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Author Topic: Latest Release  (Read 120644 times)

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Seprix

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Re: Latest Release
« Reply #225 on: September 04, 2015, 11:23:12 am »
+1

By the way, the smoke in the waiting crystal ball looks god awful.
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SCSN

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Re: Latest Release
« Reply #226 on: September 04, 2015, 01:07:35 pm »
+1

By the way, the smoke in the waiting crystal ball looks god awful.

Yes, it's far too static.
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werothegreat

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Re: Latest Release
« Reply #227 on: September 04, 2015, 04:13:38 pm »
0

The new orange ball looks like whatever card was just played is jisming all over the board.
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Awaclus

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Re: Latest Release
« Reply #228 on: September 04, 2015, 04:16:25 pm »
0


Tell me about MF Dominion, why does it wear the animations?
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UmbrageOfSnow

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Re: Latest Release
« Reply #229 on: September 04, 2015, 04:27:43 pm »
0

If they installed a button to turn off the animations, would they die?
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jsh357

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Re: Latest Release
« Reply #230 on: September 04, 2015, 04:39:09 pm »
0

Seems like that would be pretty painful. The button is a big guy.
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SCSN

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Re: Latest Release
« Reply #231 on: September 04, 2015, 04:57:23 pm »
0

He'd better be, considering the amount of work expected from him.
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Seprix

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Re: Latest Release
« Reply #232 on: September 04, 2015, 05:14:32 pm »
0

Seems like that would be pretty painful. The button is a big guy.

For you.
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UmbrageOfSnow

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Re: Latest Release
« Reply #233 on: September 04, 2015, 05:38:52 pm »
0

Turning off the animations will crash the game... with no survivors.
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Seprix

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Re: Latest Release
« Reply #234 on: September 04, 2015, 07:10:36 pm »
0

Turning off the animations will crash the game... with no survivors.

Let's not stand on ceremony here.. MF's fire rises...
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jsh357

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Re: Latest Release
« Reply #235 on: September 04, 2015, 07:50:58 pm »
0

Actually I just played with Trade Route, and wow, it's like having the lousy Bane animation on MULTIPLE cards.
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Beyond Awesome

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Re: Latest Release
« Reply #236 on: September 07, 2015, 07:22:57 pm »
+1

So, I gave this a shot again. It seems slightly better than I last recall. The biggest annoyance is the speed. It's really, really slow at times, even when you have it on the fastest setting. I played a Rebuild game and the thing at the top shows it going through every card in your deck, one by one, until you hit a green card. So, that's pretty annoying, especially considering we have a side log to look up what cards are skipped. I mean, this happens on Goko, but with Goko it's just a blur.

Also, while not the biggest issue, the layout is very annoying. The kingdom cards seem small. Your hand seems kind of big. The layout of the whole thing is weird.

Also, the chat really, really sucks right now.

But, still, this is an improvement from where they were at a couple of months ago or so.

Also, while I am glad that Ruins are on the same page as everything else, where they appear is a bit weird. It would make more sense if they were in the lower left hand corner, rather than the upper right. But, that's a minor annoyance.
« Last Edit: September 07, 2015, 07:24:31 pm by Beyond Awesome »
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rspeer

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Re: Latest Release
« Reply #237 on: September 08, 2015, 12:10:37 am »
+3

The animations continue to be utterly ridiculous. I don't know if the Curse animation is new or if I had just been fortunate enough not to see it before, but it actually gets in the way of seeing what's going on.

There are flying sparkles and beams of light that look like they belong in a JRPG. I don't even know what they're supposed to convey. They seem to mean "HEY! Stop playing Dominion and watch my shader demo! I just learned how to use shaders! Isn't it awesome?!"

If I had some way to take all the animations and turn their opacity down to 10%, I would. Or 0% if that didn't cause any problems.

I'm not content with what they've done with the side log either. Is there a designer involved in this anywhere? Shouldn't they know that the font of the title of Dominion cards is a title-text font, and it's not suitable as a body text font? And does Unity have a "normal text box" option instead of this touch-hybrid monstrosity?
« Last Edit: September 08, 2015, 12:14:02 am by rspeer »
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Beyond Awesome

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Re: Latest Release
« Reply #238 on: September 08, 2015, 01:01:16 am »
0

I played my first game with YW. Oh man, the bane animation is so distracting. Also, trade route was in the kingdom and those coins are kind of distracting as well. But, man, it is hard to concentrate with the Bane animation going off all the time.
« Last Edit: September 08, 2015, 01:47:44 am by Beyond Awesome »
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Beyond Awesome

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Re: Latest Release
« Reply #239 on: September 08, 2015, 04:46:45 am »
0

Okay, I think something may be wrong with the randomizer. Or, it could be my imagination. Bad shuffles do happen. But, I have been getting a lot of weird shuffles like a crap ton of hands with all three estates and other stuff like that on a consistent basis. I mean, this happens every now and then, but it felt like it was happening a lot. If I remember correctly, I think the Goko randomizer wasn't working properly when Goko first came out. This reminds me of that.
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Beyond Awesome

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Re: Latest Release
« Reply #240 on: September 08, 2015, 08:22:14 am »
0

Another problem, it seems that all bots, even campaign bots contribute to the leader board. Umm...yah ::)
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Voltaire

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Re: Latest Release
« Reply #241 on: September 09, 2015, 09:53:11 pm »
0

Is the animated Grand Market restriction animation new? 'Cause that's fun, having that fire in almost every buy phase... ::)
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iguanaiguana

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Re: Latest Release
« Reply #242 on: September 10, 2015, 10:15:22 am »
+1

Just imagine: trade route in the kingdom, great hall is the bane, then someone embargoes great hall and proceeds to buy one anyway, gaining a curse in the process...
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buggy

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Re: Latest Release
« Reply #243 on: September 10, 2015, 11:04:57 am »
0

I am so glad they got rid of the +Buy, +Action, +Coin animations. They were annoying and got in the way of seeing what is going on.

The only thing I could possibly think of that would be more annoying would be continuously animating, glowing icons on cards.  But I can't imagine that Making Fun would remove incredibly annoying animations only to replace them with even more annoying animations for Bane, Trade Route, and Embargo, right?

(Also, +Victory Chips and Curses, but at least those only happen when you gain them...)
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Burning Skull

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Re: Latest Release
« Reply #244 on: September 30, 2015, 05:03:57 am »
0

So. Three weeks passed since the last release. What's up guys?

Mr Anderson

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Re: Latest Release
« Reply #245 on: September 30, 2015, 05:52:52 am »
+1

Btw, I would like to have the option to only join auto matches with the point counter enabled. Now you might end up in games without it which is annoying when you are not used to keep track of the score. I would post that in their forums but I can't post there despite being registered.
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pst

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Re: Latest Release
« Reply #246 on: September 30, 2015, 06:28:44 am »
+3

Btw, I would like to have the option to only join auto matches with the point counter enabled. Now you might end up in games without it which is annoying when you are not used to keep track of the score. I would post that in their forums but I can't post there despite being registered.

Agreed. The settings should be Demand with / Prefer with / Doesn't matter / Prefer without / Demand without, with Doesn't matter as the default. Now sometimes when I have to play without the counter against my will it is probable that my opponent doesn't even care about the setting.
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Burning Skull

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Re: Latest Release
« Reply #247 on: September 30, 2015, 01:34:10 pm »
+2

Hooray

Mr Anderson

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Re: Latest Release
« Reply #248 on: September 30, 2015, 01:43:20 pm »
0

Also, maybe add the feature to determine player order before the match for the challenge mode if that has not been brought up yet. You could easily decline such a match if you don't want to join it (maybe add a nice animation to show/hide the player order), and it would make tournaments so much easier, especially as long as there is no unrated mode.
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Burning Skull

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Re: Latest Release
« Reply #249 on: September 30, 2015, 02:12:28 pm »
0

Cool!

New Kingdom generator looks great. Non-kingdom cards shouldn't be visible on cards selection page, though.
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