us of who you are and which community you are from. We will then give you the necessary permissions to see the spectator channel. This is necessary to avoid the wrong people (the representatives and their backups) joining the channel. You don't need to have Discord installed in order to join the channel, as there is a web version.

Do you want to have your own private community spectator chat?
This is definitely both allowed and encouraged. However, I ask that you please do everything possible to make this chat private and inaccessible to your representative, backup and your representative's opponents. It's important that your thoughts and comments don't influence the game. In other words, please don't post about the game in public threads -- this is very important.

Feel free to contact me at Arapocalypse#0834 if you have any questions!!!
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Re: f.ds Mafia Hub
« Reply #1348 on: August 06, 2021, 01:05:50 pm »

It seems like there are a few RMMs and maybe a BM in the queue, but I'm not sure if those are going to open anytime soon. If anyone is interested, I could try my hand at running a normal game using one of our standard open setups to give us something different.

If someone is really excited about the game they have in the queue and would rather get it going instead, you could probably bump it and get several people to join right now since no games are going on right now.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: f.ds Mafia Hub
« Reply #1349 on: August 06, 2021, 05:17:43 pm »

It seems like there are a few RMMs and maybe a BM in the queue, but I'm not sure if those are going to open anytime soon. If anyone is interested, I could try my hand at running a normal game using one of our standard open setups to give us something different.

If someone is really excited about the game they have in the queue and would rather get it going instead, you could probably bump it and get several people to join right now since no games are going on right now.

Was thinking about posting exact the same thing :)
I feel like we should just poke some people, there are like *3* I think in queue. And I know oz is pretty close to full.

Normal open could persuade some people to mosey back into things though.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1350 on: August 06, 2021, 06:49:52 pm »

It seems like there are a few RMMs and maybe a BM in the queue, but I'm not sure if those are going to open anytime soon. If anyone is interested, I could try my hand at running a normal game using one of our standard open setups to give us something different.

If someone is really excited about the game they have in the queue and would rather get it going instead, you could probably bump it and get several people to join right now since no games are going on right now.

Was thinking about posting exact the same thing :)
I feel like we should just poke some people, there are like *3* I think in queue. And I know oz is pretty close to full.

Normal open could persuade some people to mosey back into things though.

That was my initial thought too, but then I realized one in the queue was going back to the drawing board for setup design review, the mod is one of the people who would need poked for Oz to get going since a few people have /in'd without being acknowledged by joth, and then I honestly don't really pay much attention to BM games for some reason. So if there's movement on any of those, I'm all for it.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

MiX

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Re: f.ds Mafia Hub
« Reply #1351 on: August 06, 2021, 06:52:38 pm »

Mine and Uncle's game needs some tweaks, and I don't feel like making said tweaks when there's so many people wanting to host, so I say you should ignore us.
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Re: f.ds Mafia Hub
« Reply #1352 on: August 06, 2021, 09:01:40 pm »

Ok. I'll put a game into sign ups, but I'll defer starting if either of the other earlier games get ready to start!
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: f.ds Mafia Hub
« Reply #1353 on: August 10, 2021, 07:49:07 pm »

I won't be able to run Stargate until September at the earliest.  Setup is in good shape though.
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

iguanaiguana

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Re: f.ds Mafia Hub
« Reply #1354 on: September 09, 2021, 01:51:54 pm »

I am creating Dungeon Crawl Stone Soup Mafia. Each night, players explore the dungeon and gain a certain # of XLs. They will also have an XL 1 ability that allows them to try to get their XL higher. Power roles will have night actions that they can use once they reach a certain XL. Also, items will be lying on the ground for players to find as they level up.

I am thinking to run it either as an RMM where I use some of the roles I've created, or as an M that uses the role-bidding mechanic of M100 and M108. If it's an M, it will be a pretty complicated one where the vanilla characters still have the ability to influence the XL of the power roles (and each other).

I'm leading toward running it as an almost RMM but M setup.

I am totally happy to run this like... six months from now or whenever. But I want to get in line.

I also really need a comod to help me balance it and *crucially* help with night action resolution, which is going to be laborious.
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Igu is town or trying the hardest he ever has as scum.

jotheonah

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Re: f.ds Mafia Hub
« Reply #1355 on: September 09, 2021, 01:58:45 pm »

/in
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Re: f.ds Mafia Hub
« Reply #1356 on: September 10, 2021, 12:08:42 am »

down to co mod. would like to see how that set up works.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: f.ds Mafia Hub
« Reply #1357 on: September 10, 2021, 01:02:38 am »

down to co mod. would like to see how that set up works.

K, you're hired. Expect a PM some time next week
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Dylan32

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Re: f.ds Mafia Hub
« Reply #1358 on: September 10, 2021, 01:03:43 am »

Join my game! It's about time we ran another open setup. Also, hopefully game balance won't be a point of in-game contention and worry lol
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: f.ds Mafia Hub
« Reply #1359 on: September 10, 2021, 10:15:04 am »

Join my game! It's about time we ran another open setup. Also, hopefully game balance won't be a point of in-game contention and worry lol

My 20/20 hindsight advice for balancing closed setups is this:

Once you have developed the setup, look at it again, with time in between, putting yourself in the mindset of each faction. "How would this feel to me before, during, and after the game?"

We'll see if that's helpful going forward.
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Dylan32

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Re: f.ds Mafia Hub
« Reply #1360 on: September 10, 2021, 10:49:31 am »

Join my game! It's about time we ran another open setup. Also, hopefully game balance won't be a point of in-game contention and worry lol

My 20/20 hindsight advice for balancing closed setups is this:

Once you have developed the setup, look at it again, with time in between, putting yourself in the mindset of each faction. "How would this feel to me before, during, and after the game?"

We'll see if that's helpful going forward.

That would probably be a good way of doing it. With this being the first game I've actually run (was LL's comod for 1 game), open is the way to go anyway lol.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: f.ds Mafia Hub
« Reply #1361 on: November 02, 2021, 03:09:29 am »

Are we at a standstill because of QT going away? Or are people just busy?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1362 on: November 02, 2021, 03:25:25 pm »

I don't know if QT is the reason for the standstill, but I looked into Chatzy some more, and I think it can work well if we use virtual rooms.


http://us25.chatzy.com/88177764337625
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Re: f.ds Mafia Hub
« Reply #1363 on: November 15, 2021, 03:18:35 pm »

Where is everyone?
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WestCoastDidds

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Re: f.ds Mafia Hub
« Reply #1364 on: November 17, 2021, 07:39:42 pm »

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Dylan32

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Re: f.ds Mafia Hub
« Reply #1365 on: November 17, 2021, 08:55:36 pm »

Indeed.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: f.ds Mafia Hub
« Reply #1366 on: November 18, 2021, 10:13:03 am »

My life got reeeeeeeeeeeeeeeally busy, but I'd love to play again soon. I usually like to have a game going over the holidays.
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scolapasta

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Re: f.ds Mafia Hub
« Reply #1367 on: November 18, 2021, 12:52:30 pm »

My life got reeeeeeeeeeeeeeeally busy, but I'd love to play again soon. I usually like to have a game going over the holidays.

Sign up for "Mouse Mafia" then!
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Re: f.ds Mafia Hub
« Reply #1368 on: December 20, 2021, 04:44:06 am »

what does the lineup look like rn?
I know the next of BSG still needs to happen, and everyone should be signing up for II's Dungeon Crawl, but I have a semi open also I wanna run if there needs to be a filler.

Don't want to cut the line :P
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

mathdude

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Re: f.ds Mafia Hub
« Reply #1369 on: December 31, 2021, 03:47:45 pm »

what does the lineup look like rn?
I know the next of BSG still needs to happen, and everyone should be signing up for II's Dungeon Crawl, but I have a semi open also I wanna run if there needs to be a filler.

Don't want to cut the line :P

Sorry, for some reason, I didn't realize this Hub was here for discussing the lineup.  But I guess your question didn't generate any discussion.  I posted a similar question in a new thread, which did get some responses.  I'll post them here and delete the other post (which didn't really look like it belonged there anyway).  The following posts are originally from Dec. 23rd to Dec. 28th.

Quote from: mathdude
I get that it's 2 days from Christmas, and Mouse Mafia just finished a few days ago.  But what's the next round going to be?  I'm sure people will be ready by the 27th or so (once a few days of Christmas settle in), or at least by January 2nd/3rd.

I see various starts, ranging from gauging interest to sign-ups to the legacy series.  Here are ones I see so far:

faust - Battlestar Galactica Legacy - RMM series
Uncleeurope - RMM62: Uncleeurope's First Idea Mafia
Glooble - BM33: Cosmic Encounter Mafia (gauging interest phase)
ashersky - RMM ??: Stargate Mafia (Gauging Interest Phase)
iguanaiguana - M137: Dungeon Crawl Mafia (signups)

(I also have some ideas for RMM and BM rounds, so I do plan to make sign-ups for those after a couple more rounds - but I'll keep them to myself for now)

Of those listed above, do we have the core/host ready for another Legacy round?  Otherwise, iguana's game looks like it's the farthest along for sign-ups.  I'm itching for a game!

Quote from: faust
There is still work to be done on the Legacy game, especially due to the need to port everything away from QT. But it would be a good motivator to set a deadline for that  ;)

I think it could be ready by mid-January.

Quote from: Dylan32
If anyone would want to play a trial game using discord for private channels just as a trial to see how it would work to figure out if it would serve our purposes better than the site we used for mathdude's game, I could set a server up for it and possibly mod the game so there's no issue with a player being able to see more than they should. I don't necessarily want to jump the queue though to do that though unless people want to try it out. Could be a small short game just for demo purposes.

Quote from: infangthief
That sounds like a good idea. I might not play again yet, but I'd at least join a speccy and see how the discord experience works.

Quote from: jotheonah
I just thought of a really dumb bastard mafia I could run at any time. Don’t want to jump the queue though.

Quote from: WestCoastDidds
I think that at this point our queue is paused. No one is around or doing much to drum up interest and none of those have new posts…. So if someone has a game, let’s go!

Quote from: mathdude
Dylan, start us up a game!

Quote from: Dylan32
Quote from: mathdude
Dylan, start us up a game!

Quote from: jotheonah
I just thought of a really dumb bastard mafia I could run at any time. Don’t want to jump the queue though.

Joth, I don't necessarily have time to actually start modding a game this week, but if you would want to be the mod guinea pig for discord I could set it up for you to run your idea. Interested in doing that? Otherwise I could run a super basic game.

Quote from: jotheonah
I think that would work.

I’m going to be real busy the next three days but I could probably start signups today and start the game this weekend.

Quote from: Dylan32
Quote from: jotheonah
I think that would work.

I’m going to be real busy the next three days but I could probably start signups today and start the game this weekend.

Great. If you start setups, I'll have the server ready to go when you are ready to send out PMs.
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ashersky

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Re: f.ds Mafia Hub
« Reply #1370 on: January 24, 2022, 10:50:05 pm »

Hi.
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Dylan32

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Re: f.ds Mafia Hub
« Reply #1371 on: January 24, 2022, 11:28:25 pm »

Hello there
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

infangthief

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Re: f.ds Mafia Hub
« Reply #1372 on: January 25, 2022, 11:14:54 am »

Reading some ancient threads, I came across this gem:

Also, are you interested in playing a Mafia game on f.ds?

I don't even know what that means. Yes?
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Jimmmmm

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Re: f.ds Mafia Hub
« Reply #1373 on: January 25, 2022, 04:54:19 pm »

So as far as I can tell the whole of f.ds Mafia originated from a claim that Mafia isn't that strategic in a thread about Monopoly.
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infangthief

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Re: f.ds Mafia Hub
« Reply #1374 on: January 26, 2022, 03:48:44 am »

I hope somewhere there is a Monopoly strategy forum in which someone started a thread about Mafia and they all ended up playing Dominion.
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Robz888

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Re: f.ds Mafia Hub
« Reply #1375 on: January 26, 2022, 01:58:35 pm »

Okay, are we playing Mafia? I want to play Mafia. I am "in".
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Re: f.ds Mafia Hub
« Reply #1376 on: January 26, 2022, 02:21:42 pm »

Okay, are we playing Mafia? I want to play Mafia. I am "in".

I'm surprised you don't have Donald voting for you as your signature. Although I suppose it would mess with vote counts.

jotheonah

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Re: f.ds Mafia Hub
« Reply #1377 on: January 26, 2022, 03:15:05 pm »

so my Bastard game is over. Discord worked well I think.

Who wants to host next?
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mathdude

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Re: f.ds Mafia Hub
« Reply #1378 on: January 26, 2022, 03:43:15 pm »

I just hosted the previous round, so I won't throw my hat in the ring yet. But after another round or two hosted by others, I have each of a BM and a RMM sort of planned that I'd love to run.
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Swowl

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Re: f.ds Mafia Hub
« Reply #1379 on: January 27, 2022, 12:55:28 am »

I got it unless someone wants it
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1380 on: January 27, 2022, 12:55:51 am »

would like to see how modding works with discord in an easy game before I run my rmm.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1381 on: January 27, 2022, 01:23:36 am »

actually question - if I have a completely Normal set up, but for it to run properly I need it to be Closed Set Up... Does that make it "not normal" by defn, or is it still ok?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1382 on: January 27, 2022, 02:04:14 am »

if I can run a closed normal, I can run a 12-14 and open it tomorrow. But I do wanna make sure I am not "breaking any site rules" by keeping it closed.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

faust

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Re: f.ds Mafia Hub
« Reply #1383 on: January 27, 2022, 03:15:47 am »

I mean, there are still a bunch of games open for signup that haven't been filled, will it help to open yet another?

Normal games can be closed, so that's no issue. We don't really have rules for this sort of thing anyway, the classification is up to the mod.
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WestCoastDidds

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Re: f.ds Mafia Hub
« Reply #1384 on: January 27, 2022, 09:47:08 am »

I got it unless someone wants it

LFG
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mathdude

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Re: f.ds Mafia Hub
« Reply #1385 on: January 27, 2022, 02:14:04 pm »

if I can run a closed normal, I can run a 12-14 and open it tomorrow. But I do wanna make sure I am not "breaking any site rules" by keeping it closed.

Are there rules for the setup? I thought these were just us having fun and playing games together. Don't we just use classifications as a simple identifier so people know?

Will I get in trouble if I break one of said rules?
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Swowl

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Re: f.ds Mafia Hub
« Reply #1386 on: January 27, 2022, 03:38:32 pm »

if I can run a closed normal, I can run a 12-14 and open it tomorrow. But I do wanna make sure I am not "breaking any site rules" by keeping it closed.

Are there rules for the setup? I thought these were just us having fun and playing games together. Don't we just use classifications as a simple identifier so people know?

Will I get in trouble if I break one of said rules?

I was just asking out of curiosity Math - pretty sure you are all good.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1387 on: January 27, 2022, 05:29:41 pm »

I mean, there are still a bunch of games open for signup that haven't been filled, will it help to open yet another?

Normal games can be closed, so that's no issue. We don't really have rules for this sort of thing anyway, the classification is up to the mod.

I mean fair enough, and I really want any of them to run... they have just been sitting there for a while
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Dylan32

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Re: f.ds Mafia Hub
« Reply #1388 on: January 28, 2022, 01:29:38 am »

For whoever is next, if you want to try modding using discord, I can give you the mod role where you can set up your channels on the server I set up. If I need to play I will look into handing off ownership to JReggie if he's still up for doing that for us, otherwise I have another friend who's experienced with admin-ing discords, and I'd trust him to just sit and own it and manage roles according to whatever we need.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

mathdude

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Re: f.ds Mafia Hub
« Reply #1389 on: January 29, 2022, 09:12:48 pm »

I mean, there are still a bunch of games open for signup that haven't been filled, will it help to open yet another?

Normal games can be closed, so that's no issue. We don't really have rules for this sort of thing anyway, the classification is up to the mod.

I mean fair enough, and I really want any of them to run... they have just been sitting there for a while

Out of 4 bumped threads - 2 are "gauging interest", 1 is "sign-ups", and the other basically looks like "gauging interest and looking for feedback/balance"... but on top of that, not sure if any of the hosts/mods of those have even confirmed if they're still around and ready to run them.

Let's get something going, or I'll go into Mafia withdrawl.
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Re: f.ds Mafia Hub
« Reply #1390 on: January 29, 2022, 11:27:36 pm »

I mean, there are still a bunch of games open for signup that haven't been filled, will it help to open yet another?

Normal games can be closed, so that's no issue. We don't really have rules for this sort of thing anyway, the classification is up to the mod.

I mean fair enough, and I really want any of them to run... they have just been sitting there for a while

Out of 4 bumped threads - 2 are "gauging interest", 1 is "sign-ups", and the other basically looks like "gauging interest and looking for feedback/balance"... but on top of that, not sure if any of the hosts/mods of those have even confirmed if they're still around and ready to run them.

Let's get something going, or I'll go into Mafia withdrawl.

This is pretty accurate. Until we get MOD confirmations from those hosting, we should get something else up —- unless faust is ready to go with BSG.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1391 on: January 30, 2022, 08:35:44 pm »

I can poke Glooble.
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Galzria

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Re: f.ds Mafia Hub
« Reply #1392 on: January 30, 2022, 10:43:03 pm »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: f.ds Mafia Hub
« Reply #1393 on: January 31, 2022, 08:11:09 am »

No go from Glooble. Setup isn't done and he doesn't have time to run it rn.
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Re: f.ds Mafia Hub
« Reply #1394 on: January 31, 2022, 01:00:55 pm »

I have an open normal setup that I started designing when I was playing and rediscovered while archiving my qts. I've fixed it up and I'd be willing to run it if needed, but I don't want to jump the queue.

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Re: f.ds Mafia Hub
« Reply #1395 on: January 31, 2022, 01:44:38 pm »

I feel like it has been so long for a lot of the currently sitting games that they should be considered out of the queue until the mods post here and say they are reopen. There are a lot of games posted that the mods aren't ready to run/aren't planning on running anymore while there are several people that have said they are willing to run one right now that isn't in the queue and are just waiting for movement on those other games, myself included. Just my two cents.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: f.ds Mafia Hub
« Reply #1396 on: January 31, 2022, 05:42:36 pm »

Iguana’s game is officially dead.

So, other folks…. Post your game!
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Re: f.ds Mafia Hub
« Reply #1397 on: January 31, 2022, 08:41:22 pm »

Let's go with J Reggie!
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Re: f.ds Mafia Hub
« Reply #1398 on: January 31, 2022, 10:04:39 pm »

My game is now open!

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Re: f.ds Mafia Hub
« Reply #1399 on: February 05, 2022, 09:49:40 am »

I've now posted a tutorial for modding with discord in this subforum. Please let me know if you see anything I should add to it or if anything doesn't make sense.

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Re: f.ds Mafia Hub
« Reply #1400 on: March 07, 2022, 09:14:37 pm »

Looking for a sub for hatchling, please pm me.

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Re: f.ds Mafia Hub
« Reply #1401 on: March 22, 2022, 02:40:31 am »

Stargate is only 3 out.
I do have one chambered though if we need something to run.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1402 on: March 22, 2022, 02:42:26 am »

oh wait we still have BSG too.

Well whatever, I can hold onto my RMM then for a bit. Would still be ok with running a quick normie in the time being if needed though.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1403 on: March 25, 2022, 02:52:24 am »

I am gonna give it the weekend for someone to tell me "no" :)
After that, I am gonna open something.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1404 on: March 25, 2022, 11:22:26 am »

I have an idea for a bastard game which may be awful... but I also won't be able to run anything (my first) until July. Just posting now to start letting people now AND it would me nice to have an experienced co mod to bounce ideas off of (and I could - slowly - probably already start that process).
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Re: f.ds Mafia Hub
« Reply #1405 on: March 26, 2022, 01:57:46 pm »

I've updated the vote count spreadsheet with an option for final vote counts, including flips.  The link is now in my signature.  Would people be interested in a short guide to the spreadsheet?

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Re: f.ds Mafia Hub
« Reply #1406 on: March 29, 2022, 09:25:20 pm »

I am gonna give it the weekend for someone to tell me "no" :)
After that, I am gonna open something.

bump
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Re: f.ds Mafia Hub
« Reply #1407 on: March 30, 2022, 03:03:38 am »

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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1408 on: July 23, 2022, 02:11:58 am »

someone please grab the pulp fiction kit and jab FDS in the heart and lfg?
I am good to open another game after this one, but I would like to play one as well :)
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1409 on: July 23, 2022, 04:36:51 pm »

I don't mind modding after this one. I don't think I have it in me to brew one, but I could run an open setup.
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Re: f.ds Mafia Hub
« Reply #1410 on: July 28, 2022, 03:37:09 am »

Joth you are more than welcome. Also Galz and I just came up with a druken awesome thing that hasn't been done so we can run that next if needed :)
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1411 on: July 29, 2022, 02:30:13 am »

Joth - what you thinking? Wanna try to get one up in sign ups soon if we can to keep the good vibes rolling :)
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

WestCoastDidds

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Re: f.ds Mafia Hub
« Reply #1412 on: August 01, 2022, 06:13:52 pm »

someone please grab the pulp fiction kit and jab FDS in the heart and lfg?
I am good to open another game after this one, but I would like to play one as well :)

❤️
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Re: f.ds Mafia Hub
« Reply #1413 on: August 02, 2022, 09:39:15 am »

Would people be interested in a pure vanilla setup? Mafia, town, no PRs?
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Re: f.ds Mafia Hub
« Reply #1414 on: August 07, 2022, 06:51:33 pm »

sure man that works. At this point I think we just keep it small and see what bites.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1415 on: August 07, 2022, 11:09:13 pm »

I'd play.
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Re: f.ds Mafia Hub
« Reply #1416 on: August 08, 2022, 12:14:39 am »

so we jumped the gun to get one out there and just opened a 10 man. I can dial it off Joth if you wanna go sooner just let me know and we can pause it.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1417 on: August 08, 2022, 09:10:34 am »

all yours. I'll start working on something fun for the next one.
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Re: f.ds Mafia Hub
« Reply #1418 on: August 08, 2022, 11:49:23 pm »

/fucking in
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1419 on: October 03, 2022, 11:43:10 pm »

So what do you think is happening with mafia? People taking a break? Losing interest? I haven’t forgotten faust's 3rd installment of Battlestar Galactica.
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Re: f.ds Mafia Hub
« Reply #1420 on: October 06, 2022, 11:21:15 am »

So what do you think is happening with mafia? People taking a break? Losing interest? I haven’t forgotten faust's 3rd installment of Battlestar Galactica.

I'm still interested in playing, but it seems like interest is waning. It might be from people venturing out more, now that covid is a little less scary for some.
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Re: f.ds Mafia Hub
« Reply #1421 on: October 06, 2022, 05:28:38 pm »

For me, it's just been a matter of time for a while. That said, if/when faust drops the signup for BSG 3 I'm definitely jumping back in!

There's also the chance that there's less interest for some in having to learn a new platform after QT went down.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: f.ds Mafia Hub
« Reply #1422 on: October 18, 2022, 02:12:49 pm »

Yes, BSG #3 could save us all!!!!!
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faust

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Re: f.ds Mafia Hub
« Reply #1423 on: October 18, 2022, 04:26:51 pm »

Yes, BSG #3 could save us all!!!!!
I have to be honest, that is a huge amount of work and I am very hesitant to commit to something like that in the current stage of my life. And it doesn't help that last time around participation was below what I would have liked. I don't feel like committing to a huge project if there is a good chance that it will just leave me frustrated.

I'm sorry, I know that there are definitely people who are excited and would enjoy it a lot but I'm not convinced that it's enough.
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Re: f.ds Mafia Hub
« Reply #1424 on: October 18, 2022, 08:18:06 pm »

I see myself becoming very active from about Aug 2023…but until then, unclear.  I do still have interest in getting back into things!
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Re: f.ds Mafia Hub
« Reply #1425 on: November 03, 2022, 06:08:09 pm »

Yes, BSG #3 could save us all!!!!!
I have to be honest, that is a huge amount of work and I am very hesitant to commit to something like that in the current stage of my life. And it doesn't help that last time around participation was below what I would have liked. I don't feel like committing to a huge project if there is a good chance that it will just leave me frustrated.

I'm sorry, I know that there are definitely people who are excited and would enjoy it a lot but I'm not convinced that it's enough.

Fair enough. I can’t imagine how much work goes into creating and running a game, and especially as it’s really just a service it’s a lot to ask. Please know, though, that I appreciate you immensely. xo
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Re: f.ds Mafia Hub
« Reply #1426 on: November 05, 2022, 01:52:32 pm »

I posted a reprise of Hangman Mafia, somewhat modified. It's set up as semi-blitz, but could easily be full blitz and played in an evening, or full-time with 7-day Days and 2-day Nights. It has 2 mafia and 6 town. That could change to 1 mafia and 4 town if we can't get 8 players. I'd give the single mafia some kind of buff.
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Re: f.ds Mafia Hub
« Reply #1427 on: March 25, 2023, 07:04:26 pm »

If people are interested, I could post a game later today. EFHW's game is still in signups as well.

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Re: f.ds Mafia Hub
« Reply #1428 on: April 03, 2023, 04:34:17 pm »

There is still room for several more people in Hangman Mafia Round 2!
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Re: f.ds Mafia Hub
« Reply #1429 on: June 12, 2023, 04:13:53 pm »

(I'm going to take a stab at this being the place for this message.)

Hi!

I’m just stopping by to say that Awaclus’ 2023 ‘Mafia Championships’ game is about to start over on Mafia Universe! You can follow the game here.

This tournament is intended primarily as a social event to bring communities together, and to that end we have an active spectator chat on Discord where people from other communities are spectating their own representatives. We play along and try to solve the games on our own, make predictions and bets, and make fun of uh, I mean, cheer on the participants. Everyone is welcome to join! You can find our server here. (Just note the channel is kept private to keep the players out, but you just need to ask for access and a Mod will get you in as soon as they see your request.)

Good luck to Awaclus!
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Re: f.ds Mafia Hub
« Reply #1430 on: June 12, 2023, 05:10:45 pm »

(I'm going to take a stab at this being the place for this message.)

Hi!

I’m just stopping by to say that Awaclus’ 2023 ‘Mafia Championships’ game is about to start over on Mafia Universe! You can follow the game here.

This tournament is intended primarily as a social event to bring communities together, and to that end we have an active spectator chat on Discord where people from other communities are spectating their own representatives. We play along and try to solve the games on our own, make predictions and bets, and make fun of uh, I mean, cheer on the participants. Everyone is welcome to join! You can find our server here. (Just note the channel is kept private to keep the players out, but you just need to ask for access and a Mod will get you in as soon as they see your request.)

Good luck to Awaclus!


Thanks!
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Re: f.ds Mafia Hub
« Reply #1431 on: December 10, 2023, 11:41:02 pm »

man It has been a minute. Whats up yall!
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1432 on: December 12, 2023, 05:12:13 am »

Sup!
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Re: f.ds Mafia Hub
« Reply #1433 on: December 12, 2023, 11:19:01 pm »

itching for a game. Anyone interested? I have like a literal year worth of ideas I want to run lol
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: f.ds Mafia Hub
« Reply #1434 on: December 13, 2023, 07:59:59 pm »

/in
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Re: f.ds Mafia Hub
« Reply #1435 on: December 13, 2023, 09:16:41 pm »

Ok the Annual Treasure Hunt has also started!

So if we want a game I am gonna need to wait until after Holidays to launch but I would be happy to open it up!

Also, if anyone wants to partake in a crazy awesome treasure hunt - let me know!
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

WestCoastDidds

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Re: f.ds Mafia Hub
« Reply #1436 on: December 29, 2023, 10:47:42 am »

Ok the Annual Treasure Hunt has also started!

So if we want a game I am gonna need to wait until after Holidays to launch but I would be happy to open it up!

Also, if anyone wants to partake in a crazy awesome treasure hunt - let me know!

I’m back in the US…/in
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

jotheonah

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Re: f.ds Mafia Hub
« Reply #1437 on: January 24, 2024, 12:33:51 pm »

you run it I'll play Swowl
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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