Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1]

Author Topic: Best Fairgrounds  (Read 2056 times)

0 Members and 1 Guest are viewing this topic.

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 9701
  • Respect: +10741
    • View Profile
Best Fairgrounds
« on: June 29, 2015, 03:37:18 pm »
+1

This has been done I'm sure, but I don't think it's been done since Adventures.

So what is the most points your Fairgrounds can be worth?

1) Without Black Market in the kingdom.
2) With Black Market in the kingdom.

My answer for #1:


Kingdom is:
Young Witch, Tournament, Knights, Page, Peasant, Hermit, Urchin, Fairgrounds, a looter Marauder (Thanks AdamH), a Potion-cost card, and a Prosperity card

7 cards available in every game.
+10 kingdom cards.
+1 for Bane
+5 for Prizes
+9 for having all Knights
+4 for Page upgrades
+4 for Peasant upgrades
+1 for Madman
+1 for Mercenary
+5 for Ruins
+1 for Spoils
+1 for Potion
+2 for Platinum & Colony
+3 for Shelters

Total: 54 = 20 point Fairgrounds



For #2, I haven't done all the work, but:


The Kingdom could be the same except replacing a card with Black Market (plenty to choose from, just not Page, Peasant, Hermit, or Madman). So then it should just be a question of how many official cards exist, which plenty of people probably know off the top of their head.
« Last Edit: June 29, 2015, 04:00:41 pm by GendoIkari »
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

AdamH

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2833
  • Shuffle iT Username: Adam Horton
  • You make your own shuffle luck
  • Respect: +3879
    • View Profile
    • My Dominion Videos
Re: Best Fairgrounds
« Reply #1 on: June 29, 2015, 03:57:52 pm »
+2

Marauder requires both Ruins and Spoils, which gets you up to 54.

It doesn't increase the value of the Fairgrounds, you need to find one more unique card which I can't think of how to do right now, but more importantly it gets you ever-so-close to 55 uniques. I recommend that we stop looking for ways to improve when that is found.
Logged
Visit my blog for links to a whole bunch of Dominion content I've made.

shmeur

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 141
  • I'm a Dominion card lol.
  • Respect: +115
    • View Profile
Re: Best Fairgrounds
« Reply #2 on: June 29, 2015, 05:45:24 pm »
0

Marauder requires both Ruins and Spoils, which gets you up to 54.

It doesn't increase the value of the Fairgrounds, you need to find one more unique card which I can't think of how to do right now, but more importantly it gets you ever-so-close to 55 uniques. I recommend that we stop looking for ways to improve when that is found.

what about curse
Logged
"I can move mountains; I can work a miracle."

markusin

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3846
  • Shuffle iT Username: markusin
  • I also switched from Starcraft
  • Respect: +2437
    • View Profile
Re: Best Fairgrounds
« Reply #3 on: June 29, 2015, 09:16:38 pm »
0

Marauder requires both Ruins and Spoils, which gets you up to 54.

It doesn't increase the value of the Fairgrounds, you need to find one more unique card which I can't think of how to do right now, but more importantly it gets you ever-so-close to 55 uniques. I recommend that we stop looking for ways to improve when that is found.

what about curse
Curse is one of the 7 cards available in every game.
Logged

Lotoreo

  • Baron
  • ****
  • Offline Offline
  • Posts: 54
  • Respect: +64
    • View Profile
Re: Best Fairgrounds
« Reply #4 on: August 05, 2015, 09:38:53 am »
0

Why only +9 for the knights?
One is a kingdom card, got it...
« Last Edit: August 05, 2015, 09:40:28 am by Lotoreo »
Logged
Pages: [1]
 

Page created in 0.041 seconds with 20 queries.